summaryrefslogtreecommitdiff
path: root/drivers/gpu/drm/sun4i/sun4i_layer.c
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/gpu/drm/sun4i/sun4i_layer.c')
-rw-r--r--drivers/gpu/drm/sun4i/sun4i_layer.c117
1 files changed, 86 insertions, 31 deletions
diff --git a/drivers/gpu/drm/sun4i/sun4i_layer.c b/drivers/gpu/drm/sun4i/sun4i_layer.c
index 7bddf12548d3..19be798e4fac 100644
--- a/drivers/gpu/drm/sun4i/sun4i_layer.c
+++ b/drivers/gpu/drm/sun4i/sun4i_layer.c
@@ -15,34 +15,107 @@
#include <drm/drmP.h>
#include "sun4i_backend.h"
+#include "sun4i_frontend.h"
#include "sun4i_layer.h"
#include "sunxi_engine.h"
struct sun4i_plane_desc {
- enum drm_plane_type type;
- u8 pipe;
- const uint32_t *formats;
- uint32_t nformats;
+ enum drm_plane_type type;
+ u8 pipe;
+ const uint32_t *formats;
+ uint32_t nformats;
};
+static void sun4i_backend_layer_reset(struct drm_plane *plane)
+{
+ struct sun4i_layer *layer = plane_to_sun4i_layer(plane);
+ struct sun4i_layer_state *state;
+
+ if (plane->state) {
+ state = state_to_sun4i_layer_state(plane->state);
+
+ __drm_atomic_helper_plane_destroy_state(&state->state);
+
+ kfree(state);
+ plane->state = NULL;
+ }
+
+ state = kzalloc(sizeof(*state), GFP_KERNEL);
+ if (state) {
+ plane->state = &state->state;
+ plane->state->plane = plane;
+ plane->state->zpos = layer->id;
+ }
+}
+
+static struct drm_plane_state *
+sun4i_backend_layer_duplicate_state(struct drm_plane *plane)
+{
+ struct sun4i_layer_state *orig = state_to_sun4i_layer_state(plane->state);
+ struct sun4i_layer_state *copy;
+
+ copy = kzalloc(sizeof(*copy), GFP_KERNEL);
+ if (!copy)
+ return NULL;
+
+ __drm_atomic_helper_plane_duplicate_state(plane, &copy->state);
+ copy->uses_frontend = orig->uses_frontend;
+
+ return &copy->state;
+}
+
+static void sun4i_backend_layer_destroy_state(struct drm_plane *plane,
+ struct drm_plane_state *state)
+{
+ struct sun4i_layer_state *s_state = state_to_sun4i_layer_state(state);
+
+ __drm_atomic_helper_plane_destroy_state(state);
+
+ kfree(s_state);
+}
+
static void sun4i_backend_layer_atomic_disable(struct drm_plane *plane,
struct drm_plane_state *old_state)
{
+ struct sun4i_layer_state *layer_state = state_to_sun4i_layer_state(old_state);
struct sun4i_layer *layer = plane_to_sun4i_layer(plane);
struct sun4i_backend *backend = layer->backend;
sun4i_backend_layer_enable(backend, layer->id, false);
+
+ if (layer_state->uses_frontend) {
+ unsigned long flags;
+
+ spin_lock_irqsave(&backend->frontend_lock, flags);
+ backend->frontend_teardown = true;
+ spin_unlock_irqrestore(&backend->frontend_lock, flags);
+ }
}
static void sun4i_backend_layer_atomic_update(struct drm_plane *plane,
struct drm_plane_state *old_state)
{
+ struct sun4i_layer_state *layer_state = state_to_sun4i_layer_state(plane->state);
struct sun4i_layer *layer = plane_to_sun4i_layer(plane);
struct sun4i_backend *backend = layer->backend;
+ struct sun4i_frontend *frontend = backend->frontend;
+
+ if (layer_state->uses_frontend) {
+ sun4i_frontend_init(frontend);
+ sun4i_frontend_update_coord(frontend, plane);
+ sun4i_frontend_update_buffer(frontend, plane);
+ sun4i_frontend_update_formats(frontend, plane,
+ DRM_FORMAT_ARGB8888);
+ sun4i_backend_update_layer_frontend(backend, layer->id,
+ DRM_FORMAT_ARGB8888);
+ sun4i_frontend_enable(frontend);
+ } else {
+ sun4i_backend_update_layer_formats(backend, layer->id, plane);
+ sun4i_backend_update_layer_buffer(backend, layer->id, plane);
+ }
sun4i_backend_update_layer_coord(backend, layer->id, plane);
- sun4i_backend_update_layer_formats(backend, layer->id, plane);
- sun4i_backend_update_layer_buffer(backend, layer->id, plane);
+ sun4i_backend_update_layer_zpos(backend, layer->id, plane);
sun4i_backend_layer_enable(backend, layer->id, true);
}
@@ -52,11 +125,11 @@ static const struct drm_plane_helper_funcs sun4i_backend_layer_helper_funcs = {
};
static const struct drm_plane_funcs sun4i_backend_layer_funcs = {
- .atomic_destroy_state = drm_atomic_helper_plane_destroy_state,
- .atomic_duplicate_state = drm_atomic_helper_plane_duplicate_state,
+ .atomic_destroy_state = sun4i_backend_layer_destroy_state,
+ .atomic_duplicate_state = sun4i_backend_layer_duplicate_state,
.destroy = drm_plane_cleanup,
.disable_plane = drm_atomic_helper_disable_plane,
- .reset = drm_atomic_helper_plane_reset,
+ .reset = sun4i_backend_layer_reset,
.update_plane = drm_atomic_helper_update_plane,
};
@@ -128,32 +201,12 @@ struct drm_plane **sun4i_layers_init(struct drm_device *drm,
struct sun4i_backend *backend = engine_to_sun4i_backend(engine);
int i;
- planes = devm_kcalloc(drm->dev, ARRAY_SIZE(sun4i_backend_planes) + 1,
+ /* We need to have a sentinel at the need, hence the overallocation */
+ planes = devm_kcalloc(drm->dev, SUN4I_BACKEND_NUM_LAYERS + 1,
sizeof(*planes), GFP_KERNEL);
if (!planes)
return ERR_PTR(-ENOMEM);
- /*
- * The hardware is a bit unusual here.
- *
- * Even though it supports 4 layers, it does the composition
- * in two separate steps.
- *
- * The first one is assigning a layer to one of its two
- * pipes. If more that 1 layer is assigned to the same pipe,
- * and if pixels overlaps, the pipe will take the pixel from
- * the layer with the highest priority.
- *
- * The second step is the actual alpha blending, that takes
- * the two pipes as input, and uses the eventual alpha
- * component to do the transparency between the two.
- *
- * This two steps scenario makes us unable to guarantee a
- * robust alpha blending between the 4 layers in all
- * situations. So we just expose two layers, one per pipe. On
- * SoCs that support it, sprites could fill the need for more
- * layers.
- */
for (i = 0; i < ARRAY_SIZE(sun4i_backend_planes); i++) {
const struct sun4i_plane_desc *plane = &sun4i_backend_planes[i];
struct sun4i_layer *layer;
@@ -165,6 +218,8 @@ struct drm_plane **sun4i_layers_init(struct drm_device *drm,
return ERR_CAST(layer);
};
+ drm_plane_create_zpos_immutable_property(&layer->plane, i);
+
DRM_DEBUG_DRIVER("Assigning %s plane to pipe %d\n",
i ? "overlay" : "primary", plane->pipe);
regmap_update_bits(engine->regs, SUN4I_BACKEND_ATTCTL_REG0(i),