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authorGeorge Staplin <gstaplin@apple.com>2009-01-12 14:14:44 -0700
committerGeorge Staplin <gstaplin@apple.com>2009-01-12 14:14:44 -0700
commitd514152195452ae11ec7769c76489651620ad380 (patch)
tree1da2931414c4e3c6203fca8f351ddf7ab8028758
parente929a7990713eb5c1f1b60ac3c33892984500f7d (diff)
XQuartz: GL: Make indirect.c build and work in the 1.6 branch.
Reorder some header files and provide some types earlier on. Remove the static __GLXextensionInfo __glDDXExtensionInfo; that isn't used in 1.4 or 1.5, and seems to have been removed from 1.6. Remove the data structures associated with that too. Remove __glXAquaDrawableResize. The GLX structure doesn't use it anymore, and the Apple version did nothing useful before. __glXAquaDrawableSwapBuffers(): base no longer contains a drawGlxc member. Now provide the the Apple/Aqua context in the __GLXAquaDrawable struct. Add the context member to the __GLXAquaDrawable struct. Remove the fallback configs. They aren't used in 1.4 or 1.5 either. Remove init_visuals(). It's not used in 1.4 or 1.5 either. In the drawable constructor initialize the state properly, including the new context member. Remove glAquaResetExtension() -- it's not used anymore. This has been tested remotely and proven to work with glxgears, fire, various texture programs I wrote, and various Mesa demos.
-rw-r--r--hw/xquartz/GL/indirect.c672
1 files changed, 84 insertions, 588 deletions
diff --git a/hw/xquartz/GL/indirect.c b/hw/xquartz/GL/indirect.c
index afaa957d9..9ddc0e7f1 100644
--- a/hw/xquartz/GL/indirect.c
+++ b/hw/xquartz/GL/indirect.c
@@ -57,7 +57,6 @@
#include <OpenGL/OpenGL.h>
#include <OpenGL/CGLContext.h>
-// X11 and X11's glx
#include <GL/gl.h>
#include <GL/glxproto.h>
#include <windowstr.h>
@@ -78,16 +77,13 @@
#include "capabilities.h"
-#include <dispatch.h>
-#define GLAPIENTRYP *
typedef unsigned long long GLuint64EXT;
typedef long long GLint64EXT;
+#include <dispatch.h>
#include <Xplugin.h>
#include <glapi.h>
#include <glapitable.h>
-// ggs: needed to call back to glx with visual configs
-extern void GlxSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs, void **configprivs);
__GLXprovider * GlxGetDRISWrastProvider (void);
// Write debugging output, or not
@@ -105,15 +101,6 @@ void warn_func(void * p1, char *format, ...);
static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen);
static __GLXdrawable * __glXAquaScreenCreateDrawable(__GLXscreen *screen, DrawablePtr pDraw, int type, XID drawId, __GLXconfig *conf);
-static Bool glAquaInitVisuals(VisualPtr *visualp, DepthPtr *depthp,
- int *nvisualp, int *ndepthp,
- int *rootDepthp, VisualID *defaultVisp,
- unsigned long sizes, int bitsPerRGB);
-
-static void glAquaSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs,
- void **privates);
-
-static void glAquaResetExtension(void);
static void __glXAquaContextDestroy(__GLXcontext *baseContext);
static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext);
static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext);
@@ -123,16 +110,16 @@ static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, un
static CGLPixelFormatObj makeFormat(__GLXconfig *conf);
__GLXprovider __glXDRISWRastProvider = {
- __glXAquaScreenProbe,
- "Core OpenGL",
+ __glXAquaScreenProbe,
+ "Core OpenGL",
NULL
};
__GLXprovider *
GlxGetDRISWRastProvider (void)
{
- GLAQUA_DEBUG_MSG("GlxGetDRISWRastProvider\n");
- return &__glXDRISWRastProvider;
