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1/*
2 * Copyright © 2006 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 * Keith Packard <keithp@keithp.com>
26 *
27 */
28
29#ifdef HAVE_CONFIG_H
30#include "config.h"
31#endif
32
33#include "xf86.h"
34#include "xf86_OSproc.h"
35#include "xf86xv.h"
36#include "fourcc.h"
37
38#include "intel.h"
39#include "intel_xvmc.h"
40#include "intel_video.h"
41#include "i830_reg.h"
42#include "i965_reg.h"
43#include "brw_defines.h"
44#include "brw_structs.h"
45#include <string.h>
46
47
48/* Make assert() work. */
49#undef NDEBUG
50#include <assert.h>
51
52static const uint32_t sip_kernel_static[][4] = {
53/* wait (1) a0<1>UW a145<0,1,0>UW { align1 + } */
54 {0x00000030, 0x20000108, 0x00001220, 0x00000000},
55/* nop (4) g0<1>UD { align1 + } */
56 {0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
57/* nop (4) g0<1>UD { align1 + } */
58 {0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
59/* nop (4) g0<1>UD { align1 + } */
60 {0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
61/* nop (4) g0<1>UD { align1 + } */
62 {0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
63/* nop (4) g0<1>UD { align1 + } */
64 {0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
65/* nop (4) g0<1>UD { align1 + } */
66 {0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
67/* nop (4) g0<1>UD { align1 + } */
68 {0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
69/* nop (4) g0<1>UD { align1 + } */
70 {0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
71/* nop (4) g0<1>UD { align1 + } */
72 {0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
73};
74
75/*
76 * this program computes dA/dx and dA/dy for the texture coordinates along
77 * with the base texture coordinate. It was extracted from the Mesa driver.
78 * It uses about 10 GRF registers.
79 */
80
81#define SF_KERNEL_NUM_GRF 16
82#define SF_MAX_THREADS 1
83
84static const uint32_t sf_kernel_static[][4] = {
85#include "exa_sf.g4b"
86};
87
88/*
89 * Ok, this kernel picks up the required data flow values in g0 and g1
90 * and passes those along in m0 and m1. In m2-m9, it sticks constant
91 * values (bright pink).
92 */
93
94/* Our PS kernel uses less than 32 GRF registers (about 20) */
95#define PS_KERNEL_NUM_GRF 32
96#define PS_MAX_THREADS 32
97
98#define BRW_GRF_BLOCKS(nreg) ((nreg + 15) / 16 - 1)
99
100static const uint32_t ps_kernel_packed_static[][4] = {
101#include "exa_wm_xy.g4b"
102#include "exa_wm_src_affine.g4b"
103#include "exa_wm_src_sample_argb.g4b"
104#include "exa_wm_yuv_rgb.g4b"
105#include "exa_wm_write.g4b"
106};
107
108static const uint32_t ps_kernel_planar_static[][4] = {
109#include "exa_wm_xy.g4b"
110#include "exa_wm_src_affine.g4b"
111#include "exa_wm_src_sample_planar.g4b"
112#include "exa_wm_yuv_rgb.g4b"
113#include "exa_wm_write.g4b"
114};
115
116/* new program for Ironlake */
117static const uint32_t sf_kernel_static_gen5[][4] = {
118#include "exa_sf.g4b.gen5"
119};
120
121static const uint32_t ps_kernel_packed_static_gen5[][4] = {
122#include "exa_wm_xy.g4b.gen5"
123#include "exa_wm_src_affine.g4b.gen5"
124#include "exa_wm_src_sample_argb.g4b.gen5"
125#include "exa_wm_yuv_rgb.g4b.gen5"
126#include "exa_wm_write.g4b.gen5"
127};
128
129static const uint32_t ps_kernel_planar_static_gen5[][4] = {
130#include "exa_wm_xy.g4b.gen5"
131#include "exa_wm_src_affine.g4b.gen5"
132#include "exa_wm_src_sample_planar.g4b.gen5"
133#include "exa_wm_yuv_rgb.g4b.gen5"
134#include "exa_wm_write.g4b.gen5"
135};
136
137/* programs for Sandybridge */
138static const uint32_t ps_kernel_packed_static_gen6[][4] = {
139#include "exa_wm_src_affine.g6b"
140#include "exa_wm_src_sample_argb.g6b"
141#include "exa_wm_yuv_rgb.g6b"
142#include "exa_wm_write.g6b"
143};
144
145static const uint32_t ps_kernel_planar_static_gen6[][4] = {
146#include "exa_wm_src_affine.g6b"
147#include "exa_wm_src_sample_planar.g6b"
148#include "exa_wm_yuv_rgb.g6b"
149#include "exa_wm_write.g6b"
150};
151
152/* programs for Ivybridge */
153static const uint32_t ps_kernel_packed_static_gen7[][4] = {
154#include "exa_wm_src_affine.g7b"
155#include "exa_wm_src_sample_argb.g7b"
156#include "exa_wm_yuv_rgb.g7b"
157#include "exa_wm_write.g7b"
158};
159
160static const uint32_t ps_kernel_planar_static_gen7[][4] = {
161#include "exa_wm_src_affine.g7b"
162#include "exa_wm_src_sample_planar.g7b"
163#include "exa_wm_yuv_rgb.g7b"
164#include "exa_wm_write.g7b"
165};
166
167#ifndef MAX2
168#define MAX2(a,b) ((a) > (b) ? (a) : (b))
169#endif
170
171#define SURFACE_STATE_PADDED_SIZE_I965 ALIGN(sizeof(struct brw_surface_state), 32)
172#define SURFACE_STATE_PADDED_SIZE_GEN7 ALIGN(sizeof(struct gen7_surface_state), 32)
173#define SURFACE_STATE_PADDED_SIZE MAX2(SURFACE_STATE_PADDED_SIZE_I965, SURFACE_STATE_PADDED_SIZE_GEN7)
174#define SURFACE_STATE_OFFSET(index) (SURFACE_STATE_PADDED_SIZE * index)
175
176static uint32_t float_to_uint(float f)
177{
178 union {
179 uint32_t i;
180 float f;
181 } x;
182 x.f = f;
183 return x.i;
184}
185
186#if 0
187static struct {
188 uint32_t svg_ctl;
189 char *name;
190} svg_ctl_bits[] = {
191 {
192 BRW_SVG_CTL_GS_BA, "General State Base Address"}, {
193 BRW_SVG_CTL_SS_BA, "Surface State Base Address"}, {
194 BRW_SVG_CTL_IO_BA, "Indirect Object Base Address"}, {
195 BRW_SVG_CTL_GS_AUB, "Generate State Access Upper Bound"}, {
196 BRW_SVG_CTL_IO_AUB, "Indirect Object Access Upper Bound"}, {
197 BRW_SVG_CTL_SIP, "System Instruction Pointer"}, {
1980, 0},};
199
200static void brw_debug(ScrnInfoPtr scrn, char *when)
201{
202 intel_screen_private *intel = intel_get_screen_private(scrn);
203 int i;
204 uint32_t v;
205
206 ErrorF("brw_debug: %s\n", when);
207 for (i = 0; svg_ctl_bits[i].name; i++) {
208 OUTREG(BRW_SVG_CTL, svg_ctl_bits[i].svg_ctl);
209 v = INREG(BRW_SVG_RDATA);
210 ErrorF("\t%34.34s: 0x%08x\n", svg_ctl_bits[i].name, v);
211 }
212}
213#endif
214
215#define WATCH_SF 0
216#define WATCH_WIZ 0
217#define WATCH_STATS 0
218
219static void i965_pre_draw_debug(ScrnInfoPtr scrn)
220{
221#if 0
222 intel_screen_private *intel = intel_get_screen_private(scrn);
223#endif
224
225#if 0
226 ErrorF("before EU_ATT 0x%08x%08x EU_ATT_DATA 0x%08x%08x\n",
227 INREG(BRW_EU_ATT_1), INREG(BRW_EU_ATT_0),
228 INREG(BRW_EU_ATT_DATA_1), INREG(BRW_EU_ATT_DATA_0));
229
230 OUTREG(BRW_VF_CTL,
231 BRW_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID |
232 BRW_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX |
233 BRW_VF_CTL_SNAPSHOT_ENABLE);
234 OUTREG(BRW_VF_STRG_VAL, 0);
235#endif
236
237#if 0
238 OUTREG(BRW_VS_CTL,
239 BRW_VS_CTL_SNAPSHOT_ALL_THREADS |
240 BRW_VS_CTL_SNAPSHOT_MUX_VALID_COUNT |
241 BRW_VS_CTL_THREAD_SNAPSHOT_ENABLE);
242
243 OUTREG(BRW_VS_STRG_VAL, 0);
244#endif
245
246#if WATCH_SF
247 OUTREG(BRW_SF_CTL,
248 BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT |
249 BRW_SF_CTL_SNAPSHOT_ALL_THREADS |
250 BRW_SF_CTL_THREAD_SNAPSHOT_ENABLE);
251 OUTREG(BRW_SF_STRG_VAL, 0);
252#endif
253
254#if WATCH_WIZ
255 OUTREG(BRW_WIZ_CTL,
256 BRW_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE |
257 BRW_WIZ_CTL_SNAPSHOT_ALL_THREADS | BRW_WIZ_CTL_SNAPSHOT_ENABLE);
258 OUTREG(BRW_WIZ_STRG_VAL, (box_x1) | (box_y1 << 16));
259#endif
260
261#if 0
262 OUTREG(BRW_TS_CTL,
263 BRW_TS_CTL_SNAPSHOT_MESSAGE_ERROR |
264 BRW_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS |
265 BRW_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS |
266 BRW_TS_CTL_SNAPSHOT_ENABLE);
267#endif
268}
269
270static void i965_post_draw_debug(ScrnInfoPtr scrn)
271{
272#if 0
273 intel_screen_private *intel = intel_get_screen_private(scrn);
274#endif
275
276#if 0
277 for (j = 0; j < 100000; j++) {
278 ctl = INREG(BRW_VF_CTL);
279 if (ctl & BRW_VF_CTL_SNAPSHOT_COMPLETE)
280 break;
281 }
282
283 rdata = INREG(BRW_VF_RDATA);
284 OUTREG(BRW_VF_CTL, 0);
285 ErrorF("VF_CTL: 0x%08x VF_RDATA: 0x%08x\n", ctl, rdata);
286#endif
287
288#if 0
289 for (j = 0; j < 1000000; j++) {
290 ctl = INREG(BRW_VS_CTL);
291 if (ctl & BRW_VS_CTL_SNAPSHOT_COMPLETE)
292 break;
293 }
294
295 rdata = INREG(BRW_VS_RDATA);
296 for (k = 0; k <= 3; k++) {
297 OUTREG(BRW_VS_CTL, BRW_VS_CTL_SNAPSHOT_COMPLETE | (k << 8));
298 rdata = INREG(BRW_VS_RDATA);
299 ErrorF("VS_CTL: 0x%08x VS_RDATA(%d): 0x%08x\n", ctl, k, rdata);
300 }
301
302 OUTREG(BRW_VS_CTL, 0);
303#endif
304
305#if WATCH_SF
306 for (j = 0; j < 1000000; j++) {
307 ctl = INREG(BRW_SF_CTL);
308 if (ctl & BRW_SF_CTL_SNAPSHOT_COMPLETE)
309 break;
310 }
311
312 for (k = 0; k <= 7; k++) {
313 OUTREG(BRW_SF_CTL, BRW_SF_CTL_SNAPSHOT_COMPLETE | (k << 8));
314 rdata = INREG(BRW_SF_RDATA);
315 ErrorF("SF_CTL: 0x%08x SF_RDATA(%d): 0x%08x\n", ctl, k, rdata);
316 }
317
318 OUTREG(BRW_SF_CTL, 0);
319#endif
320
321#if WATCH_WIZ
322 for (j = 0; j < 100000; j++) {
323 ctl = INREG(BRW_WIZ_CTL);
324 if (ctl & BRW_WIZ_CTL_SNAPSHOT_COMPLETE)
325 break;
326 }
327
328 rdata = INREG(BRW_WIZ_RDATA);
329 OUTREG(BRW_WIZ_CTL, 0);
330 ErrorF("WIZ_CTL: 0x%08x WIZ_RDATA: 0x%08x\n", ctl, rdata);
331#endif
332
333#if 0
334 for (j = 0; j < 100000; j++) {
335 ctl = INREG(BRW_TS_CTL);
336 if (ctl & BRW_TS_CTL_SNAPSHOT_COMPLETE)
337 break;
338 }
339
340 rdata = INREG(BRW_TS_RDATA);
341 OUTREG(BRW_TS_CTL, 0);
342 ErrorF("TS_CTL: 0x%08x TS_RDATA: 0x%08x\n", ctl, rdata);
343
344 ErrorF("after EU_ATT 0x%08x%08x EU_ATT_DATA 0x%08x%08x\n",
345 INREG(BRW_EU_ATT_1), INREG(BRW_EU_ATT_0),
346 INREG(BRW_EU_ATT_DATA_1), INREG(BRW_EU_ATT_DATA_0));
347#endif
348
349#if 0
350 for (j = 0; j < 256; j++) {
351 OUTREG(BRW_TD_CTL, j << BRW_TD_CTL_MUX_SHIFT);
352 rdata = INREG(BRW_TD_RDATA);
353 ErrorF("TD_RDATA(%d): 0x%08x\n", j, rdata);
354 }
355#endif
356}
357
358/* For 3D, the VS must have 8, 12, 16, 24, or 32 VUEs allocated to it.
