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1/**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#ifndef _I830_REG_H_
29#define _I830_REG_H_
30
31#define I830_SET_FIELD( var, mask, value ) (var &= ~(mask), var |= value)
32
33/* Flush */
34#define MI_FLUSH (0x04<<23)
35#define MI_FLUSH_DW (0x26<<23)
36
37#define MI_WRITE_DIRTY_STATE (1<<4)
38#define MI_END_SCENE (1<<3)
39#define MI_GLOBAL_SNAPSHOT_COUNT_RESET (1<<3)
40#define MI_INHIBIT_RENDER_CACHE_FLUSH (1<<2)
41#define MI_STATE_INSTRUCTION_CACHE_FLUSH (1<<1)
42#define MI_INVALIDATE_MAP_CACHE (1<<0)
43/* broadwater flush bits */
44#define BRW_MI_GLOBAL_SNAPSHOT_RESET (1 << 3)
45
46#define MI_BATCH_BUFFER_END (0xA << 23)
47
48/* Noop */
49#define MI_NOOP 0x00
50#define MI_NOOP_WRITE_ID (1<<22)
51#define MI_NOOP_ID_MASK (1<<22 - 1)
52
53/* Wait for Events */
54#define MI_WAIT_FOR_EVENT (0x03<<23)
55#define MI_WAIT_FOR_PIPEB_SVBLANK (1<<18)
56#define MI_WAIT_FOR_PIPEA_SVBLANK (1<<17)
57#define MI_WAIT_FOR_OVERLAY_FLIP (1<<16)
58#define MI_WAIT_FOR_PIPEB_VBLANK (1<<7)
59#define MI_WAIT_FOR_PIPEB_SCAN_LINE_WINDOW (1<<5)
60#define MI_WAIT_FOR_PIPEA_VBLANK (1<<3)
61#define MI_WAIT_FOR_PIPEA_SCAN_LINE_WINDOW (1<<1)
62
63/* Set the scan line for MI_WAIT_FOR_PIPE?_SCAN_LINE_WINDOW */
64#define MI_LOAD_SCAN_LINES_INCL (0x12<<23)
65#define MI_LOAD_SCAN_LINES_DISPLAY_PIPEA (0)
66#define MI_LOAD_SCAN_LINES_DISPLAY_PIPEB (0x1<<20)
67
68/* BLT commands */
69#define COLOR_BLT_CMD ((2<<29)|(0x40<<22)|(0x3))
70#define COLOR_BLT_WRITE_ALPHA (1<<21)
71#define COLOR_BLT_WRITE_RGB (1<<20)
72
73#define XY_COLOR_BLT_CMD ((2<<29)|(0x50<<22)|(0x4))
74#define XY_COLOR_BLT_WRITE_ALPHA (1<<21)
75#define XY_COLOR_BLT_WRITE_RGB (1<<20)
76#define XY_COLOR_BLT_TILED (1<<11)
77
78#define XY_SETUP_CLIP_BLT_CMD ((2<<29)|(3<<22)|1)
79
80#define XY_SRC_COPY_BLT_CMD ((2<<29)|(0x53<<22)|6)
81#define XY_SRC_COPY_BLT_WRITE_ALPHA (1<<21)
82#define XY_SRC_COPY_BLT_WRITE_RGB (1<<20)
83#define XY_SRC_COPY_BLT_SRC_TILED (1<<15)
84#define XY_SRC_COPY_BLT_DST_TILED (1<<11)
85
86#define SRC_COPY_BLT_CMD ((2<<29)|(0x43<<22)|0x4)
87#define SRC_COPY_BLT_WRITE_ALPHA (1<<21)
88#define SRC_COPY_BLT_WRITE_RGB (1<<20)
89
90#define XY_PAT_BLT_IMMEDIATE ((2<<29)|(0x72<<22))
91
92#define XY_MONO_PAT_BLT_CMD ((0x2<<29)|(0x52<<22)|0x7)
93#define XY_MONO_PAT_VERT_SEED ((1<<10)|(1<<9)|(1<<8))
94#define XY_MONO_PAT_HORT_SEED ((1<<14)|(1<<13)|(1<<12))
95#define XY_MONO_PAT_BLT_WRITE_ALPHA (1<<21)
96#define XY_MONO_PAT_BLT_WRITE_RGB (1<<20)
97
98#define XY_MONO_SRC_BLT_CMD ((0x2<<29)|(0x54<<22)|(0x6))
99#define XY_MONO_SRC_BLT_WRITE_ALPHA (1<<21)
100#define XY_MONO_SRC_BLT_WRITE_RGB (1<<20)
101
102#define CMD_3D (0x3<<29)
103
104#define PRIM3D_INLINE (CMD_3D | (0x1f<<24))
105#define PRIM3D_TRILIST (0x0<<18)
106#define PRIM3D_TRISTRIP (0x1<<18)
107#define PRIM3D_TRISTRIP_RVRSE (0x2<<18)
108#define PRIM3D_TRIFAN (0x3<<18)
109#define PRIM3D_POLY (0x4<<18)
110#define PRIM3D_LINELIST (0x5<<18)
111#define PRIM3D_LINESTRIP (0x6<<18)
112#define PRIM3D_RECTLIST (0x7<<18)
113#define PRIM3D_POINTLIST (0x8<<18)
114#define PRIM3D_DIB (0x9<<18)
115#define PRIM3D_CLEAR_RECT (0xa<<18)
116#define PRIM3D_ZONE_INIT (0xd<<18)
117#define PRIM3D_MASK (0x1f<<18)
118
119#define _3DSTATE_AA_CMD (CMD_3D | (0x06<<24))
120#define AA_LINE_ECAAR_WIDTH_ENABLE (1<<16)
121#define AA_LINE_ECAAR_WIDTH_0_5 0
122#define AA_LINE_ECAAR_WIDTH_1_0 (1<<14)
123#define AA_LINE_ECAAR_WIDTH_2_0 (2<<14)
124#define AA_LINE_ECAAR_WIDTH_4_0 (3<<14)
125#define AA_LINE_REGION_WIDTH_ENABLE (1<<8)
126#define AA_LINE_REGION_WIDTH_0_5 0
