/* * Copyright © 2008 Red Hat, Inc * * Permission to use, copy, modify, distribute, and sell this software * and its documentation for any purpose is hereby granted without * fee, provided that the above copyright notice appear in all copies * and that both that copyright notice and this permission notice * appear in supporting documentation, and that the name of the * copyright holders not be used in advertising or publicity * pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no * representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied * warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS * SOFTWARE. */ #ifdef HAVE_DIX_CONFIG_H #include #endif #include #include #include #include #include #include #include #include "glxserver.h" #include "glxcontext.h" #include "glxscreens.h" #include "glxdricommon.h" static int getUST(int64_t *ust) { struct timeval tv; if (ust == NULL) return -EFAULT; if (gettimeofday(&tv, NULL) == 0) { ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec; return 0; } else { return -errno; } } const __DRIsystemTimeExtension systemTimeExtension = { { __DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION }, getUST, NULL, }; #define __ATTRIB(attrib, field) \ { attrib, offsetof(__GLXconfig, field) } static const struct { unsigned int attrib, offset; } attribMap[] = { __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), __ATTRIB(__DRI_ATTRIB_LEVEL, level), __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel), __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), }; #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) static void setScalar(__GLXconfig *config, unsigned int attrib, unsigned int value) { int i; for (i = 0; i < ARRAY_SIZE(attribMap); i++) if (attribMap[i].attrib == attrib) { *(unsigned int *) ((char *) config + attribMap[i].offset) = value; return; } } static __GLXconfig * createModeFromConfig(const __DRIcoreExtension *core, const __DRIconfig *driConfig, unsigned int visualType) { __GLXDRIconfig *config; unsigned int attrib, value; int i; config = xalloc(sizeof *config); config->driConfig = driConfig; i = 0; while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) { switch (attrib) { case __DRI_ATTRIB_RENDER_TYPE: config->config.renderType = 0; if (value & __DRI_ATTRIB_RGBA_BIT) config->config.renderType |= GLX_RGBA_BIT; if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) config->config.renderType |= GLX_COLOR_INDEX_BIT; break; case __DRI_ATTRIB_CONFIG_CAVEAT: if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG) config->config.visualRating = GLX_NON_CONFORMANT_CONFIG; else if (value & __DRI_ATTRIB_SLOW_BIT) config->config.visualRating = GLX_SLOW_CONFIG; else config->config.visualRating = GLX_NONE; break; case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS: config->config.bindToTextureTargets = 0; if (value & __DRI_ATTRIB_TEXTURE_1D_BIT) config->config.bindToTextureTargets |= GLX_TEXTURE_1D_BIT_EXT; if (value & __DRI_ATTRIB_TEXTURE_2D_BIT) config->config.bindToTextureTargets |= GLX_TEXTURE_2D_BIT_EXT; if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT) config->config.bindToTextureTargets |= GLX_TEXTURE_RECTANGLE_BIT_EXT; break; default: setScalar(&config->config, attrib, value); break; } } config->config.next = NULL; config->config.xRenderable = GL_TRUE; config->config.visualType = visualType; config->config.drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT; return &config->config; } __GLXconfig * glxConvertConfigs(const __DRIcoreExtension *core, const __DRIconfig **configs) { __GLXconfig head, *tail; int i; tail = &head; head.next = NULL; for (i = 0; configs[i]; i++) { tail->next = createModeFromConfig(core, configs[i], GLX_TRUE_COLOR); if (tail->next == NULL) break; tail = tail->next; } for (i = 0; configs[i]; i++) { tail->next = createModeFromConfig(core, configs[i], GLX_DIRECT_COLOR); if (tail->next == NULL) break; tail = tail->next; } return head.next; }