/************************************************************************** * * Copyright © 2015 VMware, Inc., Palo Alto, CA., USA * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include #include "vmwgfx_drv.h" /* * Size of inline command buffers. Try to make sure that a page size is a * multiple of the DMA pool allocation size. */ #define VMW_CMDBUF_INLINE_ALIGN 64 #define VMW_CMDBUF_INLINE_SIZE \ (1024 - ALIGN(sizeof(SVGACBHeader), VMW_CMDBUF_INLINE_ALIGN)) /** * struct vmw_cmdbuf_context - Command buffer context queues * * @submitted: List of command buffers that have been submitted to the * manager but not yet submitted to hardware. * @hw_submitted: List of command buffers submitted to hardware. * @preempted: List of preempted command buffers. * @num_hw_submitted: Number of buffers currently being processed by hardware */ struct vmw_cmdbuf_context { struct list_head submitted; struct list_head hw_submitted; struct list_head preempted; unsigned num_hw_submitted; bool block_submission; }; /** * struct vmw_cmdbuf_man: - Command buffer manager * * @cur_mutex: Mutex protecting the command buffer used for incremental small * kernel command submissions, @cur. * @space_mutex: Mutex to protect against starvation when we allocate * main pool buffer space. * @error_mutex: Mutex to serialize the work queue error handling. * Note this is not needed if the same workqueue handler * can't race with itself... * @work: A struct work_struct implementeing command buffer error handling. * Immutable. * @dev_priv: Pointer to the device private struct. Immutable. * @ctx: Array of command buffer context queues. The queues and the context * data is protected by @lock. * @error: List of command buffers that have caused device errors. * Protected by @lock. * @mm: Range manager for the command buffer space. Manager allocations and * frees are protected by @lock. * @cmd_space: Buffer object for the command buffer space, unless we were * able to make a contigous coherent DMA memory allocation, @handle. Immutable. * @map_obj: Mapping state for @cmd_space. Immutable. * @map: Pointer to command buffer space. May be a mapped buffer object or * a contigous coherent DMA memory allocation. Immutable. * @cur: Command buffer for small kernel command submissions. Protected by * the @cur_mutex. * @cur_pos: Space already used in @cur. Protected by @cur_mutex. * @default_size: Default size for the @cur command buffer. Immutable. * @max_hw_submitted: Max number of in-flight command buffers the device can * handle. Immutable. * @lock: Spinlock protecting command submission queues. * @header: Pool of DMA memory for device command buffer headers. * Internal protection. * @dheaders: Pool of DMA memory for device command buffer headers with trailing * space for inline data. Internal protection. * @alloc_queue: Wait queue for processes waiting to allocate command buffer * space. * @idle_queue: Wait queue for processes waiting for command buffer idle. * @irq_on: Whether the process function has requested irq to be turned on. * Protected by @lock. * @using_mob: Whether the command buffer space is a MOB or a contigous DMA * allocation. Immutable. * @has_pool: Has a large pool of DMA memory which allows larger allocations. * Typically this is false only during bootstrap. * @handle: DMA address handle for the command buffer space if @using_mob is * false. Immutable. * @size: The size of the command buffer space. Immutable. */ struct vmw_cmdbuf_man { struct mutex cur_mutex; struct mutex space_mutex; struct mutex error_mutex; struct work_struct work; struct vmw_private *dev_priv; struct vmw_cmdbuf_context ctx[SVGA_CB_CONTEXT_MAX]; struct list_head error; struct drm_mm mm; struct ttm_buffer_object *cmd_space; struct ttm_bo_kmap_obj map_obj; u8 *map; struct vmw_cmdbuf_header *cur; size_t cur_pos; size_t default_size; unsigned max_hw_submitted; spinlock_t lock; struct dma_pool *headers; struct dma_pool *dheaders; wait_queue_head_t alloc_queue; wait_queue_head_t idle_queue; bool irq_on; bool using_mob; bool has_pool; dma_addr_t handle; size_t size; }; /** * struct vmw_cmdbuf_header - Command buffer metadata * * @man: The command buffer manager. * @cb_header: Device command buffer header, allocated from a DMA pool. * @cb_context: The device command buffer context. * @list: List head for attaching to the manager lists. * @node: The range manager node. * @handle. The DMA address of @cb_header. Handed to the device on command * buffer submission. * @cmd: Pointer to the command buffer space of this buffer. * @size: Size of the command buffer space of