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authorStephen Warren <swarren@nvidia.com>2010-01-28 22:58:40 (GMT)
committerAaron Plattner <aplattner@nvidia.com>2010-01-28 22:58:40 (GMT)
commitf3bbd295d310d6ea44f00fa6c787a7427f01cd05 (patch)
tree3bf6a0a4fccbe84b901992e569539ae499d9b155
parent4e2b6f38f640f341ec49336aaaccfb136decbdff (diff)
YV12 documentation fix.
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
-rw-r--r--include/vdpau/vdpau.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/vdpau/vdpau.h b/include/vdpau/vdpau.h
index ef4ce2f..1d1513a 100644
--- a/include/vdpau/vdpau.h
+++ b/include/vdpau/vdpau.h
@@ -828,7 +828,7 @@ typedef uint32_t VdpYCbCrFormat;
* \hideinitializer
* \brief The "YV12" YCbCr surface format.
*
- * This format has a three planes, a Y plane, a U plane, and a V
+ * This format has a three planes, a Y plane, a V plane, and a U
* plane.
*
* Each of the planes is an array of byte-sized components.