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-rw-r--r--xfixes/cursor.c399
1 files changed, 398 insertions, 1 deletions
diff --git a/xfixes/cursor.c b/xfixes/cursor.c
index fb608f694..01eb70d92 100644
--- a/xfixes/cursor.c
+++ b/xfixes/cursor.c
@@ -1,5 +1,6 @@
/*
* Copyright (c) 2006, Oracle and/or its affiliates. All rights reserved.
+ * Copyright 2010 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -50,13 +51,16 @@
#include "cursorstr.h"
#include "dixevents.h"
#include "servermd.h"
+#include "mipointer.h"
#include "inputstr.h"
#include "windowstr.h"
#include "xace.h"
+#include "list.h"
static RESTYPE CursorClientType;
static RESTYPE CursorHideCountType;
static RESTYPE CursorWindowType;
+RESTYPE PointerBarrierType;
static CursorPtr CursorCurrent[MAXDEVICES];
static DevPrivateKeyRec CursorScreenPrivateKeyRec;
@@ -107,6 +111,14 @@ typedef struct _CursorHideCountRec {
XID resource;
} CursorHideCountRec;
+typedef struct PointerBarrierClient *PointerBarrierClientPtr;
+
+struct PointerBarrierClient {
+ ScreenPtr screen;
+ struct PointerBarrier barrier;
+ struct list entry;
+};
+
/*
* Wrap DisplayCursor to catch cursor change events
*/
@@ -114,7 +126,9 @@ typedef struct _CursorHideCountRec {
typedef struct _CursorScreen {
DisplayCursorProcPtr DisplayCursor;
CloseScreenProcPtr CloseScreen;
+ ConstrainCursorHarderProcPtr ConstrainCursorHarder;
CursorHideCountPtr pCursorHideCounts;
+ struct list barriers;
} CursorScreenRec, *CursorScreenPtr;
#define GetCursorScreen(s) ((CursorScreenPtr)dixLookupPrivate(&(s)->devPrivates, CursorScreenPrivateKey))
@@ -184,9 +198,11 @@ CursorCloseScreen (int index, ScreenPtr pScreen)
Bool ret;
CloseScreenProcPtr close_proc;
DisplayCursorProcPtr display_proc;
+ ConstrainCursorHarderProcPtr constrain_proc;
Unwrap (cs, pScreen, CloseScreen, close_proc);
Unwrap (cs, pScreen, DisplayCursor, display_proc);
+ Unwrap (cs, pScreen, ConstrainCursorHarder, constrain_proc);
deleteCursorHideCountsForScreen(pScreen);
ret = (*pScreen->CloseScreen) (index, pScreen);
free(cs);
@@ -1029,6 +1045,382 @@ CursorFreeWindow (pointer data, XID id)
return 1;
}
+static BOOL
+barrier_is_horizontal(const struct PointerBarrier *barrier)
+{
+ return barrier->y1 == barrier->y2;
+}
+
+static BOOL
+barrier_is_vertical(const struct PointerBarrier *barrier)
+{
+ return barrier->x1 == barrier->x2;
+}
+
+/**
+ * @return The set of barrier movement directions the movement vector
+ * x1/y1 → x2/y2 represents.
+ */
+int
+barrier_get_direction(int x1, int y1, int x2, int y2)
+{
+ int direction = 0;
+
+ /* which way are we trying to go */
+ if (x2 > x1)
+ direction |= BarrierPositiveX;
+ if (x2 < x1)
+ direction |= BarrierNegativeX;
+ if (y2 > y1)
+ direction |= BarrierPositiveY;
+ if (y2 < y1)
+ direction |= BarrierNegativeY;
+
+ return direction;
+}
+
+/**
+ * Test if the barrier may block movement in the direction defined by
+ * x1/y1 → x2/y2. This function only tests whether the directions could be
+ * blocked, it does not test if the barrier actually blocks the movement.
+ *
+ * @return TRUE if the barrier blocks the direction of movement or FALSE
+ * otherwise.
+ */
+BOOL
+barrier_is_blocking_direction(const struct PointerBarrier *barrier, int direction)
+{
+ /* Barriers define which way is ok, not which way is blocking */
+ return (barrier->directions & direction) != direction;
+}
+
+/**
+ * Test if the movement vector x1/y1 → x2/y2 is intersecting with the
+ * barrier. A movement vector with the startpoint or endpoint adjacent to
+ * the barrier itself counts as intersecting.