359 * A VUE consists of a 256-bit vertex header followed by the vertex data,
360 * which in our case is 4 floats (128 bits), thus a single 512-bit URB
361 * entry.
362 */
363#define URB_VS_ENTRIES 8
364#define URB_VS_ENTRY_SIZE 1
365
366#define URB_GS_ENTRIES 0
367#define URB_GS_ENTRY_SIZE 0
368
369#define URB_CLIP_ENTRIES 0
370#define URB_CLIP_ENTRY_SIZE 0
371
372/* The SF kernel we use outputs only 4 256-bit registers, leading to an
373 * entry size of 2 512-bit URBs. We don't need to have many entries to
374 * output as we're generally working on large rectangles and don't care
375 * about having WM threads running on different rectangles simultaneously.
376 */
377#define URB_SF_ENTRIES 1
378#define URB_SF_ENTRY_SIZE 2
379
380#define URB_CS_ENTRIES 0
381#define URB_CS_ENTRY_SIZE 0
382
383static void i965_create_dst_surface_state(ScrnInfoPtr scrn,
384 PixmapPtr pixmap,
385 drm_intel_bo *surf_bo,
386 uint32_t offset)
387{
388 intel_screen_private *intel = intel_get_screen_private(scrn);
389 struct brw_surface_state dest_surf_state;
390 drm_intel_bo *pixmap_bo = intel_get_pixmap_bo(pixmap);
391 assert(pixmap_bo != NULL);
392
393 memset(&dest_surf_state, 0, sizeof(dest_surf_state));
394
395 dest_surf_state.ss0.surface_type = BRW_SURFACE_2D;
396 dest_surf_state.ss0.data_return_format =
397 BRW_SURFACERETURNFORMAT_FLOAT32;
398 if (intel->cpp == 2) {
399 dest_surf_state.ss0.surface_format =
400 BRW_SURFACEFORMAT_B5G6R5_UNORM;
401 } else {
402 dest_surf_state.ss0.surface_format =
403 BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
404 }
405 dest_surf_state.ss0.writedisable_alpha = 0;
406 dest_surf_state.ss0.writedisable_red = 0;
407 dest_surf_state.ss0.writedisable_green = 0;
408 dest_surf_state.ss0.writedisable_blue = 0;
409 dest_surf_state.ss0.color_blend = 1;
410 dest_surf_state.ss0.vert_line_stride = 0;
411 dest_surf_state.ss0.vert_line_stride_ofs = 0;
412 dest_surf_state.ss0.mipmap_layout_mode = 0;
413 dest_surf_state.ss0.render_cache_read_mode = 0;
414
415 dest_surf_state.ss1.base_addr =
416 intel_emit_reloc(surf_bo, offset + offsetof(struct brw_surface_state, ss1),
417 pixmap_bo, 0, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
418
419 dest_surf_state.ss2.height = pixmap->drawable.height - 1;
420 dest_surf_state.ss2.width = pixmap->drawable.width - 1;
421 dest_surf_state.ss2.mip_count = 0;
422 dest_surf_state.ss2.render_target_rotation = 0;
423 dest_surf_state.ss3.pitch = intel_pixmap_pitch(pixmap) - 1;
424 dest_surf_state.ss3.tiled_surface = intel_pixmap_tiled(pixmap);
425 dest_surf_state.ss3.tile_walk = 0; /* TileX */
426
427 dri_bo_subdata(surf_bo,
428 offset, sizeof(dest_surf_state),
429 &dest_surf_state);
430}
431
432static void i965_create_src_surface_state(ScrnInfoPtr scrn,
433 drm_intel_bo * src_bo,
434 uint32_t src_offset,
435 int src_width,
436 int src_height,
437 int src_pitch,
438 uint32_t src_surf_format,
439 drm_intel_bo *surface_bo,
440 uint32_t offset)
441{
442 struct brw_surface_state src_surf_state;
443
444 memset(&src_surf_state, 0, sizeof(src_surf_state));
445
446 /* Set up the source surface state buffer */
447 src_surf_state.ss0.surface_type = BRW_SURFACE_2D;
448 src_surf_state.ss0.surface_format = src_surf_format;
449 src_surf_state.ss0.writedisable_alpha = 0;
450 src_surf_state.ss0.writedisable_red = 0;
451 src_surf_state.ss0.writedisable_green = 0;
452 src_surf_state.ss0.writedisable_blue = 0;
453 src_surf_state.ss0.color_blend = 1;
454 src_surf_state.ss0.vert_line_stride = 0;
455 src_surf_state.ss0.vert_line_stride_ofs = 0;
456 src_surf_state.ss0.mipmap_layout_mode = 0;
457 src_surf_state.ss0.render_cache_read_mode = 0;
458
459 src_surf_state.ss2.width = src_width - 1;
460 src_surf_state.ss2.height = src_height - 1;
461 src_surf_state.ss2.mip_count = 0;
462 src_surf_state.ss2.render_target_rotation = 0;
463 src_surf_state.ss3.pitch = src_pitch - 1;
464
465 if (src_bo) {
466 src_surf_state.ss1.base_addr =
467 intel_emit_reloc(surface_bo,
468 offset + offsetof(struct brw_surface_state, ss1),
469 src_bo, src_offset,
470 I915_GEM_DOMAIN_SAMPLER, 0);
471 } else {
472 src_surf_state.ss1.base_addr = src_offset;
473 }
474
475 dri_bo_subdata(surface_bo,
476 offset, sizeof(src_surf_state),
477 &src_surf_state);
478}
479
480static void gen7_create_dst_surface_state(ScrnInfoPtr scrn,
481 PixmapPtr pixmap,
482 drm_intel_bo *surf_bo,
483 uint32_t offset)
484{
485 intel_screen_private *intel = intel_get_screen_private(scrn);
486 struct gen7_surface_state dest_surf_state;
487 drm_intel_bo *pixmap_bo = intel_get_pixmap_bo(pixmap);
488 assert(pixmap_bo != NULL);
489
490 memset(&dest_surf_state, 0, sizeof(dest_surf_state));
491
492 dest_surf_state.ss0.surface_type = BRW_SURFACE_2D;
493 dest_surf_state.ss0.tiled_surface = intel_pixmap_tiled(pixmap);
494 dest_surf_state.ss0.tile_walk = 0; /* TileX */
495
496 if (intel->cpp == 2) {
497 dest_surf_state.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
498 } else {
499 dest_surf_state.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
500 }
501
502 dest_surf_state.ss1.base_addr =
503 intel_emit_reloc(surf_bo,
504 offset + offsetof(struct gen7_surface_state, ss1),
505 pixmap_bo, 0,
506 I915_GEM_DOMAIN_SAMPLER, 0);
507
508 dest_surf_state.ss2.height = pixmap->drawable.height - 1;
509 dest_surf_state.ss2.width = pixmap->drawable.width - 1;
510
511 dest_surf_state.ss3.pitch = intel_pixmap_pitch(pixmap) - 1;
512
513 if (IS_HSW(intel)) {
514 dest_surf_state.ss7.shader_chanel_select_r = HSW_SCS_RED;
515 dest_surf_state.ss7.shader_chanel_select_g = HSW_SCS_GREEN;
516 dest_surf_state.ss7.shader_chanel_select_b = HSW_SCS_BLUE;
517 dest_surf_state.ss7.shader_chanel_select_a = HSW_SCS_ALPHA;
518 }
519
520 dri_bo_subdata(surf_bo,
521 offset, sizeof(dest_surf_state),
522 &dest_surf_state);
523}
524
525static void gen7_create_src_surface_state(ScrnInfoPtr scrn,
526 drm_intel_bo * src_bo,
527 uint32_t src_offset,
528 int src_width,
529 int src_height,
530 int src_pitch,
531 uint32_t src_surf_format,
532 drm_intel_bo *surface_bo,
533 uint32_t offset)
534{
535 intel_screen_private * const intel = intel_get_screen_private(scrn);
536 struct gen7_surface_state src_surf_state;
537
538 memset(&src_surf_state, 0, sizeof(src_surf_state));
539
540 src_surf_state.ss0.surface_type = BRW_SURFACE_2D;
541 src_surf_state.ss0.surface_format = src_surf_format;
542
543 if (src_bo) {
544 src_surf_state.ss1.base_addr =
545 intel_emit_reloc(surface_bo,
546 offset + offsetof(struct gen7_surface_state, ss1),
547 src_bo, src_offset,
548 I915_GEM_DOMAIN_SAMPLER, 0);
549 } else {
550 src_surf_state.ss1.base_addr = src_offset;
551 }
552
553 src_surf_state.ss2.width = src_width - 1;
554 src_surf_state.ss2.height = src_height - 1;
555
556 src_surf_state.ss3.pitch = src_pitch - 1;
557
558 if (IS_HSW(intel)) {
559 src_surf_state.ss7.shader_chanel_select_r = HSW_SCS_RED;
560 src_surf_state.ss7.shader_chanel_select_g = HSW_SCS_GREEN;
561 src_surf_state.ss7.shader_chanel_select_b = HSW_SCS_BLUE;
562 src_surf_state.ss7.shader_chanel_select_a = HSW_SCS_ALPHA;
563 }
564
565 dri_bo_subdata(surface_bo,
566 offset, sizeof(src_surf_state),
567 &src_surf_state);
568}
569
570static void i965_create_binding_table(ScrnInfoPtr scrn,
571 drm_intel_bo *bind_bo,
572 int n_surf)
573{
574 uint32_t binding_table[n_surf];
575 int i;
576
