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Diffstat (limited to 'src/uxa/i965_video.c')
-rw-r--r-- | src/uxa/i965_video.c | 1939 |
1 files changed, 1939 insertions, 0 deletions
diff --git a/src/uxa/i965_video.c b/src/uxa/i965_video.c new file mode 100644 index 00000000..5706b201 --- /dev/null +++ b/src/uxa/i965_video.c @@ -0,0 +1,1939 @@ +/* + * Copyright © 2006 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * Keith Packard <keithp@keithp.com> + * + */ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include "xf86.h" +#include "xf86_OSproc.h" +#include "xf86xv.h" +#include "fourcc.h" + +#include "intel.h" +#include "intel_xvmc.h" +#include "intel_video.h" +#include "i830_reg.h" +#include "i965_reg.h" +#include "brw_defines.h" +#include "brw_structs.h" +#include <string.h> + + +/* Make assert() work. */ +#undef NDEBUG +#include <assert.h> + +static const uint32_t sip_kernel_static[][4] = { +/* wait (1) a0<1>UW a145<0,1,0>UW { align1 + } */ + {0x00000030, 0x20000108, 0x00001220, 0x00000000}, +/* nop (4) g0<1>UD { align1 + } */ + {0x0040007e, 0x20000c21, 0x00690000, 0x00000000}, +/* nop (4) g0<1>UD { align1 + } */ + {0x0040007e, 0x20000c21, 0x00690000, 0x00000000}, +/* nop (4) g0<1>UD { align1 + } */ + {0x0040007e, 0x20000c21, 0x00690000, 0x00000000}, +/* nop (4) g0<1>UD { align1 + } */ + {0x0040007e, 0x20000c21, 0x00690000, 0x00000000}, +/* nop (4) g0<1>UD { align1 + } */ + {0x0040007e, 0x20000c21, 0x00690000, 0x00000000}, +/* nop (4) g0<1>UD { align1 + } */ + {0x0040007e, 0x20000c21, 0x00690000, 0x00000000}, +/* nop (4) g0<1>UD { align1 + } */ + {0x0040007e, 0x20000c21, 0x00690000, 0x00000000}, +/* nop (4) g0<1>UD { align1 + } */ + {0x0040007e, 0x20000c21, 0x00690000, 0x00000000}, +/* nop (4) g0<1>UD { align1 + } */ + {0x0040007e, 0x20000c21, 0x00690000, 0x00000000}, +}; + +/* + * this program computes dA/dx and dA/dy for the texture coordinates along + * with the base texture coordinate. It was extracted from the Mesa driver. + * It uses about 10 GRF registers. + */ + +#define SF_KERNEL_NUM_GRF 16 +#define SF_MAX_THREADS 1 + +static const uint32_t sf_kernel_static[][4] = { +#include "exa_sf.g4b" +}; + +/* + * Ok, this kernel picks up the required data flow values in g0 and g1 + * and passes those along in m0 and m1. In m2-m9, it sticks constant + * values (bright pink). + */ + +/* Our PS kernel uses less than 32 GRF registers (about 20) */ +#define PS_KERNEL_NUM_GRF 32 +#define PS_MAX_THREADS 32 + +#define BRW_GRF_BLOCKS(nreg) ((nreg + 15) / 16 - 1) + +static const uint32_t ps_kernel_packed_static[][4] = { +#include "exa_wm_xy.g4b" +#include "exa_wm_src_affine.g4b" +#include "exa_wm_src_sample_argb.g4b" +#include "exa_wm_yuv_rgb.g4b" +#include "exa_wm_write.g4b" +}; + +static const uint32_t ps_kernel_planar_static[][4] = { +#include "exa_wm_xy.g4b" +#include "exa_wm_src_affine.g4b" +#include "exa_wm_src_sample_planar.g4b" +#include "exa_wm_yuv_rgb.g4b" +#include "exa_wm_write.g4b" +}; + +/* new program for Ironlake */ +static const uint32_t sf_kernel_static_gen5[][4] = { +#include "exa_sf.g4b.gen5" +}; + +static const uint32_t ps_kernel_packed_static_gen5[][4] = { +#include "exa_wm_xy.g4b.gen5" +#include "exa_wm_src_affine.g4b.gen5" +#include "exa_wm_src_sample_argb.g4b.gen5" +#include "exa_wm_yuv_rgb.g4b.gen5" +#include "exa_wm_write.g4b.gen5" +}; + +static const uint32_t ps_kernel_planar_static_gen5[][4] = { +#include "exa_wm_xy.g4b.gen5" +#include "exa_wm_src_affine.g4b.gen5" +#include "exa_wm_src_sample_planar.g4b.gen5" +#include "exa_wm_yuv_rgb.g4b.gen5" +#include "exa_wm_write.g4b.gen5" +}; + +/* programs for Sandybridge */ +static const uint32_t ps_kernel_packed_static_gen6[][4] = { +#include "exa_wm_src_affine.g6b" +#include "exa_wm_src_sample_argb.g6b" +#include "exa_wm_yuv_rgb.g6b" +#include "exa_wm_write.g6b" +}; + +static const uint32_t ps_kernel_planar_static_gen6[][4] = { +#include "exa_wm_src_affine.g6b" +#include "exa_wm_src_sample_planar.g6b" +#include "exa_wm_yuv_rgb.g6b" +#include "exa_wm_write.g6b" +}; + +/* programs for Ivybridge */ +static const uint32_t ps_kernel_packed_static_gen7[][4] = { +#include "exa_wm_src_affine.g7b" +#include "exa_wm_src_sample_argb.g7b" +#include "exa_wm_yuv_rgb.g7b" +#include "exa_wm_write.g7b" +}; + +static const uint32_t ps_kernel_planar_static_gen7[][4] = { +#include "exa_wm_src_affine.g7b" +#include "exa_wm_src_sample_planar.g7b" +#include "exa_wm_yuv_rgb.g7b" +#include "exa_wm_write.g7b" +}; + +#ifndef MAX2 +#define MAX2(a,b) ((a) > (b) ? (a) : (b)) +#endif + +#define SURFACE_STATE_PADDED_SIZE_I965 ALIGN(sizeof(struct brw_surface_state), 32) +#define SURFACE_STATE_PADDED_SIZE_GEN7 ALIGN(sizeof(struct gen7_surface_state), 32) +#define SURFACE_STATE_PADDED_SIZE MAX2(SURFACE_STATE_PADDED_SIZE_I965, SURFACE_STATE_PADDED_SIZE_GEN7) +#define SURFACE_STATE_OFFSET(index) (SURFACE_STATE_PADDED_SIZE * index) + +static uint32_t float_to_uint(float f) +{ + union { + uint32_t i; + float f; + } x; + x.f = f; + return x.i; +} + +#if 0 +static struct { + uint32_t svg_ctl; + char *name; +} svg_ctl_bits[] = { + { + BRW_SVG_CTL_GS_BA, "General State Base Address"}, { + BRW_SVG_CTL_SS_BA, "Surface State Base Address"}, { + BRW_SVG_CTL_IO_BA, "Indirect Object Base Address"}, { + BRW_SVG_CTL_GS_AUB, "Generate State Access Upper Bound"}, { + BRW_SVG_CTL_IO_AUB, "Indirect Object Access Upper Bound"}, { + BRW_SVG_CTL_SIP, "System Instruction Pointer"}, { +0, 0},}; + +static void brw_debug(ScrnInfoPtr scrn, char *when) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + int i; + uint32_t v; + + ErrorF("brw_debug: %s\n", when); + for (i = 0; svg_ctl_bits[i].name; i++) { + OUTREG(BRW_SVG_CTL, svg_ctl_bits[i].svg_ctl); + v = INREG(BRW_SVG_RDATA); + ErrorF("\t%34.34s: 0x%08x\n", svg_ctl_bits[i].name, v); + } +} +#endif + +#define WATCH_SF 0 +#define WATCH_WIZ 0 +#define WATCH_STATS 0 + +static void i965_pre_draw_debug(ScrnInfoPtr scrn) +{ +#if 0 + intel_screen_private *intel = intel_get_screen_private(scrn); +#endif + +#if 0 + ErrorF("before EU_ATT 0x%08x%08x EU_ATT_DATA 0x%08x%08x\n", + INREG(BRW_EU_ATT_1), INREG(BRW_EU_ATT_0), + INREG(BRW_EU_ATT_DATA_1), INREG(BRW_EU_ATT_DATA_0)); + + OUTREG(BRW_VF_CTL, + BRW_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID | + BRW_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX | + BRW_VF_CTL_SNAPSHOT_ENABLE); + OUTREG(BRW_VF_STRG_VAL, 0); +#endif + +#if 0 + OUTREG(BRW_VS_CTL, + BRW_VS_CTL_SNAPSHOT_ALL_THREADS | + BRW_VS_CTL_SNAPSHOT_MUX_VALID_COUNT | + BRW_VS_CTL_THREAD_SNAPSHOT_ENABLE); + + OUTREG(BRW_VS_STRG_VAL, 0); +#endif + +#if WATCH_SF + OUTREG(BRW_SF_CTL, + BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT | + BRW_SF_CTL_SNAPSHOT_ALL_THREADS | + BRW_SF_CTL_THREAD_SNAPSHOT_ENABLE); + OUTREG(BRW_SF_STRG_VAL, 0); +#endif + +#if WATCH_WIZ + OUTREG(BRW_WIZ_CTL, + BRW_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE | + BRW_WIZ_CTL_SNAPSHOT_ALL_THREADS | BRW_WIZ_CTL_SNAPSHOT_ENABLE); + OUTREG(BRW_WIZ_STRG_VAL, (box_x1) | (box_y1 << 16)); +#endif + +#if 0 + OUTREG(BRW_TS_CTL, + BRW_TS_CTL_SNAPSHOT_MESSAGE_ERROR | + BRW_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS | + BRW_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS | + BRW_TS_CTL_SNAPSHOT_ENABLE); +#endif +} + +static void i965_post_draw_debug(ScrnInfoPtr scrn) +{ +#if 0 + intel_screen_private *intel = intel_get_screen_private(scrn); +#endif + +#if 0 + for (j = 0; j < 100000; j++) { + ctl = INREG(BRW_VF_CTL); + if (ctl & BRW_VF_CTL_SNAPSHOT_COMPLETE) + break; + } + + rdata = INREG(BRW_VF_RDATA); + OUTREG(BRW_VF_CTL, 0); + ErrorF("VF_CTL: 0x%08x VF_RDATA: 0x%08x\n", ctl, rdata); +#endif + +#if 0 + for (j = 0; j < 