diff options
-rw-r--r-- | src/Makefile.am | 3 | ||||
-rw-r--r-- | src/nouveau_class.h | 975 | ||||
-rw-r--r-- | src/nouveau_exa.c | 49 | ||||
-rw-r--r-- | src/nouveau_local.h | 3 | ||||
-rw-r--r-- | src/nouveau_wfb.c | 5 | ||||
-rw-r--r-- | src/nouveau_xv.c | 26 | ||||
-rw-r--r-- | src/nv50_defs.xml.h | 144 | ||||
-rw-r--r-- | src/nv50_xv.c | 5 | ||||
-rw-r--r-- | src/nv_3ddefs.xml.h | 93 | ||||
-rw-r--r-- | src/nv_accel_common.c | 63 | ||||
-rw-r--r-- | src/nv_driver.c | 2 | ||||
-rw-r--r-- | src/nv_object.xml.h | 246 | ||||
-rw-r--r-- | src/nv_proto.h | 34 | ||||
-rw-r--r-- | src/nvc0_3d.xml.h | 1093 | ||||
-rw-r--r-- | src/nvc0_accel.c | 728 | ||||
-rw-r--r-- | src/nvc0_accel.h | 83 | ||||
-rw-r--r-- | src/nvc0_exa.c | 1200 | ||||
-rw-r--r-- | src/nvc0_m2mf.xml.h | 138 | ||||
-rw-r--r-- | src/nvc0_xv.c | 427 |
19 files changed, 4318 insertions, 999 deletions
diff --git a/src/Makefile.am b/src/Makefile.am index 9340c45..e9e84ae 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -58,6 +58,9 @@ nouveau_drv_la_SOURCES = \ nv50_exa.c \ nv50_xv.c \ nv50_texture.h \ + nvc0_accel.c nvc0_accel.h \ + nvc0_exa.c \ + nvc0_xv.c \ drmmode_display.c \ vl_hwmc.c \ vl_hwmc.h diff --git a/src/nouveau_class.h b/src/nouveau_class.h index 5ce978a..5f4a829 100644 --- a/src/nouveau_class.h +++ b/src/nouveau_class.h @@ -735,44 +735,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT_HIGH 0x0000023c -#define NVC0_MEMORY_TO_MEMORY_FORMAT 0x00009039 - -#define NVC0_MEMORY_TO_MEMORY_FORMAT_NOP 0x00000100 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_SERIALIZE 0x00000110 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_TILING_MODE_IN 0x00000204 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_TILING_PITCH_IN 0x00000208 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_TILING_HEIGHT_IN 0x0000020c -#define NVC0_MEMORY_TO_MEMORY_FORMAT_TILING_DEPTH_IN 0x00000210 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_Z 0x00000214 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_TILING_MODE_OUT 0x00000220 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_TILING_PITCH_OUT 0x00000224 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_TILING_HEIGHT_OUT 0x00000228 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_TILING_DEPTH_OUT 0x0000022c -#define NVC0_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_Z 0x00000230 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT_HIGH 0x00000238 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT_LOW 0x0000023c -#define NVC0_MEMORY_TO_MEMORY_FORMAT_EXEC 0x00000300 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_EXEC_PUSH (1 << 0) -#define NVC0_MEMORY_TO_MEMORY_FORMAT_EXEC_LINEAR_IN (1 << 4) -#define NVC0_MEMORY_TO_MEMORY_FORMAT_EXEC_LINEAR_OUT (1 << 8) -#define NVC0_MEMORY_TO_MEMORY_FORMAT_EXEC_NOTIFY (1 << 13) -#define NVC0_MEMORY_TO_MEMORY_FORMAT_EXEC_INC_SHIFT 20 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_EXEC_INC_MASK 0x00f00000 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_DATA 0x00000304 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN_HIGH 0x0000030c -#define NVC0_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN_LOW 0x00000310 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_PITCH_IN 0x00000314 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT 0x00000318 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN 0x0000031c -#define NVC0_MEMORY_TO_MEMORY_FORMAT_LINE_COUNT 0x00000320 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_NOTIFY_ADDRESS_HIGH 0x0000032c -#define NVC0_MEMORY_TO_MEMORY_FORMAT_NOTIFY_ADDRESS_LOW 0x00000330 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_NOTIFY 0x00000334 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_X 0x00000344 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_Y 0x00000348 -#define NVC0_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_X 0x0000034c -#define NVC0_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_Y 0x00000350 - #define NV01_MEMORY_LOCAL_BANKED 0x0000003d @@ -9112,938 +9074,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NV50_COMPUTE_USER_PARAM__SIZE 0x00000040 -#define NVC0TCL 0x00009097 - -#define NVC0TCL_SEMAPHORE_ADDRESS_HIGH 0x00000010 -#define NVC0TCL_SEMAPHORE_ADDRESS_LOW 0x00000014 -#define NVC0TCL_NOP 0x00000100 -#define NVC0TCL_NOTIFY_ADDRESS_HIGH 0x00000104 -#define NVC0TCL_NOTIFY_ADDRESS_LOW 0x00000108 -#define NVC0TCL_NOTIFY 0x0000010c -#define NVC0TCL_SERIALIZE 0x00000110 -#define NVC0TCL_EARLY_FRAGMENT_TESTS 0x00000210 -#define NVC0TCL_TESS_MODE 0x00000320 -#define NVC0TCL_TESS_MODE_PRIM_SHIFT 0 -#define NVC0TCL_TESS_MODE_PRIM_MASK 0x0000000f -#define NVC0TCL_TESS_MODE_PRIM_ISOLINES 0x00000000 -#define NVC0TCL_TESS_MODE_PRIM_TRIANGLES 0x00000001 -#define NVC0TCL_TESS_MODE_PRIM_QUADS 0x00000002 -#define NVC0TCL_TESS_MODE_SPACING_SHIFT 4 -#define NVC0TCL_TESS_MODE_SPACING_MASK 0x000000f0 -#define NVC0TCL_TESS_MODE_SPACING_EQUAL 0x00000000 -#define NVC0TCL_TESS_MODE_SPACING_FRACTIONAL_ODD 0x00000010 -#define NVC0TCL_TESS_MODE_SPACING_FRACTIONAL_EVEN 0x00000020 -#define NVC0TCL_TESS_MODE_CW (1 << 8) -#define NVC0TCL_TESS_MODE_CONNECTED (1 << 9) -#define NVC0TCL_TESS_LEVEL_OUTER(x) (0x00000324+((x)*4)) -#define NVC0TCL_TESS_LEVEL_OUTER__SIZE 0x00000004 -#define NVC0TCL_TESS_LEVEL_INNER(x) (0x00000334+((x)*4)) -#define NVC0TCL_TESS_LEVEL_INNER__SIZE 0x00000002 -#define NVC0TCL_RASTERIZE_ENABLE 0x0000037c -#define NVC0TCL_TFB_BUFFER_ENABLE(x) (0x00000380+((x)*32)) -#define NVC0TCL_TFB_BUFFER_ENABLE__SIZE 0x00000004 -#define NVC0TCL_TFB_ADDRESS_HIGH(x) (0x00000384+((x)*32)) -#define NVC0TCL_TFB_ADDRESS_HIGH__SIZE 0x00000004 -#define NVC0TCL_TFB_ADDRESS_LOW(x) (0x00000388+((x)*32)) -#define NVC0TCL_TFB_ADDRESS_LOW__SIZE 0x00000004 -#define NVC0TCL_TFB_BUFFER_SIZE(x) (0x0000038c+((x)*32)) -#define NVC0TCL_TFB_BUFFER_SIZE__SIZE 0x00000004 -#define NVC0TCL_TFB_PRIMITIVE_ID(x) (0x00000390+((x)*32)) -#define NVC0TCL_TFB_PRIMITIVE_ID__SIZE 0x00000004 -#define NVC0TCL_TFB_UNK0700(x) (0x00000700+((x)*16)) -#define NVC0TCL_TFB_UNK0700__SIZE 0x00000004 -#define NVC0TCL_TFB_VARYING_COUNT(x) (0x00000704+((x)*16)) -#define NVC0TCL_TFB_VARYING_COUNT__SIZE 0x00000004 -#define NVC0TCL_TFB_BUFFER_STRIDE(x) (0x00000708+((x)*16)) -#define NVC0TCL_TFB_BUFFER_STRIDE__SIZE 0x00000004 -#define NVC0TCL_TFB_ENABLE 0x00000744 -#define NVC0TCL_LOCAL_BASE 0x0000077c -#define NVC0TCL_UNK0790_ADDRESS_HIGH 0x00000790 -#define NVC0TCL_UNK0790_ADDRESS_LOW 0x00000794 -#define NVC0TCL_RT_ADDRESS_HIGH(x) (0x00000800+((x)*32)) -#define NVC0TCL_RT_ADDRESS_HIGH__SIZE 0x00000008 -#define NVC0TCL_RT_ADDRESS_LOW(x) (0x00000804+((x)*32)) -#define NVC0TCL_RT_ADDRESS_LOW__SIZE 0x00000008 -#define NVC0TCL_RT_HORIZ(x) (0x00000808+((x)*32)) -#define NVC0TCL_RT_HORIZ__SIZE 0x00000008 -#define NVC0TCL_RT_VERT(x) (0x0000080c+((x)*32)) -#define NVC0TCL_RT_VERT__SIZE 0x00000008 -#define NVC0TCL_RT_FORMAT(x) (0x00000810+((x)*32)) -#define NVC0TCL_RT_FORMAT__SIZE 0x00000008 -#define NVC0TCL_RT_FORMAT_R32G32B32A32_FLOAT 0x000000c0 -#define NVC0TCL_RT_FORMAT_R32G32B32A32_SINT 0x000000c1 -#define NVC0TCL_RT_FORMAT_R32G32B32A32_UINT 0x000000c2 -#define NVC0TCL_RT_FORMAT_R32G32B32X32_FLOAT 0x000000c3 -#define NVC0TCL_RT_FORMAT_R16G16B16A16_UNORM 0x000000c6 -#define NVC0TCL_RT_FORMAT_R16G16B16A16_SNORM 0x000000c7 -#define NVC0TCL_RT_FORMAT_R16G16B16A16_SINT 0x000000c8 -#define NVC0TCL_RT_FORMAT_R16G16B16A16_UINT 0x000000c9 -#define NVC0TCL_RT_FORMAT_R16G16B16A16_FLOAT 0x000000ca -#define NVC0TCL_RT_FORMAT_R32G32_FLOAT 0x000000cb -#define NVC0TCL_RT_FORMAT_R32G32_SINT 0x000000cc -#define NVC0TCL_RT_FORMAT_R32G32_UINT 0x000000cd -#define NVC0TCL_RT_FORMAT_R16G16B16X16_FLOAT 0x000000ce -#define NVC0TCL_RT_FORMAT_A8R8G8B8_UNORM 0x000000cf -#define NVC0TCL_RT_FORMAT_A8R8G8B8_SRGB 0x000000d0 -#define NVC0TCL_RT_FORMAT_A2B10G10R10_UNORM 0x000000d1 -#define NVC0TCL_RT_FORMAT_A2B10G10R10_UINT 0x000000d2 -#define NVC0TCL_RT_FORMAT_A8B8G8R8_UNORM 0x000000d5 -#define NVC0TCL_RT_FORMAT_A8B8G8R8_SRGB 0x000000d6 -#define NVC0TCL_RT_FORMAT_A8B8G8R8_SNORM 0x000000d7 -#define NVC0TCL_RT_FORMAT_A8B8G8R8_SINT 0x000000d8 -#define NVC0TCL_RT_FORMAT_A8B8G8R8_UINT 0x000000d9 -#define NVC0TCL_RT_FORMAT_R16G16_UNORM 0x000000da -#define NVC0TCL_RT_FORMAT_R16G16_SNORM 0x000000db -#define NVC0TCL_RT_FORMAT_R16G16_SINT 0x000000dc -#define NVC0TCL_RT_FORMAT_R16G16_UINT 0x000000dd -#define NVC0TCL_RT_FORMAT_R16G16_FLOAT 0x000000de -#define NVC0TCL_RT_FORMAT_A2R10G10B10_UNORM 0x000000df -#define NVC0TCL_RT_FORMAT_B10G11R11_FLOAT 0x000000e0 -#define NVC0TCL_RT_FORMAT_R32_FLOAT 0x000000e5 -#define NVC0TCL_RT_FORMAT_X8R8G8B8_UNORM 0x000000e6 -#define NVC0TCL_RT_FORMAT_X8R8G8B8_SRGB 0x000000e7 -#define NVC0TCL_RT_FORMAT_R5G6B5_UNORM 0x000000e8 -#define NVC0TCL_RT_FORMAT_A1R5G5B5_UNORM 0x000000e9 -#define NVC0TCL_RT_FORMAT_R8G8_UNORM 0x000000ea -#define NVC0TCL_RT_FORMAT_R8G8_SNORM 0x000000eb -#define NVC0TCL_RT_FORMAT_R8G8_SINT 0x000000ec -#define NVC0TCL_RT_FORMAT_R8G8_UINT 0x000000ed -#define NVC0TCL_RT_FORMAT_R16_UNORM 0x000000ee -#define NVC0TCL_RT_FORMAT_R16_SNORM 0x000000ef -#define NVC0TCL_RT_FORMAT_R16_SINT 0x000000f0 -#define NVC0TCL_RT_FORMAT_R16_UINT 0x000000f1 -#define NVC0TCL_RT_FORMAT_R16_FLOAT 0x000000f2 -#define NVC0TCL_RT_FORMAT_R8_UNORM 0x000000f3 -#define NVC0TCL_RT_FORMAT_R8_SNORM 0x000000f4 -#define NVC0TCL_RT_FORMAT_R8_SINT 0x000000f5 -#define NVC0TCL_RT_FORMAT_R8_UINT 0x000000f6 -#define NVC0TCL_RT_FORMAT_A8_UNORM 0x000000f7 -#define NVC0TCL_RT_FORMAT_X1R5G5B5_UNORM 0x000000f8 -#define NVC0TCL_RT_FORMAT_X8B8G8R8_UNORM 0x000000f9 -#define NVC0TCL_RT_FORMAT_X8B8G8R8_SRGB 0x000000fa -#define NVC0TCL_RT_TILE_MODE(x) (0x00000814+((x)*32)) -#define NVC0TCL_RT_TILE_MODE__SIZE 0x00000008 -#define NVC0TCL_RT_ARRAY_MODE(x) (0x00000818+((x)*32)) -#define NVC0TCL_RT_ARRAY_MODE__SIZE 0x00000008 -#define NVC0TCL_RT_ARRAY_MODE_LAYERS_SHIFT 0 -#define NVC0TCL_RT_ARRAY_MODE_LAYERS_MASK 0x0000ffff -#define NVC0TCL_RT_ARRAY_MODE_VOLUME (1 << 16) -#define NVC0TCL_RT_LAYER_STRIDE(x) (0x0000081c+((x)*32)) -#define NVC0TCL_RT_LAYER_STRIDE__SIZE 0x00000008 -#define NVC0TCL_VIEWPORT_SCALE_X(x) (0x00000a00+((x)*32)) -#define NVC0TCL_VIEWPORT_SCALE_X__SIZE 0x00000010 -#define NVC0TCL_VIEWPORT_SCALE_Y(x) (0x00000a04+((x)*32)) -#define NVC0TCL_VIEWPORT_SCALE_Y__SIZE 0x00000010 -#define NVC0TCL_VIEWPORT_SCALE_Z(x) (0x00000a08+((x)*32)) -#define NVC0TCL_VIEWPORT_SCALE_Z__SIZE 0x00000010 -#define NVC0TCL_VIEWPORT_TRANSLATE_X(x) (0x00000a0c+((x)*32)) -#define NVC0TCL_VIEWPORT_TRANSLATE_X__SIZE 0x00000010 -#define NVC0TCL_VIEWPORT_TRANSLATE_Y(x) (0x00000a10+((x)*32)) -#define NVC0TCL_VIEWPORT_TRANSLATE_Y__SIZE 0x00000010 -#define NVC0TCL_VIEWPORT_TRANSLATE_Z(x) (0x00000a14+((x)*32)) -#define NVC0TCL_VIEWPORT_TRANSLATE_Z__SIZE 0x00000010 -#define NVC0TCL_VIEWPORT_HORIZ(x) (0x00000c00+((x)*16)) -#define NVC0TCL_VIEWPORT_HORIZ__SIZE 0x00000010 -#define NVC0TCL_VIEWPORT_HORIZ_X_SHIFT 0 -#define NVC0TCL_VIEWPORT_HORIZ_X_MASK 0x0000ffff -#define NVC0TCL_VIEWPORT_HORIZ_W_SHIFT 16 -#define NVC0TCL_VIEWPORT_HORIZ_W_MASK 0xffff0000 -#define NVC0TCL_VIEWPORT_VERT(x) (0x00000c04+((x)*16)) -#define NVC0TCL_VIEWPORT_VERT__SIZE 0x00000010 -#define NVC0TCL_VIEWPORT_VERT_Y_SHIFT 0 -#define NVC0TCL_VIEWPORT_VERT_Y_MASK 0x0000ffff -#define NVC0TCL_VIEWPORT_VERT_H_SHIFT 16 -#define NVC0TCL_VIEWPORT_VERT_H_MASK 0xffff0000 -#define NVC0TCL_DEPTH_RANGE_NEAR(x) (0x00000c08+((x)*16)) -#define NVC0TCL_DEPTH_RANGE_NEAR__SIZE 0x00000010 -#define NVC0TCL_DEPTH_RANGE_FAR(x) (0x00000c0c+((x)*16)) -#define NVC0TCL_DEPTH_RANGE_FAR__SIZE 0x00000010 -#define NVC0TCL_VIEWPORT_CLIP_HORIZ(x) (0x00000d00+((x)*8)) -#define NVC0TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 -#define NVC0TCL_VIEWPORT_CLIP_HORIZ_MIN_SHIFT 0 -#define NVC0TCL_VIEWPORT_CLIP_HORIZ_MIN_MASK 0x0000ffff -#define NVC0TCL_VIEWPORT_CLIP_HORIZ_MAX_SHIFT 16 -#define NVC0TCL_VIEWPORT_CLIP_HORIZ_MAX_MASK 0xffff0000 -#define NVC0TCL_VIEWPORT_CLIP_VERT(x) (0x00000d04+((x)*8)) -#define