this buffer. * @reserved: Reserved space of this buffer. * @inline_space: Whether inline command buffer space is used. */ struct vmw_cmdbuf_header { struct vmw_cmdbuf_man *man; SVGACBHeader *cb_header; SVGACBContext cb_context; struct list_head list; struct drm_mm_node node; dma_addr_t handle; u8 *cmd; size_t size; size_t reserved; bool inline_space; }; /** * struct vmw_cmdbuf_dheader - Device command buffer header with inline * command buffer space. * * @cb_header: Device command buffer header. * @cmd: Inline command buffer space. */ struct vmw_cmdbuf_dheader { SVGACBHeader cb_header; u8 cmd[VMW_CMDBUF_INLINE_SIZE] __aligned(VMW_CMDBUF_INLINE_ALIGN); }; /** * struct vmw_cmdbuf_alloc_info - Command buffer space allocation metadata * * @page_size: Size of requested command buffer space in pages. * @node: Pointer to the range manager node. * @done: True if this allocation has succeeded. */ struct vmw_cmdbuf_alloc_info { size_t page_size; struct drm_mm_node *node; bool done; }; /* Loop over each context in the command buffer manager. */ #define for_each_cmdbuf_ctx(_man, _i, _ctx) \ for (_i = 0, _ctx = &(_man)->ctx[0]; (_i) < SVGA_CB_CONTEXT_MAX; \ ++(_i), ++(_ctx)) static int vmw_cmdbuf_startstop(struct vmw_cmdbuf_man *man, u32 context, bool enable); static int vmw_cmdbuf_preempt(struct vmw_cmdbuf_man *man, u32 context); /** * vmw_cmdbuf_cur_lock - Helper to lock the cur_mutex. * * @man: The range manager. * @interruptible: Whether to wait interruptible when locking. */ static int vmw_cmdbuf_cur_lock(struct vmw_cmdbuf_man *man, bool interruptible) { if (interruptible) { if (mutex_lock_interruptible(&man->cur_mutex)) return -ERESTARTSYS; } else { mutex_lock(&man->cur_mutex); } return 0; } /** * vmw_cmdbuf_cur_unlock - Helper to unlock the cur_mutex. * * @man: The range manager. */ static void vmw_cmdbuf_cur_unlock(struct vmw_cmdbuf_man *man) { mutex_unlock(&man->cur_mutex); } /** * vmw_cmdbuf_header_inline_free - Free a struct vmw_cmdbuf_header that has * been used for the device context with inline command buffers. * Need not be called locked. * * @header: Pointer to the header to free. */ static void vmw_cmdbuf_header_inline_free(struct vmw_cmdbuf_header *header) { struct vmw_cmdbuf_dheader *dheader; if (WARN_ON_ONCE(!header->inline_space)) return; dheader = container_of(header->cb_header, struct vmw_cmdbuf_dheader, cb_header); dma_pool_free(header->man->dheaders, dheader, header->handle); kfree(header); } /** * __vmw_cmdbuf_header_free - Free a struct vmw_cmdbuf_header and its * associated structures. * * header: Pointer to the header to free. * * For internal use. Must be called with man::lock held. */ static void __vmw_cmdbuf_header_free(struct vmw_cmdbuf_header *header) { struct vmw_cmdbuf_man *man = header->man; lockdep_assert_held_once(&man->lock); if (header->inline_space) { vmw_cmdbuf_header_inline_free(header); return; } drm_mm_remove_node(&header->node); wake_up_all(&man->alloc_queue); if (header->cb_header) dma_pool_free(man->headers, header->cb_header, header->handle); kfree(header); } /** * vmw_cmdbuf_header_free - Free a struct vmw_cmdbuf_header and its * associated structures. * * @header: Pointer to the header to free. */ void vmw_cmdbuf_header_free(struct vmw_cmdbuf_header *header) { struct vmw_cmdbuf_man *man = header->man; /* Avoid locking if inline_space */ if (header->inline_space) { vmw_cmdbuf_header_inline_free(header); return; } spin_lock(&man->lock); __vmw_cmdbuf_header_free(header); spin_unlock(&man->lock); } /** * vmw_cmbuf_header_submit: Submit a command buffer to hardware. * * @header: The header of the buffer to submit. */ static int vmw_cmdbuf_header_submit(struct vmw_cmdbuf_header *header) { struct vmw_cmdbuf_man *man = header->man; u32 val; val = upper_32_bits(header->handle); vmw_write(man->dev_priv, SVGA_REG_COMMAND_HIGH, val); val = lower_32_bits(header->handle); val |= header->cb_context & SVGA_CB_CONTEXT_MASK; vmw_write(man->dev_priv, SVGA_REG_COMMAND_LOW, val); return header->cb_header->status; } /** * vmw_cmdbuf_ctx_init: Initialize a command buffer context. * * @ctx: The command buffer context to initialize */ static void vmw_cmdbuf_ctx_init(struct vmw_cmdbuf_context *ctx) { INIT_LIST_HEAD(&ctx->hw_submitted); INIT_LIST_HEAD(&ctx->submitted); INIT_LIST_HEAD(&ctx->preempted); ctx->num_hw_submitted = 0; } /** * vmw_cmdbuf_ctx_submit: Submit command buffers from a command buffer * context. * * @man: The command buffer manager. * @ctx: The command buffer context. * * Submits command buffers to hardware until there are no more command * buffers to submit or the