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authorChris Wilson <chris@chris-wilson.co.uk>2020-07-31 18:36:19 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2020-07-31 18:36:19 +0100
commite9b5ae04df9246590837b971b7b8147f4b89057a (patch)
tree0bce311cdc0c862ea05965c40b7ff5fd0bded351
parent5da356717539d4a8e7c14403b7e775607dc172b6 (diff)
2020y-07m-31d-17h-35m-31s UTC: drm-tip rerere cache update
git version 2.25.1
-rw-r--r--rr-cache/e355fe4321e069b7c008d4936573bca3e5c9125b/postimage1901
-rw-r--r--rr-cache/e355fe4321e069b7c008d4936573bca3e5c9125b/preimage1954
2 files changed, 3855 insertions, 0 deletions
diff --git a/rr-cache/e355fe4321e069b7c008d4936573bca3e5c9125b/postimage b/rr-cache/e355fe4321e069b7c008d4936573bca3e5c9125b/postimage
new file mode 100644
index 000000000000..3b121fa38c60
--- /dev/null
+++ b/rr-cache/e355fe4321e069b7c008d4936573bca3e5c9125b/postimage
@@ -0,0 +1,1901 @@
+/*
+ * Copyright © 2008-2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ */
+
+#include <linux/dma-fence-array.h>
+#include <linux/dma-fence-chain.h>
+#include <linux/irq_work.h>
+#include <linux/prefetch.h>
+#include <linux/sched.h>
+#include <linux/sched/clock.h>
+#include <linux/sched/signal.h>
+
+#include "gem/i915_gem_context.h"
+#include "gt/intel_breadcrumbs.h"
+#include "gt/intel_context.h"
+#include "gt/intel_ring.h"
+#include "gt/intel_rps.h"
+
+#include "i915_active.h"
+#include "i915_drv.h"
+#include "i915_globals.h"
+#include "i915_trace.h"
+#include "intel_pm.h"
+
+struct execute_cb {
+ struct irq_work work;
+ struct i915_sw_fence *fence;
+ void (*hook)(struct i915_request *rq, struct dma_fence *signal);
+ struct i915_request *signal;
+};
+
+static struct i915_global_request {
+ struct i915_global base;
+ struct kmem_cache *slab_requests;
+ struct kmem_cache *slab_execute_cbs;
+} global;
+
+static const char *i915_fence_get_driver_name(struct dma_fence *fence)
+{
+ return dev_name(to_request(fence)->engine->i915->drm.dev);
+}
+
+static const char *i915_fence_get_timeline_name(struct dma_fence *fence)
+{
+ const struct i915_gem_context *ctx;
+
+ /*
+ * The timeline struct (as part of the ppgtt underneath a context)
+ * may be freed when the request is no longer in use by the GPU.
+ * We could extend the life of a context to beyond that of all
+ * fences, possibly keeping the hw resource around indefinitely,
+ * or we just give them a false name. Since
+ * dma_fence_ops.get_timeline_name is a debug feature, the occasional
+ * lie seems justifiable.
+ */
+ if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
+ return "signaled";
+
+ ctx = i915_request_gem_context(to_request(fence));
+ if (!ctx)
+ return "[" DRIVER_NAME "]";
+
+ return ctx->name;
+}
+
+static bool i915_fence_signaled(struct dma_fence *fence)
+{
+ return i915_request_completed(to_request(fence));
+}
+
+static bool i915_fence_enable_signaling(struct dma_fence *fence)
+{
+ return i915_request_enable_breadcrumb(to_request(fence));
+}
+
+static signed long i915_fence_wait(struct dma_fence *fence,
+ bool interruptible,
+ signed long timeout)
+{
+ return i915_request_wait(to_request(fence),
+ interruptible | I915_WAIT_PRIORITY,
+ timeout);
+}
+
+struct kmem_cache *i915_request_slab_cache(void)
+{
+ return global.slab_requests;
+}
+
+static void i915_fence_release(struct dma_fence *fence)
+{
+ struct i915_request *rq = to_request(fence);
+
+ /*
+ * The request is put onto a RCU freelist (i.e. the address
+ * is immediately reused), mark the fences as being freed now.
+ * Otherwise the debugobjects for the fences are only marked as
+ * freed when the slab cache itself is freed, and so we would get
+ * caught trying to reuse dead objects.
+ */
+ i915_sw_fence_fini(&rq->submit);
+ i915_sw_fence_fini(&rq->semaphore);
+
+ /*
+ * Keep one request on each engine for reserved use under mempressure
+ *
+ * We do not hold a reference to the engine here and so have to be
+ * very careful in what rq->engine we poke. The virtual engine is
+ * referenced via the rq->context and we released that ref during
+ * i915_request_retire(), ergo we must not dereference a virtual
+ * engine here. Not that we would want to, as the only consumer of
+ * the reserved engine->request_pool is the power management parking,
+ * which must-not-fail, and that is only run on the physical engines.
+ *
+ * Since the request must have been executed to be have completed,
+ * we know that it will have been processed by the HW and will
+ * not be unsubmitted again, so rq->engine and rq->execution_mask
+ * at this point is stable. rq->execution_mask will be a single
+ * bit if the last and _only_ engine it could execution on was a
+ * physical engine, if it's multiple bits then it started on and
+ * could still be on a virtual engine. Thus if the mask is not a
+ * power-of-two we assume that rq->engine may still be a virtual
+ * engine and so a dangling invalid pointer that we cannot dereference
+ *
+ * For example, consider the flow of a bonded request through a virtual
+ * engine. The request is created with a wide engine mask (all engines
+ * that we might execute on). On processing the bond, the request mask
+ * is reduced to one or more engines. If the request is subsequently
+ * bound to a single engine, it will then be constrained to only
+ * execute on that engine and never returned to the virtual engine
+ * after timeslicing away, see __unwind_incomplete_requests(). Thus we
+ * know that if the rq->execution_mask is a single bit, rq->engine
+ * can be a physical engine with the exact corresponding mask.
+ */
+ if (is_power_of_2(rq->execution_mask) &&
+ !cmpxchg(&rq->engine->request_pool, NULL, rq))
+ return;
+
+ kmem_cache_free(global.slab_requests, rq);
+}
+
+const struct dma_fence_ops i915_fence_ops = {
+ .get_driver_name = i915_fence_get_driver_name,
+ .get_timeline_name = i915_fence_get_timeline_name,
+ .enable_signaling = i915_fence_enable_signaling,
+ .signaled = i915_fence_signaled,
+ .wait = i915_fence_wait,
+ .release = i915_fence_release,
+};
+
+static void irq_execute_cb(struct irq_work *wrk)
+{
+ struct execute_cb *cb = container_of(wrk, typeof(*cb), work);
+
+ i915_sw_fence_complete(cb->fence);
+ kmem_cache_free(global.slab_execute_cbs, cb);
+}
+
+static void irq_execute_cb_hook(struct irq_work *wrk)
+{
+ struct execute_cb *cb = container_of(wrk, typeof(*cb), work);
+
+ cb->hook(container_of(cb->fence, struct i915_request, submit),
+ &cb->signal->fence);
+ i915_request_put(cb->signal);
+
+ irq_execute_cb(wrk);
+}
+
+static __always_inline void
+__notify_execute_cb(struct i915_request *rq, bool (*fn)(struct irq_work *wrk))
+{
+ struct execute_cb *cb, *cn;
+
+ if (llist_empty(&rq->execute_cb))
+ return;
+
+ llist_for_each_entry_safe(cb, cn,
+ llist_del_all(&rq->execute_cb),
+ work.llnode)
+ fn(&cb->work);
+}
+
+static void __notify_execute_cb_irq(struct i915_request *rq)
+{
+ __notify_execute_cb(rq, irq_work_queue);
+}
+
+static bool irq_work_imm(struct irq_work *wrk)
+{
+ wrk->func(wrk);
+ return false;
+}
+
+static void __notify_execute_cb_imm(struct i915_request *rq)
+{
+ __notify_execute_cb(rq, irq_work_imm);
+}
+
+static void free_capture_list(struct i915_request *request)
+{
+ struct i915_capture_list *capture;
+
+ capture = fetch_and_zero(&request->capture_list);
+ while (capture) {
+ struct i915_capture_list *next = capture->next;
+
+ kfree(capture);
+ capture = next;
+ }
+}
+
+static void __i915_request_fill(struct i915_request *rq, u8 val)
+{
+ void *vaddr = rq->ring->vaddr;
+ u32 head;
+
+ head = rq->infix;
+ if (rq->postfix < head) {
+ memset(vaddr + head, val, rq->ring->size - head);
+ head = 0;
+ }
+ memset(vaddr + head, val, rq->postfix - head);
+}
+
+static void remove_from_engine(struct i915_request *rq)
+{
+ struct intel_engine_cs *engine, *locked;
+
+ /*
+ * Virtual engines complicate acquiring the engine timeline lock,
+ * as their rq->engine pointer is not stable until under that
+ * engine lock. The simple ploy we use is to take the lock then
+ * check that the rq still belongs to the newly locked engine.
+ */
+ locked = READ_ONCE(rq->engine);
+ spin_lock_irq(&locked->active.lock);
+ while (unlikely(locked != (engine = READ_ONCE(rq->engine)))) {
+ spin_unlock(&locked->active.lock);
+ spin_lock(&engine->active.lock);
+ locked = engine;
+ }
+ list_del_init(&rq->sched.link);
+
+ clear_bit(I915_FENCE_FLAG_PQUEUE, &rq->fence.flags);
+ clear_bit(I915_FENCE_FLAG_HOLD, &rq->fence.flags);
+
+ /* Prevent further __await_execution() registering a cb, then flush */
+ set_bit(I915_FENCE_FLAG_ACTIVE, &rq->fence.flags);
+
+ spin_unlock_irq(&locked->active.lock);
+
+ __notify_execute_cb_imm(rq);
+}
+
+bool i915_request_retire(struct i915_request *rq)
+{
+ if (!i915_request_completed(rq))
+ return false;
+
+ RQ_TRACE(rq, "\n");
+
+ GEM_BUG_ON(!i915_sw_fence_signaled(&rq->submit));
+ trace_i915_request_retire(rq);
+ i915_request_mark_complete(rq);
+
+ /*
+ * We know the GPU must have read the request to have
+ * sent us the seqno + interrupt, so use the position
+ * of tail of the request to update the last known position
+ * of the GPU head.
+ *
+ * Note this requires that we are always called in request
+ * completion order.
+ */
+ GEM_BUG_ON(!list_is_first(&rq->link,
+ &i915_request_timeline(rq)->requests));
+ if (IS_ENABLED(CONFIG_DRM_I915_DEBUG_GEM))
+ /* Poison before we release our space in the ring */
+ __i915_request_fill(rq, POISON_FREE);
+ rq->ring->head = rq->postfix;
+
+ spin_lock_irq(&rq->lock);
+ if (!i915_request_signaled(rq))
+ dma_fence_signal_locked(&rq->fence);
+ if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &rq->fence.flags))
+ i915_request_cancel_breadcrumb(rq);
+ spin_unlock_irq(&rq->lock);
+
+ if (i915_request_has_waitboost(rq)) {
+ GEM_BUG_ON(!atomic_read(&rq->engine->gt->rps.num_waiters));
+ atomic_dec(&rq->engine->gt->rps.num_waiters);
+ }
+
+ /*
+ * We only loosely track inflight requests across preemption,
+ * and so we may find ourselves attempting to retire a _completed_
+ * request that we have removed from the HW and put back on a run
+ * queue.
+ *
+ * As we set I915_FENCE_FLAG_ACTIVE on the request, this should be
+ * after removing the breadcrumb and signaling it, so that we do not
+ * inadvertently attach the breadcrumb to a completed request.
+ */
+ remove_from_engine(rq);
+ GEM_BUG_ON(!llist_empty(&rq->execute_cb));
+
+ __list_del_entry(&rq->link); /* poison neither prev/next (RCU walks) */
+
+ intel_context_exit(rq->context);
+ intel_context_unpin(rq->context);
+
+ free_capture_list(rq);
+ i915_sched_node_fini(&rq->sched);
+ i915_request_put(rq);
+
+ return true;
+}
+
+void i915_request_retire_upto(struct i915_request *rq)
+{
+ struct intel_timeline * const tl = i915_request_timeline(rq);
+ struct i915_request *tmp;
+
+ RQ_TRACE(rq, "\n");
+
+ GEM_BUG_ON(!i915_request_completed(rq));
+
+ do {
+ tmp = list_first_entry(&tl->requests, typeof(*tmp), link);
+ } while (i915_request_retire(tmp) && tmp != rq);
+}
+
+static struct i915_request * const *
+__engine_active(struct intel_engine_cs *engine)
+{
+ return READ_ONCE(engine->execlists.active);
+}
+
+static bool __request_in_flight(const struct i915_request *signal)
+{
+ struct i915_request * const *port, *rq;
+ bool inflight = false;
+
+ if (!i915_request_is_ready(signal))
+ return false;
+
+ /*
+ * Even if we have unwound the request, it may still be on
+ * the GPU (preempt-to-busy). If that request is inside an
+ * unpreemptible critical section, it will not be removed. Some
+ * GPU functions may even be stuck waiting for the paired request
+ * (__await_execution) to be submitted and cannot be preempted
+ * until the bond is executing.
+ *
+ * As we know that there are always preemption points between
+ * requests, we know that only the currently executing request
+ * may be still active even though we have cleared the flag.
+ * However, we can't rely on our tracking of ELSP[0] to know
+ * which request is currently active and so maybe stuck, as
+ * the tracking maybe an event behind. Instead assume that
+ * if the context is still inflight, then it is still active
+ * even if the active flag has been cleared.
+ *
+ * To further complicate matters, if there a pending promotion, the HW
+ * may either perform a context switch to the second inflight execlists,
+ * or it may switch to the pending set of execlists. In the case of the
+ * latter, it may send the ACK and we process the event copying the
+ * pending[] over top of inflight[], _overwriting_ our *active. Since
+ * this implies the HW is arbitrating and not struck in *active, we do
+ * not worry about complete accuracy, but we do require no read/write
+ * tearing of the pointer [the read of the pointer must be valid, even
+ * as the array is being overwritten, for which we require the writes
+ * to avoid tearing.]
+ *
+ * Note that the read of *execlists->active may race with the promotion
+ * of execlists->pending[] to execlists->inflight[], overwritting
+ * the value at *execlists->active. This is fine. The promotion implies
+ * that we received an ACK from the HW, and so the context is not
+ * stuck -- if we do not see ourselves in *active, the inflight status
+ * is valid. If instead we see ourselves being copied into *active,
+ * we are inflight and may signal the callback.
+ */
+ if (!intel_context_inflight(signal->context))
+ return false;
+
+ rcu_read_lock();
+ for (port = __engine_active(signal->engine);
+ (rq = READ_ONCE(*port)); /* may race with promotion of pending[] */
+ port++) {
+ if (rq->context == signal->context) {
+ inflight = i915_seqno_passed(rq->fence.seqno,
+ signal->fence.seqno);
+ break;
+ }
+ }
+ rcu_read_unlock();
+
+ return inflight;
+}
+
+static int
+__await_execution(struct i915_request *rq,
+ struct i915_request *signal,
+ void (*hook)(struct i915_request *rq,
+ struct dma_fence *signal),
+ gfp_t gfp)
+{
+ struct execute_cb *cb;
+
+ if (i915_request_is_active(signal)) {
+ if (hook)
+ hook(rq, &signal->fence);
+ return 0;
+ }
+
+ cb = kmem_cache_alloc(global.slab_execute_cbs, gfp);
+ if (!cb)
+ return -ENOMEM;
+
+ cb->fence = &rq->submit;
+ i915_sw_fence_await(cb->fence);
+ init_irq_work(&cb->work, irq_execute_cb);
+
+ if (hook) {
+ cb->hook = hook;
+ cb->signal = i915_request_get(signal);
+ cb->work.func = irq_execute_cb_hook;
+ }
+
+ /*
+ * Register the callback first, then see if the signaler is already
+ * active. This ensures that if we race with the
+ * __notify_execute_cb from i915_request_submit() and we are not
+ * included in that list, we get a second bite of the cherry and
+ * execute it ourselves. After this point, a future
+ * i915_request_submit() will notify us.