NVC0TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 -#define NVC0TCL_VIEWPORT_CLIP_VERT_MIN_SHIFT 0 -#define NVC0TCL_VIEWPORT_CLIP_VERT_MIN_MASK 0x0000ffff -#define NVC0TCL_VIEWPORT_CLIP_VERT_MAX_SHIFT 16 -#define NVC0TCL_VIEWPORT_CLIP_VERT_MAX_MASK 0xffff0000 -#define NVC0TCL_CLIPID_REGION_HORIZ(x) (0x00000d40+((x)*8)) -#define NVC0TCL_CLIPID_REGION_HORIZ__SIZE 0x00000004 -#define NVC0TCL_CLIPID_REGION_VERT(x) (0x00000d44+((x)*8)) -#define NVC0TCL_CLIPID_REGION_VERT__SIZE 0x00000004 -#define NVC0TCL_VERTEX_BUFFER_FIRST 0x00000d74 -#define NVC0TCL_VERTEX_BUFFER_COUNT 0x00000d78 -#define NVC0TCL_CLEAR_COLOR(x) (0x00000d80+((x)*4)) -#define NVC0TCL_CLEAR_COLOR__SIZE 0x00000004 -#define NVC0TCL_CLEAR_DEPTH 0x00000d90 -#define NVC0TCL_STACK_ADDRESS_HIGH 0x00000d94 -#define NVC0TCL_STACK_ADDRESS_LOW 0x00000d98 -#define NVC0TCL_STACK_SIZE_LOG 0x00000d9c -#define NVC0TCL_CLEAR_STENCIL 0x00000da0 -#define NVC0TCL_POLYGON_SMOOTH_ENABLE 0x00000db4 -#define NVC0TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000dc0 -#define NVC0TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000dc4 -#define NVC0TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000dc8 -#define NVC0TCL_PATCH_VERTICES 0x00000dcc -#define NVC0TCL_WATCHDOG_TIMER 0x00000de4 -#define NVC0TCL_WINDOW_OFFSET_X 0x00000df8 -#define NVC0TCL_WINDOW_OFFSET_Y 0x00000dfc -#define NVC0TCL_SCISSOR_ENABLE(x) (0x00000e00+((x)*16)) -#define NVC0TCL_SCISSOR_ENABLE__SIZE 0x00000010 -#define NVC0TCL_SCISSOR_HORIZ(x) (0x00000e04+((x)*16)) -#define NVC0TCL_SCISSOR_HORIZ__SIZE 0x00000010 -#define NVC0TCL_SCISSOR_HORIZ_MIN_SHIFT 0 -#define NVC0TCL_SCISSOR_HORIZ_MIN_MASK 0x0000ffff -#define NVC0TCL_SCISSOR_HORIZ_MAX_SHIFT 16 -#define NVC0TCL_SCISSOR_HORIZ_MAX_MASK 0xffff0000 -#define NVC0TCL_SCISSOR_VERT(x) (0x00000e08+((x)*16)) -#define NVC0TCL_SCISSOR_VERT__SIZE 0x00000010 -#define NVC0TCL_SCISSOR_VERT_MIN_SHIFT 0 -#define NVC0TCL_SCISSOR_VERT_MIN_MASK 0x0000ffff -#define NVC0TCL_SCISSOR_VERT_MAX_SHIFT 16 -#define NVC0TCL_SCISSOR_VERT_MAX_MASK 0xffff0000 -#define NVC0TCL_LOCAL_WARPS_LOG_ALLOC 0x00000f44 -#define NVC0TCL_LOCAL_WARPS_NO_CLAMP 0x00000f48 -#define NVC0TCL_STACK_WARPS_LOG_ALLOC 0x00000f4c -#define NVC0TCL_STACK_WARPS_NO_CLAMP 0x00000f50 -#define NVC0TCL_STENCIL_BACK_FUNC_REF 0x00000f54 -#define NVC0TCL_STENCIL_BACK_MASK 0x00000f58 -#define NVC0TCL_STENCIL_BACK_FUNC_MASK 0x00000f5c -#define NVC0TCL_VERTEX_RUNOUT_HIGH 0x00000f84 -#define NVC0TCL_VERTEX_RUNOUT_LOW 0x00000f88 -#define NVC0TCL_DEPTH_BOUNDS(x) (0x00000f9c+((x)*4)) -#define NVC0TCL_DEPTH_BOUNDS__SIZE 0x00000002 -#define NVC0TCL_MSAA_MASK(x) (0x00000fbc+((x)*4)) -#define NVC0TCL_MSAA_MASK__SIZE 0x00000004 -#define NVC0TCL_CLIPID_ADDRESS_HIGH 0x00000fcc -#define NVC0TCL_CLIPID_ADDRESS_LOW 0x00000fd0 -#define NVC0TCL_ZETA_ADDRESS_HIGH 0x00000fe0 -#define NVC0TCL_ZETA_ADDRESS_LOW 0x00000fe4 -#define NVC0TCL_ZETA_FORMAT 0x00000fe8 -#define NVC0TCL_ZETA_FORMAT_Z32_FLOAT 0x0000000a -#define NVC0TCL_ZETA_FORMAT_Z16_UNORM 0x00000013 -#define NVC0TCL_ZETA_FORMAT_Z24S8_UNORM 0x00000014 -#define NVC0TCL_ZETA_FORMAT_X8Z24_UNORM 0x00000015 -#define NVC0TCL_ZETA_FORMAT_S8Z24_UNORM 0x00000016 -#define NVC0TCL_ZETA_FORMAT_Z32_FLOAT_X24S8_UNORM 0x00000019 -#define NVC0TCL_ZETA_TILE_MODE 0x00000fec -#define NVC0TCL_ZETA_LAYER_STRIDE 0x00000ff0 -#define NVC0TCL_SCREEN_SCISSOR_HORIZ 0x00000ff4 -#define NVC0TCL_SCREEN_SCISSOR_HORIZ_W_SHIFT 16 -#define NVC0TCL_SCREEN_SCISSOR_HORIZ_W_MASK 0xffff0000 -#define NVC0TCL_SCREEN_SCISSOR_HORIZ_X_SHIFT 0 -#define NVC0TCL_SCREEN_SCISSOR_HORIZ_X_MASK 0x0000ffff -#define NVC0TCL_SCREEN_SCISSOR_VERT 0x00000ff8 -#define NVC0TCL_SCREEN_SCISSOR_VERT_H_SHIFT 16 -#define NVC0TCL_SCREEN_SCISSOR_VERT_H_MASK 0xffff0000 -#define NVC0TCL_SCREEN_SCISSOR_VERT_Y_SHIFT 0 -#define NVC0TCL_SCREEN_SCISSOR_VERT_Y_MASK 0x0000ffff -#define NVC0TCL_VTX_ATTR_DEFINE 0x0000114c -#define NVC0TCL_VTX_ATTR_DEFINE_ATTR_SHIFT 0 -#define NVC0TCL_VTX_ATTR_DEFINE_ATTR_MASK 0x0000003f -#define NVC0TCL_VTX_ATTR_DEFINE_COMP_SHIFT 8 -#define NVC0TCL_VTX_ATTR_DEFINE_COMP_MASK 0x00000f00 -#define NVC0TCL_VTX_ATTR_DEFINE_SIZE_SHIFT 12 -#define NVC0TCL_VTX_ATTR_DEFINE_SIZE_MASK 0x0000f000 -#define NVC0TCL_VTX_ATTR_DEFINE_TYPE_SHIFT 16 -#define NVC0TCL_VTX_ATTR_DEFINE_TYPE_MASK 0x000f0000 -#define NVC0TCL_VTX_ATTR_DEFINE_TYPE_FLOAT 0x00070000 -#define NVC0TCL_VTX_ATTR_DEFINE_TYPE_UNORM 0x00010000 -#define NVC0TCL_VTX_ATTR_DEFINE_TYPE_SNORM 0x00020000 -#define NVC0TCL_VTX_ATTR_DEFINE_TYPE_USCALED 0x00050000 -#define NVC0TCL_VTX_ATTR_DEFINE_TYPE_SSCALED 0x00060000 -#define NVC0TCL_VTX_ATTR_DEFINE_TYPE_UINT 0x00040000 -#define NVC0TCL_VTX_ATTR_DEFINE_TYPE_SINT 0x00030000 -#define NVC0TCL_VTX_ATTR_DATA(x) (0x00001150+((x)*4)) -#define NVC0TCL_VTX_ATTR_DATA__SIZE 0x00000004 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT(x) (0x00001160+((x)*4)) -#define NVC0TCL_VERTEX_ATTRIB_FORMAT__SIZE 0x00000020 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_BUFFER_SHIFT 0 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_BUFFER_MASK 0x0000003f -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_CONST (1 << 6) -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_OFFSET_SHIFT 7 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_OFFSET_MASK 0x001fff80 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_SHIFT 21 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_MASK 0x07e00000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_32_32_32_32 0x00200000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_32_32_32 0x00400000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_16_16_16_16 0x00600000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_32_32 0x00800000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_16_16_16 0x00a00000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_8_8_8_8 0x01400000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_16_16 0x01e00000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_32 0x02400000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_8_8_8 0x02600000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_8_8 0x03000000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_16 0x03600000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_8 0x03a00000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_2_10_10_10 0x06000000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_TYPE_SHIFT 27 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_TYPE_MASK 0x78000000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT 0x38000000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_TYPE_UNORM 0x08000000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_TYPE_SNORM 0x10000000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_TYPE_USCALED 0x28000000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_TYPE_SSCALED 0x30000000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_TYPE_UINT 0x20000000 -#define NVC0TCL_VERTEX_ATTRIB_FORMAT_TYPE_SINT 0x18000000 -#define NVC0TCL_RT_CONTROL 0x0000121c -#define NVC0TCL_RT_CONTROL_COUNT_SHIFT 0 -#define NVC0TCL_RT_CONTROL_COUNT_MASK 0x0000000f -#define NVC0TCL_RT_CONTROL_MAP0_SHIFT 4 -#define NVC0TCL_RT_CONTROL_MAP0_MASK 0x00000070 -#define NVC0TCL_RT_CONTROL_MAP1_SHIFT 7 -#define NVC0TCL_RT_CONTROL_MAP1_MASK 0x00000380 -#define NVC0TCL_RT_CONTROL_MAP2_SHIFT 10 -#define NVC0TCL_RT_CONTROL_MAP2_MASK 0x00001c00 -#define NVC0TCL_RT_CONTROL_MAP3_SHIFT 13 -#define NVC0TCL_RT_CONTROL_MAP3_MASK 0x0000e000 -#define NVC0TCL_RT_CONTROL_MAP4_SHIFT 16 -#define NVC0TCL_RT_CONTROL_MAP4_MASK 0x00070000 -#define NVC0TCL_RT_CONTROL_MAP5_SHIFT 19 -#define NVC0TCL_RT_CONTROL_MAP5_MASK 0x00380000 -#define NVC0TCL_RT_CONTROL_MAP6_SHIFT 22 -#define NVC0TCL_RT_CONTROL_MAP6_MASK 0x01c00000 -#define NVC0TCL_RT_CONTROL_MAP7_SHIFT 25 -#define NVC0TCL_RT_CONTROL_MAP7_MASK 0x0e000000 -#define NVC0TCL_ZETA_HORIZ 0x00001228 -#define NVC0TCL_ZETA_VERT 0x0000122c -#define NVC0TCL_ZETA_ARRAY_MODE 0x00001230 -#define NVC0TCL_ZETA_ARRAY_MODE_LAYERS_SHIFT 0 -#define NVC0TCL_ZETA_ARRAY_MODE_LAYERS_MASK 0x0000ffff -#define NVC0TCL_ZETA_ARRAY_MODE_UNK (1 << 16) -#define NVC0TCL_LINKED_TSC 0x00001234 -#define NVC0TCL_FP_RESULT_COUNT 0x00001298 -#define NVC0TCL_DEPTH_TEST_ENABLE 0x000012cc -#define NVC0TCL_SHADE_MODEL 0x000012d4 -#define NVC0TCL_SHADE_MODEL_FLAT 0x00001d00 -#define NVC0TCL_SHADE_MODEL_SMOOTH 0x00001d01 -#define NVC0TCL_BLEND_INDEPENDENT 0x000012e4 -#define NVC0TCL_DEPTH_WRITE_ENABLE 0x000012e8 -#define NVC0TCL_ALPHA_TEST_ENABLE 0x000012ec -#define NVC0TCL_PM_SET(x) (0x000012f0+((x)*4)) -#define NVC0TCL_PM_SET__SIZE 0x00000004 -#define NVC0TCL_VB_ELEMENT_U8_SETUP 0x00001300 -#define NVC0TCL_VB_ELEMENT_U8_SETUP_OFFSET_SHIFT 30 -#define NVC0TCL_VB_ELEMENT_U8_SETUP_OFFSET_MASK 0xc0000000 -#define NVC0TCL_VB_ELEMENT_U8_SETUP_COUNT_SHIFT 0 -#define NVC0TCL_VB_ELEMENT_U8_SETUP_COUNT_MASK 0x3fffffff -#define NVC0TCL_VB_ELEMENT_U8 0x00001304 -#define NVC0TCL_VB_ELEMENT_U8_I0_SHIFT 0 -#define NVC0TCL_VB_ELEMENT_U8_I0_MASK 0x000000ff -#define NVC0TCL_VB_ELEMENT_U8_I1_SHIFT 8 -#define NVC0TCL_VB_ELEMENT_U8_I1_MASK 0x0000ff00 -#define NVC0TCL_VB_ELEMENT_U8_I2_SHIFT 16 -#define NVC0TCL_VB_ELEMENT_U8_I2_MASK 0x00ff0000 -#define NVC0TCL_VB_ELEMENT_U8_I3_SHIFT 24 -#define NVC0TCL_VB_ELEMENT_U8_I3_MASK 0xff000000 -#define NVC0TCL_DEPTH_TEST_FUNC 0x0000130c -#define NVC0TCL_DEPTH_TEST_FUNC_NEVER 0x00000200 -#define NVC0TCL_DEPTH_TEST_FUNC_LESS 0x00000201 -#define NVC0TCL_DEPTH_TEST_FUNC_EQUAL 0x00000202 -#define NVC0TCL_DEPTH_TEST_FUNC_LEQUAL 0x00000203 -#define NVC0TCL_DEPTH_TEST_FUNC_GREATER 0x00000204 -#define NVC0TCL_DEPTH_TEST_FUNC_NOTEQUAL 0x00000205 -#define NVC0TCL_DEPTH_TEST_FUNC_GEQUAL 0x00000206 -#define NVC0TCL_DEPTH_TEST_FUNC_ALWAYS 0x00000207 -#define NVC0TCL_ALPHA_TEST_REF 0x00001310 -#define NVC0TCL_ALPHA_TEST_FUNC 0x00001314 -#define NVC0TCL_ALPHA_TEST_FUNC_NEVER 0x00000200 -#define NVC0TCL_ALPHA_TEST_FUNC_LESS 0x00000201 -#define NVC0TCL_ALPHA_TEST_FUNC_EQUAL 0x00000202 -#define NVC0TCL_ALPHA_TEST_FUNC_LEQUAL 0x00000203 -#define NVC0TCL_ALPHA_TEST_FUNC_GREATER 0x00000204 -#define NVC0TCL_ALPHA_TEST_FUNC_NOTEQUAL 0x00000205 -#define NVC0TCL_ALPHA_TEST_FUNC_GEQUAL 0x00000206 -#define NVC0TCL_ALPHA_TEST_FUNC_ALWAYS 0x00000207 -#define NVC0TCL_BLEND_COLOR(x) (0x0000131c+((x)*4)) -#define NVC0TCL_BLEND_COLOR__SIZE 0x00000004 -#define NVC0TCL_TIC_FLUSH 0x00001330 -#define NVC0TCL_TSC_FLUSH 0x00001334 -#define NVC0TCL_TEX_CACHE_CTL 0x00001338 -#define NVC0TCL_BLEND_EQUATION_RGB 0x00001340 -#define NVC0TCL_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006 -#define NVC0TCL_BLEND_EQUATION_RGB_MIN 0x00008007 -#define NVC0TCL_BLEND_EQUATION_RGB_MAX 0x00008008 -#define NVC0TCL_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a -#define NVC0TCL_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NVC0TCL_BLEND_FUNC_SRC_RGB 0x00001344 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_ZERO 0x00004000 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_ONE 0x00004001 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_SRC_COLOR 0x00004300 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00004301 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA 0x00004302 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00004303 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_DST_ALPHA 0x00004304 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00004305 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_DST_COLOR 0x00004306 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR 0x00004307 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE 0x00004308 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR 0x0000c001 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x0000c002 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA 0x0000c003 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x0000c004 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_SRC1_COLOR 0x0000c900 