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authorPeter Hutterer <peter.hutterer@who-t.net>2009-11-10 09:50:50 +1000
committerKeith Packard <keithp@keithp.com>2009-11-10 18:33:01 -0800
commit982f6648fd29d085265bf6035c1bf4d1b2499316 (patch)
tree7d641898f7a903e68e32853f846f68890f06c382
parentec5417b965616e60b51466fe9fd2b44cb5abb349 (diff)
dix: increase default number of buttons to 10.
Currently the XTEST device is limited to the same number of buttons the core device has. This breaks if a user has a mouse with more than 3 buttons connected and is using a core client to fake button 8+ presses. Rather than expecting all clients to fix themselves, just increase the default number of buttons to 10, which is somewhat a compromise. Ideally, the XTEST devices should adjust themselves to the highest number of buttons available on the slave devices (like the master pointers already do), but that's a taks for another day. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Keith Packard <keithp@keithp.com>
-rw-r--r--dix/devices.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/dix/devices.c b/dix/devices.c
index 7486827f9..395e19acf 100644
--- a/dix/devices.c
+++ b/dix/devices.c
@@ -539,7 +539,7 @@ CoreKeyboardProc(DeviceIntPtr pDev, int what)
int
CorePointerProc(DeviceIntPtr pDev, int what)
{
-#define NBUTTONS 7
+#define NBUTTONS 10
#define NAXES 2
BYTE map[NBUTTONS + 1];
int i = 0;