577 /* Set up a binding table for our surfaces. Only the PS will use it */
578 for (i = 0; i < n_surf; i++)
579 binding_table[i] = i * SURFACE_STATE_PADDED_SIZE;
580
581 dri_bo_subdata(bind_bo,
582 n_surf * SURFACE_STATE_PADDED_SIZE,
583 sizeof(binding_table), binding_table);
584}
585
586static drm_intel_bo *i965_create_sampler_state(ScrnInfoPtr scrn)
587{
588 intel_screen_private *intel = intel_get_screen_private(scrn);
589 struct brw_sampler_state sampler_state;
590
591 memset(&sampler_state, 0, sizeof(sampler_state));
592 sampler_state.ss0.min_filter = BRW_MAPFILTER_LINEAR;
593 sampler_state.ss0.mag_filter = BRW_MAPFILTER_LINEAR;
594 sampler_state.ss1.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
595 sampler_state.ss1.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
596 sampler_state.ss1.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
597
598 return intel_bo_alloc_for_data(intel,
599 &sampler_state, sizeof(sampler_state),
600 "textured video sampler state");
601}
602
603static drm_intel_bo *gen7_create_sampler_state(ScrnInfoPtr scrn)
604{
605 intel_screen_private *intel = intel_get_screen_private(scrn);
606 struct gen7_sampler_state sampler_state;
607
608 memset(&sampler_state, 0, sizeof(sampler_state));
609 sampler_state.ss0.min_filter = BRW_MAPFILTER_LINEAR;
610 sampler_state.ss0.mag_filter = BRW_MAPFILTER_LINEAR;
611 sampler_state.ss3.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
612 sampler_state.ss3.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
613 sampler_state.ss3.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
614
615 return intel_bo_alloc_for_data(intel,
616 &sampler_state, sizeof(sampler_state),
617 "textured video sampler state");
618}
619
620static drm_intel_bo *i965_create_vs_state(ScrnInfoPtr scrn)
621{
622 intel_screen_private *intel = intel_get_screen_private(scrn);
623 struct brw_vs_unit_state vs_state;
624
625 /* Set up the vertex shader to be disabled (passthrough) */
626 memset(&vs_state, 0, sizeof(vs_state));
627 if (IS_GEN5(intel))
628 vs_state.thread4.nr_urb_entries = URB_VS_ENTRIES >> 2;
629 else
630 vs_state.thread4.nr_urb_entries = URB_VS_ENTRIES;
631 vs_state.thread4.urb_entry_allocation_size = URB_VS_ENTRY_SIZE - 1;
632 vs_state.vs6.vs_enable = 0;
633 vs_state.vs6.vert_cache_disable = 1;
634
635 return intel_bo_alloc_for_data(intel,
636 &vs_state, sizeof(vs_state),
637 "textured video vs state");
638}
639
640static drm_intel_bo *i965_create_program(ScrnInfoPtr scrn,
641 const uint32_t * program,
642 unsigned int program_size)
643{
644 intel_screen_private *intel = intel_get_screen_private(scrn);
645 return intel_bo_alloc_for_data(intel,
646 program, program_size,
647 "textured video program");
648}
649
650static drm_intel_bo *i965_create_sf_state(ScrnInfoPtr scrn)
651{
652 intel_screen_private *intel = intel_get_screen_private(scrn);
653 drm_intel_bo *sf_bo, *kernel_bo;
654 struct brw_sf_unit_state sf_state;
655
656 if (IS_GEN5(intel))
657 kernel_bo = i965_create_program(scrn,
658 &sf_kernel_static_gen5[0][0],
659 sizeof(sf_kernel_static_gen5));
660 else
661 kernel_bo = i965_create_program(scrn,
662 &sf_kernel_static[0][0],
663 sizeof(sf_kernel_static));
664 if (!kernel_bo)
665 return NULL;
666
667 sf_bo = drm_intel_bo_alloc(intel->bufmgr,
668 "textured video sf state", 4096,
669 sizeof(sf_state));
670 if (sf_bo == NULL) {
671 drm_intel_bo_unreference(kernel_bo);
672 return NULL;
673 }
674
675 /* Set up the SF kernel to do coord interp: for each attribute,
676 * calculate dA/dx and dA/dy. Hand these interpolation coefficients
677 * back to SF which then hands pixels off to WM.
678 */
679 memset(&sf_state, 0, sizeof(sf_state));
680 sf_state.thread0.grf_reg_count = BRW_GRF_BLOCKS(SF_KERNEL_NUM_GRF);
681 sf_state.thread0.kernel_start_pointer =
682 intel_emit_reloc(sf_bo, offsetof(struct brw_sf_unit_state, thread0),
683 kernel_bo, sf_state.thread0.grf_reg_count << 1,
684 I915_GEM_DOMAIN_INSTRUCTION, 0) >> 6;
685 sf_state.sf1.single_program_flow = 1; /* XXX */
686 sf_state.sf1.binding_table_entry_count = 0;
687 sf_state.sf1.thread_priority = 0;
688 sf_state.sf1.floating_point_mode = 0; /* Mesa does this */
689 sf_state.sf1.illegal_op_exception_enable = 1;
690 sf_state.sf1.mask_stack_exception_enable = 1;
691 sf_state.sf1.sw_exception_enable = 1;
692 sf_state.thread2.per_thread_scratch_space = 0;
693 /* scratch space is not used in our kernel */
694 sf_state.thread2.scratch_space_base_pointer = 0;
695 sf_state.thread3.const_urb_entry_read_length = 0; /* no const URBs */
696 sf_state.thread3.const_urb_entry_read_offset = 0; /* no const URBs */
697 sf_state.thread3.urb_entry_read_length = 1; /* 1 URB per vertex */
698 sf_state.thread3.urb_entry_read_offset = 0;
699 sf_state.thread3.dispatch_grf_start_reg = 3;
700 sf_state.thread4.max_threads = SF_MAX_THREADS - 1;
701 sf_state.thread4.urb_entry_allocation_size = URB_SF_ENTRY_SIZE - 1;
702 sf_state.thread4.nr_urb_entries = URB_SF_ENTRIES;
703 sf_state.thread4.stats_enable = 1;
704 sf_state.sf5.viewport_transform = FALSE; /* skip viewport */
705 sf_state.sf6.cull_mode = BRW_CULLMODE_NONE;
706 sf_state.sf6.scissor = 0;
707 sf_state.sf7.trifan_pv = 2;
708 sf_state.sf6.dest_org_vbias = 0x8;
709 sf_state.sf6.dest_org_hbias = 0x8;
710
711 dri_bo_subdata(sf_bo, 0, sizeof(sf_state), &sf_state);
712 return sf_bo;
713}
714
715static drm_intel_bo *i965_create_wm_state(ScrnInfoPtr scrn,
716 drm_intel_bo * sampler_bo,
717 Bool is_packed)
718{
719 intel_screen_private *intel = intel_get_screen_private(scrn);
720 drm_intel_bo *wm_bo, *kernel_bo;
721 struct brw_wm_unit_state wm_state;
722
723 if (is_packed) {
724 if (IS_GEN5(intel))
725 kernel_bo =
726 i965_create_program(scrn,
727 &ps_kernel_packed_static_gen5[0]
728 [0],
729 sizeof
730 (ps_kernel_packed_static_gen5));
731 else
732 kernel_bo =
733 i965_create_program(scrn,
734 &ps_kernel_packed_static[0][0],
735 sizeof
736 (ps_kernel_packed_static));
737 } else {
738 if (IS_GEN5(intel))
739 kernel_bo =
740 i965_create_program(scrn,
741 &ps_kernel_planar_static_gen5[0]
742 [0],
743 sizeof
744 (ps_kernel_planar_static_gen5));
745 else
746 kernel_bo =
747 i965_create_program(scrn,
748 &ps_kernel_planar_static[0][0],
749 sizeof
750 (ps_kernel_planar_static));
751 }
752 if (!kernel_bo)
753 return NULL;
754
755 wm_bo = drm_intel_bo_alloc(intel->bufmgr,
756 "textured video wm state",
757 sizeof(wm_state), 0);
758 if (wm_bo == NULL) {
759 drm_intel_bo_unreference(kernel_bo);
760 return NULL;
761 }
762
763 memset(&wm_state, 0, sizeof(wm_state));
764 wm_state.thread0.grf_reg_count = BRW_GRF_BLOCKS(PS_KERNEL_NUM_GRF);
765 wm_state.thread0.kernel_start_pointer =
766 intel_emit_reloc(wm_bo, offsetof(struct brw_wm_unit_state, thread0),
767 kernel_bo, wm_state.thread0.grf_reg_count << 1,
768 I915_GEM_DOMAIN_INSTRUCTION, 0) >> 6;
769 wm_state.thread1.single_program_flow = 1; /* XXX */
770 if (is_packed)
771 wm_state.thread1.binding_table_entry_count = 2;
772 else
773 wm_state.thread1.binding_table_entry_count = 7;
774
775 /* binding table entry count is only used for prefetching, and it has to
776 * be set 0 for Ironlake
777 */
778 if (IS_GEN5(intel))
779 wm_state.thread1.binding_table_entry_count = 0;
780
781 /* Though we never use the scratch space in our WM kernel, it has to be
782 * set, and the minimum allocation is 1024 bytes.
