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mastergstglbumper: Use the builtin MVP instead of doing P * MV * vertex.Eric Anholt24 months
 
 
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2010-06-04gstglbumper: Use the builtin MVP instead of doing P * MV * vertex.HEADmasterEric Anholt2-1/+1
2010-06-04gstgldisplay: Consolidate a texture sample in upload_YUY2_UYVY.Eric Anholt1-2/+3
2010-06-04gstgldisplay: Consolidate sampling of textures with the same coordinates.Eric Anholt1-8/+8
2010-06-04gstgldisplay: Move a constant subexpression out of texture2DRect() args.Eric Anholt1-6/+8
2010-06-04Disable auto-indenting mess on gstgldisplay.c shaders.Eric Anholt1-24/+57
2010-06-04gstgldisplay: Tell GLSL we need ARB_draw_buffers in the shader using it.Eric Anholt1-0/+1
2010-06-02Automatic update of common submoduleDavid Schleef1-0/+0
2010-06-02Automatic update of common submoduleDavid Schleef1-0/+0
2010-05-26Automatic update of common submoduleTim-Philipp Müller1-0/+0
2010-05-14Automatic update of common submoduleTim-Philipp Müller1-0/+0
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