+ *
+ * @param x1 X start coordinate of movement vector
+ * @param y1 Y start coordinate of movement vector
+ * @param x2 X end coordinate of movement vector
+ * @param y2 Y end coordinate of movement vector
+ * @param[out] distance The distance between the start point and the
+ * intersection with the barrier (if applicable).
+ * @return TRUE if the barrier intersects with the given vector
+ */
+BOOL
+barrier_is_blocking(const struct PointerBarrier *barrier,
+ int x1, int y1, int x2, int y2,
+ double *distance)
+{
+ BOOL rc = FALSE;
+ float ua, ub, ud;
+ int dir = barrier_get_direction(x1, y1, x2, y2);
+
+ /* Algorithm below doesn't handle edge cases well, hence the extra
+ * checks. */
+ if (barrier_is_vertical(barrier)) {
+ /* handle immediate barrier adjacency, moving away */
+ if (dir & BarrierPositiveX && x1 == barrier->x1)
+ return FALSE;
+ if (dir & BarrierNegativeX && x1 == (barrier->x1 - 1))
+ return FALSE;
+ /* startpoint adjacent to barrier, moving towards -> block */
+ if (x1 == barrier->x1 && y1 >= barrier->y1 && y1 <= barrier->y2) {
+ *distance = 0;
+ return TRUE;
+ }
+ } else {
+ /* handle immediate barrier adjacency, moving away */
+ if (dir & BarrierPositiveY && y1 == barrier->y1)
+ return FALSE;
+ if (dir & BarrierNegativeY && y1 == (barrier->y1 - 1))
+ return FALSE;
+ /* startpoint adjacent to barrier, moving towards -> block */
+ if (y1 == barrier->y1 && x1 >= barrier->x1 && x1 <= barrier->x2) {
+ *distance = 0;
+ return TRUE;
+ }
+ }
+
+ /* not an edge case, compute distance */
+ ua = 0;
+ ud = (barrier->y2 - barrier->y1) * (x2 - x1) - (barrier->x2 - barrier->x1) * (y2 - y1);
+ if (ud != 0) {
+ ua = ((barrier->x2 - barrier->x1) * (y1 - barrier->y1) -
+ (barrier->y2 - barrier->y1) * (x1 - barrier->x1)) / ud;
+ ub = ((x2 - x1) * (y1 - barrier->y1) -
+ (y2 - y1) * (x1 - barrier->x1)) / ud;
+ if (ua < 0 || ua > 1 || ub < 0 || ub > 1)
+ ua = 0;
+ }
+
+ if (ua > 0 && ua <= 1)
+ {
+ double ix = barrier->x1 + ua * (barrier->x2 - barrier->x1);
+ double iy = barrier->y1 + ua * (barrier->y2 - barrier->y1);
+
+ *distance = sqrt(pow(x1 - ix, 2) + pow(y1 - iy, 2));
+ rc = TRUE;
+ }
+
+ return rc;
+}
+
+/**
+ * Find the nearest barrier that is blocking movement from x1/y1 to x2/y2.
+ *
+ * @param dir Only barriers blocking movement in direction dir are checked
+ * @param x1 X start coordinate of movement vector
+ * @param y1 Y start coordinate of movement vector
+ * @param x2 X end coordinate of movement vector
+ * @param y2 Y end coordinate of movement vector
+ * @return The barrier nearest to the movement origin that blocks this movement.
+ */
+static struct PointerBarrier*
+barrier_find_nearest(CursorScreenPtr cs, int dir,
+ int x1, int y1, int x2, int y2)
+{
+ struct PointerBarrierClient *c;
+ struct PointerBarrier *nearest = NULL;
+ double min_distance = INT_MAX; /* can't get higher than that in X anyway */
+
+ list_for_each_entry(c, &cs->barriers, entry) {
+ struct PointerBarrier *b = &c->barrier;
+ double distance;
+
+ if (!barrier_is_blocking_direction(b, dir))
+ continue;
+
+ if (barrier_is_blocking(b, x1, y1, x2, y2, &distance))
+ {
+ if (min_distance > distance)
+ {
+ min_distance = distance;
+ nearest = b;
+ }
+ }
+ }
+
+ return nearest;
+}
+
+/**
+ * Clamp to the given barrier given the movement direction specified in dir.
+ *
+ * @param barrier The barrier to clamp to
+ * @param dir The movement direction
+ * @param[out] x The clamped x coordinate.
+ * @param[out] y The clamped x coordinate.
