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Fork of Mesa 7.10, from AOSP's external/mesa3d/
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2011-10-14
Cleanup & turnoff of libMesa. DO NOT MERGE
HEAD
master
Shih-wei Liao
1
-114/+118
2011-07-30
Finish the refactor work of bccPrepareExecutable.
Logan Chien
1
-1/+1
2011-07-20
Apply changes to migrate to llvm r135568.
Logan Chien
3
-27/+27
2011-07-19
Second step in migrating to upstream API.
Shih-wei Liao
3
-27/+228
2011-07-19
First step in migrating to upstream API.
Shih-wei Liao
3
-215/+21
2011-07-12
Remove the simulator target from all makefiles.
Jeff Brown
2
-8/+0
2011-07-11
Migrate to new libbcc API bccPrepareExecutableEx.
Logan Chien
1
-1/+1
2011-06-30
Merge "Pixelflinger2 and GLSL code modification. To catch up with API changes."
Shih-wei Liao
2
-5/+11
2011-06-29
use new SurfaceComposerClient transaction api
Mathias Agopian
1
-2/+2
2011-06-23
Pixelflinger2 and GLSL code modification. To catch up with API changes.
Shih-wei Liao
2
-5/+11
2011-05-02
android_native_buffer_t --> ANativeWindowBuffer
Iliyan Malchev
1
-10/+10
2011-04-29
remove dependency on copybit
Mathias Agopian
1
-92/+30
2011-04-21
Fix build for host executable 'mesa'
Steve Block
1
-0/+1
2011-04-19
Add glsl_compiler main file and build target
David Li
4
-7/+323
2011-04-19
Merge "Fix build problems for Mac."
David Li
7
-72/+109
2011-04-01
Fix build problems for Mac.
David Li
7
-72/+109
2011-03-31
Add NOTICE for MIT, BSD and ASL2 licenses
David Li
1
-0/+74
2011-03-26
replace libsurfaceflinger_client by libgui
Mathias Agopian
1
-1/+1
2011-03-14
external/mesa3d: remove LOCAL_PRELINK_MODULE
Iliyan Malchev
2
-2/+0
2011-03-11
1. Correctness fixes on 3 places due to LLVM API changes. (Earlier CL only fi...
Shih-wei Liao
1
-8/+18
2011-03-11
Clean up, plus davidxli's fix in Line 425.
Shih-wei Liao
1
-23/+26
2011-03-09
Fix build problem for Mac by temporarily disabling host build.
David Li
3
-6/+6
2011-03-09
Merge changes Icbc6c857,Ia5b2c794
David Li
24
-498/+1117
2011-03-08
Remove include which breaks build after compiler has changed.
David Li
1
-1/+1
2011-02-26
Changes to work with libAgl2 to implement GL ES 2.0
David Li
16
-464/+889
2011-02-12
Fix make files, attribute & uniform linking and pow intrinsic.
David Li
14
-128/+322
2011-02-10
Disable makefile for now.
Jean-Baptiste Queru
3
-0/+53
2011-02-10
no-op merge
David Li
0
-0/+0
2011-02-10
Remove unnecessary files and minor interface change.
David Li
107
-87484/+644
2011-02-10
Initial empty repository
Android (Google) Code Review
0
-0/+0
2011-02-08
Changed some states to enum; static gl_context for shader compiling/linking.
David Li
19
-383/+517
2011-02-07
Checkpoint: factor out minimum context required for shader functionality
David Li
16
-530/+608
2011-02-07
Checkpoint: factor out minimum context required for shader functionality
David Li
8
-44/+147
2011-02-05
Checkpoint: shader execution uses data pointers
David Li
9
-133/+239
2011-02-04
Checkpoint: work on test
David Li
37
-7688/+2405
2011-02-04
Delete unnecessary files.
David Li
22
-23649/+0
2011-02-04
Checkpoint: work on test and debugging
David Li
8
-24/+253
2011-02-03
Change build target to static library and a test executable.
David Li
16
-429/+1101
2011-02-03
Delete unnecessary files.
David Li
21
-9651/+0
2011-02-03
Checkpoint: scanline codegen.
David Li
11
-240/+1078
2011-02-02
Checkpoint on functional shader functions in pixelfinger2.
David Li
10
-1156/+1119
2011-02-02
Checkpoint on refactoring shader functions into pixelfinger2.
David Li
7
-301/+340
2011-02-01
Attribute, varying and uniform linking.
David Li
7
-561/+544
2011-01-31
Fix hieralloc_realloc bug, and prepare for attributes list.
David Li
13
-90/+393
2011-01-28
Checkpoint on implementing texture sampling
David Li
8
-40/+114
2011-01-27
Start merging pixelflinger2
David Li
22
-88/+3807
2011-01-26
Use EGL and Surfaceflinger to display.
David Li
4
-26/+2083
2011-01-24
Eliminate hieralloc_reference to reduce leaked memory.
David Li
2
-98/+65
2011-01-24
Remove unnecessary files.
David Li
182
-120311/+1
2011-01-24
Fix bug with scalar/vector expansion.
David Li
5
-3/+30
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