783 */
784 wm_state.thread2.scratch_space_base_pointer = 0;
785 wm_state.thread2.per_thread_scratch_space = 0; /* 1024 bytes */
786 wm_state.thread3.dispatch_grf_start_reg = 3; /* XXX */
787 wm_state.thread3.const_urb_entry_read_length = 0;
788 wm_state.thread3.const_urb_entry_read_offset = 0;
789 wm_state.thread3.urb_entry_read_length = 1; /* XXX */
790 wm_state.thread3.urb_entry_read_offset = 0; /* XXX */
791 wm_state.wm4.stats_enable = 1;
792 wm_state.wm4.sampler_state_pointer =
793 intel_emit_reloc(wm_bo, offsetof(struct brw_wm_unit_state, wm4),
794 sampler_bo, 0,
795 I915_GEM_DOMAIN_INSTRUCTION, 0) >> 5;
796 if (IS_GEN5(intel))
797 wm_state.wm4.sampler_count = 0;
798 else
799 wm_state.wm4.sampler_count = 1; /* 1-4 samplers used */
800 wm_state.wm5.max_threads = PS_MAX_THREADS - 1;
801 wm_state.wm5.thread_dispatch_enable = 1;
802 wm_state.wm5.enable_16_pix = 1;
803 wm_state.wm5.enable_8_pix = 0;
804 wm_state.wm5.early_depth_test = 1;
805
806 dri_bo_subdata(wm_bo, 0, sizeof(wm_state), &wm_state);
807 drm_intel_bo_unreference(kernel_bo);
808 return wm_bo;
809}
810
811static drm_intel_bo *i965_create_cc_vp_state(ScrnInfoPtr scrn)
812{
813 intel_screen_private *intel = intel_get_screen_private(scrn);
814 struct brw_cc_viewport cc_viewport;
815
816 memset(&cc_viewport, 0, sizeof(cc_viewport));
817 cc_viewport.min_depth = -1.e35;
818 cc_viewport.max_depth = 1.e35;
819
820 return intel_bo_alloc_for_data(intel,
821 &cc_viewport, sizeof(cc_viewport),
822 "textured video cc viewport");
823}
824
825static drm_intel_bo *i965_create_cc_state(ScrnInfoPtr scrn)
826{
827 intel_screen_private *intel = intel_get_screen_private(scrn);
828 drm_intel_bo *cc_bo, *cc_vp_bo;
829 struct brw_cc_unit_state cc_state;
830
831 cc_vp_bo = i965_create_cc_vp_state(scrn);
832 if (!cc_vp_bo)
833 return NULL;
834
835 cc_bo = drm_intel_bo_alloc(intel->bufmgr,
836 "textured video cc state",
837 sizeof(cc_state), 0);
838 if (cc_bo == NULL){
839 drm_intel_bo_unreference(cc_vp_bo);
840 return NULL;
841 }
842
843 /* Color calculator state */
844 memset(&cc_state, 0, sizeof(cc_state));
845 cc_state.cc0.stencil_enable = 0; /* disable stencil */
846 cc_state.cc2.depth_test = 0; /* disable depth test */
847 cc_state.cc2.logicop_enable = 1; /* enable logic op */
848 cc_state.cc3.ia_blend_enable = 1; /* blend alpha just like colors */
849 cc_state.cc3.blend_enable = 0; /* disable color blend */
850 cc_state.cc3.alpha_test = 0; /* disable alpha test */
851 cc_state.cc4.cc_viewport_state_offset =
852 intel_emit_reloc(cc_bo, offsetof(struct brw_cc_unit_state, cc4),
853 cc_vp_bo, 0, I915_GEM_DOMAIN_INSTRUCTION, 0) >> 5;
854 cc_state.cc5.dither_enable = 0; /* disable dither */
855 cc_state.cc5.logicop_func = 0xc; /* WHITE */
856 cc_state.cc5.statistics_enable = 1;
857 cc_state.cc5.ia_blend_function = BRW_BLENDFUNCTION_ADD;
858 cc_state.cc5.ia_src_blend_factor = BRW_BLENDFACTOR_ONE;
859 cc_state.cc5.ia_dest_blend_factor = BRW_BLENDFACTOR_ONE;
860
861 dri_bo_subdata(cc_bo, 0, sizeof(cc_state), &cc_state);
862 drm_intel_bo_unreference(cc_vp_bo);
863
864 return cc_bo;
865}
866
867static void
868i965_emit_video_setup(ScrnInfoPtr scrn, drm_intel_bo * surface_state_binding_table_bo, int n_src_surf, PixmapPtr pixmap)
869{
870 intel_screen_private *intel = intel_get_screen_private(scrn);
871 int urb_vs_start, urb_vs_size;
872 int urb_gs_start, urb_gs_size;
873 int urb_clip_start, urb_clip_size;
874 int urb_sf_start, urb_sf_size;
875 int urb_cs_start, urb_cs_size;
876 int pipe_ctl;
877
878 IntelEmitInvarientState(scrn);
879 intel->last_3d = LAST_3D_VIDEO;
880 intel->needs_3d_invariant = TRUE;
881
882 urb_vs_start = 0;
883 urb_vs_size = URB_VS_ENTRIES * URB_VS_ENTRY_SIZE;
884 urb_gs_start = urb_vs_start + urb_vs_size;
885 urb_gs_size = URB_GS_ENTRIES * URB_GS_ENTRY_SIZE;
886 urb_clip_start = urb_gs_start + urb_gs_size;
887 urb_clip_size = URB_CLIP_ENTRIES * URB_CLIP_ENTRY_SIZE;
888 urb_sf_start = urb_clip_start + urb_clip_size;
889 urb_sf_size = URB_SF_ENTRIES * URB_SF_ENTRY_SIZE;
890 urb_cs_start = urb_sf_start + urb_sf_size;
891 urb_cs_size = URB_CS_ENTRIES * URB_CS_ENTRY_SIZE;
892
893 OUT_BATCH(MI_FLUSH |
894 MI_STATE_INSTRUCTION_CACHE_FLUSH |
895 BRW_MI_GLOBAL_SNAPSHOT_RESET);
896 OUT_BATCH(MI_NOOP);
897
898 /* brw_debug (scrn, "before base address modify"); */
899 /* Match Mesa driver setup */
900 if (INTEL_INFO(intel)->gen >= 045)
901 OUT_BATCH(NEW_PIPELINE_SELECT | PIPELINE_SELECT_3D);
902 else
903 OUT_BATCH(BRW_PIPELINE_SELECT | PIPELINE_SELECT_3D);
904
905 /* Mesa does this. Who knows... */
906 OUT_BATCH(BRW_CS_URB_STATE | 0);
907 OUT_BATCH((0 << 4) | /* URB Entry Allocation Size */
908 (0 << 0)); /* Number of URB Entries */
909
910 /* Zero out the two base address registers so all offsets are
911 * absolute
912 */
913 if (IS_GEN5(intel)) {
914 OUT_BATCH(BRW_STATE_BASE_ADDRESS | 6);
915 OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Generate state base address */
916 OUT_RELOC(surface_state_binding_table_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY); /* Surface state base address */
917 OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* media base addr, don't care */
918 OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Instruction base address */
919 /* general state max addr, disabled */
920 OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
921 /* media object state max addr, disabled */
922 OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
923 /* Instruction max addr, disabled */
924 OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
925 } else {
926 OUT_BATCH(BRW_STATE_BASE_ADDRESS | 4);
927 OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Generate state base address */
928 OUT_RELOC(surface_state_binding_table_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY); /* Surface state base address */
929 OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* media base addr, don't care */
930 /* general state max addr, disabled */
931 OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
932 /* media object state max addr, disabled */
933 OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
934 }
935
936 /* Set system instruction pointer */
937 OUT_BATCH(BRW_STATE_SIP | 0);
938 /* system instruction pointer */
939 OUT_RELOC(intel->video.gen4_sip_kernel_bo,
940 I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
941
942 /* brw_debug (scrn, "after base address modify"); */
943
944 if (IS_GEN5(intel))
945 pipe_ctl = BRW_PIPE_CONTROL_NOWRITE;
946 else
947 pipe_ctl = BRW_PIPE_CONTROL_NOWRITE | BRW_PIPE_CONTROL_IS_FLUSH;
948
949 /* Pipe control */
950 OUT_BATCH(BRW_PIPE_CONTROL | pipe_ctl | 2);
951 OUT_BATCH(0); /* Destination address */
952 OUT_BATCH(0); /* Immediate data low DW */
953 OUT_BATCH(0); /* Immediate data high DW */
954
955 /* Binding table pointers */
956 OUT_BATCH(BRW_3DSTATE_BINDING_TABLE_POINTERS | 4);
957 OUT_BATCH(0); /* vs */
958 OUT_BATCH(0); /* gs */
959 OUT_BATCH(0); /* clip */
960 OUT_BATCH(0); /* sf */
961 /* Only the PS uses the binding table */
962 OUT_BATCH((n_src_surf + 1) * SURFACE_STATE_PADDED_SIZE);
963
964 /* Blend constant color (magenta is fun) */
965 OUT_BATCH(BRW_3DSTATE_CONSTANT_COLOR | 3);
966 OUT_BATCH(float_to_uint(1.0));
967 OUT_BATCH(float_to_uint(0.0));
968 OUT_BATCH(float_to_uint(1.0));
969 OUT_BATCH(float_to_uint(1.0));
970
971 /* The drawing rectangle clipping is always on. Set it to values that
972 * shouldn't do any clipping.
