AgeCommit message (Expand)AuthorFilesLines
33 hourssna: Update the reloc->delta for the shrunk batchChris Wilson1-29/+40
34 hourssna: Adapt to changes in internal render API in Xorg-1.17Chris Wilson2-4/+24
3 dayssna: Fix use of uninitialized value when handling migration for PRIMEChris Wilson1-1/+1
3 dayssna: Fix double application of batch shrinking to relocation targetsChris Wilson1-13/+24
4 dayssna: Avoid pwriting large batchesChris Wilson2-170/+239
5 dayssna: Prefer the GPU for wide lines and arcsChris Wilson1-129/+119
9 dayssna: Allow TearFree updates to continue even when the GPU is wedgedChris Wilson2-5/+83
9 dayssna: Fixup a failed per-CRTC TearFree flipChris Wilson1-22/+36
9 dayssna: Replace GPU render operations with CPU callbacks after wedgedChris Wilson4-103/+121
10 dayssna: Prevent recursion during last-gasp disabling of outputsChris Wilson2-2/+8
11 dayssna: a bit of cleanup on gen8_render.hRodrigo Vivi1-20/+8
11 dayssna: Fix URB offset shift on 3DSTATE_SBERodrigo Vivi1-1/+1
12 dayssna: Drain all udev events before checking output statusChris Wilson1-1/+1
2014-10-11sna: Log if we disable the backlight after failure to switch it onChris Wilson1-20/+20
2014-10-07sna: Fix the TearFree flip handler for the change in argument orderChris Wilson1-1/+7
2014-10-07sna: Retrieve private pointer from vblank cookieChris Wilson4-94/+100
2014-10-07sna: Wrap rrGetInfo so that we can probe when udev is not activeChris Wilson2-6/+52
2014-10-07sna: Add pixmap id to DBG hints inside rende migrationChris Wilson1-6/+8
2014-10-06sna: Avoid the intermediate allocation for PRIME pixmapsChris Wilson2-9/+30
2014-10-05sna: Double check for no residual CPU damage along redisplay fast pathChris Wilson1-0/+1
2014-10-05sna: Only use copy redisplay fast path if we have a source GPU boChris Wilson2-4/+16
2014-10-03sna: Update vblank interval after enabling outputsChris Wilson1-6/+9
2014-09-29sna: Fix SHOW_BATCH_AFTER debugging aideChris Wilson1-1/+1
2014-09-29sna: Clear padding in rotation properties for valgrindChris Wilson2-204/+230
2014-09-28sna: Use move-to-gpu for explicit handling of damage during fbcon copyChris Wilson1-3/+2
2014-09-26sna: Allow move-to-gpu to fail during ScreenCreateResourcesChris Wilson2-10/+8
2014-09-25sna: Pass scanout hints along to move-to-gpuChris Wilson1-2/+2
2014-09-25sna: Check scanout Pixmaps are the correct pitch and convert if necessaryChris Wilson1-2/+57
2014-09-25sna: Check for scanout pitch restrictions on linear GPU boChris Wilson1-1/+23
2014-09-25sna: Use shadow CRTC bo if we fail to obtain an framebuffer for the PixmapChris Wilson1-6/+13
2014-09-24sna: Relax constant numCrtcs assertion when ZaphodHeads is activeChris Wilson1-5/+10
2014-09-24sna: Tweak partial Picture extraction to prefer limiting to max 3D coordinatesChris Wilson1-0/+16
2014-09-24sna: Reuse the same buffer when panning large CRTCsChris Wilson1-44/+92
2014-09-24sna: Validate framebuffer tiling before creationEgbert Eich1-1/+5
2014-09-24sna: Initialise the per-CRTC shadow bo on first useChris Wilson1-0/+23
2014-09-21sna: Skip present unflip if the output is rotatedChris Wilson1-1/+1
2014-09-16sna: Constify argument to box_from_seg()Chris Wilson1-1/+1
2014-09-15sna: Last ditch attempt to make extra large batches fitChris Wilson3-2/+71
2014-09-15sna: Update the list of outputs after a failed modesetChris Wilson1-0/+1
2014-09-12sna: Remvoe unused codeChris Wilson2-89/+0
2014-09-12sna: Fix include guardChris Wilson1-1/+1
2014-09-12sna: Mark the CRTC as disabled when hiding the planeChris Wilson1-18/+25
2014-09-12sna: Avoid stalls when promoting to the GPU before an operationChris Wilson3-8/+11
2014-09-12sna: Initialise remaining batch spaceChris Wilson1-0/+1
2014-09-12sna: DBG compile fixChris Wilson1-2/+2
2014-09-12sna: Use default monitor options on the first outputChris Wilson1-1/+1
2014-09-11sna: Do not mark the pixmap as cleared in the middle of a miSpans decompositionChris Wilson1-68/+81
2014-09-11sna: Request the backlight to be disabled along with DPMS offChris Wilson1-3/+27
2014-09-10sna: Prune damage that covers the entire target PixmapChris Wilson3-44/+63
2014-09-10sna: Do apply damage twice for miSpans.PolyFillRectChris Wilson1-3/+3