diff options
Diffstat (limited to 'hw/xquartz/GL/glcontextmodes.c')
-rw-r--r-- | hw/xquartz/GL/glcontextmodes.c | 586 |
1 files changed, 287 insertions, 299 deletions
diff --git a/hw/xquartz/GL/glcontextmodes.c b/hw/xquartz/GL/glcontextmodes.c index eee7103ae..79fadf876 100644 --- a/hw/xquartz/GL/glcontextmodes.c +++ b/hw/xquartz/GL/glcontextmodes.c @@ -35,7 +35,7 @@ #include <GL/gl.h> #else #if defined(HAVE_DIX_CONFIG_H) -# include <dix-config.h> +#include <dix-config.h> #endif #include <X11/X.h> #include <GL/glx.h> @@ -44,25 +44,25 @@ /* Memory macros */ #if defined(IN_MINI_GLX) -# include <stdlib.h> -# include <string.h> -# define _mesa_malloc(b) malloc(b) -# define _mesa_free(m) free(m) -# define _mesa_memset memset +#include <stdlib.h> +#include <string.h> +#define _mesa_malloc(b) malloc(b) +#define _mesa_free(m) free(m) +#define _mesa_memset memset #else -# ifdef XFree86Server -# include <os.h> -# include <string.h> -# define _mesa_malloc(b) malloc(b) -# define _mesa_free(m) free(m) -# define _mesa_memset memset -# else -# include <X11/Xlibint.h> -# define _mesa_memset memset -# define _mesa_malloc(b) Xmalloc(b) -# define _mesa_free(m) free(m) -# endif /* XFree86Server */ -#endif /* !defined(IN_MINI_GLX) */ +#ifdef XFree86Server +#include <os.h> +#include <string.h> +#define _mesa_malloc(b) malloc(b) +#define _mesa_free(m) free(m) +#define _mesa_memset memset +#else +#include <X11/Xlibint.h> +#define _mesa_memset memset +#define _mesa_malloc(b) Xmalloc(b) +#define _mesa_free(m) free(m) +#endif /* XFree86Server */ +#endif /* !defined(IN_MINI_GLX) */ #include "glcontextmodes.h" @@ -78,19 +78,18 @@ * be returned. Otherwise \c GLX_NONE will be returned. */ GLint -_gl_convert_from_x_visual_type( int visualType ) +_gl_convert_from_x_visual_type(int visualType) { - static const int glx_visual_types[ NUM_VISUAL_TYPES ] = { - GLX_STATIC_GRAY, GLX_GRAY_SCALE, - GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, - GLX_TRUE_COLOR, GLX_DIRECT_COLOR + static const int glx_visual_types[NUM_VISUAL_TYPES] = { + GLX_STATIC_GRAY, GLX_GRAY_SCALE, + GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, + GLX_TRUE_COLOR, GLX_DIRECT_COLOR }; - return ( (unsigned) visualType < NUM_VISUAL_TYPES ) - ? glx_visual_types[ visualType ] : GLX_NONE; + return ((unsigned) visualType < NUM_VISUAL_TYPES) + ? glx_visual_types[visualType] : GLX_NONE; } - /** * Convert a GLX visual type to an X visual type. * @@ -100,19 +99,18 @@ _gl_convert_from_x_visual_type( int visualType ) * be returned. Otherwise -1 will be returned. */ GLint -_gl_convert_to_x_visual_type( int visualType ) +_gl_convert_to_x_visual_type(int visualType) { - static const int x_visual_types[ NUM_VISUAL_TYPES ] = { - TrueColor, DirectColor, - PseudoColor, StaticColor, - GrayScale, StaticGray + static const int x_visual_types[NUM_VISUAL_TYPES] = { + TrueColor, DirectColor, + PseudoColor, StaticColor, + GrayScale, StaticGray }; - return ( (unsigned) (visualType - GLX_TRUE_COLOR) < NUM_VISUAL_TYPES ) - ? x_visual_types[ visualType - GLX_TRUE_COLOR ] : -1; + return ((unsigned) (visualType - GLX_TRUE_COLOR) < NUM_VISUAL_TYPES) + ? x_visual_types[visualType - GLX_TRUE_COLOR] : -1; } - /** * Copy a GLX