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authorEric Anholt <eric@anholt.net>2010-02-09 23:17:09 -0600
committerEric Anholt <eric@anholt.net>2010-02-09 23:40:34 -0600
commit3b1dbb68a8c1313ebbae547cd1215160de148700 (patch)
tree1a178fd4baba1f6e3eb4222d55710006118af58c
parent06b0dc4c58f3136359390cc6652a392e34b67e59 (diff)
glamor: Add the glyph cache from UXA (de-camelCased).
This doesn't yet have an optimized glamor_composite_rects() implementation, but it does triple the speed of x11perf -aa10text.
-rw-r--r--glamor/Makefile.am1
-rw-r--r--glamor/glamor.c8
-rw-r--r--glamor/glamor_glyphs.c877
-rw-r--r--glamor/glamor_priv.h62
-rw-r--r--glamor/glamor_render.c27
5 files changed, 975 insertions, 0 deletions
diff --git a/glamor/Makefile.am b/glamor/Makefile.am
index 17139c09f..e823234ae 100644
--- a/glamor/Makefile.am
+++ b/glamor/Makefile.am
@@ -23,6 +23,7 @@ libglamor_la_SOURCES = \
glamor_fill.c \
glamor_fillspans.c \
glamor_getspans.c \
+ glamor_glyphs.c \
glamor_polyfillrect.c \
glamor_polylines.c \
glamor_putimage.c \
diff --git a/glamor/glamor.c b/glamor/glamor.c
index 7bc75aa13..03db7ecec 100644
--- a/glamor/glamor.c
+++ b/glamor/glamor.c
@@ -222,6 +222,8 @@ glamor_init(ScreenPtr screen)
ps->Composite = glamor_composite;
glamor_priv->saved_trapezoids = ps->Trapezoids;
ps->Trapezoids = glamor_trapezoids;
+ glamor_priv->saved_glyphs = ps->Glyphs;
+ ps->Glyphs = glamor_glyphs;
#endif
glamor_init_solid_shader(screen);
@@ -230,6 +232,8 @@ glamor_init(ScreenPtr screen)
glamor_init_composite_shaders(screen);
glamor_init_finish_access_shaders(screen);
+ glamor_glyphs_init(screen);
+
return TRUE;
fail:
@@ -246,6 +250,8 @@ glamor_fini(ScreenPtr screen)
PictureScreenPtr ps = GetPictureScreenIfSet(screen);
#endif
+ glamor_glyphs_fini(screen);
+
screen->CreateGC = glamor_priv->saved_create_gc;
screen->CreatePixmap = glamor_priv->saved_create_pixmap;
screen->DestroyPixmap = glamor_priv->saved_destroy_pixmap;
@@ -255,5 +261,7 @@ glamor_fini(ScreenPtr screen)
screen->BitmapToRegion = glamor_priv->saved_bitmap_to_region;
#ifdef RENDER
ps->Composite = glamor_priv->saved_composite;
+ ps->Trapezoids = glamor_priv->saved_trapezoids;
+ ps->Glyphs = glamor_priv->saved_glyphs;
#endif
}
diff --git a/glamor/glamor_glyphs.c b/glamor/glamor_glyphs.c
new file mode 100644
index 000000000..7b2d13d0f
--- /dev/null
+++ b/glamor/glamor_glyphs.c
@@ -0,0 +1,877 @@
+/*
+ * Copyright © 2008 Red Hat, Inc.
+ * Partly based on code Copyright © 2000 SuSE, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of Red Hat not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission. Red Hat makes no representations about the
+ * suitability of this software for any purpose. It is provided "as is"
+ * without express or implied warranty.
+ *
+ * Red Hat DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL Red Hat
+ * BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
+ * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+ * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of SuSE not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission. SuSE makes no representations about the
+ * suitability of this software for any purpose. It is provided "as is"
+ * without express or implied warranty.
+ *
+ * SuSE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL SuSE
+ * BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
+ * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+ * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * Author: Owen Taylor <otaylor@fishsoup.net>
+ * Based on code by: Keith Packard
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <stdlib.h>
+
+#include "glamor_priv.h"
+
+#include "mipict.h"
+
+#if DEBUG_GLYPH_CACHE
+#define DBG_GLYPH_CACHE(a) ErrorF a
+#else
+#define DBG_GLYPH_CACHE(a)
+#endif
+
+/* Width of the pixmaps we use for the caches; this should be less than
+ * max texture size of the driver; this may need to actually come from
+ * the driver.
+ */
+#define CACHE_PICTURE_WIDTH 1024
+
+/* Maximum number of glyphs we buffer on the stack before flushing
+ * rendering to the mask or destination surface.