127#define AA_LINE_REGION_WIDTH_1_0 (1<<6)
128#define AA_LINE_REGION_WIDTH_2_0 (2<<6)
129#define AA_LINE_REGION_WIDTH_4_0 (3<<6)
130#define AA_LINE_ENABLE ((1<<1) | 1)
131#define AA_LINE_DISABLE (1<<1)
132
133#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
134/* Dword 1 */
135#define BUF_3D_ID_COLOR_BACK (0x3<<24)
136#define BUF_3D_ID_DEPTH (0x7<<24)
137#define BUF_3D_USE_FENCE (1<<23)
138#define BUF_3D_TILED_SURFACE (1<<22)
139#define BUF_3D_TILE_WALK_X 0
140#define BUF_3D_TILE_WALK_Y (1<<21)
141#define BUF_3D_PITCH(x) (((x)/4)<<2)
142/* Dword 2 */
143#define BUF_3D_ADDR(x) ((x) & ~0x3)
144
145#define _3DSTATE_COLOR_FACTOR_CMD (CMD_3D | (0x1d<<24) | (0x1<<16))
146
147#define _3DSTATE_COLOR_FACTOR_N_CMD(stage) (CMD_3D | (0x1d<<24) | \
148 ((0x90+(stage))<<16))
149
150#define _3DSTATE_CONST_BLEND_COLOR_CMD (CMD_3D | (0x1d<<24) | (0x88<<16))
151
152#define _3DSTATE_DFLT_DIFFUSE_CMD (CMD_3D | (0x1d<<24) | (0x99<<16))
153
154#define _3DSTATE_DFLT_SPEC_CMD (CMD_3D | (0x1d<<24) | (0x9a<<16))
155
156#define _3DSTATE_DFLT_Z_CMD (CMD_3D | (0x1d<<24) | (0x98<<16))
157
158#define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16))
159/* Dword 1 */
160#define DSTORG_HORT_BIAS(x) ((x)<<20)
161#define DSTORG_VERT_BIAS(x) ((x)<<16)
162#define COLOR_4_2_2_CHNL_WRT_ALL 0
163#define COLOR_4_2_2_CHNL_WRT_Y (1<<12)
164#define COLOR_4_2_2_CHNL_WRT_CR (2<<12)
165#define COLOR_4_2_2_CHNL_WRT_CB (3<<12)
166#define COLOR_4_2_2_CHNL_WRT_CRCB (4<<12)
167#define COLR_BUF_8BIT 0
168#define COLR_BUF_RGB555 (1<<8)
169#define COLR_BUF_RGB565 (2<<8)
170#define COLR_BUF_ARGB8888 (3<<8)
171#define COLR_BUF_ARGB4444 (8<<8)
172#define COLR_BUF_ARGB1555 (9<<8)
173#define DEPTH_IS_Z 0
174#define DEPTH_IS_W (1<<6)
175#define DEPTH_FRMT_16_FIXED 0
176#define DEPTH_FRMT_16_FLOAT (1<<2)
177#define DEPTH_FRMT_24_FIXED_8_OTHER (2<<2)
178#define DEPTH_FRMT_24_FLOAT_8_OTHER (3<<2)
179#define VERT_LINE_STRIDE_1 (1<<1)
180#define VERT_LINE_STRIDE_0 0
181#define VERT_LINE_STRIDE_OFS_1 1
182#define VERT_LINE_STRIDE_OFS_0 0
183
184#define _3DSTATE_DRAW_RECT_CMD (CMD_3D|(0x1d<<24)|(0x80<<16)|3)
185/* Dword 1 */
186#define DRAW_RECT_DIS_DEPTH_OFS (1<<30)
187#define DRAW_DITHER_OFS_X(x) ((x)<<26)
188#define DRAW_DITHER_OFS_Y(x) ((x)<<24)
189/* Dword 2 */
190#define DRAW_YMIN(x) ((x)<<16)
191#define DRAW_XMIN(x) (x)
192/* Dword 3 */
193#define DRAW_YMAX(x) ((x)<<16)
194#define DRAW_XMAX(x) (x)
195/* Dword 4 */
196#define DRAW_YORG(x) ((x)<<16)
197#define DRAW_XORG(x) (x)
198
199#define _3DSTATE_ENABLES_1_CMD (CMD_3D|(0x3<<24))
200#define ENABLE_LOGIC_OP_MASK ((1<<23)|(1<<22))
201#define ENABLE_LOGIC_OP ((1<<23)|(1<<22))
202#define DISABLE_LOGIC_OP (1<<23)
203#define ENABLE_STENCIL_TEST ((1<<21)|(1<<20))
204#define DISABLE_STENCIL_TEST (1<<21)
205#define ENABLE_DEPTH_BIAS ((1<<11)|(1<<10))
206#define DISABLE_DEPTH_BIAS (1<<11)
207#define ENABLE_SPEC_ADD_MASK ((1<<9)|(1<<8))
208#define ENABLE_SPEC_ADD ((1<<9)|(1<<8))
209#define DISABLE_SPEC_ADD (1<<9)
210#define ENABLE_DIS_FOG_MASK ((1<<7)|(1<<6))
211#define ENABLE_FOG ((1<<7)|(1<<6))
212#define DISABLE_FOG (1<<7)
213#define ENABLE_DIS_ALPHA_TEST_MASK ((1<<5)|(1<<4))
214#define ENABLE_ALPHA_TEST ((1<<5)|(1<<4))
215#define DISABLE_ALPHA_TEST (1<<5)
216#define ENABLE_DIS_CBLEND_MASK ((1<<3)|(1<<2))
217#define ENABLE_COLOR_BLEND ((1<<3)|(1<<2))
218#define DISABLE_COLOR_BLEND (1<<3)
219#define ENABLE_DIS_DEPTH_TEST_MASK ((1<<1)|1)
220#define ENABLE_DEPTH_TEST ((1<<1)|1)
221#define DISABLE_DEPTH_TEST (1<<1)
222
223/* _3DSTATE_ENABLES_2, p138 */
