/* * Copyright 2009 Jerome Glisse. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * */ /* * Authors: * Jerome Glisse * Dave Airlie */ #include #include #include #include #include #include #include #include "amdgpu.h" #include "amdgpu_trace.h" /* * Fences * Fences mark an event in the GPUs pipeline and are used * for GPU/CPU synchronization. When the fence is written, * it is expected that all buffers associated with that fence * are no longer in use by the associated ring on the GPU and * that the the relevant GPU caches have been flushed. */ struct amdgpu_fence { struct dma_fence base; /* RB, DMA, etc. */ struct amdgpu_ring *ring; }; static struct kmem_cache *amdgpu_fence_slab; int amdgpu_fence_slab_init(void) { amdgpu_fence_slab = kmem_cache_create( "amdgpu_fence", sizeof(struct amdgpu_fence), 0, SLAB_HWCACHE_ALIGN, NULL); if (!amdgpu_fence_slab) return -ENOMEM; return 0; } void amdgpu_fence_slab_fini(void) { rcu_barrier(); kmem_cache_destroy(amdgpu_fence_slab); } /* * Cast helper */ static const struct dma_fence_ops amdgpu_fence_ops; static inline struct amdgpu_fence *to_amdgpu_fence(struct dma_fence *f) { struct amdgpu_fence *__f = container_of(f, struct amdgpu_fence, base); if (__f->base.ops == &amdgpu_fence_ops) return __f; return NULL; } /** * amdgpu_fence_write - write a fence value * * @ring: ring the fence is associated with * @seq: sequence number to write * * Writes a fence value to memory (all asics). */ static void amdgpu_fence_write(struct amdgpu_ring *ring, u32 seq) { struct amdgpu_fence_driver *drv = &ring->fence_drv; if (drv->cpu_addr) *drv->cpu_addr = cpu_to_le32(seq); } /** * amdgpu_fence_read - read a fence value * * @ring: ring the fence is associated with * * Reads a fence value from memory (all asics). * Returns the value of the fence read from memory. */ static u32 amdgpu_fence_read(struct amdgpu_ring *ring) { struct amdgpu_fence_driver *drv = &ring->fence_drv; u32 seq = 0; if (drv->cpu_addr) seq = le32_to_cpu(*drv->cpu_addr); else seq = atomic_read(&drv->last_seq); return seq; } /** * amdgpu_fence_emit - emit a fence on the requested ring * * @ring: ring the fence is associated with * @f: resulting fence object * * Emits a fence command on the requested ring (all asics). * Returns 0 on success, -ENOMEM on failure. */ int amdgpu_fence_emit(struct amdgpu_ring *ring, struct dma_fence **f) { struct amdgpu_device *adev = ring->adev; struct amdgpu_fence *fence; struct dma_fence *old, **ptr; uint32_t seq; fence = kmem_cache_alloc(amdgpu_fence_slab, GFP_KERNEL); if (fence == NULL) return -ENOMEM; seq = ++ring->fence_drv.sync_seq; fence->ring = ring; dma_fence_init(&fence->base, &amdgpu_fence_ops, &ring->fence_drv.lock, adev->fence_context + ring->idx, seq); amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr, seq, AMDGPU_FENCE_FLAG_INT); ptr = &ring->fence_drv.fences[seq & ring->fence_drv.num_fences_mask]; /* This function can't be called concurrently anyway, otherwise * emitting the fence would mess up the hardware ring buffer. */ old = rcu_dereference_protected(*ptr, 1); if (old && !dma_fence_is_signaled(old)) { DRM_INFO("rcu slot is busy\n"); dma_fence_wait(old, false); } rcu_assign_pointer(*ptr, dma_fence_get(&fence->base)); *f = &fence->base; return 0; } /** * amdgpu_fence_emit_polling - emit a fence on the requeste ring * * @ring: ring the fence is associated with * @s: resulting sequence number * * Emits a fence command on the requested ring (all asics). * Used