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fbo-generatemipmap-formats
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fbo-generatemipmap-formats
fbo-generatemipmap-formats: make the test interactive in non-auto mode
Marek Olšák
20 months
master
test-stride0
Marek Olšák
6 months
probe-rect
glsl-vs-sqrt-zero: use piglit_probe_rect_rgb
Marek Olšák
20 months
Age
Commit message
Author
Files
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2011-11-20
test-stride0
HEAD
master
Marek Olšák
1
-0/+77
2011-11-18
gl-3.0: Test clearing depth and stencil buffers with glClearBufferfi
Ian Romanick
3
-0/+164
2011-11-18
gl-3.0: Test clearing stencil buffers with glClearBufferiv
Ian Romanick
3
-0/+160
2011-11-18
gl-3.0: Test clearing depth buffers with glClearBufferfv
Ian Romanick
5
-0/+373
2011-11-18
all.tests: Fix typo of bindfragdata-invalid-parameters.
Vinson Lee
1
-1/+1
2011-11-17
Verify that built-in shader inputs are read-only.
Paul Berry
22
-0/+444
2011-11-17
Verify that vertex shader "in" parameters are read-only.
Paul Berry
2
-0/+39
2011-11-17
Add an infinite spot light test case
Yuanhan Liu
3
-0/+103
2011-11-16
gl-3.0: Verify that BindFragDataLocation and GetFragDataLocation give correct...
Ian Romanick
3
-0/+174
2011-11-16
gl-3.0: Verify errors generated for invalid parameters to glBindFragDataLocation
Ian Romanick
3
-0/+106
[...]
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