hardware can't handle more command buffers. */ static void vmw_cmdbuf_ctx_submit(struct vmw_cmdbuf_man *man, struct vmw_cmdbuf_context *ctx) { while (ctx->num_hw_submitted < man->max_hw_submitted && !list_empty(&ctx->submitted) && !ctx->block_submission) { struct vmw_cmdbuf_header *entry; SVGACBStatus status; entry = list_first_entry(&ctx->submitted, struct vmw_cmdbuf_header, list); status = vmw_cmdbuf_header_submit(entry); /* This should never happen */ if (WARN_ON_ONCE(status == SVGA_CB_STATUS_QUEUE_FULL)) { entry->cb_header->status = SVGA_CB_STATUS_NONE; break; } list_del(&entry->list); list_add_tail(&entry->list, &ctx->hw_submitted); ctx->num_hw_submitted++; } } /** * vmw_cmdbuf_ctx_submit: Process a command buffer context. * * @man: The command buffer manager. * @ctx: The command buffer context. * * Submit command buffers to hardware if possible, and process finished * buffers. Typically freeing them, but on preemption or error take * appropriate action. Wake up waiters if appropriate. */ static void vmw_cmdbuf_ctx_process(struct vmw_cmdbuf_man *man, struct vmw_cmdbuf_context *ctx, int *notempty) { struct vmw_cmdbuf_header *entry, *next; vmw_cmdbuf_ctx_submit(man, ctx); list_for_each_entry_safe(entry, next, &ctx->hw_submitted, list) { SVGACBStatus status = entry->cb_header->status; if (status == SVGA_CB_STATUS_NONE) break; list_del(&entry->list); wake_up_all(&man->idle_queue); ctx->num_hw_submitted--; switch (status) { case SVGA_CB_STATUS_COMPLETED: __vmw_cmdbuf_header_free(entry); break; case SVGA_CB_STATUS_COMMAND_ERROR: entry->cb_header->status = SVGA_CB_STATUS_NONE; list_add_tail(&entry->list, &man->error); schedule_work(&man->work); break; case SVGA_CB_STATUS_PREEMPTED: entry->cb_header->status = SVGA_CB_STATUS_NONE; list_add_tail(&entry->list, &ctx->preempted); break; case SVGA_CB_STATUS_CB_HEADER_ERROR: WARN_ONCE(true, "Command buffer header error.\n"); __vmw_cmdbuf_header_free(entry); break; default: WARN_ONCE(true, "Undefined command buffer status.\n"); __vmw_cmdbuf_header_free(entry); break; } } vmw_cmdbuf_ctx_submit(man, ctx); if (!list_empty(&ctx->submitted)) (*notempty)++; } /** * vmw_cmdbuf_man_process - Process all command buffer contexts and * switch on and off irqs as appropriate. * * @man: The command buffer manager. * * Calls vmw_cmdbuf_ctx_process() on all contexts. If any context has * command buffers left that are not submitted to hardware, Make sure * IRQ handling is turned on. Otherwise, make sure it's turned off. */ static void vmw_cmdbuf_man_process(struct vmw_cmdbuf_man *man) { int notempty; struct vmw_cmdbuf_context *ctx; int i; retry: notempty = 0; for_each_cmdbuf_ctx(man, i, ctx) vmw_cmdbuf_ctx_process(man, ctx, ¬empty); if (man->irq_on && !notempty) { vmw_generic_waiter_remove(man->dev_priv, SVGA_IRQFLAG_COMMAND_BUFFER, &man->dev_priv->cmdbuf_waiters); man->irq_on = false; } else if (!man->irq_on && notempty) { vmw_generic_waiter_add(man->dev_priv, SVGA_IRQFLAG_COMMAND_BUFFER, &man->dev_priv->cmdbuf_waiters); man->irq_on = true; /* Rerun in case we just missed an irq. */ goto retry; } } /** * vmw_cmdbuf_ctx_add - Schedule a command buffer for submission on a * command buffer context * * @man: The command buffer manager. * @header: The header of the buffer to submit. * @cb_context: The command buffer context to use. * * This function adds @header to the "submitted" queue of the command * buffer context identified by @cb_context. It then calls the command buffer * manager processing to potentially submit the buffer to hardware. * @man->lock needs to be held when calling this function. */ static void vmw_cmdbuf_ctx_add(struct vmw_cmdbuf_man *man, struct vmw_cmdbuf_header *header, SVGACBContext cb_context) { if (!(header->cb_header->flags & SVGA_CB_FLAG_DX_CONTEXT)) header->cb_header->dxContext = 0; header->cb_context = cb_context; list_add_tail(&header->list, &man->ctx[cb_context].submitted); vmw_cmdbuf_man_process(man); } /** * vmw_cmdbuf_irqthread - The main part of the command buffer interrupt * handler implemented as a threaded irq task. * * @man: Pointer to the command buffer manager. * * The bottom half of the interrupt handler simply calls into the * command buffer processor to free finished buffers and submit any * queued buffers to hardware. */ void vmw_cmdbuf_irqthread(struct vmw_cmdbuf_man *man) { spin_lock(&man->lock); vmw_cmdbuf_man_process(man); spin_unlock(&man->lock); } /** * vmw_cmdbuf_work_func - The deferred work function that handles * command buffer errors. * * @work: The work func closure argument. * * Restarting the command buffer context