+ */
+#define GLYPH_BUFFER_SIZE 256
+
+typedef struct {
+ PicturePtr source;
+ glamor_composite_rect_t rects[GLYPH_BUFFER_SIZE];
+ int count;
+} glamor_glyph_buffer_t;
+
+typedef enum {
+ GLAMOR_GLYPH_SUCCESS, /* Glyph added to render buffer */
+ GLAMOR_GLYPH_FAIL, /* out of memory, etc */
+ GLAMOR_GLYPH_NEED_FLUSH, /* would evict a glyph already in the buffer */
+} glamor_glyph_cache_result_t;
+
+void glamor_glyphs_init(ScreenPtr screen)
+{
+ glamor_screen_private *glamor_screen = glamor_get_screen_private(screen);
+ int i = 0;
+
+ memset(glamor_screen->glyph_caches, 0, sizeof(glamor_screen->glyph_caches));
+
+ glamor_screen->glyph_caches[i].format = PICT_a8;
+ glamor_screen->glyph_caches[i].glyph_width =
+ glamor_screen->glyph_caches[i].glyph_height = 16;
+ i++;
+ glamor_screen->glyph_caches[i].format = PICT_a8;
+ glamor_screen->glyph_caches[i].glyph_width =
+ glamor_screen->glyph_caches[i].glyph_height = 32;
+ i++;
+ glamor_screen->glyph_caches[i].format = PICT_a8r8g8b8;
+ glamor_screen->glyph_caches[i].glyph_width =
+ glamor_screen->glyph_caches[i].glyph_height = 16;
+ i++;
+ glamor_screen->glyph_caches[i].format = PICT_a8r8g8b8;
+ glamor_screen->glyph_caches[i].glyph_width =
+ glamor_screen->glyph_caches[i].glyph_height = 32;
+ i++;
+
+ assert(i == GLAMOR_NUM_GLYPH_CACHES);
+
+ for (i = 0; i < GLAMOR_NUM_GLYPH_CACHES; i++) {
+ glamor_screen->glyph_caches[i].columns =
+ CACHE_PICTURE_WIDTH / glamor_screen->glyph_caches[i].glyph_width;
+ glamor_screen->glyph_caches[i].size = 256;
+ glamor_screen->glyph_caches[i].hash_size = 557;
+ }
+}
+
+static void glamor_unrealize_glyph_caches(ScreenPtr screen, unsigned int format)
+{
+ glamor_screen_private *glamor_screen = glamor_get_screen_private(screen);
+ int i;
+
+ for (i = 0; i < GLAMOR_NUM_GLYPH_CACHES; i++) {
+ glamor_glyph_cache_t *cache = &glamor_screen->glyph_caches[i];
+
+ if (cache->format != format)
+ continue;
+
+ if (cache->picture) {
+ FreePicture((pointer) cache->picture, (XID) 0);
+ cache->picture = NULL;
+ }
+
+ if (cache->hash_entries) {
+ xfree(cache->hash_entries);
+ cache->hash_entries = NULL;
+ }
+
+ if (cache->glyphs) {
+ xfree(cache->glyphs);
+ cache->glyphs = NULL;
+ }
+ cache->glyph_count = 0;
+ }
+}
+
+#define NeedsComponent(f) (PICT_FORMAT_A(f) != 0 && PICT_FORMAT_RGB(f) != 0)
+
+/* All caches for a single format share a single pixmap for glyph storage,
+ * allowing mixing glyphs of different sizes without paying a penalty
+ * for switching between source pixmaps. (Note that for a size of font
+ * right at the border between two sizes, we might be switching for almost
+ * every glyph.)
+ *
+ * This function allocates the storage pixmap, and then fills in the
+ * rest of the allocated structures for all caches with the given format.