For polling fence. * Returns 0 on success, -ENOMEM on failure. */ int amdgpu_fence_emit_polling(struct amdgpu_ring *ring, uint32_t *s) { uint32_t seq; if (!s) return -EINVAL; seq = ++ring->fence_drv.sync_seq; amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr, seq, 0); *s = seq; return 0; } /** * amdgpu_fence_schedule_fallback - schedule fallback check * * @ring: pointer to struct amdgpu_ring * * Start a timer as fallback to our interrupts. */ static void amdgpu_fence_schedule_fallback(struct amdgpu_ring *ring) { mod_timer(&ring->fence_drv.fallback_timer, jiffies + AMDGPU_FENCE_JIFFIES_TIMEOUT); } /** * amdgpu_fence_process - check for fence activity * * @ring: pointer to struct amdgpu_ring * * Checks the current fence value and calculates the last * signalled fence value. Wakes the fence queue if the * sequence number has increased. */ void amdgpu_fence_process(struct amdgpu_ring *ring) { struct amdgpu_fence_driver *drv = &ring->fence_drv; uint32_t seq, last_seq; int r; do { last_seq = atomic_read(&ring->fence_drv.last_seq); seq = amdgpu_fence_read(ring); } while (atomic_cmpxchg(&drv->last_seq, last_seq, seq) != last_seq); if (seq != ring->fence_drv.sync_seq) amdgpu_fence_schedule_fallback(ring); if (unlikely(seq == last_seq)) return; last_seq &= drv->num_fences_mask; seq &= drv->num_fences_mask; do { struct dma_fence *fence, **ptr; ++last_seq; last_seq &= drv->num_fences_mask; ptr = &drv->fences[last_seq]; /* There is always exactly one thread signaling this fence slot */ fence = rcu_dereference_protected(*ptr, 1); RCU_INIT_POINTER(*ptr, NULL); if (!fence) continue; r = dma_fence_signal(fence); if (!r) DMA_FENCE_TRACE(fence, "signaled from irq context\n"); else BUG(); dma_fence_put(fence); } while (last_seq != seq); } /** * amdgpu_fence_fallback - fallback for hardware interrupts * * @work: delayed work item * * Checks for fence activity. */ static void amdgpu_fence_fallback(struct timer_list *t) { struct amdgpu_ring *ring = from_timer(ring, t, fence_drv.fallback_timer); amdgpu_fence_process(ring); } /** * amdgpu_fence_wait_empty - wait for all fences to signal * * @adev: amdgpu device pointer * @ring: ring index the fence is associated with * * Wait for all fences on the requested ring to signal (all asics). * Returns 0 if the fences have passed, error for all other cases. */ int amdgpu_fence_wait_empty(struct amdgpu_ring *ring) { uint64_t seq = READ_ONCE(ring->fence_drv.sync_seq); struct dma_fence *fence, **ptr; int r; if (!seq) return 0; ptr = &ring->fence_drv.fences[seq & ring->fence_drv.num_fences_mask]; rcu_read_lock(); fence = rcu_dereference(*ptr); if (!fence || !dma_fence_get_rcu(fence)) { rcu_read_unlock(); return 0; } rcu_read_unlock(); r = dma_fence_wait(fence, false); dma_fence_put(fence); return r; } /** * amdgpu_fence_wait_polling - busy wait for givn sequence number * * @ring: ring index the fence is associated with * @wait_seq: sequence number to wait * @timeout: the timeout for waiting in usecs * * Wait for all fences on the requested ring to signal (all asics). * Returns left time if no timeout, 0 or minus if timeout. */ signed long amdgpu_fence_wait_polling(struct amdgpu_ring *ring, uint32_t wait_seq, signed long timeout) { uint32_t seq; do { seq = amdgpu_fence_read(ring); udelay(5); timeout -= 5; } while ((int32_t)(wait_seq - seq) > 0 && timeout > 0); return timeout > 0 ? timeout : 0; } /** * amdgpu_fence_count_emitted - get the count of emitted fences * * @ring: ring