973 */
974 OUT_BATCH(BRW_3DSTATE_DRAWING_RECTANGLE | 2); /* XXX 3 for BLC or CTG */
975 OUT_BATCH(0x00000000); /* ymin, xmin */
976 OUT_BATCH((pixmap->drawable.width - 1) | (pixmap->drawable.height - 1) << 16); /* ymax, xmax */
977 OUT_BATCH(0x00000000); /* yorigin, xorigin */
978
979 /* skip the depth buffer */
980 /* skip the polygon stipple */
981 /* skip the polygon stipple offset */
982 /* skip the line stipple */
983
984 /* Set the pointers to the 3d pipeline state */
985 OUT_BATCH(BRW_3DSTATE_PIPELINED_POINTERS | 5);
986 OUT_RELOC(intel->video.gen4_vs_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
987 /* disable GS, resulting in passthrough */
988 OUT_BATCH(BRW_GS_DISABLE);
989 /* disable CLIP, resulting in passthrough */
990 OUT_BATCH(BRW_CLIP_DISABLE);
991 OUT_RELOC(intel->video.gen4_sf_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
992 if (n_src_surf == 1)
993 OUT_RELOC(intel->video.gen4_wm_packed_bo,
994 I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
995 else
996 OUT_RELOC(intel->video.gen4_wm_planar_bo,
997 I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
998 OUT_RELOC(intel->video.gen4_cc_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
999
1000 /* URB fence */
1001 OUT_BATCH(BRW_URB_FENCE |
1002 UF0_CS_REALLOC |
1003 UF0_SF_REALLOC |
1004 UF0_CLIP_REALLOC | UF0_GS_REALLOC | UF0_VS_REALLOC | 1);
1005 OUT_BATCH(((urb_clip_start + urb_clip_size) << UF1_CLIP_FENCE_SHIFT) |
1006 ((urb_gs_start + urb_gs_size) << UF1_GS_FENCE_SHIFT) |
1007 ((urb_vs_start + urb_vs_size) << UF1_VS_FENCE_SHIFT));
1008 OUT_BATCH(((urb_cs_start + urb_cs_size) << UF2_CS_FENCE_SHIFT) |
1009 ((urb_sf_start + urb_sf_size) << UF2_SF_FENCE_SHIFT));
1010
1011 /* Constant buffer state */
1012 OUT_BATCH(BRW_CS_URB_STATE | 0);
1013 OUT_BATCH(((URB_CS_ENTRY_SIZE - 1) << 4) | (URB_CS_ENTRIES << 0));
1014
1015 /* Set up our vertex elements, sourced from the single vertex buffer. */
1016
1017 if (IS_GEN5(intel)) {
1018 OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | 3);
1019 /* offset 0: X,Y -> {X, Y, 1.0, 1.0} */
1020 OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
1021 VE0_VALID |
1022 (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
1023 (0 << VE0_OFFSET_SHIFT));
1024 OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT)
1025 | (BRW_VFCOMPONENT_STORE_SRC <<
1026 VE1_VFCOMPONENT_1_SHIFT) |
1027 (BRW_VFCOMPONENT_STORE_1_FLT <<
1028 VE1_VFCOMPONENT_2_SHIFT) |
1029 (BRW_VFCOMPONENT_STORE_1_FLT <<
1030 VE1_VFCOMPONENT_3_SHIFT));
1031 /* offset 8: S0, T0 -> {S0, T0, 1.0, 1.0} */
1032 OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
1033 VE0_VALID |
1034 (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
1035 (8 << VE0_OFFSET_SHIFT));
1036 OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT)
1037 | (BRW_VFCOMPONENT_STORE_SRC <<
1038 VE1_VFCOMPONENT_1_SHIFT) |
1039 (BRW_VFCOMPONENT_STORE_1_FLT <<
1040 VE1_VFCOMPONENT_2_SHIFT) |
1041 (BRW_VFCOMPONENT_STORE_1_FLT <<
1042 VE1_VFCOMPONENT_3_SHIFT));
1043 } else {
1044 OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | 3);
1045 /* offset 0: X,Y -> {X, Y, 1.0, 1.0} */
1046 OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
1047 VE0_VALID |
1048 (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
1049 (0 << VE0_OFFSET_SHIFT));
1050 OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT)
1051 | (BRW_VFCOMPONENT_STORE_SRC <<
1052 VE1_VFCOMPONENT_1_SHIFT) |
1053 (BRW_VFCOMPONENT_STORE_1_FLT <<
1054 VE1_VFCOMPONENT_2_SHIFT) |
1055 (BRW_VFCOMPONENT_STORE_1_FLT <<
1056 VE1_VFCOMPONENT_3_SHIFT) | (0 <<
1057 VE1_DESTINATION_ELEMENT_OFFSET_SHIFT));
1058 /* offset 8: S0, T0 -> {S0, T0, 1.0, 1.0} */
1059 OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
1060 VE0_VALID |
1061 (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
1062 (8 << VE0_OFFSET_SHIFT));
1063 OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT)
1064 | (BRW_VFCOMPONENT_STORE_SRC <<
1065 VE1_VFCOMPONENT_1_SHIFT) |
1066 (BRW_VFCOMPONENT_STORE_1_FLT <<
1067 VE1_VFCOMPONENT_2_SHIFT) |
1068 (BRW_VFCOMPONENT_STORE_1_FLT <<
1069 VE1_VFCOMPONENT_3_SHIFT) | (4 <<
1070 VE1_DESTINATION_ELEMENT_OFFSET_SHIFT));
1071 }
1072}
1073
1074void
1075I965DisplayVideoTextured(ScrnInfoPtr scrn,
1076 intel_adaptor_private *adaptor_priv, int id,
1077 RegionPtr dstRegion,
1078 short width, short height,
1079 int video_pitch, int video_pitch2,
1080 short src_w, short src_h,
1081 short drw_w, short drw_h, PixmapPtr pixmap)
1082{
1083 intel_screen_private *intel = intel_get_screen_private(scrn);
1084 BoxPtr pbox;
1085 int nbox, dxo, dyo, pix_xoff, pix_yoff;
1086 float src_scale_x, src_scale_y;
1087 int src_surf;
1088 int n_src_surf;
1089 uint32_t src_surf_format;
1090 uint32_t src_surf_base[6];
1091 int src_width[6];
1092 int src_height[6];
1093 int src_pitch[6];
1094 drm_intel_bo *surface_state_binding_table_bo;
1095
1096#if 0
1097 ErrorF("BroadwaterDisplayVideoTextured: %dx%d (pitch %d)\n", width,
1098 height, video_pitch);
1099#endif
1100
1101#if 0
1102 /* enable debug */
1103 OUTREG(INST_PM, (1 << (16 + 4)) | (1 << 4));
1104 ErrorF("INST_PM 0x%08x\n", INREG(INST_PM));
1105#endif
1106
1107 src_surf_base[0] = adaptor_priv->YBufOffset;
1108 src_surf_base[1] = adaptor_priv->YBufOffset;
1109 src_surf_base[2] = adaptor_priv->VBufOffset;
1110 src_surf_base[3] = adaptor_priv->VBufOffset;
1111 src_surf_base[4] = adaptor_priv->UBufOffset;
1112 src_surf_base[5] = adaptor_priv->UBufOffset;
1113#if 0
1114 ErrorF("base 0 0x%x base 1 0x%x base 2 0x%x\n",
1115 src_surf_base[0], src_surf_base[1], src_surf_base[2]);
1116#endif
1117
1118 if (is_planar_fourcc(id)) {
1119 src_surf_format = BRW_SURFACEFORMAT_R8_UNORM;
1120 src_width[1] = src_width[0] = width;
1121 src_height[1] = src_height[0] = height;
1122 src_pitch[1] = src_pitch[0] = video_pitch2;
1123 src_width[4] = src_width[5] = src_width[2] = src_width[3] =
1124 width / 2;
1125 src_height[4] = src_height[5] = src_height[2] = src_height[3] =
1126 height / 2;
1127 src_pitch[4] = src_pitch[5] = src_pitch[2] = src_pitch[3] =
1128 video_pitch;
1129 n_src_surf = 6;
1130 } else {
1131 if (id == FOURCC_UYVY)
1132 src_surf_format = BRW_SURFACEFORMAT_YCRCB_SWAPY;
1133 else
1134 src_surf_format = BRW_SURFACEFORMAT_YCRCB_NORMAL;
1135
1136 src_width[0] = width;
1137 src_height[0] = height;
1138 src_pitch[0] = video_pitch;
1139 n_src_surf = 1;
1140 }
1141
1142#if 0
1143 ErrorF("dst surf: 0x%08x\n", state_base_offset + dest_surf_offset);
1144 ErrorF("src surf: 0x%08x\n", state_base_offset + src_surf_offset);
1145#endif
1146
1147 /* We'll be poking the state buffers that could be in use by the 3d
1148 * hardware here, but we should have synced the 3D engine already in
1149 * I830PutImage.
1150 */
1151
1152 surface_state_binding_table_bo =
1153 drm_intel_bo_alloc(intel->bufmgr,
1154 "surface state & binding table",
1155 (n_src_surf + 1) * (SURFACE_STATE_PADDED_SIZE + sizeof(uint32_t)),
1156 4096);
1157
1158 if (!surface_state_binding_table_bo)
1159 return;
1160
1161 i965_create_dst_surface_state(scrn, pixmap, surface_state_binding_table_bo, 0);
1162
1163 for (src_surf = 0; src_surf < n_src_surf; src_surf++) {
1164 i965_create_src_surface_state(scrn,
1165 adaptor_priv->buf,
1166 src_surf_base[src_surf],
1167 src_width[src_surf],
1168 src_height[src_surf],
1169 src_pitch[src_surf],
1170 src_surf_format,
1171 surface_state_binding_table_bo,
1172 (src_surf + 1) * SURFACE_STATE_PADDED_SIZE);
1173 }
1174
1175 i965_create_binding_table(scrn, surface_state_binding_table_bo, n_src_surf + 1);
1176
1177 if (intel->video.gen4_sampler_bo == NULL)
1178 intel->video.gen4_sampler_bo = i965_create_sampler_state(scrn);
1179 if (intel->video.gen4_sip_kernel_bo == NULL) {
1180 intel->video.gen4_sip_kernel_bo =
1181 i965_create_program(scrn, &sip_kernel_static[0][0],
1182 sizeof(sip_kernel_static));
1183 if (!intel->video.gen4_sip_kernel_bo) {
1184 drm_intel_bo_unreference(surface_state_binding_table_bo);
1185 return;
1186 }
1187 }
1188
1189 if (intel->video.gen4_vs_bo == NULL) {
1190 intel->video.gen4_vs_bo = i965_create_vs_state(scrn);
1191 if (!intel->video.gen4_vs_bo) {
1192 drm_intel_bo_unreference(surface_state_binding_table_bo);
1193 return;
1194 }
1195 }
1196 if (intel->video.gen4_sf_bo == NULL) {
1197 intel->video.gen4_sf_bo = i965_create_sf_state(scrn);
1198 if (!intel->video.gen4_sf_bo) {
1199 drm_intel_bo_unreference(surface_state_binding_table_bo);
1200 return;
1201 }
1202 }
1203 if (intel->video.gen4_wm_packed_bo == NULL) {
1204 intel->video.gen4_wm_packed_bo =
1205 i965_create_wm_state(scrn, intel->video.gen4_sampler_bo,
1206 TRUE);
1207 if (!intel->video.gen4_wm_packed_bo) {
1208 drm_intel_bo_unreference(surface_state_binding_table_bo);
1209 return;
1210 }
1211 }
1212
1213 if (intel->video.gen4_wm_planar_bo == NULL) {
1214 intel->video.gen4_wm_planar_bo =
1215 i965_create_wm_state(scrn, intel->video.gen4_sampler_bo,
1216 FALSE);
1217 if (!intel->video.gen4_wm_planar_bo) {
1218 drm_intel_bo_unreference(surface_state_binding_table_bo);
1219 return;
1220 }
1221 }
1222
1223 if (intel->video.gen4_cc_bo == NULL) {
1224 intel->video.gen4_cc_bo = i965_create_cc_state(scrn);
1225 if (!intel->video.gen4_cc_bo) {
1226 drm_intel_bo_unreference(surface_state_binding_table_bo);
1227 return;
1228 }
1229 }
1230
1231 /* Set up the offset for translating from the given region (in screen
1232 * coordinates) to the backing pixmap.
