#ifndef SNA_RENDER_INLINE_H #define SNA_RENDER_INLINE_H static inline bool need_tiling(struct sna *sna, int16_t width, int16_t height) { /* Is the damage area too large to fit in 3D pipeline, * and so do we need to split the operation up into tiles? */ return (width > sna->render.max_3d_size || height > sna->render.max_3d_size); } static inline bool need_redirect(struct sna *sna, PixmapPtr dst) { /* Is the pixmap too large to render to? */ return (dst->drawable.width > sna->render.max_3d_size || dst->drawable.height > sna->render.max_3d_size); } static inline int vertex_space(struct sna *sna) { return sna->render.vertex_size - sna->render.vertex_used; } static inline void vertex_emit(struct sna *sna, float v) { assert(sna->render.vertex_used < sna->render.vertex_size); sna->render.vertices[sna->render.vertex_used++] = v; } static inline void vertex_emit_2s(struct sna *sna, int16_t x, int16_t y) { int16_t *v = (int16_t *)&sna->render.vertices[sna->render.vertex_used++]; assert(sna->render.vertex_used <= sna->render.vertex_size); v[0] = x; v[1] = y; } static inline float pack_2s(int16_t x, int16_t y) { union { struct sna_coordinate p; float f; } u; u.p.x = x; u.p.y = y; return u.f; } static inline int batch_space(struct sna *sna) { return sna->kgem.surface - sna->kgem.nbatch - KGEM_BATCH_RESERVED; } static inline void batch_emit(struct sna *sna, uint32_t dword) { assert(sna->kgem.mode != KGEM_NONE); assert(sna->kgem.nbatch + KGEM_BATCH_RESERVED < sna->kgem.surface); sna->kgem.batch[sna->kgem.nbatch++] = dword; } static inline void batch_emit_float(struct sna *sna, float f) { union { uint32_t dw; float f; } u; u.f = f; batch_emit(sna, u.dw); } static inline bool is_gpu(DrawablePtr drawable) { struct sna_pixmap *priv = sna_pixmap_from_drawable(drawable); if (priv == NULL || priv->clear) return false; if (DAMAGE_IS_ALL(priv->gpu_damage) || (priv->gpu_bo && kgem_bo_is_busy(priv->gpu_bo) && !priv->gpu_bo->proxy)) return true; return priv->cpu_bo && kgem_bo_is_busy(priv->cpu_bo); } static inline bool is_cpu(DrawablePtr drawable) { struct sna_pixmap *priv = sna_pixmap_from_drawable(drawable); if (priv == NULL || priv->gpu_bo == NULL || priv->clear) return true; if (priv->gpu_damage && kgem_bo_is_busy(priv->gpu_bo)) return false; if (priv->cpu_bo && kgem_bo_is_busy(priv->cpu_bo)) return false; return true; } static inline bool is_dirty(DrawablePtr drawable) { struct sna_pixmap *priv = sna_pixmap_from_drawable(drawable); return priv == NULL || kgem_bo_is_dirty(priv->gpu_bo); } static inline bool too_small(struct sna_pixmap *priv) { assert(priv); if (priv->gpu_bo) return false; if (priv->cpu_bo && kgem_bo_is_busy(priv->cpu_bo)) return false; return (priv->create & KGEM_CAN_CREATE_GPU) == 0; } static inline bool unattached(DrawablePtr drawable) { struct sna_pixmap *priv = sna_pixmap_from_drawable(drawable); return priv == NULL || (priv->gpu_damage == NULL && priv->cpu_damage); } static inline bool picture_is_gpu(PicturePtr picture) { if (!picture || !picture->pDrawable) return false; return is_gpu(picture->pDrawable); } static inline bool sna_blt_compare_depth(DrawablePtr src, DrawablePtr dst) { if (src->depth == dst->depth) return true; /* Also allow for the alpha to be discarded on a copy */ if (src->bitsPerPixel != dst->bitsPerPixel) return false; if (dst->depth == 24 && src->depth == 32) return true; /* Note that a depth-16 pixmap is r5g6b5, not x1r5g5b5. */ return false; } static inline struct kgem_bo * sna_render_get_alpha_gradient(struct sna *sna) { return kgem_bo_reference(sna->render.alpha_cache.cache_bo); } static inline void sna_render_reduce_damage(struct sna_composite_op *op, int dst_x, int dst_y, int width, int height) { BoxRec r; if (op->damage == NULL || *op->damage == NULL) return; if (DAMAGE_IS_ALL(*op->damage)) { DBG(("%s: damage-all, dicarding damage\n", __FUNCTION__)); op->damage = NULL; return; } if (width == 0 || height == 0) return; r.x1 = dst_x + op->dst.x; r.x2 = r.x1 + width; r.y1 = dst_y + op->dst.y; r.y2 = r.y1 + height; if (sna_damage_contains_box__no_reduce(*op->damage, &r)) { DBG(("%s: damage contains render extents, dicarding damage\n", __FUNCTION__)); op->damage = NULL; } } inline static uint32_t color_convert(uint32_t pixel, uint32_t src_format, uint32_t dst_format) { DBG(("%s: src=%08x [%08x]\n", __FUNCTION__, pixel, src_format)); if (src_format != dst_format) { uint16_t red, green, blue, alpha; if (!sna_get_rgba_from_pixel(pixel, &red, &green, &blue, &alpha, src_format)) return 0; if (!sna_get_pixel_from_rgba(&pixel, red, green, blue, alpha, dst_format)) return 0; } DBG(("%s: dst=%08x [%08x]\n", __FUNCTION__, pixel, dst_format)); return pixel; } #endif /* SNA_RENDER_INLINE_H */