1000000; j++) { + ctl = INREG(BRW_VS_CTL); + if (ctl & BRW_VS_CTL_SNAPSHOT_COMPLETE) + break; + } + + rdata = INREG(BRW_VS_RDATA); + for (k = 0; k <= 3; k++) { + OUTREG(BRW_VS_CTL, BRW_VS_CTL_SNAPSHOT_COMPLETE | (k << 8)); + rdata = INREG(BRW_VS_RDATA); + ErrorF("VS_CTL: 0x%08x VS_RDATA(%d): 0x%08x\n", ctl, k, rdata); + } + + OUTREG(BRW_VS_CTL, 0); +#endif + +#if WATCH_SF + for (j = 0; j < 1000000; j++) { + ctl = INREG(BRW_SF_CTL); + if (ctl & BRW_SF_CTL_SNAPSHOT_COMPLETE) + break; + } + + for (k = 0; k <= 7; k++) { + OUTREG(BRW_SF_CTL, BRW_SF_CTL_SNAPSHOT_COMPLETE | (k << 8)); + rdata = INREG(BRW_SF_RDATA); + ErrorF("SF_CTL: 0x%08x SF_RDATA(%d): 0x%08x\n", ctl, k, rdata); + } + + OUTREG(BRW_SF_CTL, 0); +#endif + +#if WATCH_WIZ + for (j = 0; j < 100000; j++) { + ctl = INREG(BRW_WIZ_CTL); + if (ctl & BRW_WIZ_CTL_SNAPSHOT_COMPLETE) + break; + } + + rdata = INREG(BRW_WIZ_RDATA); + OUTREG(BRW_WIZ_CTL, 0); + ErrorF("WIZ_CTL: 0x%08x WIZ_RDATA: 0x%08x\n", ctl, rdata); +#endif + +#if 0 + for (j = 0; j < 100000; j++) { + ctl = INREG(BRW_TS_CTL); + if (ctl & BRW_TS_CTL_SNAPSHOT_COMPLETE) + break; + } + + rdata = INREG(BRW_TS_RDATA); + OUTREG(BRW_TS_CTL, 0); + ErrorF("TS_CTL: 0x%08x TS_RDATA: 0x%08x\n", ctl, rdata); + + ErrorF("after EU_ATT 0x%08x%08x EU_ATT_DATA 0x%08x%08x\n", + INREG(BRW_EU_ATT_1), INREG(BRW_EU_ATT_0), + INREG(BRW_EU_ATT_DATA_1), INREG(BRW_EU_ATT_DATA_0)); +#endif + +#if 0 + for (j = 0; j < 256; j++) { + OUTREG(BRW_TD_CTL, j << BRW_TD_CTL_MUX_SHIFT); + rdata = INREG(BRW_TD_RDATA); + ErrorF("TD_RDATA(%d): 0x%08x\n", j, rdata); + } +#endif +} + +/* For 3D, the VS must have 8, 12, 16, 24, or 32 VUEs allocated to it. + * A VUE consists of a 256-bit vertex header followed by the vertex data, + * which in our case is 4 floats (128 bits), thus a single 512-bit URB + * entry. + */ +#define URB_VS_ENTRIES 8 +#define URB_VS_ENTRY_SIZE 1 + +#define URB_GS_ENTRIES 0 +#define URB_GS_ENTRY_SIZE 0 + +#define URB_CLIP_ENTRIES 0 +#define URB_CLIP_ENTRY_SIZE 0 + +/* The SF kernel we use outputs only 4 256-bit registers, leading to an + * entry size of 2 512-bit URBs. We don't need to have many entries to + * output as we're generally working on large rectangles and don't care + * about having WM threads running on different rectangles simultaneously. + */ +#define URB_SF_ENTRIES 1 +#define URB_SF_ENTRY_SIZE 2 + +#define URB_CS_ENTRIES 0 +#define URB_CS_ENTRY_SIZE 0 + +static void i965_create_dst_surface_state(ScrnInfoPtr scrn, + PixmapPtr pixmap, + drm_intel_bo *surf_bo, + uint32_t offset) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + struct brw_surface_state dest_surf_state; + drm_intel_bo *pixmap_bo = intel_get_pixmap_bo(pixmap); + assert(pixmap_bo != NULL); + + memset(&dest_surf_state, 0, sizeof(dest_surf_state)); + + dest_surf_state.ss0.surface_type = BRW_SURFACE_2D; + dest_surf_state.ss0.data_return_format = + BRW_SURFACERETURNFORMAT_FLOAT32; + if (intel->cpp == 2) { + dest_surf_state.ss0.surface_format = + BRW_SURFACEFORMAT_B5G6R5_UNORM; + } else { + dest_surf_state.ss0.surface_format = + BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + } + dest_surf_state.ss0.writedisable_alpha = 0; + dest_surf_state.ss0.writedisable_red = 0; + dest_surf_state.ss0.writedisable_green = 0; + dest_surf_state.ss0.writedisable_blue = 0; + dest_surf_state.ss0.color_blend = 1; + dest_surf_state.ss0.vert_line_stride = 0; + dest_surf_state.ss0.vert_line_stride_ofs = 0; + dest_surf_state.ss0.mipmap_layout_mode = 0; + dest_surf_state.ss0.render_cache_read_mode = 0; + + dest_surf_state.ss1.base_addr = + intel_emit_reloc(surf_bo, offset + offsetof(struct brw_surface_state, ss1), + pixmap_bo, 0, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER); + + dest_surf_state.ss2.height = pixmap->drawable.height - 1; + dest_surf_state.ss2.width = pixmap->drawable.width - 1; + dest_surf_state.ss2.mip_count = 0; + dest_surf_state.ss2.render_target_rotation = 0; + dest_surf_state.ss3.pitch = intel_pixmap_pitch(pixmap) - 1; + dest_surf_state.ss3.tiled_surface = intel_pixmap_tiled(pixmap); + dest_surf_state.ss3.tile_walk = 0; /* TileX */ + + dri_bo_subdata(surf_bo, + offset, sizeof(dest_surf_state), + &dest_surf_state); +} + +static void i965_create_src_surface_state(ScrnInfoPtr scrn, + drm_intel_bo * src_bo, + uint32_t src_offset, + int src_width, + int src_height, + int src_pitch, + uint32_t src_surf_format, + drm_intel_bo *surface_bo, + uint32_t offset) +{ + struct brw_surface_state src_surf_state; + + memset(&src_surf_state, 0, sizeof(src_surf_state)); + + /* Set up the source surface state buffer */ + src_surf_state.ss0.surface_type = BRW_SURFACE_2D; + src_surf_state.ss0.surface_format = src_surf_format; + src_surf_state.ss0.writedisable_alpha = 0; + src_surf_state.ss0.writedisable_red = 0; + src_surf_state.ss0.writedisable_green = 0; + src_surf_state.ss0.writedisable_blue = 0; + src_surf_state.ss0.color_blend = 1; + src_surf_state.ss0.vert_line_stride = 0; + src_surf_state.ss0.vert_line_stride_ofs = 0; + src_surf_state.ss0.mipmap_layout_mode = 0; + src_surf_state.ss0.render_cache_read_mode = 0; + + src_surf_state.ss2.width = src_width - 1; + src_surf_state.ss2.height = src_height - 1; + src_surf_state.ss2.mip_count = 0; + src_surf_state.ss2.render_target_rotation = 0; + src_surf_state.ss3.pitch = src_pitch - 1; + + if (src_bo) { + src_surf_state.ss1.base_addr = + intel_emit_reloc(surface_bo, + offset + offsetof(struct brw_surface_state, ss1), + src_bo, src_offset, + I915_GEM_DOMAIN_SAMPLER, 0); + } else { + src_surf_state.ss1.base_addr = src_offset; + } + + dri_bo_subdata(surface_bo, + offset, sizeof(src_surf_state), + &src_surf_state); +} + +static void gen7_create_dst_surface_state(ScrnInfoPtr scrn, + PixmapPtr pixmap, + drm_intel_bo *surf_bo, + uint32_t offset) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + struct gen7_surface_state dest_surf_state; + drm_intel_bo *pixmap_bo = intel_get_pixmap_bo(pixmap); + assert(pixmap_bo != NULL); + + memset(&dest_surf_state, 0, sizeof(dest_surf_state)); + + dest_surf_state.ss0.surface_type = BRW_SURFACE_2D; + dest_surf_state.ss0.tiled_surface = intel_pixmap_tiled(pixmap); + dest_surf_state.ss0.tile_walk = 0; /* TileX */ + + if (intel->cpp == 2) { + dest_surf_state.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM; + } else { + dest_surf_state.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + } + + dest_surf_state.ss1.base_addr = + intel_emit_reloc(surf_bo, + offset + offsetof(struct gen7_surface_state, ss1), + pixmap_bo, 0, + I915_GEM_DOMAIN_SAMPLER, 0); + + dest_surf_state.ss2.height = pixmap->drawable.height - 1; + dest_surf_state.ss2.width = pixmap->drawable.width - 1; + + dest_surf_state.ss3.pitch = intel_pixmap_pitch(pixmap) - 1; + + if (IS_HSW(intel)) { + dest_surf_state.ss7.shader_chanel_select_r = HSW_SCS_RED; + dest_surf_state.ss7.shader_chanel_select_g = HSW_SCS_GREEN; + dest_surf_state.ss7.shader_chanel_select_b = HSW_SCS_BLUE; + dest_surf_state.ss7.shader_chanel_select_a = HSW_SCS_ALPHA; + } + + dri_bo_subdata(surf_bo, + offset, sizeof(dest_surf_state), + &dest_surf_state); +} + +static void gen7_create_src_surface_state(ScrnInfoPtr scrn, + drm_intel_bo * src_bo, + uint32_t src_offset, + int src_width, + int src_height, + int src_pitch, + uint32_t src_surf_format, + drm_intel_bo *surface_bo, + uint32_t offset) +{ + intel_screen_private * const intel = intel_get_screen_private(scrn); + struct gen7_surface_state src_surf_state; + + memset(&src_surf_state, 0, sizeof(src_surf_state)); + + src_surf_state.ss0.surface_type = BRW_SURFACE_2D; + src_surf_state.ss0.surface_format = src_surf_format; + + if (src_bo) { + src_surf_state.ss1.base_addr = + intel_emit_reloc(surface_bo, + offset + offsetof(struct gen7_surface_state, ss1), + src_bo, src_offset, + I915_GEM_DOMAIN_SAMPLER, 0); + } else { + src_surf_state.ss1.base_addr = src_offset; + } + + src_surf_state.ss2.width = src_width - 1; + src_surf_state.ss2.height = src_height - 1; + + src_surf_state.ss3.pitch = src_pitch - 1; + + if (IS_HSW(intel)) { + src_surf_state.ss7.shader_chanel_select_r = HSW_SCS_RED; + src_surf_state.ss7.shader_chanel_select_g = HSW_SCS_GREEN; + src_surf_state.ss7.shader_chanel_select_b = HSW_SCS_BLUE; + src_surf_state.ss7.shader_chanel_select_a = HSW_SCS_ALPHA; + } + + dri_bo_subdata(surface_bo, + offset, sizeof(src_surf_state), + &src_surf_state); +} + +static void i965_create_binding_table(ScrnInfoPtr scrn, + drm_intel_bo *bind_bo, + int n_surf) +{ + uint32_t binding_table[n_surf]; + int i; + + /* Set up a binding table for our surfaces. Only the PS will use it */ + for (i = 0; i < n_surf; i++) + binding_table[i] = i * SURFACE_STATE_PADDED_SIZE; + + dri_bo_subdata(bind_bo, + n_surf * SURFACE_STATE_PADDED_SIZE, + sizeof(binding_table), binding_table); +} + +static drm_intel_bo *i965_create_sampler_state(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + struct brw_sampler_state sampler_state; + + memset(&sampler_state, 0, sizeof(sampler_state)); + sampler_state.ss0.min_filter = BRW_MAPFILTER_LINEAR; + sampler_state.ss0.mag_filter = BRW_MAPFILTER_LINEAR; + sampler_state.ss1.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP; + sampler_state.ss1.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP; + sampler_state.ss1.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP; + + return intel_bo_alloc_for_data(intel, + &sampler_state, sizeof(sampler_state), + "textured video sampler state"); +} + +static drm_intel_bo *gen7_create_sampler_state(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + struct gen7_sampler_state sampler_state; + + memset(&sampler_state, 0, sizeof(sampler_state)); + sampler_state.ss0.min_filter = BRW_MAPFILTER_LINEAR; + sampler_state.ss0.mag_filter = BRW_MAPFILTER_LINEAR; + sampler_state.ss3.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP; + sampler_state.ss3.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP; + sampler_state.ss3.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP; + + return intel_bo_alloc_for_data(intel, + &sampler_state, sizeof(sampler_state), + "textured video sampler state"); +} + +static drm_intel_bo *i965_create_vs_state(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + struct brw_vs_unit_state vs_state; + + /* Set up the vertex shader to be disabled (passthrough) */ + memset(&vs_state, 0, sizeof(vs_state)); + if (IS_GEN5(intel)) + vs_state.thread4.nr_urb_entries = URB_VS_ENTRIES >> 2; + else + vs_state.thread4.nr_urb_entries = URB_VS_ENTRIES; + vs_state.thread4.urb_entry_allocation_size = URB_VS_ENTRY_SIZE - 1; + vs_state.vs6.vs_enable = 0; + vs_state.vs6.vert_cache_disable = 1; + + return intel_bo_alloc_for_data(intel, + &vs_state, sizeof(vs_state), + "textured video vs state"); +} + +static drm_intel_bo *i965_create_program(ScrnInfoPtr scrn, + const uint32_t * program, + unsigned int program_size) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + return intel_bo_alloc_for_data(intel, + program, program_size, + "textured video program"); +} + +static drm_intel_bo *i965_create_sf_state(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + drm_intel_bo *sf_bo, *kernel_bo; + struct brw_sf_unit_state sf_state; + + if (IS_GEN5(intel)) + kernel_bo = i965_create_program(scrn, + &sf_kernel_static_gen5[0][0], + sizeof(sf_kernel_static_gen5)); + else + kernel_bo = i965_create_program(scrn, + &sf_kernel_static[0][0], + sizeof(sf_kernel_static)); + if (!kernel_bo) + return NULL; + + sf_bo = drm_intel_bo_alloc(intel->bufmgr, + "textured video sf state", 4096, + sizeof(sf_state)); + if (sf_bo == NULL) { + drm_intel_bo_unreference(kernel_bo); + return NULL; + } + + /* Set up the SF kernel to do coord interp: for each attribute, + * calculate dA/dx and dA/dy. Hand these interpolation coefficients + * back to SF which then hands pixels off to WM. + */ + memset(&sf_state, 0, sizeof(sf_state)); + sf_state.thread0.grf_reg_count = BRW_GRF_BLOCKS(SF_KERNEL_NUM_GRF); + sf_state.thread0.kernel_start_pointer = + intel_emit_reloc(sf_bo, offsetof(struct brw_sf_unit_state, thread0), + kernel_bo, sf_state.thread0.grf_reg_count << 1, + I915_GEM_DOMAIN_INSTRUCTION, 0) >> 6; + sf_state.sf1.single_program_flow = 1; /* XXX */ + sf_state.sf1.binding_table_entry_count = 0; + sf_state.sf1.thread_priority = 0; + sf_state.sf1.floating_point_mode = 0; /* Mesa does this */ + sf_state.sf1.illegal_op_exception_enable = 1; + sf_state.sf1.mask_stack_exception_enable = 1; + sf_state.sf1.sw_exception_enable = 1; + sf_state.thread2.per_thread_scratch_space = 0; + /* scratch space is not used in our kernel */ + sf_state.thread2.scratch_space_base_pointer = 0; + sf_state.thread3.const_urb_entry_read_length = 0; /* no const URBs */ + sf_state.thread3.const_urb_entry_read_offset = 0; /* no const URBs */ + sf_state.thread3.urb_entry_read_length = 1; /* 1 URB per vertex */ + sf_state.thread3.urb_entry_read_offset = 0; + sf_state.thread3.dispatch_grf_start_reg = 3; + sf_state.thread4.max_threads = SF_MAX_THREADS - 1; + sf_state.thread4.urb_entry_allocation_size = URB_SF_ENTRY_SIZE - 1; + sf_state.thread4.nr_urb_entries = URB_SF_ENTRIES; + sf_state.thread4.stats_enable = 1; + sf_state.sf5.viewport_transform = FALSE; /* skip viewport */ + sf_state.sf6.cull_mode = BRW_CULLMODE_NONE; + sf_state.sf6.scissor = 0; + sf_state.sf7.trifan_pv = 2; + sf_state.sf6.dest_org_vbias = 0x8; + sf_state.sf6.dest_org_hbias = 0x8; + + dri_bo_subdata(sf_bo, 0, sizeof(sf_state), &sf_state); + return sf_bo; +} + +static drm_intel_bo *i965_create_wm_state(ScrnInfoPtr scrn, + drm_intel_bo * sampler_bo, + Bool is_packed) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + drm_intel_bo *wm_bo, *kernel_bo; + struct brw_wm_unit_state wm_state; + + if (is_packed) { + if (IS_GEN5(intel)) + kernel_bo = + i965_create_program(scrn, + &ps_kernel_packed_static_gen5[0] + [0], + sizeof + (ps_kernel_packed_static_gen5)); + else + kernel_bo = + i965_create_program(scrn, + &ps_kernel_packed_static[0][0], + sizeof + (ps_kernel_packed_static)); + } else { + if (IS_GEN5(intel)) + kernel_bo = + i965_create_program(scrn, + &ps_kernel_planar_static_gen5[0] + [0], + sizeof + (ps_kernel_planar_static_gen5)); + else + kernel_bo = + i965_create_program(scrn, + &ps_kernel_planar_static[0][0], + sizeof + (ps_kernel_planar_static)); + } + if (!kernel_bo) + return NULL; + + wm_bo = drm_intel_bo_alloc(intel->bufmgr, + "textured video wm state", + sizeof(wm_state), 0); + if (wm_bo == NULL) { + drm_intel_bo_unreference(kernel_bo); + return NULL; + } + + memset(&wm_state, 0, sizeof(wm_state)); + wm_state.thread0.grf_reg_count = BRW_GRF_BLOCKS(PS_KERNEL_NUM_GRF); + wm_state.thread0.kernel_start_pointer = + intel_emit_reloc(wm_bo, offsetof(struct brw_wm_unit_state, thread0), + kernel_bo, wm_state.thread0.grf_reg_count << 1, + I915_GEM_DOMAIN_INSTRUCTION, 0) >> 6; + wm_state.thread1.single_program_flow = 1; /* XXX */ + if (is_packed) + wm_state.thread1.binding_table_entry_count = 2; + else + wm_state.thread1.binding_table_entry_count = 7; + + /* binding table entry count is only used for prefetching, and it has to + * be set 0 for Ironlake + */ + if (IS_GEN5(intel)) + wm_state.thread1.binding_table_entry_count = 0; + + /* Though we never use the scratch space in our WM kernel, it has to be + * set, and the minimum allocation is 1024 bytes. + */ + wm_state.thread2.scratch_space_base_pointer = 