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/*
* Copyright © 2014 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#include "glamor_priv.h"
#include "glamor_render_fallback.h"
void
glamor_composite_fallback(CARD8 op,
PicturePtr source,
PicturePtr mask,
PicturePtr dest,
INT16 x_source, INT16 y_source,
INT16 x_mask, INT16 y_mask,
INT16 x_dest, INT16 y_dest,
CARD16 width, CARD16 height)
{
miCompositeSourceValidate(source);
if (mask)
miCompositeSourceValidate(mask);
if (glamor_prepare_access_picture(dest, GLAMOR_ACCESS_RW) &&
glamor_prepare_access_picture(source, GLAMOR_ACCESS_RO) &&
glamor_prepare_access_picture(mask, GLAMOR_ACCESS_RO))
{
fbComposite(op,
source, mask, dest,
x_source, y_source,
x_mask, y_mask, x_dest, y_dest, width, height);
}
glamor_finish_access_picture(mask);
glamor_finish_access_picture(source);
glamor_finish_access_picture(dest);
}
void
glamor_trapezoids_fallback(CARD8 op,
PicturePtr src,
PicturePtr dst,
PictFormatPtr mask_format,
INT16 x_src, INT16 y_src,
int ntrap, xTrapezoid * traps)
{
if (glamor_prepare_access_picture(dst, GLAMOR_ACCESS_RW) &&
glamor_prepare_access_picture(src, GLAMOR_ACCESS_RO))
{
fbTrapezoids(op,
src, dst, mask_format,
x_src, y_src, ntrap, traps);
}
glamor_finish_access_picture(src);
glamor_finish_access_picture(dst);
}
void
glamor_triangles_fallback(CARD8 op,
PicturePtr src,
PicturePtr dst,
PictFormatPtr mask_format,
INT16 x_src, INT16 y_src,
int ntri, xTriangle * tris)
{
if (glamor_prepare_access_picture(dst, GLAMOR_ACCESS_RW) &&
glamor_prepare_access_picture(src, GLAMOR_ACCESS_RO))
{
fbTriangles(op,
src, dst, mask_format,
x_src, y_src, ntri, tris);
}
glamor_finish_access_picture(src);
glamor_finish_access_picture(dst);
}
void
glamor_add_traps_fallback(PicturePtr picture,
INT16 x_off, INT16 y_off,
int ntrap, xTrap * traps)
{
if (glamor_prepare_access_picture(picture, GLAMOR_ACCESS_RW))
fbAddTraps(picture, x_off, y_off, ntrap, traps);
glamor_finish_access_picture(picture);
}
void
glamor_glyphs_fallback(CARD8 op,
PicturePtr src,
PicturePtr dst,
PictFormatPtr mask_format,
INT16 x_src, INT16 y_src,
int nlist, GlyphListPtr list,
GlyphPtr * glyphs)
{
if (glamor_prepare_access_picture(dst, GLAMOR_ACCESS_RW) &&
glamor_prepare_access_picture(src, GLAMOR_ACCESS_RO))
{
fbGlyphs(op, src, dst, mask_format,
x_src, y_src,
nlist, list, glyphs);
}
glamor_finish_access_picture(src);
glamor_finish_access_picture(dst);
}
void
glamor_glyph_unrealize_fallback(ScreenPtr screen,
GlyphPtr glyph)
{
fbUnrealizeGlyph(screen, glyph);
}
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