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authorEric Anholt <eric@anholt.net>2014-04-02 12:09:47 -0700
committerEric Anholt <eric@anholt.net>2014-07-17 17:34:28 -0700
commitdb9bff5c389f96991df8d6c62df1174e62e937d3 (patch)
tree4d6d32a6857a61f9ea7a5da3d2c5a79c552cc2a7
parent1140a89d7762540965ff865d154cb0528049066f (diff)
glamor: Drop unnecessary glTexParameteri() in upload of texture data.
We're not drawing, and we're not initially setting up the texture for later drawing. Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Keith Packard <keithp@keithp.com>
-rw-r--r--glamor/glamor_transfer.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/glamor/glamor_transfer.c b/glamor/glamor_transfer.c
index 4eea902ad..891415565 100644
--- a/glamor/glamor_transfer.c
+++ b/glamor/glamor_transfer.c
@@ -72,9 +72,6 @@ glamor_upload_boxes(PixmapPtr pixmap, BoxPtr in_boxes, int in_nbox,
glamor_make_current(glamor_priv);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
glPixelStorei(GL_UNPACK_ROW_LENGTH, byte_stride / bytes_per_pixel);