the fence is associated with * * Get the number of fences emitted on the requested ring (all asics). * Returns the number of emitted fences on the ring. Used by the * dynpm code to ring track activity. */ unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring) { uint64_t emitted; /* We are not protected by ring lock when reading the last sequence * but it's ok to report slightly wrong fence count here. */ amdgpu_fence_process(ring); emitted = 0x100000000ull; emitted -= atomic_read(&ring->fence_drv.last_seq); emitted += READ_ONCE(ring->fence_drv.sync_seq); return lower_32_bits(emitted); } /** * amdgpu_fence_driver_start_ring - make the fence driver * ready for use on the requested ring. * * @ring: ring to start the fence driver on * @irq_src: interrupt source to use for this ring * @irq_type: interrupt type to use for this ring * * Make the fence driver ready for processing (all asics). * Not all asics have all rings, so each asic will only * start the fence driver on the rings it has. * Returns 0 for success, errors for failure. */ int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring, struct amdgpu_irq_src *irq_src, unsigned irq_type) { struct amdgpu_device *adev = ring->adev; uint64_t index; if (ring != &adev->uvd.ring) { ring->fence_drv.cpu_addr = &adev->wb.wb[ring->fence_offs]; ring->fence_drv.gpu_addr = adev->wb.gpu_addr + (ring->fence_offs * 4); } else { /* put fence directly behind firmware */ index = ALIGN(adev->uvd.fw->size, 8); ring->fence_drv.cpu_addr = adev->uvd.cpu_addr + index; ring->fence_drv.gpu_addr = adev->uvd.gpu_addr + index; } amdgpu_fence_write(ring, atomic_read(&ring->fence_drv.last_seq)); amdgpu_irq_get(adev, irq_src, irq_type); ring->fence_drv.irq_src = irq_src; ring->fence_drv.irq_type = irq_type; ring->fence_drv.initialized = true; dev_dbg(adev->dev, "fence driver on ring %d use gpu addr 0x%016llx, " "cpu addr 0x%p\n", ring->idx, ring->fence_drv.gpu_addr, ring->fence_drv.cpu_addr); return 0; } /** * amdgpu_fence_driver_init_ring - init the fence driver * for the requested ring. * * @ring: ring to init the fence driver on * @num_hw_submission: number of entries on the hardware queue * * Init the fence driver for the requested ring (all asics). * Helper function for amdgpu_fence_driver_init(). */ int amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring, unsigned num_hw_submission) { int r; /* Check that num_hw_submission is a power of two */ if ((num_hw_submission & (num_hw_submission - 1)) != 0) return -EINVAL; ring->fence_drv.cpu_addr = NULL; ring->fence_drv.gpu_addr = 0; ring->fence_drv.sync_seq = 0; atomic_set(&ring->fence_drv.last_seq, 0); ring->fence_drv.initialized = false; timer_setup(&ring->fence_drv.fallback_timer, amdgpu_fence_fallback, 0); ring->fence_drv.num_fences_mask = num_hw_submission * 2 - 1; spin_lock_init(&ring->fence_drv.lock); ring->fence_drv.fences = kcalloc(num_hw_submission * 2, sizeof(void *), GFP_KERNEL); if (!ring->fence_drv.fences) return -ENOMEM; /* No need to setup the GPU scheduler for KIQ ring */ if (ring->funcs->type != AMDGPU_RING_TYPE_KIQ) { r = drm_sched_init(&ring->sched, &amdgpu_sched_ops, num_hw_submission, amdgpu_job_hang_limit, msecs_to_jiffies(amdgpu_lockup_timeout), ring->name); if (r) { DRM_ERROR("Failed to create scheduler on ring %s.