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authorDave Airlie <airlied@redhat.com>2020-06-19 15:27:51 +1000
committerDave Airlie <airlied@redhat.com>2020-07-27 13:11:58 +1000
commitd46e0991055303e56dc023336fb99ee2c750684d (patch)
tree4b9364ae8f72626dcfc5de150851985301105ee7
parent327a16b231cded17fa4902eb03c4ad0b5cc5fdf1 (diff)
llvmpipe/cs: update compute counters not fragment shader.
This was updating the wrong counters.
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_cs.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state_cs.c b/src/gallium/drivers/llvmpipe/lp_state_cs.c
index be6d648cd53..3a437185ad6 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_cs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_cs.c
@@ -509,8 +509,8 @@ llvmpipe_remove_cs_shader_variant(struct llvmpipe_context *lp,
/* remove from context's list */
remove_from_list(&variant->list_item_global);
- lp->nr_fs_variants--;
- lp->nr_fs_instrs -= variant->nr_instrs;
+ lp->nr_cs_variants--;
+ lp->nr_cs_instrs -= variant->nr_instrs;
FREE(variant);
}