/* * Copyright 2008 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Author: Alex Deucher * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "xf86.h" #include "exa.h" #include "rhd.h" #include "rhd_cs.h" #include "r6xx_accel.h" #include "r600_shader.h" #include "r600_reg.h" #include "r600_state.h" /* #define SHOW_VERTEXES */ # define RADEON_ROP3_ZERO 0x00000000 # define RADEON_ROP3_DSa 0x00880000 # define RADEON_ROP3_SDna 0x00440000 # define RADEON_ROP3_S 0x00cc0000 # define RADEON_ROP3_DSna 0x00220000 # define RADEON_ROP3_D 0x00aa0000 # define RADEON_ROP3_DSx 0x00660000 # define RADEON_ROP3_DSo 0x00ee0000 # define RADEON_ROP3_DSon 0x00110000 # define RADEON_ROP3_DSxn 0x00990000 # define RADEON_ROP3_Dn 0x00550000 # define RADEON_ROP3_SDno 0x00dd0000 # define RADEON_ROP3_Sn 0x00330000 # define RADEON_ROP3_DSno 0x00bb0000 # define RADEON_ROP3_DSan 0x00770000 # define RADEON_ROP3_ONE 0x00ff0000 uint32_t RADEON_ROP[16] = { RADEON_ROP3_ZERO, /* GXclear */ RADEON_ROP3_DSa, /* Gxand */ RADEON_ROP3_SDna, /* GXandReverse */ RADEON_ROP3_S, /* GXcopy */ RADEON_ROP3_DSna, /* GXandInverted */ RADEON_ROP3_D, /* GXnoop */ RADEON_ROP3_DSx, /* GXxor */ RADEON_ROP3_DSo, /* GXor */ RADEON_ROP3_DSon, /* GXnor */ RADEON_ROP3_DSxn, /* GXequiv */ RADEON_ROP3_Dn, /* GXinvert */ RADEON_ROP3_SDno, /* GXorReverse */ RADEON_ROP3_Sn, /* GXcopyInverted */ RADEON_ROP3_DSno, /* GXorInverted */ RADEON_ROP3_DSan, /* GXnand */ RADEON_ROP3_ONE, /* GXset */ }; static void R600DoneSolid(PixmapPtr pPix); static void R600DoneComposite(PixmapPtr pDst); static Bool R600PrepareSolid(PixmapPtr pPix, int alu, Pixel pm, Pixel fg) { ScrnInfoPtr pScrn = xf86Screens[pPix->drawable.pScreen->myNum]; RHDPtr rhdPtr = RHDPTR(pScrn); struct r6xx_accel_state *accel_state = rhdPtr->TwoDPrivate; cb_config_t cb_conf; shader_config_t vs_conf, ps_conf; int pmask = 0; uint32_t a, r, g, b; float ps_alu_consts[4]; accel_state->dst_mc_addr = exaGetPixmapOffset(pPix) + rhdPtr->FbIntAddress + rhdPtr->FbScanoutStart; accel_state->dst_size = exaGetPixmapPitch(pPix) * pPix->drawable.height; accel_state->dst_pitch = exaGetPixmapPitch(pPix) / (pPix->drawable.bitsPerPixel / 8); /* bad pitch */ if (accel_state->dst_pitch & 7) return FALSE; /* bad offset */ if (accel_state->dst_mc_addr & 0xff) return FALSE; if (pPix->drawable.bitsPerPixel == 24) return FALSE; CLEAR (cb_conf); CLEAR (vs_conf); CLEAR (ps_conf); /* return FALSE; */ #ifdef SHOW_VERTEXES ErrorF("%dx%d @ %dbpp, 0x%08x\n", pPix->drawable.width, pPix->drawable.height, pPix->drawable.bitsPerPixel, exaGetPixmapPitch(pPix)); #endif accel_state->ib = RHDDRMCPBuffer(pScrn->scrnIndex); /* Init */ start_3d(pScrn, accel_state->ib); /* cp_set_surface_sync(pScrn, accel_state->ib); */ set_default_state(pScrn, accel_state->ib); /* Scissor / viewport */ EREG(accel_state->ib, PA_CL_VTE_CNTL, VTX_XY_FMT_bit); EREG(accel_state->ib, PA_CL_CLIP_CNTL, CLIP_DISABLE_bit); accel_state->vs_mc_addr = rhdPtr->FbIntAddress + rhdPtr->FbScanoutStart + accel_state->shaders->offset + accel_state->solid_vs_offset; accel_state->ps_mc_addr = rhdPtr->FbIntAddress + rhdPtr->FbScanoutStart + accel_state->shaders->offset + accel_state->solid_ps_offset; accel_state->vs_size = 512; accel_state->ps_size = 512; /* Shader */ /* flush SQ cache */ cp_set_surface_sync(pScrn, accel_state->ib, SH_ACTION_ENA_bit, accel_state->vs_size, accel_state->vs_mc_addr); vs_conf.shader_addr = accel_state->vs_mc_addr; vs_conf.num_gprs = 2; vs_conf.stack_size = 0; vs_setup (pScrn, accel_state->ib, &vs_conf); /* flush SQ cache */ cp_set_surface_sync(pScrn, accel_state->ib, SH_ACTION_ENA_bit, accel_state->ps_size, accel_state->ps_mc_addr); ps_conf.shader_addr = accel_state->ps_mc_addr; ps_conf.num_gprs = 1; ps_conf.stack_size = 0; ps_conf.uncached_first_inst = 1; ps_conf.clamp_consts = 0; ps_conf.export_mode = 2; ps_setup (pScrn, accel_state->ib, &ps_conf); /* Render setup */ if (pm & 0x000000ff) pmask |= 4; /* B */ if (pm & 0x0000ff00) pmask |= 2; /* G */ if (pm & 0x00ff0000) pmask |= 1; /* R */ if (pm & 0xff000000) pmask |= 8; /* A */ EREG(accel_state->ib, CB_SHADER_MASK, (pmask << OUTPUT0_ENABLE_shift)); EREG(accel_state->ib, R7xx_CB_SHADER_CONTROL, (RT0_ENABLE_bit)); EREG(accel_state->ib, CB_COLOR_CONTROL, RADEON_ROP[alu]); cb_conf.id = 0; cb_conf.w = accel_state->dst_pitch; cb_conf.h = pPix->drawable.height; cb_conf.base = accel_state->dst_mc_addr; if (pPix->drawable.bitsPerPixel == 8) { cb_conf.format = COLOR_8; cb_conf.comp_swap = 3; /* A */ } else if (pPix->drawable.bitsPerPixel == 16) { cb_conf.format = COLOR_5_6_5; cb_conf.comp_swap = 2; /* RGB */ } else { cb_conf.format = COLOR_8_8_8_8; cb_conf.comp_swap = 1; /* ARGB */ } cb_conf.source_format = 1; cb_conf.blend_clamp = 1; set_render_target(pScrn, accel_state->ib, &cb_conf); EREG(accel_state->ib, PA_SU_SC_MODE_CNTL, (FACE_bit | (POLYMODE_PTYPE__TRIANGLES << POLYMODE_FRONT_PTYPE_shift) | (POLYMODE_PTYPE__TRIANGLES << POLYMODE_BACK_PTYPE_shift))); EREG(accel_state->ib, DB_SHADER_CONTROL, ((1 << Z_ORDER_shift) | /* EARLY_Z_THEN_LATE_Z */ DUAL_EXPORT_ENABLE_bit)); /* Only useful if no depth export */ /* Interpolator setup */ /* one unused export from VS (VS_EXPORT_COUNT is zero based, count minus one) */ EREG(accel_state->ib, SPI_VS_OUT_CONFIG, (0 << VS_EXPORT_COUNT_shift)); EREG(accel_state->ib, SPI_VS_OUT_ID_0, (0 << SEMANTIC_0_shift)); /* Enabling flat shading needs both FLAT_SHADE_bit in SPI_PS_INPUT_CNTL_x * *and* FLAT_SHADE_ENA_bit in SPI_INTERP_CONTROL_0 */ /* no VS exports as PS input (NUM_INTERP is not zero based, no minus one) */ EREG(accel_state->ib, SPI_PS_IN_CONTROL_0, (0 << NUM_INTERP_shift)); EREG(accel_state->ib, SPI_PS_IN_CONTROL_1, 0); /* color semantic id 0 -> GPR[0] */ EREG(accel_state->ib, SPI_PS_INPUT_CNTL_0 + (0 <<2), ((0 << SEMANTIC_shift) | (0x03 << DEFAULT_VAL_shift) | FLAT_SHADE_bit | SEL_CENTROID_bit)); EREG(accel_state->ib, SPI_INTERP_CONTROL_0, FLAT_SHADE_ENA_bit | 0); /* PS alu constants */ if (pPix->drawable.bitsPerPixel == 16) { r = (fg >> 11) & 0x1f; g = (fg >> 5) & 0x3f; b = (fg >> 0) & 0x1f; ps_alu_consts[0] = (float)r / 31; /* R */ ps_alu_consts[1] = (float)g / 63; /* G */ ps_alu_consts[2] = (float)b / 31; /* B */ ps_alu_consts[3] = 1.0; /* A */ } else if (pPix->drawable.bitsPerPixel == 8) { a = (fg >> 0) & 0xff; ps_alu_consts[0] = 0.0; /* R */ ps_alu_consts[1] = 0.0; /* G */ ps_alu_consts[2] = 0.0; /* B */ ps_alu_consts[3] = (float)a / 255; /* A */ } else { a = (fg >> 24) & 0xff; r = (fg >> 16) & 0xff; g = (fg >> 8) & 0xff; b = (fg >> 0) & 0xff; ps_alu_consts[0] = (float)r / 255; /* R */ ps_alu_consts[1] = (float)g / 255; /* G */ ps_alu_consts[2] = (float)b / 255; /* B */ ps_alu_consts[3] = (float)a / 255; /* A */ } set_alu_consts(pScrn, accel_state->ib, 0, sizeof(ps_alu_consts) / SQ_ALU_CONSTANT_offset, ps_alu_consts); accel_state->vb_index = 0; #ifdef SHOW_VERTEXES ErrorF("PM: 0x%08x\n", pm); #endif return TRUE; } static void R600Solid(PixmapPtr pPix, int x1, int y1, int x2, int y2) { ScrnInfoPtr pScrn = xf86Screens[pPix->drawable.pScreen->myNum]; RHDPtr rhdPtr = RHDPTR(pScrn); struct r6xx_accel_state *accel_state = rhdPtr->TwoDPrivate; float *vb; if (((accel_state->vb_index + 3) * 8) > (accel_state->ib->total / 2)) { R600DoneSolid(pPix); accel_state->vb_index = 0; accel_state->ib = RHDDRMCPBuffer(pScrn->scrnIndex); } vb = (pointer)((char*)accel_state->ib->address + (accel_state->ib->total / 2) + accel_state->vb_index * 8); vb[0] = (float)x1; vb[1] = (float)y1; vb[2] = (float)x1; vb[3] = (float)y2; vb[4] = (float)x2; vb[5] = (float)y2; accel_state->vb_index += 3; } static void R600DoneSolid(PixmapPtr pPix) { ScrnInfoPtr pScrn = xf86Screens[pPix->drawable.pScreen->myNum]; RHDPtr rhdPtr = RHDPTR(pScrn); struct r6xx_accel_state *accel_state = rhdPtr->TwoDPrivate; draw_config_t draw_conf; vtx_resource_t vtx_res; CLEAR (draw_conf); CLEAR (vtx_res); if (accel_state->vb_index == 0) { R600IBDiscard(pScrn, accel_state->ib); return; } accel_state->vb_mc_addr = RHDDRIGetIntGARTLocation(pScrn) + (accel_state->ib->idx * accel_state->ib->total) + (accel_state->ib->total / 2); accel_state->vb_size = accel_state->vb_index * 8; /* flush vertex cache */ if ((rhdPtr->ChipSet == RHD_RV610) || (rhdPtr->ChipSet == RHD_RV620) || (rhdPtr->ChipSet == RHD_M72) || (rhdPtr->ChipSet == RHD_M74) || (rhdPtr->ChipSet == RHD_M82) || (rhdPtr->ChipSet == RHD_RS780) || (rhdPtr->ChipSet == RHD_RS880) || (rhdPtr->ChipSet == RHD_RV710)) cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit, accel_state->vb_size, accel_state->vb_mc_addr); else cp_set_surface_sync(pScrn, accel_state->ib, VC_ACTION_ENA_bit, accel_state->vb_size, accel_state->vb_mc_addr); /* Vertex buffer setup */ vtx_res.id = SQ_VTX_RESOURCE_vs; vtx_res.vtx_size_dw = 8 / 4; vtx_res.vtx_num_entries = accel_state->vb_size / 4; vtx_res.mem_req_size = 1; vtx_res.vb_addr = accel_state->vb_mc_addr; set_vtx_resource (pScrn, accel_state->ib, &vtx_res); /* Draw */ draw_conf.prim_type = DI_PT_RECTLIST; draw_conf.vgt_draw_initiator = DI_SRC_SEL_AUTO_INDEX; draw_conf.num_instances = 1; draw_conf.num_indices = vtx_res.vtx_num_entries / vtx_res.vtx_size_dw; draw_conf.index_type = DI_INDEX_SIZE_16_BIT; draw_auto(pScrn, accel_state->ib, &draw_conf); wait_3d_idle_clean(pScrn, accel_state->ib); /* sync dst surface */ cp_set_surface_sync(pScrn, accel_state->ib, (CB_ACTION_ENA_bit | CB0_DEST_BASE_ENA_bit), accel_state->dst_size, accel_state->dst_mc_addr); R600CPFlushIndirect(pScrn, accel_state->ib); } static void R600DoPrepareCopy(ScrnInfoPtr pScrn, int src_pitch, int src_width, int src_height, uint32_t src_offset, int src_bpp, int dst_pitch, int dst_height, uint32_t dst_offset, int dst_bpp, int rop, Pixel planemask) { RHDPtr rhdPtr = RHDPTR(pScrn); struct r6xx_accel_state *accel_state = rhdPtr->TwoDPrivate; int pmask = 0; cb_config_t cb_conf; tex_resource_t tex_res; tex_sampler_t tex_samp; shader_config_t vs_conf, ps_conf; CLEAR (cb_conf); CLEAR (tex_res); CLEAR (tex_samp); CLEAR (vs_conf); CLEAR (ps_conf); accel_state->ib = RHDDRMCPBuffer(pScrn->scrnIndex); /* Init */ start_3d(pScrn, accel_state->ib); /* cp_set_surface_sync(pScrn, accel_state->ib); */ set_default_state(pScrn, accel_state->ib); /* Scissor / viewport */ EREG(accel_state->ib, PA_CL_VTE_CNTL, VTX_XY_FMT_bit); EREG(accel_state->ib, PA_CL_CLIP_CNTL, CLIP_DISABLE_bit); accel_state->vs_mc_addr = rhdPtr->FbIntAddress + rhdPtr->FbScanoutStart + accel_state->shaders->offset + accel_state->copy_vs_offset; accel_state->ps_mc_addr = rhdPtr->FbIntAddress + rhdPtr->FbScanoutStart + accel_state->shaders->offset + accel_state->copy_ps_offset; accel_state->vs_size = 512; accel_state->ps_size = 512; /* Shader */ /* flush SQ cache */ cp_set_surface_sync(pScrn, accel_state->ib, SH_ACTION_ENA_bit, accel_state->vs_size, accel_state->vs_mc_addr); vs_conf.shader_addr = accel_state->vs_mc_addr; vs_conf.num_gprs = 2; vs_conf.stack_size = 0; vs_setup (pScrn, accel_state->ib, &vs_conf); /* flush SQ cache */ cp_set_surface_sync(pScrn, accel_state->ib, SH_ACTION_ENA_bit, accel_state->ps_size, accel_state->ps_mc_addr); ps_conf.shader_addr = accel_state->ps_mc_addr; ps_conf.num_gprs = 1; ps_conf.stack_size = 0; ps_conf.uncached_first_inst = 1; ps_conf.clamp_consts = 0; ps_conf.export_mode = 2; ps_setup (pScrn, accel_state->ib, &ps_conf); accel_state->src_size[0] = src_pitch * src_height * (src_bpp/8); accel_state->src_mc_addr[0] = src_offset; accel_state->src_pitch[0] = src_pitch; accel_state->src_width[0] = src_width; accel_state->src_height[0] = src_height; accel_state->src_bpp[0] = src_bpp; /* flush texture cache */ cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit, accel_state->src_size[0], accel_state->src_mc_addr[0]); /* Texture */ tex_res.id = 0; tex_res.w = src_width; tex_res.h = src_height; tex_res.pitch = accel_state->src_pitch[0]; tex_res.depth = 0; tex_res.dim = SQ_TEX_DIM_2D; tex_res.base = accel_state->src_mc_addr[0]; tex_res.mip_base = accel_state->src_mc_addr[0]; if (src_bpp == 8) { tex_res.format = FMT_8; tex_res.dst_sel_x = SQ_SEL_1; /* R */ tex_res.dst_sel_y = SQ_SEL_1; /* G */ tex_res.dst_sel_z = SQ_SEL_1; /* B */ tex_res.dst_sel_w = SQ_SEL_X; /* A */ } else if (src_bpp == 16) { tex_res.format = FMT_5_6_5; tex_res.dst_sel_x = SQ_SEL_Z; /* R */ tex_res.dst_sel_y = SQ_SEL_Y; /* G */ tex_res.dst_sel_z = SQ_SEL_X; /* B */ tex_res.dst_sel_w = SQ_SEL_1; /* A */ } else { tex_res.format = FMT_8_8_8_8; tex_res.dst_sel_x = SQ_SEL_Z; /* R */ tex_res.dst_sel_y = SQ_SEL_Y; /* G */ tex_res.dst_sel_z = SQ_SEL_X; /* B */ tex_res.dst_sel_w = SQ_SEL_W; /* A */ } tex_res.request_size = 1; tex_res.base_level = 0; tex_res.last_level = 0; tex_res.perf_modulation = 0; set_tex_resource (pScrn, accel_state->ib, &tex_res); tex_samp.id = 0; tex_samp.clamp_x = SQ_TEX_CLAMP_LAST_TEXEL; tex_samp.clamp_y = SQ_TEX_CLAMP_LAST_TEXEL; tex_samp.clamp_z = SQ_TEX_WRAP; tex_samp.xy_mag_filter = SQ_TEX_XY_FILTER_POINT; tex_samp.xy_min_filter = SQ_TEX_XY_FILTER_POINT; tex_samp.z_filter = SQ_TEX_Z_FILTER_NONE; tex_samp.mip_filter = 0; /* no mipmap */ set_tex_sampler (pScrn, accel_state->ib, &tex_samp); /* Render setup */ if (planemask & 0x000000ff) pmask |= 4; /* B */ if (planemask & 0x0000ff00) pmask |= 2; /* G */ if (planemask & 0x00ff0000) pmask |= 1; /* R */ if (planemask & 0xff000000) pmask |= 8; /* A */ EREG (accel_state->ib, CB_SHADER_MASK, (pmask << OUTPUT0_ENABLE_shift)); EREG (accel_state->ib, R7xx_CB_SHADER_CONTROL, (RT0_ENABLE_bit)); EREG (accel_state->ib, CB_COLOR_CONTROL, RADEON_ROP[rop]); accel_state->dst_size = dst_pitch * dst_height * (dst_bpp/8); accel_state->dst_mc_addr = dst_offset; accel_state->dst_pitch = dst_pitch; accel_state->dst_height = dst_height; accel_state->dst_bpp = dst_bpp; cb_conf.id = 0; cb_conf.w = accel_state->dst_pitch; cb_conf.h = dst_height; cb_conf.base = accel_state->dst_mc_addr; if (dst_bpp == 8) { cb_conf.format = COLOR_8; cb_conf.comp_swap = 3; /* A */ } else if (dst_bpp == 16) { cb_conf.format = COLOR_5_6_5; cb_conf.comp_swap = 2; /* RGB */ } else { cb_conf.format = COLOR_8_8_8_8; cb_conf.comp_swap = 1; /* ARGB */ } cb_conf.source_format = 1; cb_conf.blend_clamp = 1; set_render_target(pScrn, accel_state->ib, &cb_conf); EREG(accel_state->ib, PA_SU_SC_MODE_CNTL, (FACE_bit | (POLYMODE_PTYPE__TRIANGLES << POLYMODE_FRONT_PTYPE_shift) | (POLYMODE_PTYPE__TRIANGLES << POLYMODE_BACK_PTYPE_shift))); EREG(accel_state->ib, DB_SHADER_CONTROL, ((1 << Z_ORDER_shift) | /* EARLY_Z_THEN_LATE_Z */ DUAL_EXPORT_ENABLE_bit)); /* Only useful if no depth export */ /* Interpolator setup */ /* export tex coord from VS */ EREG(accel_state->ib, SPI_VS_OUT_CONFIG, ((1 - 1) << VS_EXPORT_COUNT_shift)); EREG(accel_state->ib, SPI_VS_OUT_ID_0, (0 << SEMANTIC_0_shift)); /* Enabling flat shading needs both FLAT_SHADE_bit in SPI_PS_INPUT_CNTL_x * *and* FLAT_SHADE_ENA_bit in SPI_INTERP_CONTROL_0 */ /* input tex coord from VS */ EREG(accel_state->ib, SPI_PS_IN_CONTROL_0, ((1 << NUM_INTERP_shift))); EREG(accel_state->ib, SPI_PS_IN_CONTROL_1, 0); /* color semantic id 0 -> GPR[0] */ EREG(accel_state->ib, SPI_PS_INPUT_CNTL_0 + (0 <<2), ((0 << SEMANTIC_shift) | (0x01 << DEFAULT_VAL_shift) | SEL_CENTROID_bit)); EREG(accel_state->ib, SPI_INTERP_CONTROL_0, 0); accel_state->vb_index = 0; } static void R600DoCopy(ScrnInfoPtr pScrn) { RHDPtr rhdPtr = RHDPTR(pScrn); struct r6xx_accel_state *accel_state = rhdPtr->TwoDPrivate; draw_config_t draw_conf; vtx_resource_t vtx_res; CLEAR (draw_conf); CLEAR (vtx_res); if (accel_state->vb_index == 0) { R600IBDiscard(pScrn, accel_state->ib); return; } accel_state->vb_mc_addr = RHDDRIGetIntGARTLocation(pScrn) + (accel_state->ib->idx * accel_state->ib->total) + (accel_state->ib->total / 2); accel_state->vb_size = accel_state->vb_index * 16; /* flush vertex cache */ if ((rhdPtr->ChipSet == RHD_RV610) || (rhdPtr->ChipSet == RHD_RV620) || (rhdPtr->ChipSet == RHD_M72) || (rhdPtr->ChipSet == RHD_M74) || (rhdPtr->ChipSet == RHD_M82) || (rhdPtr->ChipSet == RHD_RS780) || (rhdPtr->ChipSet == RHD_RS880) || (rhdPtr->ChipSet == RHD_RV710)) cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit, accel_state->vb_size, accel_state->vb_mc_addr); else cp_set_surface_sync(pScrn, accel_state->ib, VC_ACTION_ENA_bit, accel_state->vb_size, accel_state->vb_mc_addr); /* Vertex buffer setup */ vtx_res.id = SQ_VTX_RESOURCE_vs; vtx_res.vtx_size_dw = 16 / 4; vtx_res.vtx_num_entries = accel_state->vb_size / 4; vtx_res.mem_req_size = 1; vtx_res.vb_addr = accel_state->vb_mc_addr; set_vtx_resource (pScrn, accel_state->ib, &vtx_res); draw_conf.prim_type = DI_PT_RECTLIST; draw_conf.vgt_draw_initiator = DI_SRC_SEL_AUTO_INDEX; draw_conf.num_instances = 1; draw_conf.num_indices = vtx_res.vtx_num_entries / vtx_res.vtx_size_dw; draw_conf.index_type = DI_INDEX_SIZE_16_BIT; draw_auto(pScrn, accel_state->ib, &draw_conf); wait_3d_idle_clean(pScrn, accel_state->ib); /* sync dst surface */ cp_set_surface_sync(pScrn, accel_state->ib, (CB_ACTION_ENA_bit | CB0_DEST_BASE_ENA_bit), accel_state->dst_size, accel_state->dst_mc_addr); R600CPFlushIndirect(pScrn, accel_state->ib); } static void R600AppendCopyVertex(ScrnInfoPtr pScrn, int srcX, int srcY, int dstX, int dstY, int w, int h) { RHDPtr rhdPtr = RHDPTR(pScrn); struct r6xx_accel_state *accel_state = rhdPtr->TwoDPrivate; float *vb; if (((accel_state->vb_index + 3) * 16) > (accel_state->ib->total / 2)) { R600DoCopy(pScrn); accel_state->vb_index = 0; accel_state->ib = RHDDRMCPBuffer(pScrn->scrnIndex); } vb = (pointer)((char*)accel_state->ib->address + (accel_state->ib->total / 2) + accel_state->vb_index * 16); vb[0] = (float)dstX; vb[1] = (float)dstY; vb[2] = (float)srcX; vb[3] = (float)srcY; vb[4] = (float)dstX; vb[5] = (float)(dstY + h); vb[6] = (float)srcX; vb[7] = (float)(srcY + h); vb[8] = (float)(dstX + w); vb[9] = (float)(dstY + h); vb[10] = (float)(srcX + w); vb[11] = (float)(srcY + h); accel_state->vb_index += 3; } static Bool R600PrepareCopy(PixmapPtr pSrc, PixmapPtr pDst, int xdir, int ydir, int rop, Pixel planemask) { ScrnInfoPtr pScrn = xf86Screens[pDst->drawable.pScreen->myNum]; RHDPtr rhdPtr = RHDPTR(pScrn); struct r6xx_accel_state *accel_state = rhdPtr->TwoDPrivate; accel_state->dst_pitch = exaGetPixmapPitch(pDst) / (pDst->drawable.bitsPerPixel / 8); accel_state->src_pitch[0] = exaGetPixmapPitch(pSrc) / (pSrc->drawable.bitsPerPixel / 8); accel_state->src_mc_addr[0] = exaGetPixmapOffset(pSrc) + rhdPtr->FbIntAddress + rhdPtr->FbScanoutStart; accel_state->dst_mc_addr = exaGetPixmapOffset(pDst) + rhdPtr->FbIntAddress + rhdPtr->FbScanoutStart; accel_state->src_width[0] = pSrc->drawable.width; accel_state->src_height[0] = pSrc->drawable.height; accel_state->src_bpp[0] = pSrc->drawable.bitsPerPixel; accel_state->dst_height = pDst->drawable.height; accel_state->dst_bpp = pDst->drawable.bitsPerPixel; /* bad pitch */ if (accel_state->src_pitch[0] & 7) return FALSE; if (accel_state->dst_pitch & 7) return FALSE; /* bad offset */ if (accel_state->src_mc_addr[0] & 0xff) return FALSE; if (accel_state->dst_mc_addr & 0xff) return FALSE; if (pSrc->drawable.bitsPerPixel == 24) return FALSE; if (pDst->drawable.bitsPerPixel == 24) return FALSE; /* return FALSE; */ #ifdef SHOW_VERTEXES ErrorF("src: %dx%d @ %dbpp, 0x%08x\n", pSrc->drawable.width, pSrc->drawable.height, pSrc->drawable.bitsPerPixel, exaGetPixmapPitch(pSrc)); ErrorF("dst: %dx%d @ %dbpp, 0x%08x\n", pDst->drawable.width, pDst->drawable.height, pDst->drawable.bitsPerPixel, exaGetPixmapPitch(pDst)); #endif accel_state->rop = rop; accel_state->planemask = planemask; if (exaGetPixmapOffset(pSrc) == exaGetPixmapOffset(pDst)) { unsigned long size = pDst->drawable.height * accel_state->dst_pitch * pDst->drawable.bitsPerPixel/8; accel_state->same_surface = TRUE; if (accel_state->copy_area) { exaOffscreenFree(pDst->drawable.pScreen, accel_state->copy_area); accel_state->copy_area = NULL; } accel_state->copy_area = exaOffscreenAlloc(pDst->drawable.pScreen, size, 256, TRUE, NULL, NULL); } else { accel_state->same_surface = FALSE; R600DoPrepareCopy(pScrn, accel_state->src_pitch[0], pSrc->drawable.width, pSrc->drawable.height, accel_state->src_mc_addr[0], pSrc->drawable.bitsPerPixel, accel_state->dst_pitch, pDst->drawable.height, accel_state->dst_mc_addr, pDst->drawable.bitsPerPixel, rop, planemask); } return TRUE; } static Bool is_overlap(int sx1, int sx2, int sy1, int sy2, int dx1, int dx2, int dy1, int dy2) { if (((sx1 >= dx1) && (sx1 <= dx2) && (sy1 >= dy1) && (sy1 <= dy2)) || /* TL x1, y1 */ ((sx2 >= dx1) && (sx2 <= dx2) && (sy1 >= dy1) && (sy1 <= dy2)) || /* TR x2, y1 */ ((sx1 >= dx1) && (sx1 <= dx2) && (sy2 >= dy1) && (sy2 <= dy2)) || /* BL x1, y2 */ ((sx2 >= dx1) && (sx2 <= dx2) && (sy2 >= dy1) && (sy2 <= dy2))) /* BR x2, y2 */ return TRUE; else return FALSE; } static void R600OverlapCopy(PixmapPtr pDst, int srcX, int srcY, int dstX, int dstY, int w, int h) { ScrnInfoPtr pScrn = xf86Screens[pDst->drawable.pScreen->myNum]; RHDPtr rhdPtr = RHDPTR(pScrn); struct r6xx_accel_state *accel_state = rhdPtr->TwoDPrivate; uint32_t dst_pitch = exaGetPixmapPitch(pDst) / (pDst->drawable.bitsPerPixel / 8); uint32_t dst_offset = exaGetPixmapOffset(pDst) + rhdPtr->FbIntAddress + rhdPtr->FbScanoutStart; int i, hchunk, vchunk; if (is_overlap(srcX, srcX + w, srcY, srcY + h, dstX, dstX + w, dstY, dstY + h)) { /* Calculate height/width of non-overlapping area */ hchunk = (srcX < dstX) ? (dstX - srcX) : (srcX - dstX); vchunk = (srcY < dstY) ? (dstY - srcY) : (srcY - dstY); /* Diagonally offset overlap is reduced to either horizontal or vertical offset-only * by copying a part of the non-overlapping portion, then adjusting coordinates * Choose horizontal vs vertical to minimize the total number of copy operations */ if (vchunk != 0 && hchunk != 0) { /* diagonal */ if ((w / hchunk) <= (h / vchunk)) { /* reduce to horizontal */ if (srcY > dstY ) { /* diagonal up */ R600DoPrepareCopy(pScrn, dst_pitch, pDst->drawable.width, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel, dst_pitch, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel, accel_state->rop, accel_state->planemask); R600AppendCopyVertex(pScrn, srcX, srcY, dstX, dstY, w, vchunk); R600DoCopy(pScrn); srcY = srcY + vchunk; dstY = dstY + vchunk; } else { /* diagonal down */ R600DoPrepareCopy(pScrn, dst_pitch, pDst->drawable.width, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel, dst_pitch, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel, accel_state->rop, accel_state->planemask); R600AppendCopyVertex(pScrn, srcX, srcY + h - vchunk, dstX, dstY + h - vchunk, w, vchunk); R600DoCopy(pScrn); } h = h - vchunk; vchunk = 0; } else { /* reduce to vertical */ if (srcX > dstX ) { /* diagonal left */ R600DoPrepareCopy(pScrn, dst_pitch, pDst->drawable.width, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel, dst_pitch, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel, accel_state->rop, accel_state->planemask); R600AppendCopyVertex(pScrn, srcX, srcY, dstX, dstY, hchunk, h); R600DoCopy(pScrn); srcX = srcX + hchunk; dstX = dstX + hchunk; } else { /* diagonal right */ R600DoPrepareCopy(pScrn, dst_pitch, pDst->drawable.width, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel, dst_pitch, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel, accel_state->rop, accel_state->planemask); R600AppendCopyVertex(pScrn, srcX + w - hchunk, srcY, dstX + w - hchunk, dstY, hchunk, h); R600DoCopy(pScrn); } w = w - hchunk; hchunk = 0; } } if (vchunk == 0) { /* left/right */ if (srcX < dstX) { /* right */ /* copy right to left */ for (i = w; i > 0; i -= hchunk) { R600DoPrepareCopy(pScrn, dst_pitch, pDst->drawable.width, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel, dst_pitch, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel, accel_state->rop, accel_state->planemask); R600AppendCopyVertex(pScrn, srcX + i - hchunk, srcY, dstX + i - hchunk, dstY, hchunk, h); R600DoCopy(pScrn); } } else { /* left */ /* copy left to right */ for (i = 0; i < w; i += hchunk) { R600DoPrepareCopy(pScrn, dst_pitch, pDst->drawable.width, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel, dst_pitch, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel, accel_state->rop, accel_state->planemask); R600AppendCopyVertex(pScrn, srcX + i, srcY, dstX + i, dstY, hchunk, h); R600DoCopy(pScrn); } } } else { /* up/down */ if (srcY > dstY) { /* up */ /* copy top to bottom */ for (i = 0; i < h; i += vchunk) { R600DoPrepareCopy(pScrn, dst_pitch, pDst->drawable.width, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel, dst_pitch, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel, accel_state->rop, accel_state->planemask); if (vchunk > h - i) vchunk = h - i; R600AppendCopyVertex(pScrn, srcX, srcY + i, dstX, dstY + i, w, vchunk); R600DoCopy(pScrn); } } else { /* down */ /* copy bottom to top */ for (i = h; i > 0; i -= vchunk) { R600DoPrepareCopy(pScrn, dst_pitch, pDst->drawable.width, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel, dst_pitch, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel, accel_state->rop, accel_state->planemask); if (vchunk > i) vchunk = i; R600AppendCopyVertex(pScrn, srcX, srcY + i - vchunk, dstX, dstY + i - vchunk, w, vchunk); R600DoCopy(pScrn); } } } } else { R600DoPrepareCopy(pScrn, dst_pitch, pDst->drawable.width, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel, dst_pitch, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel, accel_state->rop, accel_state->planemask); R600AppendCopyVertex(pScrn, srcX, srcY, dstX, dstY, w, h); R600DoCopy(pScrn); } } static void R600Copy(PixmapPtr pDst, int srcX, int srcY, int dstX, int dstY, int w, int h) { ScrnInfoPtr pScrn = xf86Screens[pDst->drawable.pScreen->myNum]; RHDPtr rhdPtr = RHDPTR(pScrn); struct r6xx_accel_state *accel_state = rhdPtr->TwoDPrivate; if (accel_state->same_surface && (srcX == dstX) && (srcY == dstY)) return; if (accel_state->same_surface && is_overlap(srcX, srcX + w, srcY, srcY + h, dstX, dstX + w, dstY, dstY + h)) { if (accel_state->copy_area) { uint32_t pitch = exaGetPixmapPitch(pDst) / (pDst->drawable.bitsPerPixel / 8); uint32_t orig_offset, tmp_offset; tmp_offset = accel_state->copy_area->offset + rhdPtr->FbIntAddress + rhdPtr->FbScanoutStart; orig_offset = exaGetPixmapOffset(pDst) + rhdPtr->FbIntAddress + rhdPtr->FbScanoutStart; R600DoPrepareCopy(pScrn, pitch, pDst->drawable.width, pDst->drawable.height, orig_offset, pDst->drawable.bitsPerPixel, pitch, pDst->drawable.height, tmp_offset, pDst->drawable.bitsPerPixel, accel_state->rop, accel_state->planemask); R600AppendCopyVertex(pScrn, srcX, srcY, dstX, dstY, w, h); R600DoCopy(pScrn); R600DoPrepareCopy(pScrn, pitch, pDst->drawable.width, pDst->drawable.height, tmp_offset, pDst->drawable.bitsPerPixel, pitch, pDst->drawable.height, orig_offset, pDst->drawable.bitsPerPixel, accel_state->rop, accel_state->planemask); R600AppendCopyVertex(pScrn, dstX, dstY, dstX, dstY, w, h); R600DoCopy(pScrn); } else R600OverlapCopy(pDst, srcX, srcY, dstX, dstY, w, h); } else if (accel_state->same_surface) { uint32_t pitch = exaGetPixmapPitch(pDst) / (pDst->drawable.bitsPerPixel / 8); uint32_t offset = exaGetPixmapOffset(pDst) + rhdPtr->FbIntAddress + rhdPtr->FbScanoutStart; R600DoPrepareCopy(pScrn, pitch, pDst->drawable.width, pDst->drawable.height, offset, pDst->drawable.bitsPerPixel, pitch, pDst->drawable.height, offset, pDst->drawable.bitsPerPixel, accel_state->rop, accel_state->planemask); R600AppendCopyVertex(pScrn, srcX, srcY, dstX, dstY, w, h); R600DoCopy(pScrn); } else { R600AppendCopyVertex(pScrn, srcX, srcY, dstX, dstY, w, h); } } static void R600DoneCopy(PixmapPtr pDst) { ScrnInfoPtr pScrn = xf86Screens[pDst->drawable.pScreen->myNum]; RHDPtr rhdPtr = RHDPTR(pScrn); struct r6xx_accel_state *accel_state = rhdPtr->TwoDPrivate; if (!accel_state->same_surface) R600DoCopy(pScrn); if (accel_state->copy_area) { exaOffscreenFree(pDst->drawable.pScreen, accel_state->copy_area); accel_state->copy_area = NULL; } } #define RADEON_TRACE_FALL 0 #define RADEON_TRACE_DRAW 0 #if RADEON_TRACE_FALL #define RADEON_FALLBACK(x) \ do { \ ErrorF("%s: ", __FUNCTION__); \ ErrorF x; \ return FALSE; \ } while (0) #else #define RADEON_FALLBACK(x) return FALSE #endif #define xFixedToFloat(f) (((float) (f)) / 65536) static inline void transformPoint(PictTransform *transform, xPointFixed *point) { PictVector v; v.vector[0] = point->x; v.vector[1] = point->y; v.vector[2] = xFixed1; PictureTransformPoint(transform, &v); point->x = v.vector[0]; point->y = v.vector[1]; } struct blendinfo { Bool dst_alpha; Bool src_alpha; uint32_t blend_cntl; }; static struct blendinfo R600BlendOp[] = { /* Clear */ {0, 0, (BLEND_ZERO << COLOR_SRCBLEND_shift) | (BLEND_ZERO << COLOR_DESTBLEND_shift)}, /* Src */ {0, 0, (BLEND_ONE << COLOR_SRCBLEND_shift) | (BLEND_ZERO << COLOR_DESTBLEND_shift)}, /* Dst */ {0, 0, (BLEND_ZERO << COLOR_SRCBLEND_shift) | (BLEND_ONE << COLOR_DESTBLEND_shift)}, /* Over */ {0, 1, (BLEND_ONE << COLOR_SRCBLEND_shift) | (BLEND_ONE_MINUS_SRC_ALPHA << COLOR_DESTBLEND_shift)}, /* OverReverse */ {1, 0, (BLEND_ONE_MINUS_DST_ALPHA << COLOR_SRCBLEND_shift) | (BLEND_ONE << COLOR_DESTBLEND_shift)}, /* In */ {1, 0, (BLEND_DST_ALPHA << COLOR_SRCBLEND_shift) | (BLEND_ZERO << COLOR_DESTBLEND_shift)}, /* InReverse */ {0, 1, (BLEND_ZERO << COLOR_SRCBLEND_shift) | (BLEND_SRC_ALPHA << COLOR_DESTBLEND_shift)}, /* Out */ {1, 0, (BLEND_ONE_MINUS_DST_ALPHA << COLOR_SRCBLEND_shift) | (BLEND_ZERO << COLOR_DESTBLEND_shift)}, /* OutReverse */ {0, 1, (BLEND_ZERO << COLOR_SRCBLEND_shift) | (BLEND_ONE_MINUS_SRC_ALPHA << COLOR_DESTBLEND_shift)}, /* Atop */ {1, 1, (BLEND_DST_ALPHA << COLOR_SRCBLEND_shift) | (BLEND_ONE_MINUS_SRC_ALPHA << COLOR_DESTBLEND_shift)}, /* AtopReverse */ {1, 1, (BLEND_ONE_MINUS_DST_ALPHA << COLOR_SRCBLEND_shift) | (BLEND_SRC_ALPHA << COLOR_DESTBLEND_shift)}, /* Xor */ {1, 1, (BLEND_ONE_MINUS_DST_ALPHA << COLOR_SRCBLEND_shift) | (BLEND_ONE_MINUS_SRC_ALPHA << COLOR_DESTBLEND_shift)}, /* Add */ {0, 0, (BLEND_ONE << COLOR_SRCBLEND_shift) | (BLEND_ONE << COLOR_DESTBLEND_shift)}, }; struct formatinfo { unsigned int fmt; uint32_t card_fmt; }; static struct formatinfo R600TexFormats[] = { {PICT_a8r8g8b8, FMT_8_8_8_8}, {PICT_x8r8g8b8, FMT_8_8_8_8}, {PICT_a8b8g8r8, FMT_8_8_8_8}, {PICT_x8b8g8r8, FMT_8_8_8_8}, {PICT_r5g6b5, FMT_5_6_5}, {PICT_a1r5g5b5, FMT_1_5_5_5}, {PICT_x1r5g5b5, FMT_1_5_5_5}, {PICT_a8, FMT_8}, }; static uint32_t R600GetBlendCntl(int op, PicturePtr pMask, uint32_t dst_format) { uint32_t sblend, dblend; sblend = R600BlendOp[op].blend_cntl & COLOR_SRCBLEND_mask; dblend = R600BlendOp[op].blend_cntl & COLOR_DESTBLEND_mask; /* If there's no dst alpha channel, adjust the blend op so that we'll treat * it as always 1. */ if (PICT_FORMAT_A(dst_format) == 0 && R600BlendOp[op].dst_alpha) { if (sblend == (BLEND_DST_ALPHA << COLOR_SRCBLEND_shift)) sblend = (BLEND_ONE << COLOR_SRCBLEND_shift); else if (sblend == (BLEND_ONE_MINUS_DST_ALPHA << COLOR_SRCBLEND_shift)) sblend = (BLEND_ZERO << COLOR_SRCBLEND_shift); } /* If the source alpha is being used, then we should only be in a case where * the source blend factor is 0, and the source blend value is the mask * channels multiplied by the source picture's alpha. */ if (pMask && pMask->componentAlpha && R600BlendOp[op].src_alpha) { if (dblend == (BLEND_SRC_ALPHA << COLOR_DESTBLEND_shift)) { dblend = (BLEND_SRC_COLOR << COLOR_DESTBLEND_shift); } else if (dblend == (BLEND_ONE_MINUS_SRC_ALPHA << COLOR_DESTBLEND_shift)) { dblend = (BLEND_ONE_MINUS_SRC_COLOR << COLOR_DESTBLEND_shift); } } return sblend | dblend; } static Bool R600GetDestFormat(PicturePtr