+ *
+ * In i915_request_retire() we set the ACTIVE bit on a completed
+ * request (then flush the execute_cb). So by registering the
+ * callback first, then checking the ACTIVE bit, we serialise with
+ * the completed/retired request.
+ */
+ if (llist_add(&cb->work.llnode, &signal->execute_cb)) {
+ if (i915_request_is_active(signal) ||
+ __request_in_flight(signal))
+ __notify_execute_cb_imm(signal);
+ }
+
+ return 0;
+}
+
+static bool fatal_error(int error)
+{
+ switch (error) {
+ case 0: /* not an error! */
+ case -EAGAIN: /* innocent victim of a GT reset (__i915_request_reset) */
+ case -ETIMEDOUT: /* waiting for Godot (timer_i915_sw_fence_wake) */
+ return false;
+ default:
+ return true;
+ }
+}
+
+void __i915_request_skip(struct i915_request *rq)
+{
+ GEM_BUG_ON(!fatal_error(rq->fence.error));
+
+ if (rq->infix == rq->postfix)
+ return;
+
+ /*
+ * As this request likely depends on state from the lost
+ * context, clear out all the user operations leaving the
+ * breadcrumb at the end (so we get the fence notifications).
+ */
+ __i915_request_fill(rq, 0);
+ rq->infix = rq->postfix;
+}
+
+void i915_request_set_error_once(struct i915_request *rq, int error)
+{
+ int old;
+
+ GEM_BUG_ON(!IS_ERR_VALUE((long)error));
+
+ if (i915_request_signaled(rq))
+ return;
+
+ old = READ_ONCE(rq->fence.error);
+ do {
+ if (fatal_error(old))
+ return;
+ } while (!try_cmpxchg(&rq->fence.error, &old, error));
+}
+
+bool __i915_request_submit(struct i915_request *request)
+{
+ struct intel_engine_cs *engine = request->engine;
+ bool result = false;
+
+ RQ_TRACE(request, "\n");
+
+ GEM_BUG_ON(!irqs_disabled());
+ lockdep_assert_held(&engine->active.lock);
+
+ /*
+ * With the advent of preempt-to-busy, we frequently encounter
+ * requests that we have unsubmitted from HW, but left running
+ * until the next ack and so have completed in the meantime. On
+ * resubmission of that completed request, we can skip
+ * updating the payload, and execlists can even skip submitting
+ * the request.
+ *
+ * We must remove the request from the caller's priority queue,
+ * and the caller must only call us when the request is in their
+ * priority queue, under the active.lock. This ensures that the
+ * request has *not* yet been retired and we can safely move
+ * the request into the engine->active.list where it will be
+ * dropped upon retiring. (Otherwise if resubmit a *retired*
+ * request, this would be a horrible use-after-free.)
+ */
+ if (i915_request_completed(request))
+ goto xfer;
+
+ if (unlikely(intel_context_is_banned(request->context)))
+ i915_request_set_error_once(request, -EIO);
+ if (unlikely(fatal_error(request->fence.error)))
+ __i915_request_skip(request);
+
+ /*
+ * Are we using semaphores when the gpu is already saturated?
+ *
+ * Using semaphores incurs a cost in having the GPU poll a
+ * memory location, busywaiting for it to change. The continual
+ * memory reads can have a noticeable impact on the rest of the
+ * system with the extra bus traffic, stalling the cpu as it too
+ * tries to access memory across the bus (perf stat -e bus-cycles).
+ *
+ * If we installed a semaphore on this request and we only submit
+ * the request after the signaler completed, that indicates the
+ * system is overloaded and using semaphores at this time only
+ * increases the amount of work we are doing. If so, we disable
+ * further use of semaphores until we are idle again, whence we
+ * optimistically try again.
+ */
+ if (request->sched.semaphores &&
+ i915_sw_fence_signaled(&request->semaphore))
+ engine->saturated |= request->sched.semaphores;
+
+ engine->emit_fini_breadcrumb(request,
+ request->ring->vaddr + request->postfix);
+
+ trace_i915_request_execute(request);
+ engine->serial++;
+ result = true;
+
+xfer:
+ if (!test_and_set_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags)) {
+ list_move_tail(&request->sched.link, &engine->active.requests);
+ clear_bit(I915_FENCE_FLAG_PQUEUE, &request->fence.flags);
+ }
+
+ /*
+ * XXX Rollback bonded-execution on __i915_request_unsubmit()?
+ *
+ * In the future, perhaps when we have an active time-slicing scheduler,
+ * it will be interesting to unsubmit parallel execution and remove
+ * busywaits from the GPU until their master is restarted. This is
+ * quite hairy, we have to carefully rollback the fence and do a
+ * preempt-to-idle cycle on the target engine, all the while the
+ * master execute_cb may refire.
+ */
+ __notify_execute_cb_irq(request);
+
+ if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags))
+ i915_request_enable_breadcrumb(request);
+
+ return result;
+}
+
+void i915_request_submit(struct i915_request *request)
+{
+ struct intel_engine_cs *engine = request->engine;
+ unsigned long flags;
+
+ /* Will be called from irq-context when using foreign fences. */
+ spin_lock_irqsave(&engine->active.lock, flags);
+
+ __i915_request_submit(request);
+
+ spin_unlock_irqrestore(&engine->active.lock, flags);
+}
+
+void __i915_request_unsubmit(struct i915_request *request)
+{
+ struct intel_engine_cs *engine = request->engine;
+
+ /*
+ * Only unwind in reverse order, required so that the per-context list
+ * is kept in seqno/ring order.
+ */
+ RQ_TRACE(request, "\n");
+
+ GEM_BUG_ON(!irqs_disabled());
+ lockdep_assert_held(&engine->active.lock);
+
+ /*
+ * Before we remove this breadcrumb from the signal list, we have
+ * to ensure that a concurrent dma_fence_enable_signaling() does not
+ * attach itself. We first mark the request as no longer active and
+ * make sure that is visible to other cores, and then remove the
+ * breadcrumb if attached.
+ */
+ GEM_BUG_ON(!test_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags));
+ clear_bit_unlock(I915_FENCE_FLAG_ACTIVE, &request->fence.flags);
+ if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags))
+ i915_request_cancel_breadcrumb(request);
+
+ /* We've already spun, don't charge on resubmitting. */
+ if (request->sched.semaphores && i915_request_started(request))
+ request->sched.semaphores = 0;
+
+ /*
+ * We don't need to wake_up any waiters on request->execute, they
+ * will get woken by any other event or us re-adding this request
+ * to the engine timeline (__i915_request_submit()). The waiters
+ * should be quite adapt at finding that the request now has a new
+ * global_seqno to the one they went to sleep on.
+ */
+}
+
+void i915_request_unsubmit(struct i915_request *request)
+{
+ struct intel_engine_cs *engine = request->engine;
+ unsigned long flags;
+
+ /* Will be called from irq-context when using foreign fences. */
+ spin_lock_irqsave(&engine->active.lock, flags);
+
+ __i915_request_unsubmit(request);
+
+ spin_unlock_irqrestore(&engine->active.lock, flags);
+}
+
+static int __i915_sw_fence_call
+submit_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state)
+{
+ struct i915_request *request =
+ container_of(fence, typeof(*request), submit);
+
+ switch (state) {
+ case FENCE_COMPLETE:
+ trace_i915_request_submit(request);
+
+ if (unlikely(fence->error))
+ i915_request_set_error_once(request, fence->error);
+
+ /*
+ * We need to serialize use of the submit_request() callback
+ * with its hotplugging performed during an emergency
+ * i915_gem_set_wedged(). We use the RCU mechanism to mark the
+ * critical section in order to force i915_gem_set_wedged() to
+ * wait until the submit_request() is completed before
+ * proceeding.
+ */
+ rcu_read_lock();
+ request->engine->submit_request(request);
+ rcu_read_unlock();
+ break;
+
+ case FENCE_FREE:
+ i915_request_put(request);
+ break;
+ }
+
+ return NOTIFY_DONE;
+}
+
+static int __i915_sw_fence_call
+semaphore_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state)
+{
+ struct i915_request *rq = container_of(fence, typeof(*rq), semaphore);
+
+ switch (state) {
+ case FENCE_COMPLETE:
+ break;
+
+ case FENCE_FREE:
+ i915_request_put(rq);
+ break;
+ }
+
+ return NOTIFY_DONE;
+}
+
+static void retire_requests(struct intel_timeline *tl)
+{
+ struct i915_request *rq, *rn;
+
+ list_for_each_entry_safe(rq, rn, &tl->requests, link)
+ if (!i915_request_retire(rq))
+ break;
+}
+
+static noinline struct i915_request *
+request_alloc_slow(struct intel_timeline *tl,
+ struct i915_request **rsvd,
+ gfp_t gfp)
+{
+ struct i915_request *rq;
+
+ /* If we cannot wait, dip into our reserves */
+ if (!gfpflags_allow_blocking(gfp)) {
+ rq = xchg(rsvd, NULL);
+ if (!rq) /* Use the normal failure path for one final WARN */
+ goto out;
+
+ return rq;
+ }
+
+ if (list_empty(&tl->requests))
+ goto out;
+
+ /* Move our oldest request to the slab-cache (if not in use!) */
+ rq = list_first_entry(&tl->requests, typeof(*rq), link);
+ i915_request_retire(rq);
+
+ rq = kmem_cache_alloc(global.slab_requests,
+ gfp | __GFP_RETRY_MAYFAIL | __GFP_NOWARN);
+ if (rq)
+ return rq;
+
+ /* Ratelimit ourselves to prevent oom from malicious clients */
+ rq = list_last_entry(&tl->requests, typeof(*rq), link);
+ cond_synchronize_rcu(rq->rcustate);
+
+ /* Retire our old requests in the hope that we free some */
+ retire_requests(tl);
+
+out:
+ return kmem_cache_alloc(global.slab_requests, gfp);
+}
+
+static void __i915_request_ctor(void *arg)
+{
+ struct i915_request *rq = arg;
+
+ spin_lock_init(&rq->lock);
+ i915_sched_node_init(&rq->sched);
+ i915_sw_fence_init(&rq->submit, submit_notify);
+ i915_sw_fence_init(&rq->semaphore, semaphore_notify);
+
+ dma_fence_init(&rq->fence, &i915_fence_ops, &rq->lock, 0, 0);
+
+ rq->capture_list = NULL;
+
+ init_llist_head(&rq->execute_cb);
+}
+
+struct i915_request *
+__i915_request_create(struct intel_context *ce, gfp_t gfp)
+{
+ struct intel_timeline *tl = ce->timeline;
+ struct i915_request *rq;
+ u32 seqno;
+ int ret;
+
+ might_sleep_if(gfpflags_allow_blocking(gfp));
+
+ /* Check that the caller provided an already pinned context */
+ __intel_context_pin(ce);
+
+ /*
+ * Beware: Dragons be flying overhead.
+ *
+ * We use RCU to look up requests in flight. The lookups may
+ * race with the request being allocated from the slab freelist.
+ * That is the request we are writing to here, may be in the process
+ * of being read by __i915_active_request_get_rcu(). As such,
+ * we have to be very careful when overwriting the contents. During
+ * the RCU lookup, we change chase the request->engine pointer,
+ * read the request->global_seqno and increment the reference count.
+ *
+ * The reference count is incremented atomically. If it is zero,
+ * the lookup knows the request is unallocated and complete. Otherwise,
+ * it is either still in use, or has been reallocated and reset
+ * with dma_fence_init(). This increment is safe for release as we
+ * check that the request we have a reference to and matches the active
+ * request.
+ *
+ * Before we increment the refcount, we chase the request->engine
+ * pointer. We must not call kmem_cache_zalloc() or else we set
+ * that pointer to NULL and cause a crash during the lookup. If
+ * we see the request is completed (based on the value of the
+ * old engine and seqno), the lookup is complete and reports NULL.
+ * If we decide the request is not completed (new engine or seqno),
+ * then we grab a reference and double check that it is still the
+ * active request - which it won't be and restart the lookup.
+ *
+ * Do not use kmem_cache_zalloc() here!
+ */
+ rq = kmem_cache_alloc(global.slab_requests,
+ gfp | __GFP_RETRY_MAYFAIL | __GFP_NOWARN);
+ if (unlikely(!rq)) {
+ rq = request_alloc_slow(tl, &ce->engine->request_pool, gfp);
+ if (!rq) {
+ ret = -ENOMEM;
+ goto err_unreserve;
+ }
+ }
+
+ rq->context = ce;
+ rq->engine = ce->engine;
+ rq->ring = ce->ring;
+ rq->execution_mask = ce->engine->mask;
+
+ kref_init(&rq->fence.refcount);
+ rq->fence.flags = 0;
+ rq->fence.error = 0;
+ INIT_LIST_HEAD(&rq->fence.cb_list);
+
+ ret = intel_timeline_get_seqno(tl, rq, &seqno);
+ if (ret)
+ goto err_free;
+
+ rq->fence.context = tl->fence_context;
+ rq->fence.seqno = seqno;
+
+ RCU_INIT_POINTER(rq->timeline, tl);
+ RCU_INIT_POINTER(rq->hwsp_cacheline, tl->hwsp_cacheline);
+ rq->hwsp_seqno = tl->hwsp_seqno;
+ GEM_BUG_ON(i915_request_completed(rq));
+
+ rq->rcustate = get_state_synchronize_rcu(); /* acts as smp_mb() */
+
+ /* We bump the ref for the fence chain */
+ i915_sw_fence_reinit(&i915_request_get(rq)->submit);
+ i915_sw_fence_reinit(&i915_request_get(rq)->semaphore);
+
+ i915_sched_node_reinit(&rq->sched);
+
+ /* No zalloc, everything must be cleared after use */
+ rq->batch = NULL;
+ GEM_BUG_ON(rq->capture_list);
+ GEM_BUG_ON(!llist_empty(&rq->execute_cb));
+
+ /*
+ * Reserve space in the ring buffer for all the commands required to
+ * eventually emit this request. This is to guarantee that the
+ * i915_request_add() call can't fail. Note that the reserve may need
+ * to be redone if the request is not actually submitted straight
+ * away, e.g. because a GPU scheduler has deferred it.
+ *
+ * Note that due to how we add reserved_space to intel_ring_begin()
+ * we need to double our request to ensure that if we need to wrap
+ * around inside i915_request_add() there is sufficient space at
+ * the beginning of the ring as well.
+ */
+ rq->reserved_space =
+ 2 * rq->engine->emit_fini_breadcrumb_dw * sizeof(u32);
+
+ /*
+ * Record the position of the start of the request so that
+ * should we detect the updated seqno part-way through the
+ * GPU processing the request, we never over-estimate the
+ * position of the head.
+ */
+ rq->head = rq->ring->emit;
+
+ ret = rq->engine->request_alloc(rq);
+ if (ret)
+ goto err_unwind;
+
+ rq->infix = rq->ring->emit; /* end of header; start of user payload */
+
+ intel_context_mark_active(ce);
+ list_add_tail_rcu(&rq->link, &tl->requests);
+
+ return rq;
+
+err_unwind:
+ ce->ring->emit = rq->head;
+
+ /* Make sure we didn't add ourselves to external state before freeing */
+ GEM_BUG_ON(!list_empty(&rq->sched.signalers_list));
+ GEM_BUG_ON(!list_empty(&rq->sched.waiters_list));
+
+err_free:
+ kmem_cache_free(global.slab_requests, rq);
+err_unreserve:
+ intel_context_unpin(ce);
+ return ERR_PTR(ret);
+}
+
+struct i915_request *
+i915_request_create(struct intel_context *ce)
+{
+ struct i915_request *rq;
+ struct intel_timeline *tl;
+
+ tl = intel_context_timeline_lock(ce);
+ if (IS_ERR(tl))
+ return ERR_CAST(tl);
+
+ /* Move our oldest request to the slab-cache (if not in use!) */
+ rq = list_first_entry(&tl->requests, typeof(*rq), link);
+ if (!list_is_last(&rq->link, &tl->requests))
+ i915_request_retire(rq);
+
+ intel_context_enter(ce);
+ rq = __i915_request_create(ce, GFP_KERNEL);
+ intel_context_exit(ce); /* active reference transferred to request */
+ if (IS_ERR(rq))
+ goto err_unlock;
+
+ /* Check that we do not interrupt ourselves with a new request */
+ rq->cookie = lockdep_pin_lock(&tl->mutex);
+
+ return rq;
+
+err_unlock:
+ intel_context_timeline_unlock(tl);
+ return rq;
+}
+
+static int
+i915_request_await_start(struct i915_request *rq, struct i915_request *signal)
+{
+ struct dma_fence *fence;
+ int err;
+
+ if (i915_request_timeline(rq) == rcu_access_pointer(signal->timeline))
+ return 0;
+
+ if (i915_request_started(signal))
+ return 0;
+
+ fence = NULL;
+ rcu_read_lock();
+ spin_lock_irq(&signal->lock);
+ do {
+ struct list_head *pos = READ_ONCE(signal->link.prev);
+ struct i915_request *prev;
+
+ /* Confirm signal has not been retired, the link is valid */
+ if (unlikely(i915_request_started(signal)))
+ break;
+
+ /* Is signal the earliest request on its timeline? */
+ if (pos == &rcu_dereference(signal->timeline)->requests)
+ break;
+
+ /*
+ * Peek at the request before us in the timeline. That
+ * request will only be valid before it is retired, so
+ * after acquiring a reference to it, confirm that it is
+ * still part of the signaler's timeline.
