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Found via `codespell -i 3 -w -I ../cairo-word-whitelist.txt -L tim,ned,uint`
Follow up of 12cb59be7da
Reviewed-by: Bryce Harrington <bryce@bryceharrington.org>
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_cairo_malloc(0) always returns NULL, but has not been used
consistently. This patch replaces many calls to malloc() with
_cairo_malloc().
Fixes: fdo# 101547
CVE: CVE-2017-9814 Heap buffer overflow at cairo-truetype-subset.c:1299
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
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The cairo_tag_begin/cairo_tag_end API is for supporting hyperlinks and
creating tagged PDF files.
The source, ctm, and stroke style are passed to the backend to allow
these parameters to be used to specify hyperlink border attributes.
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We merge _cairo_surface_create_similar_scratch and
_cairo_surface_create_similar_solid into a single function named
_cairo_surface_create_scratch, to avoid confusion with
cairo_surface_create_similar which now will have a different
behaviour wrt the sizes and the device-scale.
_create_scratch assumes the width and height are in backend
coordinates, while create_similar does not.
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This adds the new public functions
cairo_surface_set_device_scale and cairo_surface_get_device_scale and
updates old users of the internal functions.
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When creating a transformed pattern we must apply the device
transform *before* the transform set on the pattern itself, otherwise
e.g. its translation will not be affected by the device scale.
We also fix up the device_transform related handling in
_cairo_default_context_pop_group(). With a device scale we can
no longer just use the device_transform_inverse to unset the
device offset for the extents, so we make that a simple translate
instead.
We also remove some weird code that tries to handle the device
transform but seems unnecessary (maybe a workaround for applying
the device transform in the wrong order?). With that code removed
things work fine, but with it things get translated wrongly when
there is a scale.
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Without this we will only render to part of the newly created
surface and then copy+scale that part back, which causes fuzziness.
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Make cairo_push_group() fail when the context's target surface is finished.
This fixes the api-special-cases for the xcb backend:
Detected error during xcb run: error=9, seqno=0x13c, major=53, minor=0
The problem was that the Pixmap for the cairo surface was already freed and
cairo still tried to use it again as the drawable in a CreatePixmap request.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
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The old code uses an uninitialized variable for the extents of the group that is
created. This patch makes it use an unbounded recording surface instead.
This has the implicit assumption that everything that is unbounded smells like a
recording surface. Let's see when this assumption breaks. :-)
http://lists.cairographics.org/archives/cairo/2012-October/023585.html
Signed-off-by: Uli Schlachter <psychon@znc.in>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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When transforming the incoming paths, the goal is to transform them from
user space onto the target coordinate system. Currently for relative
paths we used user_to_device_distance as we presumed that there was no
backend scale factor. However, Alex Larsson noticed that these then
broke when playing around with such a device transform...
Reported-by: Alexander Larsson <alexl@redhat.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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References: https://bugs.freedesktop.org/show_bug.cgi?id=48577
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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This adds a new GPU accelerated backend for Cairo based on the Cogl 3D
graphics API.
This backend aims to support Cairo in a way that translates as naturally
as possible to using a GPU, it does not strive to compete with the
anti-aliasing quality of the image backend if it can't be done
efficiently using the GPU - raw performance isn't the only metric of
concern, so is power usage.
As an overview of how the backend works:
- fills are handled by tessellating paths into triangles
- the backend has an extra fill_rectangle drawing operation so we have
a fast-path for drawing rectangles which are so common.
- strokes are also tessellated into triangles.
- stroke and fill tessellations are cached to avoid the cpu overhead
of tessellation and cost of upload given that its common for apps to
re-draw the same path multiple times. The tessellations can survive
translations and rotations increasing the probability that they can be
re-used.
- sources and masks are handled using multi-texturing.
- clipping is handled with a scissor and the stencil buffer which
we're careful to only update when they really change.
- linear gradients are rendered to a 1d texture using a triangle
strip + interpolating color attributes. All cairo extend modes
are handled by corresponding texture sampler wrap modes without
needing programmable fragment processing.
- antialiasing should be handled using Cogl's multisampling API
XXX: This is a work in progress!!
TODO:
- handle at least basic radial gradients (No need to handle full
pdf semantics, since css, svg and canvas only allow radial gradients
defined as one circle + a point that must lie within the first
circle.) - currently we fall back to pixman for radial gradients.
- support glyph rendering with a decent glyph cache design. The
current plan is a per scaled-font growable cache texture + a
scratch cache for one-shot/short-lived glyphs.
- decide how to handle npot textures when lacking hardware support.
Current plan is to add a transparent border to npot textures and use
CLAMP_TO_EDGE for the default EXTEND_NONE semantics. For anything else
we can allocate a shadow npot texture and scale the original to fit
that so we can map extend modes to texture sampler modes.
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Having spent the last dev cycle looking at how we could specialize the
compositors for various backends, we once again look for the
commonalities in order to reduce the duplication. In part this is
motivated by the idea that spans is a good interface for both the
existent GL backend and pixman, and so they deserve a dedicated
compositor. xcb/xlib target an identical rendering system and so they
should be using the same compositor, and it should be possible to run
that same compositor locally against pixman to generate reference tests.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
P.S. This brings massive upheaval (read breakage) I've tried delaying in
order to fix as many things as possible but now this one patch does far,
far, far too much. Apologies in advance for breaking your favourite
backend, but trust me in that the end result will be much better. :)
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Fix a couple of instances of the older style clipping code.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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The brackets defined by push/pop and save/restore are independent ad
should match properly.
This means that cairo_push()-ed gstates cannot be cairo_restore()-d
and cairo_save()-d gstates cannot be cairo_pop()-ed.
Fixes group-state.
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Step 1, fix the failings sighted recently by tracking clip-boxes as an
explicit property of the clipping and of composition.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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In order for custom context to automatically track when a pattern is
modify after being set on the context (and before it is used in an
operator), we need for there to be a callback when the pattern is
modified.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Allow a backend to completely reimplement the Cairo API as it wants. The
goal is to pass operations to the native backends such as Quartz,
Direct2D, Qt, Skia, OpenVG with no overhead. And to permit complete
logging contexts, and whatever else the imagination holds. Perhaps to
experiment with double-paths?
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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