224#define _3DSTATE_ENABLES_2_CMD (CMD_3D|(0x4<<24))
225#define ENABLE_STENCIL_WRITE ((1<<21)|(1<<20))
226#define DISABLE_STENCIL_WRITE (1<<21)
227#define ENABLE_TEX_CACHE ((1<<17)|(1<<16))
228#define DISABLE_TEX_CACHE (1<<17)
229#define ENABLE_DITHER ((1<<9)|(1<<8))
230#define DISABLE_DITHER (1<<9)
231#define ENABLE_COLOR_MASK (1<<10)
232#define WRITEMASK_ALPHA (1<<7)
233#define WRITEMASK_ALPHA_SHIFT 7
234#define WRITEMASK_RED (1<<6)
235#define WRITEMASK_RED_SHIFT 6
236#define WRITEMASK_GREEN (1<<5)
237#define WRITEMASK_GREEN_SHIFT 5
238#define WRITEMASK_BLUE (1<<4)
239#define WRITEMASK_BLUE_SHIFT 4
240#define WRITEMASK_MASK ((1<<4)|(1<<5)|(1<<6)|(1<<7))
241#define ENABLE_COLOR_WRITE ((1<<3)|(1<<2))
242#define DISABLE_COLOR_WRITE (1<<3)
243#define ENABLE_DIS_DEPTH_WRITE_MASK 0x3
244#define ENABLE_DEPTH_WRITE ((1<<1)|1)
245#define DISABLE_DEPTH_WRITE (1<<1)
246
247/* _3DSTATE_FOG_COLOR, p139 */
248#define _3DSTATE_FOG_COLOR_CMD (CMD_3D|(0x15<<24))
249#define FOG_COLOR_RED(x) ((x)<<16)
250#define FOG_COLOR_GREEN(x) ((x)<<8)
251#define FOG_COLOR_BLUE(x) (x)
252
253/* _3DSTATE_FOG_MODE, p140 */
254#define _3DSTATE_FOG_MODE_CMD (CMD_3D|(0x1d<<24)|(0x89<<16)|2)
255/* Dword 1 */
256#define FOGFUNC_ENABLE (1<<31)
257#define FOGFUNC_VERTEX 0
258#define FOGFUNC_PIXEL_EXP (1<<28)
259#define FOGFUNC_PIXEL_EXP2 (2<<28)
260#define FOGFUNC_PIXEL_LINEAR (3<<28)
261#define FOGSRC_INDEX_Z (1<<27)
262#define FOGSRC_INDEX_W ((1<<27)|(1<<25))
263#define FOG_LINEAR_CONST (1<<24)
264#define FOG_CONST_1(x) ((x)<<4)
265#define ENABLE_FOG_DENSITY (1<<23)
266/* Dword 2 */
267#define FOG_CONST_2(x) (x)
268/* Dword 3 */
269#define FOG_DENSITY(x) (x)
270
271/* _3DSTATE_INDEPENDENT_ALPHA_BLEND, p142 */
272#define _3DSTATE_INDPT_ALPHA_BLEND_CMD (CMD_3D|(0x0b<<24))
273#define ENABLE_INDPT_ALPHA_BLEND ((1<<23)|(1<<22))
274#define DISABLE_INDPT_ALPHA_BLEND (1<<23)
275#define ALPHA_BLENDFUNC_MASK 0x3f0000
276#define ENABLE_ALPHA_BLENDFUNC (1<<21)
277#define ABLENDFUNC_ADD 0
278#define ABLENDFUNC_SUB (1<<16)
279#define ABLENDFUNC_RVSE_SUB (2<<16)
280#define ABLENDFUNC_MIN (3<<16)
281#define ABLENDFUNC_MAX (4<<16)
282#define SRC_DST_ABLEND_MASK 0xfff
283#define ENABLE_SRC_ABLEND_FACTOR (1<<11)
284#define SRC_ABLEND_FACT(x) ((x)<<6)
285#define ENABLE_DST_ABLEND_FACTOR (1<<5)
286#define DST_ABLEND_FACT(x) (x)
287
288#define BLENDFACTOR_ZERO 0x01
289#define BLENDFACTOR_ONE 0x02
290#define BLENDFACTOR_SRC_COLR 0x03
291#define BLENDFACTOR_INV_SRC_COLR 0x04
292#define BLENDFACTOR_SRC_ALPHA 0x05
293#define BLENDFACTOR_INV_SRC_ALPHA 0x06
294#define BLENDFACTOR_DST_ALPHA 0x07
295#define BLENDFACTOR_INV_DST_ALPHA 0x08
296#define BLENDFACTOR_DST_COLR 0x09
297#define BLENDFACTOR_INV_DST_COLR 0x0a
298#define BLENDFACTOR_SRC_ALPHA_SATURATE 0x0b
299#define BLENDFACTOR_CONST_COLOR 0x0c
300#define BLENDFACTOR_INV_CONST_COLOR 0x0d
301#define BLENDFACTOR_CONST_ALPHA 0x0e
302#define BLENDFACTOR_INV_CONST_ALPHA 0x0f
303#define BLENDFACTOR_MASK 0x0f
304
305/* _3DSTATE_MAP_BLEND_ARG, p152 */
306#define _3DSTATE_MAP_BLEND_ARG_CMD(stage) (CMD_3D|(0x0e<<24)|((stage)<<20))
307
308#define TEXPIPE_COLOR 0
309#define TEXPIPE_ALPHA (1<<18)
310#define TEXPIPE_KILL (2<<18)
311#define TEXBLEND_ARG0 0
312#define TEXBLEND_ARG1 (1<<15)
313#define TEXBLEND_ARG2 (2<<15)
314#define TEXBLEND_ARG3 (3<<15)
315#define TEXBLENDARG_MODIFY_PARMS (1<<6)
316#define TEXBLENDARG_REPLICATE_ALPHA (1<<5)
317#define TEXBLENDARG_INV_ARG (1<<4)
318#define TEXBLENDARG_ONE 0
319#define TEXBLENDARG_FACTOR 0x01
320#define TEXBLENDARG_ACCUM 0x02
321#define TEXBLENDARG_DIFFUSE 0x03