0; + wm_state.thread2.per_thread_scratch_space = 0; /* 1024 bytes */ + wm_state.thread3.dispatch_grf_start_reg = 3; /* XXX */ + wm_state.thread3.const_urb_entry_read_length = 0; + wm_state.thread3.const_urb_entry_read_offset = 0; + wm_state.thread3.urb_entry_read_length = 1; /* XXX */ + wm_state.thread3.urb_entry_read_offset = 0; /* XXX */ + wm_state.wm4.stats_enable = 1; + wm_state.wm4.sampler_state_pointer = + intel_emit_reloc(wm_bo, offsetof(struct brw_wm_unit_state, wm4), + sampler_bo, 0, + I915_GEM_DOMAIN_INSTRUCTION, 0) >> 5; + if (IS_GEN5(intel)) + wm_state.wm4.sampler_count = 0; + else + wm_state.wm4.sampler_count = 1; /* 1-4 samplers used */ + wm_state.wm5.max_threads = PS_MAX_THREADS - 1; + wm_state.wm5.thread_dispatch_enable = 1; + wm_state.wm5.enable_16_pix = 1; + wm_state.wm5.enable_8_pix = 0; + wm_state.wm5.early_depth_test = 1; + + dri_bo_subdata(wm_bo, 0, sizeof(wm_state), &wm_state); + drm_intel_bo_unreference(kernel_bo); + return wm_bo; +} + +static drm_intel_bo *i965_create_cc_vp_state(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + struct brw_cc_viewport cc_viewport; + + memset(&cc_viewport, 0, sizeof(cc_viewport)); + cc_viewport.min_depth = -1.e35; + cc_viewport.max_depth = 1.e35; + + return intel_bo_alloc_for_data(intel, + &cc_viewport, sizeof(cc_viewport), + "textured video cc viewport"); +} + +static drm_intel_bo *i965_create_cc_state(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + drm_intel_bo *cc_bo, *cc_vp_bo; + struct brw_cc_unit_state cc_state; + + cc_vp_bo = i965_create_cc_vp_state(scrn); + if (!cc_vp_bo) + return NULL; + + cc_bo = drm_intel_bo_alloc(intel->bufmgr, + "textured video cc state", + sizeof(cc_state), 0); + if (cc_bo == NULL){ + drm_intel_bo_unreference(cc_vp_bo); + return NULL; + } + + /* Color calculator state */ + memset(&cc_state, 0, sizeof(cc_state)); + cc_state.cc0.stencil_enable = 0; /* disable stencil */ + cc_state.cc2.depth_test = 0; /* disable depth test */ + cc_state.cc2.logicop_enable = 1; /* enable logic op */ + cc_state.cc3.ia_blend_enable = 1; /* blend alpha just like colors */ + cc_state.cc3.blend_enable = 0; /* disable color blend */ + cc_state.cc3.alpha_test = 0; /* disable alpha test */ + cc_state.cc4.cc_viewport_state_offset = + intel_emit_reloc(cc_bo, offsetof(struct brw_cc_unit_state, cc4), + cc_vp_bo, 0, I915_GEM_DOMAIN_INSTRUCTION, 0) >> 5; + cc_state.cc5.dither_enable = 0; /* disable dither */ + cc_state.cc5.logicop_func = 0xc; /* WHITE */ + cc_state.cc5.statistics_enable = 1; + cc_state.cc5.ia_blend_function = BRW_BLENDFUNCTION_ADD; + cc_state.cc5.ia_src_blend_factor = BRW_BLENDFACTOR_ONE; + cc_state.cc5.ia_dest_blend_factor = BRW_BLENDFACTOR_ONE; + + dri_bo_subdata(cc_bo, 0, sizeof(cc_state), &cc_state); + drm_intel_bo_unreference(cc_vp_bo); + + return cc_bo; +} + +static void +i965_emit_video_setup(ScrnInfoPtr scrn, drm_intel_bo * surface_state_binding_table_bo, int n_src_surf, PixmapPtr pixmap) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + int urb_vs_start, urb_vs_size; + int urb_gs_start, urb_gs_size; + int urb_clip_start, urb_clip_size; + int urb_sf_start, urb_sf_size; + int urb_cs_start, urb_cs_size; + int pipe_ctl; + + IntelEmitInvarientState(scrn); + intel->last_3d = LAST_3D_VIDEO; + intel->needs_3d_invariant = TRUE; + + urb_vs_start = 0; + urb_vs_size = URB_VS_ENTRIES * URB_VS_ENTRY_SIZE; + urb_gs_start = urb_vs_start + urb_vs_size; + urb_gs_size = URB_GS_ENTRIES * URB_GS_ENTRY_SIZE; + urb_clip_start = urb_gs_start + urb_gs_size; + urb_clip_size = URB_CLIP_ENTRIES * URB_CLIP_ENTRY_SIZE; + urb_sf_start = urb_clip_start + urb_clip_size; + urb_sf_size = URB_SF_ENTRIES * URB_SF_ENTRY_SIZE; + urb_cs_start = urb_sf_start + urb_sf_size; + urb_cs_size = URB_CS_ENTRIES * URB_CS_ENTRY_SIZE; + + OUT_BATCH(MI_FLUSH | + MI_STATE_INSTRUCTION_CACHE_FLUSH | + BRW_MI_GLOBAL_SNAPSHOT_RESET); + OUT_BATCH(MI_NOOP); + + /* brw_debug (scrn, "before base address modify"); */ + /* Match Mesa driver setup */ + if (INTEL_INFO(intel)->gen >= 045) + OUT_BATCH(NEW_PIPELINE_SELECT | PIPELINE_SELECT_3D); + else + OUT_BATCH(BRW_PIPELINE_SELECT | PIPELINE_SELECT_3D); + + /* Mesa does this. Who knows... */ + OUT_BATCH(BRW_CS_URB_STATE | 0); + OUT_BATCH((0 << 4) | /* URB Entry Allocation Size */ + (0 << 0)); /* Number of URB Entries */ + + /* Zero out the two base address registers so all offsets are + * absolute + */ + if (IS_GEN5(intel)) { + OUT_BATCH(BRW_STATE_BASE_ADDRESS | 6); + OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Generate state base address */ + OUT_RELOC(surface_state_binding_table_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY); /* Surface state base address */ + OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* media base addr, don't care */ + OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Instruction base address */ + /* general state max addr, disabled */ + OUT_BATCH(0 | BASE_ADDRESS_MODIFY); + /* media object state max addr, disabled */ + OUT_BATCH(0 | BASE_ADDRESS_MODIFY); + /* Instruction max addr, disabled */ + OUT_BATCH(0 | BASE_ADDRESS_MODIFY); + } else { + OUT_BATCH(BRW_STATE_BASE_ADDRESS | 4); + OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Generate state base address */ + OUT_RELOC(surface_state_binding_table_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY); /* Surface state base address */ + OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* media base addr, don't care */ + /* general state max addr, disabled */ + OUT_BATCH(0 | BASE_ADDRESS_MODIFY); + /* media object state max addr, disabled */ + OUT_BATCH(0 | BASE_ADDRESS_MODIFY); + } + + /* Set system instruction pointer */ + OUT_BATCH(BRW_STATE_SIP | 0); + /* system instruction pointer */ + OUT_RELOC(intel->video.gen4_sip_kernel_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + + /* brw_debug (scrn, "after base address modify"); */ + + if (IS_GEN5(intel)) + pipe_ctl = BRW_PIPE_CONTROL_NOWRITE; + else + pipe_ctl = BRW_PIPE_CONTROL_NOWRITE | BRW_PIPE_CONTROL_IS_FLUSH; + + /* Pipe control */ + OUT_BATCH(BRW_PIPE_CONTROL | pipe_ctl | 2); + OUT_BATCH(0); /* Destination address */ + OUT_BATCH(0); /* Immediate data low DW */ + OUT_BATCH(0); /* Immediate data high DW */ + + /* Binding table pointers */ + OUT_BATCH(BRW_3DSTATE_BINDING_TABLE_POINTERS | 4); + OUT_BATCH(0); /* vs */ + OUT_BATCH(0); /* gs */ + OUT_BATCH(0); /* clip */ + OUT_BATCH(0); /* sf */ + /* Only the PS uses the binding table */ + OUT_BATCH((n_src_surf + 1) * SURFACE_STATE_PADDED_SIZE); + + /* Blend constant color (magenta is fun) */ + OUT_BATCH(BRW_3DSTATE_CONSTANT_COLOR | 3); + OUT_BATCH(float_to_uint(1.0)); + OUT_BATCH(float_to_uint(0.0)); + OUT_BATCH(float_to_uint(1.0)); + OUT_BATCH(float_to_uint(1.0)); + + /* The drawing rectangle clipping is always on. Set it to values that + * shouldn't do any clipping. + */ + OUT_BATCH(BRW_3DSTATE_DRAWING_RECTANGLE | 2); /* XXX 3 for BLC or CTG */ + OUT_BATCH(0x00000000); /* ymin, xmin */ + OUT_BATCH((pixmap->drawable.width - 1) | (pixmap->drawable.height - 1) << 16); /* ymax, xmax */ + OUT_BATCH(0x00000000); /* yorigin, xorigin */ + + /* skip the depth buffer */ + /* skip the polygon stipple */ + /* skip the polygon stipple offset */ + /* skip the line stipple */ + + /* Set the pointers to the 3d pipeline state */ + OUT_BATCH(BRW_3DSTATE_PIPELINED_POINTERS | 5); + OUT_RELOC(intel->video.gen4_vs_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + /* disable GS, resulting in passthrough */ + OUT_BATCH(BRW_GS_DISABLE); + /* disable CLIP, resulting in passthrough */ + OUT_BATCH(BRW_CLIP_DISABLE); + OUT_RELOC(intel->video.gen4_sf_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + if (n_src_surf == 