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authorRhys Perry <pendingchaos02@gmail.com>2021-04-06 09:52:26 +0100
committerMarge Bot <eric+marge@anholt.net>2021-04-20 17:42:21 +0000
commit9fb1f9303b5e082f1aa6133c76a71cbf075bfd11 (patch)
treec1694a5dfb777c9d45e38cf6bb4ce2f47c18b837
parent0eaa5dfac0e963e889593fc07ffd3f288bde0140 (diff)
Revert "radeonsi: set TRUNC_COORD=0 for Total War: WARHAMMER to fix it"
This reverts commit cd12fcff96cc7db794047e2a045142ea861254a2. The terrain looks fine now that TRUNC_COORD=0 for textureGather(). Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10036>
-rw-r--r--src/gallium/drivers/radeonsi/si_debug_options.h1
-rw-r--r--src/gallium/drivers/radeonsi/si_state.c3
-rw-r--r--src/util/00-mesa-defaults.conf4
3 files changed, 1 insertions, 7 deletions
diff --git a/src/gallium/drivers/radeonsi/si_debug_options.h b/src/gallium/drivers/radeonsi/si_debug_options.h
index 6131fb3e8f5..b53f48a8799 100644
--- a/src/gallium/drivers/radeonsi/si_debug_options.h
+++ b/src/gallium/drivers/radeonsi/si_debug_options.h
@@ -10,7 +10,6 @@ OPT_BOOL(vs_fetch_always_opencode, false,
OPT_BOOL(prim_restart_tri_strips_only, false, "Only enable primitive restart for triangle strips")
OPT_BOOL(no_infinite_interp, false, "Kill PS with infinite interp coeff")
OPT_BOOL(clamp_div_by_zero, false, "Clamp div by zero (x / 0 becomes FLT_MAX instead of NaN)")
-OPT_BOOL(no_trunc_coord, false, "Always set TRUNC_COORD=0")
OPT_BOOL(shader_culling, false, "Cull primitives in shaders when benefical (without tess and GS)")
OPT_BOOL(vrs2x2, false, "Enable 2x2 coarse shading for non-GUI elements")
OPT_BOOL(enable_sam, false, "Enable Smart Access Memory with Above 4G Decoding for unvalidated platforms.")
diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
index 2653fa9b9ff..c6ded8ea179 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -4455,8 +4455,7 @@ static void *si_create_sampler_state(struct pipe_context *ctx,
struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
unsigned max_aniso = sscreen->force_aniso >= 0 ? sscreen->force_aniso : state->max_anisotropy;
unsigned max_aniso_ratio = si_tex_aniso_filter(max_aniso);
- bool trunc_coord = !sscreen->options.no_trunc_coord &&
- state->min_img_filter == PIPE_TEX_FILTER_NEAREST &&
+ bool trunc_coord = state->min_img_filter == PIPE_TEX_FILTER_NEAREST &&
state->mag_img_filter == PIPE_TEX_FILTER_NEAREST &&
state->compare_mode == PIPE_TEX_COMPARE_NONE;
union pipe_color_union clamped_border_color;
diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf
index 55bed6bb048..ec86d60079f 100644
--- a/src/util/00-mesa-defaults.conf
+++ b/src/util/00-mesa-defaults.conf
@@ -715,10 +715,6 @@ TODO: document the other workarounds.
<application name="Road Redemption" executable="RoadRedemption.x86_64">
<option name="radeonsi_clamp_div_by_zero" value="true" />
</application>
- <!-- https://gitlab.freedesktop.org/mesa/mesa/-/issues/3233 -->
- <application name="Total War: WARHAMMER" executable="TotalWarhammer">
- <option name="radeonsi_no_trunc_coord" value="true" />
- </application>
<application name="Wasteland 2" executable="WL2">
<option name="radeonsi_clamp_div_by_zero" value="true" />
</application>