+ GLAQUA_DEBUG_MSG("GlxGetDRISWRastProvider\n");
+ return &__glXDRISWRastProvider;
}
typedef struct __GLXAquaScreen __GLXAquaScreen;
@@ -143,11 +130,8 @@ struct __GLXAquaScreen {
__GLXscreen base;
int index;
int num_vis;
- //__GLcontextModes *modes;
};
-static __GLXAquaScreen glAquaScreens[MAXSCREENS];
-
struct __GLXAquaContext {
__GLXcontext base;
CGLContextObj ctx;
@@ -160,71 +144,60 @@ struct __GLXAquaDrawable {
__GLXdrawable base;
DrawablePtr pDraw;
xp_surface_id sid;
+ __GLXAquaContext *context;
};
+
static __GLXcontext *
__glXAquaScreenCreateContext(__GLXscreen *screen,
__GLXconfig *conf,
__GLXcontext *baseShareContext)
{
- __GLXAquaContext *context;
- __GLXAquaContext *shareContext = (__GLXAquaContext *) baseShareContext;
- CGLError gl_err;
+ __GLXAquaContext *context;
+ __GLXAquaContext *shareContext = (__GLXAquaContext *) baseShareContext;
+ CGLError gl_err;
- GLAQUA_DEBUG_MSG("glXAquaScreenCreateContext\n");
-
- context = xalloc (sizeof (__GLXAquaContext));
-
- if (context == NULL)
- return NULL;
-
- memset(context, 0, sizeof *context);
-
- context->base.pGlxScreen = screen;
-
- context->base.destroy = __glXAquaContextDestroy;
- context->base.makeCurrent = __glXAquaContextMakeCurrent;
- context->base.loseCurrent = __glXAquaContextLoseCurrent;
- context->base.copy = __glXAquaContextCopy;
- context->base.forceCurrent = __glXAquaContextForceCurrent;
- /*FIXME verify that the context->base is fully initialized. */
-
- context->pixelFormat = makeFormat(conf);
+ GLAQUA_DEBUG_MSG("glXAquaScreenCreateContext\n");
+
+ context = xalloc (sizeof (__GLXAquaContext));
+
+ if (context == NULL)
+ return NULL;
- if (!context->pixelFormat) {
+ memset(context, 0, sizeof *context);
+
+ context->base.pGlxScreen = screen;
+
+ context->base.destroy = __glXAquaContextDestroy;
+ context->base.makeCurrent = __glXAquaContextMakeCurrent;
+ context->base.loseCurrent = __glXAquaContextLoseCurrent;
+ context->base.copy = __glXAquaContextCopy;
+ context->base.forceCurrent = __glXAquaContextForceCurrent;
+ /*FIXME verify that the context->base is fully initialized. */
+
+ context->pixelFormat = makeFormat(conf);
+
+ if (!context->pixelFormat) {
xfree(context);
return NULL;
- }
-
- context->ctx = NULL;
- gl_err = CGLCreateContext(context->pixelFormat,
- shareContext ? shareContext->ctx : NULL,
- &context->ctx);
-
- if (gl_err != 0) {
- ErrorF("CGLCreateContext error: %s\n", CGLErrorString(gl_err));
- CGLDestroyPixelFormat(context->pixelFormat);
- xfree(context);
- return NULL;
- }
+ }
- setup_dispatch_table();
- GLAQUA_DEBUG_MSG("glAquaCreateContext done\n");
+ context->ctx = NULL;
+ gl_err = CGLCreateContext(context->pixelFormat,
+ shareContext ? shareContext->ctx : NULL,
+ &context->ctx);
- return &context->base;
-}
-
-/* Nothing seems to use these anymore... */
-static __GLXextensionInfo __glDDXExtensionInfo = {
- GL_CORE_APPLE,
- glAquaResetExtension,
- glAquaInitVisuals,
- glAquaSetVisualConfigs
-};
-
-void *__glXglDDXExtensionInfo(void) {
- GLAQUA_DEBUG_MSG("glXAglDDXExtensionInfo\n");
- return &__glDDXExtensionInfo;
+ if (gl_err != 0) {
+ ErrorF("CGLCreateContext error: %s\n", CGLErrorString(gl_err));
+ CGLDestroyPixelFormat(context->pixelFormat);
+ xfree(context);
+ return NULL;
+ }
+
+ setup_dispatch_table();
+ GLAQUA_DEBUG_MSG("glAquaCreateContext done\n");
+
+ return &context->base;
}
/* maps from surface id -> list of __GLcontext */
@@ -234,7 +207,7 @@ static void __glXAquaContextDestroy(__GLXcontext *baseContext) {