\n", ring->name); return r; } } return 0; } /** * amdgpu_fence_driver_init - init the fence driver * for all possible rings. * * @adev: amdgpu device pointer * * Init the fence driver for all possible rings (all asics). * Not all asics have all rings, so each asic will only * start the fence driver on the rings it has using * amdgpu_fence_driver_start_ring(). * Returns 0 for success. */ int amdgpu_fence_driver_init(struct amdgpu_device *adev) { if (amdgpu_debugfs_fence_init(adev)) dev_err(adev->dev, "fence debugfs file creation failed\n"); return 0; } /** * amdgpu_fence_driver_fini - tear down the fence driver * for all possible rings. * * @adev: amdgpu device pointer * * Tear down the fence driver for all possible rings (all asics). */ void amdgpu_fence_driver_fini(struct amdgpu_device *adev) { unsigned i, j; int r; for (i = 0; i < AMDGPU_MAX_RINGS; i++) { struct amdgpu_ring *ring = adev->rings[i]; if (!ring || !ring->fence_drv.initialized) continue; r = amdgpu_fence_wait_empty(ring); if (r) { /* no need to trigger GPU reset as we are unloading */ amdgpu_fence_driver_force_completion(ring); } amdgpu_irq_put(adev, ring->fence_drv.irq_src, ring->fence_drv.irq_type); drm_sched_fini(&ring->sched); del_timer_sync(&ring->fence_drv.fallback_timer); for (j = 0; j <= ring->fence_drv.num_fences_mask; ++j) dma_fence_put(ring->fence_drv.fences[j]); kfree(ring->fence_drv.fences); ring->fence_drv.fences = NULL; ring->fence_drv.initialized = false; } } /** * amdgpu_fence_driver_suspend - suspend the fence driver * for all possible rings. * * @adev: amdgpu device pointer * * Suspend the fence driver for all possible rings (all asics). */ void amdgpu_fence_driver_suspend(struct amdgpu_device *adev) { int i, r; for (i = 0; i < AMDGPU_MAX_RINGS; i++) { struct amdgpu_ring *ring = adev->rings[i]; if (!ring || !ring->fence_drv.initialized) continue; /* wait for gpu to finish processing current batch */ r = amdgpu_fence_wait_empty(ring); if (r) { /* delay GPU reset to resume */ amdgpu_fence_driver_force_completion(ring); } /* disable the interrupt */ amdgpu_irq_put(adev, ring->fence_drv.irq_src, ring->fence_drv.irq_type); } } /** * amdgpu_fence_driver_resume - resume the fence driver * for all possible rings. * * @adev: amdgpu device pointer * * Resume the fence driver for all possible rings (all asics). * Not all asics have all rings, so each asic will only * start the fence driver on the rings it has using * amdgpu_fence_driver_start_ring(). * Returns 0 for success. */ void amdgpu_fence_driver_resume(struct amdgpu_device *adev) { int i; for (i = 0; i < AMDGPU_MAX_RINGS; i++) { struct amdgpu_ring *ring = adev->rings[i]; if (!ring || !ring->fence_drv.initialized) continue; /* enable the interrupt */ amdgpu_irq_get(adev, ring->fence_drv.irq_src, ring->fence_drv.irq_type); } } /** * amdgpu_fence_driver_force_completion - force signal latest fence of ring * * @ring: fence of the ring to signal * */ void amdgpu_fence_driver_force_completion(struct amdgpu_ring *ring) { amdgpu_fence_write(ring, ring->fence_drv.sync_seq); amdgpu_fence_process(ring); } /* * Common fence implementation */ static const char *amdgpu_fence_get_driver_name(struct dma_fence *fence) { return "amdgpu"; } static const char *amdgpu_fence_get_timeline_name(struct dma_fence *f) { struct amdgpu_fence *fence = to_amdgpu_fence(f); return (const char *)fence->ring->name; } /** * amdgpu_fence_enable_signaling - enable signalling on fence * @fence: fence * * This function is called with fence_queue lock held, and adds a callback * to fence_queue that checks if this fence is signaled, and if so it * signals the fence and removes