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@@ -156,6 +156,20 @@ i.e. perform synchronous rendering.
.IP
Default: Disabled
.TP
+.BI "Option \*qShadow\*q \*q" boolean \*q
+This option controls the use of GPU acceleration and placement of auxiliary
+buffers in memory. Enabling the Shadow will disable all use of the GPU for
+RENDER acceleration and force software-fallbacks for all but updating the
+scan-out buffer. Hardware overlay is still supported so Xv will continue to
+playback videos using the GPU, but GL will be forced to use software
+rasterisation as well. This is a last resort measure for systems with
+crippling bugs, such as early 8xx chipsets. It is still hoped that we will
+find a workaround to enable as much hardware acceleration on those
+architectures as is possible, but until then, using a shadow buffer should
+maintain system stability.
+.IP
+Default: Disabled
+.TP
.BI "Option \*qSwapbuffersWait\*q \*q" boolean \*q
This option controls the behavior of glXSwapBuffers and glXCopySubBufferMESA
calls by GL applications. If enabled, the calls will avoid tearing by making