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC1_COLOR 0x0000c901 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_SRC1_ALPHA 0x0000c902 -#define NVC0TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC1_ALPHA 0x0000c903 -#define NVC0TCL_BLEND_FUNC_DST_RGB 0x00001348 -#define NVC0TCL_BLEND_FUNC_DST_RGB_ZERO 0x00004000 -#define NVC0TCL_BLEND_FUNC_DST_RGB_ONE 0x00004001 -#define NVC0TCL_BLEND_FUNC_DST_RGB_SRC_COLOR 0x00004300 -#define NVC0TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_COLOR 0x00004301 -#define NVC0TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA 0x00004302 -#define NVC0TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00004303 -#define NVC0TCL_BLEND_FUNC_DST_RGB_DST_ALPHA 0x00004304 -#define NVC0TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_ALPHA 0x00004305 -#define NVC0TCL_BLEND_FUNC_DST_RGB_DST_COLOR 0x00004306 -#define NVC0TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_COLOR 0x00004307 -#define NVC0TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA_SATURATE 0x00004308 -#define NVC0TCL_BLEND_FUNC_DST_RGB_CONSTANT_COLOR 0x0000c001 -#define NVC0TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x0000c002 -#define NVC0TCL_BLEND_FUNC_DST_RGB_CONSTANT_ALPHA 0x0000c003 -#define NVC0TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x0000c004 -#define NVC0TCL_BLEND_FUNC_DST_RGB_SRC1_COLOR 0x0000c900 -#define NVC0TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC1_COLOR 0x0000c901 -#define NVC0TCL_BLEND_FUNC_DST_RGB_SRC1_ALPHA 0x0000c902 -#define NVC0TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC1_ALPHA 0x0000c903 -#define NVC0TCL_BLEND_EQUATION_ALPHA 0x0000134c -#define NVC0TCL_BLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006 -#define NVC0TCL_BLEND_EQUATION_ALPHA_MIN 0x00008007 -#define NVC0TCL_BLEND_EQUATION_ALPHA_MAX 0x00008008 -#define NVC0TCL_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a -#define NVC0TCL_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA 0x00001350 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ZERO 0x00004000 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ONE 0x00004001 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_SRC_COLOR 0x00004300 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x00004301 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA 0x00004302 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x00004303 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_DST_ALPHA 0x00004304 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x00004305 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_DST_COLOR 0x00004306 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x00004307 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA_SATURATE 0x00004308 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_COLOR 0x0000c001 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x0000c002 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_ALPHA 0x0000c003 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x0000c004 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_SRC1_COLOR 0x0000c900 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC1_COLOR 0x0000c901 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_SRC1_ALPHA 0x0000c902 -#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC1_ALPHA 0x0000c903 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA 0x00001358 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ZERO 0x00004000 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ONE 0x00004001 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_SRC_COLOR 0x00004300 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x00004301 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA 0x00004302 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x00004303 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_DST_ALPHA 0x00004304 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x00004305 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_DST_COLOR 0x00004306 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_COLOR 0x00004307 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA_SATURATE 0x00004308 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_COLOR 0x0000c001 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x0000c002 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_ALPHA 0x0000c003 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x0000c004 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_SRC1_COLOR 0x0000c900 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC1_COLOR 0x0000c901 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_SRC1_ALPHA 0x0000c902 -#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC1_ALPHA 0x0000c903 -#define NVC0TCL_STENCIL_ENABLE 0x00001380 -#define NVC0TCL_STENCIL_FRONT_OP_FAIL 0x00001384 -#define NVC0TCL_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000 -#define NVC0TCL_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a -#define NVC0TCL_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00 -#define NVC0TCL_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01 -#define NVC0TCL_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02 -#define NVC0TCL_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03 -#define NVC0TCL_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507 -#define NVC0TCL_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508 -#define NVC0TCL_STENCIL_FRONT_OP_ZFAIL 0x00001388 -#define NVC0TCL_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000 -#define NVC0TCL_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a -#define NVC0TCL_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00 -#define NVC0TCL_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01 -#define NVC0TCL_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02 -#define NVC0TCL_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03 -#define NVC0TCL_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NVC0TCL_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NVC0TCL_STENCIL_FRONT_OP_ZPASS 0x0000138c -#define NVC0TCL_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000 -#define NVC0TCL_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a -#define NVC0TCL_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00 -#define NVC0TCL_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01 -#define NVC0TCL_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02 -#define NVC0TCL_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03 -#define NVC0TCL_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507 -#define NVC0TCL_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508 -#define NVC0TCL_STENCIL_FRONT_FUNC_FUNC 0x00001390 -#define NVC0TCL_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200 -#define NVC0TCL_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201 -#define NVC0TCL_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202 -#define NVC0TCL_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203 -#define NVC0TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 -#define NVC0TCL_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NVC0TCL_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206 -#define NVC0TCL_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207 -#define NVC0TCL_STENCIL_FRONT_FUNC_REF 0x00001394 -#define NVC0TCL_STENCIL_FRONT_MASK 0x00001398 -#define NVC0TCL_STENCIL_FRONT_FUNC_MASK 0x0000139c -#define NVC0TCL_FRAG_COLOR_CLAMP_EN 0x000013a8 -#define NVC0TCL_Y_ORIGIN_BOTTOM 0x000013ac -#define NVC0TCL_LINE_WIDTH(x) (0x000013b0+((x)*4)) -#define NVC0TCL_LINE_WIDTH__SIZE 0x00000002 -#define NVC0TCL_POINT_COORD_REPLACE_MAP(x) (0x000013c0+((x)*4)) -#define NVC0TCL_POINT_COORD_REPLACE_MAP__SIZE 0x00000008 -#define NVC0TCL_GP_VERTEX_OUTPUT_COUNT 0x00001420 -#define NVC0TCL_FENCE 0x0000142c -#define NVC0TCL_VB_ELEMENT_BASE 0x00001434 -#define NVC0TCL_INSTANCE_BASE 0x00001438 -#define NVC0TCL_CODE_CB_FLUSH 0x00001440 -#define NVC0TCL_CLIPID_HEIGHT 0x00001504 -#define NVC0TCL_VP_CLIP_DISTANCE_ENABLE 0x00001510 -#define NVC0TCL_VP_CLIP_DISTANCE_ENABLE_0 (1 << 0) -#define NVC0TCL_VP_CLIP_DISTANCE_ENABLE_1 (1 << 1) -#define NVC0TCL_VP_CLIP_DISTANCE_ENABLE_2 (1 << 2) -#define NVC0TCL_VP_CLIP_DISTANCE_ENABLE_3 (1 << 3) -#define NVC0TCL_VP_CLIP_DISTANCE_ENABLE_4 (1 << 4) -#define NVC0TCL_VP_CLIP_DISTANCE_ENABLE_5 (1 << 5) -#define NVC0TCL_VP_CLIP_DISTANCE_ENABLE_6 (1 << 6) -#define NVC0TCL_VP_CLIP_DISTANCE_ENABLE_7 (1 << 7) -#define NVC0TCL_SAMPLECNT_ENABLE 0x00001514 -#define NVC0TCL_POINT_SIZE 0x00001518 -#define NVC0TCL_POINT_SPRITE_ENABLE 0x00001520 -#define NVC0TCL_SAMPLECNT_RESET 0x00001530 -#define NVC0TCL_MULTISAMPLE_ZETA_ENABLE 0x00001534 -#define NVC0TCL_ZETA_ENABLE 0x00001538 -#define NVC0TCL_MULTISAMPLE_CTRL 0x0000153c -#define NVC0TCL_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE (1 << 0) -#define NVC0TCL_MULTISAMPLE_CTRL_ALPHA_TO_ONE (1 << 4) -#define NVC0TCL_NOPERSPECTIVE_BITMAP(x) (0x00001540+((x)*4)) -#define NVC0TCL_NOPERSPECTIVE_BITMAP__SIZE 0x00000004 -#define NVC0TCL_COND_ADDRESS_HIGH 0x00001550 -#define NVC0TCL_COND_ADDRESS_LOW 0x00001554 -#define NVC0TCL_COND_MODE 0x00001558 -#define NVC0TCL_COND_MODE_NEVER 0x00000000 -#define NVC0TCL_COND_MODE_ALWAYS 0x00000001 -#define NVC0TCL_COND_MODE_RES 0x00000002 -#define NVC0TCL_COND_MODE_NOT_RES_AND_NOT_ID 0x00000003 -#define NVC0TCL_COND_MODE_RES_OR_ID 0x00000004 -#define NVC0TCL_TSC_ADDRESS_HIGH 0x0000155c -#define NVC0TCL_TSC_ADDRESS_LOW 0x00001560 -#define NVC0TCL_TSC_LIMIT 0x00001564 -#define NVC0TCL_POLYGON_OFFSET_FACTOR 0x0000156c -#define NVC0TCL_LINE_SMOOTH_ENABLE 0x00001570 -#define NVC0TCL_TIC_ADDRESS_HIGH 0x00001574 -#define NVC0TCL_TIC_ADDRESS_LOW 0x00001578 -#define NVC0TCL_TIC_LIMIT 0x0000157c -#define NVC0TCL_PM_CONTROL(x) (0x00001580+((x)*4)) -#define NVC0TCL_PM_CONTROL__SIZE 0x00000004 -#define NVC0TCL_PM_CONTROL_UNK0 (1 << 0) -#define NVC0TCL_PM_CONTROL_UNK1_SHIFT 4 -#define NVC0TCL_PM_CONTROL_UNK1_MASK 0x00000070 -#define NVC0TCL_PM_CONTROL_UNK2_SHIFT 8 -#define NVC0TCL_PM_CONTROL_UNK2_MASK 0xffffff00 -#define NVC0TCL_STENCIL_TWO_SIDE_ENABLE 0x00001594 -#define NVC0TCL_STENCIL_BACK_OP_FAIL 0x00001598 -#define NVC0TCL_STENCIL_BACK_OP_FAIL_ZERO 0x00000000 -#define NVC0TCL_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a -#define NVC0TCL_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00 -#define NVC0TCL_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01 -#define NVC0TCL_STENCIL_BACK_OP_FAIL_INCR 0x00001e02 -#define NVC0TCL_STENCIL_BACK_OP_FAIL_DECR 0x00001e03 -#define NVC0TCL_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507 -#define NVC0TCL_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508 -#define NVC0TCL_STENCIL_BACK_OP_ZFAIL 0x0000159c -#define NVC0TCL_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000 -#define NVC0TCL_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a -#define NVC0TCL_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00 -#define NVC0TCL_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01 -#define NVC0TCL_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02 -#define NVC0TCL_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03 -#define NVC0TCL_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NVC0TCL_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NVC0TCL_STENCIL_BACK_OP_ZPASS 0x000015a0 -#define NVC0TCL_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000 -#define NVC0TCL_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a -#define NVC0TCL_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00 -#define NVC0TCL_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01 -#define NVC0TCL_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02 -#define NVC0TCL_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03 -#define NVC0TCL_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507 -#define NVC0TCL_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508 -#define NVC0TCL_STENCIL_BACK_FUNC_FUNC 0x000015a4 -#define NVC0TCL_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200 -#define NVC0TCL_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201 -#define NVC0TCL_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202 -#define NVC0TCL_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203 -#define NVC0TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 -#define NVC0TCL_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NVC0TCL_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206 -#define NVC0TCL_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207 -#define NVC0TCL_MULTISAMPLE_COLOR_ENABLE 0x000015b4 -#define NVC0TCL_FRAMEBUFFER_SRGB 0x000015b8 -#define NVC0TCL_POLYGON_OFFSET_UNITS 0x000015bc -#define NVC0TCL_GP_BUILTIN_RESULT_EN 0x000015cc -#define NVC0TCL_GP_BUILTIN_RESULT_EN_VPORT (1 << 0) -#define NVC0TCL_GP_BUILTIN_RESULT_EN_LAYER (1 << 16) -#define NVC0TCL_MULTISAMPLE_MODE 0x000015d0 -#define NVC0TCL_MULTISAMPLE_MODE_1X 0x00000000 -#define NVC0TCL_MULTISAMPLE_MODE_2XMS 0x00000001 -#define NVC0TCL_MULTISAMPLE_MODE_4XMS 0x00000002 -#define NVC0TCL_MULTISAMPLE_MODE_8XMS 0x00000004 -#define NVC0TCL_MULTISAMPLE_MODE_4XMS_4XCS 0x00000008 -#define NVC0TCL_MULTISAMPLE_MODE_4XMS_12XCS 0x00000009 -#define NVC0TCL_MULTISAMPLE_MODE_8XMS_8XCS 0x0000000a -#define NVC0TCL_EDGEFLAG_ENABLE 0x000015e4 -#define NVC0TCL_VB_ELEMENT_U32 0x000015e8 -#define NVC0TCL_VB_ELEMENT_U16_SETUP 0x000015ec -#define NVC0TCL_VB_ELEMENT_U16_SETUP_OFFSET_SHIFT 30 -#define NVC0TCL_VB_ELEMENT_U16_SETUP_OFFSET_MASK 0xc0000000 -#define NVC0TCL_VB_ELEMENT_U16_SETUP_COUNT_SHIFT 0 -#define NVC0TCL_VB_ELEMENT_U16_SETUP_COUNT_MASK 0x3fffffff -#define NVC0TCL_VB_ELEMENT_U16 0x000015f0 -#define NVC0TCL_VB_ELEMENT_U16_I0_SHIFT 0 -#define NVC0TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff -#define NVC0TCL_VB_ELEMENT_U16_I1_SHIFT 16 -#define NVC0TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000 -#define NVC0TCL_VERTEX_BASE_HIGH 0x000015f4 -#define NVC0TCL_VERTEX_BASE_LOW 0x000015f8 -#define NVC0TCL_CODE_ADDRESS_HIGH 0x00001608 -#define NVC0TCL_CODE_ADDRESS_LOW 0x0000160c -#define NVC0TCL_VERTEX_BEGIN 0x00001618 -#define NVC0TCL_VERTEX_BEGIN_MODE_SHIFT 0 -#define NVC0TCL_VERTEX_BEGIN_MODE_MASK 0x0000000f -#define NVC0TCL_VERTEX_BEGIN_MODE_POINTS 0x00000000 -#define NVC0TCL_VERTEX_BEGIN_MODE_LINES 0x00000001 -#define NVC0TCL_VERTEX_BEGIN_MODE_LINE_LOOP 0x00000002 -#define NVC0TCL_VERTEX_BEGIN_MODE_LINE_STRIP 0x00000003 -#define NVC0TCL_VERTEX_BEGIN_MODE_TRIANGLES 0x00000004 -#define NVC0TCL_VERTEX_BEGIN_MODE_TRIANGLE_STRIP 0x00000005 -#define NVC0TCL_VERTEX_BEGIN_MODE_TRIANGLE_FAN 0x00000006 -#define NVC0TCL_VERTEX_BEGIN_MODE_QUADS 0x00000007 -#define NVC0TCL_VERTEX_BEGIN_MODE_QUAD_STRIP 0x00000008 -#define NVC0TCL_VERTEX_BEGIN_MODE_POLYGON 0x00000009 -#define NVC0TCL_VERTEX_BEGIN_MODE_LINES_ADJACENCY 0x0000000a -#define NVC0TCL_VERTEX_BEGIN_MODE_LINE_STRIP_ADJACENCY 0x0000000b -#define NVC0TCL_VERTEX_BEGIN_MODE_TRIANGLES_ADJACENCY 0x0000000c -#define NVC0TCL_VERTEX_BEGIN_MODE_TRIANGLE_STRIP_ADJACENCY 0x0000000d -#define NVC0TCL_VERTEX_BEGIN_MODE_PATCHES 0x0000000e -#define NVC0TCL_VERTEX_BEGIN_INSTANCE (1 << 26) -#define NVC0TCL_VERTEX_END 0x00001614 -#define NVC0TCL_VERTEX_DATA 0x00001640 -#define NVC0TCL_PRIM_RESTART_ENABLE 0x00001644 -#define NVC0TCL_PRIM_RESTART_INDEX 0x00001648 -#define NVC0TCL_POINT_SMOOTH_ENABLE 0x00001658 -#define NVC0TCL_POINT_SPRITE_CTRL 0x00001660 -#define NVC0TCL_LINE_STIPPLE_ENABLE 0x0000166c -#define NVC0TCL_LINE_STIPPLE_PATTERN 0x00001680 -#define NVC0TCL_PROVOKING_VERTEX_LAST 0x00001684 -#define NVC0TCL_VERTEX_TWO_SIDE_ENABLE 0x00001688 -#define NVC0TCL_POLYGON_STIPPLE_ENABLE 0x0000168c -#define NVC0TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001700+((x)*4)) -#define NVC0TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020 -#define NVC0TCL_UNK17BC_ADDRESS_HIGH 0x000017bc -#define NVC0TCL_UNK17BC_ADDRESS_LOW 0x000017c0 -#define NVC0TCL_UNK17BC_LIMIT 0x000017c4 -#define NVC0TCL_VP_POINT_SIZE_EN 0x00001910 -#define NVC0TCL_CULL_FACE_ENABLE 0x00001918 -#define NVC0TCL_FRONT_FACE 0x0000191c -#define NVC0TCL_FRONT_FACE_CW 0x00000900 -#define NVC0TCL_FRONT_FACE_CCW 0x00000901 -#define NVC0TCL_CULL_FACE 0x00001920 -#define NVC0TCL_CULL_FACE_FRONT 0x00000404 -#define NVC0TCL_CULL_FACE_BACK 0x00000405 -#define NVC0TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 -#define NVC0TCL_VIEWPORT_TRANSFORM_EN 0x0000192c -#define NVC0TCL_VIEW_VOLUME_CLIP_CTRL 0x0000193c -#define NVC0TCL_VIEWPORT_CLIP_RECTS_EN 0x0000194c -#define NVC0TCL_VIEWPORT_CLIP_MODE 0x00001950 -#define NVC0TCL_VIEWPORT_CLIP_MODE_INCLUDE 0x00000000 -#define NVC0TCL_VIEWPORT_CLIP_MODE_EXCLUDE 0x00000001 -#define NVC0TCL_VIEWPORT_CLIP_MODE_UNKNOWN 0x00000002 -#define NVC0TCL_FP_ZORDER_CTRL 0x0000196c -#define NVC0TCL_CLIPID_ENABLE 0x0000197c -#define NVC0TCL_CLIPID_WIDTH 0x00001980 -#define NVC0TCL_CLIPID_ID 0x00001984 -#define NVC0TCL_REG_MODE 0x000019a0 -#define NVC0TCL_REG_MODE_PACKED 0x00000001 -#define NVC0TCL_REG_MODE_STRIPED 0x00000002 -#define NVC0TCL_FP_CONTROL 0x000019a8 -#define NVC0TCL_FP_CONTROL_MULTIPLE_RESULTS (1 << 0) -#define NVC0TCL_FP_CONTROL_EXPORTS_Z (1 << 8) -#define NVC0TCL_FP_CONTROL_USES_KIL (1 << 20) -#define NVC0TCL_DEPTH_BOUNDS_EN 0x000019bc -#define NVC0TCL_LOGIC_OP_ENABLE 0x000019c4 -#define NVC0TCL_LOGIC_OP 0x000019c8 -#define NVC0TCL_LOGIC_OP_CLEAR 0x00001500 -#define NVC0TCL_LOGIC_OP_AND 0x00001501 -#define NVC0TCL_LOGIC_OP_AND_REVERSE 0x00001502 -#define NVC0TCL_LOGIC_OP_COPY 0x00001503 -#define NVC0TCL_LOGIC_OP_AND_INVERTED 0x00001504 -#define NVC0TCL_LOGIC_OP_NOOP 0x00001505 -#define NVC0TCL_LOGIC_OP_XOR 0x00001506 -#define NVC0TCL_LOGIC_OP_OR 0x00001507 -#define NVC0TCL_LOGIC_OP_NOR 0x00001508 -#define NVC0TCL_LOGIC_OP_EQUIV 0x00001509 -#define NVC0TCL_LOGIC_OP_INVERT 0x0000150a -#define NVC0TCL_LOGIC_OP_OR_REVERSE 0x0000150b -#define NVC0TCL_LOGIC_OP_COPY_INVERTED 0x0000150c -#define NVC0TCL_LOGIC_OP_OR_INVERTED 0x0000150d -#define NVC0TCL_LOGIC_OP_NAND 0x0000150e -#define NVC0TCL_LOGIC_OP_SET 0x0000150f -#define NVC0TCL_CLEAR_BUFFERS 0x000019d0 -#define NVC0TCL_CLEAR_BUFFERS_Z (1 << 0) -#define NVC0TCL_CLEAR_BUFFERS_S (1 << 1) -#define NVC0TCL_CLEAR_BUFFERS_R (1 << 2) -#define NVC0TCL_CLEAR_BUFFERS_G (1 << 3) -#define NVC0TCL_CLEAR_BUFFERS_B (1 << 4) -#define NVC0TCL_CLEAR_BUFFERS_A (1 << 5) -#define NVC0TCL_CLEAR_BUFFERS_RT_SHIFT 6 -#define NVC0TCL_CLEAR_BUFFERS_RT_MASK 0x000003c0 -#define NVC0TCL_CLEAR_BUFFERS_LAYER_SHIFT 10 -#define NVC0TCL_CLEAR_BUFFERS_LAYER_MASK 0x0007fc00 -#define NVC0TCL_COLOR_MASK(x) (0x00001a00+((x)*4)) -#define NVC0TCL_COLOR_MASK__SIZE 0x00000008 -#define NVC0TCL_COLOR_MASK_R_SHIFT 0 -#define NVC0TCL_COLOR_MASK_R_MASK 0x0000000f -#define NVC0TCL_COLOR_MASK_G_SHIFT 4 -#define NVC0TCL_COLOR_MASK_G_MASK 0x000000f0 -#define NVC0TCL_COLOR_MASK_B_SHIFT 8 -#define NVC0TCL_COLOR_MASK_B_MASK 0x00000f00 -#define NVC0TCL_COLOR_MASK_A_SHIFT 12 -#define NVC0TCL_COLOR_MASK_A_MASK 0x0000f000 -#define NVC0TCL_QUERY_ADDRESS_HIGH 0x00001b00 -#define NVC0TCL_QUERY_ADDRESS_LOW 0x00001b04 -#define NVC0TCL_QUERY_SEQUENCE 0x00001b08 -#define NVC0TCL_QUERY_GET 0x00001b0c -#define NVC0TCL_VERTEX_ARRAY_FETCH(x) (0x00001c00+((x)*16)) -#define NVC0TCL_VERTEX_ARRAY_FETCH__SIZE 0x00000020 -#define NVC0TCL_VERTEX_ARRAY_FETCH_STRIDE_SHIFT 0 -#define NVC0TCL_VERTEX_ARRAY_FETCH_STRIDE_MASK 0x00000fff -#define NVC0TCL_VERTEX_ARRAY_FETCH_ENABLE (1 << 12) -#define NVC0TCL_BLEND_EQUATIONI_RGB(x) (0x00001e04+((x)*32)) -#define NVC0TCL_BLEND_EQUATIONI_RGB__SIZE 0x00000008 -#define NVC0TCL_BLEND_EQUATIONI_RGB_FUNC_ADD 0x00008006 -#define NVC0TCL_BLEND_EQUATIONI_RGB_MIN 0x00008007 -#define NVC0TCL_BLEND_EQUATIONI_RGB_MAX 0x00008008 -#define NVC0TCL_BLEND_EQUATIONI_RGB_FUNC_SUBTRACT 0x0000800a -#define NVC0TCL_BLEND_EQUATIONI_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NVC0TCL_BLEND_FUNCI_SRC_RGB(x) (0x00001e08+((x)*32)) -#define NVC0TCL_BLEND_FUNCI_SRC_RGB__SIZE 0x00000008 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ZERO 0x00004000 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ONE 0x00004001 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_SRC_COLOR 0x00004300 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00004301 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_SRC_ALPHA 0x00004302 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00004303 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_DST_ALPHA 0x00004304 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00004305 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_DST_COLOR 0x00004306 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ONE_MINUS_DST_COLOR 0x00004307 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_SRC_ALPHA_SATURATE 0x00004308 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_CONSTANT_COLOR 0x0000c001 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x0000c002 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_CONSTANT_ALPHA 0x0000c003 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x0000c004 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_SRC1_COLOR 0x0000c900 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ONE_MINUS_SRC1_COLOR 0x0000c901 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_SRC1_ALPHA 0x0000c902 -#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ONE_MINUS_SRC1_ALPHA 0x0000c903 -#define NVC0TCL_BLEND_FUNCI_DST_RGB(x) (0x00001e0c+((x)*32)) -#define NVC0TCL_BLEND_FUNCI_DST_RGB__SIZE 0x00000008 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_ZERO 0x00004000 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_ONE 0x00004001 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_SRC_COLOR 0x00004300 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_ONE_MINUS_SRC_COLOR 0x00004301 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_SRC_ALPHA 0x00004302 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00004303 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_DST_ALPHA 0x00004304 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_ONE_MINUS_DST_ALPHA 0x00004305 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_DST_COLOR 0x00004306 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_ONE_MINUS_DST_COLOR 0x00004307 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_SRC_ALPHA_SATURATE 0x00004308 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_CONSTANT_COLOR 0x0000c001 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x0000c002 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_CONSTANT_ALPHA 0x0000c003 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x0000c004 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_SRC1_COLOR 0x0000c900 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_ONE_MINUS_SRC1_COLOR 0x0000c901 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_SRC1_ALPHA 0x0000c902 -#define NVC0TCL_BLEND_FUNCI_DST_RGB_ONE_MINUS_SRC1_ALPHA 0x0000c903 -#define NVC0TCL_BLEND_EQUATIONI_ALPHA(x) (0x00001e10+((x)*32)) -#define NVC0TCL_BLEND_EQUATIONI_ALPHA__SIZE 0x00000008 -#define NVC0TCL_BLEND_EQUATIONI_ALPHA_FUNC_ADD 0x00008006 -#define NVC0TCL_BLEND_EQUATIONI_ALPHA_MIN 0x00008007 -#define NVC0TCL_BLEND_EQUATIONI_ALPHA_MAX 0x00008008 -#define NVC0TCL_BLEND_EQUATIONI_ALPHA_FUNC_SUBTRACT 0x0000800a -#define NVC0TCL_BLEND_EQUATIONI_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA(x) (0x00001e14+((x)*32)) -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA__SIZE 0x00000008 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ZERO 0x00004000 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ONE 0x00004001 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_SRC_COLOR 0x00004300 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x00004301 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_SRC_ALPHA 0x00004302 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x00004303 