/* * Copyright © 2007 Red Hat, Inc * * Permission to use, copy, modify, distribute, and sell this software * and its documentation for any purpose is hereby granted without * fee, provided that the above copyright notice appear in all copies * and that both that copyright notice and this permission notice * appear in supporting documentation, and that the name of Red Hat, * Inc not be used in advertising or publicity pertaining to * distribution of the software without specific, written prior * permission. Red Hat, Inc makes no representations about the * suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * RED HAT, INC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN * NO EVENT SHALL RED HAT, INC BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifdef HAVE_DIX_CONFIG_H #include #endif #include #include #include #include #include #include #include #include #include #include #include #define _XF86DRI_SERVER_ #include #include #include #include "glxserver.h" #include "glxutil.h" #include "glxdricommon.h" #include "g_disptab.h" #include "glapitable.h" #include "glapi.h" #include "glthread.h" #include "dispatch.h" #include "extension_string.h" typedef struct __GLXDRIscreen __GLXDRIscreen; typedef struct __GLXDRIcontext __GLXDRIcontext; typedef struct __GLXDRIdrawable __GLXDRIdrawable; struct __GLXDRIscreen { __GLXscreen base; __DRIscreen *driScreen; void *driver; int fd; xf86EnterVTProc *enterVT; xf86LeaveVTProc *leaveVT; const __DRIcoreExtension *core; const __DRIdri2Extension *dri2; const __DRIcopySubBufferExtension *copySubBuffer; const __DRIswapControlExtension *swapControl; const __DRItexBufferExtension *texBuffer; unsigned char glx_enable_bits[__GLX_EXT_BYTES]; }; struct __GLXDRIcontext { __GLXcontext base; __DRIcontext *driContext; }; #define MAX_DRAWABLE_BUFFERS 5 struct __GLXDRIdrawable { __GLXdrawable base; __DRIdrawable *driDrawable; __GLXDRIscreen *screen; /* Dimensions as last reported by DRI2GetBuffers. */ int width; int height; __DRIbuffer buffers[MAX_DRAWABLE_BUFFERS]; int count; }; static void __glXDRIdrawableDestroy(__GLXdrawable *drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; const __DRIcoreExtension *core = private->screen->core; (*core->destroyDrawable)(private->driDrawable); /* If the X window was destroyed, the dri DestroyWindow hook will * aready have taken care of this, so only call if pDraw isn't NULL. */ if (drawable->pDraw != NULL) DRI2DestroyDrawable(drawable->pDraw); __glXDrawableRelease(drawable); xfree(private); } static void __glXDRIdrawableCopySubBuffer(__GLXdrawable *drawable, int x, int y, int w, int h) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; BoxRec box; RegionRec region; box.x1 = x; box.y1 = private->height - y - h; box.x2 = x + w; box.y2 = private->height - y; REGION_INIT(drawable->pDraw->pScreen, ®ion, &box, 0); DRI2CopyRegion(drawable->pDraw, ®ion, DRI2BufferFrontLeft, DRI2BufferBackLeft); } static GLboolean __glXDRIdrawableSwapBuffers(__GLXdrawable *drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; __glXDRIdrawableCopySubBuffer(drawable, 0, 0, private->width, private->height); return TRUE; } static void __glXDRIdrawableWaitX(__GLXdrawable *drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; BoxRec box; RegionRec region; box.x1 = 0; box.y1 = 0; box.x2 = private->width; box.y2 = private->height; REGION_INIT(drawable->pDraw->pScreen, ®ion, &box, 0); DRI2CopyRegion(drawable->pDraw, ®ion, DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); } static void __glXDRIdrawableWaitGL(__GLXdrawable *drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; BoxRec box; RegionRec region; box.x1 = 0; box.y1 = 0; box.x2 = private->width; box.y2 = private->height; REGION_INIT(drawable->pDraw->pScreen, ®ion, &box, 0); DRI2CopyRegion(drawable->pDraw, ®ion, DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); } static int __glXDRIdrawableSwapInterval(__GLXdrawable *drawable, int interval) { return 0; } static void __glXDRIcontextDestroy(__GLXcontext *baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; (*screen->core->destroyContext)(context->driContext); __glXContextDestroy(&context->base); xfree(context); } static int __glXDRIcontextMakeCurrent(__GLXcontext *baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; return (*screen->core->bindContext)(context->driContext, draw->driDrawable, read->driDrawable); } static int __glXDRIcontextLoseCurrent(__GLXcontext *baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; return (*screen->core->unbindContext)(context->driContext); } static int __glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask) { __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst; __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc; __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen; return (*screen->core->copyContext)(dst->driContext, src->driContext, mask); } static int __glXDRIcontextForceCurrent(__GLXcontext *baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; return (*screen->core->bindContext)(context->driContext, draw->driDrawable, read->driDrawable); } #ifdef __DRI_TEX_BUFFER static int __glXDRIbindTexImage(__GLXcontext *baseContext, int buffer, __GLXdrawable *glxPixmap) { __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap; const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer; __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; if (texBuffer == NULL) return Success; #if __DRI_TEX_BUFFER_VERSION >= 2 if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) { (*texBuffer->setTexBuffer2)(context->driContext, glxPixmap->target, glxPixmap->format, drawable->driDrawable); } else #endif { texBuffer->setTexBuffer(context->driContext, glxPixmap->target, drawable->driDrawable); } return Success; } static int __glXDRIreleaseTexImage(__GLXcontext *baseContext, int buffer, __GLXdrawable *pixmap) { /* FIXME: Just unbind the texture? */ return Success; } #else static int __glXDRIbindTexImage(__GLXcontext *baseContext, int buffer, __GLXdrawable *glxPixmap) { return Success; } static int __glXDRIreleaseTexImage(__GLXcontext *baseContext, int buffer, __GLXdrawable *pixmap) { return Success; } #endif static __GLXtextureFromPixmap __glXDRItextureFromPixmap = { __glXDRIbindTexImage, __glXDRIreleaseTexImage }; static void __glXDRIscreenDestroy(__GLXscreen *baseScreen) { __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; (*screen->core->destroyScreen)(screen->driScreen); dlclose(screen->driver); __glXScreenDestroy(baseScreen); xfree(screen); } static __GLXcontext * __glXDRIscreenCreateContext(__GLXscreen *baseScreen, __GLXconfig *glxConfig, __GLXcontext *baseShareContext) { __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; __GLXDRIcontext *context, *shareContext; __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig; __DRIcontext *driShare; shareContext = (__GLXDRIcontext *) baseShareContext; if (shareContext) driShare = shareContext->driContext; else driShare = NULL; context = xcalloc(1, sizeof *context); if (context == NULL) return NULL; context->base.destroy = __glXDRIcontextDestroy; context->base.makeCurrent = __glXDRIcontextMakeCurrent; context->base.loseCurrent = __glXDRIcontextLoseCurrent; context->base.copy = __glXDRIcontextCopy; context->base.forceCurrent = __glXDRIcontextForceCurrent; context->base.textureFromPixmap = &__glXDRItextureFromPixmap; context->driContext = (*screen->dri2->createNewContext)(screen->driScreen, config->driConfig, driShare, context); if (context->driContext == NULL) { xfree(context); return NULL; } return &context->base; } static __GLXdrawable * __glXDRIscreenCreateDrawable(__GLXscreen *screen, DrawablePtr pDraw, int type, XID drawId, __GLXconfig *glxConfig) { __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen; __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig; __GLXDRIdrawable *private; private = xcalloc(1, sizeof *private); if (private == NULL) return NULL; private->screen = driScreen; if (!