itself. */ static bool amdgpu_fence_enable_signaling(struct dma_fence *f) { struct amdgpu_fence *fence = to_amdgpu_fence(f); struct amdgpu_ring *ring = fence->ring; if (!timer_pending(&ring->fence_drv.fallback_timer)) amdgpu_fence_schedule_fallback(ring); DMA_FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx); return true; } /** * amdgpu_fence_free - free up the fence memory * * @rcu: RCU callback head * * Free up the fence memory after the RCU grace period. */ static void amdgpu_fence_free(struct rcu_head *rcu) { struct dma_fence *f = container_of(rcu, struct dma_fence, rcu); struct amdgpu_fence *fence = to_amdgpu_fence(f); kmem_cache_free(amdgpu_fence_slab, fence); } /** * amdgpu_fence_release - callback that fence can be freed * * @fence: fence * * This function is called when the reference count becomes zero. * It just RCU schedules freeing up the fence. */ static void amdgpu_fence_release(struct dma_fence *f) { call_rcu(&f->rcu, amdgpu_fence_free); } static const struct dma_fence_ops amdgpu_fence_ops = { .get_driver_name = amdgpu_fence_get_driver_name, .get_timeline_name = amdgpu_fence_get_timeline_name, .enable_signaling = amdgpu_fence_enable_signaling, .wait = dma_fence_default_wait, .release = amdgpu_fence_release, }; /* * Fence debugfs */ #if defined(CONFIG_DEBUG_FS) static int amdgpu_debugfs_fence_info(struct seq_file *m, void *data) { struct drm_info_node *node = (struct drm_info_node *)m->private; struct drm_device *dev = node->minor->dev; struct amdgpu_device *adev = dev->dev_private; int i; for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { struct amdgpu_ring *ring = adev->rings[i]; if (!ring || !ring->fence_drv.initialized) continue; amdgpu_fence_process(ring); seq_printf(m, "--- ring %d (%s) ---\n", i, ring->name); seq_printf(m, "Last signaled fence 0x%08x\n", atomic_read(&ring->fence_drv.last_seq)); seq_printf(m, "Last emitted 0x%08x\n", ring->fence_drv.sync_seq); if (ring->funcs->type != AMDGPU_RING_TYPE_GFX) continue; /* set in CP_VMID_PREEMPT and preemption occurred */ seq_printf(m, "Last preempted 0x%08x\n", le32_to_cpu(*(ring->fence_drv.cpu_addr + 2))); /* set in CP_VMID_RESET and reset occurred */ seq_printf(m, "Last reset 0x%08x\n", le32_to_cpu(*(ring->fence_drv.cpu_addr + 4))); /* Both preemption and reset occurred */ seq_printf(m, "Last both 0x%08x\n", le32_to_cpu(*(ring->fence_drv.cpu_addr + 6))); } return 0; } /** * amdgpu_debugfs_gpu_recover - manually trigger a gpu reset & recover * * Manually trigger a gpu reset at the next fence wait. */ static int amdgpu_debugfs_gpu_recover(struct seq_file *m, void *data) { struct drm_info_node *node = (struct drm_info_node *) m->private; struct drm_device *dev = node->minor->dev; struct amdgpu_device *adev = dev->dev_private; seq_printf(m, "gpu recover\n"); amdgpu_device_gpu_recover(adev, NULL, true); return 0; } static const struct drm_info_list amdgpu_debugfs_fence_list[] = { {"amdgpu_fence_info", &amdgpu_debugfs_fence_info, 0, NULL}, {"amdgpu_gpu_recover", &amdgpu_debugfs_gpu_recover, 0, NULL} }; static const struct drm_info_list amdgpu_debugfs_fence_list_sriov[] = { {"amdgpu_fence_info", &amdgpu_debugfs_fence_info, 0, NULL}, }; #endif int amdgpu_debugfs_fence_init(struct amdgpu_device *adev) { #if defined(CONFIG_DEBUG_FS) if (amdgpu_sriov_vf(adev)) return amdgpu_debugfs_add_files(adev, amdgpu_debugfs_fence_list_sriov, 1); return amdgpu_debugfs_add_files(adev, amdgpu_debugfs_fence_list, 2); #else return 0; #endif }