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AgeCommit message (Expand)AuthorFilesLines
2011-10-13Cleanup & turnoff of libMesa. DO NOT MERGEHEADmasterShih-wei Liao1-114/+118
2011-07-30Finish the refactor work of bccPrepareExecutable.Logan Chien1-1/+1
2011-07-20Apply changes to migrate to llvm r135568.Logan Chien3-27/+27
2011-07-19Second step in migrating to upstream API.Shih-wei Liao3-27/+228
2011-07-19First step in migrating to upstream API.Shih-wei Liao3-215/+21
2011-07-11Remove the simulator target from all makefiles.Jeff Brown2-8/+0
2011-07-11Migrate to new libbcc API bccPrepareExecutableEx.Logan Chien1-1/+1
2011-06-30Merge "Pixelflinger2 and GLSL code modification. To catch up with API changes."Shih-wei Liao2-5/+11
2011-06-28use new SurfaceComposerClient transaction apiMathias Agopian1-2/+2
2011-06-23Pixelflinger2 and GLSL code modification. To catch up with API changes.Shih-wei Liao2-5/+11
2011-05-02android_native_buffer_t --> ANativeWindowBufferIliyan Malchev1-10/+10
2011-04-28remove dependency on copybitMathias Agopian1-92/+30
2011-04-21Fix build for host executable 'mesa'Steve Block1-0/+1
2011-04-19Add glsl_compiler main file and build targetDavid Li4-7/+323
2011-04-19Merge "Fix build problems for Mac."David Li7-72/+109
2011-04-01Fix build problems for Mac.David Li7-72/+109
2011-03-31Add NOTICE for MIT, BSD and ASL2 licensesDavid Li1-0/+74
2011-03-25replace libsurfaceflinger_client by libguiMathias Agopian1-1/+1
2011-03-14external/mesa3d: remove LOCAL_PRELINK_MODULEIliyan Malchev2-2/+0
2011-03-111. Correctness fixes on 3 places due to LLVM API changes. (Earlier CL only fi...Shih-wei Liao1-8/+18
2011-03-11Clean up, plus davidxli's fix in Line 425.Shih-wei Liao1-23/+26
2011-03-09Fix build problem for Mac by temporarily disabling host build.David Li3-6/+6
2011-03-08Merge changes Icbc6c857,Ia5b2c794David Li24-498/+1117
2011-03-07Remove include which breaks build after compiler has changed.David Li1-1/+1
2011-02-25Changes to work with libAgl2 to implement GL ES 2.0David Li16-464/+889
2011-02-11Fix make files, attribute & uniform linking and pow intrinsic.David Li14-128/+322
2011-02-10Disable makefile for now.Jean-Baptiste Queru3-0/+53
2011-02-10no-op mergeDavid Li0-0/+0
2011-02-10Remove unnecessary files and minor interface change.David Li107-87484/+644
2011-02-09Initial empty repositoryAndroid (Google) Code Review0-0/+0
2011-02-08Changed some states to enum; static gl_context for shader compiling/linking.David Li19-383/+517
2011-02-07Checkpoint: factor out minimum context required for shader functionalityDavid Li16-530/+608
2011-02-07Checkpoint: factor out minimum context required for shader functionalityDavid Li8-44/+147
2011-02-04Checkpoint: shader execution uses data pointersDavid Li9-133/+239
2011-02-04Checkpoint: work on testDavid Li37-7688/+2405
2011-02-03Delete unnecessary files.David Li22-23649/+0
2011-02-03Checkpoint: work on test and debuggingDavid Li8-24/+253
2011-02-03Change build target to static library and a test executable.David Li16-429/+1101
2011-02-03Delete unnecessary files.David Li21-9651/+0
2011-02-03Checkpoint: scanline codegen.David Li11-240/+1078
2011-02-02Checkpoint on functional shader functions in pixelfinger2.David Li10-1156/+1119
2011-02-01Checkpoint on refactoring shader functions into pixelfinger2.David Li7-301/+340
2011-02-01Attribute, varying and uniform linking.David Li7-561/+544
2011-01-31Fix hieralloc_realloc bug, and prepare for attributes list.David Li13-90/+393
2011-01-27Checkpoint on implementing texture samplingDavid Li8-40/+114
2011-01-27Start merging pixelflinger2David Li22-88/+3807
2011-01-25Use EGL and Surfaceflinger to display.David Li4-26/+2083
2011-01-24Eliminate hieralloc_reference to reduce leaked memory.David Li2-98/+65
2011-01-24Remove unnecessary files.David Li182-120311/+1
2011-01-24Fix bug with scalar/vector expansion.David Li5-3/+30