/* * Copyright © 2008 Kristian Høgsberg * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include "wayland.h" #include "connection.h" struct wl_client { struct wl_connection *connection; struct wl_event_source *source; struct wl_display *display; struct wl_list object_list; struct wl_list link; }; struct wl_display { struct wl_object base; struct wl_event_loop *loop; struct wl_hash *objects; struct wl_list pending_frame_list; uint32_t client_id_range; uint32_t id; struct wl_list global_list; }; struct wl_object_ref { struct wl_object *object; struct wl_list link; }; void wl_client_destroy(struct wl_client *client); static void wl_client_vmarshal(struct wl_client *client, struct wl_object *sender, uint32_t opcode, va_list ap) { const struct wl_event *event; struct wl_object *object; uint32_t args[10], size; int i, count; event = &sender->interface->events[opcode]; count = strlen(event->signature) + 2; assert(count <= ARRAY_LENGTH(args)); size = 0; for (i = 2; i < count; i++) { switch (event->signature[i - 2]) { case 'u': case 'i': args[i] = va_arg(ap, uint32_t); size += sizeof args[i]; break; case 's': /* FIXME */ args[i] = 0; size += sizeof args[i]; break; case 'o': object = va_arg(ap, struct wl_object *); args[i] = object->id; size += sizeof args[i]; break; default: assert(0); break; } } size += 2 * sizeof args[0]; args[0] = sender->id; args[1] = opcode | (size << 16); wl_connection_write(client->connection, args, size); } static void wl_client_marshal(struct wl_client *client, struct wl_object *sender, uint32_t opcode, ...) { va_list ap; va_start(ap, opcode); wl_client_vmarshal(client, sender, opcode, ap); va_end(ap); } static void wl_client_demarshal(struct wl_client *client, struct wl_object *target, uint32_t opcode, size_t size) { const struct wl_method *method; ffi_type *types[20]; ffi_cif cif; uint32_t *p, result; int i, count; union { uint32_t uint32; const char *string; void *object; uint32_t new_id; } values[20]; void *args[20]; struct wl_object *object; uint32_t data[64]; void (*func)(void); method = &target->interface->methods[opcode]; count = strlen(method->signature) + 2; if (count > ARRAY_LENGTH(types)) { printf("too many args (%d)\n", count); return; } if (sizeof data < size) { printf("request too big, should malloc tmp buffer here\n"); return; } types[0] = &ffi_type_pointer; values[0].object = client; args[0] = &values[0]; types[1] = &ffi_type_pointer; values[1].object = target; args[1] = &values[1]; wl_connection_copy(client->connection, data, size); p = &data[2]; for (i = 2; i < count; i++) { switch (method->signature[i - 2]) { case 'u': case 'i': types[i] = &ffi_type_uint32; values[i].uint32 = *p; p++; break; case 's': types[i] = &ffi_type_pointer; /* FIXME */ values[i].uint32 = *p++; break; case 'o': types[i] = &ffi_type_pointer; object = wl_hash_lookup(client->display->objects, *p); if (object == NULL) printf("unknown object (%d)\n", *p); values[i].object = object; p++; break; case 'n': types[i] = &ffi_type_uint32; values[i].new_id = *p; object = wl_hash_lookup(client->display->objects, *p); if (object != NULL) printf("object already exists (%d)\n", *p); p++; break; default: printf("unknown type\n"); break; } args[i] = &values[i]; } func = target->implementation[opcode]; ffi_prep_cif(&cif, FFI_DEFAULT_ABI, count, &ffi_type_uint32, types); ffi_call(&cif, func, &result, args); } #define WL_DISPLAY_INVALID_OBJECT 0 #define WL_DISPLAY_INVALID_METHOD 1 #define WL_DISPLAY_NO_MEMORY 2 static void wl_client_connection_data(int fd, uint32_t mask, void *data) { struct wl_client *client = data; struct wl_connection *connection = client->connection; struct wl_object *object; uint32_t p[2], opcode, size; uint32_t cmask = 0; int len; if (mask & WL_EVENT_READABLE) cmask |= WL_CONNECTION_READABLE; if (mask & WL_EVENT_WRITEABLE) cmask |= WL_CONNECTION_WRITABLE; len = wl_connection_data(connection, cmask); if (len < 0) { wl_client_destroy(client); return; } while (len >= sizeof p) { wl_connection_copy(connection, p, sizeof p); opcode = p[1] & 0xffff; size = p[1] >> 16; if (len < size) break; object = wl_hash_lookup(client->display->objects, p[0]); if (object == NULL) { wl_client_marshal(client, &client->display->base, WL_DISPLAY_INVALID_OBJECT, p[0]); wl_connection_consume(connection, size); len -= size; continue; } if (opcode >= object->interface->method_count) { wl_client_marshal(client, &client->display->base, WL_DISPLAY_INVALID_METHOD, p[0], opcode); wl_connection_consume(connection, size); len -= size; continue; } wl_client_demarshal(client, object, opcode, size); wl_connection_consume(connection, size); len -= size; } } static int wl_client_connection_update(struct wl_connection *connection, uint32_t mask, void *data) { struct wl_client *client = data; uint32_t emask = 0; if (mask & WL_CONNECTION_READABLE) emask |= WL_EVENT_READABLE; if (mask & WL_CONNECTION_WRITABLE) emask |= WL_EVENT_WRITEABLE; return wl_event_source_fd_update(client->source, mask); } static void advertise_object(struct wl_client *client, struct wl_object *object) { const struct wl_interface *interface; static const char pad[4]; uint32_t length, p[2]; interface = object->interface; length = strlen(interface->name); p[0] = object->id; p[1] = length; wl_connection_write(client->connection, p, sizeof p); wl_connection_write(client->connection, interface->name, length); wl_connection_write(client->connection, pad, -length & 3); } static struct wl_client * wl_client_create(struct wl_display *display, int fd) { struct wl_client *client; struct wl_object_ref *ref; uint32_t count; client = malloc(sizeof *client); if (client == NULL) return NULL; memset(client, 0, sizeof *client); client->display = display; client->source = wl_event_loop_add_fd(display->loop, fd, WL_EVENT_READABLE, wl_client_connection_data, client); client->connection = wl_connection_create(fd, wl_client_connection_update, client); wl_list_init(&client->object_list); wl_list_init(&client->link); wl_connection_write(client->connection, &display->client_id_range, sizeof display->client_id_range); display->client_id_range += 256; /* Write list of global objects to client. */ count = wl_list_length(&display->global_list); wl_connection_write(client->connection, &count, sizeof count); ref = container_of(display->global_list.next, struct wl_object_ref, link); while (&ref->link != &display->global_list) { advertise_object(client, ref->object); ref = container_of(ref->link.next, struct wl_object_ref, link); } return client; } static void wl_object_destroy(struct wl_object *object) { const struct wl_surface_interface *interface = (const struct wl_surface_interface *) object->implementation; /* FIXME: Need generic object destructor. */ interface->destroy(NULL, (struct wl_surface *) object); } void wl_client_destroy(struct wl_client *client) { struct wl_object_ref *ref; printf("disconnect from client %p\n", client); wl_list_remove(&client->link); while (client->object_list.next != &client->object_list) { ref = container_of(client->object_list.next, struct wl_object_ref, link); wl_list_remove(&ref->link); wl_object_destroy(ref->object); free(ref); } wl_event_source_remove(client->source); wl_connection_destroy(client->connection); free(client); } static const struct wl_method surface_methods[] = { { "destroy", "" }, { "attach", "uuuuo" }, { "map", "iiii" }, { "copy", "iiuuiiii" }, { "damage", "iiii" } }; static const struct wl_interface surface_interface = { "surface", 1, ARRAY_LENGTH(surface_methods), surface_methods, }; WL_EXPORT int wl_client_add_surface(struct wl_client *client, struct wl_surface *surface, const struct wl_surface_interface *implementation, uint32_t id) { struct wl_display *display = client->display; struct wl_object_ref *ref; surface->base.id = id; surface->base.interface = &surface_interface; surface->base.implementation = (void (**)(void)) implementation; surface->client = client; ref = malloc(sizeof *ref); if (ref == NULL) { wl_client_marshal(client, &display->base, WL_DISPLAY_NO_MEMORY); return -1; } ref->object = &surface->base; wl_hash_insert(display->objects, &surface->base); wl_list_insert(client->object_list.prev, &ref->link); return 0; } #define WL_COMPOSITOR_ACKNOWLEDGE 0 #define WL_COMPOSITOR_FRAME 1 WL_EXPORT void wl_client_send_acknowledge(struct wl_client *client, struct wl_compositor *compositor, uint32_t key, uint32_t frame) { wl_list_remove(&client->link); wl_list_insert(client->display->pending_frame_list.prev, &client->link); wl_client_marshal(client, &compositor->base, WL_COMPOSITOR_ACKNOWLEDGE, key, frame); } static const struct wl_method compositor_methods[] = { { "create_surface", "n" }, { "commit", "u" } }; static const struct wl_event compositor_events[] = { { "acknowledge", "uu" }, { "frame", "uu" } }; static const struct wl_interface compositor_interface = { "compositor", 