visual config structure to a GL context mode structure. All * of the fields in \c config are copied to \c mode. Additional fields in @@ -128,16 +126,16 @@ _gl_convert_to_x_visual_type( int visualType ) * structure will be set to the \c vid of the \c __GLXvisualConfig structure. */ void -_gl_copy_visual_to_context_mode( __GLcontextModes * mode, - const __GLXvisualConfig * config ) +_gl_copy_visual_to_context_mode(__GLcontextModes * mode, + const __GLXvisualConfig * config) { - __GLcontextModes * const next = mode->next; + __GLcontextModes *const next = mode->next; - (void) _mesa_memset( mode, 0, sizeof( __GLcontextModes ) ); + (void) _mesa_memset(mode, 0, sizeof(__GLcontextModes)); mode->next = next; mode->visualID = config->vid; - mode->visualType = _gl_convert_from_x_visual_type( config->class ); + mode->visualType = _gl_convert_from_x_visual_type(config->class); mode->xRenderable = GL_TRUE; mode->fbconfigID = config->vid; mode->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT; @@ -150,9 +148,9 @@ _gl_copy_visual_to_context_mode( __GLcontextModes * mode, mode->stereoMode = (config->stereo != 0); mode->haveAccumBuffer = ((config->accumRedSize + - config->accumGreenSize + - config->accumBlueSize + - config->accumAlphaSize) > 0); + config->accumGreenSize + + config->accumBlueSize + + config->accumAlphaSize) > 0); mode->haveDepthBuffer = (config->depthSize > 0); mode->haveStencilBuffer = (config->stencilSize > 0); @@ -179,9 +177,9 @@ _gl_copy_visual_to_context_mode( __GLcontextModes * mode, mode->visualRating = config->visualRating; mode->transparentPixel = config->transparentPixel; - mode->transparentRed = config->transparentRed; + mode->transparentRed = config->transparentRed; mode->transparentGreen = config->transparentGreen; - mode->transparentBlue = config->transparentBlue; + mode->transparentBlue = config->transparentBlue; mode->transparentAlpha = config->transparentAlpha; mode->transparentIndex = config->transparentIndex; mode->samples = config->multiSampleSize; @@ -192,15 +190,14 @@ _gl_copy_visual_to_context_mode( __GLcontextModes * mode, mode->bindToTextureRgb = (mode->rgbMode) ? GL_TRUE : GL_FALSE; mode->bindToTextureRgba = (mode->rgbMode && mode->alphaBits) ? - GL_TRUE : GL_FALSE; + GL_TRUE : GL_FALSE; mode->bindToMipmapTexture = mode->rgbMode ? GL_TRUE : GL_FALSE; mode->bindToTextureTargets = mode->rgbMode ? - GLX_TEXTURE_1D_BIT_EXT | GLX_TEXTURE_2D_BIT_EXT | - GLX_TEXTURE_RECTANGLE_BIT_EXT : 0; + GLX_TEXTURE_1D_BIT_EXT | GLX_TEXTURE_2D_BIT_EXT | + GLX_TEXTURE_RECTANGLE_BIT_EXT : 0; mode->yInverted = GL_FALSE; } - /** * Get data from a GL context mode. * @@ -211,152 +208,151 @@ _gl_copy_visual_to_context_mode( __GLcontextModes * mode, * returned. Otherwise \c GLX_BAD_ATTRIBUTE is returned. */ int -_gl_get_context_mode_data(const __GLcontextModes *mode, int attribute, - int *value_return) +_gl_get_context_mode_data(const __GLcontextModes * mode, int attribute, + int *value_return) { switch (attribute) { - case GLX_USE_GL: - *value_return = GL_TRUE; - return 0; - case GLX_BUFFER_SIZE: - *value_return = mode->rgbBits; - return 0; - case GLX_RGBA: - *value_return = mode->rgbMode; - return 0; - case GLX_RED_SIZE: - *value_return = mode->redBits; - return 0; - case GLX_GREEN_SIZE: - *value_return = mode->greenBits; - return 0; - case GLX_BLUE_SIZE: - *value_return = mode->blueBits; - return 0; - case GLX_ALPHA_SIZE: - *value_return = mode->alphaBits; - return 0; - case GLX_DOUBLEBUFFER: - *value_return = mode->doubleBufferMode; - return 0; - case GLX_STEREO: - *value_return = mode->stereoMode; - return 0; - case GLX_AUX_BUFFERS: - *value_return = mode->numAuxBuffers; - return 0; - case GLX_DEPTH_SIZE: - *value_return = mode->depthBits; - return 0; - case GLX_STENCIL_SIZE: - *value_return = mode->stencilBits; - return 0; - case GLX_ACCUM_RED_SIZE: - *value_return = mode->accumRedBits; - return 0; - case GLX_ACCUM_GREEN_SIZE: - *value_return = mode->accumGreenBits; - return 0; - case GLX_ACCUM_BLUE_SIZE: - *value_return = mode->accumBlueBits; - return 0; - case GLX_ACCUM_ALPHA_SIZE: - *value_return = mode->accumAlphaBits; - return 0; - case GLX_LEVEL: - *value_return = mode->level; - return 0; - case GLX_TRANSPARENT_TYPE_EXT: - *value_return = mode->transparentPixel; - return 0; - case GLX_TRANSPARENT_RED_VALUE: - *value_return = mode->transparentRed; - return 0; - case GLX_TRANSPARENT_GREEN_VALUE: - *value_return = mode->transparentGreen; - return 0; - case GLX_TRANSPARENT_BLUE_VALUE: - *value_return = mode->transparentBlue; - return 0; - case GLX_TRANSPARENT_ALPHA_VALUE: - *value_return = mode->transparentAlpha; - return 0; - case GLX_TRANSPARENT_INDEX_VALUE: - *value_return = mode->transparentIndex; - return 0; - case GLX_X_VISUAL_TYPE: - *value_return = mode->visualType; - return 0; - case GLX_CONFIG_CAVEAT: - *value_return = mode->visualRating; - return 0; - case GLX_VISUAL_ID: - *value_return = mode->visualID; - return 0; - case GLX_DRAWABLE_TYPE: - *value_return = mode->drawableType; - return 0; - case GLX_RENDER_TYPE: - *value_return = mode->renderType; - return 0; - case GLX_X_RENDERABLE: - *value_return = mode->xRenderable; - return 0; - case GLX_FBCONFIG_ID: - *value_return = mode->fbconfigID; - return 0; - case GLX_MAX_PBUFFER_WIDTH: - *value_return = mode->maxPbufferWidth; - return 0; - case GLX_MAX_PBUFFER_HEIGHT: - *value_return = mode->maxPbufferHeight; - return 0; - case GLX_MAX_PBUFFER_PIXELS: - *value_return = mode->maxPbufferPixels; - return 0; - case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX: - *value_return = mode->optimalPbufferWidth; - return 0; - case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX: - *value_return = mode->optimalPbufferHeight; - return 0; - case GLX_SWAP_METHOD_OML: - *value_return = mode->swapMethod; - return 0; - case GLX_SAMPLE_BUFFERS_SGIS: - *value_return = mode->sampleBuffers; - return 0; - case GLX_SAMPLES_SGIS: - *value_return = mode->samples; - return 0; - case GLX_BIND_TO_TEXTURE_RGB_EXT: - *value_return = mode->bindToTextureRgb; - return 0; - case GLX_BIND_TO_TEXTURE_RGBA_EXT: - *value_return = mode->bindToTextureRgba; - return 0; - case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: - *value_return = mode->bindToMipmapTexture == GL_TRUE ? GL_TRUE : - GL_FALSE; - return 0; - case GLX_BIND_TO_TEXTURE_TARGETS_EXT: - *value_return = mode->bindToTextureTargets; - return 0; - case GLX_Y_INVERTED_EXT: - *value_return = mode->yInverted; - return 0; - - /* Applications are NOT allowed to query GLX_VISUAL_SELECT_GROUP_SGIX. - * It is ONLY for communication between the GLX client and the GLX - * server. - */ - case GLX_VISUAL_SELECT_GROUP_SGIX: - default: - return GLX_BAD_ATTRIBUTE; + case GLX_USE_GL: + *value_return = GL_TRUE; + return 0; + case GLX_BUFFER_SIZE: + *value_return = mode->rgbBits; + return 0; + case GLX_RGBA: + *value_return = mode->rgbMode; + return 0; + case GLX_RED_SIZE: + *value_return = mode->redBits; + return 0; + case GLX_GREEN_SIZE: + *value_return = mode->greenBits; + return 0; + case GLX_BLUE_SIZE: + *value_return = mode->blueBits; + return 0; + case GLX_ALPHA_SIZE: + *value_return = mode->alphaBits; + return 0; + case GLX_DOUBLEBUFFER: + *value_return = mode->doubleBufferMode; + return 0; + case GLX_STEREO: + *value_return = mode->stereoMode; + return 0; + case GLX_AUX_BUFFERS: + *value_return = mode->numAuxBuffers; + return 0; + case GLX_DEPTH_SIZE: + *value_return = mode->depthBits; + return 0; + case GLX_STENCIL_SIZE: + *value_return = mode->stencilBits; + return 0; + case GLX_ACCUM_RED_SIZE: + *value_return = mode->accumRedBits; + return 0; + case GLX_ACCUM_GREEN_SIZE: + *value_return = mode->accumGreenBits; + return 0; + case GLX_ACCUM_BLUE_SIZE: + *value_return = mode->accumBlueBits; + return 0; + case GLX_ACCUM_ALPHA_SIZE: + *value_return = mode->accumAlphaBits; + return 0; + case GLX_LEVEL: + *value_return = mode->level; + return 0; + case GLX_TRANSPARENT_TYPE_EXT: + *value_return = mode->transparentPixel; + return 0; + case GLX_TRANSPARENT_RED_VALUE: + *value_return = mode->transparentRed; + return 0; + case GLX_TRANSPARENT_GREEN_VALUE: + *value_return = mode->transparentGreen; + return 0; + case GLX_TRANSPARENT_BLUE_VALUE: + *value_return = mode->transparentBlue; + return 0; + case GLX_TRANSPARENT_ALPHA_VALUE: + *value_return = mode->transparentAlpha; + return 0; + case GLX_TRANSPARENT_INDEX_VALUE: + *value_return = mode->transparentIndex; + return 0; + case GLX_X_VISUAL_TYPE: + *value_return = mode->visualType; + return 0; + case GLX_CONFIG_CAVEAT: + *value_return = mode->visualRating; + return 0; + case GLX_VISUAL_ID: + *value_return = mode->visualID; + return 0; + case GLX_DRAWABLE_TYPE: + *value_return = mode->drawableType; + return 0; + case GLX_RENDER_TYPE: + *value_return = mode->renderType; + return 0; + case GLX_X_RENDERABLE: + *value_return = mode->xRenderable; + return 0; + case GLX_FBCONFIG_ID: + *value_return = mode->fbconfigID; + return 0; + case GLX_MAX_PBUFFER_WIDTH: + *value_return = mode->maxPbufferWidth; + return 0; + case GLX_MAX_PBUFFER_HEIGHT: + *value_return = mode->maxPbufferHeight; + return 0; + case GLX_MAX_PBUFFER_PIXELS: + *value_return = mode->maxPbufferPixels; + return 0; + case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX: + *value_return = mode->optimalPbufferWidth; + return 0; + case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX: + *value_return = mode->optimalPbufferHeight; + return 0; + case GLX_SWAP_METHOD_OML: + *value_return = mode->swapMethod; + return 0; + case GLX_SAMPLE_BUFFERS_SGIS: + *value_return = mode->sampleBuffers; + return 0; + case