1) + OUT_RELOC(intel->video.gen4_wm_packed_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + else + OUT_RELOC(intel->video.gen4_wm_planar_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + OUT_RELOC(intel->video.gen4_cc_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + + /* URB fence */ + OUT_BATCH(BRW_URB_FENCE | + UF0_CS_REALLOC | + UF0_SF_REALLOC | + UF0_CLIP_REALLOC | UF0_GS_REALLOC | UF0_VS_REALLOC | 1); + OUT_BATCH(((urb_clip_start + urb_clip_size) << UF1_CLIP_FENCE_SHIFT) | + ((urb_gs_start + urb_gs_size) << UF1_GS_FENCE_SHIFT) | + ((urb_vs_start + urb_vs_size) << UF1_VS_FENCE_SHIFT)); + OUT_BATCH(((urb_cs_start + urb_cs_size) << UF2_CS_FENCE_SHIFT) | + ((urb_sf_start + urb_sf_size) << UF2_SF_FENCE_SHIFT)); + + /* Constant buffer state */ + OUT_BATCH(BRW_CS_URB_STATE | 0); + OUT_BATCH(((URB_CS_ENTRY_SIZE - 1) << 4) | (URB_CS_ENTRIES << 0)); + + /* Set up our vertex elements, sourced from the single vertex buffer. */ + + if (IS_GEN5(intel)) { + OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | 3); + /* offset 0: X,Y -> {X, Y, 1.0, 1.0} */ + OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) | + VE0_VALID | + (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) | + (0 << VE0_OFFSET_SHIFT)); + OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) + | (BRW_VFCOMPONENT_STORE_SRC << + VE1_VFCOMPONENT_1_SHIFT) | + (BRW_VFCOMPONENT_STORE_1_FLT << + VE1_VFCOMPONENT_2_SHIFT) | + (BRW_VFCOMPONENT_STORE_1_FLT << + VE1_VFCOMPONENT_3_SHIFT)); + /* offset 8: S0, T0 -> {S0, T0, 1.0, 1.0} */ + OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) | + VE0_VALID | + (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) | + (8 << VE0_OFFSET_SHIFT)); + OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) + | (BRW_VFCOMPONENT_STORE_SRC << + VE1_VFCOMPONENT_1_SHIFT) | + (BRW_VFCOMPONENT_STORE_1_FLT << + VE1_VFCOMPONENT_2_SHIFT) | + (BRW_VFCOMPONENT_STORE_1_FLT << + VE1_VFCOMPONENT_3_SHIFT)); + } else { + OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | 3); + /* offset 0: X,Y -> {X, Y, 1.0, 1.0} */ + OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) | + VE0_VALID | + (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) | + (0 << VE0_OFFSET_SHIFT)); + OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) + | (BRW_VFCOMPONENT_STORE_SRC << + VE1_VFCOMPONENT_1_SHIFT) | + (BRW_VFCOMPONENT_STORE_1_FLT << + VE1_VFCOMPONENT_2_SHIFT) | + (BRW_VFCOMPONENT_STORE_1_FLT << + VE1_VFCOMPONENT_3_SHIFT) | (0 << + VE1_DESTINATION_ELEMENT_OFFSET_SHIFT)); + /* offset 8: S0, T0 -> {S0, T0, 1.0, 1.0} */ + OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) | + VE0_VALID | + (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) | + (8 << VE0_OFFSET_SHIFT)); + OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) + | (BRW_VFCOMPONENT_STORE_SRC << + VE1_VFCOMPONENT_1_SHIFT) | + (BRW_VFCOMPONENT_STORE_1_FLT << + VE1_VFCOMPONENT_2_SHIFT) | + (BRW_VFCOMPONENT_STORE_1_FLT << + VE1_VFCOMPONENT_3_SHIFT) | (4 << + VE1_DESTINATION_ELEMENT_OFFSET_SHIFT)); + } +} + +void +I965DisplayVideoTextured(ScrnInfoPtr scrn, + intel_adaptor_private *adaptor_priv, int id, + RegionPtr dstRegion, + short width, short height, + int video_pitch, int video_pitch2, + short src_w, short src_h, + short drw_w, short drw_h, PixmapPtr pixmap) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + BoxPtr pbox; + int nbox, dxo, dyo, pix_xoff, pix_yoff; + float src_scale_x, src_scale_y; + int src_surf; + int n_src_surf; + uint32_t src_surf_format; + uint32_t src_surf_base[6]; + int src_width[6]; + int src_height[6]; + int src_pitch[6]; + drm_intel_bo *surface_state_binding_table_bo; + +#if 0 + ErrorF("BroadwaterDisplayVideoTextured: %dx%d (pitch %d)\n", width, + height, video_pitch); +#endif + +#if 0 + /* enable debug */ + OUTREG(INST_PM, (1 << (16 + 4)) | (1 << 4)); + ErrorF("INST_PM 0x%08x\n", INREG(INST_PM)); +#endif + + src_surf_base[0] = adaptor_priv->YBufOffset; + src_surf_base[1] = adaptor_priv->YBufOffset; + src_surf_base[2] = adaptor_priv->VBufOffset; + src_surf_base[3] = adaptor_priv->VBufOffset; + src_surf_base[4] = adaptor_priv->UBufOffset; + src_surf_base[5] = adaptor_priv->UBufOffset; +#if 0 + ErrorF("base 0 0x%x base 1 0x%x base 2 0x%x\n", + src_surf_base[0], src_surf_base[1], src_surf_base[2]); +#endif + + if (is_planar_fourcc(id)) { + src_surf_format = BRW_SURFACEFORMAT_R8_UNORM; + src_width[1] = src_width[0] = width; + src_height[1] = src_height[0] = height; + src_pitch[1] = src_pitch[0] = video_pitch2; + src_width[4] = src_width[5] = src_width[2] = src_width[3] = + width / 2; + src_height[4] = src_height[5] = src_height[2] = src_height[3] = + height / 2; + src_pitch[4] = src_pitch[5] = src_pitch[2] = src_pitch[3] = + video_pitch; + n_src_surf = 6; + } else { + if (id == FOURCC_UYVY) + src_surf_format = BRW_SURFACEFORMAT_YCRCB_SWAPY; + else + src_surf_format = BRW_SURFACEFORMAT_YCRCB_NORMAL; + + src_width[0] = width; + src_height[0] = height; + src_pitch[0] = video_pitch; + n_src_surf = 1; + } + +#if 0 + ErrorF("dst surf: 0x%08x\n", state_base_offset + dest_surf_offset); + ErrorF("src surf: 0x%08x\n", state_base_offset + src_surf_offset); +#endif + + /* We'll be poking the state buffers that could be in use by the 3d + * hardware here, but we should have synced the 3D engine already in + * I830PutImage. + */ + + surface_state_binding_table_bo = + drm_intel_bo_alloc(intel->bufmgr, + "surface state & binding table", + (n_src_surf + 1) * (SURFACE_STATE_PADDED_SIZE + sizeof(uint32_t)), + 4096); + + if (!surface_state_binding_table_bo) + return; + + i965_create_dst_surface_state(scrn, pixmap, surface_state_binding_table_bo, 0); + + for (src_surf = 0; src_surf < n_src_surf; src_surf++) { + i965_create_src_surface_state(scrn, + adaptor_priv->buf, + src_surf_base[src_surf], + src_width[src_surf], + src_height[src_surf], + src_pitch[src_surf], + src_surf_format, + surface_state_binding_table_bo, + (src_surf + 1) * SURFACE_STATE_PADDED_SIZE); + } + + i965_create_binding_table(scrn, surface_state_binding_table_bo, n_src_surf + 1); + + if (intel->video.gen4_sampler_bo == NULL) + intel->video.gen4_sampler_bo = i965_create_sampler_state(scrn); + if (intel->video.gen4_sip_kernel_bo == NULL) { + intel->video.gen4_sip_kernel_bo = + i965_create_program(scrn, &sip_kernel_static[0][0], + sizeof(sip_kernel_static)); + if (!intel->video.gen4_sip_kernel_bo) { + drm_intel_bo_unreference(surface_state_binding_table_bo); + return; + } + } + + if (intel->video.gen4_vs_bo == NULL) { + intel->video.gen4_vs_bo = i965_create_vs_state(scrn); + if (!intel->video.gen4_vs_bo) { + drm_intel_bo_unreference(surface_state_binding_table_bo); + return; + } + } + if (intel->video.gen4_sf_bo == NULL) { + intel->video.gen4_sf_bo = i965_create_sf_state(scrn); + if (!intel->video.gen4_sf_bo) { + drm_intel_bo_unreference(surface_state_binding_table_bo); + return; + } + } + if (intel->video.gen4_wm_packed_bo == NULL) { + intel->video.gen4_wm_packed_bo = + i965_create_wm_state(scrn, intel->video.gen4_sampler_bo, + TRUE); + if (!intel->video.gen4_wm_packed_bo) { + drm_intel_bo_unreference(surface_state_binding_table_bo); + return; + } + } + + if (intel->video.gen4_wm_planar_bo == NULL) { + intel->video.gen4_wm_planar_bo = + i965_create_wm_state(scrn, intel->video.gen4_sampler_bo, + FALSE); + if (!intel->video.gen4_wm_planar_bo) { + drm_intel_bo_unreference(surface_state_binding_table_bo); + return; + } + } + + if (intel->video.gen4_cc_bo == NULL) { + intel->video.gen4_cc_bo = i965_create_cc_state(scrn); + if (!intel->video.gen4_cc_bo) { + drm_intel_bo_unreference(surface_state_binding_table_bo); + return; + } + } + + /* Set up the offset for translating from