x_list *lst;
__GLXAquaContext *context = (__GLXAquaContext *) baseContext;
-
+
GLAQUA_DEBUG_MSG("glAquaContextDestroy (ctx 0x%x)\n",
(unsigned int) baseContext);
if (context != NULL) {
@@ -275,33 +248,33 @@ static void surface_notify(void *_arg, void *data) {
__GLXAquaDrawable *draw = (__GLXAquaDrawable *)data;
__GLXAquaContext *context;
x_list *lst;
- if(_arg == NULL || data == NULL) {
- ErrorF("surface_notify called with bad params");
- return;
- }
+ if(_arg == NULL || data == NULL) {
+ ErrorF("surface_notify called with bad params");
+ return;
+ }
GLAQUA_DEBUG_MSG("surface_notify(%p, %p)\n", _arg, data);
switch (arg->kind) {
case AppleDRISurfaceNotifyDestroyed:
if (surface_hash != NULL)
x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(arg->id));
- draw->base.pDraw = NULL;
- draw->sid = 0;
+ draw->base.pDraw = NULL;
+ draw->sid = 0;
break;
case AppleDRISurfaceNotifyChanged:
if (surface_hash != NULL) {
lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(arg->id), NULL);
for (; lst != NULL; lst = lst->next)
- {
+ {
context = lst->data;
xp_update_gl_context(context->ctx);
}
}
break;
- default:
- ErrorF("surface_notify: unknown kind %d\n", arg->kind);
- break;
+ default:
+ ErrorF("surface_notify: unknown kind %d\n", arg->kind);
+ break;
}
}
@@ -316,7 +289,7 @@ static BOOL attach(__GLXAquaContext *context, __GLXAquaDrawable *draw) {
pDraw = draw->base.pDraw;
if(NULL == pDraw) {
- ErrorF("%s:attach() pDraw is NULL!\n", __FILE__);
+ ErrorF("%s:%s() pDraw is NULL!\n", __FILE__, __func__);
return TRUE;
}
@@ -355,10 +328,14 @@ static BOOL attach(__GLXAquaContext *context, __GLXAquaDrawable *draw) {
x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst);
}
+
+
GLAQUA_DEBUG_MSG("attached 0x%x to 0x%x\n", (unsigned int) pDraw->id,
(unsigned int) draw->sid);
}
+ draw->context = context;
+
return FALSE;
}
@@ -434,27 +411,31 @@ static int __glXAquaContextForceCurrent(__GLXcontext *baseContext)
/* Drawing surface notification callbacks */
-static GLboolean __glXAquaDrawableResize(__GLXdrawable *base) {
- GLAQUA_DEBUG_MSG("unimplemented glAquaDrawableResize\n");
- return GL_TRUE;
-}
-
static GLboolean __glXAquaDrawableSwapBuffers(__GLXdrawable *base) {
- CGLError gl_err;
- __GLXAquaContext * drawableCtx;
+ CGLError err;
+ __GLXAquaDrawable *drawable;
+
// GLAQUA_DEBUG_MSG("glAquaDrawableSwapBuffers(%p)\n",base);
if(!base) {
- ErrorF("glXAquaDrawbleSwapBuffers passed NULL\n");
+ ErrorF("%s passed NULL\n", __func__);
return GL_FALSE;
}
- drawableCtx = (__GLXAquaContext *)base->drawGlxc;
-
- if (drawableCtx != NULL && drawableCtx->ctx != NULL) {
- gl_err = CGLFlushDrawable(drawableCtx->ctx);
- if (gl_err != 0)
- ErrorF("CGLFlushDrawable error: %s\n", CGLErrorString(gl_err));
+ drawable = (__GLXAquaDrawable *)base;
+
+ if(NULL == drawable->context) {
+ ErrorF("%s called with a NULL->context for drawable %p!\n",
+ __func__, (void *)drawable);
+ return GL_FALSE;
+ }
+
+ err = CGLFlushDrawable(drawable->context->ctx);
+
+ if(kCGLNoError != err) {
+ ErrorF("CGLFlushDrawable error: %s in %s\n", CGLErrorString(err),
+ __func__);
+ return GL_FALSE;
}
return GL_TRUE;
@@ -518,482 +499,6 @@ static CGLPixelFormatObj makeFormat(__GLXconfig *conf) {
return fobj;
}
-// Originally copied from Mesa
-
-static int numConfigs = 0;
-static __GLXvisualConfig *visualConfigs = NULL;
-static void **visualPrivates = NULL;
-
-/*
- * In the case the driver defines no GLX visuals we'll use these.