+ */
+static Bool glamor_realize_glyph_caches(ScreenPtr screen, unsigned int format)
+{
+ glamor_screen_private *glamor_screen = glamor_get_screen_private(screen);
+ int depth = PIXMAN_FORMAT_DEPTH(format);
+ PictFormatPtr pict_format;
+ PixmapPtr pixmap;
+ PicturePtr picture;
+ CARD32 component_alpha;
+ int height;
+ int i;
+ int error;
+
+ pict_format = PictureMatchFormat(screen, depth, format);
+ if (!pict_format)
+ return FALSE;
+
+ /* Compute the total vertical size needed for the format */
+
+ height = 0;
+ for (i = 0; i < GLAMOR_NUM_GLYPH_CACHES; i++) {
+ glamor_glyph_cache_t *cache = &glamor_screen->glyph_caches[i];
+ int rows;
+
+ if (cache->format != format)
+ continue;
+
+ cache->y_offset = height;
+
+ rows = (cache->size + cache->columns - 1) / cache->columns;
+ height += rows * cache->glyph_height;
+ }
+
+ /* Now allocate the pixmap and picture */
+
+ pixmap = screen->CreatePixmap(screen,
+ CACHE_PICTURE_WIDTH,
+ height, depth,
+ 0);
+ if (!pixmap)
+ return FALSE;
+
+ component_alpha = NeedsComponent(pict_format->format);
+ picture = CreatePicture(0, &pixmap->drawable, pict_format,
+ CPComponentAlpha, &component_alpha,
+ serverClient, &error);
+
+ screen->DestroyPixmap(pixmap); /* picture holds a refcount */
+
+ if (!picture)
+ return FALSE;
+
+ /* And store the picture in all the caches for the format */
+
+ for (i = 0; i < GLAMOR_NUM_GLYPH_CACHES; i++) {
+ glamor_glyph_cache_t *cache = &glamor_screen->glyph_caches[i];
+ int j;
+
+ if (cache->format != format)
+ continue;
+
+ cache->picture = picture;
+ cache->picture->refcnt++;
+ cache->hash_entries = xalloc(sizeof(int) * cache->hash_size);
+ cache->glyphs =
+ xalloc(sizeof(glamor_cached_glyph_t) * cache->size);
+ cache->glyph_count = 0;
+
+ if (!cache->hash_entries || !cache->glyphs)
+ goto bail;
+
+ for (j = 0; j < cache->hash_size; j++)
+ cache->hash_entries[j] = -1;
+
+ cache->eviction_position = rand() % cache->size;
+ }
+
+ /* Each cache references the picture individually */
+ FreePicture(picture, 0);
+ return TRUE;
+
+ bail:
+ glamor_unrealize_glyph_caches(screen, format);
+ return FALSE;
+}
+
+void glamor_glyphs_fini(ScreenPtr screen)
+{
+ glamor_screen_private *glamor_screen = glamor_get_screen_private(screen);
+ int i;
+
+ for (i = 0; i < GLAMOR_NUM_GLYPH_CACHES; i++) {
+ glamor_glyph_cache_t *cache = &glamor_screen->glyph_caches[i];
+
+ if (cache->picture)
+ glamor_unrealize_glyph_caches(screen, cache->format);
+ }
+}
+
+static int
+glamor_glyph_cache_hash_lookup(glamor_glyph_cache_t * cache, GlyphPtr glyph)
+{
+ int slot;
+
+ slot = (*(CARD32 *) glyph->sha1) % cache->hash_size;
+
+ while (TRUE) { /* hash table can never be full */
+ int entryPos = cache->hash_entries[slot];
+ if (entryPos == -1)
+ return -1;
+
+ if (memcmp(glyph->sha1, cache->glyphs[entryPos].sha1,
+ sizeof(glyph->sha1)) == 0) {
+ return entryPos;
+ }
+
+ slot--;
+ if (slot < 0)
+ slot = cache->hash_size - 1;
+ }
+}
+
+static void
+glamor_glyph_cache_hash_insert(glamor_glyph_cache_t * cache, GlyphPtr glyph, int pos)
+{
+ int slot;
+
+ memcpy(cache->glyphs[pos].sha1, glyph->sha1, sizeof(glyph->sha1));
+
+ slot = (*(CARD32 *) glyph->sha1) % cache->hash_size;
+
+ while (TRUE) { /* hash table can never be full */
+ if (cache->hash_entries[slot] == -1) {
+ cache->hash_entries[slot] = pos;
+ return;
+ }
+
+ slot--;
+ if (slot < 0)
+ slot = cache->hash_size - 1;
+ }
+}
+
+static void glamor_glyph_cache_hash_remove(glamor_glyph_cache_t * cache, int pos)
+{
+ int slot;
+ int emptied_slot = -1;
+
+ slot = (*(CARD32 *) cache->glyphs[pos].sha1) % cache->hash_size;
+
+ while (TRUE) { /* hash table can never be full */
+ int entryPos = cache->hash_entries[slot];
+
+ if (entryPos == -1)
+ return;
+
+ if (entryPos == pos) {
+ cache->hash_entries[slot] = -1;
+ emptied_slot = slot;
+ } else if (emptied_slot != -1) {
+ /* See if we can move this entry into the emptied slot,
+ * we can't do that if if entry would have hashed
+ * between the current position and the emptied slot.