the given region (in screen + * coordinates) to the backing pixmap. + */ +#ifdef COMPOSITE + pix_xoff = -pixmap->screen_x + pixmap->drawable.x; + pix_yoff = -pixmap->screen_y + pixmap->drawable.y; +#else + pix_xoff = 0; + pix_yoff = 0; +#endif + + dxo = dstRegion->extents.x1; + dyo = dstRegion->extents.y1; + + /* Use normalized texture coordinates */ + src_scale_x = ((float)src_w / width) / (float)drw_w; + src_scale_y = ((float)src_h / height) / (float)drw_h; + + pbox = REGION_RECTS(dstRegion); + nbox = REGION_NUM_RECTS(dstRegion); + while (nbox--) { + int box_x1 = pbox->x1; + int box_y1 = pbox->y1; + int box_x2 = pbox->x2; + int box_y2 = pbox->y2; + int i; + float vb[12]; + drm_intel_bo *bo_table[] = { + NULL, /* vb_bo */ + intel->batch_bo, + surface_state_binding_table_bo, + intel->video.gen4_sampler_bo, + intel->video.gen4_sip_kernel_bo, + intel->video.gen4_vs_bo, + intel->video.gen4_sf_bo, + intel->video.gen4_wm_packed_bo, + intel->video.gen4_wm_planar_bo, + intel->video.gen4_cc_bo, + }; + + pbox++; + + i = 0; + vb[i++] = (box_x2 - dxo) * src_scale_x; + vb[i++] = (box_y2 - dyo) * src_scale_y; + vb[i++] = (float)box_x2 + pix_xoff; + vb[i++] = (float)box_y2 + pix_yoff; + + vb[i++] = (box_x1 - dxo) * src_scale_x; + vb[i++] = (box_y2 - dyo) * src_scale_y; + vb[i++] = (float)box_x1 + pix_xoff; + vb[i++] = (float)box_y2 + pix_yoff; + + vb[i++] = (box_x1 - dxo) * src_scale_x; + vb[i++] = (box_y1 - dyo) * src_scale_y; + vb[i++] = (float)box_x1 + pix_xoff; + vb[i++] = (float)box_y1 + pix_yoff; + + bo_table[0] = intel_bo_alloc_for_data(intel, + vb, sizeof(vb), + "textured video vbo"); + + if (IS_GEN4(intel)) + i965_pre_draw_debug(scrn); + + /* If this command won't fit in the current batch, flush. + * Assume that it does after being flushed. + */ + if (drm_intel_bufmgr_check_aperture_space(bo_table, + ARRAY_SIZE(bo_table)) + < 0) { + intel_batch_submit(scrn); + } + + intel_batch_start_atomic(scrn, 150); + + i965_emit_video_setup(scrn, surface_state_binding_table_bo, n_src_surf, pixmap); + + /* Set up the pointer to our vertex buffer */ + OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | 3); + /* four 32-bit floats per vertex */ + OUT_BATCH((0 << VB0_BUFFER_INDEX_SHIFT) | + VB0_VERTEXDATA | ((4 * 4) << VB0_BUFFER_PITCH_SHIFT)); + OUT_RELOC(bo_table[0], I915_GEM_DOMAIN_VERTEX, 0, 0); + if (IS_GEN5(intel)) + OUT_RELOC(bo_table[0], I915_GEM_DOMAIN_VERTEX, 0, + i * 4); + else + OUT_BATCH(3); /* four corners to our rectangle */ + OUT_BATCH(0); /* reserved */ + + OUT_BATCH(BRW_3DPRIMITIVE | BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL | (_3DPRIM_RECTLIST << BRW_3DPRIMITIVE_TOPOLOGY_SHIFT) | (0 << 9) | /* CTG - indirect vertex count */ + 4); + OUT_BATCH(3); /* vertex count per instance */ + OUT_BATCH(0); /* start vertex offset */ + OUT_BATCH(1); /* single instance */ + OUT_BATCH(0); /* start instance location */ + OUT_BATCH(0); /* index buffer offset, ignored */ + OUT_BATCH(MI_NOOP); + + intel_batch_end_atomic(scrn); + + drm_intel_bo_unreference(bo_table[0]); + + if (IS_GEN4(intel)) + i965_post_draw_debug(scrn); + + } + + /* release reference once we're finished */ + drm_intel_bo_unreference(surface_state_binding_table_bo); + + intel_debug_flush(scrn); +} + +void i965_free_video(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + drm_intel_bo_unreference(intel->video.gen4_vs_bo); + intel->video.gen4_vs_bo = NULL; + drm_intel_bo_unreference(intel->video.gen4_sf_bo); + intel->video.gen4_sf_bo = NULL; + drm_intel_bo_unreference(intel->video.gen4_cc_bo); + intel->video.gen4_cc_bo = NULL; + drm_intel_bo_unreference(intel->video.gen4_wm_packed_bo); + intel->video.gen4_wm_packed_bo = NULL; + drm_intel_bo_unreference(intel->video.gen4_wm_planar_bo); + intel->video.gen4_wm_planar_bo = NULL; + drm_intel_bo_unreference(intel->video.gen4_cc_vp_bo); + intel->video.gen4_cc_vp_bo = NULL; + drm_intel_bo_unreference(intel->video.gen4_sampler_bo); + intel->video.gen4_sampler_bo = NULL; + drm_intel_bo_unreference(intel->video.gen4_sip_kernel_bo); + intel->video.gen4_sip_kernel_bo = NULL; + drm_intel_bo_unreference(intel->video.wm_prog_packed_bo); + intel->video.wm_prog_packed_bo = NULL; + drm_intel_bo_unreference(intel->video.wm_prog_planar_bo); + intel->video.wm_prog_planar_bo = NULL; + drm_intel_bo_unreference(intel->video.gen6_blend_bo); + intel->video.gen6_blend_bo = NULL; + drm_intel_bo_unreference(intel->video.gen6_depth_stencil_bo); + intel->video.gen6_depth_stencil_bo = NULL; +} + +/* for GEN6+ */ +static drm_intel_bo * +gen6_create_cc_state(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + struct gen6_color_calc_state cc_state; + + memset(&cc_state, 0, sizeof(cc_state)); + cc_state.constant_r = 1.0; + cc_state.constant_g = 0.0; + cc_state.constant_b = 1.0; + cc_state.constant_a = 1.0; + + return intel_bo_alloc_for_data(intel, + &cc_state, sizeof(cc_state), + "textured video cc state"); +} + +static drm_intel_bo * +gen6_create_blend_state(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + struct gen6_blend_state blend_state; + + memset(&blend_state, 0, sizeof(blend_state)); + blend_state.blend1.logic_op_enable = 1; + blend_state.blend1.logic_op_func = 0xc; + blend_state.blend1.pre_blend_clamp_enable = 1; + + return intel_bo_alloc_for_data(intel, + &blend_state, sizeof(blend_state), + "textured video blend state"); +} + +static drm_intel_bo * +gen6_create_depth_stencil_state(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + struct gen6_depth_stencil_state depth_stencil_state; + + memset(&depth_stencil_state, 0, sizeof(depth_stencil_state)); + return intel_bo_alloc_for_data(intel, + &depth_stencil_state, + sizeof(depth_stencil_state), + "textured video blend state"); +} + +static Bool +gen6_create_vidoe_objects(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + drm_intel_bo *(*create_sampler_state)(ScrnInfoPtr); + const uint32_t *packed_ps_kernel, *planar_ps_kernel; + unsigned int packed_ps_size, planar_ps_size; + + if (INTEL_INFO(intel)->gen >= 070) { + create_sampler_state = gen7_create_sampler_state; + packed_ps_kernel = &ps_kernel_packed_static_gen7[0][0]; + packed_ps_size = sizeof(ps_kernel_packed_static_gen7); + planar_ps_kernel = &ps_kernel_planar_static_gen7[0][0]; + planar_ps_size = sizeof(ps_kernel_planar_static_gen7); + } else { + create_sampler_state = i965_create_sampler_state; + packed_ps_kernel = &ps_kernel_packed_static_gen6[0][0]; + packed_ps_size = sizeof(ps_kernel_packed_static_gen6); + planar_ps_kernel = &ps_kernel_planar_static_gen6[0][0]; + planar_ps_size = sizeof(ps_kernel_planar_static_gen6); + } + + if (intel->video.gen4_sampler_bo == NULL) + intel->video.gen4_sampler_bo = create_sampler_state(scrn); + + if (intel->video.wm_prog_packed_bo == NULL) + intel->video.wm_prog_packed_bo = + i965_create_program(scrn, + packed_ps_kernel, + packed_ps_size); + + if (intel->video.wm_prog_planar_bo == NULL) + intel->video.wm_prog_planar_bo = + i965_create_program(scrn, + planar_ps_kernel, + planar_ps_size); + + if (intel->video.gen4_cc_vp_bo == NULL) + intel->video.gen4_cc_vp_bo = i965_create_cc_vp_state(scrn); + + if (intel->video.gen4_cc_bo == NULL) + intel->video.gen4_cc_bo = gen6_create_cc_state(scrn); + + if (intel->video.gen6_blend_bo == NULL) + intel->video.gen6_blend_bo = gen6_create_blend_state(scrn); + + if (intel->video.gen6_depth_stencil_bo == NULL) + intel->video.gen6_depth_stencil_bo = gen6_create_depth_stencil_state(scrn); + + + return (intel->video.gen4_sampler_bo != NULL && + intel->video.wm_prog_packed_bo != NULL && + intel->video.wm_prog_planar_bo != NULL && + intel->video.gen4_cc_vp_bo != NULL && + intel->video.gen4_cc_bo != NULL && + intel->video.gen6_blend_bo != NULL && + intel->video.gen6_depth_stencil_bo != NULL); +} + +static void +gen6_upload_state_base_address(ScrnInfoPtr scrn, drm_intel_bo *surface_state_binding_table_bo) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(BRW_STATE_BASE_ADDRESS | (10 - 2)); + OUT_BATCH(BASE_ADDRESS_MODIFY); /* General state base address */ + OUT_RELOC(surface_state_binding_table_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY); /* Surface state base address */ + OUT_BATCH(BASE_ADDRESS_MODIFY); /* Dynamic state base address */ + OUT_BATCH(BASE_ADDRESS_MODIFY); /* Indirect object base address */ + OUT_BATCH(BASE_ADDRESS_MODIFY); /* Instruction base address */ + OUT_BATCH(BASE_ADDRESS_MODIFY); /* General state upper bound */ + OUT_BATCH(BASE_ADDRESS_MODIFY); /* Dynamic state upper bound */ + OUT_BATCH(BASE_ADDRESS_MODIFY); /* Indirect object upper bound */ + OUT_BATCH(BASE_ADDRESS_MODIFY); /* Instruction access upper bound */ +} + +static void +gen6_upload_drawing_rectangle(ScrnInfoPtr scrn, PixmapPtr pixmap) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(BRW_3DSTATE_DRAWING_RECTANGLE | 2); + OUT_BATCH(0x00000000); /* ymin, xmin */ + OUT_BATCH((pixmap->drawable.width - 1) | (pixmap->drawable.height - 1) << 16); /* ymax, xmax */ + OUT_BATCH(0x00000000); /* yorigin, xorigin */ +} + +static void +gen6_upload_wm_state(ScrnInfoPtr scrn, Bool is_packed) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + /* disable WM constant buffer */ + OUT_BATCH(GEN6_3DSTATE_CONSTANT_PS | (5 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN6_3DSTATE_WM | (9 - 2)); + if (is_packed) { + OUT_RELOC(intel->video.wm_prog_packed_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 0); + OUT_BATCH((1 << GEN6_3DSTATE_WM_SAMPLER_COUNT_SHITF) | + (2 << GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT)); + } else { + OUT_RELOC(intel->video.wm_prog_planar_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 0); + OUT_BATCH((1 << GEN6_3DSTATE_WM_SAMPLER_COUNT_SHITF) | + (7 << GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT)); + } + OUT_BATCH(0); + OUT_BATCH((6 << GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT)); /* DW4 */ + OUT_BATCH(((40 - 1) << GEN6_3DSTATE_WM_MAX_THREADS_SHIFT) | + GEN6_3DSTATE_WM_DISPATCH_ENABLE | + GEN6_3DSTATE_WM_16_DISPATCH_ENABLE); + OUT_BATCH((1 << GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT) | + GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC); + OUT_BATCH(0); + OUT_BATCH(0); +} + +static void +gen6_upload_vertex_element_state(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + /* Set up our vertex elements, sourced from the single vertex buffer. */ + OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | (5 - 2)); + /* offset 0: X,Y -> {X, Y, 1.0, 1.0} */ + OUT_BATCH((0 << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT) | + GEN6_VE0_VALID | + (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) | + (0 << VE0_OFFSET_SHIFT)); + OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) | + (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) | + (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) | + (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT)); + /* offset 8: S0, T0 -> {S0, T0, 1.0, 1.0} */ + OUT_BATCH((0 << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT) | + GEN6_VE0_VALID | + (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) | + (8 << VE0_OFFSET_SHIFT)); + OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) | + (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) | + (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) | + (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT)); +} + +static void +gen6_upload_vertex_buffer(ScrnInfoPtr scrn, drm_intel_bo *vertex_bo, uint32_t end_address_offset) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + /* Set up the pointer to our vertex buffer */ + OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | (5 - 2)); + /* four 32-bit floats per vertex */ + OUT_BATCH((0 << GEN6_VB0_BUFFER_INDEX_SHIFT) | + GEN6_VB0_VERTEXDATA | + ((4 * 4) << VB0_BUFFER_PITCH_SHIFT)); + OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, 0); + OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, end_address_offset); + OUT_BATCH(0); /* reserved */ +} + +static void +gen6_upload_primitive(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(BRW_3DPRIMITIVE | + BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL | + (_3DPRIM_RECTLIST << BRW_3DPRIMITIVE_TOPOLOGY_SHIFT) | + (0 << 9) | /* Internal Vertex Count */ + (6 - 2)); + OUT_BATCH(3); /* vertex count per instance */ + OUT_BATCH(0); /* start vertex offset */ + OUT_BATCH(1); /* single instance */ + OUT_BATCH(0); /* start instance location */ + OUT_BATCH(0); /* index buffer offset, ignored */ +} + +static void +gen6_emit_video_setup(ScrnInfoPtr scrn, + drm_intel_bo *surface_state_binding_table_bo, int n_src_surf, + PixmapPtr pixmap, + drm_intel_bo *vertex_bo, uint32_t end_address_offset) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + assert(n_src_surf == 1 || n_src_surf == 6); + IntelEmitInvarientState(scrn); + intel->last_3d = LAST_3D_VIDEO; + intel->needs_3d_invariant = TRUE; + + gen6_upload_invariant_states(intel); + gen6_upload_state_base_address(scrn, surface_state_binding_table_bo); + gen6_upload_viewport_state_pointers(intel, intel->video.gen4_cc_vp_bo); + gen6_upload_urb(intel); + gen6_upload_cc_state_pointers(intel, intel->video.gen6_blend_bo, intel->video.gen4_cc_bo, intel->video.gen6_depth_stencil_bo, 0); + gen6_upload_sampler_state_pointers(intel, intel->video.gen4_sampler_bo); + gen6_upload_vs_state(intel); + gen6_upload_gs_state(intel); + gen6_upload_clip_state(intel); + gen6_upload_sf_state(intel, 1, 0); + gen6_upload_wm_state(scrn, n_src_surf == 1 ? TRUE : FALSE); + gen6_upload_binding_table(intel, (n_src_surf + 1) * SURFACE_STATE_PADDED_SIZE); + gen6_upload_depth_buffer_state(intel); + gen6_upload_drawing_rectangle(scrn, pixmap); + gen6_upload_vertex_element_state(scrn); + gen6_upload_vertex_buffer(scrn, vertex_bo, end_address_offset); + gen6_upload_primitive(scrn); +} + +static void +gen7_upload_wm_state(ScrnInfoPtr scrn, Bool is_packed) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + unsigned int max_threads_shift = GEN7_PS_MAX_THREADS_SHIFT_IVB; + unsigned int num_samples = 0; + + if (IS_HSW(intel)) { + max_threads_shift = GEN7_PS_MAX_THREADS_SHIFT_HSW; + num_samples = 1 << GEN7_PS_SAMPLE_MASK_SHIFT_HSW; + } + + /* disable WM constant buffer */ + OUT_BATCH(GEN6_3DSTATE_CONSTANT_PS | (7 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN6_3DSTATE_WM | (3 - 2)); + OUT_BATCH(GEN7_WM_DISPATCH_ENABLE | + GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC); + OUT_BATCH(0); + + OUT_BATCH(GEN7_3DSTATE_PS | (8 - 2)); + + if (is_packed) { + OUT_RELOC(intel->video.wm_prog_packed_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 0); + OUT_BATCH((1 << GEN7_PS_SAMPLER_COUNT_SHIFT) | + (2 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT)); + } else { + OUT_RELOC(intel->video.wm_prog_planar_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 0); + OUT_BATCH((1 << GEN7_PS_SAMPLER_COUNT_SHIFT) | + (7 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT)); + } + + OUT_BATCH(0); /* scratch space base offset */ + OUT_BATCH( + ((48 - 1) << max_threads_shift) | num_samples | + GEN7_PS_ATTRIBUTE_ENABLE | + GEN7_PS_16_DISPATCH_ENABLE); + OUT_BATCH( + (6 << GEN7_PS_DISPATCH_START_GRF_SHIFT_0)); + OUT_BATCH(0); /* kernel 1 pointer */ + OUT_BATCH(0); /* kernel 2 pointer */ +} + +static void +gen7_upload_vertex_buffer(ScrnInfoPtr scrn, drm_intel_bo *vertex_bo, uint32_t