- * Note that for TrueColor and DirectColor visuals, bufferSize is the
- * sum of redSize, greenSize, blueSize and alphaSize, which may be larger
- * than the nplanes/rootDepth of the server's X11 visuals
- */
-#define NUM_FALLBACK_CONFIGS 5
-static __GLXvisualConfig FallbackConfigs[NUM_FALLBACK_CONFIGS] = {
- /* [0] = RGB, double buffered, Z */
- {
- -1, /* vid */
- -1, /* class */
- True, /* rgba */
- -1, -1, -1, 0, /* rgba sizes */
- -1, -1, -1, 0, /* rgba masks */
- 0, 0, 0, 0, /* rgba accum sizes */
- True, /* doubleBuffer */
- False, /* stereo */
- -1, /* bufferSize */
- 16, /* depthSize */
- 0, /* stencilSize */
- 0, /* auxBuffers */
- 0, /* level */
- GLX_NONE, /* visualRating */
- GLX_NONE, /* transparentPixel */
- 0, 0, 0, 0, /* transparent rgba color (floats scaled to ints) */
- 0 /* transparentIndex */
- },
- /* [1] = RGB, double buffered, Z, stencil, accum */
- {
- -1, /* vid */
- -1, /* class */
- True, /* rgba */
- -1, -1, -1, 0, /* rgba sizes */
- -1, -1, -1, 0, /* rgba masks */
- 16, 16, 16, 0, /* rgba accum sizes */
- True, /* doubleBuffer */
- False, /* stereo */
- -1, /* bufferSize */
- 16, /* depthSize */
- 8, /* stencilSize */
- 0, /* auxBuffers */
- 0, /* level */
- GLX_NONE, /* visualRating */
- GLX_NONE, /* transparentPixel */
- 0, 0, 0, 0, /* transparent rgba color (floats scaled to ints) */
- 0 /* transparentIndex */
- },
- /* [2] = RGB+Alpha, double buffered, Z, stencil, accum */
- {
- -1, /* vid */
- -1, /* class */
- True, /* rgba */
- -1, -1, -1, 8, /* rgba sizes */
- -1, -1, -1, -1, /* rgba masks */
- 16, 16, 16, 16, /* rgba accum sizes */
- True, /* doubleBuffer */
- False, /* stereo */
- -1, /* bufferSize */
- 16, /* depthSize */
- 8, /* stencilSize */
- 0, /* auxBuffers */
- 0, /* level */
- GLX_NONE, /* visualRating */
- GLX_NONE, /* transparentPixel */
- 0, 0, 0, 0, /* transparent rgba color (floats scaled to ints) */
- 0 /* transparentIndex */
- },
- /* [3] = RGB+Alpha, single buffered, Z, stencil, accum */
- {
- -1, /* vid */
- -1, /* class */
- True, /* rgba */
- -1, -1, -1, 8, /* rgba sizes */
- -1, -1, -1, -1, /* rgba masks */
- 16, 16, 16, 16, /* rgba accum sizes */
- False, /* doubleBuffer */
- False, /* stereo */
- -1, /* bufferSize */
- 16, /* depthSize */
- 8, /* stencilSize */
- 0, /* auxBuffers */
- 0, /* level */
- GLX_NONE, /* visualRating */
- GLX_NONE, /* transparentPixel */
- 0, 0, 0, 0, /* transparent rgba color (floats scaled to ints) */
- 0 /* transparentIndex */
