From e7c2598f565e8252dd66ee3e6212b310856476cb Mon Sep 17 00:00:00 2001 From: Peter Hutterer Date: Fri, 25 Sep 2009 14:53:33 +1000 Subject: dmx: core events are always in screen coordinates when passed to GPE. This fixes input in dmx, the pointer appears at the right positions to the clients now. Also mark the spot where we pass in the button state as valuator to GPE with a FIXME. (??) Tested-by: Kevin Martin Signed-off-by: Peter Hutterer --- hw/dmx/input/dmxevents.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/hw/dmx/input/dmxevents.c b/hw/dmx/input/dmxevents.c index 5c3d79215..70737b4c4 100644 --- a/hw/dmx/input/dmxevents.c +++ b/hw/dmx/input/dmxevents.c @@ -183,7 +183,7 @@ static void enqueueMotion(DevicePtr pDev, int x, int y) GetEventList(&events); nevents = GetPointerEvents(events, p, MotionNotify, detail, - POINTER_ABSOLUTE, 0, 2, valuators); + POINTER_ABSOLUTE | POINTER_SCREEN, 0, 2, valuators); for (i = 0; i < nevents; i++) mieqEnqueue(p, (InternalEvent*)(events + i)->event); return; @@ -688,7 +688,7 @@ void dmxEnqueue(DevicePtr pDev, int type, int detail, KeySym keySym, detail = dmxGetButtonMapping(dmxLocal, detail); GetEventList(&events); nevents = GetPointerEvents(events, p, type, detail, - POINTER_ABSOLUTE, + POINTER_ABSOLUTE | POINTER_SCREEN, 0, /* first_valuator = 0 */ 0, /* num_valuators = 0 */ valuators); @@ -700,9 +700,9 @@ void dmxEnqueue(DevicePtr pDev, int type, int detail, KeySym keySym, GetEventList(&events); valuators[0] = e->xmotion.x; valuators[1] = e->xmotion.y; - valuators[2] = e->xmotion.state; + valuators[2] = e->xmotion.state; /* FIXME: WTF?? */ nevents = GetPointerEvents(events, p, type, detail, - POINTER_ABSOLUTE, 0, 3, valuators); + POINTER_ABSOLUTE | POINTER_SCREEN, 0, 3, valuators); for (i = 0; i < nevents; i++) mieqEnqueue(p, (InternalEvent*)(events + i)->event); return; -- cgit v1.2.3