after an error requires process * context, so it is deferred to this work function. */ static void vmw_cmdbuf_work_func(struct work_struct *work) { struct vmw_cmdbuf_man *man = container_of(work, struct vmw_cmdbuf_man, work); struct vmw_cmdbuf_header *entry, *next; uint32_t dummy; bool restart[SVGA_CB_CONTEXT_MAX]; bool send_fence = false; struct list_head restart_head[SVGA_CB_CONTEXT_MAX]; int i; struct vmw_cmdbuf_context *ctx; for_each_cmdbuf_ctx(man, i, ctx) { INIT_LIST_HEAD(&restart_head[i]); restart[i] = false; } mutex_lock(&man->error_mutex); spin_lock(&man->lock); list_for_each_entry_safe(entry, next, &man->error, list) { SVGACBHeader *cb_hdr = entry->cb_header; SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) (entry->cmd + cb_hdr->errorOffset); u32 error_cmd_size, new_start_offset; const char *cmd_name; list_del_init(&entry->list); restart[entry->cb_context] = true; if (!vmw_cmd_describe(header, &error_cmd_size, &cmd_name)) { DRM_ERROR("Unknown command causing device error.\n"); DRM_ERROR("Command buffer offset is %lu\n", (unsigned long) cb_hdr->errorOffset); __vmw_cmdbuf_header_free(entry); send_fence = true; continue; } DRM_ERROR("Command \"%s\" causing device error.\n", cmd_name); DRM_ERROR("Command buffer offset is %lu\n", (unsigned long) cb_hdr->errorOffset); DRM_ERROR("Command size is %lu\n", (unsigned long) error_cmd_size); new_start_offset = cb_hdr->errorOffset + error_cmd_size; if (new_start_offset >= cb_hdr->length) { __vmw_cmdbuf_header_free(entry); send_fence = true; continue; } if (man->using_mob) cb_hdr->ptr.mob.mobOffset += new_start_offset; else cb_hdr->ptr.pa += (u64) new_start_offset; entry->cmd += new_start_offset; cb_hdr->length -= new_start_offset; cb_hdr->errorOffset = 0; cb_hdr->offset = 0; list_add_tail(&entry->list, &restart_head[entry->cb_context]); man->ctx[entry->cb_context].block_submission = true; } spin_unlock(&man->lock); /* Preempt all contexts with errors */ for_each_cmdbuf_ctx(man, i, ctx) { if (ctx->block_submission && vmw_cmdbuf_preempt(man, i)) DRM_ERROR("Failed preempting command buffer " "context %u.\n", i); } spin_lock(&man->lock); for_each_cmdbuf_ctx(man, i, ctx) { if (!ctx->block_submission) continue; /* Move preempted command buffers to the preempted queue. */ vmw_cmdbuf_ctx_process(man, ctx, &dummy); /* * Add the preempted queue after the command buffer * that caused an error. */ list_splice_init(&ctx->preempted, restart_head[i].prev); /* * Finally add all command buffers first in the submitted * queue, to rerun them. */ list_splice_init(&restart_head[i], &ctx->submitted); ctx->block_submission = false; } vmw_cmdbuf_man_process(man); spin_unlock(&man->lock); for_each_cmdbuf_ctx(man, i, ctx) { if (restart[i] && vmw_cmdbuf_startstop(man, i, true)) DRM_ERROR("Failed restarting command buffer " "context %u.\n", i); } /* Send a new fence in case one was removed */ if (send_fence) { vmw_fifo_send_fence(man->dev_priv, &dummy); wake_up_all(&man->idle_queue); } mutex_unlock(&man->error_mutex); } /** * vmw_cmdbuf_man idle - Check whether the command buffer manager is idle. * * @man: The command buffer manager. * @check_preempted: Check also the preempted queue for pending command buffers. * */ static bool vmw_cmdbuf_man_idle(struct vmw_cmdbuf_man *man, bool check_preempted) { struct vmw_cmdbuf_context *ctx; bool idle = false; int i; spin_lock(&man->lock); vmw_cmdbuf_man_process(man); for_each_cmdbuf_ctx(man, i, ctx) { if (!list_empty(&ctx->submitted) || !list_empty(&ctx->hw_submitted) || (check_preempted && !list_empty(&ctx->preempted))) goto out_unlock; } idle = list_empty(&man->error); out_unlock: spin_unlock(&man->lock); return idle; } /** * __vmw_cmdbuf_cur_flush - Flush the current command buffer for small kernel * command submissions * * @man: The command buffer manager. * * Flushes the current command buffer without allocating a new one. A new one * is automatically allocated when needed. Call with @man->cur_mutex held. */ static void __vmw_cmdbuf_cur_flush(struct vmw_cmdbuf_man *man) { struct vmw_cmdbuf_header *cur = man->cur; WARN_ON(!mutex_is_locked(&man->cur_mutex)); if (!cur) return; spin_lock(&man->lock); if (man->cur_pos == 0) { __vmw_cmdbuf_header_free(cur); goto out_unlock; } man->cur->cb_header->length = man->cur_pos; vmw_cmdbuf_ctx_add(man, man->cur, SVGA_CB_CONTEXT_0); out_unlock: spin_unlock(&man->lock); man->cur = NULL; man->cur_pos = 0; } /** * vmw_cmdbuf_cur_flush - Flush the current command buffer for small kernel * command submissions * * @man: The command buffer manager. * @interruptible: Whether to sleep interruptible