322#define TEXBLENDARG_SPEC 0x04
323#define TEXBLENDARG_CURRENT 0x05
324#define TEXBLENDARG_TEXEL0 0x06
325#define TEXBLENDARG_TEXEL1 0x07
326#define TEXBLENDARG_TEXEL2 0x08
327#define TEXBLENDARG_TEXEL3 0x09
328#define TEXBLENDARG_FACTOR_N 0x0e
329
330/* _3DSTATE_MAP_BLEND_OP, p155 */
331#define _3DSTATE_MAP_BLEND_OP_CMD(stage) (CMD_3D|(0x0d<<24)|((stage)<<20))
332#if 0
333# define TEXPIPE_COLOR 0
334# define TEXPIPE_ALPHA (1<<18)
335# define TEXPIPE_KILL (2<<18)
336#endif
337#define ENABLE_TEXOUTPUT_WRT_SEL (1<<17)
338#define TEXOP_OUTPUT_CURRENT 0
339#define TEXOP_OUTPUT_ACCUM (1<<15)
340#define ENABLE_TEX_CNTRL_STAGE ((1<<12)|(1<<11))
341#define DISABLE_TEX_CNTRL_STAGE (1<<12)
342#define TEXOP_SCALE_SHIFT 9
343#define TEXOP_SCALE_1X (0 << TEXOP_SCALE_SHIFT)
344#define TEXOP_SCALE_2X (1 << TEXOP_SCALE_SHIFT)
345#define TEXOP_SCALE_4X (2 << TEXOP_SCALE_SHIFT)
346#define TEXOP_MODIFY_PARMS (1<<8)
347#define TEXOP_LAST_STAGE (1<<7)
348#define TEXBLENDOP_KILLPIXEL 0x02
349#define TEXBLENDOP_ARG1 0x01
350#define TEXBLENDOP_ARG2 0x02
351#define TEXBLENDOP_MODULATE 0x03
352#define TEXBLENDOP_ADD 0x06
353#define TEXBLENDOP_ADDSIGNED 0x07
354#define TEXBLENDOP_BLEND 0x08
355#define TEXBLENDOP_BLEND_AND_ADD 0x09
356#define TEXBLENDOP_SUBTRACT 0x0a
357#define TEXBLENDOP_DOT3 0x0b
358#define TEXBLENDOP_DOT4 0x0c
359#define TEXBLENDOP_MODULATE_AND_ADD 0x0d
360#define TEXBLENDOP_MODULATE_2X_AND_ADD 0x0e
361#define TEXBLENDOP_MODULATE_4X_AND_ADD 0x0f
362
363/* _3DSTATE_MAP_BUMP_TABLE, p160 TODO */
364/* _3DSTATE_MAP_COLOR_CHROMA_KEY, p161 TODO */
365
366#define _3DSTATE_MAP_COORD_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8c<<16))
367#define DISABLE_TEX_TRANSFORM (1<<28)
368#define TEXTURE_SET(x) (x<<29)
369
370#define _3DSTATE_VERTEX_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8b<<16))
371#define DISABLE_VIEWPORT_TRANSFORM (1<<31)
372#define DISABLE_PERSPECTIVE_DIVIDE (1<<29)
373
374/* _3DSTATE_MAP_COORD_SET_BINDINGS, p162 */
375#define _3DSTATE_MAP_COORD_SETBIND_CMD (CMD_3D|(0x1d<<24)|(0x02<<16))
376#define TEXBIND_MASK3 ((1<<15)|(1<<14)|(1<<13)|(1<<12))
377#define TEXBIND_MASK2 ((1<<11)|(1<<10)|(1<<9)|(1<<8))
378#define TEXBIND_MASK1 ((1<<7)|(1<<6)|(1<<5)|(1<<4))
379#define TEXBIND_MASK0 ((1<<3)|(1<<2)|(1<<1)|1)
380
381#define TEXBIND_SET3(x) ((x)<<12)
382#define TEXBIND_SET2(x) ((x)<<8)
383#define TEXBIND_SET1(x) ((x)<<4)
384#define TEXBIND_SET0(x) (x)
385
386#define TEXCOORDSRC_KEEP 0
387#define TEXCOORDSRC_DEFAULT 0x01
388#define TEXCOORDSRC_VTXSET_0 0x08
389#define TEXCOORDSRC_VTXSET_1 0x09
390#define TEXCOORDSRC_VTXSET_2 0x0a
391#define TEXCOORDSRC_VTXSET_3 0x0b
392#define TEXCOORDSRC_VTXSET_4 0x0c
393#define TEXCOORDSRC_VTXSET_5 0x0d
394#define TEXCOORDSRC_VTXSET_6 0x0e
395#define TEXCOORDSRC_VTXSET_7 0x0f
396
397#define MAP_UNIT(unit) ((unit)<<16)
398#define MAP_UNIT_MASK (0x7<<16)
399
400/* _3DSTATE_MAP_COORD_SETS, p164 */
401#define _3DSTATE_MAP_COORD_SET_CMD (CMD_3D|(0x1c<<24)|(0x01<<19))
402#define TEXCOORD_SET(n) ((n)<<16)
403#define ENABLE_TEXCOORD_PARAMS (1<<15)
404#define TEXCOORDS_ARE_NORMAL (1<<14)
405#define TEXCOORDS_ARE_IN_TEXELUNITS 0
406#define TEXCOORDTYPE_CARTESIAN 0
407#define TEXCOORDTYPE_HOMOGENEOUS (1<<11)
408#define TEXCOORDTYPE_VECTOR (2<<11)
409#define TEXCOORDTYPE_MASK (0x7<<11)
410#define ENABLE_ADDR_V_CNTL (1<<7)
411#define ENABLE_ADDR_U_CNTL (1<<3)
412#define TEXCOORD_ADDR_V_MODE(x) ((x)<<4)
413#define TEXCOORD_ADDR_U_MODE(x) (x)
414#define TEXCOORDMODE_WRAP 0
415#define TEXCOORDMODE_MIRROR 1
416#define TEXCOORDMODE_CLAMP 2
