diff options
author | Brian Paul <brianp@vmware.com> | 2009-11-02 18:42:34 +0100 |
---|---|---|
committer | Luc Verhaegen <libv@skynet.be> | 2009-11-18 09:52:33 +0100 |
commit | ef0be37d374609e7cf3e754640af23c0cb0db4c2 (patch) | |
tree | 71d5f7cba36103a132337e02717ec4d1d50fa99b | |
parent | f9dd9c38e363aec6f0f50888b0046a872e2a2528 (diff) |
DRI: mesa: remove gl_texture_image::IsCompressed field
Use _mesa_is_format_compressed() instead.
Original SHA-ID: b6bdafdf2cf1110b4a5ca7cf9e1c3dcb124b800f
-rw-r--r-- | dri/via_tex.c | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/dri/via_tex.c b/dri/via_tex.c index b6be06d..a4cf546 100644 --- a/dri/via_tex.c +++ b/dri/via_tex.c @@ -696,7 +696,6 @@ static void viaTexImage(GLcontext *ctx, if (texelBytes == 0) { /* compressed format */ - texImage->IsCompressed = GL_TRUE; texImage->CompressedSize = ctx->Driver.CompressedTextureSize(ctx, texImage->Width, texImage->Height, texImage->Depth, @@ -713,7 +712,7 @@ static void viaTexImage(GLcontext *ctx, viaImage->pitchLog2 = logbase2(postConvWidth * texelBytes); /* allocate memory */ - if (texImage->IsCompressed) + if (_mesa_is_format_compressed(texImage->TexFormat)) sizeInBytes = texImage->CompressedSize; else sizeInBytes = postConvWidth * postConvHeight * texelBytes; @@ -793,7 +792,7 @@ static void viaTexImage(GLcontext *ctx, GLint dstRowStride; GLboolean success; - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width); } else { |