+ * (taking wrapping into account). Bad positions
+ * are:
+ *
+ * | XXXXXXXXXX |
+ * i j
+ *
+ * |XXX XXXX|
+ * j i
+ *
+ * i - slot, j - emptied_slot
+ *
+ * (Knuth 6.4R)
+ */
+
+ int entry_slot = (*(CARD32 *) cache->glyphs[entryPos].sha1) %
+ cache->hash_size;
+
+ if (!((entry_slot >= slot && entry_slot < emptied_slot) ||
+ (emptied_slot < slot
+ && (entry_slot < emptied_slot
+ || entry_slot >= slot)))) {
+ cache->hash_entries[emptied_slot] = entryPos;
+ cache->hash_entries[slot] = -1;
+ emptied_slot = slot;
+ }
+ }
+
+ slot--;
+ if (slot < 0)
+ slot = cache->hash_size - 1;
+ }
+}
+
+#define CACHE_X(pos) (((pos) % cache->columns) * cache->glyph_width)
+#define CACHE_Y(pos) (cache->y_offset + ((pos) / cache->columns) * cache->glyph_height)
+
+/* The most efficient thing to way to upload the glyph to the screen
+ * is to use CopyArea; glamor pixmaps are always offscreen.
+ */
+static Bool
+glamor_glyph_cache_upload_glyph(ScreenPtr screen,
+ glamor_glyph_cache_t * cache,
+ int pos, GlyphPtr glyph)
+{
+ PicturePtr glyph_picture = GlyphPicture(glyph)[screen->myNum];
+ PixmapPtr glyph_pixmap = (PixmapPtr) glyph_picture->pDrawable;
+ PixmapPtr cache_pixmap = (PixmapPtr) cache->picture->pDrawable;
+ PixmapPtr scratch;
+ GCPtr gc;
+
+ /* UploadToScreen only works if bpp match */
+ if (glyph_pixmap->drawable.bitsPerPixel !=
+ cache_pixmap->drawable.bitsPerPixel)
+ return FALSE;
+
+ gc = GetScratchGC(cache_pixmap->drawable.depth, screen);
+ ValidateGC(&cache_pixmap->drawable, gc);
+
+ /* Create a temporary bo to stream the updates to the cache */
+ scratch = screen->CreatePixmap(screen,
+ glyph->info.width,
+ glyph->info.height,
+ glyph_pixmap->drawable.depth,
+ 0);
+ if (scratch) {
+ (void)glamor_copy_area(&glyph_pixmap->drawable,
+ &scratch->drawable,
+ gc,
+ 0, 0,
+ glyph->info.width, glyph->info.height,
+ 0, 0);
+ } else {
+ scratch = glyph_pixmap;
+ }
+
+ (void)glamor_copy_area(&scratch->drawable,
+ &cache_pixmap->drawable,
+ gc,
+ 0, 0, glyph->info.width, glyph->info.height,
+ CACHE_X(pos), CACHE_Y(pos));
+
+ if (scratch != glyph_pixmap)
+ screen->DestroyPixmap(scratch);
+
+ FreeScratchGC(gc);
+
+ return TRUE;
+}
+
+static glamor_glyph_cache_result_t
+glamor_glyph_cache_buffer_glyph(ScreenPtr screen,
+ glamor_glyph_cache_t * cache,
+ glamor_glyph_buffer_t * buffer,
+ GlyphPtr glyph, int x_glyph, int y_glyph)
+{
+ glamor_composite_rect_t *rect;
+ int pos;
+
+ if (buffer->source && buffer->source != cache->picture)
+ return GLAMOR_GLYPH_NEED_FLUSH;
+
+ if (!cache->picture) {
+ if (!glamor_realize_glyph_caches(screen, cache->format))
+ return GLAMOR_GLYPH_FAIL;
+ }
+
+ DBG_GLYPH_CACHE(("(%d,%d,%s): buffering glyph %lx\n",
+ cache->glyph_width, cache->glyph_height,
+ cache->format == PICT_a8 ? "A" : "ARGB",
+ (long)*(CARD32 *) glyph->sha1));
+
+ pos = glamor_glyph_cache_hash_lookup(cache, glyph);
+ if (pos != -1) {
+ DBG_GLYPH_CACHE((" found existing glyph at %d\n", pos));
+ } else {
+ if (cache->glyph_count < cache->size) {
+ /* Space remaining; we fill from the start */
+ pos = cache->glyph_count;
+ cache->glyph_count++;
+ DBG_GLYPH_CACHE((" storing glyph in free space at %d\n", pos));
+
+ glamor_glyph_cache_hash_insert(cache, glyph, pos);
+
+ } else {
+ /* Need to evict an entry. We have to see if any glyphs
+ * already in the output buffer were at this position in
+ * the cache
+ */
+
+ pos = cache->eviction_position;
+ DBG_GLYPH_CACHE((" evicting glyph at %d\n", pos));
+ if (buffer->count) {
+ int x, y;
+ int i;
+
+ x = CACHE_X(pos);
+ y = CACHE_Y(pos);
+
+ for (i = 0; i < buffer->count; i++) {
+ if (buffer->rects[i].x_src == x
+ && buffer->rects[i].y_src == y) {
+ DBG_GLYPH_CACHE((" must flush buffer\n"));
+ return GLAMOR_GLYPH_NEED_FLUSH;
+ }
+ }
+ }
+
+ /* OK, we're all set, swap in the new glyph */
+ glamor_glyph_cache_hash_remove(cache, pos);
+ glamor_glyph_cache_hash_insert(cache, glyph, pos);
+
+ /* And pick a new eviction position */
+ cache->eviction_position = rand() % cache->size;
+ }
+
+ /* Now actually upload the glyph into the cache picture; if
+ * we can't do it with UploadToScreen (because the glyph is
+ * offscreen, etc), we fall back to CompositePicture.
