index
:
~airlied/mesa
10.4
7.10
7.11
7.8
7.8-gles
7.9
8.0
965-glsl
965-ttm
R300_DRIVER
amdgpu-sharing
arb_bindless_texture
arb_copy_buffer
arb_cull_distance
arb_cull_distance-core
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_gpu_shader_fp64
arb_gpu_shader_fp64-fixes
arb_gpu_shader_fp64-submit
arb_gpu_shader_fp64_cayman
arb_gpu_shader_fp64_fixes-2
arb_gpu_shader_int64
arb_gpu_shader_int64_prep
arb_half_float_vertex
arb_map_buffer_range
arb_query_buffer_object
arb_robustness
arb_sampler_objects
arb_shader_subroutine
arb_sync
arb_texture_cube_map_array
arb_texture_query_levels
arb_texture_query_lod
arb_texture_stencil8
arb_vertex_array_object
arb_vertex_attrib_64bit
arb_vertex_attrib_64bit_todo
arb_viewport_array
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
auto-cherry-for-8.0
autoconf
bindless-int64-rebase
cts-hacks
cts-swap-bytes-fixes
cxx-1-branch
d3d1x-addons
draw-instanced
draw-ply
dri2-swapbuffers
dri3prime
dri3prime-step1
drisw-shm-fix
drm-gem
egl-mesa-drm-buf-export
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
fp64-5
fp64-7
fp64-8
framebuffer_srgb
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-clip-state
gallium-compute
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-fix-nonconst-samplers
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-fix
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tbo
gallium-texture-multisample
gallium-tgsi-semantic-cleanup
gallium-userbuf
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
gallivm-mask-reg-load
glapi-reorg
glsl-array-fix
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl-to-tgsi
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
glsl_arb_gpu_shader_fp64
glsl_arb_gpu_shader_fp64_v3
glsl_arb_gpu_shader_fp64_v4
graw-tests
hw_gl_select
i-cant-believe-its-not-arb_shader_subroutine
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
iris
jenkins
kasanen-post-process
kasanen-post-process-v2
less-interesting
llvm-cliptest-viewport
llvm-context
llvmpipe-cube-map-array
llvmpipe-disk-cache
llvmpipe-duma
llvmpipe-fp64
llvmpipe-map-fix
llvmpipe-query-wip
llvmpipe-wider-regs
llvmpipe-wip-tess
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
map-texture-image-v4
map-texture-image-v5
master
mesa
mesa-glsl-130
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
multi-bind
nonya
not-a-vulkan-swrast
not-a-vulkan-swrast-2
not-a-vulkan-swrast-3
not-a-vulkan-swrast-4
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
ppc64be-fixes
prime
primitive-restart
qxl-dri2-driver
r300-bufmgr
r500-support
r600-arb_gpu_shader5
r600-atomic-submit
r600-cayman-fp64
r600-compute-cleanup
r600-cts-wa
r600-geom-shaders
r600-geom-shaders-r7xx
r600-geom-shaders-todo
r600-get-texture-levels
r600-gl-4.3
r600-glennk-spill
r600-gs-hacks
r600-gs-hacks-fail
r600-gs-opt-hack
r600-gs-streams-sb
r600-images
r600-qbo-wip
r600-rats
r600-rats-in-progress
r600-sb-fix
r600-sb-lds-wip
r600-sb-move-gcm
r600-sb-translate
r600-spill-glennk
r600-texture-query-lod
r600-tmp-fixes
r600-viewport-array
r600-wip-cs
r600g-gs-streams
r600g-ms
r600g-poly-stipple
r600g-rats-wip
r600g-tess
r600g-tess-cleanup
r600g-tess-staging
r600g-tess-submit
r600g-texture-gather
r600g-tmp-fixes
r600g-vs-prim-id
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
radeonsi-41-staging
radeonsi-dev
radeonsi-nir-wip
radeonsi-upstream
remove-copyteximage-hook
remove-driver-date
remove-max-width
remove-max-width-2
remove-redundant-helpers
renderbuffer-cleanups-v2
renderer-1
renderer-1-old
renderer-1-prerebase
renderer-1-wip
shader-file-reorg
shader-work
softpipe-330
softpipe-buffers
softpipe-cleanups
softpipe-compute
softpipe-images
softpipe-tg4
softpipe_0_1_branch
softpipe_gpu_shader5
sp-msaa
sp-msaa-extreme-edition
sp-tf2
sprite-coord
st-mesa-per-context-shaders
st-vbo
st_viewport_array
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
tgsi-lifetimes
tgsi-to-gl
tgsi_glsl_opt
thalloc
vbo_0_1_branch
virgl-fp64
virgl-gl-4.1
virgl-gl-4.5
virgl-gles31-sketch
virgl-mesa-driver
virgl-mesa-driver-rebase
virgl-mesa-driver-rebase-gpu5
virgl-mesa-driver-so-wip
virgl-mesa-driver-vtest
virgl-mesa-submit
virgl-mesa-submit-large-shaders
virgl-readpixels-sync
virgl-sm5-hacks
virgl-ssbo-submit
virgl-tess-shaders
vk-common-cleanups
vtest-fd-pass
vtx-0-1-branch
vtx-0-2-branch
wip-vulkan-wsi
xa_branch
xshm
Dave's mesa hackery
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path:
root
/
src
/
glsl
/
ir_clone.cpp
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Author
Files
Lines
2013-03-29
glsl: Implement ARB_texture_query_lod
Dave Airlie
1
-0
/
+1
2013-03-02
glsl: add support for ARB_texture_multisample
Chris Forbes
1
-0
/
+3
2013-01-25
glsl: Remove ir_variable::uniform_block
Ian Romanick
1
-1
/
+0
2013-01-25
glsl: Add ir_variable::interface_type field
Ian Romanick
1
-0
/
+2
2013-01-25
glsl: Add GLSL_TYPE_INTERFACE
Ian Romanick
1
-0
/
+1
2013-01-25
glsl: Replace most default cases in switches on GLSL type
Ian Romanick
1
-2
/
+6
2013-01-18
glsl: Remove stale comment
Ian Romanick
1
-4
/
+0
2012-07-20
glsl: Translate the AST for uniform blocks into some IR structures.