+ */
+void
+barrier_clamp_to_barrier(struct PointerBarrier *barrier, int dir, int *x, int *y)
+{
+ if (barrier_is_vertical(barrier))
+ {
+ if ((dir & BarrierNegativeX) & ~barrier->directions)
+ *x = barrier->x1;
+ if ((dir & BarrierPositiveX) & ~barrier->directions)
+ *x = barrier->x1 - 1;
+ }
+ if (barrier_is_horizontal(barrier))
+ {
+ if ((dir & BarrierNegativeY) & ~barrier->directions)
+ *y = barrier->y1;
+ if ((dir & BarrierPositiveY) & ~barrier->directions)
+ *y = barrier->y1 - 1;
+ }
+}
+
+static void
+CursorConstrainCursorHarder(DeviceIntPtr dev, ScreenPtr screen, int mode, int *x, int *y)
+{
+ CursorScreenPtr cs = GetCursorScreen(screen);
+
+ if (!list_is_empty(&cs->barriers) && !IsFloating(dev) && mode == Relative) {
+ int ox, oy;
+ int dir;
+ struct PointerBarrier *nearest = NULL;
+
+ /* where are we coming from */
+ miPointerGetPosition(dev, &ox, &oy);
+
+ /* How this works:
+ * Given the origin and the movement vector, get the nearest barrier
+ * to the origin that is blocking the movement.
+ * Clamp to that barrier.
+ * Then, check from the clamped intersection to the original
+ * destination, again finding the nearest barrier and clamping.
+ */
+ dir = barrier_get_direction(ox, oy, *x, *y);
+
+ nearest = barrier_find_nearest(cs, dir, ox, oy, *x, *y);
+ if (nearest) {
+ barrier_clamp_to_barrier(nearest, dir, x, y);
+
+ if (barrier_is_vertical(nearest)) {
+ dir &= ~(BarrierNegativeX | BarrierPositiveX);
+ ox = *x;
+ } else if (barrier_is_horizontal(nearest)) {
+ dir &= ~(BarrierNegativeY | BarrierPositiveY);
+ oy = *y;
+ }
+
+ nearest = barrier_find_nearest(cs, dir, ox, oy, *x, *y);
+ if (nearest) {
+ barrier_clamp_to_barrier(nearest, dir, x, y);
+ }
+ }
+ }
+
+ if (cs->ConstrainCursorHarder) {
+ screen->ConstrainCursorHarder = cs->ConstrainCursorHarder;
+ screen->ConstrainCursorHarder(dev, screen, mode, x, y);
+ screen->ConstrainCursorHarder = CursorConstrainCursorHarder;
+ }
+}
+
+static struct PointerBarrierClient *
+CreatePointerBarrierClient(ScreenPtr screen, ClientPtr client,
+ xXFixesCreatePointerBarrierReq *stuff)
+{
+ CursorScreenPtr cs = GetCursorScreen(screen);
+ struct PointerBarrierClient *ret = malloc(sizeof(*ret));
+
+ if (ret) {
+ ret->screen = screen;
+ ret->barrier.x1 = min(stuff->x1, stuff->x2);
+ ret->barrier.x2 = max(stuff->x1, stuff->x2);
+ ret->barrier.y1 = min(stuff->y1, stuff->y2);
+ ret->barrier.y2 = max(stuff->y1, stuff->y2);
+ ret->barrier.directions = stuff->directions & 0x0f;
+ if (barrier_is_horizontal(&ret->barrier))
+ ret->barrier.directions &= ~(BarrierPositiveX | BarrierNegativeX);
+ if (barrier_is_vertical(&ret->barrier))
+ ret->barrier.directions &= ~(BarrierPositiveY | BarrierNegativeY);
+ list_add(&ret->entry, &cs->barriers);
+ }
+
+ return ret;
+}
+
+int
+ProcXFixesCreatePointerBarrier (ClientPtr client)
+{
+ int err;
+ WindowPtr pWin;
+ struct PointerBarrierClient *barrier;
+ struct PointerBarrier b;
+ REQUEST (xXFixesCreatePointerBarrierReq);
+
+ REQUEST_SIZE_MATCH(xXFixesCreatePointerBarrierReq);
+ LEGAL_NEW_RESOURCE(stuff->barrier, client);
+
+ err = dixLookupWindow(&pWin, stuff->window, client, DixReadAccess);
+ if (err != Success) {
