summaryrefslogtreecommitdiff
path: root/src/glsl/ir_set_program_inouts.cpp
AgeCommit message (Expand)AuthorFilesLines
2013-02-03glsl: Remove hash table from ir_set_program_inouts pass.Kenneth Graunke1-24/+14
2013-01-24glsl: Eliminate ambiguity between function ins/outs and shader ins/outsPaul Berry1-3/+3
2012-07-20mesa: Set gl_fragment_program::UsesKill in do_set_program_inouts.Paul Berry1-0/+14
2012-07-19glsl: Set UsesDFdy appropriately for GLSL shaders.Paul Berry1-5/+17
2012-06-25glsl: Add IsCentroid bitfield to gl_fragment_program.Paul Berry1-1/+5
2012-04-13glsl: add support for ARB_blend_func_extended (v3)Dave Airlie1-2/+2
2011-10-27mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.Paul Berry1-13/+34
2011-10-18ir_to_mesa: Move some things outside the 'extern "C"' blocksIan Romanick1-2/+0
2011-09-08glsl: Fix setting of OutputsWritten for whole array dereference.Eric Anholt1-4/+2
2011-01-15Merge branch 'draw-instanced'Brian Paul1-1/+5
2010-12-09glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.Eric Anholt1-20/+15
2010-12-08glsl: add support for system values and GL_ARB_draw_instancedBrian Paul1-2/+7
2010-08-24glsl: Include main/core.h.Chia-I Wu1-1/+1
2010-08-18glsl: Fix leak-causing typo in destructor that made it another constructor.Eric Anholt1-1/+1
2010-08-06glsl2: Move gl_program->InputsRead/OutputsWritten setting to an ir pass.Eric Anholt1-0/+167