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-rw-r--r--mi/mieq.c60
1 files changed, 30 insertions, 30 deletions
diff --git a/mi/mieq.c b/mi/mieq.c
index a05c9eb1b..cb940e403 100644
--- a/mi/mieq.c
+++ b/mi/mieq.c
@@ -77,12 +77,13 @@ typedef struct _EventQueue {
int lastMotion; /* device ID if last event motion? */
EventRec events[QUEUE_SIZE]; /* static allocation for signals */
mieqHandler handlers[128]; /* custom event handler */
} EventQueueRec, *EventQueuePtr;
static EventQueueRec miEventQueue;
+static EventListPtr masterEvents; /* for use in mieqProcessInputEvents */
Bool
mieqInit(void)
{
int i;
@@ -95,12 +96,23 @@ mieqInit(void)
{
EventListPtr evlist = InitEventList(1 + MAX_VALUATOR_EVENTS);
if (!evlist)
FatalError("Could not allocate event queue.\n");
miEventQueue.events[i].events = evlist;
}
+
+ /* XXX: mE is just 1 event long, if we have Motion + Valuator they are
+ * squashed into the first event to make passing it into the event
+ * processing handlers easier. This should be fixed when the processing
+ * handlers switch to EventListPtr instead of xEvent */
+ masterEvents = InitEventList(1);
+ if (!masterEvents)
+ FatalError("Could not allocated MD event queue.\n");
+ SetMinimumEventSize(masterEvents, 1,
+ (1 + MAX_VALUATOR_EVENTS) * sizeof(xEvent));
+
SetInputCheck(&miEventQueue.head, &miEventQueue.tail);
return TRUE;
}
/* Ensure all events in the EQ are at least size bytes. */
void
@@ -272,47 +284,39 @@ ChangeDeviceID(DeviceIntPtr dev, xEvent* event)
* @param original The event as it came from the EQ
* @param master The event after being copied
* @param count Number of events in original.
*/
void
CopyGetMasterEvent(DeviceIntPtr mdev, xEvent* original,
- xEvent** master, int count)
+ EventListPtr master, int count)
{
- if (count > 1) {
- *master = xcalloc(count, sizeof(xEvent));
- if (!*master)
- FatalError("[mi] No memory left for master event.\n");
- while(count--)
- {
- memcpy(&(*master)[count], &original[count], sizeof(xEvent));
- ChangeDeviceID(mdev, &(*master)[count]);
- }
- } else
- {
- int len = sizeof(xEvent);
- if (original->u.u.type == GenericEvent)
- len += GEV(original)->length * 4;
- *master = xalloc(len);
- if (!*master)
- FatalError("[mi] No memory left for master event.\n");
- memcpy(*master, original, len);
- ChangeDeviceID(mdev, *master);
- }
+ int len = count * sizeof(xEvent);
+
+ /* Assumption: GenericEvents always have count 1 */
+
+ if (GEV(original)->type == GenericEvent)
+ len += GEV(original)->length * 4;
+
+ if (master->evlen < len)
+ SetMinimumEventSize(master, 1, len);
+
+ memcpy(master->event, original, len);
+ while (count--)
+ ChangeDeviceID(mdev, &master->event[count]);
}
/* Call this from ProcessInputEvents(). */
void
mieqProcessInputEvents(void)
{
mieqHandler handler;
EventRec *e = NULL;
int x = 0, y = 0;
int type, nevents, evlen, i;
ScreenPtr screen;
- xEvent *event,
- *master_event = NULL;
+ xEvent *event;
DeviceIntPtr dev = NULL,
master = NULL;
while (miEventQueue.head != miEventQueue.tail) {
e = &miEventQueue.events[miEventQueue.head];
@@ -355,37 +359,33 @@ mieqProcessInputEvents(void)
x = event->u.keyButtonPointer.rootX;
y = event->u.keyButtonPointer.rootY;
NewCurrentScreen (dev, DequeueScreen(dev), x, y);
}
else {
if (master)
- CopyGetMasterEvent(master, event,
- &master_event, nevents);
- else
- master_event = NULL;
+ CopyGetMasterEvent(master, event, masterEvents, nevents);
/* If someone's registered a custom event handler, let them
* steal it. */
if (handler)
{
handler(DequeueScreen(dev)->myNum, event, dev, nevents);
if (master)
handler(DequeueScreen(master)->myNum,
- master_event, master, nevents);
+ masterEvents->event, master, nevents);
} else
{
/* process slave first, then master */
dev->public.processInputProc(event, dev, nevents);
if (master)
- master->public.processInputProc(master_event, master,
+ master->public.processInputProc(masterEvents->event, master,
nevents);
}
xfree(event);
- xfree(master_event);
}
/* Update the sprite now. Next event may be from different device. */
if (type == DeviceMotionNotify && (master || dev->isMaster))
miPointerUpdateSprite(dev);
}