+ */
+ prev = list_entry(pos, typeof(*prev), link);
+ if (!i915_request_get_rcu(prev))
+ break;
+
+ /* After the strong barrier, confirm prev is still attached */
+ if (unlikely(READ_ONCE(prev->link.next) != &signal->link)) {
+ i915_request_put(prev);
+ break;
+ }
+
+ fence = &prev->fence;
+ } while (0);
+ spin_unlock_irq(&signal->lock);
+ rcu_read_unlock();
+ if (!fence)
+ return 0;
+
+ err = 0;
+ if (!intel_timeline_sync_is_later(i915_request_timeline(rq), fence))
+ err = i915_sw_fence_await_dma_fence(&rq->submit,
+ fence, 0,
+ I915_FENCE_GFP);
+ dma_fence_put(fence);
+
+ return err;
+}
+
+static intel_engine_mask_t
+already_busywaiting(struct i915_request *rq)
+{
+ /*
+ * Polling a semaphore causes bus traffic, delaying other users of
+ * both the GPU and CPU. We want to limit the impact on others,
+ * while taking advantage of early submission to reduce GPU
+ * latency. Therefore we restrict ourselves to not using more
+ * than one semaphore from each source, and not using a semaphore
+ * if we have detected the engine is saturated (i.e. would not be
+ * submitted early and cause bus traffic reading an already passed
+ * semaphore).
+ *
+ * See the are-we-too-late? check in __i915_request_submit().
+ */
+ return rq->sched.semaphores | READ_ONCE(rq->engine->saturated);
+}
+
+static int
+__emit_semaphore_wait(struct i915_request *to,
+ struct i915_request *from,
+ u32 seqno)
+{
+ const int has_token = INTEL_GEN(to->engine->i915) >= 12;
+ u32 hwsp_offset;
+ int len, err;
+ u32 *cs;
+
+ GEM_BUG_ON(INTEL_GEN(to->engine->i915) < 8);
+ GEM_BUG_ON(i915_request_has_initial_breadcrumb(to));
+
+ /* We need to pin the signaler's HWSP until we are finished reading. */
+ err = intel_timeline_read_hwsp(from, to, &hwsp_offset);
+ if (err)
+ return err;
+
+ len = 4;
+ if (has_token)
+ len += 2;
+
+ cs = intel_ring_begin(to, len);
+ if (IS_ERR(cs))
+ return PTR_ERR(cs);
+
+ /*
+ * Using greater-than-or-equal here means we have to worry
+ * about seqno wraparound. To side step that issue, we swap
+ * the timeline HWSP upon wrapping, so that everyone listening
+ * for the old (pre-wrap) values do not see the much smaller
+ * (post-wrap) values than they were expecting (and so wait
+ * forever).
+ */
+ *cs++ = (MI_SEMAPHORE_WAIT |
+ MI_SEMAPHORE_GLOBAL_GTT |
+ MI_SEMAPHORE_POLL |
+ MI_SEMAPHORE_SAD_GTE_SDD) +
+ has_token;
+ *cs++ = seqno;
+ *cs++ = hwsp_offset;
+ *cs++ = 0;
+ if (has_token) {
+ *cs++ = 0;
+ *cs++ = MI_NOOP;
+ }
+
+ intel_ring_advance(to, cs);
+ return 0;
+}
+
+static int
+emit_semaphore_wait(struct i915_request *to,
+ struct i915_request *from,
+ gfp_t gfp)
+{
+ const intel_engine_mask_t mask = READ_ONCE(from->engine)->mask;
+ struct i915_sw_fence *wait = &to->submit;
+
+ if (!intel_context_use_semaphores(to->context))
+ goto await_fence;
+
+ if (i915_request_has_initial_breadcrumb(to))
+ goto await_fence;
+
+ if (!rcu_access_pointer(from->hwsp_cacheline))
+ goto await_fence;
+
+ /*
+ * If this or its dependents are waiting on an external fence
+ * that may fail catastrophically, then we want to avoid using
+ * sempahores as they bypass the fence signaling metadata, and we
+ * lose the fence->error propagation.
+ */
+ if (from->sched.flags & I915_SCHED_HAS_EXTERNAL_CHAIN)
+ goto await_fence;
+
+ /* Just emit the first semaphore we see as request space is limited. */
+ if (already_busywaiting(to) & mask)
+ goto await_fence;
+
+ if (i915_request_await_start(to, from) < 0)
+ goto await_fence;
+
+ /* Only submit our spinner after the signaler is running! */
+ if (__await_execution(to, from, NULL, gfp))
+ goto await_fence;
+
+ if (__emit_semaphore_wait(to, from, from->fence.seqno))
+ goto await_fence;
+
+ to->sched.semaphores |= mask;
+ wait = &to->semaphore;
+
+await_fence:
+ return i915_sw_fence_await_dma_fence(wait,
+ &from->fence, 0,
+ I915_FENCE_GFP);
+}
+
+static bool intel_timeline_sync_has_start(struct intel_timeline *tl,
+ struct dma_fence *fence)
+{
+ return __intel_timeline_sync_is_later(tl,
+ fence->context,
+ fence->seqno - 1);
+}
+
+static int intel_timeline_sync_set_start(struct intel_timeline *tl,
+ const struct dma_fence *fence)
+{
+ return __intel_timeline_sync_set(tl, fence->context, fence->seqno - 1);
+}
+
+static int
+__i915_request_await_execution(struct i915_request *to,
+ struct i915_request *from,
+ void (*hook)(struct i915_request *rq,
+ struct dma_fence *signal))
+{
+ int err;
+
+ GEM_BUG_ON(intel_context_is_barrier(from->context));
+
+ /* Submit both requests at the same time */
+ err = __await_execution(to, from, hook, I915_FENCE_GFP);
+ if (err)
+ return err;
+
+ /* Squash repeated depenendices to the same timelines */
+ if (intel_timeline_sync_has_start(i915_request_timeline(to),
+ &from->fence))
+ return 0;
+
+ /*
+ * Wait until the start of this request.
+ *
+ * The execution cb fires when we submit the request to HW. But in
+ * many cases this may be long before the request itself is ready to
+ * run (consider that we submit 2 requests for the same context, where
+ * the request of interest is behind an indefinite spinner). So we hook
+ * up to both to reduce our queues and keep the execution lag minimised
+ * in the worst case, though we hope that the await_start is elided.
+ */
+ err = i915_request_await_start(to, from);
+ if (err < 0)
+ return err;
+
+ /*
+ * Ensure both start together [after all semaphores in signal]
+ *
+ * Now that we are queued to the HW at roughly the same time (thanks
+ * to the execute cb) and are ready to run at roughly the same time
+ * (thanks to the await start), our signaler may still be indefinitely
+ * delayed by waiting on a semaphore from a remote engine. If our
+ * signaler depends on a semaphore, so indirectly do we, and we do not
+ * want to start our payload until our signaler also starts theirs.
+ * So we wait.
+ *
+ * However, there is also a second condition for which we need to wait
+ * for the precise start of the signaler. Consider that the signaler
+ * was submitted in a chain of requests following another context
+ * (with just an ordinary intra-engine fence dependency between the
+ * two). In this case the signaler is queued to HW, but not for
+ * immediate execution, and so we must wait until it reaches the
+ * active slot.
+ */
+ if (intel_engine_has_semaphores(to->engine) &&
+ !i915_request_has_initial_breadcrumb(to)) {
+ err = __emit_semaphore_wait(to, from, from->fence.seqno - 1);
+ if (err < 0)
+ return err;
+ }
+
+ /* Couple the dependency tree for PI on this exposed to->fence */
+ if (to->engine->schedule) {
+ err = i915_sched_node_add_dependency(&to->sched,
+ &from->sched,
+ I915_DEPENDENCY_WEAK);
+ if (err < 0)
+ return err;
+ }
+
+ return intel_timeline_sync_set_start(i915_request_timeline(to),
+ &from->fence);
+}
+
+static void mark_external(struct i915_request *rq)
+{
+ /*
+ * The downside of using semaphores is that we lose metadata passing
+ * along the signaling chain. This is particularly nasty when we
+ * need to pass along a fatal error such as EFAULT or EDEADLK. For
+ * fatal errors we want to scrub the request before it is executed,
+ * which means that we cannot preload the request onto HW and have
+ * it wait upon a semaphore.
+ */
+ rq->sched.flags |= I915_SCHED_HAS_EXTERNAL_CHAIN;
+}
+
+static int
+__i915_request_await_external(struct i915_request *rq, struct dma_fence *fence)
+{
+ mark_external(rq);
+ return i915_sw_fence_await_dma_fence(&rq->submit, fence,
+ i915_fence_context_timeout(rq->engine->i915,
+ fence->context),
+ I915_FENCE_GFP);
+}
+
+static int
+i915_request_await_external(struct i915_request *rq, struct dma_fence *fence)
+{
+ struct dma_fence *iter;
+ int err = 0;
+
+ if (!to_dma_fence_chain(fence))
+ return __i915_request_await_external(rq, fence);
+
+ dma_fence_chain_for_each(iter, fence) {
+ struct dma_fence_chain *chain = to_dma_fence_chain(iter);
+
+ if (!dma_fence_is_i915(chain->fence)) {
+ err = __i915_request_await_external(rq, iter);
+ break;
+ }
+
+ err = i915_request_await_dma_fence(rq, chain->fence);
+ if (err < 0)
+ break;
+ }
+
+ dma_fence_put(iter);
+ return err;
+}
+
+int
+i915_request_await_execution(struct i915_request *rq,
+ struct dma_fence *fence,
+ void (*hook)(struct i915_request *rq,
+ struct dma_fence *signal))
+{
+ struct dma_fence **child = &fence;
+ unsigned int nchild = 1;
+ int ret;
+
+ if (dma_fence_is_array(fence)) {
+ struct dma_fence_array *array = to_dma_fence_array(fence);
+
+ /* XXX Error for signal-on-any fence arrays */
+
+ child = array->fences;
+ nchild = array->num_fences;
+ GEM_BUG_ON(!nchild);
+ }
+
+ do {
+ fence = *child++;
+ if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) {
+ i915_sw_fence_set_error_once(&rq->submit, fence->error);
+ continue;
+ }
+
+ if (fence->context == rq->fence.context)
+ continue;
+
+ /*
+ * We don't squash repeated fence dependencies here as we
+ * want to run our callback in all cases.
+ */
+
+ if (dma_fence_is_i915(fence))
+ ret = __i915_request_await_execution(rq,
+ to_request(fence),
+ hook);
+ else
+ ret = i915_request_await_external(rq, fence);
+ if (ret < 0)
+ return ret;
+ } while (--nchild);
+
+ return 0;
+}
+
+static int
+await_request_submit(struct i915_request *to, struct i915_request *from)
+{
+ /*
+ * If we are waiting on a virtual engine, then it may be
+ * constrained to execute on a single engine *prior* to submission.
+ * When it is submitted, it will be first submitted to the virtual
+ * engine and then passed to the physical engine. We cannot allow
+ * the waiter to be submitted immediately to the physical engine
+ * as it may then bypass the virtual request.
+ */
+ if (to->engine == READ_ONCE(from->engine))
+ return i915_sw_fence_await_sw_fence_gfp(&to->submit,
+ &from->submit,
+ I915_FENCE_GFP);
+ else
+ return __i915_request_await_execution(to, from, NULL);
+}
+
+static int
+i915_request_await_request(struct i915_request *to, struct i915_request *from)
+{
+ int ret;
+
+ GEM_BUG_ON(to == from);
+ GEM_BUG_ON(to->timeline == from->timeline);
+
+ if (i915_request_completed(from)) {
+ i915_sw_fence_set_error_once(&to->submit, from->fence.error);
+ return 0;
+ }
+
+ if (to->engine->schedule) {
+ ret = i915_sched_node_add_dependency(&to->sched,
+ &from->sched,
+ I915_DEPENDENCY_EXTERNAL);
+ if (ret < 0)
+ return ret;
+ }
+
+ if (is_power_of_2(to->execution_mask | READ_ONCE(from->execution_mask)))
+ ret = await_request_submit(to, from);
+ else
+ ret = emit_semaphore_wait(to, from, I915_FENCE_GFP);
+ if (ret < 0)
+ return ret;
+
+ return 0;
+}
+
+int
+i915_request_await_dma_fence(struct i915_request *rq, struct dma_fence *fence)
+{
+ struct dma_fence **child = &fence;
+ unsigned int nchild = 1;
+ int ret;
+
+ /*
+ * Note that if the fence-array was created in signal-on-any mode,
+ * we should *not* decompose it into its individual fences. However,
+ * we don't currently store which mode the fence-array is operating
+ * in. Fortunately, the only user of signal-on-any is private to
+ * amdgpu and we should not see any incoming fence-array from
+ * sync-file being in signal-on-any mode.
+ */
+ if (dma_fence_is_array(fence)) {
+ struct dma_fence_array *array = to_dma_fence_array(fence);
+
+ child = array->fences;
+ nchild = array->num_fences;
+ GEM_BUG_ON(!nchild);
+ }
+
+ do {
+ fence = *child++;
+ if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) {
+ i915_sw_fence_set_error_once(&rq->submit, fence->error);
+ continue;
+ }
+
+ /*
+ * Requests on the same timeline are explicitly ordered, along
+ * with their dependencies, by i915_request_add() which ensures
+ * that requests are submitted in-order through each ring.
+ */
+ if (fence->context == rq->fence.context)
+ continue;
+
+ /* Squash repeated waits to the same timelines */
+ if (fence->context &&
+ intel_timeline_sync_is_later(i915_request_timeline(rq),
+ fence))
+ continue;
+
+ if (dma_fence_is_i915(fence))
+ ret = i915_request_await_request(rq, to_request(fence));
+ else
+ ret = i915_request_await_external(rq, fence);
+ if (ret < 0)
+ return ret;
+
+ /* Record the latest fence used against each timeline */
+ if (fence->context)
+ intel_timeline_sync_set(i915_request_timeline(rq),
+ fence);
+ } while (--nchild);
+
+ return 0;
+}
+
+/**
+ * i915_request_await_object - set this request to (async) wait upon a bo
+ * @to: request we are wishing to use
+ * @obj: object which may be in use on another ring.
+ * @write: whether the wait is on behalf of a writer
+ *
+ * This code is meant to abstract object synchronization with the GPU.
+ * Conceptually we serialise writes between engines inside the GPU.
+ * We only allow one engine to write into a buffer at any time, but
+ * multiple readers. To ensure each has a coherent view of memory, we must:
+ *
+ * - If there is an outstanding write request to the object, the new
+ * request must wait for it to complete (either CPU or in hw, requests
+ * on the same ring will be naturally ordered).
+ *
+ * - If we are a write request (pending_write_domain is set), the new
+ * request must wait for outstanding read requests to complete.
+ *
+ * Returns 0 if successful, else propagates up the lower layer error.