- },
- /* [4] = CI, double buffered, Z */
- {
- -1, /* vid */
- -1, /* class */
- False, /* rgba? (false = color index) */
- -1, -1, -1, 0, /* rgba sizes */
- -1, -1, -1, 0, /* rgba masks */
- 0, 0, 0, 0, /* rgba accum sizes */
- True, /* doubleBuffer */
- False, /* stereo */
- -1, /* bufferSize */
- 16, /* depthSize */
- 0, /* stencilSize */
- 0, /* auxBuffers */
- 0, /* level */
- GLX_NONE, /* visualRating */
- GLX_NONE, /* transparentPixel */
- 0, 0, 0, 0, /* transparent rgba color (floats scaled to ints) */
- 0 /* transparentIndex */
- },
-};
-
-static __GLXvisualConfig NullConfig = {
- -1, /* vid */
- -1, /* class */
- False, /* rgba */
- -1, -1, -1, 0, /* rgba sizes */
- -1, -1, -1, 0, /* rgba masks */
- 0, 0, 0, 0, /* rgba accum sizes */
- False, /* doubleBuffer */
- False, /* stereo */
- -1, /* bufferSize */
- 16, /* depthSize */
- 0, /* stencilSize */
- 0, /* auxBuffers */
- 0, /* level */
- GLX_NONE_EXT, /* visualRating */
- 0, /* transparentPixel */
- 0, 0, 0, 0, /* transparent rgba color (floats scaled to ints) */
- 0 /* transparentIndex */
-};
-
-
-static inline int count_bits(uint32_t x)
-{
- x = x - ((x >> 1) & 0x55555555);
- x = (x & 0x33333333) + ((x >> 2) & 0x33333333);
- x = (x + (x >> 4)) & 0x0f0f0f0f;
- x = x + (x >> 8);
- x = x + (x >> 16);
- return x & 63;
-}
-
-
-static Bool init_visuals(int *nvisualp, VisualPtr *visualp,
- VisualID *defaultVisp,
- int ndepth, DepthPtr pdepth,
- int rootDepth)
-{
-#if 0
- int numRGBconfigs;
- int numCIconfigs;
- int numVisuals = *nvisualp;
- int numNewVisuals;
- int numNewConfigs;
- VisualPtr pVisual = *visualp;
- VisualPtr pVisualNew = NULL;
- VisualID *orig_vid = NULL;
- __GLcontextModes *modes;
- __GLXvisualConfig *pNewVisualConfigs = NULL;
- void **glXVisualPriv;
- void **pNewVisualPriv;
- int found_default;
- int i, j, k;
-
- GLAQUA_DEBUG_MSG("init_visuals\n");
-
- if (numConfigs > 0)
- numNewConfigs = numConfigs;
- else
- numNewConfigs = NUM_FALLBACK_CONFIGS;
-
- /* Alloc space for the list of new GLX visuals */
- pNewVisualConfigs = (__GLXvisualConfig *)
- malloc(numNewConfigs * sizeof(__GLXvisualConfig));
- if (!pNewVisualConfigs) {
- return FALSE;
- }
-
- /* Alloc space for the list of new GLX visual privates */
- pNewVisualPriv = (void **) malloc(numNewConfigs * sizeof(void *));
- if (!pNewVisualPriv) {
- free(pNewVisualConfigs);
- return FALSE;
- }
-
- /*
- ** If SetVisualConfigs was not called, then use default GLX
- ** visual configs.