+ client->errorValue = stuff->window;
+ return err;
+ }
+
+ /* This sure does need fixing. */
+ if (stuff->num_devices)
+ return BadImplementation;
+
+ b.x1 = stuff->x1;
+ b.x2 = stuff->x2;
+ b.y1 = stuff->y1;
+ b.y2 = stuff->y2;
+
+ if (!barrier_is_horizontal(&b) && !barrier_is_vertical(&b))
+ return BadValue;
+
+ /* no 0-sized barriers */
+ if (barrier_is_horizontal(&b) && barrier_is_vertical(&b))
+ return BadValue;
+
+ if (!(barrier = CreatePointerBarrierClient(pWin->drawable.pScreen,
+ client, stuff)))
+ return BadAlloc;
+
+ if (!AddResource(stuff->barrier, PointerBarrierType, &barrier->barrier))
+ return BadAlloc;
+
+ return Success;
+}
+
+int
+SProcXFixesCreatePointerBarrier (ClientPtr client)
+{
+ int n;
+ REQUEST(xXFixesCreatePointerBarrierReq);
+
+ swaps(&stuff->length, n);
+ REQUEST_SIZE_MATCH(xXFixesCreatePointerBarrierReq);
+ swapl(&stuff->barrier, n);
+ swapl(&stuff->window, n);
+ swaps(&stuff->x1, n);
+ swaps(&stuff->y1, n);
+ swaps(&stuff->x2, n);
+ swaps(&stuff->y2, n);
+ swapl(&stuff->directions, n);
+ return ProcXFixesVector[stuff->xfixesReqType](client);
+}
+
+static int
+CursorFreeBarrier(void *data, XID id)
+{
+ struct PointerBarrierClient *b = NULL, *barrier;
+ ScreenPtr screen;
+ CursorScreenPtr cs;
+
+ barrier = container_of(data, struct PointerBarrierClient, barrier);
+ screen = barrier->screen;
+ cs = GetCursorScreen(screen);
+
+ /* find and unlink from the screen private */
+ list_for_each_entry(b, &cs->barriers, entry) {
+ if (b == barrier) {
+ list_del(&b->entry);
+ break;
+ }
+ }
+
+ free(barrier);
+ return Success;
+}
+
+int
+ProcXFixesDestroyPointerBarrier (ClientPtr client)
+{
+ int err;
+ void *barrier;
+ REQUEST (xXFixesDestroyPointerBarrierReq);
+
+ REQUEST_SIZE_MATCH(xXFixesDestroyPointerBarrierReq);
+
+ err = dixLookupResourceByType((void **)&barrier, stuff->barrier,
+ PointerBarrierType, client,
+ DixDestroyAccess);
+ if (err != Success) {
+ client->errorValue = stuff->barrier;
+ return err;
+ }
+
+ FreeResource(stuff->barrier, RT_NONE);
+ return Success;
+}
+
+int
+SProcXFixesDestroyPointerBarrier (ClientPtr client)
+{
+ int n;
+ REQUEST(xXFixesDestroyPointerBarrierReq);
+
+ swaps(&stuff->length, n);
+ REQUEST_SIZE_MATCH(xXFixesDestroyPointerBarrierReq);
+ swapl(&stuff->barrier, n);
+ return ProcXFixesVector[stuff->xfixesReqType](client);
+}
+
Bool
XFixesCursorInit (void)
{
@@ -1048,8 +1440,10 @@ XFixesCursorInit (void)
cs = (CursorScreenPtr) calloc(1, sizeof (CursorScreenRec));
if (!cs)
return FALSE;
+ list_init(&cs->barriers);
Wrap (cs, pScreen, CloseScreen, CursorCloseScreen);
Wrap (cs, pScreen, DisplayCursor, CursorDisplayCursor);
+ Wrap (cs, pScreen, ConstrainCursorHarder, CursorConstrainCursorHarder);
cs->pCursorHideCounts = NULL;
SetCursorScreen (pScreen, cs);
}
@@ -1059,7 +1453,10 @@ XFixesCursorInit (void)
"XFixesCursorHideCount");
CursorWindowType = CreateNewResourceType(CursorFreeWindow,
"XFixesCursorWindow");
+ PointerBarrierType = CreateNewResourceType(CursorFreeBarrier,
+ "XFixesPointerBarrier");
- return CursorClientType && CursorHideCountType && CursorWindowType;
+ return CursorClientType && CursorHideCountType && CursorWindowType &&
+ PointerBarrierType;
}