417#define TEXCOORDMODE_WRAP_SHORTEST 3
418#define TEXCOORDMODE_CLAMP_BORDER 4
419#define TEXCOORD_ADDR_V_MASK 0x70
420#define TEXCOORD_ADDR_U_MASK 0x7
421
422/* _3DSTATE_MAP_CUBE, p168 TODO */
423#define _3DSTATE_MAP_CUBE (CMD_3D|(0x1c<<24)|(0x0a<<19))
424#define CUBE_NEGX_ENABLE (1<<5)
425#define CUBE_POSX_ENABLE (1<<4)
426#define CUBE_NEGY_ENABLE (1<<3)
427#define CUBE_POSY_ENABLE (1<<2)
428#define CUBE_NEGZ_ENABLE (1<<1)
429#define CUBE_POSZ_ENABLE (1<<0)
430
431#define _3DSTATE_MAP_INFO_CMD (CMD_3D|(0x1d<<24)|(0x0<<16)|3)
432#define TEXMAP_INDEX(x) ((x)<<28)
433#define MAP_SURFACE_8BIT (1<<24)
434#define MAP_SURFACE_16BIT (2<<24)
435#define MAP_SURFACE_32BIT (3<<24)
436#define MAP_FORMAT_2D (0)
437#define MAP_FORMAT_3D_CUBE (1<<11)
438
439/* _3DSTATE_MODES_1, p190 */
440#define _3DSTATE_MODES_1_CMD (CMD_3D|(0x08<<24))
441#define BLENDFUNC_MASK 0x3f0000
442#define ENABLE_COLR_BLND_FUNC (1<<21)
443#define BLENDFUNC_ADD 0
444#define BLENDFUNC_SUB (1<<16)
445#define BLENDFUNC_RVRSE_SUB (2<<16)
446#define BLENDFUNC_MIN (3<<16)
447#define BLENDFUNC_MAX (4<<16)
448#define SRC_DST_BLND_MASK 0xfff
449#define ENABLE_SRC_BLND_FACTOR (1<<11)
450#define ENABLE_DST_BLND_FACTOR (1<<5)
451#define SRC_BLND_FACT(x) ((x)<<6)
452#define DST_BLND_FACT(x) (x)
453
454/* _3DSTATE_MODES_2, p192 */
455#define _3DSTATE_MODES_2_CMD (CMD_3D|(0x0f<<24))
456#define ENABLE_GLOBAL_DEPTH_BIAS (1<<22)
457#define GLOBAL_DEPTH_BIAS(x) ((x)<<14)
458#define ENABLE_ALPHA_TEST_FUNC (1<<13)
459#define ENABLE_ALPHA_REF_VALUE (1<<8)
460#define ALPHA_TEST_FUNC(x) ((x)<<9)
461#define ALPHA_REF_VALUE(x) (x)
462
463#define ALPHA_TEST_REF_MASK 0x3fff
464
465/* _3DSTATE_MODES_3, p193 */
466#define _3DSTATE_MODES_3_CMD (CMD_3D|(0x02<<24))
467#define DEPTH_TEST_FUNC_MASK 0x1f0000
468#define ENABLE_DEPTH_TEST_FUNC (1<<20)
469/* Uses COMPAREFUNC */
470#define DEPTH_TEST_FUNC(x) ((x)<<16)
471#define ENABLE_ALPHA_SHADE_MODE (1<<11)
472#define ENABLE_FOG_SHADE_MODE (1<<9)
473#define ENABLE_SPEC_SHADE_MODE (1<<7)
474#define ENABLE_COLOR_SHADE_MODE (1<<5)
475#define ALPHA_SHADE_MODE(x) ((x)<<10)
476#define FOG_SHADE_MODE(x) ((x)<<8)
477#define SPEC_SHADE_MODE(x) ((x)<<6)
478#define COLOR_SHADE_MODE(x) ((x)<<4)
479#define CULLMODE_MASK 0xf
480#define ENABLE_CULL_MODE (1<<3)
481#define CULLMODE_BOTH 0
482#define CULLMODE_NONE 1
483#define CULLMODE_CW 2
484#define CULLMODE_CCW 3
485
486#define SHADE_MODE_LINEAR 0
487#define SHADE_MODE_FLAT 0x1
488
489/* _3DSTATE_MODES_4, p195 */
490#define _3DSTATE_MODES_4_CMD (CMD_3D|(0x16<<24))
491#define ENABLE_LOGIC_OP_FUNC (1<<23)
492#define LOGIC_OP_FUNC(x) ((x)<<18)
493#define LOGICOP_MASK ((1<<18)|(1<<19)|(1<<20)|(1<<21))
494#define LOGICOP_CLEAR 0
495#define LOGICOP_NOR 0x1
496#define LOGICOP_AND_INV 0x2
497#define LOGICOP_COPY_INV 0x3
498#define LOGICOP_AND_RVRSE 0x4
499#define LOGICOP_INV 0x5
500#define LOGICOP_XOR 0x6
501#define LOGICOP_NAND 0x7
502#define LOGICOP_AND 0x8
503#define LOGICOP_EQUIV 0x9
504#define LOGICOP_NOOP 0xa
505#define LOGICOP_OR_INV 0xb
506#define LOGICOP_COPY 0xc
507#define LOGICOP_OR_RVRSE 0xd
508#define LOGICOP_OR 0xe
509#define LOGICOP_SET 0xf
510#define MODE4_ENABLE_STENCIL_TEST_MASK ((1<<17)|(0xff00))
511#define ENABLE_STENCIL_TEST_MASK (1<<17)
512#define STENCIL_TEST_MASK(x) ((x)<<8)
513#define MODE4_ENABLE_STENCIL_WRITE_MASK ((1<<16)|(0x00ff))
514#define ENABLE_STENCIL_WRITE_MASK (1<<16)
515#define STENCIL_WRITE_MASK(x) ((x)&0xff)
516
517/* _3DSTATE_MODES_5, p196 */
518#define _3DSTATE_MODES_5_CMD (CMD_3D|(0x0c<<24))
519#define ENABLE_SPRITE_POINT_TEX (1<<23)