+ */
+int
+i915_request_await_object(struct i915_request *to,
+ struct drm_i915_gem_object *obj,
+ bool write)
+{
+ struct dma_fence *excl;
+ int ret = 0;
+
+ if (write) {
+ struct dma_fence **shared;
+ unsigned int count, i;
+
+ ret = dma_resv_get_fences_rcu(obj->base.resv,
+ &excl, &count, &shared);
+ if (ret)
+ return ret;
+
+ for (i = 0; i < count; i++) {
+ ret = i915_request_await_dma_fence(to, shared[i]);
+ if (ret)
+ break;
+
+ dma_fence_put(shared[i]);
+ }
+
+ for (; i < count; i++)
+ dma_fence_put(shared[i]);
+ kfree(shared);
+ } else {
+ excl = dma_resv_get_excl_rcu(obj->base.resv);
+ }
+
+ if (excl) {
+ if (ret == 0)
+ ret = i915_request_await_dma_fence(to, excl);
+
+ dma_fence_put(excl);
+ }
+
+ return ret;
+}
+
+static struct i915_request *
+__i915_request_add_to_timeline(struct i915_request *rq)
+{
+ struct intel_timeline *timeline = i915_request_timeline(rq);
+ struct i915_request *prev;
+
+ /*
+ * Dependency tracking and request ordering along the timeline
+ * is special cased so that we can eliminate redundant ordering
+ * operations while building the request (we know that the timeline
+ * itself is ordered, and here we guarantee it).
+ *
+ * As we know we will need to emit tracking along the timeline,
+ * we embed the hooks into our request struct -- at the cost of
+ * having to have specialised no-allocation interfaces (which will
+ * be beneficial elsewhere).
+ *
+ * A second benefit to open-coding i915_request_await_request is
+ * that we can apply a slight variant of the rules specialised
+ * for timelines that jump between engines (such as virtual engines).
+ * If we consider the case of virtual engine, we must emit a dma-fence
+ * to prevent scheduling of the second request until the first is
+ * complete (to maximise our greedy late load balancing) and this
+ * precludes optimising to use semaphores serialisation of a single
+ * timeline across engines.
+ */
+ prev = to_request(__i915_active_fence_set(&timeline->last_request,
+ &rq->fence));
+ if (prev && !i915_request_completed(prev)) {
+ /*
+ * The requests are supposed to be kept in order. However,
+ * we need to be wary in case the timeline->last_request
+ * is used as a barrier for external modification to this
+ * context.
+ */
+ GEM_BUG_ON(prev->context == rq->context &&
+ i915_seqno_passed(prev->fence.seqno,
+ rq->fence.seqno));
+
+ if (is_power_of_2(READ_ONCE(prev->engine)->mask | rq->engine->mask))
+ i915_sw_fence_await_sw_fence(&rq->submit,
+ &prev->submit,
+ &rq->submitq);
+ else
+ __i915_sw_fence_await_dma_fence(&rq->submit,
+ &prev->fence,
+ &rq->dmaq);
+ if (rq->engine->schedule)
+ __i915_sched_node_add_dependency(&rq->sched,
+ &prev->sched,
+ &rq->dep,
+ 0);
+ }
+
+ /*
+ * Make sure that no request gazumped us - if it was allocated after
+ * our i915_request_alloc() and called __i915_request_add() before
+ * us, the timeline will hold its seqno which is later than ours.
+ */
+ GEM_BUG_ON(timeline->seqno != rq->fence.seqno);
+
+ return prev;
+}
+
+/*
+ * NB: This function is not allowed to fail. Doing so would mean the the
+ * request is not being tracked for completion but the work itself is
+ * going to happen on the hardware. This would be a Bad Thing(tm).
+ */
+struct i915_request *__i915_request_commit(struct i915_request *rq)
+{
+ struct intel_engine_cs *engine = rq->engine;
+ struct intel_ring *ring = rq->ring;
+ u32 *cs;
+
+ RQ_TRACE(rq, "\n");
+
+ /*
+ * To ensure that this call will not fail, space for its emissions
+ * should already have been reserved in the ring buffer. Let the ring
+ * know that it is time to use that space up.
+ */
+ GEM_BUG_ON(rq->reserved_space > ring->space);
+ rq->reserved_space = 0;
+ rq->emitted_jiffies = jiffies;
+
+ /*
+ * Record the position of the start of the breadcrumb so that
+ * should we detect the updated seqno part-way through the
+ * GPU processing the request, we never over-estimate the
+ * position of the ring's HEAD.
+ */
+ cs = intel_ring_begin(rq, engine->emit_fini_breadcrumb_dw);
+ GEM_BUG_ON(IS_ERR(cs));
+ rq->postfix = intel_ring_offset(rq, cs);
+
+ return __i915_request_add_to_timeline(rq);
+}
+
+void __i915_request_queue(struct i915_request *rq,
+ const struct i915_sched_attr *attr)
+{
+ /*
+ * Let the backend know a new request has arrived that may need
+ * to adjust the existing execution schedule due to a high priority
+ * request - i.e. we may want to preempt the current request in order
+ * to run a high priority dependency chain *before* we can execute this
+ * request.
+ *
+ * This is called before the request is ready to run so that we can
+ * decide whether to preempt the entire chain so that it is ready to
+ * run at the earliest possible convenience.
+ */
+ if (attr && rq->engine->schedule)
+ rq->engine->schedule(rq, attr);
+ i915_sw_fence_commit(&rq->semaphore);
+ i915_sw_fence_commit(&rq->submit);
+}
+
+void i915_request_add(struct i915_request *rq)
+{
+ struct intel_timeline * const tl = i915_request_timeline(rq);
+ struct i915_sched_attr attr = {};
+ struct i915_gem_context *ctx;
+
+ lockdep_assert_held(&tl->mutex);
+ lockdep_unpin_lock(&tl->mutex, rq->cookie);
+
+ trace_i915_request_add(rq);
+ __i915_request_commit(rq);
+
+ /* XXX placeholder for selftests */
+ rcu_read_lock();
+ ctx = rcu_dereference(rq->context->gem_context);
+ if (ctx)
+ attr = ctx->sched;
+ rcu_read_unlock();
+
+ __i915_request_queue(rq, &attr);
+
+ mutex_unlock(&tl->mutex);
+}
+
+static unsigned long local_clock_ns(unsigned int *cpu)
+{
+ unsigned long t;
+
+ /*
+ * Cheaply and approximately convert from nanoseconds to microseconds.
+ * The result and subsequent calculations are also defined in the same
+ * approximate microseconds units. The principal source of timing
+ * error here is from the simple truncation.
+ *
+ * Note that local_clock() is only defined wrt to the current CPU;
+ * the comparisons are no longer valid if we switch CPUs. Instead of
+ * blocking preemption for the entire busywait, we can detect the CPU
+ * switch and use that as indicator of system load and a reason to
+ * stop busywaiting, see busywait_stop().
+ */
+ *cpu = get_cpu();
+ t = local_clock();
+ put_cpu();
+
+ return t;
+}
+
+static bool busywait_stop(unsigned long timeout, unsigned int cpu)
+{
+ unsigned int this_cpu;
+
+ if (time_after(local_clock_ns(&this_cpu), timeout))
+ return true;
+
+ return this_cpu != cpu;
+}
+
+static bool __i915_spin_request(struct i915_request * const rq, int state)
+{
+ unsigned long timeout_ns;
+ unsigned int cpu;
+
+ /*
+ * Only wait for the request if we know it is likely to complete.
+ *
+ * We don't track the timestamps around requests, nor the average
+ * request length, so we do not have a good indicator that this
+ * request will complete within the timeout. What we do know is the
+ * order in which requests are executed by the context and so we can
+ * tell if the request has been started. If the request is not even
+ * running yet, it is a fair assumption that it will not complete
+ * within our relatively short timeout.
+ */
+ if (!i915_request_is_running(rq))
+ return false;
+
+ /*
+ * When waiting for high frequency requests, e.g. during synchronous
+ * rendering split between the CPU and GPU, the finite amount of time
+ * required to set up the irq and wait upon it limits the response
+ * rate. By busywaiting on the request completion for a short while we
+ * can service the high frequency waits as quick as possible. However,
+ * if it is a slow request, we want to sleep as quickly as possible.
+ * The tradeoff between waiting and sleeping is roughly the time it
+ * takes to sleep on a request, on the order of a microsecond.
+ */
+
+ timeout_ns = READ_ONCE(rq->engine->props.max_busywait_duration_ns);
+ timeout_ns += local_clock_ns(&cpu);
+ do {
+ if (dma_fence_is_signaled(&rq->fence))
+ return true;
+
+ if (signal_pending_state(state, current))
+ break;
+
+ if (busywait_stop(timeout_ns, cpu))
+ break;
+
+ cpu_relax();
+ } while (!need_resched());
+
+ return false;
+}
+
+struct request_wait {
+ struct dma_fence_cb cb;
+ struct task_struct *tsk;
+};
+
+static void request_wait_wake(struct dma_fence *fence, struct dma_fence_cb *cb)
+{
+ struct request_wait *wait = container_of(cb, typeof(*wait), cb);
+
+ wake_up_process(fetch_and_zero(&wait->tsk));
+}
+
+/**
+ * i915_request_wait - wait until execution of request has finished
+ * @rq: the request to wait upon
+ * @flags: how to wait
+ * @timeout: how long to wait in jiffies
+ *
+ * i915_request_wait() waits for the request to be completed, for a
+ * maximum of @timeout jiffies (with MAX_SCHEDULE_TIMEOUT implying an
+ * unbounded wait).
+ *
+ * Returns the remaining time (in jiffies) if the request completed, which may
+ * be zero or -ETIME if the request is unfinished after the timeout expires.
+ * May return -EINTR is called with I915_WAIT_INTERRUPTIBLE and a signal is
+ * pending before the request completes.
+ */
+long i915_request_wait(struct i915_request *rq,
+ unsigned int flags,
+ long timeout)
+{
+ const int state = flags & I915_WAIT_INTERRUPTIBLE ?
+ TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE;
+ struct request_wait wait;
+
+ might_sleep();
+ GEM_BUG_ON(timeout < 0);
+
+ if (dma_fence_is_signaled(&rq->fence))
+ return timeout;
+
+ if (!timeout)
+ return -ETIME;
+
+ trace_i915_request_wait_begin(rq, flags);
+
+ /*
+ * We must never wait on the GPU while holding a lock as we
+ * may need to perform a GPU reset. So while we don't need to
+ * serialise wait/reset with an explicit lock, we do want
+ * lockdep to detect potential dependency cycles.
+ */
+ mutex_acquire(&rq->engine->gt->reset.mutex.dep_map, 0, 0, _THIS_IP_);
+
+ /*
+ * Optimistic spin before touching IRQs.
+ *
+ * We may use a rather large value here to offset the penalty of
+ * switching away from the active task. Frequently, the client will
+ * wait upon an old swapbuffer to throttle itself to remain within a
+ * frame of the gpu. If the client is running in lockstep with the gpu,
+ * then it should not be waiting long at all, and a sleep now will incur
+ * extra scheduler latency in producing the next frame. To try to
+ * avoid adding the cost of enabling/disabling the interrupt to the
+ * short wait, we first spin to see if the request would have completed
+ * in the time taken to setup the interrupt.
+ *
+ * We need upto 5us to enable the irq, and upto 20us to hide the
+ * scheduler latency of a context switch, ignoring the secondary
+ * impacts from a context switch such as cache eviction.
+ *
+ * The scheme used for low-latency IO is called "hybrid interrupt
+ * polling". The suggestion there is to sleep until just before you
+ * expect to be woken by the device interrupt and then poll for its
+ * completion. That requires having a good predictor for the request
+ * duration, which we currently lack.
+ */
+ if (IS_ACTIVE(CONFIG_DRM_I915_MAX_REQUEST_BUSYWAIT) &&
+ __i915_spin_request(rq, state))
+ goto out;
+
+ /*
+ * This client is about to stall waiting for the GPU. In many cases
+ * this is undesirable and limits the throughput of the system, as
+ * many clients cannot continue processing user input/output whilst
+ * blocked. RPS autotuning may take tens of milliseconds to respond
+ * to the GPU load and thus incurs additional latency for the client.
+ * We can circumvent that by promoting the GPU frequency to maximum
+ * before we sleep. This makes the GPU throttle up much more quickly
+ * (good for benchmarks and user experience, e.g. window animations),
+ * but at a cost of spending more power processing the workload
+ * (bad for battery).
+ */
+ if (flags & I915_WAIT_PRIORITY && !i915_request_started(rq))
+ intel_rps_boost(rq);
+
+ wait.tsk = current;
+ if (dma_fence_add_callback(&rq->fence, &wait.cb, request_wait_wake))
+ goto out;
+
+ /*
+ * Flush the submission tasklet, but only if it may help this request.
+ *
+ * We sometimes experience some latency between the HW interrupts and
+ * tasklet execution (mostly due to ksoftirqd latency, but it can also
+ * be due to lazy CS events), so lets run the tasklet manually if there
+ * is a chance it may submit this request. If the request is not ready
+ * to run, as it is waiting for other fences to be signaled, flushing
+ * the tasklet is busy work without any advantage for this client.
+ *
+ * If the HW is being lazy, this is the last chance before we go to
+ * sleep to catch any pending events. We will check periodically in
+ * the heartbeat to flush the submission tasklets as a last resort
+ * for unhappy HW.
+ */
+ if (i915_request_is_ready(rq))
+ intel_engine_flush_submission(rq->engine);
+
+ for (;;) {
+ set_current_state(state);
+
+ if (dma_fence_is_signaled(&rq->fence))
+ break;
+
+ if (signal_pending_state(state, current)) {
+ timeout = -ERESTARTSYS;
+ break;
+ }
+
+ if (!timeout) {
+ timeout = -ETIME;
+ break;
+ }
+
+ timeout = io_schedule_timeout(timeout);
+ }
+ __set_current_state(TASK_RUNNING);
+
+ if (READ_ONCE(wait.tsk))
+ dma_fence_remove_callback(&rq->fence, &wait.cb);
+ GEM_BUG_ON(!list_empty(&wait.cb.node));
+
+out:
+ mutex_release(&rq->engine->gt->reset.mutex.dep_map, _THIS_IP_);
+ trace_i915_request_wait_end(rq);
+ return timeout;
+}
+
+#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
+#include "selftests/mock_request.c"
+#include "selftests/i915_request.c"
+#endif
+
+static void i915_global_request_shrink(void)
+{
+ kmem_cache_shrink(global.slab_execute_cbs);
+ kmem_cache_shrink(global.slab_requests);
+}
+
+static void i915_global_request_exit(void)
+{
+ kmem_cache_destroy(global.slab_execute_cbs);
+ kmem_cache_destroy(global.slab_requests);
+}
+
+static struct i915_global_request global = { {
+ .shrink = i915_global_request_shrink,
+ .exit = i915_global_request_exit,
+} };
+
+int __init i915_global_request_init(void)
+{
+ global.slab_requests =
+ kmem_cache_create("i915_request",
+ sizeof(struct i915_request),
+ __alignof__(struct i915_request),
+ SLAB_HWCACHE_ALIGN |
+ SLAB_RECLAIM_ACCOUNT |
+ SLAB_TYPESAFE_BY_RCU,
+ __i915_request_ctor);
+ if (!global.slab_requests)
+ return -ENOMEM;
+
+ global.slab_execute_cbs = KMEM_CACHE(execute_cb,
+ SLAB_HWCACHE_ALIGN |
+ SLAB_RECLAIM_ACCOUNT |
+ SLAB_TYPESAFE_BY_RCU);
+ if (!global.slab_execute_cbs)
+ goto err_requests;
+
+ i915_global_register(&global.base);
+ return 0;
+
+err_requests:
+ kmem_cache_destroy(global.slab_requests);
+ return -ENOMEM;
+}
diff --git a/rr-cache/e355fe4321e069b7c008d4936573bca3e5c9125b/preimage b/rr-cache/e355fe4321e069b7c008d4936573bca3e5c9125b/preimage
new file mode 100644
index 000000000000..fe692655f7bb
--- /dev/null
+++ b/rr-cache/e355fe4321e069b7c008d4936573bca3e5c9125b/preimage
@@ -0,0 +1,1954 @@
+/*
+ * Copyright © 2008-2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ */
+
+#include <linux/dma-fence-array.h>
+#include <linux/dma-fence-chain.h>
+#include <linux/irq_work.h>
+#include <linux/prefetch.h>
+#include <linux/sched.h>
+#include <linux/sched/clock.h>
+#include <linux/sched/signal.h>
+
+#include "gem/i915_gem_context.h"
+#include "gt/intel_breadcrumbs.h"
+#include "gt/intel_context.h"
+#include "gt/intel_ring.h"
+#include "gt/intel_rps.h"
+
+#include "i915_active.h"
+#include "i915_drv.h"
+#include "i915_globals.h"
+#include "i915_trace.h"
+#include "intel_pm.h"
+
+struct execute_cb {
+ struct irq_work work;
+ struct i915_sw_fence *fence;
+ void (*hook)(struct i915_request *rq, struct dma_fence *signal);
+ struct i915_request *signal;
+};
+
+static struct i915_global_request {
+ struct i915_global base;
+ struct kmem_cache *slab_requests;
+ struct kmem_cache *slab_execute_cbs;
+} global;
+
+static const char *i915_fence_get_driver_name(struct dma_fence *fence)
+{
+ return dev_name(to_request(fence)->engine->i915->drm.dev);
+}
+
+static const char *i915_fence_get_timeline_name(struct dma_fence *fence)
+{
+ const struct i915_gem_context *ctx;
+
+ /*
+ * The timeline struct (as part of the ppgtt underneath a context)
+ * may be freed when the request is no longer in use by the GPU.