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_DST_ALPHA 0x00004304 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x00004305 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_DST_COLOR 0x00004306 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x00004307 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_SRC_ALPHA_SATURATE 0x00004308 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_CONSTANT_COLOR 0x0000c001 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x0000c002 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_CONSTANT_ALPHA 0x0000c003 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x0000c004 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_SRC1_COLOR 0x0000c900 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ONE_MINUS_SRC1_COLOR 0x0000c901 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_SRC1_ALPHA 0x0000c902 -#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ONE_MINUS_SRC1_ALPHA 0x0000c903 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA(x) (0x00001e18+((x)*32)) -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA__SIZE 0x00000008 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ZERO 0x00004000 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ONE 0x00004001 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_SRC_COLOR 0x00004300 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x00004301 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_SRC_ALPHA 0x00004302 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x00004303 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_DST_ALPHA 0x00004304 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x00004305 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_DST_COLOR 0x00004306 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ONE_MINUS_DST_COLOR 0x00004307 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_SRC_ALPHA_SATURATE 0x00004308 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_CONSTANT_COLOR 0x0000c001 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x0000c002 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_CONSTANT_ALPHA 0x0000c003 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x0000c004 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_SRC1_COLOR 0x0000c900 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ONE_MINUS_SRC1_COLOR 0x0000c901 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_SRC1_ALPHA 0x0000c902 -#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ONE_MINUS_SRC1_ALPHA 0x0000c903 -#define NVC0TCL_SP_SELECT(x) (0x00002000+((x)*64)) -#define NVC0TCL_SP_SELECT__SIZE 0x00000006 -#define NVC0TCL_SP_SELECT_ENABLE (1 << 0) -#define NVC0TCL_SP_SELECT_PROGRAM_SHIFT 4 -#define NVC0TCL_SP_SELECT_PROGRAM_MASK 0x000000f0 -#define NVC0TCL_SP_START_ID(x) (0x00002004+((x)*64)) -#define NVC0TCL_SP_START_ID__SIZE 0x00000006 -#define NVC0TCL_SP_GPR_ALLOC(x) (0x0000200c+((x)*64)) -#define NVC0TCL_SP_GPR_ALLOC__SIZE 0x00000006 -#define NVC0TCL_CB_SIZE 0x00002380 -#define NVC0TCL_CB_BIND(x) (0x00002410+((x)*32)) -#define NVC0TCL_CB_BIND__SIZE 0x00000005 -#define NVC0TCL_CB_BIND_VALID (1 << 0) -#define NVC0TCL_CB_BIND_INDEX_SHIFT 4 -#define NVC0TCL_CB_BIND_INDEX_MASK 0x000000f0 -#define NVC0TCL_BIND_TIC(x) (0x00002404+((x)*32)) -#define NVC0TCL_BIND_TIC__SIZE 0x00000005 -#define NVC0TCL_BIND_TIC_ACTIVE (1 << 0) -#define NVC0TCL_BIND_TIC_TEXTURE_SHIFT 1 -#define NVC0TCL_BIND_TIC_TEXTURE_MASK 0x000001fe -#define NVC0TCL_BIND_TIC_TIC_SHIFT 9 -#define NVC0TCL_BIND_TIC_TIC_MASK 0x7ffffe00 -#define NVC0TCL_TEX_LIMITS(x) (0x00002200+((x)*16)) -#define NVC0TCL_TEX_LIMITS__SIZE 0x00000005 -#define NVC0TCL_TEX_LIMITS_SAMPLERS_LOG2_SHIFT 0 -#define NVC0TCL_TEX_LIMITS_SAMPLERS_LOG2_MASK 0x0000000f -#define NVC0TCL_TEX_LIMITS_TEXTURES_LOG2_SHIFT 4 -#define NVC0TCL_TEX_LIMITS_TEXTURES_LOG2_MASK 0x000000f0 -#define NVC0TCL_CB_ADDR_HIGH 0x00002384 -#define NVC0TCL_CB_ADDR_LOW 0x00002388 -#define NVC0TCL_CB_POS 0x0000238c -#define NVC0TCL_CB_DATA(x) (0x00002390+((x)*4)) -#define NVC0TCL_CB_DATA__SIZE 0x00000010 -#define NVC0TCL_TFB_VARYING_LOCS(x) (0x00002800+((x)*4)) -#define NVC0TCL_TFB_VARYING_LOCS__SIZE 0x00000080 -#define NVC0TCL_UNK_UPLOAD_POS 0x00003800 -#define NVC0TCL_UNK_UPLOAD_DATA 0x00003804 -#define NVC0TCL_VERTEX_ARRAY_SELECT 0x00003820 -#define NVC0TCL_VERTEX_ARRAY_ADDRESS 0x00003824 -#define NVC0TCL_BLEND_ENABLEI 0x00003858 -#define NVC0TCL_POLYGON_MODE_FRONT 0x00003868 -#define NVC0TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NVC0TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NVC0TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 -#define NVC0TCL_POLYGON_MODE_BACK 0x00003870 -#define NVC0TCL_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NVC0TCL_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NVC0TCL_POLYGON_MODE_BACK_FILL 0x00001b02 -#define NVC0TCL_GP_SELECT 0x00003878 -#define NVC0TCL_GP_SELECT_ENABLE (1 << 0) -#define NVC0TCL_GP_SELECT_PROGRAM_SHIFT 4 -#define NVC0TCL_GP_SELECT_PROGRAM_MASK 0x000000f0 -#define NVC0TCL_TEP_SELECT 0x00003880 -#define NVC0TCL_TEP_SELECT_ENABLE (1 << 0) -#define NVC0TCL_TEP_SELECT_PROGRAM_SHIFT 4 -#define NVC0TCL_TEP_SELECT_PROGRAM_MASK 0x000000f0 - - -#define NVC0_COMPUTE 0x000090c0 - -#define NVC0_COMPUTE_NOP 0x00000100 -#define NVC0_COMPUTE_NOTIFY 0x00000104 -#define NVC0_COMPUTE_SERIALIZE 0x00000110 -#define NVC0_COMPUTE_LOCAL_SIZE 0x00000204 -#define NVC0_COMPUTE_SHARED_BASE 0x00000214 -#define NVC0_COMPUTE_GRIDDIM_YX 0x00000238 -#define NVC0_COMPUTE_GRIDDIM_YX_X_SHIFT 0 -#define NVC0_COMPUTE_GRIDDIM_YX_X_MASK 0x0000ffff -#define NVC0_COMPUTE_GRIDDIM_YX_Y_SHIFT 16 -#define NVC0_COMPUTE_GRIDDIM_YX_Y_MASK 0xffff0000 -#define NVC0_COMPUTE_GRIDDIM_Z 0x0000023c -#define NVC0_COMPUTE_SHARED_SIZE 0x0000024c -#define NVC0_COMPUTE_BLOCK_ALLOC 0x00000250 -#define NVC0_COMPUTE_BLOCK_ALLOC_THREADS_SHIFT 0 -#define NVC0_COMPUTE_BLOCK_ALLOC_THREADS_MASK 0x0000ffff -#define NVC0_COMPUTE_BLOCK_ALLOC_BARRIERS_SHIFT 16 -#define NVC0_COMPUTE_BLOCK_ALLOC_BARRIERS_MASK 0xffff0000 -#define NVC0_COMPUTE_CP_GPR_ALLOC 0x000002c0 -#define NVC0_COMPUTE_GLOBAL_BASE 0x000002c8 -#define NVC0_COMPUTE_GLOBAL_BASE_HIGH_SHIFT 0 -#define NVC0_COMPUTE_GLOBAL_BASE_HIGH_MASK 0x000000ff -#define NVC0_COMPUTE_GLOBAL_BASE_INDEX_SHIFT 16 -#define NVC0_COMPUTE_GLOBAL_BASE_INDEX_MASK 0x00ff0000 -#define NVC0_COMPUTE_GLOBAL_BASE_FLAGS_SHIFT 28 -#define NVC0_COMPUTE_GLOBAL_BASE_FLAGS_MASK 0xf0000000 -#define NVC0_COMPUTE_LAUNCH 0x00000368 -#define NVC0_COMPUTE_BLOCKDIM_YX 0x000003ac -#define NVC0_COMPUTE_BLOCKDIM_YX_X_SHIFT 0 -#define NVC0_COMPUTE_BLOCKDIM_YX_X_MASK 0x0000ffff -#define NVC0_COMPUTE_BLOCKDIM_YX_Y_SHIFT 16 -#define NVC0_COMPUTE_BLOCKDIM_YX_Y_MASK 0xffff0000 -#define NVC0_COMPUTE_BLOCKDIM_Z 0x000003b0 -#define NVC0_COMPUTE_CP_START_ID 0x000003b4 -#define NVC0_COMPUTE_LOCAL_BASE 0x0000077c -#define NVC0_COMPUTE_UNK0790_ADDRESS_HIGH 0x00000790 -#define NVC0_COMPUTE_UNK0790_ADDRESS_LOW 0x00000794 -#define NVC0_COMPUTE_LINKED_TSC 0x00001234 -#define NVC0_COMPUTE_TSC_ADDRESS_HIGH 0x0000155c -#define NVC0_COMPUTE_TSC_ADDRESS_LOW 0x00001560 -#define NVC0_COMPUTE_TSC_LIMIT 0x00001564 -#define NVC0_COMPUTE_TIC_ADDRESS_HIGH 0x00001574 -#define NVC0_COMPUTE_TIC_ADDRESS_LOW 0x00001578 -#define NVC0_COMPUTE_TIC_LIMIT 0x0000157c -#define NVC0_COMPUTE_CODE_ADDRESS_HIGH 0x00001608 -#define NVC0_COMPUTE_CODE_ADDRESS_LOW 0x0000160c -#define NVC0_COMPUTE_CB_BIND 0x00001694 -#define NVC0_COMPUTE_CB_BIND_INDEX_SHIFT 1 -#define NVC0_COMPUTE_CB_BIND_INDEX_MASK 0xfffffffe -#define NVC0_COMPUTE_CB_BIND_VALID (1 << 0) -#define NVC0_COMPUTE_QUERY_ADDRESS_HIGH 0x00001b00 -#define NVC0_COMPUTE_QUERY_ADDRESS_LOW 0x00001b04 -#define NVC0_COMPUTE_QUERY_SEQUENCE 0x00001b08 -#define NVC0_COMPUTE_QUERY_GET 0x00001b0c -#define NVC0_COMPUTE_CB_ADDRESS_HIGH 0x00002384 -#define NVC0_COMPUTE_CB_ADDRESS_LOW 0x00002388 -#define NVC0_COMPUTE_CB_POS 0x0000238c -#define NVC0_COMPUTE_CB_DATA 0x00002390 +#include "nv_object.xml.h" +#include "nv_3ddefs.xml.h" +#include "nvc0_m2mf.xml.h" +#include "nvc0_3d.xml.h" +#include "nv50_defs.xml.h" #endif /* NOUVEAU_REG_H */ diff --git a/src/nouveau_exa.c b/src/nouveau_exa.c index 4e9f946..6ffee2a 100644 --- a/src/nouveau_exa.c +++ b/src/nouveau_exa.c @@ -357,7 +357,7 @@ nv50_style_tiled_pixmap(PixmapPtr ppix) ScrnInfoPtr pScrn = xf86Screens[ppix->drawable.pScreen->myNum]; NVPtr pNv = NVPTR(pScrn); - return pNv->Architecture == NV_ARCH_50 && + return pNv->Architecture >= NV_ARCH_50 && (nouveau_pixmap_bo(ppix)->tile_flags & NOUVEAU_BO_TILE_LAYOUT_MASK); } @@ -378,8 +378,15 @@ nouveau_exa_download_from_screen(PixmapPtr pspix, int x, int y, int w, int h, offset = (y * src_pitch) + (x * cpp); if (pNv->GART) { - if (NVAccelDownloadM2MF(pspix, x, y, w, h, dst, dst_pitch)) - return TRUE; + if (pNv->Architecture >= NV_ARCH_C0) { + if (NVC0AccelDownloadM2MF(pspix, x, y, w, h, + dst, dst_pitch)) + return TRUE; + } else { + if (NVAccelDownloadM2MF(pspix, x, y, w, h, + dst, dst_pitch)) + return TRUE; + } } bo = nouveau_pixmap_bo(pspix); @@ -414,18 +421,33 @@ nouveau_exa_upload_to_screen(PixmapPtr pdpix, int x, int y, int w, int h, exaMarkSync(pdpix->drawable.pScreen); return TRUE; } - } else { + } else + if (pNv->Architecture < NV_ARCH_C0) { if (NV50EXAUploadSIFC(src, src_pitch, pdpix, x, y, w, h, cpp)) { exaMarkSync(pdpix->drawable.pScreen); return TRUE; } + } else { + if (NVC0EXAUploadSIFC(src, src_pitch, pdpix, + x, y, w, h, cpp)) { + exaMarkSync(pdpix->drawable.pScreen); + return TRUE; + } } } /* try gart-based transfer */ if (pNv->GART) { - if (NVAccelUploadM2MF(pdpix, x, y, w, h, src, src_pitch)) { + if (pNv->Architecture < NV_ARCH_C0) { + ret = NVAccelUploadM2MF(pdpix, x, y, w, h, + src, src_pitch); + } else { + ret = NVC0AccelUploadM2MF(pdpix, x, y, w, h, + src, src_pitch); + } + + if (ret) { exaMarkSync(pdpix->drawable.pScreen); return TRUE; } @@ -510,7 +532,8 @@ nouveau_exa_init(ScreenPtr pScreen) exa->PrepareSolid = NV04EXAPrepareSolid; exa->Solid = NV04EXASolid; exa->DoneSolid = NV04EXADoneSolid; - } else { + } else + if (pNv->Architecture < NV_ARCH_C0) { exa->PrepareCopy = NV50EXAPrepareCopy; exa->Copy = NV50EXACopy; exa->DoneCopy = NV50EXADoneCopy; @@ -518,6 +541,14 @@ nouveau_exa_init(ScreenPtr pScreen) exa->PrepareSolid = NV50EXAPrepareSolid; exa->Solid = NV50EXASolid; exa->DoneSolid = NV50EXADoneSolid; + } else { + exa->PrepareCopy = NVC0EXAPrepareCopy; + exa->Copy = NVC0EXACopy; + exa->DoneCopy = NVC0EXADoneCopy; + + exa->PrepareSolid = NVC0EXAPrepareSolid; + exa->Solid = NVC0EXASolid; + exa->DoneSolid = NVC0EXADoneSolid; } switch (pNv->Architecture) { @@ -546,6 +577,12 @@ nouveau_exa_init(ScreenPtr pScreen) exa->Composite = NV50EXAComposite; exa->DoneComposite = NV50EXADoneComposite; break; + case NV_ARCH_C0: + exa->CheckComposite = NVC0EXACheckComposite; + exa->PrepareComposite = NVC0EXAPrepareComposite; + exa->Composite = NVC0EXAComposite; + exa->DoneComposite = NVC0EXADoneComposite; + break; default: break; } diff --git a/src/nouveau_local.h b/src/nouveau_local.h index 38b861f..98b33dc 100644 --- a/src/nouveau_local.h +++ b/src/nouveau_local.h @@ -43,6 +43,9 @@ #define NOUVEAU_ALIGN(x,bytes) (((x) + ((bytes) - 1)) & ~((bytes) - 1)) +#define NVC0_TILE_PITCH(m) (64 << ((m) & 0xf)) +#define NVC0_TILE_HEIGHT(m) (8 << ((m) >> 4)) + static inline int log2i(int i) { int r = 0; diff --git a/src/nouveau_wfb.c b/src/nouveau_wfb.c index 2425e31..e02fd1c 100644 --- a/src/nouveau_wfb.c +++ b/src/nouveau_wfb.c @@ -177,7 +177,10 @@ nouveau_wfb_setup_wrap(ReadMemoryProcPtr *pRead, WriteMemoryProcPtr *pWrite, wfb->pitch = ppix->devKind; /* 8192x8192x4 is 28 bits max, 64 - 28 == 36. */ wfb->multiply_factor = (((1ULL << 36) - 1) / wfb->pitch) + 1; - wfb->tile_height = bo->tile_mode + 2; + if (bo->device->chipset < 0xc0) + wfb->tile_height = bo->tile_mode + 2; + else + wfb->tile_height = (bo->tile_mode >> 4) + 3; wfb->horiz_tiles = wfb->pitch / 64; have_tiled = 1; } diff --git a/src/nouveau_xv.c b/src/nouveau_xv.c index