1233 */
1234#ifdef COMPOSITE
1235 pix_xoff = -pixmap->screen_x + pixmap->drawable.x;
1236 pix_yoff = -pixmap->screen_y + pixmap->drawable.y;
1237#else
1238 pix_xoff = 0;
1239 pix_yoff = 0;
1240#endif
1241
1242 dxo = dstRegion->extents.x1;
1243 dyo = dstRegion->extents.y1;
1244
1245 /* Use normalized texture coordinates */
1246 src_scale_x = ((float)src_w / width) / (float)drw_w;
1247 src_scale_y = ((float)src_h / height) / (float)drw_h;
1248
1249 pbox = REGION_RECTS(dstRegion);
1250 nbox = REGION_NUM_RECTS(dstRegion);
1251 while (nbox--) {
1252 int box_x1 = pbox->x1;
1253 int box_y1 = pbox->y1;
1254 int box_x2 = pbox->x2;
1255 int box_y2 = pbox->y2;
1256 int i;
1257 float vb[12];
1258 drm_intel_bo *bo_table[] = {
1259 NULL, /* vb_bo */
1260 intel->batch_bo,
1261 surface_state_binding_table_bo,
1262 intel->video.gen4_sampler_bo,
1263 intel->video.gen4_sip_kernel_bo,
1264 intel->video.gen4_vs_bo,
1265 intel->video.gen4_sf_bo,
1266 intel->video.gen4_wm_packed_bo,
1267 intel->video.gen4_wm_planar_bo,
1268 intel->video.gen4_cc_bo,
1269 };
1270
1271 pbox++;
1272
1273 i = 0;
1274 vb[i++] = (box_x2 - dxo) * src_scale_x;
1275 vb[i++] = (box_y2 - dyo) * src_scale_y;
1276 vb[i++] = (float)box_x2 + pix_xoff;
1277 vb[i++] = (float)box_y2 + pix_yoff;
1278
1279 vb[i++] = (box_x1 - dxo) * src_scale_x;
1280 vb[i++] = (box_y2 - dyo) * src_scale_y;
1281 vb[i++] = (float)box_x1 + pix_xoff;
1282 vb[i++] = (float)box_y2 + pix_yoff;
1283
1284 vb[i++] = (box_x1 - dxo) * src_scale_x;
1285 vb[i++] = (box_y1 - dyo) * src_scale_y;
1286 vb[i++] = (float)box_x1 + pix_xoff;
1287 vb[i++] = (float)box_y1 + pix_yoff;
1288
1289 bo_table[0] = intel_bo_alloc_for_data(intel,
1290 vb, sizeof(vb),
1291 "textured video vbo");
1292
1293 if (IS_GEN4(intel))
1294 i965_pre_draw_debug(scrn);
1295
1296 /* If this command won't fit in the current batch, flush.
1297 * Assume that it does after being flushed.
1298 */
1299 if (drm_intel_bufmgr_check_aperture_space(bo_table,
1300 ARRAY_SIZE(bo_table))
1301 < 0) {
1302 intel_batch_submit(scrn);
1303 }
1304
1305 intel_batch_start_atomic(scrn, 150);
1306
1307 i965_emit_video_setup(scrn, surface_state_binding_table_bo, n_src_surf, pixmap);
1308
1309 /* Set up the pointer to our vertex buffer */
1310 OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | 3);
1311 /* four 32-bit floats per vertex */
1312 OUT_BATCH((0 << VB0_BUFFER_INDEX_SHIFT) |
1313 VB0_VERTEXDATA | ((4 * 4) << VB0_BUFFER_PITCH_SHIFT));
1314 OUT_RELOC(bo_table[0], I915_GEM_DOMAIN_VERTEX, 0, 0);
1315 if (IS_GEN5(intel))
1316 OUT_RELOC(bo_table[0], I915_GEM_DOMAIN_VERTEX, 0,
1317 i * 4);
1318 else
1319 OUT_BATCH(3); /* four corners to our rectangle */
1320 OUT_BATCH(0); /* reserved */
1321
1322 OUT_BATCH(BRW_3DPRIMITIVE | BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL | (_3DPRIM_RECTLIST << BRW_3DPRIMITIVE_TOPOLOGY_SHIFT) | (0 << 9) | /* CTG - indirect vertex count */
1323 4);
1324 OUT_BATCH(3); /* vertex count per instance */
1325 OUT_BATCH(0); /* start vertex offset */
1326 OUT_BATCH(1); /* single instance */
1327 OUT_BATCH(0); /* start instance location */
1328 OUT_BATCH(0); /* index buffer offset, ignored */
1329 OUT_BATCH(MI_NOOP);
1330
1331 intel_batch_end_atomic(scrn);
1332
1333 drm_intel_bo_unreference(bo_table[0]);
1334
1335 if (IS_GEN4(intel))
1336 i965_post_draw_debug(scrn);
1337
1338 }
1339
1340 /* release reference once we're finished */
1341 drm_intel_bo_unreference(surface_state_binding_table_bo);
1342
1343 intel_debug_flush(scrn);
1344}
1345
1346void i965_free_video(ScrnInfoPtr scrn)
1347{
1348 intel_screen_private *intel = intel_get_screen_private(scrn);
1349
1350 drm_intel_bo_unreference(intel->video.gen4_vs_bo);
1351 intel->video.gen4_vs_bo = NULL;
1352 drm_intel_bo_unreference(intel->video.gen4_sf_bo);
1353 intel->video.gen4_sf_bo = NULL;
1354 drm_intel_bo_unreference(intel->video.gen4_cc_bo);
1355 intel->video.gen4_cc_bo = NULL;
1356 drm_intel_bo_unreference(intel->video.gen4_wm_packed_bo);
1357 intel->video.gen4_wm_packed_bo = NULL;
1358 drm_intel_bo_unreference(intel->video.gen4_wm_planar_bo);
1359 intel->video.gen4_wm_planar_bo = NULL;
1360 drm_intel_bo_unreference(intel->video.gen4_cc_vp_bo);
1361 intel->video.gen4_cc_vp_bo = NULL;
1362 drm_intel_bo_unreference(intel->video.gen4_sampler_bo);
1363 intel->video.gen4_sampler_bo = NULL;
1364 drm_intel_bo_unreference(intel->video.gen4_sip_kernel_bo);
1365 intel->video.gen4_sip_kernel_bo = NULL;
1366 drm_intel_bo_unreference(intel->video.wm_prog_packed_bo);
1367 intel->video.wm_prog_packed_bo = NULL;
1368 drm_intel_bo_unreference(intel->video.wm_prog_planar_bo);
1369 intel->video.wm_prog_planar_bo = NULL;
1370 drm_intel_bo_unreference(intel->video.gen6_blend_bo);
1371 intel->video.gen6_blend_bo = NULL;
1372 drm_intel_bo_unreference(intel->video.gen6_depth_stencil_bo);
1373 intel->video.gen6_depth_stencil_bo = NULL;
1374}
1375
1376/* for GEN6+ */
1377static drm_intel_bo *
1378gen6_create_cc_state(ScrnInfoPtr scrn)
1379{
1380 intel_screen_private *intel = intel_get_screen_private(scrn);
1381 struct gen6_color_calc_state cc_state;
1382
1383 memset(&cc_state, 0, sizeof(cc_state));
1384 cc_state.constant_r = 1.0;
1385 cc_state.constant_g = 0.0;
1386 cc_state.constant_b = 1.0;
1387 cc_state.constant_a = 1.0;
1388
1389 return intel_bo_alloc_for_data(intel,
1390 &cc_state, sizeof(cc_state),
1391 "textured video cc state");
1392}
1393
1394static drm_intel_bo *
1395gen6_create_blend_state(ScrnInfoPtr scrn)
1396{
1397 intel_screen_private *intel = intel_get_screen_private(scrn);
1398 struct gen6_blend_state blend_state;
1399
1400 memset(&blend_state, 0, sizeof(blend_state));
1401 blend_state.blend1.logic_op_enable = 1;
1402 blend_state.blend1.logic_op_func = 0xc;
1403 blend_state.blend1.pre_blend_clamp_enable = 1;
1404
1405 return intel_bo_alloc_for_data(intel,
1406 &blend_state, sizeof(blend_state),
1407 "textured video blend state");
1408}
1409
1410static drm_intel_bo *
1411gen6_create_depth_stencil_state(ScrnInfoPtr scrn)
1412{
1413 intel_screen_private *intel = intel_get_screen_private(scrn);
1414 struct gen6_depth_stencil_state depth_stencil_state;
1415
1416 memset(&depth_stencil_state, 0, sizeof(depth_stencil_state));
1417 return intel_bo_alloc_for_data(intel,
1418 &depth_stencil_state,
1419 sizeof(depth_stencil_state),
1420 "textured video blend state");
1421}
1422
1423static Bool
1424gen6_create_vidoe_objects(ScrnInfoPtr scrn)
1425{
1426 intel_screen_private *intel = intel_get_screen_private(scrn);
1427 drm_intel_bo *(*create_sampler_state)(ScrnInfoPtr);
1428 const uint32_t *packed_ps_kernel, *planar_ps_kernel;
1429 unsigned int packed_ps_size, planar_ps_size;
1430
1431 if (INTEL_INFO(intel)->gen >= 070) {
1432 create_sampler_state = gen7_create_sampler_state;
1433 packed_ps_kernel = &ps_kernel_packed_static_gen7[0][0];
1434 packed_ps_size = sizeof(ps_kernel_packed_static_gen7);
1435 planar_ps_kernel = &ps_kernel_planar_static_gen7[0][0];
1436 planar_ps_size = sizeof(ps_kernel_planar_static_gen7);
1437 } else {
1438 create_sampler_state = i965_create_sampler_state;
1439 packed_ps_kernel = &ps_kernel_packed_static_gen6[0][0];
1440 packed_ps_size = sizeof(ps_kernel_packed_static_gen6);
1441 planar_ps_kernel = &ps_kernel_planar_static_gen6[0][0];
1442 planar_ps_size = sizeof(ps_kernel_planar_static_gen6);
1443 }
1444
1445 if (intel->video.gen4_sampler_bo == NULL)
1446 intel->video.gen4_sampler_bo = create_sampler_state(scrn);
1447
1448 if (intel->video.wm_prog_packed_bo == NULL)
1449 intel->video.wm_prog_packed_bo =
1450 i965_create_program(scrn,
1451 packed_ps_kernel,
1452 packed_ps_size);
1453
1454 if (intel->video.wm_prog_planar_bo == NULL)
1455 intel->video.wm_prog_planar_bo =
1456 i965_create_program(scrn,
1457 planar_ps_kernel,
1458 planar_ps_size);
1459
1460 if (intel->video.gen4_cc_vp_bo == NULL)
1461 intel->video.gen4_cc_vp_bo = i965_create_cc_vp_state(scrn);
1462
1463 if (intel->video.gen4_cc_bo == NULL)
1464 intel->video.gen4_cc_bo = gen6_create_cc_state(scrn);
1465
1466 if (intel->video.gen6_blend_bo == NULL)
1467 intel->video.gen6_blend_bo = gen6_create_blend_state(scrn);
1468
1469 if (intel->video.gen6_depth_stencil_bo == NULL)
1470 intel->video.gen6_depth_stencil_bo = gen6_create_depth_stencil_state(scrn);
1471
1472
1473 return (intel->video.gen4_sampler_bo != NULL &&
1474 intel->video.wm_prog_packed_bo != NULL &&
1475 intel->video.wm_prog_planar_bo != NULL &&
1476 intel->video.gen4_cc_vp_bo != NULL &&
1477 intel->video.gen4_cc_bo != NULL &&
1478 intel->video.gen6_blend_bo != NULL &&