pDstPicture, uint32_t *dst_format) { switch (pDstPicture->format) { case PICT_a8r8g8b8: case PICT_x8r8g8b8: *dst_format = COLOR_8_8_8_8; break; case PICT_r5g6b5: *dst_format = COLOR_5_6_5; break; case PICT_a1r5g5b5: case PICT_x1r5g5b5: *dst_format = COLOR_1_5_5_5; break; case PICT_a8: *dst_format = COLOR_8; break; default: RADEON_FALLBACK(("Unsupported dest format 0x%x\n", (int)pDstPicture->format)); } return TRUE; } static Bool R600CheckCompositeTexture(PicturePtr pPict, PicturePtr pDstPict, int op, int unit) { int w = pPict->pDrawable->width; int h = pPict->pDrawable->height; unsigned int i; int max_tex_w, max_tex_h; max_tex_w = 8192; max_tex_h = 8192; if ((w > max_tex_w) || (h > max_tex_h)) RADEON_FALLBACK(("Picture w/h too large (%dx%d)\n", w, h)); for (i = 0; i < sizeof(R600TexFormats) / sizeof(R600TexFormats[0]); i++) { if (R600TexFormats[i].fmt == pPict->format) break; } if (i == sizeof(R600TexFormats) / sizeof(R600TexFormats[0])) RADEON_FALLBACK(("Unsupported picture format 0x%x\n", (int)pPict->format)); if (pPict->filter != PictFilterNearest && pPict->filter != PictFilterBilinear) RADEON_FALLBACK(("Unsupported filter 0x%x\n", pPict->filter)); /* for REPEAT_NONE, Render semantics are that sampling outside the source * picture results in alpha=0 pixels. We can implement this with a border color * *if* our source texture has an alpha channel, otherwise we need to fall * back. If we're not transformed then we hope that upper layers have clipped * rendering to the bounds of the source drawable, in which case it doesn't * matter. I have not, however, verified that the X server always does such * clipping. */ /* FIXME R6xx */ if (pPict->transform != 0 && !pPict->repeat && PICT_FORMAT_A(pPict->format) == 0) { if (!(((op == PictOpSrc) || (op == PictOpClear)) && (PICT_FORMAT_A(pDstPict->format) == 0))) RADEON_FALLBACK(("REPEAT_NONE unsupported for transformed xRGB source\n")); } return TRUE; } static Bool R600TextureSetup(PicturePtr pPict, PixmapPtr pPix, int unit) { ScrnInfoPtr pScrn = xf86Screens[pPix->drawable.pScreen->myNum]; RHDPtr rhdPtr = RHDPTR(pScrn); struct r6xx_accel_state *accel_state = rhdPtr->TwoDPrivate; int w = pPict->pDrawable->width; int h = pPict->pDrawable->height; unsigned int i; tex_resource_t tex_res; tex_sampler_t tex_samp; int pix_r, pix_g, pix_b, pix_a; CLEAR (tex_res); CLEAR (tex_samp); accel_state->src_pitch[unit] = exaGetPixmapPitch(pPix) / (pPix->drawable.bitsPerPixel / 8); accel_state->src_size[unit] = exaGetPixmapPitch(pPix) * h; accel_state->src_mc_addr[unit] = exaGetPixmapOffset(pPix) + rhdPtr->FbIntAddress + rhdPtr->FbScanoutStart; if (accel_state->src_pitch[1] & 7) RADEON_FALLBACK(("Bad pitch %d 0x%x\n", (int)accel_state->src_pitch[unit], unit)); if (accel_state->src_mc_addr[1] & 0xff) RADEON_FALLBACK(("Bad offset %d 0x%x\n", (int)accel_state->src_mc_addr[unit], unit)); for (i = 0; i < sizeof(R600TexFormats) / sizeof(R600TexFormats[0]); i++) { if (R600TexFormats[i].fmt == pPict->format) break; } accel_state->texW[unit] = w; accel_state->texH[unit] = h; /* ErrorF("Tex %d setup %dx%d\n", unit, w, h); */ /* flush texture cache */ cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit, accel_state->src_size[unit], accel_state->src_mc_addr[unit]); /* Texture */ tex_res.id = unit; tex_res.w = w; tex_res.h = h; tex_res.pitch = accel_state->src_pitch[unit]; tex_res.depth = 0; tex_res.dim = SQ_TEX_DIM_2D; tex_res.base = accel_state->src_mc_addr[unit]; tex_res.mip_base = accel_state->src_mc_addr[unit]; tex_res.format = R600TexFormats[i].card_fmt; tex_res.request_size = 1; /* component swizzles */ switch (pPict->format) { case PICT_a1r5g5b5: case PICT_a8r8g8b8: pix_r = SQ_SEL_Z; /* R */ pix_g = SQ_SEL_Y; /* G */ pix_b = SQ_SEL_X; /* B */ pix_a = SQ_SEL_W; /* A */ break; case PICT_a8b8g8r8: pix_r = SQ_SEL_X; /* R */ pix_g = SQ_SEL_Y; /* G */ pix_b = SQ_SEL_Z; /* B */ pix_a = SQ_SEL_W; /* A */ break; case PICT_x8b8g8r8: pix_r = SQ_SEL_X; /* R */ pix_g = SQ_SEL_Y; /* G */ pix_b = SQ_SEL_Z; /* B */ pix_a = SQ_SEL_1; /* A */ break; case PICT_x1r5g5b5: case PICT_x8r8g8b8: case PICT_r5g6b5: pix_r = SQ_SEL_Z; /* R */ pix_g = SQ_SEL_Y; /* G */ pix_b = SQ_SEL_X; /* B */ pix_a = SQ_SEL_1; /* A */ break; case PICT_a8: pix_r = SQ_SEL_0; /* R */ pix_g = SQ_SEL_0; /* G */ pix_b = SQ_SEL_0; /* B */ pix_a = SQ_SEL_X; /* A */ break; default: RADEON_FALLBACK(("Bad format 0x%x\n", pPict->format)); } if (unit == 0) { if (!accel_state->has_mask) { if (PICT_FORMAT_RGB(pPict->format) == 0) { pix_r = SQ_SEL_0; pix_g = SQ_SEL_0; pix_b = SQ_SEL_0; } if (PICT_FORMAT_A(pPict->format) == 0) pix_a = SQ_SEL_1; } else { if (accel_state->component_alpha) { if (accel_state->src_alpha) { if (PICT_FORMAT_A(pPict->format) == 0) { pix_r = SQ_SEL_1; pix_g = SQ_SEL_1; pix_b = SQ_SEL_1; pix_a = SQ_SEL_1; } else { pix_r = pix_a; pix_g = pix_a; pix_b = pix_a; } } else { if (PICT_FORMAT_A(pPict->format) == 0) pix_a = SQ_SEL_1; } } else { if (PICT_FORMAT_RGB(pPict->format) == 0) { pix_r = SQ_SEL_0; pix_g = SQ_SEL_0; pix_b = SQ_SEL_0; } if (PICT_FORMAT_A(pPict->format) == 0) pix_a = SQ_SEL_1; } } } else { if (accel_state->component_alpha) { if (PICT_FORMAT_A(pPict->format) == 0) pix_a = SQ_SEL_1; } else { if (PICT_FORMAT_A(pPict->format) == 0) { pix_r = SQ_SEL_1; pix_g = SQ_SEL_1; pix_b = SQ_SEL_1; pix_a = SQ_SEL_1; } else { pix_r = pix_a; pix_g = pix_a; pix_b = pix_a; } } } tex_res.dst_sel_x = pix_r; /* R */ tex_res.dst_sel_y = pix_g; /* G */ tex_res.dst_sel_z = pix_b; /* B */ tex_res.dst_sel_w = pix_a; /* A */ tex_res.base_level = 0; tex_res.last_level = 0; tex_res.perf_modulation = 0; set_tex_resource (pScrn, accel_state->ib, &tex_res); tex_samp.id = unit; tex_samp.border_color = SQ_TEX_BORDER_COLOR_TRANS_BLACK; if (pPict->repeat) { switch (pPict->repeatType) { case RepeatNormal: tex_samp.clamp_x = SQ_TEX_WRAP; tex_samp.clamp_y = SQ_TEX_WRAP; break; case RepeatPad: tex_samp.clamp_x = SQ_TEX_CLAMP_LAST_TEXEL; tex_samp.clamp_y = SQ_TEX_CLAMP_LAST_TEXEL; break; case RepeatReflect: tex_samp.clamp_x = SQ_TEX_MIRROR; tex_samp.clamp_y = SQ_TEX_MIRROR; break; case RepeatNone: tex_samp.clamp_x = SQ_TEX_CLAMP_BORDER; tex_samp.clamp_y = SQ_TEX_CLAMP_BORDER; break; default: RADEON_FALLBACK(("Bad repeat 0x%x\n", pPict->repeatType)); } } else { tex_samp.clamp_x = SQ_TEX_CLAMP_BORDER; tex_samp.clamp_y = SQ_TEX_CLAMP_BORDER; } switch (pPict->filter) { case PictFilterNearest: tex_samp.xy_mag_filter = SQ_TEX_XY_FILTER_POINT; tex_samp.xy_min_filter = SQ_TEX_XY_FILTER_POINT; break; case PictFilterBilinear: tex_samp.xy_mag_filter = SQ_TEX_XY_FILTER_BILINEAR; tex_samp.xy_min_filter = SQ_TEX_XY_FILTER_BILINEAR; break; default: RADEON_FALLBACK(("Bad filter 0x%x\n", pPict->filter)); } tex_samp.clamp_z = SQ_TEX_WRAP; tex_samp.z_filter = SQ_TEX_Z_FILTER_NONE; tex_samp.mip_filter = 0; /* no mipmap */ set_tex_sampler (pScrn, accel_state->ib, &tex_samp); if (pPict->transform != 0) { accel_state->is_transform[unit] = TRUE; accel_state->transform[unit] = pPict->transform; } else accel_state->is_transform[unit] = FALSE; return TRUE; } static Bool R600CheckComposite(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture, PicturePtr pDstPicture) { uint32_t tmp1; /* ScreenPtr pScreen = pDstPicture->pDrawable->pScreen; */ PixmapPtr pSrcPixmap, pDstPixmap; /* ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; */ /* RHDPtr rhdPtr = RHDPTR(pScrn); */ int max_tex_w, max_tex_h, max_dst_w, max_dst_h; /* Check for unsupported compositing operations. */ if (op >= (int) (sizeof(R600BlendOp) / sizeof(R600BlendOp[0]))) RADEON_FALLBACK(("Unsupported Composite op 0x%x\n", op)); pSrcPixmap = RADEONGetDrawablePixmap(pSrcPicture->pDrawable); max_tex_w = 8192; max_tex_h = 8192; max_dst_w = 8192; max_dst_h = 8192; if (pSrcPixmap->drawable.width >= max_tex_w || pSrcPixmap->drawable.height >= max_tex_h) { RADEON_FALLBACK(("Source w/h too large (%d,%d).