when sleeping. * * Flushes the current command buffer without allocating a new one. A new one * is automatically allocated when needed. */ int vmw_cmdbuf_cur_flush(struct vmw_cmdbuf_man *man, bool interruptible) { int ret = vmw_cmdbuf_cur_lock(man, interruptible); if (ret) return ret; __vmw_cmdbuf_cur_flush(man); vmw_cmdbuf_cur_unlock(man); return 0; } /** * vmw_cmdbuf_idle - Wait for command buffer manager idle. * * @man: The command buffer manager. * @interruptible: Sleep interruptible while waiting. * @timeout: Time out after this many ticks. * * Wait until the command buffer manager has processed all command buffers, * or until a timeout occurs. If a timeout occurs, the function will return * -EBUSY. */ int vmw_cmdbuf_idle(struct vmw_cmdbuf_man *man, bool interruptible, unsigned long timeout) { int ret; ret = vmw_cmdbuf_cur_flush(man, interruptible); vmw_generic_waiter_add(man->dev_priv, SVGA_IRQFLAG_COMMAND_BUFFER, &man->dev_priv->cmdbuf_waiters); if (interruptible) { ret = wait_event_interruptible_timeout (man->idle_queue, vmw_cmdbuf_man_idle(man, true), timeout); } else { ret = wait_event_timeout (man->idle_queue, vmw_cmdbuf_man_idle(man, true), timeout); } vmw_generic_waiter_remove(man->dev_priv, SVGA_IRQFLAG_COMMAND_BUFFER, &man->dev_priv->cmdbuf_waiters); if (ret == 0) { if (!vmw_cmdbuf_man_idle(man, true)) ret = -EBUSY; else ret = 0; } if (ret > 0) ret = 0; return ret; } /** * vmw_cmdbuf_try_alloc - Try to allocate buffer space from the main pool. * * @man: The command buffer manager. * @info: Allocation info. Will hold the size on entry and allocated mm node * on successful return. * * Try to allocate buffer space from the main pool. Returns true if succeeded. * If a fatal error was hit, the error code is returned in @info->ret. */ static bool vmw_cmdbuf_try_alloc(struct vmw_cmdbuf_man *man, struct vmw_cmdbuf_alloc_info *info) { int ret; if (info->done) return true; memset(info->node, 0, sizeof(*info->node)); spin_lock(&man->lock); ret = drm_mm_insert_node(&man->mm, info->node, info->page_size); if (ret) { vmw_cmdbuf_man_process(man); ret = drm_mm_insert_node(&man->mm, info->node, info->page_size); } spin_unlock(&man->lock); info->done = !ret; return info->done; } /** * vmw_cmdbuf_alloc_space - Allocate buffer space from the main pool. * * @man: The command buffer manager. * @node: Pointer to pre-allocated range-manager node. * @size: The size of the allocation. * @interruptible: Whether to sleep interruptible while waiting for space. * * This function allocates buffer space from the main pool, and if there is * no space available ATM, it turns on IRQ handling and sleeps waiting for it to * become available. */ static int vmw_cmdbuf_alloc_space(struct vmw_cmdbuf_man *man, struct drm_mm_node *node, size_t size, bool interruptible) { struct vmw_cmdbuf_alloc_info info; info.page_size = PAGE_ALIGN(size) >> PAGE_SHIFT; info.node = node; info.done = false; /* * To prevent starvation of large requests, only one allocating call * at a time waiting for space. */ if (interruptible) { if (mutex_lock_interruptible(&man->space_mutex)) return -ERESTARTSYS; } else { mutex_lock(&man->space_mutex); } /* Try to allocate space without waiting. */ if (vmw_cmdbuf_try_alloc(man, &info)) goto out_unlock; vmw_generic_waiter_add(man->dev_priv, SVGA_IRQFLAG_COMMAND_BUFFER, &man->dev_priv->cmdbuf_waiters); if (interruptible) { int ret; ret = wait_event_interruptible (man->alloc_queue, vmw_cmdbuf_try_alloc(man, &info)); if (ret) { vmw_generic_waiter_remove (man->dev_priv, SVGA_IRQFLAG_COMMAND_BUFFER, &man->dev_priv->cmdbuf_waiters); mutex_unlock(&man->space_mutex); return ret; } } else { wait_event(man->alloc_queue, vmw_cmdbuf_try_alloc(man, &info)); } vmw_generic_waiter_remove(man->dev_priv, SVGA_IRQFLAG_COMMAND_BUFFER, &man->dev_priv->cmdbuf_waiters); out_unlock: mutex_unlock(&man->space_mutex); return 0; } /** * vmw_cmdbuf_space_pool - Set up a command buffer header with command buffer * space from the main pool. * * @man: The command buffer manager. * @header: Pointer to the header to set up. * @size: The requested size of the buffer space. * @interruptible: Whether to sleep interruptible while waiting for space. */ static int vmw_cmdbuf_space_pool(struct vmw_cmdbuf_man *man, struct vmw_cmdbuf_header *header, size_t size, bool interruptible) { SVGACBHeader *cb_hdr; size_t offset; int ret; if (!man->has_pool) return -ENOMEM; ret = vmw_cmdbuf_alloc_space(man, &header->node, size, interruptible); if (ret) return ret; header->cb_header = dma_pool_zalloc(man->headers, GFP_KERNEL, &header->handle); if (!header->cb_header) { ret = -ENOMEM; goto out_no_cb_header; } header->size = header->node.size << PAGE_SHIFT; cb_hdr = header->cb_header; offset = header->node.start << PAGE_SHIFT; header->cmd = man->map + offset; if (man->using_mob) { cb_hdr->flags = SVGA_CB_FLAG_MOB; cb_hdr->ptr.mob.mobid = man->cmd_space->mem.start; cb_hdr->ptr.mob.mobOffset = offset; } else { cb_hdr->ptr.pa = (u64)man->handle + (u64)offset; } return 0; out_no_cb_header: spin_lock(&man->lock); drm_mm_remove_node(&header->node); spin_unlock(&man->lock); return ret; } /** * vmw_cmdbuf_space_inline - Set up a command buffer header with * inline command buffer space. * * @man: The command buffer manager. * @header: Pointer to the header to set up. * @size: The requested size of the buffer space. */ static int vmw_cmdbuf_space_inline(struct vmw_cmdbuf_man *man, struct vmw_cmdbuf_header *header, int size) { struct vmw_cmdbuf_dheader *dheader; SVGACBHeader *cb_hdr; if (WARN_ON_ONCE(size > VMW_CMDBUF_INLINE_SIZE)) return -ENOMEM; dheader = dma_pool_zalloc(man->dheaders, GFP_KERNEL, &header->handle); if (!dheader) return -ENOMEM; header->inline_space = true; header->size = VMW_CMDBUF_INLINE_SIZE; cb_hdr = &dheader->cb_header; header->cb_header = cb_hdr; header->cmd = dheader->cmd; cb_hdr->status = SVGA_CB_STATUS_NONE; cb_hdr->flags = SVGA_CB_FLAG_NONE; cb_hdr->ptr.pa = (u64)header->handle + (u64)offsetof(struct vmw_cmdbuf_dheader, cmd); return 0; } /** * vmw_cmdbuf_alloc - Allocate a command buffer header complete with * command buffer space. * * @man: The command buffer manager. * @size: The requested size of the buffer space. * @interruptible: Whether to sleep interruptible while waiting for space. * @p_header: points to a header pointer to populate on successful return. * * Returns a pointer to command buffer space if successful. Otherwise * returns an error pointer. The header pointer returned in @p_header should * be used for upcoming calls to vmw_cmdbuf_reserve() and vmw_cmdbuf_commit(). */ void *vmw_cmdbuf_alloc(struct vmw_cmdbuf_man *man, size_t size, bool interruptible, struct vmw_cmdbuf_header **p_header) { struct vmw_cmdbuf_header *header; int ret = 0; *p_header = NULL; header = kzalloc(sizeof(*header), GFP_KERNEL); if (!header) return ERR_PTR(-ENOMEM); if (size <= VMW_CMDBUF_INLINE_SIZE) ret = vmw_cmdbuf_space_inline(man, header, size); else ret = vmw_cmdbuf_space_pool(man, header, size, interruptible); if (ret) { kfree(header); return ERR_PTR(ret); } header->man = man; INIT_LIST_HEAD(&header->list); header->cb_header->status = SVGA_CB_STATUS_NONE; *p_header = header; return header->cmd; } /** * vmw_cmdbuf_reserve_cur - Reserve space for commands in the current * command buffer. * * @man: The command buffer manager. * @size: The requested size of the commands. * @ctx_id: The context id if any. Otherwise set to SVGA3D_REG_INVALID. * @interruptible: Whether to sleep interruptible while waiting for space. * * Returns a pointer to command buffer space if successful. Otherwise * returns an error pointer. */ static void *vmw_cmdbuf_reserve_cur(struct vmw_cmdbuf_man *man, size_t size, int ctx_id, bool interruptible) { struct vmw_cmdbuf_header *cur; void *ret; if (vmw_cmdbuf_cur_lock(man, interruptible)) return ERR_PTR(-ERESTARTSYS); cur = man->cur; if (cur && (size + man->cur_pos > cur->size || ((cur->cb_header->flags & SVGA_CB_FLAG_DX_CONTEXT) && ctx_id != cur->cb_header->dxContext))) __vmw_cmdbuf_cur_flush(man); if (!man->cur) { ret = vmw_cmdbuf_alloc(man, max_t(size_t, size, man->default_size), interruptible, &man->cur); if (IS_ERR(ret)) { vmw_cmdbuf_cur_unlock(man); return ret; } cur = man->cur; } if (ctx_id != SVGA3D_INVALID_ID) { cur->cb_header->flags |= SVGA_CB_FLAG_DX_CONTEXT; cur->cb_header->dxContext = ctx_id; } cur->reserved = size; return (void *) (man->cur->cmd + man->cur_pos); } /** * vmw_cmdbuf_commit_cur - Commit commands in the current command buffer. * * @man: The command buffer manager. * @size: The size of the commands actually written. * @flush: Whether to flush the command buffer immediately. */ static void vmw_cmdbuf_commit_cur(struct vmw_cmdbuf_man *man, size_t size, bool flush) { struct vmw_cmdbuf_header *cur = man->cur; WARN_ON(!mutex_is_locked(&man->cur_mutex)); WARN_ON(size > cur->reserved); man->cur_pos += size; if (!size) cur->cb_header->flags &= ~SVGA_CB_FLAG_DX_CONTEXT; if (flush) __vmw_cmdbuf_cur_flush(man); vmw_cmdbuf_cur_unlock(man); } /** * vmw_cmdbuf_reserve - Reserve space for commands in a command buffer. * * @man: The command buffer manager. * @size: The requested size of the commands. * @ctx_id: The