| author | Stephen Warren <swarren@nvidia.com> | 2010-01-28 22:58:40 (GMT) |
|---|---|---|
| committer | Aaron Plattner <aplattner@nvidia.com> | 2010-01-28 22:58:40 (GMT) |
| commit | f3bbd295d310d6ea44f00fa6c787a7427f01cd05 (patch) (side-by-side diff) | |
| tree | 3bf6a0a4fccbe84b901992e569539ae499d9b155 | |
| parent | 4e2b6f38f640f341ec49336aaaccfb136decbdff (diff) | |
| download | libvdpau-f3bbd295d310d6ea44f00fa6c787a7427f01cd05.zip libvdpau-f3bbd295d310d6ea44f00fa6c787a7427f01cd05.tar.gz | |
YV12 documentation fix.
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
| -rw-r--r-- | include/vdpau/vdpau.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/vdpau/vdpau.h b/include/vdpau/vdpau.h index ef4ce2f..1d1513a 100644 --- a/include/vdpau/vdpau.h +++ b/include/vdpau/vdpau.h @@ -828,7 +828,7 @@ typedef uint32_t VdpYCbCrFormat; * \hideinitializer * \brief The "YV12" YCbCr surface format. * - * This format has a three planes, a Y plane, a U plane, and a V + * This format has a three planes, a Y plane, a V plane, and a U * plane. * * Each of the planes is an array of byte-sized components. |