+ * We could extend the life of a context to beyond that of all
+ * fences, possibly keeping the hw resource around indefinitely,
+ * or we just give them a false name. Since
+ * dma_fence_ops.get_timeline_name is a debug feature, the occasional
+ * lie seems justifiable.
+ */
+ if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
+ return "signaled";
+
+ ctx = i915_request_gem_context(to_request(fence));
+ if (!ctx)
+ return "[" DRIVER_NAME "]";
+
+ return ctx->name;
+}
+
+static bool i915_fence_signaled(struct dma_fence *fence)
+{
+ return i915_request_completed(to_request(fence));
+}
+
+static bool i915_fence_enable_signaling(struct dma_fence *fence)
+{
+ return i915_request_enable_breadcrumb(to_request(fence));
+}
+
+static signed long i915_fence_wait(struct dma_fence *fence,
+ bool interruptible,
+ signed long timeout)
+{
+ return i915_request_wait(to_request(fence),
+ interruptible | I915_WAIT_PRIORITY,
+ timeout);
+}
+
+struct kmem_cache *i915_request_slab_cache(void)
+{
+ return global.slab_requests;
+}
+
+static void i915_fence_release(struct dma_fence *fence)
+{
+ struct i915_request *rq = to_request(fence);
+
+ /*
+ * The request is put onto a RCU freelist (i.e. the address
+ * is immediately reused), mark the fences as being freed now.
+ * Otherwise the debugobjects for the fences are only marked as
+ * freed when the slab cache itself is freed, and so we would get
+ * caught trying to reuse dead objects.
+ */
+ i915_sw_fence_fini(&rq->submit);
+ i915_sw_fence_fini(&rq->semaphore);
+
+ /*
+ * Keep one request on each engine for reserved use under mempressure
+ *
+ * We do not hold a reference to the engine here and so have to be
+ * very careful in what rq->engine we poke. The virtual engine is
+ * referenced via the rq->context and we released that ref during
+ * i915_request_retire(), ergo we must not dereference a virtual
+ * engine here. Not that we would want to, as the only consumer of
+ * the reserved engine->request_pool is the power management parking,
+ * which must-not-fail, and that is only run on the physical engines.
+ *
+ * Since the request must have been executed to be have completed,
+ * we know that it will have been processed by the HW and will
+ * not be unsubmitted again, so rq->engine and rq->execution_mask
+ * at this point is stable. rq->execution_mask will be a single
+ * bit if the last and _only_ engine it could execution on was a
+ * physical engine, if it's multiple bits then it started on and
+ * could still be on a virtual engine. Thus if the mask is not a
+ * power-of-two we assume that rq->engine may still be a virtual
+ * engine and so a dangling invalid pointer that we cannot dereference
+ *
+ * For example, consider the flow of a bonded request through a virtual
+ * engine. The request is created with a wide engine mask (all engines
+ * that we might execute on). On processing the bond, the request mask
+ * is reduced to one or more engines. If the request is subsequently
+ * bound to a single engine, it will then be constrained to only
+ * execute on that engine and never returned to the virtual engine
+ * after timeslicing away, see __unwind_incomplete_requests(). Thus we
+ * know that if the rq->execution_mask is a single bit, rq->engine
+ * can be a physical engine with the exact corresponding mask.
+ */
+ if (is_power_of_2(rq->execution_mask) &&
+ !cmpxchg(&rq->engine->request_pool, NULL, rq))
+ return;
+
+ kmem_cache_free(global.slab_requests, rq);
+}
+
+const struct dma_fence_ops i915_fence_ops = {
+ .get_driver_name = i915_fence_get_driver_name,
+ .get_timeline_name = i915_fence_get_timeline_name,
+ .enable_signaling = i915_fence_enable_signaling,
+ .signaled = i915_fence_signaled,
+ .wait = i915_fence_wait,
+ .release = i915_fence_release,
+};
+
+static void irq_execute_cb(struct irq_work *wrk)
+{
+ struct execute_cb *cb = container_of(wrk, typeof(*cb), work);
+
+ i915_sw_fence_complete(cb->fence);
+ kmem_cache_free(global.slab_execute_cbs, cb);
+}
+
+static void irq_execute_cb_hook(struct irq_work *wrk)
+{
+ struct execute_cb *cb = container_of(wrk, typeof(*cb), work);
+
+ cb->hook(container_of(cb->fence, struct i915_request, submit),
+ &cb->signal->fence);
+ i915_request_put(cb->signal);
+
+ irq_execute_cb(wrk);
+}
+
+static __always_inline void
+__notify_execute_cb(struct i915_request *rq, bool (*fn)(struct irq_work *wrk))
+{
+ struct execute_cb *cb, *cn;
+
+ if (llist_empty(&rq->execute_cb))
+ return;
+
+ llist_for_each_entry_safe(cb, cn,
+ llist_del_all(&rq->execute_cb),
+ work.llnode)
+ fn(&cb->work);
+<<<<<<<
+=======
+}
+
+static void __notify_execute_cb_irq(struct i915_request *rq)
+{
+ __notify_execute_cb(rq, irq_work_queue);
+}
+
+static bool irq_work_imm(struct irq_work *wrk)
+{
+ wrk->func(wrk);
+ return false;
+}
+
+static void __notify_execute_cb_imm(struct i915_request *rq)
+{
+ __notify_execute_cb(rq, irq_work_imm);
+>>>>>>>
+}
+
+static void __notify_execute_cb_irq(struct i915_request *rq)
+{
+ __notify_execute_cb(rq, irq_work_queue);
+}
+
+static bool irq_work_imm(struct irq_work *wrk)
+{
+ wrk->func(wrk);
+ return false;
+}
+
+static void __notify_execute_cb_imm(struct i915_request *rq)
+{
+ __notify_execute_cb(rq, irq_work_imm);
+}
+
+static void free_capture_list(struct i915_request *request)
+{
+ struct i915_capture_list *capture;
+
+ capture = fetch_and_zero(&request->capture_list);
+ while (capture) {
+ struct i915_capture_list *next = capture->next;
+
+ kfree(capture);
+ capture = next;
+ }
+}
+
+static void __i915_request_fill(struct i915_request *rq, u8 val)
+{
+ void *vaddr = rq->ring->vaddr;
+ u32 head;
+
+ head = rq->infix;
+ if (rq->postfix < head) {
+ memset(vaddr + head, val, rq->ring->size - head);
+ head = 0;
+ }
+ memset(vaddr + head, val, rq->postfix - head);
+}
+
+static void remove_from_engine(struct i915_request *rq)
+{
+ struct intel_engine_cs *engine, *locked;
+
+ /*
+ * Virtual engines complicate acquiring the engine timeline lock,
+ * as their rq->engine pointer is not stable until under that
+ * engine lock. The simple ploy we use is to take the lock then
+ * check that the rq still belongs to the newly locked engine.
+ */
+ locked = READ_ONCE(rq->engine);
+ spin_lock_irq(&locked->active.lock);
+ while (unlikely(locked != (engine = READ_ONCE(rq->engine)))) {
+ spin_unlock(&locked->active.lock);
+ spin_lock(&engine->active.lock);
+ locked = engine;
+ }
+ list_del_init(&rq->sched.link);
+
+ clear_bit(I915_FENCE_FLAG_PQUEUE, &rq->fence.flags);
+ clear_bit(I915_FENCE_FLAG_HOLD, &rq->fence.flags);
+
+ /* Prevent further __await_execution() registering a cb, then flush */
+ set_bit(I915_FENCE_FLAG_ACTIVE, &rq->fence.flags);
+
+ spin_unlock_irq(&locked->active.lock);
+
+ __notify_execute_cb_imm(rq);
+}
+
+bool i915_request_retire(struct i915_request *rq)
+{
+ if (!i915_request_completed(rq))
+ return false;
+
+ RQ_TRACE(rq, "\n");
+
+ GEM_BUG_ON(!i915_sw_fence_signaled(&rq->submit));
+ trace_i915_request_retire(rq);
+ i915_request_mark_complete(rq);
+
+ /*
+ * We know the GPU must have read the request to have
+ * sent us the seqno + interrupt, so use the position
+ * of tail of the request to update the last known position
+ * of the GPU head.
+ *
+ * Note this requires that we are always called in request
+ * completion order.
+ */
+ GEM_BUG_ON(!list_is_first(&rq->link,
+ &i915_request_timeline(rq)->requests));
+ if (IS_ENABLED(CONFIG_DRM_I915_DEBUG_GEM))
+ /* Poison before we release our space in the ring */
+ __i915_request_fill(rq, POISON_FREE);
+ rq->ring->head = rq->postfix;
+
+ spin_lock_irq(&rq->lock);
+ if (!i915_request_signaled(rq))
+ dma_fence_signal_locked(&rq->fence);
+ if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &rq->fence.flags))
+ i915_request_cancel_breadcrumb(rq);
+ spin_unlock_irq(&rq->lock);
+
+ if (i915_request_has_waitboost(rq)) {
+ GEM_BUG_ON(!atomic_read(&rq->engine->gt->rps.num_waiters));
+ atomic_dec(&rq->engine->gt->rps.num_waiters);
+ }
+<<<<<<<
+ spin_unlock_irq(&rq->lock);
+
+ /*
+ * We only loosely track inflight requests across preemption,
+ * and so we may find ourselves attempting to retire a _completed_
+ * request that we have removed from the HW and put back on a run
+ * queue.
+ *
+ * As we set I915_FENCE_FLAG_ACTIVE on the request, this should be
+ * after removing the breadcrumb and signaling it, so that we do not
+ * inadvertently attach the breadcrumb to a completed request.
+ */
+ remove_from_engine(rq);
+ GEM_BUG_ON(!llist_empty(&rq->execute_cb));
+
+ remove_from_client(rq);
+=======
+
+ /*
+ * We only loosely track inflight requests across preemption,
+ * and so we may find ourselves attempting to retire a _completed_
+ * request that we have removed from the HW and put back on a run
+ * queue.
+ *
+ * As we set I915_FENCE_FLAG_ACTIVE on the request, this should be
+ * after removing the breadcrumb and signaling it, so that we do not
+ * inadvertently attach the breadcrumb to a completed request.
+ */
+ remove_from_engine(rq);
+ GEM_BUG_ON(!llist_empty(&rq->execute_cb));
+
+>>>>>>>
+ __list_del_entry(&rq->link); /* poison neither prev/next (RCU walks) */
+
+ intel_context_exit(rq->context);
+ intel_context_unpin(rq->context);
+
+ free_capture_list(rq);
+ i915_sched_node_fini(&rq->sched);
+ i915_request_put(rq);
+
+ return true;
+}
+
+void i915_request_retire_upto(struct i915_request *rq)
+{
+ struct intel_timeline * const tl = i915_request_timeline(rq);
+ struct i915_request *tmp;
+
+ RQ_TRACE(rq, "\n");
+
+ GEM_BUG_ON(!i915_request_completed(rq));
+
+ do {
+ tmp = list_first_entry(&tl->requests, typeof(*tmp), link);
+ } while (i915_request_retire(tmp) && tmp != rq);
+}
+
+static struct i915_request * const *
+__engine_active(struct intel_engine_cs *engine)
+{
+ return READ_ONCE(engine->execlists.active);
+}
+
+static bool __request_in_flight(const struct i915_request *signal)
+{
+ struct i915_request * const *port, *rq;
+ bool inflight = false;
+
+ if (!i915_request_is_ready(signal))
+ return false;
+
+ /*
+ * Even if we have unwound the request, it may still be on
+ * the GPU (preempt-to-busy). If that request is inside an
+ * unpreemptible critical section, it will not be removed. Some
+ * GPU functions may even be stuck waiting for the paired request
+ * (__await_execution) to be submitted and cannot be preempted
+ * until the bond is executing.
+ *
+ * As we know that there are always preemption points between
+ * requests, we know that only the currently executing request
+ * may be still active even though we have cleared the flag.
+ * However, we can't rely on our tracking of ELSP[0] to know
+ * which request is currently active and so maybe stuck, as
+ * the tracking maybe an event behind. Instead assume that
+ * if the context is still inflight, then it is still active
+ * even if the active flag has been cleared.
+ *
+ * To further complicate matters, if there a pending promotion, the HW
+ * may either perform a context switch to the second inflight execlists,
+ * or it may switch to the pending set of execlists. In the case of the
+ * latter, it may send the ACK and we process the event copying the
+ * pending[] over top of inflight[], _overwriting_ our *active. Since
+ * this implies the HW is arbitrating and not struck in *active, we do
+ * not worry about complete accuracy, but we do require no read/write
+ * tearing of the pointer [the read of the pointer must be valid, even
+ * as the array is being overwritten, for which we require the writes
+ * to avoid tearing.]
+ *
+ * Note that the read of *execlists->active may race with the promotion
+ * of execlists->pending[] to execlists->inflight[], overwritting
+ * the value at *execlists->active. This is fine. The promotion implies
+ * that we received an ACK from the HW, and so the context is not
+ * stuck -- if we do not see ourselves in *active, the inflight status
+ * is valid. If instead we see ourselves being copied into *active,
+ * we are inflight and may signal the callback.
+ */
+ if (!intel_context_inflight(signal->context))
+ return false;
+
+ rcu_read_lock();
+ for (port = __engine_active(signal->engine);
+ (rq = READ_ONCE(*port)); /* may race with promotion of pending[] */
+ port++) {
+ if (rq->context == signal->context) {
+ inflight = i915_seqno_passed(rq->fence.seqno,
+ signal->fence.seqno);
+ break;
+ }
+ }
+ rcu_read_unlock();
+
+ return inflight;
+}
+
+static int
+__await_execution(struct i915_request *rq,
+ struct i915_request *signal,
+ void (*hook)(struct i915_request *rq,
+ struct dma_fence *signal),
+ gfp_t gfp)
+{
+ struct execute_cb *cb;
+
+ if (i915_request_is_active(signal)) {
+ if (hook)
+ hook(rq, &signal->fence);
+ return 0;
+ }
+
+ cb = kmem_cache_alloc(global.slab_execute_cbs, gfp);
+ if (!cb)
+ return -ENOMEM;
+
+ cb->fence = &rq->submit;
+ i915_sw_fence_await(cb->fence);
+ init_irq_work(&cb->work, irq_execute_cb);
+
+ if (hook) {
+ cb->hook = hook;
+ cb->signal = i915_request_get(signal);
+ cb->work.func = irq_execute_cb_hook;
+ }
+
+ /*
+ * Register the callback first, then see if the signaler is already
+ * active. This ensures that if we race with the
+ * __notify_execute_cb from i915_request_submit() and we are not
+ * included in that list, we get a second bite of the cherry and
+ * execute it ourselves. After this point, a future
+ * i915_request_submit() will notify us.