c1d4ccb..30753fa 100644 --- a/src/nouveau_xv.c +++ b/src/nouveau_xv.c @@ -245,8 +245,13 @@ nouveau_xv_bo_realloc(ScrnInfoPtr pScrn, unsigned flags, unsigned size, } tile_flags = 0; - if (pNv->Architecture >= NV_ARCH_50 && (flags & NOUVEAU_BO_VRAM)) - tile_flags = 0x7000; + if (flags & NOUVEAU_BO_VRAM) { + if (pNv->Architecture == NV_ARCH_50) + tile_flags = 0x7000; + else + if (pNv->Architecture == NV_ARCH_C0) + tile_flags = 0xfe00; + } ret = nouveau_bo_new_tile(pNv->dev, flags | NOUVEAU_BO_MAP, 0, size, 0, tile_flags, pbo); @@ -1106,6 +1111,12 @@ NVPutImage(ScrnInfoPtr pScrn, short src_x, short src_y, short drw_x, nouveau_bo_unmap(destination_buffer); + if (pNv->Architecture >= NV_ARCH_C0) { + nvc0_xv_m2mf(m2mf, pPriv->video_mem, uv_offset, dstPitch, + nlines, destination_buffer, line_len); + goto put_image; + } + if (MARK_RING(chan, 64, 4)) return FALSE; @@ -1245,6 +1256,7 @@ CPU_copy: if (pPriv->currentHostBuffer != NO_PRIV_HOST_BUFFER_AVAILABLE) pPriv->currentHostBuffer ^= 1; +put_image: /* If we're not using the hw overlay, we're rendering into a pixmap * and need to take a couple of additional steps... */ @@ -1315,6 +1327,13 @@ CPU_copy: xb, yb, npixels, nlines, src_w, src_h, drw_w, drw_h, clipBoxes, ppix, pPriv); + } else { + ret = nvc0_xv_image_put(pScrn, pPriv->video_mem, + offset, uv_offset, + id, dstPitch, &dstBox, 0, 0, + xb, yb, npixels, nlines, + src_w, src_h, drw_w, drw_h, + clipBoxes, ppix, pPriv); } if (ret != Success) @@ -2041,7 +2060,6 @@ NV50SetupTexturedVideo (ScreenPtr pScreen) return adapt; } - /** * NVInitVideo * tries to initialize the various supported adapters @@ -2084,7 +2102,7 @@ NVInitVideo(ScreenPtr pScreen) textureAdaptor[0] = NV40SetupTexturedVideo(pScreen, FALSE); textureAdaptor[1] = NV40SetupTexturedVideo(pScreen, TRUE); } else - if (pNv->Architecture == NV_ARCH_50) { + if (pNv->Architecture >= NV_ARCH_50) { textureAdaptor[0] = NV50SetupTexturedVideo(pScreen); } } diff --git a/src/nv50_defs.xml.h b/src/nv50_defs.xml.h new file mode 100644 index 0000000..88eca54 --- /dev/null +++ b/src/nv50_defs.xml.h @@ -0,0 +1,144 @@ +#ifndef NV50_DEFS_XML +#define NV50_DEFS_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- nv50_defs.xml ( 4487 bytes, from 2010-12-15 16:39:58) +- copyright.xml ( 6452 bytes, from 2010-11-19 01:08:12) + +Copyright (C) 2006-2010 by the following authors: +- Artur Huillet <arthur.huillet@free.fr> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <koala_br@users.sourceforge.net> (koala_br) +- Carlos Martin <carlosmn@users.sf.net> (carlosmn) +- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) +- Dawid Gajownik <gajownik@users.sf.net> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) +- EdB <edb_@users.sf.net> (edb_) +- Erik Waling <erikwailing@users.sf.net> (erikwaling) +- Francisco Jerez <currojerez@riseup.net> (curro) +- imirkin <imirkin@users.sf.net> (imirkin) +- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) +- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) +- Laurent Carlier <lordheavym@gmail.com> (lordheavy) +- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) +- Maarten Maathuis <madman2003@gmail.com> (stillunknown) +- Marcin KoĆcielnicki <koriakin@0x04.net> (mwk, koriakin) +- Mark Carey <mark.carey@gmail.com> (careym) +- Matthieu Castet <matthieu.castet@parrot.com> (mat-c) +- nvidiaman <nvidiaman@users.sf.net> (nvidiaman) +- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) +- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) +- Peter Popov <ironpeter@users.sf.net> (ironpeter) +- Richard Hughes <hughsient@users.sf.net> (hughsient) +- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <leroutier@users.sf.net> (leroutier) +- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) +- sturmflut <sturmflut@users.sf.net> (sturmflut) +- Sylvain Munaut <tnt@246tNt.com> +- Victor Stinner <victor.stinner@haypocalc.com> (haypo) +- Wladmir van der Laan <laanwj@gmail.com> (miathan6) +- Younes Manton <younes.m@gmail.com> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + +#define NV50_SURFACE_FORMAT_R32G32B32A32_FLOAT 0x000000c0 +#define NV50_SURFACE_FORMAT_R32G32B32A32_SINT 0x000000c1 +#define NV50_SURFACE_FORMAT_R32G32B32A32_UINT 0x000000c2 +#define NV50_SURFACE_FORMAT_R32G32B32X32_FLOAT 0x000000c3 +#define NV50_SURFACE_FORMAT_R32G32B32X32_SINT 0x000000c4 +#define NV50_SURFACE_FORMAT_R32G32B32X32_UINT 0x000000c5 +#define NV50_SURFACE_FORMAT_R16G16B16A16_UNORM 0x000000c6 +#define NV50_SURFACE_FORMAT_R16G16B16A16_SNORM 0x000000c7 +#define NV50_SURFACE_FORMAT_R16G16B16A16_SINT 0x000000c8 +#define NV50_SURFACE_FORMAT_R16G16B16A16_UINT 0x000000c9 +#define NV50_SURFACE_FORMAT_R16G16B16A16_FLOAT 0x000000ca +#define NV50_SURFACE_FORMAT_R32G32_FLOAT 0x000000cb +#define NV50_SURFACE_FORMAT_R32G32_SINT 0x000000cc +#define NV50_SURFACE_FORMAT_R32G32_UINT 0x000000cd +#define NV50_SURFACE_FORMAT_R16G16B16X16_FLOAT 0x000000ce +#define NV50_SURFACE_FORMAT_A8R8G8B8_UNORM 0x000000cf +#define NV50_SURFACE_FORMAT_A8R8G8B8_SRGB 0x000000d0 +#define NV50_SURFACE_FORMAT_A2B10G10R10_UNORM 0x000000d1 +#define NV50_SURFACE_FORMAT_A2B10G10R10_UINT 0x000000d2 +#define NV50_SURFACE_FORMAT_A8B8G8R8_UNORM 0x000000d5 +#define NV50_SURFACE_FORMAT_A8B8G8R8_SRGB 0x000000d6 +#define NV50_SURFACE_FORMAT_A8B8G8R8_SNORM 0x000000d7 +#define NV50_SURFACE_FORMAT_A8B8G8R8_SINT 0x000000d8 +#define NV50_SURFACE_FORMAT_A8B8G8R8_UINT 0x000000d9 +#define NV50_SURFACE_FORMAT_R16G16_UNORM 0x000000da +#define NV50_SURFACE_FORMAT_R16G16_SNORM 0x000000db +#define NV50_SURFACE_FORMAT_R16G16_SINT 0x000000dc +#define NV50_SURFACE_FORMAT_R16G16_UINT 0x000000dd +#define NV50_SURFACE_FORMAT_R16G16_FLOAT 0x000000de +#define NV50_SURFACE_FORMAT_A2R10G10B10_UNORM 0x000000df +#define NV50_SURFACE_FORMAT_B10G11R11_FLOAT 0x000000e0 +#define NV50_SURFACE_FORMAT_R32_FLOAT 0x000000e5 +#define NV50_SURFACE_FORMAT_X8R8G8B8_UNORM 0x000000e6 +#define NV50_SURFACE_FORMAT_X8R8G8B8_SRGB 0x000000e7 +#define NV50_SURFACE_FORMAT_R5G6B5_UNORM 0x000000e8 +#define NV50_SURFACE_FORMAT_A1R5G5B5_UNORM 0x000000e9 +#define NV50_SURFACE_FORMAT_R8G8_UNORM 0x000000ea +#define NV50_SURFACE_FORMAT_R8G8_SNORM 0x000000eb +#define NV50_SURFACE_FORMAT_R8G8_SINT 0x000000ec +#define NV50_SURFACE_FORMAT_R8G8_UINT 0x000000ed +#define NV50_SURFACE_FORMAT_R16_UNORM 0x000000ee +#define NV50_SURFACE_FORMAT_R16_SNORM 0x000000ef +#define NV50_SURFACE_FORMAT_R16_SINT 0x000000f0 +#define NV50_SURFACE_FORMAT_R16_UINT 0x000000f1 +#define NV50_SURFACE_FORMAT_R16_FLOAT 0x000000f2 +#define NV50_SURFACE_FORMAT_R8_UNORM 0x000000f3 +#define NV50_SURFACE_FORMAT_R8_SNORM 0x000000f4 +#define NV50_SURFACE_FORMAT_R8_SINT 0x000000f5 +#define NV50_SURFACE_FORMAT_R8_UINT 0x000000f6 +#define NV50_SURFACE_FORMAT_A8_UNORM 0x000000f7 +#define NV50_SURFACE_FORMAT_X1R5G5B5_UNORM 0x000000f8 +#define NV50_SURFACE_FORMAT_X8B8G8R8_UNORM 0x000000f9 +#define NV50_SURFACE_FORMAT_X8B8G8R8_SRGB 0x000000fa +#define NV50_ZETA_FORMAT_Z32_FLOAT 0x0000000a +#define NV50_ZETA_FORMAT_Z16_UNORM 0x00000013 +#define NV50_ZETA_FORMAT_Z24S8_UNORM 0x00000014 +#define NV50_ZETA_FORMAT_X8Z24_UNORM 0x00000015 +#define NV50_ZETA_FORMAT_S8Z24_UNORM 0x00000016 +#define NV50_ZETA_FORMAT_C8Z24_UNORM 0x00000018 +#define NV50_ZETA_FORMAT_Z32_FLOAT_X24S8_UNORM 0x00000019 +#define NV50_ZETA_FORMAT_X16C8S8X8Z24_UNORM 0x0000001d +#define NV50_ZETA_FORMAT_Z32_FLOAT_X16C8X8_UNORM 0x0000001e +#define NV50_ZETA_FORMAT_Z32_FLOAT_X16C8S8_UNORM 0x0000001f +#define NV50_QUERY__SIZE 0x00000010 +#define NV50_QUERY_COUNTER 0x00000000 + +#define NV50_QUERY_RES 0x00000004 + +#define NV50_QUERY_TIME 0x00000008 + + +#endif /* NV50_DEFS_XML */ diff --git a/src/nv50_xv.c b/src/nv50_xv.c index 1538cdc..ddeb5bb 100644 --- a/src/nv50_xv.c +++ b/src/nv50_xv.c @@ -399,6 +399,11 @@ nv50_xv_csc_update(ScrnInfoPtr pScrn, NVPortPrivPtr pPriv) off[1] = Loff * yco + Coff * (uco[1] + vco[1]) + bright; off[2] = Loff * yco + Coff * (uco[2] + vco[2]) + bright; + if (pNv->Architecture >= NV_ARCH_C0) { + nvc0_xv_csc_update(pNv, yco, off, uco, vco); + return; + } + if (MARK_RING(chan, 64, 2)) return; diff --git a/src/nv_3ddefs.xml.h b/src/nv_3ddefs.xml.h new file mode 100644 index 0000000..04cd11e --- /dev/null +++ b/src/nv_3ddefs.xml.h @@ -0,0 +1,93 @@ +#ifndef NV_3DDEFS_XML +#define NV_3DDEFS_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- nv_3ddefs.xml ( 16394 bytes, from 2010-12-15 23:45:18) +- copyright.xml ( 6452 bytes, from 2010-12-15 23:45:18) + +Copyright (C) 2006-2010 by the following authors: +- Artur Huillet <arthur.huillet@free.fr> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <koala_br@users.sourceforge.net> (koala_br) +- Carlos Martin <carlosmn@users.sf.net> (carlosmn) +- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) +- Dawid Gajownik <gajownik@users.sf.net> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) +- EdB <edb_@users.sf.net> (edb_) +- Erik Waling <erikwailing@users.sf.net> (erikwaling) +- Francisco Jerez <currojerez@riseup.net> (curro) +- imirkin <imirkin@users.sf.net> (imirkin) +- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) +- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) +- Laurent Carlier <lordheavym@gmail.com> (lordheavy) +- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) +- Maarten Maathuis <madman2003@gmail.com> (stillunknown) +- Marcin KoĆcielnicki <koriakin@0x04.net> (mwk, koriakin) +- Mark Carey <mark.carey@gmail.com> (careym) +- Matthieu Castet <matthieu.castet@parrot.com> (mat-c) +- nvidiaman <nvidiaman@users.sf.net> (nvidiaman) +- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) +- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) +- Peter Popov <ironpeter@users.sf.net> (ironpeter) +- Richard Hughes <hughsient@users.sf.net> (hughsient) +- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <leroutier@users.sf.net> (leroutier) +- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) +- sturmflut <sturmflut@users.sf.net> (sturmflut) +- Sylvain Munaut <tnt@246tNt.com> +- Victor Stinner <victor.stinner@haypocalc.com> (haypo) +- Wladmir van der Laan <laanwj@gmail.com> (miathan6) +- Younes Manton <younes.m@gmail.com> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + +#define NV50_BLEND_FACTOR_ZERO 0x00004000 +#define NV50_BLEND_FACTOR_ONE 0x00004001 +#define NV50_BLEND_FACTOR_SRC_COLOR 0x00004300 +#define NV50_BLEND_FACTOR_ONE_MINUS_SRC_COLOR 0x00004301 +#define NV50_BLEND_FACTOR_SRC_ALPHA 0x00004302 +#define NV50_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA 0x00004303 +#define NV50_BLEND_FACTOR_DST_ALPHA 0x00004304 +#define NV50_BLEND_FACTOR_ONE_MINUS_DST_ALPHA 0x00004305 +#define NV50_BLEND_FACTOR_DST_COLOR 0x00004306 +#define NV50_BLEND_FACTOR_ONE_MINUS_DST_COLOR 0x00004307 +#define NV50_BLEND_FACTOR_SRC_ALPHA_SATURATE 0x00004308 +#define NV50_BLEND_FACTOR_CONSTANT_COLOR 0x0000c001 +#define NV50_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR 0x0000c002 +#define NV50_BLEND_FACTOR_CONSTANT_ALPHA 0x0000c003 +#define NV50_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA 0x0000c004 +#define NV50_BLEND_FACTOR_SRC1_COLOR 0x0000c900 +#define NV50_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR 0x0000c901 +#define NV50_BLEND_FACTOR_SRC1_ALPHA 0x0000c902 +#define NV50_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA 0x0000c903 + +#endif /* NV_3DDEFS_XML */ diff --git a/src/nv_accel_common.c b/src/nv_accel_common.c index dc7215e..ac4f628 100644 --- a/src/nv_accel_common.c +++ b/src/nv_accel_common.c @@ -54,7 +54,26 @@ nouveau_allocate_surface(ScrnInfoPtr scrn, int width, int height, int bpp, } if (tiled) { - if (pNv->Architecture >= NV_ARCH_50) { + if (pNv->Architecture >= NV_ARCH_C0) { + if (height > 64) + tile_mode = 0x40; + else if (height > 32) + tile_mode = 0x30; + else if (height > 16) + tile_mode = 0x20; + else if (height > 8) + tile_mode = 0x10; + else + tile_mode = 0x00; + + if (usage_hint & NOUVEAU_CREATE_PIXMAP_ZETA) + tile_flags = 0x1100; /* S8Z24 */ + else + tile_flags = 0xfe00; + + height = NOUVEAU_ALIGN( + height, NVC0_TILE_HEIGHT(tile_mode)); + } else if (pNv->Architecture >= NV_ARCH_50) { if (height > 32) tile_mode = 4; else if (height > 16) @@ -607,7 +626,8 @@ NVAccelCommonInit(ScrnInfoPtr pScrn) return TRUE; /* General engine objects */ - INIT_CONTEXT_OBJECT(DmaNotifier0); + if (pNv->Architecture < NV_ARCH_C0) + INIT_CONTEXT_OBJECT(DmaNotifier0); /* 2D engine */ if (pNv->Architecture < NV_ARCH_50) { @@ -621,13 +641,23 @@ NVAccelCommonInit(ScrnInfoPtr pScrn) INIT_CONTEXT_OBJECT(ScaledImage); INIT_CONTEXT_OBJECT(ClipRectangle); INIT_CONTEXT_OBJECT(ImageFromCpu); - } else { + } else + if (pNv->Architecture < NV_ARCH_C0) { INIT_CONTEXT_OBJECT(2D_NV50); + } else { + INIT_CONTEXT_OBJECT(2D_NVC0); } - INIT_CONTEXT_OBJECT(MemFormat); + + if (pNv->Architecture < NV_ARCH_C0) + INIT_CONTEXT_OBJECT(MemFormat); + else + INIT_CONTEXT_OBJECT(M2MF_NVC0); /* 3D init */ switch (pNv->Architecture) { + case NV_ARCH_C0: + INIT_CONTEXT_OBJECT(3D_NVC0); + break; case NV_ARCH_50: INIT_CONTEXT_OBJECT(NV50TCL); break; @@ -658,21 +688,18 @@ void NVAccelFree(ScrnInfoPtr pScrn) nouveau_notifier_free(&pNv->notify0); nouveau_notifier_free(&pNv->vblank_sem); - if (pNv->Architecture < NV_ARCH_50) { - nouveau_grobj_free(&pNv->NvContextSurfaces); - nouveau_grobj_free(&pNv->NvContextBeta1); - nouveau_grobj_free(&pNv->NvContextBeta4); - nouveau_grobj_free(&pNv->NvImagePattern); - nouveau_grobj_free(&pNv->NvRop); - nouveau_grobj_free(&pNv->NvRectangle); - nouveau_grobj_free(&pNv->NvImageBlit); - nouveau_grobj_free(&pNv->NvScaledImage); - nouveau_grobj_free(&pNv->NvClipRectangle); - nouveau_grobj_free(&pNv->NvImageFromCpu); - } else - nouveau_grobj_free(&pNv->Nv2D); + nouveau_grobj_free(&pNv->NvContextSurfaces); + nouveau_grobj_free(&pNv->NvContextBeta1); + nouveau_grobj_free(&pNv->NvContextBeta4); + nouveau_grobj_free(&pNv->NvImagePattern); + nouveau_grobj_free(&pNv->NvRop); + nouveau_grobj_free(&pNv->NvRectangle); + nouveau_grobj_free(&pNv->NvImageBlit); + nouveau_grobj_free(&pNv->NvScaledImage); + nouveau_grobj_free(&pNv->NvClipRectangle); + nouveau_grobj_free(&pNv->NvImageFromCpu); + nouveau_grobj_free(&pNv->Nv2D); nouveau_grobj_free(&pNv->NvMemFormat); - nouveau_grobj_free(&pNv->NvSW); nouveau_grobj_free(&pNv->Nv3D); diff --git a/src/nv_driver.c b/src/nv_driver.c index f4aa2bc..5286ff4 100644 --- a/src/nv_driver.c +++ b/src/nv_driver.c @@ -112,6 +112,8 @@ static struct NvFamily NVKnownFamilies[] = { "GeForce 6", "NV4x" }, { "GeForce 7", "G7x" }, { "GeForce 8", "G8x" }, + { "GeForce GTX 200", "NVA0" }, + { "GeForce GTX 400", "NVC0" }, { NULL, NULL} }; diff --git a/src/nv_object.xml.h b/src/nv_object.xml.h new file mode 100644 index 0000000..af1096b --- /dev/null +++ b/src/nv_object.xml.h @@ -0,0 +1,246 @@ +#ifndef NV_OBJECT_XML +#define NV_OBJECT_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- nv_object.xml ( 11092 bytes, from 2010-12-15 23:45:18) +- copyright.xml ( 6452 bytes, from 2010-12-15 23:45:18) +- nvchipsets.xml ( 3074 bytes, from 2010-12-15 23:45:18) +- nv_defs.xml ( 4437 bytes, from 2010-12-15 23:45:18) + +Copyright (C) 2006-2010 by the following authors: +- Artur Huillet <arthur.huillet@free.fr> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <koala_br@users.sourceforge.net> (koala_br) +- Carlos Martin <carlosmn@users.sf.net> (carlosmn) +- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) +- Dawid Gajownik <gajownik@users.sf.net> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) +- EdB <edb_@users.sf.net> (edb_) +- Erik Waling <erikwailing@users.sf.net> (erikwaling) +- Francisco Jerez <currojerez@riseup.net> (curro) +- imirkin <imirkin@users.sf.net> (imirkin) +- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) +- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) +- Laurent Carlier <lordheavym@gmail.com> (lordheavy) +- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) +- Maarten Maathuis <madman2003@gmail.com> (stillunknown) +- Marcin KoĆcielnicki <koriakin@0x04.net> (mwk, koriakin) +- Mark Carey <mark.carey@gmail.com> (careym) +- Matthieu Castet <matthieu.castet@parrot.com> (mat-c) +- nvidiaman <nvidiaman@users.sf.net> (nvidiaman) +- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) +- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) +- Peter Popov <ironpeter@users.sf.net> (ironpeter) +- Richard Hughes <hughsient@users.sf.net> (hughsient) +- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <leroutier@users.sf.net> (leroutier) +- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) +- sturmflut <sturmflut@users.sf.net> (sturmflut) +- Sylvain Munaut <tnt@246tNt.com> +- Victor Stinner <victor.stinner@haypocalc.com> (haypo) +- Wladmir van der Laan <laanwj@gmail.com> (miathan6) +- Younes Manton <younes.m@gmail.com> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + +#define NV01_ROOT 0x00000001 +#define NV01_CONTEXT_DMA 0x00000002 +#define NV01_DEVICE 0x00000003 +#define NV01_TIMER 0x00000004 +#define NV01_NULL 0x00000030 +#define NV01_MEMORY_LOCAL_BANKED 0x0000003d +#define NV01_MAPPING_SYSTEM 0x0000003e +#define NV03_MEMORY_LOCAL_CURSOR 0x0000003f +#define NV01_MEMORY_LOCAL_LINEAR 0x00000040 +#define NV01_MAPPING_LOCAL 0x00000041 +#define NV03_VIDEO_LUT_CURSOR_DAC 0x00000046 +#define NV03_CHANNEL_PIO 0x0000006a +#define NV03_CHANNEL_DMA 0x0000006b +#define NV10_VIDEO_DISPLAY 0x0000007c +#define NV01_CONTEXT_BETA1 0x00000012 +#define NV04_BETA_SOLID 0x00000072 +#define NV01_CONTEXT_COLOR_KEY 0x00000017 +#define NV04_CONTEXT_COLOR_KEY 0x00000057 +#define NV01_CONTEXT_PATTERN 0x00000018 +#define NV01_CONTEXT_CLIP_RECTANGLE 0x00000019 +#define NV03_CONTEXT_ROP 0x00000043 +#define NV04_IMAGE_PATTERN 0x00000044 +#define NV01_RENDER_SOLID_LINE 0x0000001c +#define NV04_RENDER_SOLID_LINE 0x0000005c +#define NV30_RENDER_SOLID_LINE 0x0000035c +#define NV40_RENDER_SOLID_LINE 0x0000305c +#define NV01_RENDER_SOLID_TRIANGLE 0x0000001d +#define NV04_RENDER_SOLID_TRIANGLE 0x0000005d +#define NV01_RENDER_SOLID_RECTANGLE 0x0000001e +#define NV04_RENDER_SOLID_RECTANGLE 0x0000005e +#define NV01_IMAGE_BLIT 0x0000001f +#define NV04_IMAGE_BLIT 0x0000005f +#define NV11_IMAGE_BLIT 0x0000009f +#define NV01_IMAGE_FROM_CPU 0x00000021 +#define NV04_IMAGE_FROM_CPU 0x00000061 +#define NV05_IMAGE_FROM_CPU 0x00000065 +#define NV10_IMAGE_FROM_CPU 0x0000008a +#define NV30_IMAGE_FROM_CPU 0x0000038a +#define NV40_IMAGE_FROM_CPU 0x0000308a +#define NV03_STRETCHED_IMAGE_FROM_CPU 0x00000036 +#define NV04_STRETCHED_IMAGE_FROM_CPU 0x00000076 +#define NV05_STRETCHED_IMAGE_FROM_CPU 0x00000066 +#define NV30_STRETCHED_IMAGE_FROM_CPU 0x00000366 +#define NV40_STRETCHED_IMAGE_FROM_CPU 0x00003066 +#define NV03_SCALED_IMAGE_FROM_MEMORY 0x00000037 +#define NV04_SCALED_IMAGE_FROM_MEMORY 0x00000077 +#define NV05_SCALED_IMAGE_FROM_MEMORY 0x00000063 +#define NV10_SCALED_IMAGE_FROM_MEMORY 0x00000089 +#define NV30_SCALED_IMAGE_FROM_MEMORY 0x00000389 +#define NV40_SCALED_IMAGE_FROM_MEMORY 0x00003089 +#define NV50_SCALED_IMAGE_FROM_MEMORY 0x00005089 +#define NV04_DVD_SUBPICTURE 0x00000038 +#define NV10_DVD_SUBPICTURE 0x00000088 +#define NV03_GDI_RECTANGLE_TEXT 0x0000004b +#define NV04_GDI_RECTANGLE_TEXT 0x0000004a +#define NV04_SWIZZLED_SURFACE 0x00000052 +#define NV20_SWIZZLED_SURFACE 0x0000009e +#define NV30_SWIZZLED_SURFACE 0x0000039e +#define NV40_SWIZZLED_SURFACE 0x0000309e +#define NV03_CONTEXT_SURFACE_DST 0x00000058 +#define NV03_CONTEXT_SURFACE_SRC 0x00000059 +#define NV04_CONTEXT_SURFACES_2D 0x00000042 +#define NV10_CONTEXT_SURFACES_2D 0x00000062 +#define NV30_CONTEXT_SURFACES_2D 0x00000362 +#define NV40_CONTEXT_SURFACES_2D 0x00003062 +#define NV50_CONTEXT_SURFACES_2D 0x00005062 +#define NV04_INDEXED_IMAGE_FROM_CPU 0x00000060 +#define NV05_INDEXED_IMAGE_FROM_CPU 0x00000064 +#define NV30_INDEXED_IMAGE_FROM_CPU 0x00000364 +#define NV40_INDEXED_IMAGE_FROM_CPU 0x00003064 +#define NV10_TEXTURE_FROM_CPU 0x0000007b +#define NV30_TEXTURE_FROM_CPU 0x0000037b +#define NV40_TEXTURE_FROM_CPU 0x0000307b +#define NV04_M2MF 0x00000039 +#define NV50_M2MF 0x00005039 +#define NVC0_M2MF 0x00009039 +#define NV03_TEXTURED_TRIANGLE 0x00000048 +#define NV04_TEXTURED_TRIANGLE 0x00000054 +#define NV10_TEXTURED_TRIANGLE 0x00000094 +#define NV04_MULTITEX_TRIANGLE 0x00000055 +#define NV10_MULTITEX_TRIANGLE 0x00000095 +#define NV03_CONTEXT_SURFACE_COLOR 0x0000005a +#define NV03_CONTEXT_SURFACE_ZETA 0x0000005b +#define NV04_CONTEXT_SURFACES_3D 0x00000053 +#define NV10_CONTEXT_SURFACES_3D 0x00000093 +#define NV10_3D 0x00000056 +#define NV11_3D 0x00000096 +#define NV17_3D 0x00000099 +#define NV20_3D 0x00000097 +#define NV25_3D 0x00000597 +#define NV30_3D 0x00000397 +#define NV35_3D 0x00000497 +#define NV34_3D 0x00000697 +#define NV40_3D 0x00004097 +#define NV44_3D 0x00004497 +#define NV50_3D 0x00005097 +#define NV84_3D 0x00008297 +#define NVA0_3D 0x00008397 +#define NVA3_3D 0x00008597 +#define NVAF_3D 0x00008697 +#define NVC0_3D 0x00009097 +#define NV50_2D 0x0000502d +#define NVC0_2D 0x0000902d +#define NV50_COMPUTE 0x000050c0 +#define NVA3_COMPUTE 0x000085c0 +#define NVC0_COMPUTE 0x000090c0 +#define NV84_CRYPT 0x000074c1 +#define NV01_SUBCHAN__SIZE 0x00008000 +#define NV01_SUBCHAN 0x00000000 + +#define NV01_SUBCHAN_OBJECT 0x00000000 + + +#define NV84_SUBCHAN_QUERY_ADDRESS_HIGH 0x00000010 + +#define NV84_SUBCHAN_QUERY_ADDRESS_LOW 0x00000014 + +#define NV84_SUBCHAN_QUERY_SEQUENCE 0x00000018 + +#define NV84_SUBCHAN_QUERY_GET 0x0000001c + +#define NV84_SUBCHAN_QUERY_INTR 0x00000020 + +#define NV84_SUBCHAN_WRCACHE_FLUSH 0x00000024 + +#define NV10_SUBCHAN_REF_CNT 0x00000050 + + +#define NV11_SUBCHAN_DMA_SEMAPHORE 0x00000060 + +#define NV11_SUBCHAN_SEMAPHORE_OFFSET 0x00000064 + +#define NV11_SUBCHAN_SEMAPHORE_ACQUIRE 0x00000068 + +#define NV11_SUBCHAN_SEMAPHORE_RELEASE 0x0000006c + +#define NV40_SUBCHAN_YIELD 0x00000080 + +#define NV01_GRAPH 0x00000000 + +#define NV04_GRAPH_NOP 0x00000100 + +#define NV04_GRAPH_NOTIFY 0x00000104 +#define NV04_GRAPH_NOTIFY_WRITE 0x00000000 +#define NV04_GRAPH_NOTIFY_WRITE_AND_AWAKEN 0x00000001 + +#define NVC0_GRAPH_NOTIFY_ADDRESS_HIGH 0x00000104 + +#define NVC0_GRAPH_NOTIFY_ADDRESS_LOW 0x00000108 + +#define NVC0_GRAPH_NOTIFY 0x0000010c +#define NVC0_GRAPH_NOTIFY_WRITE 0x00000000 +#define NVC0_GRAPH_NOTIFY_WRITE_AND_AWAKEN 0x00000001 + +#define NV50_GRAPH_WAIT_FOR_IDLE 0x00000110 + +#define NVC0_GRAPH_MACRO_UPLOAD_POS 0x00000114 + +#define NVC0_GRAPH_MACRO_UPLOAD_DATA 0x00000118 + +#define NVC0_GRAPH_MACRO_ID 0x0000011c + +#define NVC0_GRAPH_MACRO_POS 0x00000120 + +#define NVA3_GRAPH_UNK0120 0x00000120 + +#define NVA3_GRAPH_UNK0124 0x00000124 + +#define NV40_GRAPH_PM_TRIGGER 0x00000140 + + +#endif /* NV_OBJECT_XML */ diff --git a/src/nv_proto.h b/src/nv_proto.h index 775b094..2e4fce0 100644 --- a/src/nv_proto.h +++ b/src/nv_proto.h @@ -134,6 +134,11 @@ int NV40SetTexturePortAttribute(ScrnInfoPtr, Atom, INT32, pointer); void NV50SyncToVBlank(PixmapPtr ppix, BoxPtr box); Bool NVAccelInitNV50TCL(ScrnInfoPtr pScrn); +/* in nvc0_accel.c */ +Bool NVAccelInitM2MF_NVC0(ScrnInfoPtr pScrn); +Bool NVAccelInit2D_NVC0(ScrnInfoPtr pScrn); +Bool NVAccelInit3D_NVC0(ScrnInfoPtr pScrn); + /* in nv50_exa.c */ Bool NV50EXAPrepareSolid(PixmapPtr, int, Pixel, Pixel); void NV50EXASolid(PixmapPtr, int, int, int, int); @@ -149,6 +154,26 @@ void NV50EXADoneComposite(PixmapPtr); Bool NV50EXAUploadSIFC(const char *src, int src_pitch, PixmapPtr pdPix, int x, int y, int w, int h, int cpp); +/* in nvc0_exa.c */ +Bool NVC0AccelUploadM2MF(PixmapPtr pdpix, int x, int y, int w, int h, + const char *src, int src_pitch); +Bool NVC0AccelDownloadM2MF(PixmapPtr pspix, int x, int y, int w, int h, + char *dst, unsigned dst_pitch); + +Bool NVC0EXAPrepareSolid(PixmapPtr, int, Pixel, Pixel); +void NVC0EXASolid(PixmapPtr, int, int, int, int); +void NVC0EXADoneSolid(PixmapPtr); +Bool NVC0EXAPrepareCopy(PixmapPtr, PixmapPtr, int, int, int, Pixel); +void NVC0EXACopy(PixmapPtr, int, int, int, int, int, int); +void NVC0EXADoneCopy(PixmapPtr); +Bool