+ */
+ if (!glamor_glyph_cache_upload_glyph(screen, cache, pos, glyph)) {
+ CompositePicture(PictOpSrc,
+ GlyphPicture(glyph)[screen->myNum],
+ None,
+ cache->picture,
+ 0, 0,
+ 0, 0,
+ CACHE_X(pos),
+ CACHE_Y(pos),
+ glyph->info.width,
+ glyph->info.height);
+ }
+
+ }
+
+ buffer->source = cache->picture;
+
+ rect = &buffer->rects[buffer->count];
+ rect->x_src = CACHE_X(pos);
+ rect->y_src = CACHE_Y(pos);
+ rect->x_dst = x_glyph - glyph->info.x;
+ rect->y_dst = y_glyph - glyph->info.y;
+ rect->width = glyph->info.width;
+ rect->height = glyph->info.height;
+
+ buffer->count++;
+
+ return GLAMOR_GLYPH_SUCCESS;
+}
+
+#undef CACHE_X
+#undef CACHE_Y
+
+static glamor_glyph_cache_result_t
+glamor_buffer_glyph(ScreenPtr screen,
+ glamor_glyph_buffer_t *buffer,
+ GlyphPtr glyph, int x_glyph, int y_glyph)
+{
+ glamor_screen_private *glamor_screen = glamor_get_screen_private(screen);
+ unsigned int format = (GlyphPicture(glyph)[screen->myNum])->format;
+ int width = glyph->info.width;
+ int height = glyph->info.height;
+ glamor_composite_rect_t *rect;
+ PicturePtr source;
+ int i;
+
+ if (buffer->count == GLYPH_BUFFER_SIZE)
+ return GLAMOR_GLYPH_NEED_FLUSH;
+
+ if (PICT_FORMAT_BPP(format) == 1)
+ format = PICT_a8;
+
+ for (i = 0; i < GLAMOR_NUM_GLYPH_CACHES; i++) {
+ glamor_glyph_cache_t *cache = &glamor_screen->glyph_caches[i];
+
+ if (format == cache->format &&
+ width <= cache->glyph_width &&
+ height <= cache->glyph_height) {
+ glamor_glyph_cache_result_t result =
+ glamor_glyph_cache_buffer_glyph(screen,
+ &glamor_screen->glyph_caches[i],
+ buffer,
+ glyph, x_glyph,
+ y_glyph);
+ switch (result) {
+ case GLAMOR_GLYPH_FAIL:
+ break;
+ case GLAMOR_GLYPH_SUCCESS:
+ case GLAMOR_GLYPH_NEED_FLUSH:
+ return result;
+ }
+ }
+ }
+
+ /* Couldn't find the glyph in the cache, use the glyph picture directly */
+
+ source = GlyphPicture(glyph)[screen->myNum];
+ if (buffer->source && buffer->source != source)
+ return GLAMOR_GLYPH_NEED_FLUSH;
+
+ buffer->source = source;
+
+ rect = &buffer->rects[buffer->count];
+ rect->x_src = 0;
+ rect->y_src = 0;
+ rect->x_dst = x_glyph - glyph->info.x;
+ rect->y_dst = y_glyph - glyph->info.y;
+ rect->width = glyph->info.width;
+ rect->height = glyph->info.height;
+
+ buffer->count++;
+
+ return GLAMOR_GLYPH_SUCCESS;
+}
+
+static void glamor_glyphs_to_mask(PicturePtr mask,
+ glamor_glyph_buffer_t *buffer)
+{
+ glamor_composite_rects(PictOpAdd, buffer->source, mask,
+ buffer->count, buffer->rects);
+
+ buffer->count = 0;
+ buffer->source = NULL;
+}
+
+static void
+glamor_glyphs_to_dst(CARD8 op,
+ PicturePtr src,
+ PicturePtr dst,
+ glamor_glyph_buffer_t *buffer,
+ INT16 x_src, INT16 y_src, INT16 x_dst, INT16 y_dst)
+{
+ int i;
+
+ for (i = 0; i < buffer->count; i++) {
+ glamor_composite_rect_t *rect = &buffer->rects[i];
+
+ CompositePicture(op,
+ src,
+ buffer->source,
+ dst,
+ x_src + rect->x_dst - x_dst,
+ y_src + rect->y_dst - y_dst,
+ rect->x_src,
+ rect->y_src,
+ rect->x_dst,
+ rect->y_dst, rect->width, rect->height);
+ }
+
+ buffer->count = 0;
+ buffer->source = NULL;
+}
+
+/* Cut and paste from render/glyph.c - probably should export it instead */
