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authorJordan Crouse <jcrouse@codeaurora.org>2019-05-31 16:09:38 -0600
committerRob Clark <robdclark@chromium.org>2019-06-18 14:00:54 -0700
commit6672e11cad662ce6631e04c38f92a140a99c042c (patch)
tree8cb9a57373336cce5faf1fa1a1a007dbf03bb89b /crypto
parent7b8c9e203039591e20337d5c6034331fc17d8d48 (diff)
drm/msm/adreno: Ensure that the zap shader region is big enough
Before loading the zap shader we should ensure that the reserved memory region is big enough to hold the loaded file. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org> Reviewed-by: Jeffrey Hugo <jeffrey.l.hugo@gmail.com> Signed-off-by: Rob Clark <robdclark@chromium.org>
Diffstat (limited to 'crypto')
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