- */
- if (numConfigs == 0) {
- memcpy(pNewVisualConfigs, FallbackConfigs,
- NUM_FALLBACK_CONFIGS * sizeof(__GLXvisualConfig));
- memset(pNewVisualPriv, 0, NUM_FALLBACK_CONFIGS * sizeof(void *));
- }
- else {
- /* copy driver's visual config info */
- for (i = 0; i < numConfigs; i++) {
- pNewVisualConfigs[i] = visualConfigs[i];
- pNewVisualPriv[i] = visualPrivates[i];
- }
- }
-
- /* Count the number of RGB and CI visual configs */
- numRGBconfigs = 0;
- numCIconfigs = 0;
- for (i = 0; i < numNewConfigs; i++) {
- if (pNewVisualConfigs[i].rgba)
- numRGBconfigs++;
- else
- numCIconfigs++;
- }
-
- /* Count the total number of visuals to compute */
- numNewVisuals = 0;
- for (i = 0; i < numVisuals; i++) {
- int count;
-
- count = ((pVisual[i].class == TrueColor ||
- pVisual[i].class == DirectColor)
- ? numRGBconfigs : numCIconfigs);
- if (count == 0)
- count = 1; /* preserve the existing visual */
-
- numNewVisuals += count;
- }
-
- /* Reset variables for use with the next screen/driver's visual configs */
- visualConfigs = NULL;
- numConfigs = 0;
-
- /* Alloc temp space for the list of orig VisualIDs for each new visual */
- orig_vid = (VisualID *)malloc(numNewVisuals * sizeof(VisualID));
- if (!orig_vid) {
- free(pNewVisualPriv);
- free(pNewVisualConfigs);
- return FALSE;
- }
-
- /* Alloc space for the list of glXVisuals */
- modes = _gl_context_modes_create(numNewVisuals, sizeof(__GLcontextModes));
- if (modes == NULL) {
- free(orig_vid);
- free(pNewVisualPriv);
- free(pNewVisualConfigs);
- return FALSE;
- }
-
- /* Alloc space for the list of glXVisualPrivates */
- glXVisualPriv = (void **)malloc(numNewVisuals * sizeof(void *));
- if (!glXVisualPriv) {
- _gl_context_modes_destroy( modes );
- free(orig_vid);
- free(pNewVisualPriv);
- free(pNewVisualConfigs);
- return FALSE;
- }
-
- /* Alloc space for the new list of the X server's visuals */
- pVisualNew = (VisualPtr)malloc(numNewVisuals * sizeof(VisualRec));
- if (!pVisualNew) {
- free(glXVisualPriv);
- _gl_context_modes_destroy( modes );
- free(orig_vid);
- free(pNewVisualPriv);
- free(pNewVisualConfigs);
- return FALSE;
- }
-
- /* Initialize the new visuals */
- found_default = FALSE;
- glAquaScreens[screenInfo.numScreens-1].modes = modes;
- for (i = j = 0; i < numVisuals; i++) {
- int is_rgb = (pVisual[i].class == TrueColor ||
- pVisual[i].class == DirectColor);
-
- if (!is_rgb)
- {
- /* We don't support non-rgb visuals for GL. But we don't
- want to remove them either, so just pass them through
- with null glX configs */
-
- pVisualNew[j] = pVisual[i];
- pVisualNew[j].vid = FakeClientID(0);
-
- /* Check for the default visual */
- if (!found_default && pVisual[i].vid == *defaultVisp) {
- *defaultVisp = pVisualNew[j].vid;
- found_default = TRUE;
- }
-
- /* Save the old VisualID */
- orig_vid[j] = pVisual[i].vid;
-
- /* Initialize the glXVisual */
- _gl_copy_visual_to_context_mode( modes, & NullConfig );
- modes->visualID = pVisualNew[j].vid;
-
- j++;
-
- continue;
- }
-
- for (k = 0; k < numNewConfigs; k++) {
- if (pNewVisualConfigs[k].rgba != is_rgb)
- continue;
-
- assert( modes != NULL );
-
- /* Initialize the new visual */
- pVisualNew[j] = pVisual[i];
- pVisualNew[j].vid = FakeClientID(0);
-
- /* Check for the default visual */
- if (!found_default && pVisual[i].vid == *defaultVisp) {
- *defaultVisp = pVisualNew[j].vid;
- found_default = TRUE;
- }
-
- /* Save the old VisualID */
- orig_vid[j] = pVisual[i].vid;
-
- /* Initialize the glXVisual */
- _gl_copy_visual_to_context_mode( modes, & pNewVisualConfigs[k] );
- modes->visualID = pVisualNew[j].vid;
-
- /*
- * If the class is -1, then assume the X visual information
- * is identical to what GLX needs, and take them from the X
- * visual. NOTE: if class != -1, then all other fields MUST
- * be initialized.