GLX_SAMPLES_SGIS: + *value_return = mode->samples; + return 0; + case GLX_BIND_TO_TEXTURE_RGB_EXT: + *value_return = mode->bindToTextureRgb; + return 0; + case GLX_BIND_TO_TEXTURE_RGBA_EXT: + *value_return = mode->bindToTextureRgba; + return 0; + case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: + *value_return = mode->bindToMipmapTexture == GL_TRUE ? GL_TRUE : + GL_FALSE; + return 0; + case GLX_BIND_TO_TEXTURE_TARGETS_EXT: + *value_return = mode->bindToTextureTargets; + return 0; + case GLX_Y_INVERTED_EXT: + *value_return = mode->yInverted; + return 0; + + /* Applications are NOT allowed to query GLX_VISUAL_SELECT_GROUP_SGIX. + * It is ONLY for communication between the GLX client and the GLX + * server. + */ + case GLX_VISUAL_SELECT_GROUP_SGIX: + default: + return GLX_BAD_ATTRIBUTE; } } -#endif /* !defined(IN_MINI_GLX) */ - +#endif /* !defined(IN_MINI_GLX) */ /** * Allocate a linked list of \c __GLcontextModes structures. The fields of @@ -385,48 +381,47 @@ _gl_get_context_mode_data(const __GLcontextModes *mode, int attribute, * extend the \c __GLcontextModes data-structure. */ __GLcontextModes * -_gl_context_modes_create( unsigned count, size_t minimum_size ) +_gl_context_modes_create(unsigned count, size_t minimum_size) { - const size_t size = (minimum_size > sizeof( __GLcontextModes )) - ? minimum_size : sizeof( __GLcontextModes ); - __GLcontextModes * base = NULL; - __GLcontextModes ** next; - unsigned i; - - next = & base; - for ( i = 0 ; i < count ; i++ ) { - *next = (__GLcontextModes *) _mesa_malloc( size ); - if ( *next == NULL ) { - _gl_context_modes_destroy( base ); - base = NULL; - break; - } - - (void) _mesa_memset( *next, 0, size ); - (*next)->visualID = GLX_DONT_CARE; - (*next)->visualType = GLX_DONT_CARE; - (*next)->visualRating = GLX_NONE; - (*next)->transparentPixel = GLX_NONE; - (*next)->transparentRed = GLX_DONT_CARE; - (*next)->transparentGreen = GLX_DONT_CARE; - (*next)->transparentBlue = GLX_DONT_CARE; - (*next)->transparentAlpha = GLX_DONT_CARE; - (*next)->transparentIndex = GLX_DONT_CARE; - (*next)->xRenderable = GLX_DONT_CARE; - (*next)->fbconfigID = GLX_DONT_CARE; - (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML; - (*next)->bindToTextureRgb = GLX_DONT_CARE; - (*next)->bindToTextureRgba = GLX_DONT_CARE; - (*next)->bindToMipmapTexture = GLX_DONT_CARE; - (*next)->bindToTextureTargets = GLX_DONT_CARE; - (*next)->yInverted = GLX_DONT_CARE; - - next = & ((*next)->next); - } - - return base; -} + const size_t size = (minimum_size > sizeof(__GLcontextModes)) + ? minimum_size : sizeof(__GLcontextModes); + __GLcontextModes *base = NULL; + __GLcontextModes **next; + unsigned i; + + next = &base; + for (i = 0; i < count; i++) { + *next = (__GLcontextModes *) _mesa_malloc(size); + if (*next == NULL) { + _gl_context_modes_destroy(base); + base = NULL; + break; + } + + (void) _mesa_memset(*next, 0, size); + (*next)->visualID = GLX_DONT_CARE; + (*next)->visualType = GLX_DONT_CARE; + (*next)->visualRating = GLX_NONE; + (*next)->transparentPixel = GLX_NONE; + (*next)->transparentRed = GLX_DONT_CARE; + (*next)->transparentGreen = GLX_DONT_CARE; + (*next)->transparentBlue = GLX_DONT_CARE; + (*next)->transparentAlpha = GLX_DONT_CARE; + (*next)->transparentIndex = GLX_DONT_CARE; + (*next)->xRenderable = GLX_DONT_CARE; + (*next)->fbconfigID = GLX_DONT_CARE; + (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML; + (*next)->bindToTextureRgb = GLX_DONT_CARE; + (*next)->bindToTextureRgba = GLX_DONT_CARE; + (*next)->bindToMipmapTexture = GLX_DONT_CARE; + (*next)->bindToTextureTargets = GLX_DONT_CARE; + (*next)->yInverted = GLX_DONT_CARE; + + next = &((*next)->next); + } + return base; +} /** * Destroy a linked list of \c __GLcontextModes structures created by @@ -436,17 +431,16 @@ _gl_context_modes_create( unsigned count, size_t minimum_size ) * in the list will be freed. */ void -_gl_context_modes_destroy( __GLcontextModes * modes ) +_gl_context_modes_destroy(__GLcontextModes * modes) { - while ( modes != NULL ) { - __GLcontextModes * const next = modes->next; + while (modes != NULL) { + __GLcontextModes *const next = modes->next; - _mesa_free( modes ); - modes = next; - } + _mesa_free(modes); + modes = next; + } } - /** * Find a context mode matching a Visual ID. * @@ -457,25 +451,25 @@ _gl_context_modes_destroy( __GLcontextModes * modes ) */ __GLcontextModes * -_gl_context_modes_find_visual(__GLcontextModes *modes, int vid) +_gl_context_modes_find_visual(__GLcontextModes * modes, int vid) { __GLcontextModes *m; for (m = modes; m != NULL; m = m->next) - if (m->visualID == vid) - return m; + if (m->visualID == vid) + return m; return NULL; } __GLcontextModes * -_gl_context_modes_find_fbconfig(__GLcontextModes *modes, int fbid) +_gl_context_modes_find_fbconfig(__GLcontextModes * modes, int fbid) { __GLcontextModes *m; for (m = modes; m != NULL; m = m->next) - if (m->fbconfigID == fbid) - return m; + if (m->fbconfigID == fbid) + return m; return NULL; } @@ -490,61 +484,55 @@ _gl_context_modes_find_fbconfig(__GLcontextModes *modes, int fbid) * returned otherwise. */ GLboolean -_gl_context_modes_are_same( const __GLcontextModes * a, - const __GLcontextModes * b ) +_gl_context_modes_are_same(const __GLcontextModes * a, + const __GLcontextModes * b) { - return( (a->rgbMode == b->rgbMode) && - (a->floatMode == b->floatMode) && - (a->colorIndexMode == b->colorIndexMode) && - (a->doubleBufferMode == b->doubleBufferMode) && - (a->stereoMode == b->stereoMode) && - (a->redBits == b->redBits) && - (a->greenBits == b->greenBits) && - (a->blueBits == b->blueBits) && - (a->alphaBits == b->alphaBits) && -#if 0 /* For some reason these don't get set on the client-side in libGL. */ - (a->redMask == b->redMask) && - (a->greenMask == b->greenMask) && - (a->blueMask == b->blueMask) && - (a->alphaMask == b->alphaMask) && + return ((a->rgbMode == b->rgbMode) && + (a->floatMode == b->floatMode) && + (a->colorIndexMode == b->colorIndexMode) && + (a->doubleBufferMode == b->doubleBufferMode) && + (a->stereoMode == b->stereoMode) && + (a->redBits == b->redBits) && + (a->greenBits == b->greenBits) && + (a->blueBits == b->blueBits) && (a->alphaBits == b->alphaBits) && +#if 0 /* For some reason these don't get set on the client-side in libGL. */ + (a->redMask == b->redMask) && + (a->greenMask == b->greenMask) && + (a->blueMask == b->blueMask) && (a->alphaMask == b->alphaMask) && #endif - (a->rgbBits == b->rgbBits) && - (a->indexBits == b->indexBits) && - (a->accumRedBits == b->accumRedBits) && - (a->accumGreenBits == b->accumGreenBits) && - (a->accumBlueBits == b->accumBlueBits) && - (a->accumAlphaBits == b->accumAlphaBits) && - (a->depthBits == b->depthBits) && - (a->stencilBits == b->stencilBits) && - (a->numAuxBuffers == b->numAuxBuffers) && - (a->level == b->level) && - (a->pixmapMode == b->pixmapMode) && - (a->visualRating == b->visualRating) && - - (a->transparentPixel == b->transparentPixel) && - - ((a->transparentPixel != GLX_TRANSPARENT_RGB) || - ((a->transparentRed == b->transparentRed) && - (a->transparentGreen == b->transparentGreen) && - (a->transparentBlue == b->transparentBlue) && - (a->transparentAlpha == b->transparentAlpha))) && - - ((a->transparentPixel != GLX_TRANSPARENT_INDEX) || - (a->transparentIndex == b->transparentIndex)) && - - (a->sampleBuffers == b->sampleBuffers) && - (a->samples == b->samples) && - ((a->drawableType & b->drawableType) != 0) && - (a->renderType == b->renderType) && - (a->maxPbufferWidth == b->maxPbufferWidth) && - (a->maxPbufferHeight == b->maxPbufferHeight) && - (a->maxPbufferPixels == b->maxPbufferPixels) && - (a->optimalPbufferWidth == b->optimalPbufferWidth) && - (a->optimalPbufferHeight == b->optimalPbufferHeight) && - (a->swapMethod == b->swapMethod) && - (a->bindToTextureRgb == b->bindToTextureRgb) && - (a->bindToTextureRgba == b->bindToTextureRgba) && - (a->bindToMipmapTexture == b->bindToMipmapTexture) && - (a->bindToTextureTargets == b->bindToTextureTargets) && - (a->yInverted == b->yInverted) ); + (a->rgbBits == b->rgbBits) && + (a->indexBits == b->indexBits) && + (a->accumRedBits == b->accumRedBits) && + (a->accumGreenBits == b->accumGreenBits) && + (a->accumBlueBits == b->accumBlueBits) && + (a->accumAlphaBits == b->accumAlphaBits) && + (a->depthBits == b->depthBits) && + (a->stencilBits == b->stencilBits) && + (a->numAuxBuffers == b->numAuxBuffers) && + (a->level == b->level) && + (a->pixmapMode == b->pixmapMode) && + (a->visualRating == b->visualRating) && + (a->transparentPixel == b->transparentPixel) && + ((a->transparentPixel != GLX_TRANSPARENT_RGB) || + ((a->transparentRed == b->transparentRed) && + (a->transparentGreen == b->transparentGreen) && + (a->transparentBlue == b->transparentBlue) && + (a->transparentAlpha == b->transparentAlpha))) && + ((a->transparentPixel != GLX_TRANSPARENT_INDEX) || + (a->transparentIndex == b->transparentIndex)) && + (a->sampleBuffers == b->sampleBuffers) && + (a->samples == b->samples) && + ((a->drawableType & b->drawableType) != 0) && + (a->renderType == b->renderType) && + (a->maxPbufferWidth == b->maxPbufferWidth) && + (a->maxPbufferHeight == b->maxPbufferHeight) && + (a->maxPbufferPixels == b->maxPbufferPixels) && + (a->optimalPbufferWidth == b->optimalPbufferWidth) && + (a->optimalPbufferHeight == b->optimalPbufferHeight) && + (a->swapMethod == b->swapMethod) && + (a->bindToTextureRgb == b->bindToTextureRgb) && + (a->bindToTextureRgba == b->bindToTextureRgba) && + (a->bindToMipmapTexture == b->bindToMipmapTexture) && + (a->bindToTextureTargets == b->bindToTextureTargets) && + (a->yInverted == b->yInverted)); } |