summaryrefslogtreecommitdiff
path: root/tests/spec/glsl-1.10/execution/variable-indexing/fs-temp-mat3-row-rd.shader_test
blob: 35d81566f69cd0c587907474a8b2a70052a70c8b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
# Test generated by:
# ../../../glsl-1.10/variable-index-read.sh 1.10

[require]
GLSL >= 1.10

[vertex shader]
#version 110
uniform int row;
uniform float expect;
varying vec4 color;

void main()
{
    gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
}

[fragment shader]
#version 110
uniform int row;
uniform float expect;
varying vec4 color;

void main()
{
    mat3 m = mat3(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0);

    gl_FragColor = (m[1][row] == expect)
        ? vec4(0.0, 1.0, 0.0, 1.0) : vec4(1.0, 0.0, 0.0, 1.0);
}

[test]
clear color 0.5 0.5 0.5 0.5
clear
ortho

uniform int row 0
uniform float expect 4
draw rect 20 5 10 10
probe rgb 25 10 0.0 1.0 0.0

uniform int row 1
uniform float expect 5
draw rect 20 20 10 10
probe rgb 25 25 0.0 1.0 0.0

uniform int row 2
uniform float expect 6
draw rect 20 35 10 10
probe rgb 25 40 0.0 1.0 0.0