diff options
-rw-r--r-- | include/vdpau/vdpau.h | 25 | ||||
-rw-r--r-- | include/vdpau/vdpau_x11.h | 4 |
2 files changed, 12 insertions, 17 deletions
diff --git a/include/vdpau/vdpau.h b/include/vdpau/vdpau.h index 58d5083..1d1513a 100644 --- a/include/vdpau/vdpau.h +++ b/include/vdpau/vdpau.h @@ -6,7 +6,7 @@ /* * This copyright notice applies to this header file: * - * Copyright (c) 2008-2010 NVIDIA Corporation + * Copyright (c) 2008-2009 NVIDIA Corporation * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation @@ -372,12 +372,12 @@ * The exact data that should be passed to VDPAU is detailed below for each * supported format: * - * \subsection bitstream_mpeg1_mpeg2 MPEG-1 and MPEG-2 + * \subsection MPEG-1 and MPEG-2 * * Include all slices beginning with start codes 0x00000101 through * 0x000001AF. The slice start code must be included for all slices. * - * \subsection bitstream_h264 H.264 + * \subsection H.264 * * Include all NALs with nal_unit_type of 1 or 5 (coded slice of non-IDR/IDR * picture respectively). The complete slice start code (including 0x000001 @@ -391,7 +391,7 @@ * - Multiple bitstream buffer array entries (e.g. one per slice) may point at * the same physical data storage for the slice start code prefix. * - * \subsection bitstream_vc1_sp_mp VC-1 Simple and Main Profile + * \subsection VC-1 Simple and Main Profile * * VC-1 simple/main profile bitstreams always consist of a single slice per * picture, and do not use start codes to delimit pictures. Instead, the @@ -405,7 +405,7 @@ * this header information explicitly must not be included in the bitstream * data passed to VDPAU for this encoding format. * - * \subsection bitstream_vc1_ap VC-1 Advanced Profile + * \subsection VC-1 Advanced Profile * * Include all slices beginning with start codes 0x0000010D (frame), * 0x0000010C (field) or 0x0000010B (slice). The slice start code should be @@ -427,11 +427,6 @@ * prevention bytes present in the original bitstream; do not remove these * from the bitstream. * - * \subsection bitstream_mpeg4part2 MPEG-4 Part 2 and DivX - * - * Include all slices beginning with start codes 0x000001B6. The slice start - * code must be included for all slices. - * * \section video_mixer_usage Video Mixer Usage * * \subsection video_surface_content VdpVideoSurface Content @@ -474,7 +469,7 @@ * determining the minimum required number of surfaces for optimal operation, * and the maximum number of useful surfaces, beyond which surfaces are not * used. It is recommended that in all cases other than plain bob/weave, at - * least 2 past and 1 future field be provided. + * least 2 past and 1 future frame be provided. * * Note that it is entirely possible, in general, for any of the * \ref VdpVideoMixer "VdpVideoMixer" post-processing steps other than @@ -620,13 +615,13 @@ * decoded field rate. This mode of operation is thus referred to as * "half-rate". * - * Implementations may choose whether to support half-rate de-interlacing - * or not. Regular full-rate de-interlacing should be supported by any - * supported advanced de-interlacing algorithm. + * Implementations may choose whether to support half-rate de-interlacing mode + * or not. Regular de-interlacing mode should be supported to any supported + * advanced de-interlacing algorithm. * * The descriptions of de-interlacing algorithms above assume that regular * (not half-rate) operation is being performed, when detailing the number of - * VdpVideoMixerRender calls. + "half-rate" de-interlacing is used.deoMixerRender calls. * * Recall that the concatenation of past/current/future surface lists simply * forms a window into the stream of decoded fields. To achieve standard diff --git a/include/vdpau/vdpau_x11.h b/include/vdpau/vdpau_x11.h index ae5a377..5fe0089 100644 --- a/include/vdpau/vdpau_x11.h +++ b/include/vdpau/vdpau_x11.h @@ -34,8 +34,8 @@ * \file vdpau_x11.h * \brief X11 Window System Integration Layer * - * This file contains the \ref api_winsys_x11 X11 Window System - * Integration Layer. + * This file contains the \ref api_winsys_x11 "X11 Window System + * Integration Layer". */ #ifndef _VDPAU_X11_H |