__glXDrawableInit(&private->base, screen, pDraw, type, drawId, glxConfig)) { xfree(private); return NULL; } private->base.destroy = __glXDRIdrawableDestroy; private->base.swapBuffers = __glXDRIdrawableSwapBuffers; private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer; private->base.waitGL = __glXDRIdrawableWaitGL; private->base.waitX = __glXDRIdrawableWaitX; if (DRI2CreateDrawable(pDraw)) { xfree(private); return NULL; } private->driDrawable = (*driScreen->dri2->createNewDrawable)(driScreen->driScreen, config->driConfig, private); return &private->base; } static __DRIbuffer * dri2GetBuffers(__DRIdrawable *driDrawable, int *width, int *height, unsigned int *attachments, int count, int *out_count, void *loaderPrivate) { __GLXDRIdrawable *private = loaderPrivate; DRI2BufferPtr *buffers; int i; int j; buffers = DRI2GetBuffers(private->base.pDraw, width, height, attachments, count, out_count); if (*out_count > MAX_DRAWABLE_BUFFERS) { *out_count = 0; return NULL; } private->width = *width; private->height = *height; /* This assumes the DRI2 buffer attachment tokens matches the * __DRIbuffer tokens. */ j = 0; for (i = 0; i < *out_count; i++) { /* Do not send the real front buffer of a window to the client. */ if ((private->base.pDraw->type == DRAWABLE_WINDOW) && (buffers[i]->attachment == DRI2BufferFrontLeft)) { continue; } private->buffers[j].attachment = buffers[i]->attachment; private->buffers[j].name = buffers[i]->name; private->buffers[j].pitch = buffers[i]->pitch; private->buffers[j].cpp = buffers[i]->cpp; private->buffers[j].flags = buffers[i]->flags; j++; } *out_count = j; return private->buffers; } static __DRIbuffer * dri2GetBuffersWithFormat(__DRIdrawable *driDrawable, int *width, int *height, unsigned int *attachments, int count, int *out_count, void *loaderPrivate) { __GLXDRIdrawable *private = loaderPrivate; DRI2BufferPtr *buffers; int i; int j = 0; buffers = DRI2GetBuffersWithFormat(private->base.pDraw, width, height, attachments, count, out_count); if (*out_count > MAX_DRAWABLE_BUFFERS) { *out_count = 0; return NULL; } private->width = *width; private->height = *height; /* This assumes the DRI2 buffer attachment tokens matches the * __DRIbuffer tokens. */ for (i = 0; i < *out_count; i++) { /* Do not send the real front buffer of a window to the client. */ if ((private->base.pDraw->type == DRAWABLE_WINDOW) && (buffers[i]->attachment == DRI2BufferFrontLeft)) { continue; } private->buffers[j].attachment = buffers[i]->attachment; private->buffers[j].name = buffers[i]->name; private->buffers[j].pitch = buffers[i]->pitch; private->buffers[j].cpp = buffers[i]->cpp; private->buffers[j].flags = buffers[i]->flags; j++; } *out_count = j; return private->buffers; } static void dri2FlushFrontBuffer(__DRIdrawable *driDrawable, void *loaderPrivate) { (void) driDrawable; __glXDRIdrawableWaitGL((__GLXdrawable *) loaderPrivate); } static const __DRIdri2LoaderExtension loaderExtension = { { __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION }, dri2GetBuffers, dri2FlushFrontBuffer, dri2GetBuffersWithFormat, }; static const __DRIextension *loader_extensions[] = { &systemTimeExtension.base, &loaderExtension.base, NULL }; static const char dri_driver_path[] = DRI_DRIVER_PATH; static Bool glxDRIEnterVT (int index, int flags) { __GLXDRIscreen *screen = (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[index]); LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n"); if (!(*screen->enterVT) (index, flags)) return FALSE; glxResumeClients(); return TRUE; } static void glxDRILeaveVT (int index, int flags) { __GLXDRIscreen *screen = (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[index]); LogMessage(X_INFO, "AIGLX: Suspending AIGLX clients for VT switch\n"); glxSuspendClients(); return (*screen->leaveVT) (index, flags); } static void initializeExtensions(__GLXDRIscreen *screen) { const __DRIextension **extensions; int i; extensions = screen->core->getExtensions(screen->driScreen); __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_copy_sub_buffer"); LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n"); for (i = 0; extensions[i]; i++) { #ifdef __DRI_SWAP_CONTROL if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) { screen->swapControl = (const __DRIswapControlExtension *) extensions[i]; __glXEnableExtension(screen->glx_enable_bits, "GLX_SGI_swap_control"); __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_swap_control"); LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n"); } #endif #ifdef __DRI_TEX_BUFFER if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) { screen->texBuffer = (const __DRItexBufferExtension *) extensions[i]; /* GLX_EXT_texture_from_pixmap is always enabled. */ LogMessage(X_INFO, "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n"); } #endif /* Ignore unknown extensions */ } } static __GLXscreen * __glXDRIscreenProbe(ScreenPtr pScreen) { const char *driverName, *deviceName; __GLXDRIscreen *screen; char filename[128]; size_t buffer_size; ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; const __DRIextension **extensions; const __DRIconfig **driConfigs; int i; screen = xcalloc(1, sizeof *screen); if (screen == NULL) return NULL; if (!xf86LoaderCheckSymbol("DRI2Connect") || !DRI2Connect(pScreen, DRI2DriverDRI, &screen->fd, &driverName, &deviceName)) { LogMessage(X_INFO, "AIGLX: Screen %d is not DRI2 capable\n", pScreen->myNum); return NULL; } screen->base.destroy = __glXDRIscreenDestroy; screen->base.createContext = __glXDRIscreenCreateContext; screen->base.createDrawable = __glXDRIscreenCreateDrawable; screen->base.swapInterval = __glXDRIdrawableSwapInterval; screen->base.pScreen = pScreen; __glXInitExtensionEnableBits(screen->glx_enable_bits); snprintf(filename, sizeof filename, "%s/%s_dri.so", dri_driver_path, driverName); screen->driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL); if (screen->driver == NULL) { LogMessage(X_ERROR, "AIGLX error: dlopen of %s failed (%s)\n", filename, dlerror()); goto handle_error; } extensions = dlsym(screen->driver, __DRI_DRIVER_EXTENSIONS); if (extensions == NULL) { LogMessage(X_ERROR, "AIGLX error: %s exports no extensions (%s)\n", driverName, dlerror()); goto handle_error; } for (i = 0; extensions[i]; i++) { if (strcmp(extensions[i]->name, __DRI_CORE) == 0 && extensions[i]->version >= __DRI_CORE_VERSION) { screen->core = (const __DRIcoreExtension *) extensions[i]; } if (strcmp(extensions[i]->name, __DRI_DRI2) == 0 && extensions[i]->version >= __DRI_DRI2_VERSION) { screen->dri2 = (const __DRIdri2Extension *) extensions[i]; } } if (screen->core == NULL || screen->dri2 == NULL) { LogMessage(X_ERROR, "AIGLX error: %s exports no DRI extension\n", driverName); goto handle_error; } screen->driScreen = (*screen->dri2->createNewScreen)(pScreen->myNum, screen->fd, loader_extensions, &driConfigs, screen); if (screen->driScreen == NULL) { LogMessage(X_ERROR, "AIGLX error: Calling driver entry point failed\n"); goto handle_error; } initializeExtensions(screen); screen->base.fbconfigs = glxConvertConfigs(screen->core, driConfigs); __glXScreenInit(&screen->base, pScreen); /* The first call simply determines the length of the extension string. * This allows us to allocate some memory to hold the extension string, * but it requires that we call __glXGetExtensionString a second time. */ buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL); if (buffer_size > 0) { if (screen->base.GLXextensions != NULL) { xfree(screen->base.GLXextensions); } screen->base.GLXextensions = xnfalloc(buffer_size); (void) __glXGetExtensionString(screen->glx_enable_bits, screen->base.GLXextensions); } screen->enterVT = pScrn->EnterVT; pScrn->EnterVT = glxDRIEnterVT; screen->leaveVT = pScrn->LeaveVT; pScrn->LeaveVT = glxDRILeaveVT; LogMessage(X_INFO, "AIGLX: Loaded and initialized %s\n", filename); return &screen->base; handle_error: if (screen->driver) dlclose(screen->driver); xfree(screen); LogMessage(X_ERROR, "AIGLX: reverting to software rendering\n"); return NULL; } _X_EXPORT __GLXprovider __glXDRI2Provider = { __glXDRIscreenProbe, "DRI2", NULL };