+static void
+glamor_glyph_extents(int nlist,
+ GlyphListPtr list, GlyphPtr *glyphs, BoxPtr extents)
+{
+ int x1, x2, y1, y2;
+ int n;
+ GlyphPtr glyph;
+ int x, y;
+
+ x = 0;
+ y = 0;
+ extents->x1 = MAXSHORT;
+ extents->x2 = MINSHORT;
+ extents->y1 = MAXSHORT;
+ extents->y2 = MINSHORT;
+ while (nlist--) {
+ x += list->xOff;
+ y += list->yOff;
+ n = list->len;
+ list++;
+ while (n--) {
+ glyph = *glyphs++;
+ x1 = x - glyph->info.x;
+ if (x1 < MINSHORT)
+ x1 = MINSHORT;
+ y1 = y - glyph->info.y;
+ if (y1 < MINSHORT)
+ y1 = MINSHORT;
+ x2 = x1 + glyph->info.width;
+ if (x2 > MAXSHORT)
+ x2 = MAXSHORT;
+ y2 = y1 + glyph->info.height;
+ if (y2 > MAXSHORT)
+ y2 = MAXSHORT;
+ if (x1 < extents->x1)
+ extents->x1 = x1;
+ if (x2 > extents->x2)
+ extents->x2 = x2;
+ if (y1 < extents->y1)
+ extents->y1 = y1;
+ if (y2 > extents->y2)
+ extents->y2 = y2;
+ x += glyph->info.xOff;
+ y += glyph->info.yOff;
+ }
+ }
+}
+
+/**
+ * Returns TRUE if the glyphs in the lists intersect. Only checks based on
+ * bounding box, which appears to be good enough to catch most cases at least.
+ */
+static Bool
+glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr *glyphs)
+{
+ int x1, x2, y1, y2;
+ int n;
+ GlyphPtr glyph;
+ int x, y;
+ BoxRec extents;
+ Bool first = TRUE;
+
+ x = 0;
+ y = 0;
+ extents.x1 = 0;
+ extents.y1 = 0;
+ extents.x2 = 0;
+ extents.y2 = 0;
+ while (nlist--) {
+ x += list->xOff;
+ y += list->yOff;
+ n = list->len;
+ list++;
+ while (n--) {
+ glyph = *glyphs++;
+
+ if (glyph->info.width == 0 || glyph->info.height == 0) {
+ x += glyph->info.xOff;
+ y += glyph->info.yOff;
+ continue;
+ }
+
+ x1 = x - glyph->info.x;
+ if (x1 < MINSHORT)
+ x1 = MINSHORT;
+ y1 = y - glyph->info.y;
+ if (y1 < MINSHORT)
+ y1 = MINSHORT;
+ x2 = x1 + glyph->info.width;
+ if (x2 > MAXSHORT)
+ x2 = MAXSHORT;
+ y2 = y1 + glyph->info.height;
+ if (y2 > MAXSHORT)
+ y2 = MAXSHORT;
+
+ if (first) {
+ extents.x1 = x1;
+ extents.y1 = y1;
+ extents.x2 = x2;
+ extents.y2 = y2;
+ first = FALSE;
+ } else {
+ if (x1 < extents.x2 && x2 > extents.x1 &&
+ y1 < extents.y2 && y2 > extents.y1) {
+ return TRUE;
+ }
+
+ if (x1 < extents.x1)
+ extents.x1 = x1;
+ if (x2 > extents.x2)
+ extents.x2 = x2;
+ if (y1 < extents.y1)
+ extents.y1 = y1;
+ if (y2 > extents.y2)
+ extents.y2 = y2;
+ }
+ x += glyph->info.xOff;
+ y += glyph->info.yOff;
+ }
+ }
+
+ return FALSE;
+}
+
+void
+glamor_glyphs(CARD8 op,
+ PicturePtr src,
+ PicturePtr dst,
+ PictFormatPtr mask_format,
+ INT16 x_src,
+ INT16 y_src, int nlist, GlyphListPtr list, GlyphPtr * glyphs)
+{
+ PicturePtr picture;
+ PixmapPtr mask_pixmap = 0;
+ PicturePtr mask;
+ ScreenPtr screen = dst->pDrawable->pScreen;
+ int width = 0, height = 0;
+ int x, y;
+ int x_dst = list->xOff, y_dst = list->yOff;
+ int n;
+ GlyphPtr glyph;
+ int error;
+ BoxRec extents = { 0, 0, 0, 0 };
+ CARD32 component_alpha;
+ glamor_glyph_buffer_t buffer;
+
+ /* If we don't have a mask format but all the glyphs have the same format
+ * and don't intersect, use the glyph format as mask format for the full
+ * benefits of the glyph cache.