1479 intel->video.gen6_depth_stencil_bo != NULL);
1480}
1481
1482static void
1483gen6_upload_state_base_address(ScrnInfoPtr scrn, drm_intel_bo *surface_state_binding_table_bo)
1484{
1485 intel_screen_private *intel = intel_get_screen_private(scrn);
1486
1487 OUT_BATCH(BRW_STATE_BASE_ADDRESS | (10 - 2));
1488 OUT_BATCH(BASE_ADDRESS_MODIFY); /* General state base address */
1489 OUT_RELOC(surface_state_binding_table_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY); /* Surface state base address */
1490 OUT_BATCH(BASE_ADDRESS_MODIFY); /* Dynamic state base address */
1491 OUT_BATCH(BASE_ADDRESS_MODIFY); /* Indirect object base address */
1492 OUT_BATCH(BASE_ADDRESS_MODIFY); /* Instruction base address */
1493 OUT_BATCH(BASE_ADDRESS_MODIFY); /* General state upper bound */
1494 OUT_BATCH(BASE_ADDRESS_MODIFY); /* Dynamic state upper bound */
1495 OUT_BATCH(BASE_ADDRESS_MODIFY); /* Indirect object upper bound */
1496 OUT_BATCH(BASE_ADDRESS_MODIFY); /* Instruction access upper bound */
1497}
1498
1499static void
1500gen6_upload_drawing_rectangle(ScrnInfoPtr scrn, PixmapPtr pixmap)
1501{
1502 intel_screen_private *intel = intel_get_screen_private(scrn);
1503
1504 OUT_BATCH(BRW_3DSTATE_DRAWING_RECTANGLE | 2);
1505 OUT_BATCH(0x00000000); /* ymin, xmin */
1506 OUT_BATCH((pixmap->drawable.width - 1) | (pixmap->drawable.height - 1) << 16); /* ymax, xmax */
1507 OUT_BATCH(0x00000000); /* yorigin, xorigin */
1508}
1509
1510static void
1511gen6_upload_wm_state(ScrnInfoPtr scrn, Bool is_packed)
1512{
1513 intel_screen_private *intel = intel_get_screen_private(scrn);
1514
1515 /* disable WM constant buffer */
1516 OUT_BATCH(GEN6_3DSTATE_CONSTANT_PS | (5 - 2));
1517 OUT_BATCH(0);
1518 OUT_BATCH(0);
1519 OUT_BATCH(0);
1520 OUT_BATCH(0);
1521
1522 OUT_BATCH(GEN6_3DSTATE_WM | (9 - 2));
1523 if (is_packed) {
1524 OUT_RELOC(intel->video.wm_prog_packed_bo,
1525 I915_GEM_DOMAIN_INSTRUCTION, 0,
1526 0);
1527 OUT_BATCH((1 << GEN6_3DSTATE_WM_SAMPLER_COUNT_SHITF) |
1528 (2 << GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT));
1529 } else {
1530 OUT_RELOC(intel->video.wm_prog_planar_bo,
1531 I915_GEM_DOMAIN_INSTRUCTION, 0,
1532 0);
1533 OUT_BATCH((1 << GEN6_3DSTATE_WM_SAMPLER_COUNT_SHITF) |
1534 (7 << GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT));
1535 }
1536 OUT_BATCH(0);
1537 OUT_BATCH((6 << GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT)); /* DW4 */
1538 OUT_BATCH(((40 - 1) << GEN6_3DSTATE_WM_MAX_THREADS_SHIFT) |
1539 GEN6_3DSTATE_WM_DISPATCH_ENABLE |
1540 GEN6_3DSTATE_WM_16_DISPATCH_ENABLE);
1541 OUT_BATCH((1 << GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT) |
1542 GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC);
1543 OUT_BATCH(0);
1544 OUT_BATCH(0);
1545}
1546
1547static void
1548gen6_upload_vertex_element_state(ScrnInfoPtr scrn)
1549{
1550 intel_screen_private *intel = intel_get_screen_private(scrn);
1551
1552 /* Set up our vertex elements, sourced from the single vertex buffer. */
1553 OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | (5 - 2));
1554 /* offset 0: X,Y -> {X, Y, 1.0, 1.0} */
1555 OUT_BATCH((0 << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT) |
1556 GEN6_VE0_VALID |
1557 (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
1558 (0 << VE0_OFFSET_SHIFT));
1559 OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
1560 (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
1561 (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
1562 (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT));
1563 /* offset 8: S0, T0 -> {S0, T0, 1.0, 1.0} */
1564 OUT_BATCH((0 << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT) |
1565 GEN6_VE0_VALID |
1566 (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
1567 (8 << VE0_OFFSET_SHIFT));
1568 OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
1569 (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
1570 (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
1571 (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT));
1572}
1573
1574static void
1575gen6_upload_vertex_buffer(ScrnInfoPtr scrn, drm_intel_bo *vertex_bo, uint32_t end_address_offset)
1576{
1577 intel_screen_private *intel = intel_get_screen_private(scrn);
1578
1579 /* Set up the pointer to our vertex buffer */
1580 OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | (5 - 2));
1581 /* four 32-bit floats per vertex */
1582 OUT_BATCH((0 << GEN6_VB0_BUFFER_INDEX_SHIFT) |
1583 GEN6_VB0_VERTEXDATA |
1584 ((4 * 4) << VB0_BUFFER_PITCH_SHIFT));
1585 OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, 0);
1586 OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, end_address_offset);
1587 OUT_BATCH(0); /* reserved */
1588}
1589
1590static void
1591gen6_upload_primitive(ScrnInfoPtr scrn)
1592{
1593 intel_screen_private *intel = intel_get_screen_private(scrn);
1594
1595 OUT_BATCH(BRW_3DPRIMITIVE |
1596 BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL |
1597 (_3DPRIM_RECTLIST << BRW_3DPRIMITIVE_TOPOLOGY_SHIFT) |
1598 (0 << 9) | /* Internal Vertex Count */
1599 (6 - 2));
1600 OUT_BATCH(3); /* vertex count per instance */
1601 OUT_BATCH(0); /* start vertex offset */
1602 OUT_BATCH(1); /* single instance */
1603 OUT_BATCH(0); /* start instance location */
1604 OUT_BATCH(0); /* index buffer offset, ignored */
1605}
1606
1607static void
1608gen6_emit_video_setup(ScrnInfoPtr scrn,
1609 drm_intel_bo *surface_state_binding_table_bo, int n_src_surf,
1610 PixmapPtr pixmap,
1611 drm_intel_bo *vertex_bo, uint32_t end_address_offset)
1612{
1613 intel_screen_private *intel = intel_get_screen_private(scrn);
1614
1615 assert(n_src_surf == 1 || n_src_surf == 6);
1616 IntelEmitInvarientState(scrn);
1617 intel->last_3d = LAST_3D_VIDEO;
1618 intel->needs_3d_invariant = TRUE;
1619
1620 gen6_upload_invariant_states(intel);
1621 gen6_upload_state_base_address(scrn, surface_state_binding_table_bo);
1622 gen6_upload_viewport_state_pointers(intel, intel->video.gen4_cc_vp_bo);
1623 gen6_upload_urb(intel);
1624 gen6_upload_cc_state_pointers(intel, intel->video.gen6_blend_bo, intel->video.gen4_cc_bo, intel->video.gen6_depth_stencil_bo, 0);
1625 gen6_upload_sampler_state_pointers(intel, intel->video.gen4_sampler_bo);
1626 gen6_upload_vs_state(intel);
1627 gen6_upload_gs_state(intel);
1628 gen6_upload_clip_state(intel);
1629 gen6_upload_sf_state(intel, 1, 0);
1630 gen6_upload_wm_state(scrn, n_src_surf == 1 ? TRUE : FALSE);
1631 gen6_upload_binding_table(intel, (n_src_surf + 1) * SURFACE_STATE_PADDED_SIZE);
1632 gen6_upload_depth_buffer_state(intel);
1633 gen6_upload_drawing_rectangle(scrn, pixmap);
1634 gen6_upload_vertex_element_state(scrn);
1635 gen6_upload_vertex_buffer(scrn, vertex_bo, end_address_offset);
1636 gen6_upload_primitive(scrn);
1637}
1638
1639static void
1640gen7_upload_wm_state(ScrnInfoPtr scrn, Bool is_packed)
1641{
1642 intel_screen_private *intel = intel_get_screen_private(scrn);
1643 unsigned int max_threads_shift = GEN7_PS_MAX_THREADS_SHIFT_IVB;
1644 unsigned int num_samples = 0;
1645
1646 if (IS_HSW(intel)) {
1647 max_threads_shift = GEN7_PS_MAX_THREADS_SHIFT_HSW;
1648 num_samples = 1 << GEN7_PS_SAMPLE_MASK_SHIFT_HSW;
1649 }
1650
1651 /* disable WM constant buffer */
1652 OUT_BATCH(GEN6_3DSTATE_CONSTANT_PS | (7 - 2));
1653 OUT_BATCH(0);
1654 OUT_BATCH(0);
1655 OUT_BATCH(0);
1656 OUT_BATCH(0);
1657 OUT_BATCH(0);
1658 OUT_BATCH(0);
1659
1660 OUT_BATCH(GEN6_3DSTATE_WM | (3 - 2));
1661 OUT_BATCH(GEN7_WM_DISPATCH_ENABLE |
1662 GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC);
1663 OUT_BATCH(0);
1664
1665 OUT_BATCH(GEN7_3DSTATE_PS | (8 - 2));
1666
1667 if (is_packed) {
1668 OUT_RELOC(intel->video.wm_prog_packed_bo,
1669 I915_GEM_DOMAIN_INSTRUCTION, 0,
1670 0);
1671 OUT_BATCH((1 << GEN7_PS_SAMPLER_COUNT_SHIFT) |
1672 (2 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
1673 } else {
1674 OUT_RELOC(intel->video.wm_prog_planar_bo,
1675 I915_GEM_DOMAIN_INSTRUCTION, 0,
1676 0);
1677 OUT_BATCH((1 << GEN7_PS_SAMPLER_COUNT_SHIFT) |
1678 (7 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
1679 }
1680
1681 OUT_BATCH(0); /* scratch space base offset */
1682 OUT_BATCH(
1683 ((48 - 1) << max_threads_shift) | num_samples |
1684 GEN7_PS_ATTRIBUTE_ENABLE |
1685 GEN7_PS_16_DISPATCH_ENABLE);
1686 OUT_BATCH(
1687 (6 << GEN7_PS_DISPATCH_START_GRF_SHIFT_0));
1688 OUT_BATCH(0); /* kernel 1 pointer */
1689 OUT_BATCH(0); /* kernel 2 pointer */
1690}
1691
1692static void
1693gen7_upload_vertex_buffer(ScrnInfoPtr scrn, drm_intel_bo *vertex_bo, uint32_t end_address_offset)
