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authorEric Anholt <eric@anholt.net>2009-10-27 11:44:11 -0700
committerEric Anholt <eric@anholt.net>2009-10-27 14:32:18 -0700
commitb82fddcd4603273eec295c2664fa6fbb2c6feeac (patch)
tree309fab22ca898b733ca3e7c0377d44c62bd3a08c
parente300dc963798c54d22da47daed4193c3f97ff9ef (diff)
cubemap: Handle window resize.
Playing with it, one of the 2x2 mipmap failures on 965 appears to have a translation-from-window-top dependency.
-rw-r--r--tests/texturing/cubemap.c14
1 files changed, 2 insertions, 12 deletions
diff --git a/tests/texturing/cubemap.c b/tests/texturing/cubemap.c
index 81e3f4864..b93b632c8 100644
--- a/tests/texturing/cubemap.c
+++ b/tests/texturing/cubemap.c
@@ -240,6 +240,8 @@ piglit_display(void)
int i = 0, y_offset = 0;
int row_dim = 0;
+ piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
+
/* Clear background to gray */
glClearColor(0.5, 0.5, 0.5, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
@@ -286,16 +288,4 @@ piglit_init(int argc, char **argv)
if (!strcmp(argv[i], "-r300relax"))
Hack_r300Relax = 1;
}
-
- /* Set up projection matrix so we can just draw using window
- * coordinates.
- */
- glMatrixMode( GL_PROJECTION );
- glPushMatrix();
- glLoadIdentity();
- glOrtho( 0, WIN_WIDTH, 0, WIN_HEIGHT, -1, 1 );
-
- glMatrixMode( GL_MODELVIEW );
- glPushMatrix();
- glLoadIdentity();
}