+ *
+ * In i915_request_retire() we set the ACTIVE bit on a completed
+ * request (then flush the execute_cb). So by registering the
+ * callback first, then checking the ACTIVE bit, we serialise with
+ * the completed/retired request.
+ */
+ if (llist_add(&cb->work.llnode, &signal->execute_cb)) {
+ if (i915_request_is_active(signal) ||
+ __request_in_flight(signal))
+ __notify_execute_cb_imm(signal);
+ }
+
+ return 0;
+}
+
+static bool fatal_error(int error)
+{
+ switch (error) {
+ case 0: /* not an error! */
+ case -EAGAIN: /* innocent victim of a GT reset (__i915_request_reset) */
+ case -ETIMEDOUT: /* waiting for Godot (timer_i915_sw_fence_wake) */
+ return false;
+ default:
+ return true;
+ }
+}
+
+void __i915_request_skip(struct i915_request *rq)
+{
+ GEM_BUG_ON(!fatal_error(rq->fence.error));
+
+ if (rq->infix == rq->postfix)
+ return;
+
+ /*
+ * As this request likely depends on state from the lost
+ * context, clear out all the user operations leaving the
+ * breadcrumb at the end (so we get the fence notifications).
+ */
+ __i915_request_fill(rq, 0);
+ rq->infix = rq->postfix;
+}
+
+void i915_request_set_error_once(struct i915_request *rq, int error)
+{
+ int old;
+
+ GEM_BUG_ON(!IS_ERR_VALUE((long)error));
+
+ if (i915_request_signaled(rq))
+ return;
+
+ old = READ_ONCE(rq->fence.error);
+ do {
+ if (fatal_error(old))
+ return;
+ } while (!try_cmpxchg(&rq->fence.error, &old, error));
+}
+
+bool __i915_request_submit(struct i915_request *request)
+{
+ struct intel_engine_cs *engine = request->engine;
+ bool result = false;
+
+ RQ_TRACE(request, "\n");
+
+ GEM_BUG_ON(!irqs_disabled());
+ lockdep_assert_held(&engine->active.lock);
+
+ /*
+ * With the advent of preempt-to-busy, we frequently encounter
+ * requests that we have unsubmitted from HW, but left running
+ * until the next ack and so have completed in the meantime. On
+ * resubmission of that completed request, we can skip
+ * updating the payload, and execlists can even skip submitting
+ * the request.
+ *
+ * We must remove the request from the caller's priority queue,
+ * and the caller must only call us when the request is in their
+ * priority queue, under the active.lock. This ensures that the
+ * request has *not* yet been retired and we can safely move
+ * the request into the engine->active.list where it will be
+ * dropped upon retiring. (Otherwise if resubmit a *retired*
+ * request, this would be a horrible use-after-free.)
+ */
+ if (i915_request_completed(request))
+ goto xfer;
+
+ if (unlikely(intel_context_is_banned(request->context)))
+ i915_request_set_error_once(request, -EIO);
+ if (unlikely(fatal_error(request->fence.error)))
+ __i915_request_skip(request);
+
+ /*
+ * Are we using semaphores when the gpu is already saturated?
+ *
+ * Using semaphores incurs a cost in having the GPU poll a
+ * memory location, busywaiting for it to change. The continual
+ * memory reads can have a noticeable impact on the rest of the
+ * system with the extra bus traffic, stalling the cpu as it too
+ * tries to access memory across the bus (perf stat -e bus-cycles).
+ *
+ * If we installed a semaphore on this request and we only submit
+ * the request after the signaler completed, that indicates the
+ * system is overloaded and using semaphores at this time only
+ * increases the amount of work we are doing. If so, we disable
+ * further use of semaphores until we are idle again, whence we
+ * optimistically try again.
+ */
+ if (request->sched.semaphores &&
+ i915_sw_fence_signaled(&request->semaphore))
+ engine->saturated |= request->sched.semaphores;
+
+ engine->emit_fini_breadcrumb(request,
+ request->ring->vaddr + request->postfix);
+
+ trace_i915_request_execute(request);
+ engine->serial++;
+ result = true;
+
+xfer:
+ if (!test_and_set_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags)) {
+ list_move_tail(&request->sched.link, &engine->active.requests);
+ clear_bit(I915_FENCE_FLAG_PQUEUE, &request->fence.flags);
+ }
+
+ /*
+ * XXX Rollback bonded-execution on __i915_request_unsubmit()?
+ *
+ * In the future, perhaps when we have an active time-slicing scheduler,
+ * it will be interesting to unsubmit parallel execution and remove
+ * busywaits from the GPU until their master is restarted. This is
+ * quite hairy, we have to carefully rollback the fence and do a
+ * preempt-to-idle cycle on the target engine, all the while the
+ * master execute_cb may refire.
+ */
+ __notify_execute_cb_irq(request);
+<<<<<<<
+
+ /* We may be recursing from the signal callback of another i915 fence */
+ if (!i915_request_signaled(request)) {
+ spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING);
+
+ if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT,
+ &request->fence.flags) &&
+ !i915_request_enable_breadcrumb(request))
+ intel_engine_signal_breadcrumbs(engine);
+
+ spin_unlock(&request->lock);
+ }
+=======
+
+ if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags))
+ i915_request_enable_breadcrumb(request);
+>>>>>>>
+
+ return result;
+}
+
+void i915_request_submit(struct i915_request *request)
+{
+ struct intel_engine_cs *engine = request->engine;
+ unsigned long flags;
+
+ /* Will be called from irq-context when using foreign fences. */
+ spin_lock_irqsave(&engine->active.lock, flags);
+
+ __i915_request_submit(request);
+
+ spin_unlock_irqrestore(&engine->active.lock, flags);
+}
+
+void __i915_request_unsubmit(struct i915_request *request)
+{
+ struct intel_engine_cs *engine = request->engine;
+
+ /*
+ * Only unwind in reverse order, required so that the per-context list
+ * is kept in seqno/ring order.
+ */
+ RQ_TRACE(request, "\n");
+
+ GEM_BUG_ON(!irqs_disabled());
+ lockdep_assert_held(&engine->active.lock);
+
+ /*
+ * Before we remove this breadcrumb from the signal list, we have
+ * to ensure that a concurrent dma_fence_enable_signaling() does not
+ * attach itself. We first mark the request as no longer active and
+ * make sure that is visible to other cores, and then remove the
+ * breadcrumb if attached.
+ */
+ GEM_BUG_ON(!test_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags));
+ clear_bit_unlock(I915_FENCE_FLAG_ACTIVE, &request->fence.flags);
+ if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags))
+ i915_request_cancel_breadcrumb(request);
+
+ /* We've already spun, don't charge on resubmitting. */
+ if (request->sched.semaphores && i915_request_started(request))
+ request->sched.semaphores = 0;
+
+ /*
+ * We don't need to wake_up any waiters on request->execute, they
+ * will get woken by any other event or us re-adding this request
+ * to the engine timeline (__i915_request_submit()). The waiters
+ * should be quite adapt at finding that the request now has a new
+ * global_seqno to the one they went to sleep on.
+ */
+}
+
+void i915_request_unsubmit(struct i915_request *request)
+{
+ struct intel_engine_cs *engine = request->engine;
+ unsigned long flags;
+
+ /* Will be called from irq-context when using foreign fences. */
+ spin_lock_irqsave(&engine->active.lock, flags);
+
+ __i915_request_unsubmit(request);
+
+ spin_unlock_irqrestore(&engine->active.lock, flags);
+}
+
+static int __i915_sw_fence_call
+submit_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state)
+{
+ struct i915_request *request =
+ container_of(fence, typeof(*request), submit);
+
+ switch (state) {
+ case FENCE_COMPLETE:
+ trace_i915_request_submit(request);
+
+ if (unlikely(fence->error))
+ i915_request_set_error_once(request, fence->error);
+
+ /*
+ * We need to serialize use of the submit_request() callback
+ * with its hotplugging performed during an emergency
+ * i915_gem_set_wedged(). We use the RCU mechanism to mark the
+ * critical section in order to force i915_gem_set_wedged() to
+ * wait until the submit_request() is completed before
+ * proceeding.
+ */
+ rcu_read_lock();
+ request->engine->submit_request(request);
+ rcu_read_unlock();
+ break;
+
+ case FENCE_FREE:
+ i915_request_put(request);
+ break;
+ }
+
+ return NOTIFY_DONE;
+}
+
+static int __i915_sw_fence_call
+semaphore_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state)
+{
+ struct i915_request *rq = container_of(fence, typeof(*rq), semaphore);
+
+ switch (state) {
+ case FENCE_COMPLETE:
+ break;
+
+ case FENCE_FREE:
+ i915_request_put(rq);
+ break;
+ }
+
+ return NOTIFY_DONE;
+}
+
+static void retire_requests(struct intel_timeline *tl)
+{
+ struct i915_request *rq, *rn;
+
+ list_for_each_entry_safe(rq, rn, &tl->requests, link)
+ if (!i915_request_retire(rq))
+ break;
+}
+
+static noinline struct i915_request *
+request_alloc_slow(struct intel_timeline *tl,
+ struct i915_request **rsvd,
+ gfp_t gfp)
+{
+ struct i915_request *rq;
+
+ /* If we cannot wait, dip into our reserves */
+ if (!gfpflags_allow_blocking(gfp)) {
+ rq = xchg(rsvd, NULL);
+ if (!rq) /* Use the normal failure path for one final WARN */
+ goto out;
+
+ return rq;
+ }
+
+ if (list_empty(&tl->requests))
+ goto out;
+
+ /* Move our oldest request to the slab-cache (if not in use!) */
+ rq = list_first_entry(&tl->requests, typeof(*rq), link);
+ i915_request_retire(rq);
+
+ rq = kmem_cache_alloc(global.slab_requests,
+ gfp | __GFP_RETRY_MAYFAIL | __GFP_NOWARN);
+ if (rq)
+ return rq;
+
+ /* Ratelimit ourselves to prevent oom from malicious clients */
+ rq = list_last_entry(&tl->requests, typeof(*rq), link);
+ cond_synchronize_rcu(rq->rcustate);
+
+ /* Retire our old requests in the hope that we free some */
+ retire_requests(tl);
+
+out:
+ return kmem_cache_alloc(global.slab_requests, gfp);
+}
+
+static void __i915_request_ctor(void *arg)
+{
+ struct i915_request *rq = arg;
+
+ spin_lock_init(&rq->lock);
+ i915_sched_node_init(&rq->sched);
+ i915_sw_fence_init(&rq->submit, submit_notify);
+ i915_sw_fence_init(&rq->semaphore, semaphore_notify);
+
+ dma_fence_init(&rq->fence, &i915_fence_ops, &rq->lock, 0, 0);
+
+ rq->capture_list = NULL;
+
+ init_llist_head(&rq->execute_cb);
+}
+
+struct i915_request *
+__i915_request_create(struct intel_context *ce, gfp_t gfp)
+{
+ struct intel_timeline *tl = ce->timeline;
+ struct i915_request *rq;
+ u32 seqno;
+ int ret;
+
+ might_sleep_if(gfpflags_allow_blocking(gfp));
+
+ /* Check that the caller provided an already pinned context */
+ __intel_context_pin(ce);
+
+ /*
+ * Beware: Dragons be flying overhead.
+ *
+ * We use RCU to look up requests in flight. The lookups may
+ * race with the request being allocated from the slab freelist.
+ * That is the request we are writing to here, may be in the process
+ * of being read by __i915_active_request_get_rcu(). As such,
+ * we have to be very careful when overwriting the contents. During
+ * the RCU lookup, we change chase the request->engine pointer,
+ * read the request->global_seqno and increment the reference count.
+ *
+ * The reference count is incremented atomically. If it is zero,
+ * the lookup knows the request is unallocated and complete. Otherwise,
+ * it is either still in use, or has been reallocated and reset
+ * with dma_fence_init(). This increment is safe for release as we
+ * check that the request we have a reference to and matches the active
+ * request.
+ *
+ * Before we increment the refcount, we chase the request->engine
+ * pointer. We must not call kmem_cache_zalloc() or else we set
+ * that pointer to NULL and cause a crash during the lookup. If
+ * we see the request is completed (based on the value of the
+ * old engine and seqno), the lookup is complete and reports NULL.
+ * If we decide the request is not completed (new engine or seqno),
+ * then we grab a reference and double check that it is still the
+ * active request - which it won't be and restart the lookup.
+ *
+ * Do not use kmem_cache_zalloc() here!
+ */
+ rq = kmem_cache_alloc(global.slab_requests,
+ gfp | __GFP_RETRY_MAYFAIL | __GFP_NOWARN);
+ if (unlikely(!rq)) {
+ rq = request_alloc_slow(tl, &ce->engine->request_pool, gfp);
+ if (!rq) {
+ ret = -ENOMEM;
+ goto err_unreserve;
+ }
+ }
+
+ rq->context = ce;
+ rq->engine = ce->engine;
+ rq->ring = ce->ring;
+ rq->execution_mask = ce->engine->mask;
+
+ kref_init(&rq->fence.refcount);
+ rq->fence.flags = 0;
+ rq->fence.error = 0;
+ INIT_LIST_HEAD(&rq->fence.cb_list);
+
+ ret = intel_timeline_get_seqno(tl, rq, &seqno);
+ if (ret)
+ goto err_free;
+
+ rq->fence.context = tl->fence_context;
+ rq->fence.seqno = seqno;
+
+ RCU_INIT_POINTER(rq->timeline, tl);
+ RCU_INIT_POINTER(rq->hwsp_cacheline, tl->hwsp_cacheline);
+ rq->hwsp_seqno = tl->hwsp_seqno;
+ GEM_BUG_ON(i915_request_completed(rq));
+
+ rq->rcustate = get_state_synchronize_rcu(); /* acts as smp_mb() */
+
+ /* We bump the ref for the fence chain */
+ i915_sw_fence_reinit(&i915_request_get(rq)->submit);
+ i915_sw_fence_reinit(&i915_request_get(rq)->semaphore);
+
+ i915_sched_node_reinit(&rq->sched);
+
+ /* No zalloc, everything must be cleared after use */
+ rq->batch = NULL;
+ GEM_BUG_ON(rq->capture_list);
+ GEM_BUG_ON(!llist_empty(&rq->execute_cb));
+
+ /*
+ * Reserve space in the ring buffer for all the commands required to
+ * eventually emit this request. This is to guarantee that the
+ * i915_request_add() call can't fail. Note that the reserve may need
+ * to be redone if the request is not actually submitted straight
+ * away, e.g. because a GPU scheduler has deferred it.
+ *
+ * Note that due to how we add reserved_space to intel_ring_begin()
+ * we need to double our request to ensure that if we need to wrap
+ * around inside i915_request_add() there is sufficient space at
+ * the beginning of the ring as well.
+ */
+ rq->reserved_space =
+ 2 * rq->engine->emit_fini_breadcrumb_dw * sizeof(u32);
+
+ /*
+ * Record the position of the start of the request so that
+ * should we detect the updated seqno part-way through the
+ * GPU processing the request, we never over-estimate the
+ * position of the head.