context id if any. Otherwise set to SVGA3D_REG_INVALID. * @interruptible: Whether to sleep interruptible while waiting for space. * @header: Header of the command buffer. NULL if the current command buffer * should be used. * * Returns a pointer to command buffer space if successful. Otherwise * returns an error pointer. */ void *vmw_cmdbuf_reserve(struct vmw_cmdbuf_man *man, size_t size, int ctx_id, bool interruptible, struct vmw_cmdbuf_header *header) { if (!header) return vmw_cmdbuf_reserve_cur(man, size, ctx_id, interruptible); if (size > header->size) return ERR_PTR(-EINVAL); if (ctx_id != SVGA3D_INVALID_ID) { header->cb_header->flags |= SVGA_CB_FLAG_DX_CONTEXT; header->cb_header->dxContext = ctx_id; } header->reserved = size; return header->cmd; } /** * vmw_cmdbuf_commit - Commit commands in a command buffer. * * @man: The command buffer manager. * @size: The size of the commands actually written. * @header: Header of the command buffer. NULL if the current command buffer * should be used. * @flush: Whether to flush the command buffer immediately. */ void vmw_cmdbuf_commit(struct vmw_cmdbuf_man *man, size_t size, struct vmw_cmdbuf_header *header, bool flush) { if (!header) { vmw_cmdbuf_commit_cur(man, size, flush); return; } (void) vmw_cmdbuf_cur_lock(man, false); __vmw_cmdbuf_cur_flush(man); WARN_ON(size > header->reserved); man->cur = header; man->cur_pos = size; if (!size) header->cb_header->flags &= ~SVGA_CB_FLAG_DX_CONTEXT; if (flush) __vmw_cmdbuf_cur_flush(man); vmw_cmdbuf_cur_unlock(man); } /** * vmw_cmdbuf_send_device_command - Send a command through the device context. * * @man: The command buffer manager. * @command: Pointer to the command to send. * @size: Size of the command. * * Synchronously sends a device context command. */ static int vmw_cmdbuf_send_device_command(struct vmw_cmdbuf_man *man, const void *command, size_t size) { struct vmw_cmdbuf_header *header; int status; void *cmd = vmw_cmdbuf_alloc(man, size, false, &header); if (IS_ERR(cmd)) return PTR_ERR(cmd); memcpy(cmd, command, size); header->cb_header->length = size; header->cb_context = SVGA_CB_CONTEXT_DEVICE; spin_lock(&man->lock); status = vmw_cmdbuf_header_submit(header); spin_unlock(&man->lock); vmw_cmdbuf_header_free(header); if (status != SVGA_CB_STATUS_COMPLETED) { DRM_ERROR("Device context command failed with status %d\n", status); return -EINVAL; } return 0; } /** * vmw_cmdbuf_preempt - Send a preempt command through the device * context. * * @man: The command buffer manager. * * Synchronously sends a preempt command. */ static int vmw_cmdbuf_preempt(struct vmw_cmdbuf_man *man, u32 context) { struct { uint32 id; SVGADCCmdPreempt body; } __packed cmd; cmd.id = SVGA_DC_CMD_PREEMPT; cmd.body.context = SVGA_CB_CONTEXT_0 + context; cmd.body.ignoreIDZero = 0; return vmw_cmdbuf_send_device_command(man, &cmd, sizeof(cmd)); } /** * vmw_cmdbuf_startstop - Send a start / stop command through the device * context. * * @man: The command buffer manager. * @enable: Whether to enable or disable the context. * * Synchronously sends a device start / stop context command. */ static int vmw_cmdbuf_startstop(struct vmw_cmdbuf_man *man, u32 context, bool enable) { struct { uint32 id; SVGADCCmdStartStop body; } __packed cmd; cmd.id = SVGA_DC_CMD_START_STOP_CONTEXT; cmd.body.enable = (enable) ? 1 : 0; cmd.body.context = SVGA_CB_CONTEXT_0 + context; return vmw_cmdbuf_send_device_command(man, &cmd, sizeof(cmd)); } /** * vmw_cmdbuf_set_pool_size - Set command buffer manager sizes * * @man: The command buffer manager. * @size: The size of the main space pool. * @default_size: The default size of the command buffer for small kernel * submissions. * * Set the size and allocate the main command buffer space pool, * as well as the default size of the command buffer for * small kernel submissions. If successful, this enables large command * submissions. Note that this function requires that rudimentary command * submission is already available and that the MOB memory manager is alive. * Returns 0 on success. Negative error code on failure. */ int vmw_cmdbuf_set_pool_size(struct vmw_cmdbuf_man *man, size_t size, size_t default_size) { struct vmw_private *dev_priv = man->dev_priv; bool dummy; int ret; if (man->has_pool) return -EINVAL; /* First, try to allocate a huge chunk of DMA memory */ size = PAGE_ALIGN(size); man->map = dma_alloc_coherent(&dev_priv->dev->pdev->dev, size, &man->handle, GFP_KERNEL); if (man->map) { man->using_mob = false; } else { /* * DMA memory failed. If we can have command buffers in a * MOB, try to use that instead. Note that this will * actually call into the already enabled manager, when * binding the MOB. */ if (!