end_address_offset) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + /* Set up the pointer to our vertex buffer */ + OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | (5 - 2)); + /* four 32-bit floats per vertex */ + OUT_BATCH((0 << GEN6_VB0_BUFFER_INDEX_SHIFT) | + GEN6_VB0_VERTEXDATA | + GEN7_VB0_ADDRESS_MODIFYENABLE | + ((4 * 4) << VB0_BUFFER_PITCH_SHIFT)); + OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, 0); + OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, end_address_offset); + OUT_BATCH(0); /* reserved */ +} + +static void +gen7_upload_primitive(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(BRW_3DPRIMITIVE | (7 - 2)); + OUT_BATCH(_3DPRIM_RECTLIST | + GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL); + OUT_BATCH(3); /* vertex count per instance */ + OUT_BATCH(0); /* start vertex offset */ + OUT_BATCH(1); /* single instance */ + OUT_BATCH(0); /* start instance location */ + OUT_BATCH(0); +} + +static void +gen7_emit_video_setup(ScrnInfoPtr scrn, + drm_intel_bo *surface_state_binding_table_bo, int n_src_surf, + PixmapPtr pixmap, + drm_intel_bo *vertex_bo, uint32_t end_address_offset) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + assert(n_src_surf == 1 || n_src_surf == 6); + IntelEmitInvarientState(scrn); + intel->last_3d = LAST_3D_VIDEO; + intel->needs_3d_invariant = TRUE; + + gen6_upload_invariant_states(intel); + gen6_upload_state_base_address(scrn, surface_state_binding_table_bo); + gen7_upload_viewport_state_pointers(intel, intel->video.gen4_cc_vp_bo); + gen7_upload_urb(intel); + gen7_upload_cc_state_pointers(intel, intel->video.gen6_blend_bo, intel->video.gen4_cc_bo, intel->video.gen6_depth_stencil_bo, 0); + gen7_upload_sampler_state_pointers(intel, intel->video.gen4_sampler_bo); + gen7_upload_bypass_states(intel); + gen6_upload_vs_state(intel); + gen6_upload_clip_state(intel); + gen7_upload_sf_state(intel, 1, 0); + gen7_upload_wm_state(scrn, n_src_surf == 1 ? TRUE : FALSE); + gen7_upload_binding_table(intel, (n_src_surf + 1) * SURFACE_STATE_PADDED_SIZE); + gen7_upload_depth_buffer_state(intel); + gen6_upload_drawing_rectangle(scrn, pixmap); + gen6_upload_vertex_element_state(scrn); + gen7_upload_vertex_buffer(scrn, vertex_bo, end_address_offset); + gen7_upload_primitive(scrn); +} + +void Gen6DisplayVideoTextured(ScrnInfoPtr scrn, + intel_adaptor_private *adaptor_priv, int id, + RegionPtr dstRegion, + short width, short height, + int video_pitch, int video_pitch2, + short src_w, short src_h, + short drw_w, short drw_h, PixmapPtr pixmap) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + BoxPtr pbox; + int nbox, dxo, dyo, pix_xoff, pix_yoff; + float src_scale_x, src_scale_y; + int src_surf; + int n_src_surf; + uint32_t src_surf_format; + uint32_t src_surf_base[6]; + int src_width[6]; + int src_height[6]; + int src_pitch[6]; + drm_intel_bo *surface_state_binding_table_bo; + void (*create_dst_surface_state)(ScrnInfoPtr, + PixmapPtr, + drm_intel_bo *, + uint32_t); + void (*create_src_surface_state)(ScrnInfoPtr, + drm_intel_bo *, + uint32_t, int, + int, int, uint32_t, + drm_intel_bo *, uint32_t); + void (*emit_video_setup)(ScrnInfoPtr, + drm_intel_bo *, int, + PixmapPtr, + drm_intel_bo *, uint32_t); + + if (INTEL_INFO(intel)->gen >= 070) { + create_dst_surface_state = gen7_create_dst_surface_state; + create_src_surface_state = gen7_create_src_surface_state; + emit_video_setup = gen7_emit_video_setup; + } else { + create_dst_surface_state = i965_create_dst_surface_state; + create_src_surface_state = i965_create_src_surface_state; + emit_video_setup = gen6_emit_video_setup; + } + + src_surf_base[0] = adaptor_priv->YBufOffset; + src_surf_base[1] = adaptor_priv->YBufOffset; + src_surf_base[2] = adaptor_priv->VBufOffset; + src_surf_base[3] = adaptor_priv->VBufOffset; + src_surf_base[4] = adaptor_priv->UBufOffset; + src_surf_base[5] = adaptor_priv->UBufOffset; + + if (is_planar_fourcc(id)) { + src_surf_format = BRW_SURFACEFORMAT_R8_UNORM; + src_width[1] = src_width[0] = width; + src_height[1] = src_height[0] = height; + src_pitch[1] = src_pitch[0] = video_pitch2; + src_width[4] = src_width[5] = src_width[2] = src_width[3] = + width / 2; + src_height[4] = src_height[5] = src_height[2] = src_height[3] = + height / 2; + src_pitch[4] = src_pitch[5] = src_pitch[2] = src_pitch[3] = + video_pitch; + n_src_surf = 6; + } else { + if (id == FOURCC_UYVY) + src_surf_format = BRW_SURFACEFORMAT_YCRCB_SWAPY; + else + src_surf_format = BRW_SURFACEFORMAT_YCRCB_NORMAL; + + src_width[0] = width; + src_height[0] = height; + src_pitch[0] = video_pitch; + n_src_surf = 1; + } + + surface_state_binding_table_bo = + drm_intel_bo_alloc(intel->bufmgr, + "surface state & binding table", + (n_src_surf + 1) * (SURFACE_STATE_PADDED_SIZE + sizeof(uint32_t)), + 4096); + + if (!surface_state_binding_table_bo) + return; + + create_dst_surface_state(scrn, pixmap, surface_state_binding_table_bo, 0); + + for (src_surf = 0; src_surf < n_src_surf; src_surf++) { + create_src_surface_state(scrn, + adaptor_priv->buf, + src_surf_base[src_surf], + src_width[src_surf], + src_height[src_surf], + src_pitch[src_surf], + src_surf_format, + surface_state_binding_table_bo, + (src_surf + 1) * SURFACE_STATE_PADDED_SIZE); + } + + i965_create_binding_table(scrn, surface_state_binding_table_bo, n_src_surf + 1); + + if (!gen6_create_vidoe_objects(scrn)) { + drm_intel_bo_unreference(surface_state_binding_table_bo); + return; + } + + /* Set up the offset for translating from the given region (in screen + * coordinates) to the backing pixmap. + */ +#ifdef COMPOSITE + pix_xoff = -pixmap->screen_x + pixmap->drawable.x; + pix_yoff = -pixmap->screen_y + pixmap->drawable.y; +#else + pix_xoff = 0; + pix_yoff = 0; +#endif + + dxo = dstRegion->extents.x1; + dyo = dstRegion->extents.y1; + + /* Use normalized texture coordinates */ + src_scale_x = ((float)src_w / width) / (float)drw_w; + src_scale_y = ((float)src_h / height) / (float)drw_h; + + pbox = REGION_RECTS(dstRegion); + nbox = REGION_NUM_RECTS(dstRegion); + while (nbox--) { + int box_x1 = pbox->x1; + int box_y1 = pbox->y1; + int box_x2 = pbox->x2; + int box_y2 = pbox->y2; + int i; + float vb[12]; + drm_intel_bo *bo_table[] = { + NULL, /* vb_bo */ + intel->batch_bo, + surface_state_binding_table_bo, + intel->video.gen4_sampler_bo, + intel->video.wm_prog_packed_bo, + intel->video.wm_prog_planar_bo, + intel->video.gen4_cc_vp_bo, + intel->video.gen4_cc_bo, + intel->video.gen6_blend_bo, + intel->video.gen6_depth_stencil_bo, + }; + + pbox++; + + i = 0; + vb[i++] = (box_x2 - dxo) * src_scale_x; + vb[i++] = (box_y2 - dyo) * src_scale_y; + vb[i++] = (float)box_x2 + pix_xoff; + vb[i++] = (float)box_y2 + pix_yoff; + + vb[i++] = (box_x1 - dxo) * src_scale_x; + vb[i++] = (box_y2 - dyo) * src_scale_y; + vb[i++] = (float)box_x1 + pix_xoff; + vb[i++] = (float)box_y2 + pix_yoff; + + vb[i++] = (box_x1 - dxo) * src_scale_x; + vb[i++] = (box_y1 - dyo) * src_scale_y; + vb[i++] = (float)box_x1 + pix_xoff; + vb[i++] = (float)box_y1 + pix_yoff; + + bo_table[0] = intel_bo_alloc_for_data(intel, + vb, sizeof(vb), + "video vbo"); + + /* If this command won't fit in the current batch, flush. + * Assume that it does after being flushed. + */ + if (drm_intel_bufmgr_check_aperture_space(bo_table, ARRAY_SIZE(bo_table)) < 0) + intel_batch_submit(scrn); + + intel_batch_start_atomic(scrn, 200); + emit_video_setup(scrn, surface_state_binding_table_bo, n_src_surf, pixmap, bo_table[0], i * 4); + intel_batch_end_atomic(scrn); + + drm_intel_bo_unreference(bo_table[0]); + } + + /* release reference once we're finished */ + drm_intel_bo_unreference(surface_state_binding_table_bo); + intel_debug_flush(scrn); +} |