520#define SPRITE_POINT_TEX_ON (1<<22)
521#define SPRITE_POINT_TEX_OFF 0
522#define FLUSH_RENDER_CACHE (1<<18)
523#define FLUSH_TEXTURE_CACHE (1<<16)
524#define FIXED_LINE_WIDTH_MASK 0xfc00
525#define ENABLE_FIXED_LINE_WIDTH (1<<15)
526#define FIXED_LINE_WIDTH(x) ((x)<<10)
527#define FIXED_POINT_WIDTH_MASK 0x3ff
528#define ENABLE_FIXED_POINT_WIDTH (1<<9)
529#define FIXED_POINT_WIDTH(x) (x)
530
531/* _3DSTATE_RASTERIZATION_RULES, p198 */
532#define _3DSTATE_RASTER_RULES_CMD (CMD_3D|(0x07<<24))
533#define ENABLE_POINT_RASTER_RULE (1<<15)
534#define OGL_POINT_RASTER_RULE (1<<13)
535#define ENABLE_LINE_STRIP_PROVOKE_VRTX (1<<8)
536#define ENABLE_TRI_FAN_PROVOKE_VRTX (1<<5)
537#define ENABLE_TRI_STRIP_PROVOKE_VRTX (1<<2)
538#define LINE_STRIP_PROVOKE_VRTX(x) ((x)<<6)
539#define TRI_FAN_PROVOKE_VRTX(x) ((x)<<3)
540#define TRI_STRIP_PROVOKE_VRTX(x) (x)
541
542/* _3DSTATE_SCISSOR_ENABLE, p200 */
543#define _3DSTATE_SCISSOR_ENABLE_CMD (CMD_3D|(0x1c<<24)|(0x10<<19))
544#define ENABLE_SCISSOR_RECT ((1<<1) | 1)
545#define DISABLE_SCISSOR_RECT (1<<1)
546
547/* _3DSTATE_SCISSOR_RECTANGLE_0, p201 */
548#define _3DSTATE_SCISSOR_RECT_0_CMD (CMD_3D|(0x1d<<24)|(0x81<<16)|1)
549/* Dword 1 */
550#define SCISSOR_RECT_0_YMIN(x) ((x)<<16)
551#define SCISSOR_RECT_0_XMIN(x) (x)
552/* Dword 2 */
553#define SCISSOR_RECT_0_YMAX(x) ((x)<<16)
554#define SCISSOR_RECT_0_XMAX(x) (x)
555
556/* _3DSTATE_STENCIL_TEST, p202 */
557#define _3DSTATE_STENCIL_TEST_CMD (CMD_3D|(0x09<<24))
558#define ENABLE_STENCIL_PARMS (1<<23)
559#define STENCIL_OPS_MASK (0xffc000)
560#define STENCIL_FAIL_OP(x) ((x)<<20)
561#define STENCIL_PASS_DEPTH_FAIL_OP(x) ((x)<<17)
562#define STENCIL_PASS_DEPTH_PASS_OP(x) ((x)<<14)
563
564#define ENABLE_STENCIL_TEST_FUNC_MASK ((1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9))
565#define ENABLE_STENCIL_TEST_FUNC (1<<13)
566/* Uses COMPAREFUNC */
567#define STENCIL_TEST_FUNC(x) ((x)<<9)
568#define STENCIL_REF_VALUE_MASK ((1<<8)|0xff)
569#define ENABLE_STENCIL_REF_VALUE (1<<8)
570#define STENCIL_REF_VALUE(x) (x)
571
572/* _3DSTATE_VERTEX_FORMAT, p204 */
573#define _3DSTATE_VFT0_CMD (CMD_3D|(0x05<<24))
574#define VFT0_POINT_WIDTH (1<<12)
575#define VFT0_TEX_COUNT_MASK (7<<8)
576#define VFT0_TEX_COUNT_SHIFT 8
577#define VFT0_TEX_COUNT(x) ((x)<<8)
578#define VFT0_SPEC (1<<7)
579#define VFT0_DIFFUSE (1<<6)
580#define VFT0_DEPTH_OFFSET (1<<5)
581#define VFT0_XYZ (1<<1)
582#define VFT0_XYZW (2<<1)
583#define VFT0_XY (3<<1)
584#define VFT0_XYW (4<<1)
585#define VFT0_XYZW_MASK (7<<1)
586
587/* _3DSTATE_VERTEX_FORMAT_2, p206 */
588#define _3DSTATE_VERTEX_FORMAT_2_CMD (CMD_3D|(0x0a<<24))
589#define VFT1_TEX7_FMT(x) ((x)<<14)
590#define VFT1_TEX6_FMT(x) ((x)<<12)
591#define VFT1_TEX5_FMT(x) ((x)<<10)
592#define VFT1_TEX4_FMT(x) ((x)<<8)
593#define VFT1_TEX3_FMT(x) ((x)<<6)
594#define VFT1_TEX2_FMT(x) ((x)<<4)
595#define VFT1_TEX1_FMT(x) ((x)<<2)
596#define VFT1_TEX0_FMT(x) (x)
597#define VFT1_TEX0_MASK 3
598#define VFT1_TEX1_SHIFT 2
599#define TEXCOORDFMT_2D 0
600#define TEXCOORDFMT_3D 1
601#define TEXCOORDFMT_4D 2
602#define TEXCOORDFMT_1D 3
603
604/*New stuff picked up along the way */
605
606#define MLC_LOD_BIAS_MASK ((1<<7)-1)
607
608/* _3DSTATE_VERTEX_TRANSFORM, p207 */
609#define _3DSTATE_VERTEX_TRANS_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|0)
610#define _3DSTATE_VERTEX_TRANS_MTX_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|6)
611/* Dword 1 */
612#define ENABLE_VIEWPORT_TRANSFORM ((1<<31)|(1<<30))
613#define DISABLE_VIEWPORT_TRANSFORM (1<<31)