+ */
+ rq->head = rq->ring->emit;
+
+ ret = rq->engine->request_alloc(rq);
+ if (ret)
+ goto err_unwind;
+
+ rq->infix = rq->ring->emit; /* end of header; start of user payload */
+
+ intel_context_mark_active(ce);
+ list_add_tail_rcu(&rq->link, &tl->requests);
+
+ return rq;
+
+err_unwind:
+ ce->ring->emit = rq->head;
+
+ /* Make sure we didn't add ourselves to external state before freeing */
+ GEM_BUG_ON(!list_empty(&rq->sched.signalers_list));
+ GEM_BUG_ON(!list_empty(&rq->sched.waiters_list));
+
+err_free:
+ kmem_cache_free(global.slab_requests, rq);
+err_unreserve:
+ intel_context_unpin(ce);
+ return ERR_PTR(ret);
+}
+
+struct i915_request *
+i915_request_create(struct intel_context *ce)
+{
+ struct i915_request *rq;
+ struct intel_timeline *tl;
+
+ tl = intel_context_timeline_lock(ce);
+ if (IS_ERR(tl))
+ return ERR_CAST(tl);
+
+ /* Move our oldest request to the slab-cache (if not in use!) */
+ rq = list_first_entry(&tl->requests, typeof(*rq), link);
+ if (!list_is_last(&rq->link, &tl->requests))
+ i915_request_retire(rq);
+
+ intel_context_enter(ce);
+ rq = __i915_request_create(ce, GFP_KERNEL);
+ intel_context_exit(ce); /* active reference transferred to request */
+ if (IS_ERR(rq))
+ goto err_unlock;
+
+ /* Check that we do not interrupt ourselves with a new request */
+ rq->cookie = lockdep_pin_lock(&tl->mutex);
+
+ return rq;
+
+err_unlock:
+ intel_context_timeline_unlock(tl);
+ return rq;
+}
+
+static int
+i915_request_await_start(struct i915_request *rq, struct i915_request *signal)
+{
+ struct dma_fence *fence;
+ int err;
+
+ if (i915_request_timeline(rq) == rcu_access_pointer(signal->timeline))
+ return 0;
+
+ if (i915_request_started(signal))
+ return 0;
+
+ fence = NULL;
+ rcu_read_lock();
+ spin_lock_irq(&signal->lock);
+ do {
+ struct list_head *pos = READ_ONCE(signal->link.prev);
+ struct i915_request *prev;
+
+ /* Confirm signal has not been retired, the link is valid */
+ if (unlikely(i915_request_started(signal)))
+ break;
+
+ /* Is signal the earliest request on its timeline? */
+ if (pos == &rcu_dereference(signal->timeline)->requests)
+ break;
+
+ /*
+ * Peek at the request before us in the timeline. That
+ * request will only be valid before it is retired, so
+ * after acquiring a reference to it, confirm that it is
+ * still part of the signaler's timeline.
+ */
+ prev = list_entry(pos, typeof(*prev), link);
+ if (!i915_request_get_rcu(prev))
+ break;
+
+ /* After the strong barrier, confirm prev is still attached */
+ if (unlikely(READ_ONCE(prev->link.next) != &signal->link)) {
+ i915_request_put(prev);
+ break;
+ }
+
+ fence = &prev->fence;
+ } while (0);
+ spin_unlock_irq(&signal->lock);
+ rcu_read_unlock();
+ if (!fence)
+ return 0;
+
+ err = 0;
+ if (!intel_timeline_sync_is_later(i915_request_timeline(rq), fence))
+ err = i915_sw_fence_await_dma_fence(&rq->submit,
+ fence, 0,
+ I915_FENCE_GFP);
+ dma_fence_put(fence);
+
+ return err;
+}
+
+static intel_engine_mask_t
+already_busywaiting(struct i915_request *rq)
+{
+ /*
+ * Polling a semaphore causes bus traffic, delaying other users of
+ * both the GPU and CPU. We want to limit the impact on others,
+ * while taking advantage of early submission to reduce GPU
+ * latency. Therefore we restrict ourselves to not using more
+ * than one semaphore from each source, and not using a semaphore
+ * if we have detected the engine is saturated (i.e. would not be
+ * submitted early and cause bus traffic reading an already passed
+ * semaphore).
+ *
+ * See the are-we-too-late? check in __i915_request_submit().
+ */
+ return rq->sched.semaphores | READ_ONCE(rq->engine->saturated);
+}
+
+static int
+__emit_semaphore_wait(struct i915_request *to,
+ struct i915_request *from,
+ u32 seqno)
+{
+ const int has_token = INTEL_GEN(to->engine->i915) >= 12;
+ u32 hwsp_offset;
+ int len, err;
+ u32 *cs;
+
+ GEM_BUG_ON(INTEL_GEN(to->engine->i915) < 8);
+ GEM_BUG_ON(i915_request_has_initial_breadcrumb(to));
+
+ /* We need to pin the signaler's HWSP until we are finished reading. */
+ err = intel_timeline_read_hwsp(from, to, &hwsp_offset);
+ if (err)
+ return err;
+
+ len = 4;
+ if (has_token)
+ len += 2;
+
+ cs = intel_ring_begin(to, len);
+ if (IS_ERR(cs))
+ return PTR_ERR(cs);
+
+ /*
+ * Using greater-than-or-equal here means we have to worry
+ * about seqno wraparound. To side step that issue, we swap
+ * the timeline HWSP upon wrapping, so that everyone listening
+ * for the old (pre-wrap) values do not see the much smaller
+ * (post-wrap) values than they were expecting (and so wait
+ * forever).
+ */
+ *cs++ = (MI_SEMAPHORE_WAIT |
+ MI_SEMAPHORE_GLOBAL_GTT |
+ MI_SEMAPHORE_POLL |
+ MI_SEMAPHORE_SAD_GTE_SDD) +
+ has_token;
+ *cs++ = seqno;
+ *cs++ = hwsp_offset;
+ *cs++ = 0;
+ if (has_token) {
+ *cs++ = 0;
+ *cs++ = MI_NOOP;
+ }
+
+ intel_ring_advance(to, cs);
+ return 0;
+}
+
+static int
+emit_semaphore_wait(struct i915_request *to,
+ struct i915_request *from,
+ gfp_t gfp)
+{
+ const intel_engine_mask_t mask = READ_ONCE(from->engine)->mask;
+ struct i915_sw_fence *wait = &to->submit;
+
+ if (!intel_context_use_semaphores(to->context))
+ goto await_fence;
+
+ if (i915_request_has_initial_breadcrumb(to))
+ goto await_fence;
+
+ if (!rcu_access_pointer(from->hwsp_cacheline))
+ goto await_fence;
+
+ /*
+ * If this or its dependents are waiting on an external fence
+ * that may fail catastrophically, then we want to avoid using
+ * sempahores as they bypass the fence signaling metadata, and we
+ * lose the fence->error propagation.
+ */
+ if (from->sched.flags & I915_SCHED_HAS_EXTERNAL_CHAIN)
+ goto await_fence;
+
+ /* Just emit the first semaphore we see as request space is limited. */
+ if (already_busywaiting(to) & mask)
+ goto await_fence;
+
+ if (i915_request_await_start(to, from) < 0)
+ goto await_fence;
+
+ /* Only submit our spinner after the signaler is running! */
+ if (__await_execution(to, from, NULL, gfp))
+ goto await_fence;
+
+ if (__emit_semaphore_wait(to, from, from->fence.seqno))
+ goto await_fence;
+
+ to->sched.semaphores |= mask;
+ wait = &to->semaphore;
+
+await_fence:
+ return i915_sw_fence_await_dma_fence(wait,
+ &from->fence, 0,
+ I915_FENCE_GFP);
+}
+
+static bool intel_timeline_sync_has_start(struct intel_timeline *tl,
+ struct dma_fence *fence)
+{
+ return __intel_timeline_sync_is_later(tl,
+ fence->context,
+ fence->seqno - 1);
+}
+
+static int intel_timeline_sync_set_start(struct intel_timeline *tl,
+ const struct dma_fence *fence)
+{
+ return __intel_timeline_sync_set(tl, fence->context, fence->seqno - 1);
+}
+
+static int
+__i915_request_await_execution(struct i915_request *to,
+ struct i915_request *from,
+ void (*hook)(struct i915_request *rq,
+ struct dma_fence *signal))
+{
+ int err;
+
+ GEM_BUG_ON(intel_context_is_barrier(from->context));
+
+ /* Submit both requests at the same time */
+ err = __await_execution(to, from, hook, I915_FENCE_GFP);
+ if (err)
+ return err;
+
+ /* Squash repeated depenendices to the same timelines */
+ if (intel_timeline_sync_has_start(i915_request_timeline(to),
+ &from->fence))
+ return 0;
+
+ /*
+ * Wait until the start of this request.
+ *
+ * The execution cb fires when we submit the request to HW. But in
+ * many cases this may be long before the request itself is ready to
+ * run (consider that we submit 2 requests for the same context, where
+ * the request of interest is behind an indefinite spinner). So we hook
+ * up to both to reduce our queues and keep the execution lag minimised
+ * in the worst case, though we hope that the await_start is elided.
+ */
+ err = i915_request_await_start(to, from);
+ if (err < 0)
+ return err;
+
+ /*
+ * Ensure both start together [after all semaphores in signal]
+ *
+ * Now that we are queued to the HW at roughly the same time (thanks
+ * to the execute cb) and are ready to run at roughly the same time
+ * (thanks to the await start), our signaler may still be indefinitely
+ * delayed by waiting on a semaphore from a remote engine. If our
+ * signaler depends on a semaphore, so indirectly do we, and we do not
+ * want to start our payload until our signaler also starts theirs.
+ * So we wait.
+ *
+ * However, there is also a second condition for which we need to wait
+ * for the precise start of the signaler. Consider that the signaler
+ * was submitted in a chain of requests following another context
+ * (with just an ordinary intra-engine fence dependency between the
+ * two). In this case the signaler is queued to HW, but not for
+ * immediate execution, and so we must wait until it reaches the
+ * active slot.
+ */
+ if (intel_engine_has_semaphores(to->engine) &&
+ !i915_request_has_initial_breadcrumb(to)) {
+ err = __emit_semaphore_wait(to, from, from->fence.seqno - 1);
+ if (err < 0)
+ return err;
+ }
+
+ /* Couple the dependency tree for PI on this exposed to->fence */
+ if (to->engine->schedule) {
+ err = i915_sched_node_add_dependency(&to->sched,
+ &from->sched,
+ I915_DEPENDENCY_WEAK);
+ if (err < 0)
+ return err;
+ }
+
+ return intel_timeline_sync_set_start(i915_request_timeline(to),
+ &from->fence);
+}
+
+static void mark_external(struct i915_request *rq)
+{
+ /*
+ * The downside of using semaphores is that we lose metadata passing
+ * along the signaling chain. This is particularly nasty when we
+ * need to pass along a fatal error such as EFAULT or EDEADLK. For
+ * fatal errors we want to scrub the request before it is executed,
+ * which means that we cannot preload the request onto HW and have
+ * it wait upon a semaphore.
+ */
+ rq->sched.flags |= I915_SCHED_HAS_EXTERNAL_CHAIN;
+}
+
+static int
+__i915_request_await_external(struct i915_request *rq, struct dma_fence *fence)
+{
+ mark_external(rq);
+ return i915_sw_fence_await_dma_fence(&rq->submit, fence,
+ i915_fence_context_timeout(rq->engine->i915,
+ fence->context),
+ I915_FENCE_GFP);
+}
+
+static int
+i915_request_await_external(struct i915_request *rq, struct dma_fence *fence)
+{
+ struct dma_fence *iter;
+ int err = 0;
+
+ if (!to_dma_fence_chain(fence))
+ return __i915_request_await_external(rq, fence);
+
+ dma_fence_chain_for_each(iter, fence) {
+ struct dma_fence_chain *chain = to_dma_fence_chain(iter);
+
+ if (!dma_fence_is_i915(chain->fence)) {
+ err = __i915_request_await_external(rq, iter);
+ break;
+ }
+
+ err = i915_request_await_dma_fence(rq, chain->fence);
+ if (err < 0)
+ break;
+ }
+
+ dma_fence_put(iter);
+ return err;
+}
+
+int
+i915_request_await_execution(struct i915_request *rq,
+ struct dma_fence *fence,
+ void (*hook)(struct i915_request *rq,
+ struct dma_fence *signal))
+{
+ struct dma_fence **child = &fence;
+ unsigned int nchild = 1;
+ int ret;
+
+ if (dma_fence_is_array(fence)) {
+ struct dma_fence_array *array = to_dma_fence_array(fence);
+
+ /* XXX Error for signal-on-any fence arrays */
+
+ child = array->fences;
+ nchild = array->num_fences;
+ GEM_BUG_ON(!nchild);
+ }
+
+ do {
+ fence = *child++;
+ if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) {
+ i915_sw_fence_set_error_once(&rq->submit, fence->error);
+ continue;
+ }
+
+ if (fence->context == rq->fence.context)
+ continue;
+
+ /*
+ * We don't squash repeated fence dependencies here as we
+ * want to run our callback in all cases.
+ */
+
+ if (dma_fence_is_i915(fence))
+ ret = __i915_request_await_execution(rq,
+ to_request(fence),
+ hook);
+ else
+ ret = i915_request_await_external(rq, fence);
+ if (ret < 0)
+ return ret;
+ } while (--nchild);
+
+ return 0;
+}
+
+static int
+await_request_submit(struct i915_request *to, struct i915_request *from)
+{
+ /*
+ * If we are waiting on a virtual engine, then it may be
+ * constrained to execute on a single engine *prior* to submission.
+ * When it is submitted, it will be first submitted to the virtual
+ * engine and then passed to the physical engine. We cannot allow
+ * the waiter to be submitted immediately to the physical engine
+ * as it may then bypass the virtual request.
+ */
+ if (to->engine == READ_ONCE(from->engine))
+ return i915_sw_fence_await_sw_fence_gfp(&to->submit,
+ &from->submit,
+ I915_FENCE_GFP);
+ else
+ return __i915_request_await_execution(to, from, NULL);
+}
+
+static int
+i915_request_await_request(struct i915_request *to, struct i915_request *from)
+{
+ int ret;
+
+ GEM_BUG_ON(to == from);
+ GEM_BUG_ON(to->timeline == from->timeline);
+
+ if (i915_request_completed(from)) {
+ i915_sw_fence_set_error_once(&to->submit, from->fence.error);
+ return 0;
+ }
+
+ if (to->engine->schedule) {
+ ret = i915_sched_node_add_dependency(&to->sched,
+ &from->sched,
+ I915_DEPENDENCY_EXTERNAL);
+ if (ret < 0)
+ return ret;
+ }
+
+ if (is_power_of_2(to->execution_mask | READ_ONCE(from->execution_mask)))
+ ret = await_request_submit(to, from);
+ else
+ ret = emit_semaphore_wait(to, from, I915_FENCE_GFP);
+ if (ret < 0)
+ return ret;
+
+ return 0;
+}
+
+int
+i915_request_await_dma_fence(struct i915_request *rq, struct dma_fence *fence)
+{
+ struct dma_fence **child = &fence;
+ unsigned int nchild = 1;
+ int ret;
+
+ /*
+ * Note that if the fence-array was created in signal-on-any mode,
+ * we should *not* decompose it into its individual fences. However,
+ * we don't currently store which mode the fence-array is operating
+ * in. Fortunately, the only user of signal-on-any is private to
+ * amdgpu and we should not see any incoming fence-array from
+ * sync-file being in signal-on-any mode.
+ */
+ if (dma_fence_is_array(fence)) {
+ struct dma_fence_array *array = to_dma_fence_array(fence);
+
+ child = array->fences;
+ nchild = array->num_fences;
+ GEM_BUG_ON(!nchild);
+ }
+
+ do {
+ fence = *child++;
+ if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) {
+ i915_sw_fence_set_error_once(&rq->submit, fence->error);
+ continue;
+ }
+
+ /*
+ * Requests on the same timeline are explicitly ordered, along
+ * with their dependencies, by i915_request_add() which ensures
+ * that requests are submitted in-order through each ring.
+ */
+ if (fence->context == rq->fence.context)
+ continue;
+
+ /* Squash repeated waits to the same timelines */
+ if (fence->context &&
+ intel_timeline_sync_is_later(i915_request_timeline(rq),
+ fence))
+ continue;
+
+ if (dma_fence_is_i915(fence))
+ ret = i915_request_await_request(rq, to_request(fence));
+ else
+ ret = i915_request_await_external(rq, fence);
+ if (ret < 0)
+ return ret;
+
+ /* Record the latest fence used against each timeline */
+ if (fence->context)
+ intel_timeline_sync_set(i915_request_timeline(rq),
+ fence);
+ } while (--nchild);
+
+ return 0;
+}
+
+/**
+ * i915_request_await_object - set this request to (async) wait upon a bo
+ * @to: request we are wishing to use
+ * @obj: object which may be in use on another ring.
+ * @write: whether the wait is on behalf of a writer
+ *
+ * This code is meant to abstract object synchronization with the GPU.
+ * Conceptually we serialise writes between engines inside the GPU.
