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authorJason Ekstrand <jason@jlekstrand.net>2014-04-11 03:42:59 -0500
committerKristian Høgsberg <krh@bitplanet.net>2014-04-11 09:59:26 -0700
commitc107306db7fad3b93b9fb18d602c91b56c19923c (patch)
tree6b559bb6141a357a824e9dd3d21c18a3418b729d
parent4783739f39a55a2bee7243c22c6c6caca7630606 (diff)
gl-renderer: Fix a typo in the output_set_border description
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
-rw-r--r--src/gl-renderer.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gl-renderer.h b/src/gl-renderer.h
index db42f6ca..bdfe93ee 100644
--- a/src/gl-renderer.h
+++ b/src/gl-renderer.h
@@ -75,8 +75,8 @@ struct gl_renderer_interface {
* tightly packed.
*
* The top and bottom textures will extend over the sides to the
- * full width of the bordered window while. The right and left
- * edges, however, will extend only to the top and bottom of the
+ * full width of the bordered window. The right and left edges,
+ * however, will extend only to the top and bottom of the
* compositor surface. This is demonstrated by the picture below:
*
* +-----------------------+