- */
- if (modes->visualType == GLX_NONE) {
- modes->visualType = _gl_convert_from_x_visual_type( pVisual[i].class );
- modes->redBits = count_bits(pVisual[i].redMask);
- modes->greenBits = count_bits(pVisual[i].greenMask);
- modes->blueBits = count_bits(pVisual[i].blueMask);
- modes->alphaBits = modes->alphaBits;
- modes->redMask = pVisual[i].redMask;
- modes->greenMask = pVisual[i].greenMask;
- modes->blueMask = pVisual[i].blueMask;
- modes->alphaMask = modes->alphaMask;
- modes->rgbBits = (is_rgb)
- ? (modes->redBits + modes->greenBits +
- modes->blueBits + modes->alphaBits)
- : rootDepth;
- }
-
- /* Save the device-dependent private for this visual */
- glXVisualPriv[j] = pNewVisualPriv[k];
-
- j++;
- modes = modes->next;
- }
- }
-
- assert(j <= numNewVisuals);
-
- /* Save the GLX visuals in the screen structure */
- glAquaScreens[screenInfo.numScreens-1].num_vis = numNewVisuals;
- // glAquaScreens[screenInfo.numScreens-1].priv = glXVisualPriv;
-
- /* set up depth's VisualIDs */
- for (i = 0; i < ndepth; i++) {
- int numVids = 0;
- VisualID *pVids = NULL;
- int k, n = 0;
-
- /* Count the new number of VisualIDs at this depth */
- for (j = 0; j < pdepth[i].numVids; j++)
- for (k = 0; k < numNewVisuals; k++)
- if (pdepth[i].vids[j] == orig_vid[k])
- numVids++;
-
- /* Allocate a new list of VisualIDs for this depth */
- pVids = (VisualID *)malloc(numVids * sizeof(VisualID));
-
- /* Initialize the new list of VisualIDs for this depth */
- for (j = 0; j < pdepth[i].numVids; j++)
- for (k = 0; k < numNewVisuals; k++)
- if (pdepth[i].vids[j] == orig_vid[k])
- pVids[n++] = pVisualNew[k].vid;
-
- /* Update this depth's list of VisualIDs */
- free(pdepth[i].vids);
- pdepth[i].vids = pVids;
- pdepth[i].numVids = numVids;
- }
-
- /* Update the X server's visuals */
- *nvisualp = numNewVisuals;
- *visualp = pVisualNew;
-
- /* Free the old list of the X server's visuals */
- free(pVisual);
-
- /* Clean up temporary allocations */
- free(orig_vid);
- free(pNewVisualPriv);
- free(pNewVisualConfigs);
-
- /* Free the private list created by DDX HW driver */
- if (visualPrivates)
- free(visualPrivates);
- visualPrivates = NULL;
-
- return TRUE;
-#endif
- return FALSE;
-}
-
-static void glAquaSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs,
- void **privates)
-{
-#if 0
- GLAQUA_DEBUG_MSG("glAquaSetVisualConfigs\n");
-
- numConfigs = nconfigs;
- visualConfigs = configs;
- visualPrivates = privates;
-#endif
-}
-
-
-static Bool glAquaInitVisuals(VisualPtr *visualp, DepthPtr *depthp,
- int *nvisualp, int *ndepthp,
- int *rootDepthp, VisualID *defaultVisp,
- unsigned long sizes, int bitsPerRGB)
-{
- GLAQUA_DEBUG_MSG("glAquaInitVisuals\n");
-
- /*
- * setup the visuals supported by this particular screen.
