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authorPaul Berry <stereotype441@gmail.com>2012-11-16 11:43:08 -0800
committerEric Anholt <eric@anholt.net>2013-01-03 11:58:22 -0800
commitdf668bb5a2c3c4701ed9f2be8506132fab80890e (patch)
tree917fdbd427d7e7d659effff136584269483392ee
parent0ba366a3a83c604eb93eb15481accbd7b4a14c0c (diff)
mesa: Custom thread marshalling for Flush.
-rw-r--r--src/mapi/glapi/gen/gl_API.xml2
-rw-r--r--src/mesa/main/marshal.c33
-rw-r--r--src/mesa/main/marshal.h8
3 files changed, 42 insertions, 1 deletions
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index d9fe724304e..0ff374be152 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -2435,7 +2435,7 @@
specially to ensure that it causes all previous commands to get
delivered to the server thread.
-->
- <function name="Flush" offset="217" es1="1.0" es2="2.0" marshal="sync">
+ <function name="Flush" offset="217" es1="1.0" es2="2.0" marshal="custom">
<glx sop="142" handcode="true"/>
</function>
diff --git a/src/mesa/main/marshal.c b/src/mesa/main/marshal.c
index 55032095aa6..c788e39f0d3 100644
--- a/src/mesa/main/marshal.c
+++ b/src/mesa/main/marshal.c
@@ -31,6 +31,39 @@
#include "dispatch.h"
#include "marshal_generated.h"
+struct marshal_cmd_Flush
+{
+ struct marshal_cmd_base cmd_base;
+};
+
+
+void
+_mesa_unmarshal_Flush(struct gl_context *ctx,
+ const struct marshal_cmd_Flush *cmd)
+{
+ CALL_Flush(ctx->CurrentServerDispatch, ());
+}
+
+
+void GLAPIENTRY
+_mesa_marshal_Flush(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct marshal_cmd_Flush *cmd =
+ _mesa_glthread_allocate_command(ctx, DISPATCH_CMD_Flush,
+ sizeof(struct marshal_cmd_Flush));
+ (void) cmd;
+ _mesa_post_marshal_hook(ctx);
+
+ /* Flush() needs to be handled specially. In addition to telling the
+ * background thread to flush, we need to ensure that our own buffer is
+ * submitted to the background thread so that it will complete in a finite
+ * amount of time.
+ */
+ _mesa_glthread_flush_batch(ctx);
+}
+
+
struct marshal_cmd_ShaderSource
{
struct marshal_cmd_base cmd_base;
diff --git a/src/mesa/main/marshal.h b/src/mesa/main/marshal.h
index 447e3230c60..62437dbaa18 100644
--- a/src/mesa/main/marshal.h
+++ b/src/mesa/main/marshal.h
@@ -90,6 +90,7 @@ _mesa_post_marshal_hook(struct gl_context *ctx)
}
struct marshal_cmd_ShaderSource;
+struct marshal_cmd_Flush;
void GLAPIENTRY
_mesa_marshal_ShaderSource(GLuint shader, GLsizei count,
@@ -99,4 +100,11 @@ void
_mesa_unmarshal_ShaderSource(struct gl_context *ctx,
const struct marshal_cmd_ShaderSource *cmd);
+void GLAPIENTRY
+_mesa_marshal_Flush(void);
+
+void
+_mesa_unmarshal_Flush(struct gl_context *ctx,
+ const struct marshal_cmd_Flush *cmd);
+
#endif /* MARSHAL_H */