Eric Anholt
1
-0
/
+1
2012-05-08
glsl: Add an origin pointer in the function signature object.
Olivier Galibert
1
-0
/
+1
2012-05-04
glsl: Always copy the index when cloning a variable.
Eric Anholt
1
-6
/
+1
2012-04-13
glsl: add support for ARB_blend_func_extended (v3)
Dave Airlie
1
-0
/
+4
2012-04-02
glsl: Remove ir_call::get_callee() and set_callee().
Kenneth Graunke
1
-2
/
+2
2012-04-02
glsl: Convert ir_call to be a statement rather than a value.
Kenneth Graunke
1
-1
/
+5
2012-04-02
glsl: Use ir_rvalue to represent generic error_type values.
Kenneth Graunke
1
-3
/
+7
2011-11-19
glsl: when cloning a variable, copy the depth layout too
Marek Olšák
1
-0
/
+1
2011-11-03
linker: Check that initializers for global variables match
Ian Romanick
1
-0
/
+5
2011-10-18
ir_to_mesa: Move some things outside the 'extern "C"' blocks
Ian Romanick
1
-2
/
+0
2011-09-14
glsl: Remove field array_lvalue from ir_variable.
Paul Berry
1
-1
/
+0
2011-08-23
glsl: Add a new ir_txs (textureSize) opcode to ir_texture.
Kenneth Graunke
1
-1
/
+3
2011-03-29
glsl: Calcluate Mesa state slots in front-end instead of back-end
Ian Romanick
1
-0
/
+12
2011-01-31
glsl: Change texel offsets to a single vector rvalue.
Kenneth Graunke
1
-2
/
+2
2011-01-31
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
1
-1
/
+1
2010-11-30
glsl: Refactor out cloning of function prototypes.
Kenneth Graunke
1
-11
/
+21
2010-11-19
glsl: Add ir_quadop_vector expression
Ian Romanick
1
-1
/
+2
2010-11-19
glsl: Eliminate assumptions about size of ir_expression::operands
Ian Romanick
1
-1
/
+2
2010-10-08
glsl: Track explicit location in AST to IR translation
Ian Romanick
1
-0
/
+3
2010-09-18
glsl2: Fixed cloning of ir_call error instructions.
Tilman Sauerbeck
1
-0
/
+3
2010-09-07
glsl: Move is_builtin flag back to ir_function_signature.
Kenneth Graunke
1
-2
/
+1
2010-09-03
glsl2: Add cmp field to ir_loop
Ian Romanick
1
-0
/
+1
2010-08-26
glsl: Move is_built_in flag from ir_function_signature to ir_function.
Kenneth Graunke
1
-1
/
+2
2010-08-14
glsl: Silence gcc warning "control reaches end of non-void function".
José Fonseca
1
-1
/
+1
2010-08-04
glsl2: Remove the shader_in/shader_out tracking separate from var->mode.
Eric Anholt
1
-2
/
+0
2010-08-04
glsl2: Add ir_assignment::write_mask and associated methods
Ian Romanick
1
-1
/
+2
2010-08-04
glsl2: Make the clone() method take a talloc context.
Eric Anholt
1
-83
/
+67
2010-08-02
glsl2: Give the path within src/mesa/ for headers instead of relying on -I.
Aras Pranckevicius
1
-1
/
+1
2010-07-29
glsl2: Fix spelling of "sentinel."
Eric Anholt
1
-1
/
+1
2010-07-28
glsl2: Add support for redeclaring layout of gl_FragCoord for ARB_fcc.
Eric Anholt
1
-0
/
+2
2010-07-22
glsl2: Set the type on cloned tex instructions.
Eric Anholt
1
-0
/
+1
2010-07-21
glsl2: Extend ir_constant to store constant arrays, and generate them.
Kenneth Graunke
1
-0
/
+11
2010-07-20
glsl2: Add and use new variable mode ir_var_temporary
Ian Romanick
1
-2
/
+2
2010-07-18
glsl2: Remove the const disease from function signature's callee.
Eric Anholt
1
-1
/
+1
2010-07-13
glsl2: Remove unnecessary casts of clone return values
Ian Romanick
1
-25
/
+22
2010-07-12
linker: Implement first bits of intrastage linking
Ian Romanick
1
-0
/
+1
2010-07-12
glsl2: Add utility function clone_ir_list
Ian Romanick
1
-0
/
+60
2010-07-12
glsl2: Implement ir_function::clone and ir_function_signature::clone
Ian Romanick
1
-6
/
+43
2010-07-12
glsl2: Add missing fields in ir_variable::clone
Ian Romanick
1
-0
/
+8
2010-07-06
glsl2: Clone methods return the type of the thing being cloned
Ian Romanick
1
-17
/
+17
2010-06-30
glsl2: Define new ir_discard instruction.
Kenneth Graunke
1
-0
/
+12
2010-06-24
glsl2: Wrap includes of C interfaces with extern "C".
Eric Anholt
1
-0
/
+2
2010-06-24
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt
1
-0
/
+287