1694{
1695 intel_screen_private *intel = intel_get_screen_private(scrn);
1696
1697 /* Set up the pointer to our vertex buffer */
1698 OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | (5 - 2));
1699 /* four 32-bit floats per vertex */
1700 OUT_BATCH((0 << GEN6_VB0_BUFFER_INDEX_SHIFT) |
1701 GEN6_VB0_VERTEXDATA |
1702 GEN7_VB0_ADDRESS_MODIFYENABLE |
1703 ((4 * 4) << VB0_BUFFER_PITCH_SHIFT));
1704 OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, 0);
1705 OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, end_address_offset);
1706 OUT_BATCH(0); /* reserved */
1707}
1708
1709static void
1710gen7_upload_primitive(ScrnInfoPtr scrn)
1711{
1712 intel_screen_private *intel = intel_get_screen_private(scrn);
1713
1714 OUT_BATCH(BRW_3DPRIMITIVE | (7 - 2));
1715 OUT_BATCH(_3DPRIM_RECTLIST |
1716 GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL);
1717 OUT_BATCH(3); /* vertex count per instance */
1718 OUT_BATCH(0); /* start vertex offset */
1719 OUT_BATCH(1); /* single instance */
1720 OUT_BATCH(0); /* start instance location */
1721 OUT_BATCH(0);
1722}
1723
1724static void
1725gen7_emit_video_setup(ScrnInfoPtr scrn,
1726 drm_intel_bo *surface_state_binding_table_bo, int n_src_surf,
1727 PixmapPtr pixmap,
1728 drm_intel_bo *vertex_bo, uint32_t end_address_offset)
1729{
1730 intel_screen_private *intel = intel_get_screen_private(scrn);
1731
1732 assert(n_src_surf == 1 || n_src_surf == 6);
1733 IntelEmitInvarientState(scrn);
1734 intel->last_3d = LAST_3D_VIDEO;
1735 intel->needs_3d_invariant = TRUE;
1736
1737 gen6_upload_invariant_states(intel);
1738 gen6_upload_state_base_address(scrn, surface_state_binding_table_bo);
1739 gen7_upload_viewport_state_pointers(intel, intel->video.gen4_cc_vp_bo);
1740 gen7_upload_urb(intel);
1741 gen7_upload_cc_state_pointers(intel, intel->video.gen6_blend_bo, intel->video.gen4_cc_bo, intel->video.gen6_depth_stencil_bo, 0);
1742 gen7_upload_sampler_state_pointers(intel, intel->video.gen4_sampler_bo);
1743 gen7_upload_bypass_states(intel);
1744 gen6_upload_vs_state(intel);
1745 gen6_upload_clip_state(intel);
1746 gen7_upload_sf_state(intel, 1, 0);
1747 gen7_upload_wm_state(scrn, n_src_surf == 1 ? TRUE : FALSE);
1748 gen7_upload_binding_table(intel, (n_src_surf + 1) * SURFACE_STATE_PADDED_SIZE);
1749 gen7_upload_depth_buffer_state(intel);
1750 gen6_upload_drawing_rectangle(scrn, pixmap);
1751 gen6_upload_vertex_element_state(scrn);
1752 gen7_upload_vertex_buffer(scrn, vertex_bo, end_address_offset);
1753 gen7_upload_primitive(scrn);
1754}
1755
1756void Gen6DisplayVideoTextured(ScrnInfoPtr scrn,
1757 intel_adaptor_private *adaptor_priv, int id,
1758 RegionPtr dstRegion,
1759 short width, short height,
1760 int video_pitch, int video_pitch2,
1761 short src_w, short src_h,
1762 short drw_w, short drw_h, PixmapPtr pixmap)
1763{
1764 intel_screen_private *intel = intel_get_screen_private(scrn);
1765 BoxPtr pbox;
1766 int nbox, dxo, dyo, pix_xoff, pix_yoff;
1767 float src_scale_x, src_scale_y;
1768 int src_surf;
1769 int n_src_surf;
1770 uint32_t src_surf_format;
1771 uint32_t src_surf_base[6];
1772 int src_width[6];
1773 int src_height[6];
1774 int src_pitch[6];
1775 drm_intel_bo *surface_state_binding_table_bo;
1776 void (*create_dst_surface_state)(ScrnInfoPtr,
1777 PixmapPtr,
1778 drm_intel_bo *,
1779 uint32_t);
1780 void (*create_src_surface_state)(ScrnInfoPtr,
1781 drm_intel_bo *,
1782 uint32_t, int,
1783 int, int, uint32_t,
1784 drm_intel_bo *, uint32_t);
1785 void (*emit_video_setup)(ScrnInfoPtr,
1786 drm_intel_bo *, int,
1787 PixmapPtr,
1788 drm_intel_bo *, uint32_t);
1789
1790 if (INTEL_INFO(intel)->gen >= 070) {
1791 create_dst_surface_state = gen7_create_dst_surface_state;
1792 create_src_surface_state = gen7_create_src_surface_state;
1793 emit_video_setup = gen7_emit_video_setup;
1794 } else {
1795 create_dst_surface_state = i965_create_dst_surface_state;
1796 create_src_surface_state = i965_create_src_surface_state;
1797 emit_video_setup = gen6_emit_video_setup;
1798 }
1799
1800 src_surf_base[0] = adaptor_priv->YBufOffset;
1801 src_surf_base[1] = adaptor_priv->YBufOffset;
1802 src_surf_base[2] = adaptor_priv->VBufOffset;
1803 src_surf_base[3] = adaptor_priv->VBufOffset;
1804 src_surf_base[4] = adaptor_priv->UBufOffset;
1805 src_surf_base[5] = adaptor_priv->UBufOffset;
1806
1807 if (is_planar_fourcc(id)) {
1808 src_surf_format = BRW_SURFACEFORMAT_R8_UNORM;
1809 src_width[1] = src_width[0] = width;
1810 src_height[1] = src_height[0] = height;
1811 src_pitch[1] = src_pitch[0] = video_pitch2;
1812 src_width[4] = src_width[5] = src_width[2] = src_width[3] =
1813 width / 2;
1814 src_height[4] = src_height[5] = src_height[2] = src_height[3] =
1815 height / 2;
1816 src_pitch[4] = src_pitch[5] = src_pitch[2] = src_pitch[3] =
1817 video_pitch;
1818 n_src_surf = 6;
1819 } else {
1820 if (id == FOURCC_UYVY)
1821 src_surf_format = BRW_SURFACEFORMAT_YCRCB_SWAPY;
1822 else
1823 src_surf_format = BRW_SURFACEFORMAT_YCRCB_NORMAL;
1824
1825 src_width[0] = width;
1826 src_height[0] = height;
1827 src_pitch[0] = video_pitch;
1828 n_src_surf = 1;
1829 }
1830
1831 surface_state_binding_table_bo =
1832 drm_intel_bo_alloc(intel->bufmgr,
1833 "surface state & binding table",
1834 (n_src_surf + 1) * (SURFACE_STATE_PADDED_SIZE + sizeof(uint32_t)),
1835 4096);
1836
1837 if (!surface_state_binding_table_bo)
1838 return;
1839
1840 create_dst_surface_state(scrn, pixmap, surface_state_binding_table_bo, 0);
1841
1842 for (src_surf = 0; src_surf < n_src_surf; src_surf++) {
1843 create_src_surface_state(scrn,
1844 adaptor_priv->buf,
1845 src_surf_base[src_surf],
1846 src_width[src_surf],
1847 src_height[src_surf],
1848 src_pitch[src_surf],
1849 src_surf_format,
1850 surface_state_binding_table_bo,
1851 (src_surf + 1) * SURFACE_STATE_PADDED_SIZE);
1852 }
1853
1854 i965_create_binding_table(scrn, surface_state_binding_table_bo, n_src_surf + 1);
1855
1856 if (!gen6_create_vidoe_objects(scrn)) {
1857 drm_intel_bo_unreference(surface_state_binding_table_bo);
1858 return;
1859 }
1860
1861 /* Set up the offset for translating from the given region (in screen
1862 * coordinates) to the backing pixmap.
1863 */
1864#ifdef COMPOSITE
1865 pix_xoff = -pixmap->screen_x + pixmap->drawable.x;
1866 pix_yoff = -pixmap->screen_y + pixmap->drawable.y;
1867#else
1868 pix_xoff = 0;
1869 pix_yoff = 0;
1870#endif
1871
1872 dxo = dstRegion->extents.x1;
1873 dyo = dstRegion->extents.y1;
1874
1875 /* Use normalized texture coordinates */
1876 src_scale_x = ((float)src_w / width) / (float)drw_w;
1877 src_scale_y = ((float)src_h / height) / (float)drw_h;
1878
1879 pbox = REGION_RECTS(dstRegion);
1880 nbox = REGION_NUM_RECTS(dstRegion);
1881 while (nbox--) {
1882 int box_x1 = pbox->x1;
1883 int box_y1 = pbox->y1;
1884 int box_x2 = pbox->x2;
1885 int box_y2 = pbox->y2;
1886 int i;
1887 float vb[12];
1888 drm_intel_bo *bo_table[] = {
1889 NULL, /* vb_bo */
1890 intel->batch_bo,
1891 surface_state_binding_table_bo,
1892 intel->video.gen4_sampler_bo,
1893 intel->video.wm_prog_packed_bo,
1894 intel->video.wm_prog_planar_bo,
1895 intel->video.gen4_cc_vp_bo,
1896 intel->video.gen4_cc_bo,
1897 intel->video.gen6_blend_bo,
1898 intel->video.gen6_depth_stencil_bo,
1899 };
1900
1901 pbox++;
1902
1903 i = 0;
1904 vb[i++] = (box_x2 - dxo) * src_scale_x;
1905 vb[i++] = (box_y2 - dyo) * src_scale_y;
1906 vb[i++] = (float)box_x2 + pix_xoff;
1907 vb[i++] = (float)box_y2 + pix_yoff;
1908
1909 vb[i++] = (box_x1 - dxo) * src_scale_x;
1910 vb[i++] = (box_y2 - dyo) * src_scale_y;
1911 vb[i++] = (float)box_x1 + pix_xoff;
1912 vb[i++] = (float)box_y2 + pix_yoff;
1913
1914 vb[i++] = (box_x1 - dxo) * src_scale_x;
1915 vb[i++] = (box_y1 - dyo) * src_scale_y;
1916 vb[i++] = (float)box_x1 + pix_xoff;
1917 vb[i++] = (float)box_y1 + pix_yoff;
1918
1919 bo_table[0] = intel_bo_alloc_for_data(intel,
1920 vb, sizeof(vb),
1921 "video vbo");
1922
1923 /* If this command won't fit in the current batch, flush.
1924 * Assume that it does after being flushed.
1925 */
1926 if (drm_intel_bufmgr_check_aperture_space(bo_table, ARRAY_SIZE(bo_table)) < 0)
1927 intel_batch_submit(scrn);
1928
1929 intel_batch_start_atomic(scrn, 200);
1930 emit_video_setup(scrn, surface_state_binding_table_bo, n_src_surf, pixmap, bo_table[0], i * 4);
1931 intel_batch_end_atomic(scrn);
1932
1933 drm_intel_bo_unreference(bo_table[0]);
1934 }
1935
1936 /* release reference once we're finished */
1937 drm_intel_bo_unreference(surface_state_binding_table_bo);
1938 intel_debug_flush(scrn);
1939}