+ * We only allow one engine to write into a buffer at any time, but
+ * multiple readers. To ensure each has a coherent view of memory, we must:
+ *
+ * - If there is an outstanding write request to the object, the new
+ * request must wait for it to complete (either CPU or in hw, requests
+ * on the same ring will be naturally ordered).
+ *
+ * - If we are a write request (pending_write_domain is set), the new
+ * request must wait for outstanding read requests to complete.
+ *
+ * Returns 0 if successful, else propagates up the lower layer error.
+ */
+int
+i915_request_await_object(struct i915_request *to,
+ struct drm_i915_gem_object *obj,
+ bool write)
+{
+ struct dma_fence *excl;
+ int ret = 0;
+
+ if (write) {
+ struct dma_fence **shared;
+ unsigned int count, i;
+
+ ret = dma_resv_get_fences_rcu(obj->base.resv,
+ &excl, &count, &shared);
+ if (ret)
+ return ret;
+
+ for (i = 0; i < count; i++) {
+ ret = i915_request_await_dma_fence(to, shared[i]);
+ if (ret)
+ break;
+
+ dma_fence_put(shared[i]);
+ }
+
+ for (; i < count; i++)
+ dma_fence_put(shared[i]);
+ kfree(shared);
+ } else {
+ excl = dma_resv_get_excl_rcu(obj->base.resv);
+ }
+
+ if (excl) {
+ if (ret == 0)
+ ret = i915_request_await_dma_fence(to, excl);
+
+ dma_fence_put(excl);
+ }
+
+ return ret;
+}
+
+static struct i915_request *
+__i915_request_add_to_timeline(struct i915_request *rq)
+{
+ struct intel_timeline *timeline = i915_request_timeline(rq);
+ struct i915_request *prev;
+
+ /*
+ * Dependency tracking and request ordering along the timeline
+ * is special cased so that we can eliminate redundant ordering
+ * operations while building the request (we know that the timeline
+ * itself is ordered, and here we guarantee it).
+ *
+ * As we know we will need to emit tracking along the timeline,
+ * we embed the hooks into our request struct -- at the cost of
+ * having to have specialised no-allocation interfaces (which will
+ * be beneficial elsewhere).
+ *
+ * A second benefit to open-coding i915_request_await_request is
+ * that we can apply a slight variant of the rules specialised
+ * for timelines that jump between engines (such as virtual engines).
+ * If we consider the case of virtual engine, we must emit a dma-fence
+ * to prevent scheduling of the second request until the first is
+ * complete (to maximise our greedy late load balancing) and this
+ * precludes optimising to use semaphores serialisation of a single
+ * timeline across engines.
+ */
+ prev = to_request(__i915_active_fence_set(&timeline->last_request,
+ &rq->fence));
+ if (prev && !i915_request_completed(prev)) {
+ /*
+ * The requests are supposed to be kept in order. However,
+ * we need to be wary in case the timeline->last_request
+ * is used as a barrier for external modification to this
+ * context.
+ */
+ GEM_BUG_ON(prev->context == rq->context &&
+ i915_seqno_passed(prev->fence.seqno,
+ rq->fence.seqno));
+
+ if (is_power_of_2(READ_ONCE(prev->engine)->mask | rq->engine->mask))
+ i915_sw_fence_await_sw_fence(&rq->submit,
+ &prev->submit,
+ &rq->submitq);
+ else
+ __i915_sw_fence_await_dma_fence(&rq->submit,
+ &prev->fence,
+ &rq->dmaq);
+ if (rq->engine->schedule)
+ __i915_sched_node_add_dependency(&rq->sched,
+ &prev->sched,
+ &rq->dep,
+ 0);
+ }
+
+ /*
+ * Make sure that no request gazumped us - if it was allocated after
+ * our i915_request_alloc() and called __i915_request_add() before
+ * us, the timeline will hold its seqno which is later than ours.
+ */
+ GEM_BUG_ON(timeline->seqno != rq->fence.seqno);
+
+ return prev;
+}
+
+/*
+ * NB: This function is not allowed to fail. Doing so would mean the the
+ * request is not being tracked for completion but the work itself is
+ * going to happen on the hardware. This would be a Bad Thing(tm).
+ */
+struct i915_request *__i915_request_commit(struct i915_request *rq)
+{
+ struct intel_engine_cs *engine = rq->engine;
+ struct intel_ring *ring = rq->ring;
+ u32 *cs;
+
+ RQ_TRACE(rq, "\n");
+
+ /*
+ * To ensure that this call will not fail, space for its emissions
+ * should already have been reserved in the ring buffer. Let the ring
+ * know that it is time to use that space up.
+ */
+ GEM_BUG_ON(rq->reserved_space > ring->space);
+ rq->reserved_space = 0;
+ rq->emitted_jiffies = jiffies;
+
+ /*
+ * Record the position of the start of the breadcrumb so that
+ * should we detect the updated seqno part-way through the
+ * GPU processing the request, we never over-estimate the
+ * position of the ring's HEAD.
+ */
+ cs = intel_ring_begin(rq, engine->emit_fini_breadcrumb_dw);
+ GEM_BUG_ON(IS_ERR(cs));
+ rq->postfix = intel_ring_offset(rq, cs);
+
+ return __i915_request_add_to_timeline(rq);
+}
+
+void __i915_request_queue(struct i915_request *rq,
+ const struct i915_sched_attr *attr)
+{
+ /*
+ * Let the backend know a new request has arrived that may need
+ * to adjust the existing execution schedule due to a high priority
+ * request - i.e. we may want to preempt the current request in order
+ * to run a high priority dependency chain *before* we can execute this
+ * request.
+ *
+ * This is called before the request is ready to run so that we can
+ * decide whether to preempt the entire chain so that it is ready to
+ * run at the earliest possible convenience.
+ */
+ if (attr && rq->engine->schedule)
+ rq->engine->schedule(rq, attr);
+ i915_sw_fence_commit(&rq->semaphore);
+ i915_sw_fence_commit(&rq->submit);
+}
+
+void i915_request_add(struct i915_request *rq)
+{
+ struct intel_timeline * const tl = i915_request_timeline(rq);
+ struct i915_sched_attr attr = {};
+ struct i915_gem_context *ctx;
+
+ lockdep_assert_held(&tl->mutex);
+ lockdep_unpin_lock(&tl->mutex, rq->cookie);
+
+ trace_i915_request_add(rq);
+ __i915_request_commit(rq);
+
+ /* XXX placeholder for selftests */
+ rcu_read_lock();
+ ctx = rcu_dereference(rq->context->gem_context);
+ if (ctx)
+ attr = ctx->sched;
+ rcu_read_unlock();
+
+ __i915_request_queue(rq, &attr);
+
+ mutex_unlock(&tl->mutex);
+}
+
+static unsigned long local_clock_ns(unsigned int *cpu)
+{
+ unsigned long t;
+
+ /*
+ * Cheaply and approximately convert from nanoseconds to microseconds.
+ * The result and subsequent calculations are also defined in the same
+ * approximate microseconds units. The principal source of timing
+ * error here is from the simple truncation.
+ *
+ * Note that local_clock() is only defined wrt to the current CPU;
+ * the comparisons are no longer valid if we switch CPUs. Instead of
+ * blocking preemption for the entire busywait, we can detect the CPU
+ * switch and use that as indicator of system load and a reason to
+ * stop busywaiting, see busywait_stop().
+ */
+ *cpu = get_cpu();
+ t = local_clock();
+ put_cpu();
+
+ return t;
+}
+
+static bool busywait_stop(unsigned long timeout, unsigned int cpu)
+{
+ unsigned int this_cpu;
+
+ if (time_after(local_clock_ns(&this_cpu), timeout))
+ return true;
+
+ return this_cpu != cpu;
+}
+
+static bool __i915_spin_request(struct i915_request * const rq, int state)
+{
+ unsigned long timeout_ns;
+ unsigned int cpu;
+
+ /*
+ * Only wait for the request if we know it is likely to complete.
+ *
+ * We don't track the timestamps around requests, nor the average
+ * request length, so we do not have a good indicator that this
+ * request will complete within the timeout. What we do know is the
+ * order in which requests are executed by the context and so we can
+ * tell if the request has been started. If the request is not even
+ * running yet, it is a fair assumption that it will not complete
+ * within our relatively short timeout.
+ */
+ if (!i915_request_is_running(rq))
+ return false;
+
+ /*
+ * When waiting for high frequency requests, e.g. during synchronous
+ * rendering split between the CPU and GPU, the finite amount of time
+ * required to set up the irq and wait upon it limits the response
+ * rate. By busywaiting on the request completion for a short while we
+ * can service the high frequency waits as quick as possible. However,
+ * if it is a slow request, we want to sleep as quickly as possible.
+ * The tradeoff between waiting and sleeping is roughly the time it
+ * takes to sleep on a request, on the order of a microsecond.
+ */
+
+ timeout_ns = READ_ONCE(rq->engine->props.max_busywait_duration_ns);
+ timeout_ns += local_clock_ns(&cpu);
+ do {
+ if (dma_fence_is_signaled(&rq->fence))
+ return true;
+
+ if (signal_pending_state(state, current))
+ break;
+
+ if (busywait_stop(timeout_ns, cpu))
+ break;
+
+ cpu_relax();
+ } while (!need_resched());
+
+ return false;
+}
+
+struct request_wait {
+ struct dma_fence_cb cb;
+ struct task_struct *tsk;
+};
+
+static void request_wait_wake(struct dma_fence *fence, struct dma_fence_cb *cb)
+{
+ struct request_wait *wait = container_of(cb, typeof(*wait), cb);
+
+ wake_up_process(fetch_and_zero(&wait->tsk));
+}
+
+/**
+ * i915_request_wait - wait until execution of request has finished
+ * @rq: the request to wait upon
+ * @flags: how to wait
+ * @timeout: how long to wait in jiffies
+ *
+ * i915_request_wait() waits for the request to be completed, for a
+ * maximum of @timeout jiffies (with MAX_SCHEDULE_TIMEOUT implying an
+ * unbounded wait).
+ *
+ * Returns the remaining time (in jiffies) if the request completed, which may
+ * be zero or -ETIME if the request is unfinished after the timeout expires.
+ * May return -EINTR is called with I915_WAIT_INTERRUPTIBLE and a signal is
+ * pending before the request completes.
+ */
+long i915_request_wait(struct i915_request *rq,
+ unsigned int flags,
+ long timeout)
+{
+ const int state = flags & I915_WAIT_INTERRUPTIBLE ?
+ TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE;
+ struct request_wait wait;
+
+ might_sleep();
+ GEM_BUG_ON(timeout < 0);
+
+ if (dma_fence_is_signaled(&rq->fence))
+ return timeout;
+
+ if (!timeout)
+ return -ETIME;
+
+ trace_i915_request_wait_begin(rq, flags);
+
+ /*
+ * We must never wait on the GPU while holding a lock as we
+ * may need to perform a GPU reset. So while we don't need to
+ * serialise wait/reset with an explicit lock, we do want
+ * lockdep to detect potential dependency cycles.
+ */
+ mutex_acquire(&rq->engine->gt->reset.mutex.dep_map, 0, 0, _THIS_IP_);
+
+ /*
+ * Optimistic spin before touching IRQs.
+ *
+ * We may use a rather large value here to offset the penalty of
+ * switching away from the active task. Frequently, the client will
+ * wait upon an old swapbuffer to throttle itself to remain within a
+ * frame of the gpu. If the client is running in lockstep with the gpu,
+ * then it should not be waiting long at all, and a sleep now will incur
+ * extra scheduler latency in producing the next frame. To try to
+ * avoid adding the cost of enabling/disabling the interrupt to the
+ * short wait, we first spin to see if the request would have completed
+ * in the time taken to setup the interrupt.
+ *
+ * We need upto 5us to enable the irq, and upto 20us to hide the
+ * scheduler latency of a context switch, ignoring the secondary
+ * impacts from a context switch such as cache eviction.
+ *
+ * The scheme used for low-latency IO is called "hybrid interrupt
+ * polling". The suggestion there is to sleep until just before you
+ * expect to be woken by the device interrupt and then poll for its
+ * completion. That requires having a good predictor for the request
+ * duration, which we currently lack.
+ */
+ if (IS_ACTIVE(CONFIG_DRM_I915_MAX_REQUEST_BUSYWAIT) &&
+ __i915_spin_request(rq, state))
+ goto out;
+
+ /*
+ * This client is about to stall waiting for the GPU. In many cases
+ * this is undesirable and limits the throughput of the system, as
+ * many clients cannot continue processing user input/output whilst
+ * blocked. RPS autotuning may take tens of milliseconds to respond
+ * to the GPU load and thus incurs additional latency for the client.
+ * We can circumvent that by promoting the GPU frequency to maximum
+ * before we sleep. This makes the GPU throttle up much more quickly
+ * (good for benchmarks and user experience, e.g. window animations),
+ * but at a cost of spending more power processing the workload
+ * (bad for battery).
+ */
+ if (flags & I915_WAIT_PRIORITY && !i915_request_started(rq))
+ intel_rps_boost(rq);
+
+ wait.tsk = current;
+ if (dma_fence_add_callback(&rq->fence, &wait.cb, request_wait_wake))
+ goto out;
+
+ /*
+ * Flush the submission tasklet, but only if it may help this request.
+ *
+ * We sometimes experience some latency between the HW interrupts and
+ * tasklet execution (mostly due to ksoftirqd latency, but it can also
+ * be due to lazy CS events), so lets run the tasklet manually if there
+ * is a chance it may submit this request. If the request is not ready
+ * to run, as it is waiting for other fences to be signaled, flushing
+ * the tasklet is busy work without any advantage for this client.
+ *
+ * If the HW is being lazy, this is the last chance before we go to
+ * sleep to catch any pending events. We will check periodically in
+ * the heartbeat to flush the submission tasklets as a last resort
+ * for unhappy HW.
+ */
+ if (i915_request_is_ready(rq))
+ intel_engine_flush_submission(rq->engine);
+
+ for (;;) {
+ set_current_state(state);
+
+ if (dma_fence_is_signaled(&rq->fence))
+ break;
+
+ if (signal_pending_state(state, current)) {
+ timeout = -ERESTARTSYS;
+ break;
+ }
+
+ if (!timeout) {
+ timeout = -ETIME;
+ break;
+ }
+
+ timeout = io_schedule_timeout(timeout);
+ }
+ __set_current_state(TASK_RUNNING);
+
+ if (READ_ONCE(wait.tsk))
+ dma_fence_remove_callback(&rq->fence, &wait.cb);
+ GEM_BUG_ON(!list_empty(&wait.cb.node));
+
+out:
+ mutex_release(&rq->engine->gt->reset.mutex.dep_map, _THIS_IP_);
+ trace_i915_request_wait_end(rq);
+ return timeout;
+}
+
+#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
+#include "selftests/mock_request.c"
+#include "selftests/i915_request.c"
+#endif
+
+static void i915_global_request_shrink(void)
+{
+ kmem_cache_shrink(global.slab_execute_cbs);
+ kmem_cache_shrink(global.slab_requests);
+}
+
+static void i915_global_request_exit(void)
+{
+ kmem_cache_destroy(global.slab_execute_cbs);
+ kmem_cache_destroy(global.slab_requests);
+}
+
+static struct i915_global_request global = { {
+ .shrink = i915_global_request_shrink,
+ .exit = i915_global_request_exit,
+} };
+
+int __init i915_global_request_init(void)
+{
+ global.slab_requests =
+ kmem_cache_create("i915_request",
+ sizeof(struct i915_request),
+ __alignof__(struct i915_request),
+ SLAB_HWCACHE_ALIGN |
+ SLAB_RECLAIM_ACCOUNT |
+ SLAB_TYPESAFE_BY_RCU,
+ __i915_request_ctor);
+ if (!global.slab_requests)
+ return -ENOMEM;
+
+ global.slab_execute_cbs = KMEM_CACHE(execute_cb,
+ SLAB_HWCACHE_ALIGN |
+ SLAB_RECLAIM_ACCOUNT |
+ SLAB_TYPESAFE_BY_RCU);
+ if (!global.slab_execute_cbs)
+ goto err_requests;
+
+ i915_global_register(&global.base);
+ return 0;
+
+err_requests:
+ kmem_cache_destroy(global.slab_requests);
+ return -ENOMEM;
+}