+ */
+ if (!mask_format) {
+ Bool same_format = TRUE;
+ int i;
+
+ mask_format = list[0].format;
+
+ for (i = 0; i < nlist; i++) {
+ if (mask_format->format != list[i].format->format) {
+ same_format = FALSE;
+ break;
+ }
+ }
+
+ if (!same_format || (mask_format->depth != 1 &&
+ glamor_glyphs_intersect(nlist, list,
+ glyphs))) {
+ mask_format = NULL;
+ }
+ }
+
+ if (mask_format) {
+ GCPtr gc;
+ xRectangle rect;
+
+ glamor_glyph_extents(nlist, list, glyphs, &extents);
+
+ if (extents.x2 <= extents.x1 || extents.y2 <= extents.y1)
+ return;
+ width = extents.x2 - extents.x1;
+ height = extents.y2 - extents.y1;
+
+ if (mask_format->depth == 1) {
+ PictFormatPtr a8Format =
+ PictureMatchFormat(screen, 8, PICT_a8);
+
+ if (a8Format)
+ mask_format = a8Format;
+ }
+
+ mask_pixmap = screen->CreatePixmap(screen, width, height,
+ mask_format->depth,
+ CREATE_PIXMAP_USAGE_SCRATCH);
+ if (!mask_pixmap)
+ return;
+ component_alpha = NeedsComponent(mask_format->format);
+ mask = CreatePicture(0, &mask_pixmap->drawable,
+ mask_format, CPComponentAlpha,
+ &component_alpha, serverClient, &error);
+ if (!mask) {
+ screen->DestroyPixmap(mask_pixmap);
+ return;
+ }
+ gc = GetScratchGC(mask_pixmap->drawable.depth, screen);
+ ValidateGC(&mask_pixmap->drawable, gc);
+ rect.x = 0;
+ rect.y = 0;
+ rect.width = width;
+ rect.height = height;
+ gc->ops->PolyFillRect(&mask_pixmap->drawable, gc, 1, &rect);
+ FreeScratchGC(gc);
+ x = -extents.x1;
+ y = -extents.y1;
+ } else {
+ mask = dst;
+ x = 0;
+ y = 0;
+ }
+ buffer.count = 0;
+ buffer.source = NULL;
+ while (nlist--) {
+ x += list->xOff;
+ y += list->yOff;
+ n = list->len;
+ while (n--) {
+ glyph = *glyphs++;
+ picture = GlyphPicture(glyph)[screen->myNum];
+
+ if (glyph->info.width > 0 && glyph->info.height > 0 &&
+ glamor_buffer_glyph(screen, &buffer, glyph, x,
+ y) == GLAMOR_GLYPH_NEED_FLUSH) {
+ if (mask_format)
+ glamor_glyphs_to_mask(mask, &buffer);
+ else
+ glamor_glyphs_to_dst(op, src, dst,
+ &buffer, x_src, y_src,
+ x_dst, y_dst);
+
+ glamor_buffer_glyph(screen, &buffer, glyph, x, y);
+ }
+
+ x += glyph->info.xOff;
+ y += glyph->info.yOff;
+ }
+ list++;
+ }
+
+ if (buffer.count) {
+ if (mask_format)
+ glamor_glyphs_to_mask(mask, &buffer);
+ else
+ glamor_glyphs_to_dst(op, src, dst, &buffer,
+ x_src, y_src, x_dst, y_dst);
+ }
+
+ if (mask_format) {
+ x = extents.x1;
+ y = extents.y1;
+ CompositePicture(op,
+ src,
+ mask,
+ dst,
+ x_src + x - x_dst,
+ y_src + y - y_dst, 0, 0, x, y, width, height);
+ FreePicture(mask, 0);
+ screen->DestroyPixmap(mask_pixmap);
+ }
+}
diff --git a/glamor/glamor_priv.h b/glamor/glamor_priv.h
index 526b2cf3a..dc1a5ca87 100644
--- a/glamor/glamor_priv.h
+++ b/glamor/glamor_priv.h
@@ -31,6 +31,10 @@
#include "glamor.h"
#include <GL/glew.h>
+#ifdef RENDER
+#include "glyphstr.h"
+#endif
+
typedef enum glamor_access {
GLAMOR_ACCESS_RO,
GLAMOR_ACCESS_RW,
@@ -52,6 +56,48 @@ typedef struct glamor_composite_shader {
GLint mask_uniform_location;
} glamor_composite_shader;
+typedef struct {
+ INT16 x_src;
+ INT16 y_src;
+ INT16 x_dst;
+ INT16 y_dst;
+ INT16 width;
+ INT16 height;
+} glamor_composite_rect_t;
+
+typedef struct {
+ unsigned char sha1[20];
+} glamor_cached_glyph_t;
+
+typedef struct {
+ /* The identity of the cache, statically configured at initialization */
+ unsigned int format;
+ int glyph_width;
+ int glyph_height;
+
+ /* Size of cache; eventually this should be dynamically determined */
+ int size;
+
+ /* Hash table mapping from glyph sha1 to position in the glyph; we use
+ * open addressing with a hash table size determined based on size and large
+ * enough so that we always have a good amount of free space, so we can
+ * use linear probing. (Linear probing is preferrable to double hashing
+ * here because it allows us to easily remove entries.)