(dev_priv->capabilities & SVGA_CAP_DX)) return -ENOMEM; ret = ttm_bo_create(&dev_priv->bdev, size, ttm_bo_type_device, &vmw_mob_ne_placement, 0, false, NULL, &man->cmd_space); if (ret) return ret; man->using_mob = true; ret = ttm_bo_kmap(man->cmd_space, 0, size >> PAGE_SHIFT, &man->map_obj); if (ret) goto out_no_map; man->map = ttm_kmap_obj_virtual(&man->map_obj, &dummy); } man->size = size; drm_mm_init(&man->mm, 0, size >> PAGE_SHIFT); man->has_pool = true; /* * For now, set the default size to VMW_CMDBUF_INLINE_SIZE to * prevent deadlocks from happening when vmw_cmdbuf_space_pool() * needs to wait for space and we block on further command * submissions to be able to free up space. */ man->default_size = VMW_CMDBUF_INLINE_SIZE; DRM_INFO("Using command buffers with %s pool.\n", (man->using_mob) ? "MOB" : "DMA"); return 0; out_no_map: if (man->using_mob) ttm_bo_unref(&man->cmd_space); return ret; } /** * vmw_cmdbuf_man_create: Create a command buffer manager and enable it for * inline command buffer submissions only. * * @dev_priv: Pointer to device private structure. * * Returns a pointer to a cummand buffer manager to success or error pointer * on failure. The command buffer manager will be enabled for submissions of * size VMW_CMDBUF_INLINE_SIZE only. */ struct vmw_cmdbuf_man *vmw_cmdbuf_man_create(struct vmw_private *dev_priv) { struct vmw_cmdbuf_man *man; struct vmw_cmdbuf_context *ctx; unsigned int i; int ret; if (!(dev_priv->capabilities & SVGA_CAP_COMMAND_BUFFERS)) return ERR_PTR(-ENOSYS); man = kzalloc(sizeof(*man), GFP_KERNEL); if (!man) return ERR_PTR(-ENOMEM); man->headers = dma_pool_create("vmwgfx cmdbuf", &dev_priv->dev->pdev->dev, sizeof(SVGACBHeader), 64, PAGE_SIZE); if (!man->headers) { ret = -ENOMEM; goto out_no_pool; } man->dheaders = dma_pool_create("vmwgfx inline cmdbuf", &dev_priv->dev->pdev->dev, sizeof(struct vmw_cmdbuf_dheader), 64, PAGE_SIZE); if (!man->dheaders) { ret = -ENOMEM; goto out_no_dpool; } for_each_cmdbuf_ctx(man, i, ctx) vmw_cmdbuf_ctx_init(ctx); INIT_LIST_HEAD(&man->error); spin_lock_init(&man->lock); mutex_init(&man->cur_mutex); mutex_init(&man->space_mutex); mutex_init(&man->error_mutex); man->default_size = VMW_CMDBUF_INLINE_SIZE; init_waitqueue_head(&man->alloc_queue); init_waitqueue_head(&man->idle_queue); man->dev_priv = dev_priv; man->max_hw_submitted = SVGA_CB_MAX_QUEUED_PER_CONTEXT - 1; INIT_WORK(&man->work, &vmw_cmdbuf_work_func); vmw_generic_waiter_add(dev_priv, SVGA_IRQFLAG_ERROR, &dev_priv->error_waiters); for_each_cmdbuf_ctx(man, i, ctx) { ret = vmw_cmdbuf_startstop(man, i, true); if (ret) { DRM_ERROR("Failed starting command buffer " "context %u.\n", i); vmw_cmdbuf_man_destroy(man); return ERR_PTR(ret); } } return man; out_no_dpool: dma_pool_destroy(man->headers); out_no_pool: kfree(man); return ERR_PTR(ret); } /** * vmw_cmdbuf_remove_pool - Take down the main buffer space pool. * * @man: Pointer to a command buffer manager. * * This function removes the main buffer space pool, and should be called * before MOB memory management is removed. When this function has been called, * only small command buffer submissions of size VMW_CMDBUF_INLINE_SIZE or * less are allowed, and the default size of the command buffer for small kernel * submissions is also set to this size. */ void vmw_cmdbuf_remove_pool(struct vmw_cmdbuf_man *man) { if (!man->has_pool) return; man->has_pool = false; man->default_size = VMW_CMDBUF_INLINE_SIZE; (void) vmw_cmdbuf_idle(man, false, 10*HZ); if (man->using_mob) { (void) ttm_bo_kunmap(&man->map_obj); ttm_bo_unref(&man->cmd_space); } else { dma_free_coherent(&man->dev_priv->dev->pdev->dev, man->size, man->map, man->handle); } } /** * vmw_cmdbuf_man_destroy - Take down a command buffer manager. * * @man: Pointer to a command buffer manager. * * This function idles and then destroys a command buffer manager. */ void vmw_cmdbuf_man_destroy(struct vmw_cmdbuf_man *man) { struct vmw_cmdbuf_context *ctx; unsigned int i; WARN_ON_ONCE(man->has_pool); (void) vmw_cmdbuf_idle(man, false, 10*HZ); for_each_cmdbuf_ctx(man, i, ctx) if (vmw_cmdbuf_startstop(man, i, false)) DRM_ERROR("Failed stopping command buffer " "context %u.\n", i); vmw_generic_waiter_remove(man->dev_priv, SVGA_IRQFLAG_ERROR, &man->dev_priv->error_waiters); (void) cancel_work_sync(&man->work); dma_pool_destroy(man->dheaders); dma_pool_destroy(man->headers); mutex_destroy(&man->cur_mutex); mutex_destroy(&man->space_mutex); mutex_destroy(&man->error_mutex); kfree(man); }