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~company/libgame
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libgame - A bunch of 2D arcade games
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2011-10-17
pacman: Use the gray value of the color for the outline
HEAD
master
Benjamin Otte
1
-5/+5
2011-10-17
geom: Add game_color_to_gray()
Benjamin Otte
2
-0/+11
2011-10-17
sheep: Setting the graphic once should be enough
Benjamin Otte
1
-1/+0
2011-10-17
resource: Add to_string() function to file resources
Benjamin Otte
1
-0/+10
2011-10-17
animation: Allow empty animation frames
Benjamin Otte
2
-16/+82
2011-10-17
bomb: Handle graphics differently
Benjamin Otte
1
-8/+6
2011-10-17
game: Fix refcounting for viewport and icon
Benjamin Otte
1
-2/+10
2011-10-17
game: Get rid of named objects
Benjamin Otte
3
-53/+22
2011-10-17
bomber: Rewrite to make use of resources
Benjamin Otte
7
-121/+286
2011-10-17
game: Add a resource file to what is loaded by default
Benjamin Otte
1
-0/+55
2011-10-17
game: Replace deprecated function with undeprecated one
Benjamin Otte
1
-1/+1
2011-10-17
game: Add game_game_spawn_object() convenience function
Benjamin Otte
2
-0/+16
2011-10-17
resource: Add game_resource_register_all_resources()
Benjamin Otte
1
-0/+17
2011-10-17
game: Add game_game_load_resource()
Benjamin Otte
3
-1/+17
2011-10-17
game: Rename game_game_load_resource()
Benjamin Otte
3
-5/+5
2011-10-17
game: Add game_game_get_resource()
Benjamin Otte
3
-1/+19
2011-10-17
resource: Add animation resources
Benjamin Otte
6
-0/+334
2011-10-17
animation: Remove ability to specify a duration per frame
Benjamin Otte
3
-53/+16
2011-10-17
animation: Remove ability to create animations from GdkPixbuf
Benjamin Otte
2
-74/+0
2011-10-17
resource: Add resources for images
Benjamin Otte
4
-0/+335
2011-10-17
image: Use cairo-gobject for types from cairo objects
Benjamin Otte
3
-16/+6
2011-10-17
resource: Add a resource for files
Benjamin Otte
4
-0/+235
2011-10-17
resource: Add a data resource
Benjamin Otte
4
-0/+189
2011-10-16
resource: Add resources
Benjamin Otte
4
-0/+172
2011-10-16
object: Add game_object_load() and game_object_save()
Benjamin Otte
2
-0/+109
2011-10-15
animation: Remove unused cache member
Benjamin Otte
1
-4/+1
2011-10-15
ui: Recreate UI files for GTK 3 port
Benjamin Otte
2
-170/+96
2011-10-15
gnome: Port to GTK 3
Benjamin Otte
5
-50/+55
2011-10-15
graphic: Remove the area argument form draw vfunc
Benjamin Otte
14
-25/+23
2011-10-15
graphic: Remove game_graphic_draw_area() function
Benjamin Otte
5
-40/+7
2011-10-15
graphic: Remove last traces of cache
Benjamin Otte
2
-6/+0
2011-10-15
graphic: Remove game_graphic_invalidate_cache()
Benjamin Otte
2
-13/+0
2011-10-15
graphic: Remove game_cairo_pattern_matches()
Benjamin Otte
2
-23/+0
2011-10-15
graphic: Remove game_graphic_draw_area_no_cache()
Benjamin Otte
2
-27/+16
2011-10-15
graphic: Remove support for caching
Benjamin Otte
6
-137/+1
2011-10-15
colored: Don't use the get_cache() function
Benjamin Otte
1
-6/+9
2011-10-15
rectangle: Introduce game_rectangle_path()
Benjamin Otte
3
-1/+25
2011-10-15
sheep: Ensure the board size doesn't cause overflow in cairo
Benjamin Otte
1
-1/+4
2011-10-14
state: Provide the default keymap as argument
Benjamin Otte
1
-1/+1
2011-10-14
board: Use dispose instead of destroy vfunc
Benjamin Otte
1
-6/+4
2011-10-14
window: Use gtk_widget_destroy() instead of gtk_object_destroy()
Benjamin Otte
1
-1/+1
2011-10-14
state: Use GTK 3 compatible key name
Benjamin Otte
1
-1/+1
2011-10-14
cellrenderercolor: Use correct type name
Benjamin Otte
1
-1/+1
2011-10-14
window: Fix includes
Benjamin Otte
2
-6/+7
2011-10-14
cellrendererkeys: Fix includes
Benjamin Otte
2
-3/+4
2011-10-14
highscore: Fix includes
Benjamin Otte
2
-3/+5
2011-10-14
keyboard-config: Fix includes
Benjamin Otte
2
-4/+5
2011-10-14
cellrenderercolor: Don't use sealed variables
Benjamin Otte
1
-18/+26
2011-10-14
board: Don't use sealed variables
Benjamin Otte
1
-4/+6
2011-10-14
board: Chain to parent in size_allocate
Benjamin Otte
1
-1/+2
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