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/* Copyright © 2013 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/**
* \file
*
* This test makes current a context, terminates the context's display, then
* unbinds the context. According to the EGL 1.4 spec (2011.04.06), Section
* 3.2 Initialization, no error should occur.
*
* EGLBoolean eglTerminate(EGLDisplay dpy);
*
* Termination marks all EGL-specific resources, such as contexts and
* surfaces, associated with the specified display for deletion. Handles
* to all such resources are invalid as soon as eglTerminate returns, but
* the dpy handle itself remains valid. [...] Applications should not try
* to perform useful work with such resources following eglTerminate; only
* eglMakeCurrent or eglReleaseThread should be called, to complete
* deletion of these resources.
*
* If contexts or surfaces created with respect to dpy are current (see
* section 3.7.3) to any thread, then they are not actually destroyed
* while they remain current. Such contexts and surfaces will be destroyed
* as soon as eglReleaseThread is called from the thread they are bound
* to, or eglMakeCurrent is called from that thread with the current
* rendering API (see section 3.7) set such that the current context is
* affected. [...]
*/
#include <stdbool.h>
#include <stdio.h>
#include "piglit-util-egl.h"
#define fail(msg) \
do { \
fprintf(stderr, "error: %s:%d: %s failed\n", __func__, __LINE__, msg); \
piglit_report_result(PIGLIT_FAIL); \
} while (0)
int
main(int argc, char **argv)
{
EGLDisplay dpy;
EGLint major_version;
EGLint minor_version;
EGLConfig config;
EGLint num_configs = 0;
EGLContext ctx;
bool ok;
dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY );
if (!dpy)
fail("eglGetDisplay(EGL_DEFAULT_DISPLAY) failed");
ok = eglInitialize(dpy, &major_version, &minor_version);
if (!ok)
fail("eglInitialize() failed");
/* This test tries to be window-system independent, and so avoids
* creating any EGLSurface. To call eglMakeCurrent() without a surface
* requires EGL_KHR_surfaceless_context.
*/
if (!piglit_is_egl_extension_supported(dpy, "EGL_KHR_surfaceless_context"))
piglit_report_result(PIGLIT_SKIP);
ok = eglChooseConfig(dpy, NULL, &config, 1, &num_configs);
if (!ok)
fail("eglChooseConfig() failed");
if (num_configs == 0)
fail("eglChooseConfig() returned no configs\n");
ctx = eglCreateContext(dpy, config, EGL_NO_CONTEXT, NULL );
if (!ctx)
fail("eglCreateContext() failed");
ok = eglMakeCurrent(dpy, NULL, NULL, ctx);
if (!ok)
fail("eglMakeCurrent()");
ok = eglTerminate(dpy);
if (!ok)
fail("eglTerminate()");
/* Unbind the context. */
ok = eglMakeCurrent(dpy, NULL, NULL, NULL);
if (!ok)
fail("eglMakeCurrent(ctx=NULL)");
piglit_report_result(PIGLIT_PASS);
return 0;
}
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