614#define ENABLE_PERSP_DIVIDE ((1<<29)|(1<<28))
615#define DISABLE_PERSP_DIVIDE (1<<29)
616#define VRTX_TRANS_LOAD_MATRICES 0x7421
617#define VRTX_TRANS_NO_LOAD_MATRICES 0x0000
618/* Dword 2 -> 7 are matrix elements */
619
620/* _3DSTATE_W_STATE, p209 */
621#define _3DSTATE_W_STATE_CMD (CMD_3D|(0x1d<<24)|(0x8d<<16)|1)
622/* Dword 1 */
623#define MAGIC_W_STATE_DWORD1 0x00000008
624/* Dword 2 */
625#define WFAR_VALUE(x) (x)
626
627/* Stipple command, carried over from the i810, apparently:
628 */
629#define _3DSTATE_STIPPLE (CMD_3D|(0x1d<<24)|(0x83<<16))
630#define ST1_ENABLE (1<<16)
631#define ST1_MASK (0xffff)
632
633#define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D|(0x1d<<24)|(0x04<<16))
634#define I1_LOAD_S(n) (1<<((n)+4))
635#define S3_POINT_WIDTH_SHIFT 23
636#define S3_LINE_WIDTH_SHIFT 19
637#define S3_ALPHA_SHADE_MODE_SHIFT 18
638#define S3_FOG_SHADE_MODE_SHIFT 17
639#define S3_SPEC_SHADE_MODE_SHIFT 16
640#define S3_COLOR_SHADE_MODE_SHIFT 15
641#define S3_CULL_MODE_SHIFT 13
642#define S3_CULLMODE_BOTH (0)
643#define S3_CULLMODE_NONE (1<<13)
644#define S3_CULLMODE_CW (2<<13)
645#define S3_CULLMODE_CCW (3<<13)
646#define S3_POINT_WIDTH_PRESENT (1<<12)
647#define S3_SPEC_FOG_PRESENT (1<<11)
648#define S3_DIFFUSE_PRESENT (1<<10)
649#define S3_DEPTH_OFFSET_PRESENT (1<<9)
650#define S3_POSITION_SHIFT 6
651#define S3_VERTEXHAS_XYZ (1<<6)
652#define S3_VERTEXHAS_XYZW (2<<6)
653#define S3_VERTEXHAS_XY (3<<6)
654#define S3_VERTEXHAS_XYW (4<<6)
655#define S3_ENABLE_SPEC_ADD (1<<5)
656#define S3_ENABLE_FOG (1<<4)
657#define S3_ENABLE_LOCAL_DEPTH_BIAS (1<<3)
658#define S3_ENABLE_SPRITE_POINT (1<<1)
659#define S3_ENABLE_ANTIALIASING 1
660#define S8_ENABLE_ALPHA_TEST (1<<31)
661#define S8_ALPHA_TEST_FUNC_SHIFT 28
662#define S8_ALPHA_REFVALUE_SHIFT 20
663#define S8_ENABLE_DEPTH_TEST (1<<19)
664#define S8_DEPTH_TEST_FUNC_SHIFT 16
665#define S8_ENABLE_COLOR_BLEND (1<<15)
666#define S8_COLOR_BLEND_FUNC_SHIFT 12
667#define S8_BLENDFUNC_ADD (0)
668#define S8_BLENDFUNC_SUB (1<<12)
669#define S8_BLENDFUNC_RVRSE_SUB (2<<12)
670#define S8_BLENDFUNC_MIN (3<<12)
671#define S8_BLENDFUNC_MAX (4<<12)
672#define S8_SRC_BLEND_FACTOR_SHIFT 8
673#define S8_DST_BLEND_FACTOR_SHIFT 4
674#define S8_ENABLE_DEPTH_BUFFER_WRITE (1<<3)
675#define S8_ENABLE_COLOR_BUFFER_WRITE (1<<2)
676
677#define _3DSTATE_LOAD_STATE_IMMEDIATE_2 (CMD_3D|(0x1d<<24)|(0x03<<16))
678#define LOAD_TEXTURE_MAP(x) (1<<((x)+11))
679#define LOAD_TEXTURE_BLEND_STAGE(x) (1<<((x)+7))
680#define LOAD_GLOBAL_COLOR_FACTOR (1<<6)
681
682#define TM0S0_ADDRESS_MASK 0xfffffffc
683#define TM0S0_USE_FENCE (1<<1)
684
685#define TM0S1_HEIGHT_SHIFT 21
686#define TM0S1_WIDTH_SHIFT 10
687#define TM0S1_PALETTE_SELECT (1<<9)
688#define TM0S1_MAPSURF_FORMAT_MASK (0x7 << 6)
689#define TM0S1_MAPSURF_FORMAT_SHIFT 6
690#define MAPSURF_8BIT_INDEXED (0<<6)
691#define MAPSURF_8BIT (1<<6)
692#define MAPSURF_16BIT (2<<6)
693#define MAPSURF_32BIT (3<<6)
694#define MAPSURF_411 (4<<6)
695#define MAPSURF_422 (5<<6)
696#define MAPSURF_COMPRESSED (6<<6)
697#define MAPSURF_4BIT_INDEXED (7<<6)
698#define TM0S1_MT_FORMAT_MASK (0x7 << 3)
699#define TM0S1_MT_FORMAT_SHIFT 3
700#define MT_4BIT_IDX_ARGB8888 (7<<3) /* SURFACE_4BIT_INDEXED */
701#define MT_8BIT_IDX_RGB565 (0<<3) /* SURFACE_8BIT_INDEXED */
702#define MT_8BIT_IDX_ARGB1555 (1<<3)
703#define MT_8BIT_IDX_ARGB4444 (2<<3)
704#define MT_8BIT_IDX_AY88 (3<<3)
705#define MT_8BIT_IDX_ABGR8888 (4<<3)
706#define MT_8BIT_IDX_BUMP_88DVDU (5<<3)
707#define MT_8BIT_IDX_BUMP_655LDVDU (6<<3)
708#define MT_8BIT_IDX_ARGB8888 (7<<3)