\n", pSrcPixmap->drawable.width, pSrcPixmap->drawable.height)); } pDstPixmap = RADEONGetDrawablePixmap(pDstPicture->pDrawable); if (pDstPixmap->drawable.width >= max_dst_w || pDstPixmap->drawable.height >= max_dst_h) { RADEON_FALLBACK(("Dest w/h too large (%d,%d).\n", pDstPixmap->drawable.width, pDstPixmap->drawable.height)); } if (pMaskPicture) { PixmapPtr pMaskPixmap = RADEONGetDrawablePixmap(pMaskPicture->pDrawable); if (pMaskPixmap->drawable.width >= max_tex_w || pMaskPixmap->drawable.height >= max_tex_h) { RADEON_FALLBACK(("Mask w/h too large (%d,%d).\n", pMaskPixmap->drawable.width, pMaskPixmap->drawable.height)); } if (pMaskPicture->componentAlpha) { /* Check if it's component alpha that relies on a source alpha and * on the source value. We can only get one of those into the * single source value that we get to blend with. */ if (R600BlendOp[op].src_alpha && (R600BlendOp[op].blend_cntl & COLOR_SRCBLEND_mask) != (BLEND_ZERO << COLOR_SRCBLEND_shift)) { RADEON_FALLBACK(("Component alpha not supported with source " "alpha and source value blending.\n")); } } if (!R600CheckCompositeTexture(pMaskPicture, pDstPicture, op, 1)) return FALSE; } if (!R600CheckCompositeTexture(pSrcPicture, pDstPicture, op, 0)) return FALSE; if (!R600GetDestFormat(pDstPicture, &tmp1)) return FALSE; return TRUE; } static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture, PicturePtr pDstPicture, PixmapPtr pSrc, PixmapPtr pMask, PixmapPtr pDst) { ScrnInfoPtr pScrn = xf86Screens[pSrc->drawable.pScreen->myNum]; RHDPtr rhdPtr = RHDPTR(pScrn); struct r6xx_accel_state *accel_state = rhdPtr->TwoDPrivate; uint32_t blendcntl, dst_format; cb_config_t cb_conf; shader_config_t vs_conf, ps_conf; /* RV740 seems to be particularly problematic */ /* if ((rhdPtr->ChipSet == RHD_RV740) && (w < 32 || h < 32)) */ if (rhdPtr->ChipSet == RHD_RV740) return FALSE; /* return FALSE; */ if (pMask) { accel_state->has_mask = TRUE; if (pMaskPicture->componentAlpha) { accel_state->component_alpha = TRUE; if (R600BlendOp[op].src_alpha) accel_state->src_alpha = TRUE; else accel_state->src_alpha = FALSE; } else { accel_state->component_alpha = FALSE; accel_state->src_alpha = FALSE; } } else { accel_state->has_mask = FALSE; accel_state->component_alpha = FALSE; accel_state->src_alpha = FALSE; } accel_state->dst_mc_addr = exaGetPixmapOffset(pDst) + rhdPtr->FbIntAddress + rhdPtr->FbScanoutStart; accel_state->dst_pitch = exaGetPixmapPitch(pDst) / (pDst->drawable.bitsPerPixel / 8); accel_state->dst_size = exaGetPixmapPitch(pDst) * pDst->drawable.height; if (accel_state->dst_pitch & 7) RADEON_FALLBACK(("Bad dst pitch 0x%x\n", (int)accel_state->dst_pitch)); if (accel_state->dst_mc_addr & 0xff) RADEON_FALLBACK(("Bad destination offset 0x%x\n", (int)accel_state->dst_mc_addr)); if (!R600GetDestFormat(pDstPicture, &dst_format)) return FALSE; CLEAR (cb_conf); CLEAR (vs_conf); CLEAR (ps_conf); accel_state->ib = RHDDRMCPBuffer(pScrn->scrnIndex); /* Init */ start_3d(pScrn, accel_state->ib); /* cp_set_surface_sync(pScrn, accel_state->ib); */ set_default_state(pScrn, accel_state->ib); /* Scissor / viewport */ EREG (accel_state->ib, PA_CL_VTE_CNTL, VTX_XY_FMT_bit); EREG (accel_state->ib, PA_CL_CLIP_CNTL, CLIP_DISABLE_bit); if (!R600TextureSetup(pSrcPicture, pSrc, 0)) { R600IBDiscard(pScrn, accel_state->ib); return FALSE; } if (pMask != NULL) { if (!R600TextureSetup(pMaskPicture, pMask, 1)) { R600IBDiscard(pScrn, accel_state->ib); return FALSE; } } else accel_state->is_transform[1] = FALSE; if (pMask) { set_bool_consts(pScrn, accel_state->ib, SQ_BOOL_CONST_vs, (1 << 0)); accel_state->ps_mc_addr = rhdPtr->FbIntAddress + rhdPtr->FbScanoutStart + accel_state->shaders->offset + accel_state->comp_mask_ps_offset; } else { set_bool_consts(pScrn, accel_state->ib, SQ_BOOL_CONST_vs, (0 << 0)); accel_state->ps_mc_addr = rhdPtr->FbIntAddress + rhdPtr->FbScanoutStart + accel_state->shaders->offset + accel_state->comp_ps_offset; } accel_state->vs_mc_addr = rhdPtr->FbIntAddress + rhdPtr->FbScanoutStart + accel_state->shaders->offset + accel_state->comp_vs_offset; accel_state->vs_size = 512; accel_state->ps_size = 512; /* Shader */ /* flush SQ cache */ cp_set_surface_sync(pScrn, accel_state->ib, SH_ACTION_ENA_bit, accel_state->vs_size, accel_state->vs_mc_addr); vs_conf.shader_addr = accel_state->vs_mc_addr; vs_conf.num_gprs = 3; vs_conf.stack_size = 1; vs_setup (pScrn, accel_state->ib, &vs_conf); /* flush SQ cache */ cp_set_surface_sync(pScrn, accel_state->ib, SH_ACTION_ENA_bit, accel_state->ps_size, accel_state->ps_mc_addr); ps_conf.shader_addr = accel_state->ps_mc_addr; ps_conf.num_gprs = 3; ps_conf.stack_size = 0; ps_conf.uncached_first_inst = 1; ps_conf.clamp_consts = 0; ps_conf.export_mode = 2; ps_setup (pScrn, accel_state->ib, &ps_conf); EREG (accel_state->ib, CB_SHADER_MASK, (0xf << OUTPUT0_ENABLE_shift)); EREG (accel_state->ib, R7xx_CB_SHADER_CONTROL, (RT0_ENABLE_bit)); blendcntl = R600GetBlendCntl(op, pMaskPicture, pDstPicture->format); if (rhdPtr->ChipSet == RHD_R600) { /* no per-MRT blend on R600 */ EREG (accel_state->ib, CB_COLOR_CONTROL, RADEON_ROP[3] | (1 << TARGET_BLEND_ENABLE_shift)); EREG (accel_state->ib, CB_BLEND_CONTROL, blendcntl); } else { EREG (accel_state->ib, CB_COLOR_CONTROL, (RADEON_ROP[3] | (1 << TARGET_BLEND_ENABLE_shift) | PER_MRT_BLEND_bit)); EREG (accel_state->ib, CB_BLEND0_CONTROL, blendcntl); } cb_conf.id = 0; cb_conf.w = accel_state->dst_pitch; cb_conf.h = pDst->drawable.height; cb_conf.base = accel_state->dst_mc_addr; cb_conf.format = dst_format; switch (pDstPicture->format) { case PICT_a8r8g8b8: case PICT_x8r8g8b8: case PICT_a1r5g5b5: case PICT_x1r5g5b5: default: cb_conf.comp_swap = 1; /* ARGB */ break; case PICT_r5g6b5: cb_conf.comp_swap = 2; /* RGB */ break; case PICT_a8: cb_conf.comp_swap = 3; /* A */ break; } cb_conf.source_format = 1; cb_conf.blend_clamp = 1; set_render_target(pScrn, accel_state->ib, &cb_conf); EREG(accel_state->ib, PA_SU_SC_MODE_CNTL, (FACE_bit | (POLYMODE_PTYPE__TRIANGLES << POLYMODE_FRONT_PTYPE_shift) | (POLYMODE_PTYPE__TRIANGLES << POLYMODE_BACK_PTYPE_shift))); EREG(accel_state->ib, DB_SHADER_CONTROL, ((1 << Z_ORDER_shift) | /* EARLY_Z_THEN_LATE_Z */ DUAL_EXPORT_ENABLE_bit)); /* Only useful if no depth export */ /* Interpolator setup */ if (pMask) { /* export 2 tex coords from VS */ EREG(accel_state->ib, SPI_VS_OUT_CONFIG, ((2 - 1) << VS_EXPORT_COUNT_shift)); /* src = semantic id 0; mask = semantic id 1 */ EREG(accel_state->ib, SPI_VS_OUT_ID_0, ((0 << SEMANTIC_0_shift) | (1 << SEMANTIC_1_shift))); /* input 2 tex coords from VS */ EREG(accel_state->ib, SPI_PS_IN_CONTROL_0, (2 << NUM_INTERP_shift)); } else { /* export 1 tex coords from VS */ EREG(accel_state->ib, SPI_VS_OUT_CONFIG, ((1 - 1) << VS_EXPORT_COUNT_shift)); /* src = semantic id 0 */ EREG(accel_state->ib, SPI_VS_OUT_ID_0, (0 << SEMANTIC_0_shift)); /* input 1 tex coords from VS */ EREG(accel_state->ib, SPI_PS_IN_CONTROL_0, (1 << NUM_INTERP_shift)); } EREG(accel_state->ib, SPI_PS_IN_CONTROL_1, 0); /* SPI_PS_INPUT_CNTL_0 maps to GPR[0] - load with semantic id 0 */ EREG(accel_state->ib, SPI_PS_INPUT_CNTL_0 + (0 <<2), ((0 << SEMANTIC_shift) | (0x01 << DEFAULT_VAL_shift) | SEL_CENTROID_bit)); /* SPI_PS_INPUT_CNTL_1 maps to GPR[1] - load with semantic id 1 */ EREG(accel_state->ib, SPI_PS_INPUT_CNTL_0 + (1 <<2), ((1 << SEMANTIC_shift) | (0x01 << DEFAULT_VAL_shift) | SEL_CENTROID_bit)); EREG(accel_state->ib, SPI_INTERP_CONTROL_0, 0); accel_state->vb_index = 0; return TRUE; } static void R600Composite(PixmapPtr pDst, int srcX, int srcY, int maskX, int maskY, int dstX, int dstY, int w, int h) { ScrnInfoPtr pScrn = xf86Screens[pDst->drawable.pScreen->myNum]; RHDPtr rhdPtr = RHDPTR(pScrn); struct r6xx_accel_state *accel_state = rhdPtr->TwoDPrivate; float *vb; xPointFixed srcTopLeft, srcTopRight, srcBottomLeft, srcBottomRight; /* ErrorF("R600Composite (%d,%d) (%d,%d) (%d,%d) (%d,%d)\n", srcX, srcY, maskX, maskY,dstX, dstY, w, h); */ srcTopLeft.x = IntToxFixed(srcX); srcTopLeft.y = IntToxFixed(srcY); srcTopRight.x = IntToxFixed(srcX + w); srcTopRight.y = IntToxFixed(srcY); srcBottomLeft.x = IntToxFixed(srcX); srcBottomLeft.y = IntToxFixed(srcY + h); srcBottomRight.x = IntToxFixed(srcX + w); srcBottomRight.y = IntToxFixed(srcY + h); /* XXX do transform in vertex shader */ if (accel_state->is_transform[0]) { transformPoint(accel_state->transform[0], &srcTopLeft); transformPoint(accel_state->transform[0], &srcTopRight); transformPoint(accel_state->transform[0], &srcBottomLeft); transformPoint(accel_state->transform[0], &srcBottomRight); } if (accel_state->has_mask) { xPointFixed maskTopLeft, maskTopRight, maskBottomLeft, maskBottomRight; if (((accel_state->vb_index + 3) * 24) > (accel_state->ib->total / 2)) { R600DoneComposite(pDst); accel_state->vb_index = 0; accel_state->ib = RHDDRMCPBuffer(pScrn->scrnIndex); } vb = (pointer)((char*)accel_state->ib->address + (accel_state->ib->total / 2) + accel_state->vb_index * 24); maskTopLeft.x = IntToxFixed(maskX); maskTopLeft.y = IntToxFixed(maskY); maskTopRight.x = IntToxFixed(maskX + w); maskTopRight.y = IntToxFixed(maskY); maskBottomLeft.x = IntToxFixed(maskX); maskBottomLeft.y = IntToxFixed(maskY + h); maskBottomRight.x = IntToxFixed(maskX + w); maskBottomRight.y = IntToxFixed(maskY + h); if (accel_state->is_transform[1]) { transformPoint(accel_state->transform[1], &maskTopLeft); transformPoint(accel_state->transform[1], &maskTopRight); transformPoint(accel_state->transform[1], &maskBottomLeft); transformPoint(accel_state->transform[1], &maskBottomRight); } vb[0] = (float)dstX; vb[1] = (float)dstY; vb[2] = xFixedToFloat(srcTopLeft.x) / accel_state->texW[0]; vb[3] = xFixedToFloat(srcTopLeft.y) / accel_state->texH[0]; vb[4] = xFixedToFloat(maskTopLeft.x) / accel_state->texW[1]; vb[5] = xFixedToFloat(maskTopLeft.y) / accel_state->texH[1]; vb[6] = (float)dstX; vb[7] = (float)(dstY + h); vb[8] = xFixedToFloat(srcBottomLeft.x) / accel_state->texW[0]; vb[9] = xFixedToFloat(srcBottomLeft.y) / accel_state->texH[0]; vb[10] = xFixedToFloat(maskBottomLeft.x) / accel_state->texW[1]; vb[11] = xFixedToFloat(maskBottomLeft.y) / accel_state->texH[1]; vb[12] = (float)(dstX + w); vb[13] = (float)(dstY + h); vb[14] = xFixedToFloat(srcBottomRight.x) / accel_state->texW[0]; vb[15] = xFixedToFloat(srcBottomRight.y) / accel_state->texH[0]; vb[16] = xFixedToFloat(maskBottomRight.x) / accel_state->texW[1]; vb[17] = xFixedToFloat(maskBottomRight.y) / accel_state->texH[1]; } else { vb = (pointer)((char*)accel_state->ib->address + (accel_state->ib->total / 2) + accel_state->vb_index * 16); vb[0] = (float)dstX; vb[1] = (float)dstY; vb[2] = xFixedToFloat(srcTopLeft.x) / accel_state->texW[0]; vb[3] = xFixedToFloat(srcTopLeft.y) / accel_state->texH[0]; vb[4] = (float)dstX; vb[5] = (float)(dstY + h); vb[6] = xFixedToFloat(srcBottomLeft.x) / accel_state->texW[0]; vb[7] = xFixedToFloat(srcBottomLeft.y) / accel_state->texH[0]; vb[8] = (float)(dstX + w); vb[9] = (float)(dstY + h); vb[10] = xFixedToFloat(srcBottomRight.x) / accel_state->texW[0]; vb[11] = xFixedToFloat(srcBottomRight.y) / accel_state->texH[0]; } accel_state->vb_index += 3; } static void R600DoneComposite(PixmapPtr pDst) { ScrnInfoPtr pScrn = xf86Screens[pDst->drawable.pScreen->myNum]; RHDPtr rhdPtr = RHDPTR(pScrn); struct r6xx_accel_state *accel_state = rhdPtr->TwoDPrivate; draw_config_t draw_conf; vtx_resource_t vtx_res; CLEAR (draw_conf); CLEAR (vtx_res); if (accel_state->vb_index == 0) { R600IBDiscard(pScrn, accel_state->ib); return; } accel_state->vb_mc_addr = RHDDRIGetIntGARTLocation(pScrn) + (accel_state->ib->idx * accel_state->ib->total) + (accel_state->ib->total / 2); /* Vertex buffer setup */ if (accel_state->has_mask) { accel_state->vb_size = accel_state->vb_index * 24; vtx_res.id = SQ_VTX_RESOURCE_vs; vtx_res.vtx_size_dw = 24 / 4; vtx_res.vtx_num_entries = accel_state->vb_size / 4; vtx_res.mem_req_size = 1; vtx_res.vb_addr = accel_state->vb_mc_addr; } else { accel_state->vb_size = accel_state->vb_index * 16; vtx_res.id = SQ_VTX_RESOURCE_vs; vtx_res.vtx_size_dw = 16 / 4; vtx_res.vtx_num_entries = accel_state->vb_size / 4; vtx_res.mem_req_size = 1; vtx_res.vb_addr = accel_state->vb_mc_addr; } /* flush vertex cache */ if ((rhdPtr->ChipSet == RHD_RV610) || (rhdPtr->ChipSet == RHD_RV620) || (rhdPtr->ChipSet == RHD_M72) || (rhdPtr->ChipSet == RHD_M74) || (rhdPtr->ChipSet == RHD_M82) || (rhdPtr->ChipSet == RHD_RS780) || (rhdPtr->ChipSet == RHD_RS880) || (rhdPtr->ChipSet == RHD_RV710)) cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit, accel_state->vb_size, accel_state->vb_mc_addr); else cp_set_surface_sync(pScrn, accel_state->ib, VC_ACTION_ENA_bit, accel_state->vb_size, accel_state->vb_mc_addr); set_vtx_resource (pScrn, accel_state->ib, &vtx_res); draw_conf.prim_type = DI_PT_RECTLIST; draw_conf.vgt_draw_initiator = DI_SRC_SEL_AUTO_INDEX; draw_conf.num_instances = 1; draw_conf.num_indices = vtx_res.vtx_num_entries / vtx_res.vtx_size_dw; draw_conf.index_type = DI_INDEX_SIZE_16_BIT; draw_auto(pScrn, accel_state->ib, &draw_conf); wait_3d_idle_clean(pScrn, accel_state->ib); cp_set_surface_sync(pScrn, accel_state->ib, (CB_ACTION_ENA_bit | CB0_DEST_BASE_ENA_bit), accel_state->dst_size, accel_state->dst_mc_addr); R600CPFlushIndirect(pScrn, accel_state->ib); } Bool R600CopyToVRAM(ScrnInfoPtr pScrn, char *src, int src_pitch, uint32_t dst_pitch, uint32_t dst_mc_addr, uint32_t dst_height, int bpp, int x, int y, int w, int h) { struct RhdCS *CS = RHDPTR(pScrn)->CS; uint32_t scratch_mc_addr; int wpass = w * (bpp/8); int scratch_pitch_bytes = (wpass + 255) & ~255; uint32_t scratch_pitch = scratch_pitch_bytes / (bpp / 8); int scratch_offset = 0, hpass, temph; char *dst; drmBufPtr scratch; if (dst_pitch & 7) return FALSE; if (dst_mc_addr & 0xff) return FALSE; scratch = RHDDRMCPBuffer(pScrn->scrnIndex); if (scratch == NULL) return FALSE; scratch_mc_addr = RHDDRIGetIntGARTLocation(pScrn) + (scratch->idx * scratch->total); temph = hpass = min(h, scratch->total/2 / scratch_pitch_bytes); dst = (char *)scratch->address; /* memcopy from sys to scratch */ while (temph--) { memcpy (dst, src, wpass); src += src_pitch; dst += scratch_pitch_bytes; } while (h) { uint32_t offset = scratch_mc_addr + scratch_offset; int oldhpass = hpass; h -= oldhpass; temph = hpass = min(h, scratch->total/2 / scratch_pitch_bytes); if (hpass) { scratch_offset = scratch->total/2 - scratch_offset; dst = (char *)scratch->address + scratch_offset; /* wait for the engine to be idle */ RHDCSIdle(CS); /* memcopy from sys to scratch */ while (temph--) { memcpy (dst, src, wpass); src += src_pitch; dst += scratch_pitch_bytes; } } /* blit from scratch to vram */ R600DoPrepareCopy(pScrn, scratch_pitch, w, oldhpass, offset, bpp, dst_pitch, dst_height, dst_mc_addr, bpp, 3, 0xffffffff); R600AppendCopyVertex(pScrn, 0, 0, x, y, w, oldhpass); R600DoCopy(pScrn); y += oldhpass; } R600IBDiscard(pScrn, scratch); return TRUE; } static Bool R600UploadToScreen(PixmapPtr pDst, int x, int y, int w, int h, char *src, int src_pitch) { ScrnInfoPtr pScrn = xf86Screens[pDst->drawable.pScreen->myNum]; RHDPtr rhdPtr = RHDPTR(pScrn); uint32_t dst_pitch = exaGetPixmapPitch(pDst) / (pDst->drawable.bitsPerPixel / 8); uint32_t dst_mc_addr = rhdPtr->FbIntAddress + rhdPtr->FbScanoutStart + exaGetPixmapOffset(pDst); uint32_t dst_height = pDst->drawable.height; int bpp = pDst->drawable.bitsPerPixel; return R600CopyToVRAM(pScrn, src, src_pitch, dst_pitch, dst_mc_addr, dst_height, bpp, x, y, w, h); } static Bool R600DownloadFromScreen(PixmapPtr pSrc, int x, int y, int w, int h, char *dst, int dst_pitch) { ScrnInfoPtr pScrn = xf86Screens[pSrc->drawable.pScreen->myNum]; RHDPtr rhdPtr = RHDPTR(pScrn); struct RhdCS *CS = rhdPtr->CS; uint32_t src_pitch = exaGetPixmapPitch(pSrc) / (pSrc->drawable.bitsPerPixel / 8); uint32_t src_mc_addr = rhdPtr->FbIntAddress + rhdPtr->FbScanoutStart + exaGetPixmapOffset(pSrc); uint32_t src_width = pSrc->drawable.width; uint32_t src_height = pSrc->drawable.height; int bpp = pSrc->drawable.bitsPerPixel; uint32_t scratch_mc_addr; int scratch_pitch_bytes = (dst_pitch + 255) & ~255; int scratch_offset = 0, hpass; uint32_t scratch_pitch = scratch_pitch_bytes / (bpp / 8); int wpass = w * (bpp/8); drmBufPtr scratch; /* RV740 seems to be particularly problematic with small xfers */ /* if ((rhdPtr->ChipSet == RHD_RV740) && (w < 32 || h < 32)) */ /* Composite in software with DFS partially active breaks badly */ if (rhdPtr->ChipSet == RHD_RV740) return FALSE; if (src_pitch & 7) return FALSE; scratch = RHDDRMCPBuffer(pScrn->scrnIndex); if (scratch == NULL) return FALSE; scratch_mc_addr = RHDDRIGetIntGARTLocation(pScrn) + (scratch->idx * scratch->total); hpass = min(h, scratch->total/2 / scratch_pitch_bytes); /* blit from vram to scratch */ R600DoPrepareCopy(pScrn, src_pitch, src_width, src_height, src_mc_addr, bpp, scratch_pitch, hpass, scratch_mc_addr, bpp, 3, 0xffffffff); R600AppendCopyVertex(pScrn, x, y, 0, 0, w, hpass); R600DoCopy(pScrn); while (h) { char *src = (char *)scratch->address + scratch_offset; int oldhpass = hpass; h -= oldhpass; y += oldhpass; hpass = min(h, scratch->total/2 / scratch_pitch_bytes); if (hpass) { scratch_offset = scratch->total/2 - scratch_offset; /* blit from vram to scratch */ R600DoPrepareCopy(pScrn, src_pitch, src_width, src_height, src_mc_addr, bpp, scratch_pitch, hpass, scratch_mc_addr + scratch_offset, bpp, 3, 0xffffffff); R600AppendCopyVertex(pScrn, x, y, 0, 0, w, hpass); R600DoCopy(pScrn); } /* wait for the engine to be idle */ RHDCSIdle(CS); /* memcopy from scratch to sys */ while (oldhpass--) { memcpy (dst, src, wpass); dst += dst_pitch; src += scratch_pitch_bytes; } } R600IBDiscard(pScrn, scratch); return TRUE; } void R6xxEXACloseScreen(ScreenPtr pScreen) { exaDriverFini(pScreen); } void R6xxEXADestroy(ScrnInfoPtr pScrn) { RHDPtr rhdPtr = RHDPTR(pScrn); if (rhdPtr->EXAInfo) { xfree(rhdPtr->EXAInfo); rhdPtr->EXAInfo = NULL; } if (rhdPtr->TwoDPrivate) { xfree(rhdPtr->TwoDPrivate); rhdPtr->TwoDPrivate = NULL; } } /* no need to needlessly flush the caches/wait for idle * the drawing code does this already (and mesa code should be designed to do so as well) * excessive idling/flushing seems to cause stability problems on * r7xx and drawing glitches on r6xx. */ void R6xxCacheFlush(struct RhdCS *CS) { CS = CS; /* nop - avoid compiler warning */ } void R6xxEngineWaitIdleFull(struct RhdCS *CS) { CS = CS; /* nop - avoid compiler warning */ } static int R600EXAMarkSync(ScreenPtr pScreen) { struct r6xx_accel_state *accel_state = RHDPTR(xf86Screens[pScreen->myNum])->TwoDPrivate; return ++accel_state->exaSyncMarker; } static void R600EXASync(ScreenPtr pScreen, int marker) { ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; struct r6xx_accel_state *accel_state = RHDPTR(pScrn)->TwoDPrivate; if (accel_state->exaMarkerSynced != marker) { struct RhdCS *CS = RHDPTR(pScrn)->CS; RHDCSIdle(CS); accel_state->exaMarkerSynced = marker; } } static Bool R600AllocShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen) { RHDPtr rhdPtr = RHDPTR(pScrn); struct r6xx_accel_state *accel_state = rhdPtr->TwoDPrivate; /* 512 bytes per shader for now */ int size = 512 * 9; accel_state->shaders = NULL; accel_state->shaders = exaOffscreenAlloc(pScreen, size, 256, TRUE, NULL, NULL); if (accel_state->shaders == NULL) return FALSE; return TRUE; } Bool R600LoadShaders(ScrnInfoPtr pScrn) { RHDPtr rhdPtr = RHDPTR(pScrn); struct r6xx_accel_state *accel_state = rhdPtr->TwoDPrivate; enum RHD_CHIPSETS ChipSet = rhdPtr->ChipSet; uint32_t *shader; shader = (pointer)((char *)rhdPtr->FbBase + rhdPtr->FbScanoutStart + accel_state->shaders->offset); /* solid vs --------------------------------------- */ accel_state->solid_vs_offset = 0; R600_solid_vs(ChipSet, shader + accel_state->solid_vs_offset / 4); /* solid ps --------------------------------------- */ accel_state->solid_ps_offset = 512; R600_solid_ps(ChipSet, shader + accel_state->solid_ps_offset / 4); /* copy vs --------------------------------------- */ accel_state->copy_vs_offset = 1024; R600_copy_vs(ChipSet, shader + accel_state->copy_vs_offset / 4); /* copy ps --------------------------------------- */ accel_state->copy_ps_offset = 1536; R600_copy_ps(ChipSet, shader + accel_state->copy_ps_offset / 4); /* comp vs --------------------------------------- */ accel_state->comp_vs_offset = 2048; R600_comp_vs(ChipSet, shader + accel_state->comp_vs_offset / 4); /* comp ps --------------------------------------- */ accel_state->comp_ps_offset = 2560; R600_comp_ps(ChipSet, shader + accel_state->comp_ps_offset / 4); /* comp mask ps --------------------------------------- */ accel_state->comp_mask_ps_offset = 3072; R600_comp_mask_ps(ChipSet, shader + accel_state->comp_mask_ps_offset / 4); /* xv vs --------------------------------------- */ accel_state->xv_vs_offset = 3584; R600_xv_vs(ChipSet, shader + accel_state->xv_vs_offset / 4); /* xv ps --------------------------------------- */ accel_state->xv_ps_offset = 4096; R600_xv_ps(ChipSet, shader + accel_state->xv_ps_offset / 4); return TRUE; } static Bool R600PrepareAccess(PixmapPtr pPix, int index) { ScrnInfoPtr pScrn = xf86Screens[pPix->drawable.pScreen->myNum]; RHDPtr rhdPtr = RHDPTR(pScrn); /* flush HDP read/write caches */ RHDRegWrite(rhdPtr, HDP_MEM_COHERENCY_FLUSH_CNTL, 0x1); return TRUE; } static void R600FinishAccess(PixmapPtr pPix, int index) { ScrnInfoPtr pScrn = xf86Screens[pPix->drawable.pScreen->myNum]; RHDPtr rhdPtr = RHDPTR(pScrn); /* flush HDP read/write caches */ RHDRegWrite(rhdPtr, HDP_MEM_COHERENCY_FLUSH_CNTL, 0x1); } Bool R6xxEXAInit(ScrnInfoPtr pScrn, ScreenPtr pScreen) { RHDPtr rhdPtr = RHDPTR(pScrn); struct RhdCS *CS = rhdPtr->CS; ExaDriverRec *EXAInfo; struct r6xx_accel_state *accel_state; RHDFUNC(pScrn); EXAInfo = exaDriverAlloc(); if (EXAInfo == NULL || !CS) return FALSE; accel_state = xnfcalloc(1, sizeof(struct r6xx_accel_state)); EXAInfo->exa_major = EXA_VERSION_MAJOR; EXAInfo->exa_minor = EXA_VERSION_MINOR; EXAInfo->flags = EXA_OFFSCREEN_PIXMAPS; EXAInfo->pixmapOffsetAlign = 256; EXAInfo->pixmapPitchAlign = 256; #if EXA_VERSION_MAJOR > 2 || (EXA_VERSION_MAJOR == 2 && EXA_VERSION_MINOR >= 3) EXAInfo->maxPitchBytes = 32768; EXAInfo->maxX = 8192; #else EXAInfo->maxX = 8192; #endif EXAInfo->maxY = 8192; EXAInfo->memoryBase = (CARD8 *) rhdPtr->FbBase + rhdPtr->FbScanoutStart; EXAInfo->offScreenBase = rhdPtr->FbOffscreenStart - rhdPtr->FbScanoutStart; EXAInfo->memorySize = rhdPtr->FbScanoutSize + rhdPtr->FbOffscreenSize; EXAInfo->PrepareSolid = R600PrepareSolid; EXAInfo->Solid = R600Solid; EXAInfo->DoneSolid = R600DoneSolid; EXAInfo->PrepareCopy = R600PrepareCopy; EXAInfo->Copy = R600Copy; EXAInfo->DoneCopy = R600DoneCopy; EXAInfo->CheckComposite = R600CheckComposite; EXAInfo->PrepareComposite = R600PrepareComposite; EXAInfo->Composite = R600Composite; EXAInfo->DoneComposite = R600DoneComposite; if (rhdPtr->cardType != RHD_CARD_AGP) { EXAInfo->UploadToScreen = R600UploadToScreen; EXAInfo->DownloadFromScreen = R600DownloadFromScreen; } EXAInfo->PrepareAccess = R600PrepareAccess; EXAInfo->FinishAccess = R600FinishAccess; EXAInfo->MarkSync = R600EXAMarkSync; EXAInfo->WaitMarker = R600EXASync; if (!exaDriverInit(pScreen, EXAInfo)) { xfree(accel_state); xfree(EXAInfo); return FALSE; } RHDPTR(pScrn)->EXAInfo = EXAInfo; accel_state->XHas3DEngineState = FALSE; accel_state->copy_area = NULL; rhdPtr->TwoDPrivate = accel_state; if (!R600AllocShaders(pScrn, pScreen)) { xfree(accel_state); xfree(EXAInfo); return FALSE; } if (!R600LoadShaders(pScrn)) { xfree(accel_state); xfree(EXAInfo); return FALSE; } exaMarkSync(pScreen); return TRUE; }