#ifndef _WINKEYNAMES_H #define _WINKEYNAMES_H /* * Copyright 1990,91 by Thomas Roell, Dinkelscherben, Germany. * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Thomas Roell not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. Thomas Roell makes no representations * about the suitability of this software for any purpose. It is provided * "as is" without express or implied warranty. * * THOMAS ROELL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THOMAS ROELL BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. * */ #define GLYPHS_PER_KEY 4 #define NUM_KEYCODES 248 #define MIN_KEYCODE 8 #define MAX_KEYCODE (NUM_KEYCODES + MIN_KEYCODE - 1) #define AltMask Mod1Mask #define NumLockMask Mod2Mask #define AltLangMask Mod3Mask #define KanaMask Mod4Mask #define ScrollLockMask Mod5Mask #define ModifierDown(k) ((keyc->state & (k)) == (k)) /* * NOTE: The AT/MF keyboards can generate (via the 8042) two (MF: three) * sets of scancodes. Set3 can only be generated by a MF keyboard. * Set2 sends a makecode for keypress, and the same code prefixed by a * F0 for keyrelease. This is a little bit ugly to handle. Thus we use * here for X386 the PC/XT compatible Set1. This set uses 8bit scancodes. * Bit 7 is set if the key is released. The code E0 switches to a * different meaning to add the new MF cursorkeys, while not breaking old * applications. E1 is another special prefix. Since I assume that there * will be further versions of PC/XT scancode compatible keyboards, we * may be in trouble one day. * * IDEA: 1) Use Set2 on AT84 keyboards and translate it to MF Set3. * 2) Use the keyboards native set and translate it to common keysyms. */ /* * definition of the AT84/MF101/MF102 Keyboard: * ============================================================ * Defined Key Cap Glyphs Pressed value * Key Name Main Also (hex) (dec) * ---------------- ---------- ------- ------ ------ */ #define KEY_Escape /* Escape 0x01 */ 1 #define KEY_1 /* 1 ! 0x02 */ 2 #define KEY_2 /* 2 @ 0x03 */ 3 #define KEY_3 /* 3 # 0x04 */ 4 #define KEY_4 /* 4 $ 0x05 */ 5 #define KEY_5 /* 5 % 0x06 */ 6 #define KEY_6 /* 6 ^ 0x07 */ 7 #define KEY_7 /* 7 & 0x08 */ 8 #define KEY_8 /* 8 * 0x09 */ 9 #define KEY_9 /* 9 ( 0x0a */ 10 #define KEY_0 /* 0 ) 0x0b */ 11 #define KEY_Minus /* - (Minus) _ (Under) 0x0c */ 12 #define KEY_Equal /* = (Equal) + 0x0d */ 13 #define KEY_BackSpace /* Back Space 0x0e */ 14 #define KEY_Tab /* Tab 0x0f */ 15 #define KEY_Q /* Q 0x10 */ 16 #define KEY_W /* W 0x11 */ 17 #define KEY_E /* E 0x12 */ 18 #define KEY_R /* R 0x13 */ 19 #define KEY_T /* T 0x14 */ 20 #define KEY_Y /* Y 0x15 */ 21 #define KEY_U /* U 0x16 */ 22 #define KEY_I /* I 0x17 */ 23 #define KEY_O /* O 0x18 */ 24 #define KEY_P /* P 0x19 */ 25 #define KEY_LBrace /* [ { 0x1a */ 26 #define KEY_RBrace /* ] } 0x1b */ 27 #define KEY_Enter /* Enter 0x1c */ 28 #define KEY_LCtrl /* Ctrl(left) 0x1d */ 29 #define KEY_A /* A 0x1e */ 30 #define KEY_S /* S 0x1f */ 31 #define KEY_D /* D 0x20 */ 32 #define KEY_F /* F 0x21 */ 33 #define KEY_G /* G 0x22 */ 34 #define KEY_H /* H 0x23 */ 35 #define KEY_J /* J 0x24 */ 36 #define KEY_K /* K 0x25 */ 37 #define KEY_L /* L 0x26 */ 38 #define KEY_SemiColon /* ;(SemiColon) :(Colon) 0x27 */ 39 #define KEY_Quote /* ' (Apostr) " (Quote) 0x28 */ 40 #define KEY_Tilde /* ` (Accent) ~ (Tilde) 0x29 */ 41 #define KEY_ShiftL /* Shift(left) 0x2a */ 42 #define KEY_BSlash /* \(BckSlash) |(VertBar)0x2b */ 43 #define KEY_Z /* Z 0x2c */ 44 #define KEY_X /* X 0x2d */ 45 #define KEY_C /* C 0x2e */ 46 #define KEY_V /* V 0x2f */ 47 #define KEY_B /* B 0x30 */ 48 #define KEY_N /* N 0x31 */ 49 #define KEY_M /* M 0x32 */ 50 #define KEY_Comma /* , (Comma) < (Less) 0x33 */ 51 #define KEY_Period /* . (Period) >(Greater)0x34 */ 52 #define KEY_Slash /* / (Slash) ? 