709#define MT_8BIT_I8 (0<<3) /* SURFACE_8BIT */
710#define MT_8BIT_L8 (1<<3)
711#define MT_8BIT_A8 (4<<3)
712#define MT_16BIT_RGB565 (0<<3) /* SURFACE_16BIT */
713#define MT_16BIT_ARGB1555 (1<<3)
714#define MT_16BIT_ARGB4444 (2<<3)
715#define MT_16BIT_AY88 (3<<3)
716#define MT_16BIT_DIB_ARGB1555_8888 (4<<3)
717#define MT_16BIT_BUMP_88DVDU (5<<3)
718#define MT_16BIT_BUMP_655LDVDU (6<<3)
719#define MT_16BIT_DIB_RGB565_8888 (7<<3)
720#define MT_32BIT_ARGB8888 (0<<3) /* SURFACE_32BIT */
721#define MT_32BIT_ABGR8888 (1<<3)
722#define MT_32BIT_XRGB8888 (2<<3)
723#define MT_32BIT_XBGR8888 (3<<3)
724#define MT_32BIT_BUMP_XLDVDU_8888 (6<<3)
725#define MT_32BIT_DIB_8888 (7<<3)
726#define MT_411_YUV411 (0<<3) /* SURFACE_411 */
727#define MT_422_YCRCB_SWAPY (0<<3) /* SURFACE_422 */
728#define MT_422_YCRCB_NORMAL (1<<3)
729#define MT_422_YCRCB_SWAPUV (2<<3)
730#define MT_422_YCRCB_SWAPUVY (3<<3)
731#define MT_COMPRESS_DXT1 (0<<3) /* SURFACE_COMPRESSED */
732#define MT_COMPRESS_DXT2_3 (1<<3)
733#define MT_COMPRESS_DXT4_5 (2<<3)
734#define MT_COMPRESS_FXT1 (3<<3)
735#define TM0S1_COLORSPACE_CONVERSION (1 << 2)
736#define TM0S1_TILED_SURFACE (1 << 1)
737#define TM0S1_TILE_WALK (1 << 0)
738
739#define TM0S2_PITCH_SHIFT 21
740#define TM0S2_CUBE_FACE_ENA_SHIFT 15
741#define TM0S2_CUBE_FACE_ENA_MASK (1<<15)
742#define TM0S2_MAP_FORMAT (1<<14)
743#define TM0S2_MAP_2D (0<<14)
744#define TM0S2_MAP_3D_CUBE (1<<14)
745#define TM0S2_VERTICAL_LINE_STRIDE (1<<13)
746#define TM0S2_VERITCAL_LINE_STRIDE_OFF (1<<12)
747#define TM0S2_OUTPUT_CHAN_SHIFT 10
748#define TM0S2_OUTPUT_CHAN_MASK (3<<10)
749
750#define TM0S3_MIP_FILTER_MASK (0x3<<30)
751#define TM0S3_MIP_FILTER_SHIFT 30
752#define MIPFILTER_NONE 0
753#define MIPFILTER_NEAREST 1
754#define MIPFILTER_LINEAR 3
755#define TM0S3_MAG_FILTER_MASK (0x3<<28)
756#define TM0S3_MAG_FILTER_SHIFT 28
757#define TM0S3_MIN_FILTER_MASK (0x3<<26)
758#define TM0S3_MIN_FILTER_SHIFT 26
759#define FILTER_NEAREST 0
760#define FILTER_LINEAR 1
761#define FILTER_ANISOTROPIC 2
762
763#define TM0S3_LOD_BIAS_SHIFT 17
764#define TM0S3_LOD_BIAS_MASK (0x1ff<<17)
765#define TM0S3_MAX_MIP_SHIFT 9
766#define TM0S3_MAX_MIP_MASK (0xff<<9)
767#define TM0S3_MIN_MIP_SHIFT 3
768#define TM0S3_MIN_MIP_MASK (0x3f<<3)
769#define TM0S3_KILL_PIXEL (1<<2)
770#define TM0S3_KEYED_FILTER (1<<1)
771#define TM0S3_CHROMA_KEY (1<<0)
772
773/* _3DSTATE_MAP_TEXEL_STREAM, p188 */
774#define _3DSTATE_MAP_TEX_STREAM_CMD (CMD_3D|(0x1c<<24)|(0x05<<19))
775#define DISABLE_TEX_STREAM_BUMP (1<<12)
776#define ENABLE_TEX_STREAM_BUMP ((1<<12)|(1<<11))
777#define TEX_MODIFY_UNIT_0 0
778#define TEX_MODIFY_UNIT_1 (1<<8)
779#define ENABLE_TEX_STREAM_COORD_SET (1<<7)
780#define TEX_STREAM_COORD_SET(x) ((x)<<4)
781#define ENABLE_TEX_STREAM_MAP_IDX (1<<3)
782#define TEX_STREAM_MAP_IDX(x) (x)
783
784#define FLUSH_MAP_CACHE (1<<0)
785
786#define _3DSTATE_MAP_FILTER_CMD (CMD_3D|(0x1c<<24)|(0x02<<19))
787#define FILTER_TEXMAP_INDEX(x) ((x) << 16)
788#define MAG_MODE_FILTER_ENABLE (1 << 5)
789#define MIN_MODE_FILTER_ENABLE (1 << 2)
790#define MAG_MAPFILTER_NEAREST (0 << 3)
791#define MAG_MAPFILTER_LINEAR (1 << 3)
792#define MAG_MAPFILTER_ANISOTROPIC (2 << 3)
793#define MIN_MAPFILTER_NEAREST (0)
794#define MIN_MAPFILTER_LINEAR (1)
795#define MIN_MAPFILTER_ANISOTROPIC (2)
796#define ENABLE_KEYS (1<<15)
797#define DISABLE_COLOR_KEY 0
798#define DISABLE_CHROMA_KEY 0
799#define DISABLE_KILL_PIXEL 0
800#define ENABLE_MIP_MODE_FILTER (1 << 9)
801#define MIPFILTER_NONE 0
802#define MIPFILTER_NEAREST 1
803#define MIPFILTER_LINEAR 3
804
805#endif