1, ARRAY_LENGTH(compositor_methods), compositor_methods, ARRAY_LENGTH(compositor_events), compositor_events, }; WL_EXPORT int wl_display_set_compositor(struct wl_display *display, struct wl_compositor *compositor, const struct wl_compositor_interface *implementation) { compositor->base.interface = &compositor_interface; compositor->base.implementation = (void (**)(void)) implementation; wl_display_add_object(display, &compositor->base); if (wl_display_add_global(display, &compositor->base)) return -1; return 0; } static const struct wl_event display_events[] = { { "invalid_object", "u" }, { "invalid_method", "uu" }, { "no_memory", "" }, }; static const struct wl_interface display_interface = { "display", 1, 0, NULL, ARRAY_LENGTH(display_events), display_events, }; WL_EXPORT struct wl_display * wl_display_create(void) { struct wl_display *display; display = malloc(sizeof *display); if (display == NULL) return NULL; display->loop = wl_event_loop_create(); if (display->loop == NULL) { free(display); return NULL; } display->objects = wl_hash_create(); if (display->objects == NULL) { free(display); return NULL; } wl_list_init(&display->pending_frame_list); wl_list_init(&display->global_list); display->client_id_range = 256; /* Gah, arbitrary... */ display->id = 1; display->base.interface = &display_interface; display->base.implementation = NULL; wl_display_add_object(display, &display->base); if (wl_display_add_global(display, &display->base)) { wl_event_loop_destroy(display->loop); free(display); return NULL; } return display; } WL_EXPORT void wl_display_add_object(struct wl_display *display, struct wl_object *object) { object->id = display->id++; wl_hash_insert(display->objects, object); } WL_EXPORT int wl_display_add_global(struct wl_display *display, struct wl_object *object) { struct wl_object_ref *ref; ref = malloc(sizeof *ref); if (ref == NULL) return -1; ref->object = object; wl_list_insert(display->global_list.prev, &ref->link); return 0; } WL_EXPORT void wl_surface_post_event(struct wl_surface *surface, struct wl_object *sender, uint32_t event, ...) { va_list ap; va_start(ap, event); wl_client_vmarshal(surface->client, sender, event, ap); va_end(ap); } struct wl_input_device { struct wl_object base; struct wl_display *display; }; static const struct wl_method input_device_methods[] = { }; static const struct wl_event input_device_events[] = { { "motion", "iiii" }, { "button", "uuiiii" }, { "key", "uu" }, }; static const struct wl_interface input_device_interface = { "input_device", 1, ARRAY_LENGTH(input_device_methods), input_device_methods, ARRAY_LENGTH(input_device_events), input_device_events, }; WL_EXPORT const struct wl_interface * wl_input_device_get_interface(void) { return &input_device_interface; } WL_EXPORT void wl_display_post_frame(struct wl_display *display, struct wl_compositor *compositor, uint32_t frame, uint32_t msecs) { struct wl_client *client; client = container_of(display->pending_frame_list.next, struct wl_client, link); while (&client->link != &display->pending_frame_list) { wl_client_marshal(client, &compositor->base, WL_COMPOSITOR_FRAME, frame, msecs); client = container_of(client->link.next, struct wl_client, link); } wl_list_remove(&display->pending_frame_list); wl_list_init(&display->pending_frame_list); } WL_EXPORT struct wl_event_loop * wl_display_get_event_loop(struct wl_display *display) { return display->loop; } WL_EXPORT void wl_display_run(struct wl_display *display) { while (1) wl_event_loop_wait(display->loop); } static void socket_data(int fd, uint32_t mask, void *data) { struct wl_display *display = data; struct sockaddr_un name; socklen_t length; int client_fd; length = sizeof name; client_fd = accept (fd, (struct sockaddr *) &name, &length); if (client_fd < 0) fprintf(stderr, "failed to accept\n"); wl_client_create(display, client_fd); } WL_EXPORT int wl_display_add_socket(struct wl_display *display, const char *name, size_t name_size) { struct sockaddr_un addr; int sock; socklen_t size; sock = socket(PF_LOCAL, SOCK_STREAM, 0); if (sock < 0) return -1; addr.sun_family = AF_LOCAL; memcpy(addr.sun_path, name, name_size); size = offsetof (struct sockaddr_un, sun_path) + name_size; if (bind(sock, (struct sockaddr *) &addr, size) < 0) return -1; if (listen(sock, 1) < 0) return -1; wl_event_loop_add_fd(display->loop, sock, WL_EVENT_READABLE, socket_data, display); return 0; }