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authorAdam Jackson <ajax@nwnk.net>2005-07-31 17:19:29 +0000
committerAdam Jackson <ajax@nwnk.net>2005-07-31 17:19:29 +0000
commit56b87a3418a34b8f9290e87675c244e7de781dd4 (patch)
tree3b50d48bb093e07880f17515fb4dc0452b50d032
parent72d32dd10f53317b9dadde67e723327cc2018a16 (diff)
- Disable building the gamma driver - Fix numerous Imakefiles to get header paths and subdirs right - Symlink client-side GLX lib source from Mesa - Add new shader subdirs to the Mesa core build - Tweak the DDX drivers to not ask for "xf86dri.h"; they don't need it, since they don't generate protocol, and it was breaking the build.
-rw-r--r--src/ffb_dri.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/ffb_dri.c b/src/ffb_dri.c
index cf49e5d..ec7a479 100644
--- a/src/ffb_dri.c
+++ b/src/ffb_dri.c
@@ -46,7 +46,6 @@
#include "xf86drm.h"
#include "sarea.h"
#define _XF86DRI_SERVER_
-#include "xf86dri.h"
#include "dri.h"
#include "GL/glxint.h"