- */
- return init_visuals(nvisualp, visualp, defaultVisp,
- *ndepthp, *depthp, *rootDepthp);
-}
-
-#if 0
-static void fixup_visuals(int screen)
-{
- ScreenPtr pScreen = screenInfo.screens[screen];
- glAquaScreenRec *pScr = &glAquaScreens[screen];
- int j;
- __GLcontextModes *modes;
-
- GLAQUA_DEBUG_MSG("fixup_visuals\n");
-
- for ( modes = pScr->modes ; modes != NULL ; modes = modes->next ) {
- const int vis_class = _gl_convert_to_x_visual_type( modes->visualType );
- const int nplanes = (modes->rgbBits - modes->alphaBits);
- const VisualPtr pVis = pScreen->visuals;
-
- /* Find a visual that matches the GLX visual's class and size */
- for (j = 0; j < pScreen->numVisuals; j++) {
- if (pVis[j].class == vis_class &&
- pVis[j].nplanes == nplanes) {
-
- /* Fixup the masks */
- modes->redMask = pVis[j].redMask;
- modes->greenMask = pVis[j].greenMask;
- modes->blueMask = pVis[j].blueMask;
-
- /* Recalc the sizes */
- modes->redBits = count_bits(modes->redMask);
- modes->greenBits = count_bits(modes->greenMask);
- modes->blueBits = count_bits(modes->blueMask);
- }
- }
- }
-}
-#endif
static void __glXAquaScreenDestroy(__GLXscreen *screen) {
GLAQUA_DEBUG_MSG("glXAquaScreenDestroy(%p)\n", screen);
@@ -1210,10 +715,6 @@ static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen) {
screen->base.fbconfigs = CreateConfigs(&screen->base.numFBConfigs,
pScreen->myNum);
- /* This seems odd, but visuals is a __GLXconfig too. */
- screen->base.visuals = screen->base.fbconfigs;
- screen->base.numVisuals = screen->base.numFBConfigs;
-
GlxSetVisualConfig(GLX_ALL_VISUALS);
__glXScreenInit(&screen->base, pScreen);
@@ -1271,8 +772,6 @@ __glXAquaScreenCreateDrawable(__GLXscreen *screen,
__GLXconfig *conf) {
__GLXAquaDrawable *glxPriv;
- GLAQUA_DEBUG_MSG("glAquaScreenCreateDrawable(%p,%p,%d,%p)\n", context, pDraw, drawId, modes);
-
glxPriv = xalloc(sizeof *glxPriv);
if(glxPriv == NULL)
@@ -1286,19 +785,16 @@ __glXAquaScreenCreateDrawable(__GLXscreen *screen,
}
glxPriv->base.destroy = __glXAquaDrawableDestroy;
- glxPriv->base.resize = __glXAquaDrawableResize;
glxPriv->base.swapBuffers = __glXAquaDrawableSwapBuffers;
glxPriv->base.copySubBuffer = NULL; /* __glXAquaDrawableCopySubBuffer; */
+ glxPriv->pDraw = pDraw;
+ glxPriv->sid = 0;
+ glxPriv->context = NULL;
+
return &glxPriv->base;
}
-static void glAquaResetExtension(void)
-{
- GLAQUA_DEBUG_MSG("glAquaResetExtension\n");
- CGLSetOption(kCGLGOResetLibrary, GL_TRUE);
-}
-
// Extra goodies for glx
GLuint __glFloorLog2(GLuint val)