+ */
+ int *hash_entries;
+ int hash_size;
+
+ glamor_cached_glyph_t *glyphs;
+ int glyph_count; /* Current number of glyphs */
+
+ PicturePtr picture; /* Where the glyphs of the cache are stored */
+ int y_offset; /* y location within the picture where the cache starts */
+ int columns; /* Number of columns the glyphs are layed out in */
+ int eviction_position; /* Next random position to evict a glyph */
+} glamor_glyph_cache_t;
+
+#define GLAMOR_NUM_GLYPH_CACHES 4
+
typedef struct glamor_screen_private {
CreateGCProcPtr saved_create_gc;
CreatePixmapProcPtr saved_create_pixmap;
@@ -60,6 +106,7 @@ typedef struct glamor_screen_private {
GetImageProcPtr saved_get_image;
CompositeProcPtr saved_composite;
TrapezoidsProcPtr saved_trapezoids;
+ GlyphsProcPtr saved_glyphs;
ChangeWindowAttributesProcPtr saved_change_window_attributes;
CopyWindowProcPtr saved_copy_window;
BitmapToRegionProcPtr saved_bitmap_to_region;
@@ -84,6 +131,8 @@ typedef struct glamor_screen_private {
/* glamor_composite */
glamor_composite_shader composite_shader[8];
+
+ glamor_glyph_cache_t glyph_caches[GLAMOR_NUM_GLYPH_CACHES];
} glamor_screen_private;
typedef struct glamor_pixmap_private {
@@ -241,6 +290,16 @@ glamor_get_spans(DrawablePtr drawable,
int nspans,
char *dst_start);
+/* glamor_glyphs.c */
+void glamor_glyphs_init(ScreenPtr screen);
+void glamor_glyphs_fini(ScreenPtr screen);
+void glamor_glyphs(CARD8 op,
+ PicturePtr pSrc,
+ PicturePtr pDst,
+ PictFormatPtr maskFormat,
+ INT16 xSrc,
+ INT16 ySrc, int nlist, GlyphListPtr list, GlyphPtr * glyphs);
+
/* glamor_setspans.c */
void glamor_set_spans(DrawablePtr drawable, GCPtr gc, char *src,
DDXPointPtr points, int *widths, int n, int sorted);
@@ -281,6 +340,9 @@ void glamor_trapezoids(CARD8 op,
PictFormatPtr mask_format, INT16 x_src, INT16 y_src,
int ntrap, xTrapezoid *traps);
void glamor_init_composite_shaders(ScreenPtr screen);
+void glamor_composite_rects(CARD8 op,
+ PicturePtr src, PicturePtr dst,
+ int nrect, glamor_composite_rect_t *rects);
/* glamor_tile.c */
void glamor_tile(PixmapPtr pixmap, PixmapPtr tile,
diff --git a/glamor/glamor_render.c b/glamor/glamor_render.c
index be28bd4e0..e4a9441a4 100644
--- a/glamor/glamor_render.c
+++ b/glamor/glamor_render.c
@@ -921,4 +921,31 @@ glamor_trapezoids(CARD8 op,
FreePicture(picture, 0);
}
+void
+glamor_composite_rects(CARD8 op,
+ PicturePtr src, PicturePtr dst,
+ int nrect, glamor_composite_rect_t *rects)
+{
+ int n;
+ glamor_composite_rect_t *r;
+
+ ValidatePicture(src);
+ ValidatePicture(dst);
+
+ n = nrect;
+ r = rects;
+
+ while (n--) {
+ CompositePicture(op,
+ src,
+ NULL,
+ dst,
+ r->x_src, r->y_src,
+ 0, 0,
+ r->x_dst, r->y_dst,
+ r->width, r->height);
+ r++;
+ }
+}
+
#endif /* RENDER */