0x35 */ 53 #define KEY_ShiftR /* Shift(right) 0x36 */ 54 #define KEY_KP_Multiply /* * 0x37 */ 55 #define KEY_Alt /* Alt(left) 0x38 */ 56 #define KEY_Space /* (SpaceBar) 0x39 */ 57 #define KEY_CapsLock /* CapsLock 0x3a */ 58 #define KEY_F1 /* F1 0x3b */ 59 #define KEY_F2 /* F2 0x3c */ 60 #define KEY_F3 /* F3 0x3d */ 61 #define KEY_F4 /* F4 0x3e */ 62 #define KEY_F5 /* F5 0x3f */ 63 #define KEY_F6 /* F6 0x40 */ 64 #define KEY_F7 /* F7 0x41 */ 65 #define KEY_F8 /* F8 0x42 */ 66 #define KEY_F9 /* F9 0x43 */ 67 #define KEY_F10 /* F10 0x44 */ 68 #define KEY_NumLock /* NumLock 0x45 */ 69 #define KEY_ScrollLock /* ScrollLock 0x46 */ 70 #define KEY_KP_7 /* 7 Home 0x47 */ 71 #define KEY_KP_8 /* 8 Up 0x48 */ 72 #define KEY_KP_9 /* 9 PgUp 0x49 */ 73 #define KEY_KP_Minus /* - (Minus) 0x4a */ 74 #define KEY_KP_4 /* 4 Left 0x4b */ 75 #define KEY_KP_5 /* 5 0x4c */ 76 #define KEY_KP_6 /* 6 Right 0x4d */ 77 #define KEY_KP_Plus /* + (Plus) 0x4e */ 78 #define KEY_KP_1 /* 1 End 0x4f */ 79 #define KEY_KP_2 /* 2 Down 0x50 */ 80 #define KEY_KP_3 /* 3 PgDown 0x51 */ 81 #define KEY_KP_0 /* 0 Insert 0x52 */ 82 #define KEY_KP_Decimal /* . (Decimal) Delete 0x53 */ 83 #define KEY_SysReqest /* SysReqest 0x54 */ 84 #define KEY_Fn /* Fn 0x55 */ 85 #define KEY_Less /* < (Less) >(Greater) 0x56 */ 86 #define KEY_F11 /* F11 0x57 */ 87 #define KEY_F12 /* F12 0x58 */ 88 #define KEY_Prefix0 /* special 0x60 */ 96 #define KEY_Prefix1 /* special 0x61 */ 97 /* * The 'scancodes' below are generated by the server, because the MF101/102 * keyboard sends them as sequence of other scancodes */ #define KEY_Home /* Home 0x59 */ 89 #define KEY_Up /* Up 0x5a */ 90 #define KEY_PgUp /* PgUp 0x5b */ 91 #define KEY_Left /* Left 0x5c */ 92 #define KEY_Begin /* Begin 0x5d */ 93 #define KEY_Right /* Right 0x5e */ 94 #define KEY_End /* End 0x5f */ 95 #define KEY_Down /* Down 0x60 */ 96 #define KEY_PgDown /* PgDown 0x61 */ 97 #define KEY_Insert /* Insert 0x62 */ 98 #define KEY_Delete /* Delete 0x63 */ 99 #define KEY_KP_Enter /* Enter 0x64 */ 100 #define KEY_RCtrl /* Ctrl(right) 0x65 */ 101 #define KEY_Pause /* Pause 0x66 */ 102 #define KEY_Print /* Print 0x67 */ 103 #define KEY_KP_Divide /* Divide 0x68 */ 104 #define KEY_AltLang /* AtlLang(right) 0x69 */ 105 #define KEY_Break /* Break 0x6a */ 106 #define KEY_LMeta /* Left Meta 0x6b */ 107 #define KEY_RMeta /* Right Meta 0x6c */ 108 #define KEY_Menu /* Menu 0x6d */ 109 #define KEY_F13 /* F13 0x6e */ 110 #define KEY_F14 /* F14 0x6f */ 111 #define KEY_F15 /* F15 0x70 */ 112 #define KEY_F16 /* F16 0x71 */ 113 #define KEY_F17 /* F17 0x72 */ 114 #define KEY_KP_DEC /* KP_DEC 0x73 */ 115 #define KEY_KP_Equal /* Equal (Keypad) 0x76 */ 118 #define KEY_XFER /* Kanji Transfer 0x79 */ 121 #define KEY_NFER /* No Kanji Transfer 0x7b */ 123 #define KEY_Yen /* Yen 0x7d */ 125 #define KEY_HKTG /* Hirugana/Katakana tog 0xc8 */ 200 #define KEY_BSlash2 /* \ _ 0xcb */ 203 #define KEY_Mute /* Audio Mute */ 152 #define KEY_AudioLower /* Audio Lower */ 166 #define KEY_AudioRaise /* Audio Raise */ 168 #define KEY_NEXTSONG /* Media next */ 145 #define KEY_PLAYPAUSE /* Media play/pause toggle */ 154 #define KEY_PREVIOUSSONG /* Media previous */ 136 #define KEY_STOPCD /* Media stop */ 156 /* These are for "notused" and "unknown" entries in translation maps. */ #define KEY_NOTUSED 0 #define KEY_UNKNOWN 255 #endif /* _WINKEYNAMES_H */