NVC0EXACheckComposite(int, PicturePtr, PicturePtr, PicturePtr); +Bool NVC0EXAPrepareComposite(int, PicturePtr, PicturePtr, PicturePtr, + PixmapPtr, PixmapPtr, PixmapPtr); +void NVC0EXAComposite(PixmapPtr, int, int, int, int, int, int, int, int); +void NVC0EXADoneComposite(PixmapPtr); +Bool NVC0EXAUploadSIFC(const char *src, int src_pitch, + PixmapPtr pdPix, int x, int y, int w, int h, int cpp); + /* nv50_xv.c */ int nv50_xv_image_put(ScrnInfoPtr, struct nouveau_bo *, int, int, int, int, BoxPtr, int, int, int, int, uint16_t, uint16_t, @@ -160,6 +185,15 @@ int nv50_xv_port_attribute_get(ScrnInfoPtr, Atom, INT32 *, pointer); void nv50_xv_set_port_defaults(ScrnInfoPtr, NVPortPrivPtr); void nv50_xv_csc_update(ScrnInfoPtr, NVPortPrivPtr); +/* nvc0_xv.c */ +int nvc0_xv_image_put(ScrnInfoPtr, struct nouveau_bo *, int, int, int, int, + BoxPtr, int, int, int, int, uint16_t, uint16_t, + uint16_t, uint16_t, uint16_t, uint16_t, + RegionPtr, PixmapPtr, NVPortPrivPtr); +void nvc0_xv_m2mf(struct nouveau_grobj *, struct nouveau_bo *, int, int, int, + struct nouveau_bo *, int); +void nvc0_xv_csc_update(NVPtr, float, float *, float *, float *); + /* To support EXA 2.0, 2.1 has this in the header */ #ifndef exaMoveInPixmap extern void exaMoveInPixmap(PixmapPtr pPixmap); diff --git a/src/nvc0_3d.xml.h b/src/nvc0_3d.xml.h new file mode 100644 index 0000000..f170d71 --- /dev/null +++ b/src/nvc0_3d.xml.h @@ -0,0 +1,1093 @@ +#ifndef NVC0_3D_XML +#define NVC0_3D_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- nvc0_3d.xml ( 28127 bytes, from 2010-12-15 16:39:58) +- copyright.xml ( 6452 bytes, from 2010-11-19 01:08:12) +- nv_defs.xml ( 4437 bytes, from 2010-07-24 13:13:40) +- nv_3ddefs.xml ( 16394 bytes, from 2010-10-11 14:37:46) +- nv_object.xml ( 11547 bytes, from 2010-11-19 01:08:12) +- nvchipsets.xml ( 3074 bytes, from 2010-11-19 01:08:12) +- nv50_defs.xml ( 4487 bytes, from 2010-12-15 16:39:58) + +Copyright (C) 2006-2010 by the following authors: +- Artur Huillet <arthur.huillet@free.fr> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <koala_br@users.sourceforge.net> (koala_br) +- Carlos Martin <carlosmn@users.sf.net> (carlosmn) +- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) +- Dawid Gajownik <gajownik@users.sf.net> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) +- EdB <edb_@users.sf.net> (edb_) +- Erik Waling <erikwailing@users.sf.net> (erikwaling) +- Francisco Jerez <currojerez@riseup.net> (curro) +- imirkin <imirkin@users.sf.net> (imirkin) +- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) +- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) +- Laurent Carlier <lordheavym@gmail.com> (lordheavy) +- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) +- Maarten Maathuis <madman2003@gmail.com> (stillunknown) +- Marcin KoĆcielnicki <koriakin@0x04.net> (mwk, koriakin) +- Mark Carey <mark.carey@gmail.com> (careym) +- Matthieu Castet <matthieu.castet@parrot.com> (mat-c) +- nvidiaman <nvidiaman@users.sf.net> (nvidiaman) +- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) +- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) +- Peter Popov <ironpeter@users.sf.net> (ironpeter) +- Richard Hughes <hughsient@users.sf.net> (hughsient) +- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <leroutier@users.sf.net> (leroutier) +- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) +- sturmflut <sturmflut@users.sf.net> (sturmflut) +- Sylvain Munaut <tnt@246tNt.com> +- Victor Stinner <victor.stinner@haypocalc.com> (haypo) +- Wladmir van der Laan <laanwj@gmail.com> (miathan6) +- Younes Manton <younes.m@gmail.com> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + + +#define NVC0_3D_EARLY_FRAGMENT_TESTS 0x00000210 + +#define NVC0_3D_TESS_MODE 0x00000320 +#define NVC0_3D_TESS_MODE_PRIM__MASK 0x0000000f +#define NVC0_3D_TESS_MODE_PRIM__SHIFT 0 +#define NVC0_3D_TESS_MODE_PRIM_ISOLINES 0x00000000 +#define NVC0_3D_TESS_MODE_PRIM_TRIANGLES 0x00000001 +#define NVC0_3D_TESS_MODE_PRIM_QUADS 0x00000002 +#define NVC0_3D_TESS_MODE_SPACING__MASK 0x000000f0 +#define NVC0_3D_TESS_MODE_SPACING__SHIFT 4 +#define NVC0_3D_TESS_MODE_SPACING_EQUAL 0x00000000 +#define NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_ODD 0x00000010 +#define NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_EVEN 0x00000020 +#define NVC0_3D_TESS_MODE_CW 0x00000100 +#define NVC0_3D_TESS_MODE_CONNECTED 0x00000200 + +#define NVC0_3D_TESS_LEVEL_OUTER(i0) (0x00000324 + 0x4*(i0)) +#define NVC0_3D_TESS_LEVEL_OUTER__ESIZE 0x00000004 +#define NVC0_3D_TESS_LEVEL_OUTER__LEN 0x00000004 + +#define NVC0_3D_TESS_LEVEL_INNER(i0) (0x00000334 + 0x4*(i0)) +#define NVC0_3D_TESS_LEVEL_INNER__ESIZE 0x00000004 +#define NVC0_3D_TESS_LEVEL_INNER__LEN 0x00000002 + +#define NVC0_3D_RASTERIZE_ENABLE 0x0000037c + +#define NVC0_3D_TFB(i0) (0x00000380 + 0x20*(i0)) +#define NVC0_3D_TFB__ESIZE 0x00000020 +#define NVC0_3D_TFB__LEN 0x00000004 + +#define NVC0_3D_TFB_BUFFER_ENABLE(i0) (0x00000380 + 0x20*(i0)) + +#define NVC0_3D_TFB_ADDRESS_HIGH(i0) (0x00000384 + 0x20*(i0)) + +#define NVC0_3D_TFB_ADDRESS_LOW(i0) (0x00000388 + 0x20*(i0)) + +#define NVC0_3D_TFB_BUFFER_SIZE(i0) (0x0000038c + 0x20*(i0)) + +#define NVC0_3D_TFB_PRIMITIVE_ID(i0) (0x00000390 + 0x20*(i0)) + +#define NVC0_3D_TFB_UNK0700(i0) (0x00000700 + 0x10*(i0)) + +#define NVC0_3D_TFB_VARYING_COUNT(i0) (0x00000704 + 0x10*(i0)) + +#define NVC0_3D_TFB_BUFFER_STRIDE(i0) (0x00000708 + 0x10*(i0)) + +#define NVC0_3D_TFB_ENABLE 0x00000744 + +#define NVC0_3D_LOCAL_BASE 0x0000077c + +#define NVC0_3D_LOCAL_ADDRESS_HIGH 0x00000790 + +#define NVC0_3D_LOCAL_ADDRESS_LOW 0x00000794 + +#define NVC0_3D_LOCAL_SIZE_HIGH 0x00000798 + +#define NVC0_3D_LOCAL_SIZE_LOW 0x0000079c + +#define NVC0_3D_RT(i0) (0x00000800 + 0x20*(i0)) +#define NVC0_3D_RT__ESIZE 0x00000020 +#define NVC0_3D_RT__LEN 0x00000008 + +#define NVC0_3D_RT_ADDRESS_HIGH(i0) (0x00000800 + 0x20*(i0)) + +#define NVC0_3D_RT_ADDRESS_LOW(i0) (0x00000804 + 0x20*(i0)) + +#define NVC0_3D_RT_HORIZ(i0) (0x00000808 + 0x20*(i0)) + +#define NVC0_3D_RT_VERT(i0) (0x0000080c + 0x20*(i0)) + +#define NVC0_3D_RT_FORMAT(i0) (0x00000810 + 0x20*(i0)) + +#define NVC0_3D_RT_TILE_MODE(i0) (0x00000814 + 0x20*(i0)) +#define NVC0_3D_RT_TILE_MODE_UNK0 0x00000001 +#define NVC0_3D_RT_TILE_MODE_Y__MASK 0x00000070 +#define NVC0_3D_RT_TILE_MODE_Y__SHIFT 4 +#define NVC0_3D_RT_TILE_MODE_Z__MASK 0x00000700 +#define NVC0_3D_RT_TILE_MODE_Z__SHIFT 8 + +#define NVC0_3D_RT_ARRAY_MODE(i0) (0x00000818 + 0x20*(i0)) +#define NVC0_3D_RT_ARRAY_MODE_LAYERS__MASK 0x0000ffff +#define NVC0_3D_RT_ARRAY_MODE_LAYERS__SHIFT 0 +#define NVC0_3D_RT_ARRAY_MODE_VOLUME 0x00010000 + +#define NVC0_3D_RT_LAYER_STRIDE(i0) (0x0000081c + 0x20*(i0)) + +#define NVC0_3D_VIEWPORT_SCALE_X(i0) (0x00000a00 + 0x20*(i0)) +#define NVC0_3D_VIEWPORT_SCALE_X__ESIZE 0x00000020 +#define NVC0_3D_VIEWPORT_SCALE_X__LEN 0x00000010 + +#define NVC0_3D_VIEWPORT_SCALE_Y(i0) (0x00000a04 + 0x20*(i0)) +#define NVC0_3D_VIEWPORT_SCALE_Y__ESIZE 0x00000020 +#define NVC0_3D_VIEWPORT_SCALE_Y__LEN 0x00000010 + +#define NVC0_3D_VIEWPORT_SCALE_Z(i0) (0x00000a08 + 0x20*(i0)) +#define NVC0_3D_VIEWPORT_SCALE_Z__ESIZE 0x00000020 +#define NVC0_3D_VIEWPORT_SCALE_Z__LEN 0x00000010 + +#define NVC0_3D_VIEWPORT_TRANSLATE_X(i0) (0x00000a0c + 0x20*(i0)) +#define NVC0_3D_VIEWPORT_TRANSLATE_X__ESIZE 0x00000020 +#define NVC0_3D_VIEWPORT_TRANSLATE_X__LEN 0x00000010 + +#define NVC0_3D_VIEWPORT_TRANSLATE_Y(i0) (0x00000a10 + 0x20*(i0)) +#define NVC0_3D_VIEWPORT_TRANSLATE_Y__ESIZE 0x00000020 +#define NVC0_3D_VIEWPORT_TRANSLATE_Y__LEN 0x00000010 + +#define NVC0_3D_VIEWPORT_TRANSLATE_Z(i0) (0x00000a14 + 0x20*(i0)) +#define NVC0_3D_VIEWPORT_TRANSLATE_Z__ESIZE 0x00000020 +#define NVC0_3D_VIEWPORT_TRANSLATE_Z__LEN 0x00000010 + +#define NVC0_3D_VIEWPORT_HORIZ(i0) (0x00000c00 + 0x10*(i0)) +#define NVC0_3D_VIEWPORT_HORIZ__ESIZE 0x00000010 +#define NVC0_3D_VIEWPORT_HORIZ__LEN 0x00000010 +#define NVC0_3D_VIEWPORT_HORIZ_X__MASK 0x0000ffff +#define NVC0_3D_VIEWPORT_HORIZ_X__SHIFT 0 +#define NVC0_3D_VIEWPORT_HORIZ_W__MASK 0xffff0000 +#define NVC0_3D_VIEWPORT_HORIZ_W__SHIFT 16 + +#define NVC0_3D_VIEWPORT_VERT(i0) (0x00000c04 + 0x10*(i0)) +#define NVC0_3D_VIEWPORT_VERT__ESIZE 0x00000010 +#define NVC0_3D_VIEWPORT_VERT__LEN 0x00000010 +#define NVC0_3D_VIEWPORT_VERT_Y__MASK 0x0000ffff +#define NVC0_3D_VIEWPORT_VERT_Y__SHIFT 0 +#define NVC0_3D_VIEWPORT_VERT_H__MASK 0xffff0000 +#define NVC0_3D_VIEWPORT_VERT_H__SHIFT 16 + +#define NVC0_3D_DEPTH_RANGE_NEAR(i0) (0x00000c08 + 0x10*(i0)) +#define NVC0_3D_DEPTH_RANGE_NEAR__ESIZE 0x00000010 +#define NVC0_3D_DEPTH_RANGE_NEAR__LEN 0x00000010 + +#define NVC0_3D_DEPTH_RANGE_FAR(i0) (0x00000c0c + 0x10*(i0)) +#define NVC0_3D_DEPTH_RANGE_FAR__ESIZE 0x00000010 +#define NVC0_3D_DEPTH_RANGE_FAR__LEN 0x00000010 + +#define NVC0_3D_VIEWPORT_CLIP_HORIZ(i0) (0x00000d00 + 0x8*(i0)) +#define NVC0_3D_VIEWPORT_CLIP_HORIZ__ESIZE 0x00000008 +#define NVC0_3D_VIEWPORT_CLIP_HORIZ__LEN 0x00000008 +#define NVC0_3D_VIEWPORT_CLIP_HORIZ_MIN__MASK 0x0000ffff +#define NVC0_3D_VIEWPORT_CLIP_HORIZ_MIN__SHIFT 0 +#define NVC0_3D_VIEWPORT_CLIP_HORIZ_MAX__MASK 0xffff0000 +#define NVC0_3D_VIEWPORT_CLIP_HORIZ_MAX__SHIFT 16 + +#define NVC0_3D_VIEWPORT_CLIP_VERT(i0) (0x00000d04 + 0x8*(i0)) +#define NVC0_3D_VIEWPORT_CLIP_VERT__ESIZE 0x00000008 +#define NVC0_3D_VIEWPORT_CLIP_VERT__LEN 0x00000008 +#define NVC0_3D_VIEWPORT_CLIP_VERT_MIN__MASK 0x0000ffff +#define NVC0_3D_VIEWPORT_CLIP_VERT_MIN__SHIFT 0 +#define NVC0_3D_VIEWPORT_CLIP_VERT_MAX__MASK 0xffff0000 +#define NVC0_3D_VIEWPORT_CLIP_VERT_MAX__SHIFT 16 + +#define NVC0_3D_CLIPID_REGION_HORIZ(i0) (0x00000d40 + 0x8*(i0)) +#define NVC0_3D_CLIPID_REGION_HORIZ__ESIZE 0x00000008 +#define NVC0_3D_CLIPID_REGION_HORIZ__LEN 0x00000004 +#define NVC0_3D_CLIPID_REGION_HORIZ_X__MASK 0x0000ffff +#define NVC0_3D_CLIPID_REGION_HORIZ_X__SHIFT 0 +#define NVC0_3D_CLIPID_REGION_HORIZ_W__MASK 0xffff0000 +#define NVC0_3D_CLIPID_REGION_HORIZ_W__SHIFT 16 + +#define NVC0_3D_CLIPID_REGION_VERT(i0) (0x00000d44 + 0x8*(i0)) +#define NVC0_3D_CLIPID_REGION_VERT__ESIZE 0x00000008 +#define NVC0_3D_CLIPID_REGION_VERT__LEN 0x00000004 +#define NVC0_3D_CLIPID_REGION_VERT_Y__MASK 0x0000ffff +#define NVC0_3D_CLIPID_REGION_VERT_Y__SHIFT 0 +#define NVC0_3D_CLIPID_REGION_VERT_H__MASK 0xffff0000 +#define NVC0_3D_CLIPID_REGION_VERT_H__SHIFT 16 + +#define NVC0_3D_VERTEX_BUFFER_FIRST 0x00000d74 + +#define NVC0_3D_VERTEX_BUFFER_COUNT 0x00000d78 + +#define NVC0_3D_CLEAR_COLOR(i0) (0x00000d80 + 0x4*(i0)) +#define NVC0_3D_CLEAR_COLOR__ESIZE 0x00000004 +#define NVC0_3D_CLEAR_COLOR__LEN 0x00000004 + +#define NVC0_3D_CLEAR_DEPTH 0x00000d90 + +#define NVC0_3D_CLEAR_STENCIL 0x00000da0 + +#define NVC0_3D_POLYGON_SMOOTH_ENABLE 0x00000db4 + +#define NVC0_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000dc0 + +#define NVC0_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000dc4 + +#define NVC0_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000dc8 + +#define NVC0_3D_PATCH_VERTICES 0x00000dcc + +#define NVC0_3D_WINDOW_OFFSET_X 0x00000df8 + +#define NVC0_3D_WINDOW_OFFSET_Y 0x00000dfc + +#define NVC0_3D_SCISSOR_ENABLE(i0) (0x00000e00 + 0x10*(i0)) +#define NVC0_3D_SCISSOR_ENABLE__ESIZE 0x00000010 +#define NVC0_3D_SCISSOR_ENABLE__LEN 0x00000010 + +#define NVC0_3D_SCISSOR_HORIZ(i0) (0x00000e04 + 0x10*(i0)) +#define NVC0_3D_SCISSOR_HORIZ__ESIZE 0x00000010 +#define NVC0_3D_SCISSOR_HORIZ__LEN 0x00000010 +#define NVC0_3D_SCISSOR_HORIZ_MIN__MASK 0x0000ffff +#define NVC0_3D_SCISSOR_HORIZ_MIN__SHIFT 0 +#define NVC0_3D_SCISSOR_HORIZ_MAX__MASK 0xffff0000 +#define NVC0_3D_SCISSOR_HORIZ_MAX__SHIFT 16 + +#define NVC0_3D_SCISSOR_VERT(i0) (0x00000e08 + 0x10*(i0)) +#define NVC0_3D_SCISSOR_VERT__ESIZE 0x00000010 +#define NVC0_3D_SCISSOR_VERT__LEN 0x00000010 +#define NVC0_3D_SCISSOR_VERT_MIN__MASK 0x0000ffff +#define NVC0_3D_SCISSOR_VERT_MIN__SHIFT 0 +#define NVC0_3D_SCISSOR_VERT_MAX__MASK 0xffff0000 +#define NVC0_3D_SCISSOR_VERT_MAX__SHIFT 16 + +#define NVC0_3D_STENCIL_BACK_FUNC_REF 0x00000f54 + +#define NVC0_3D_STENCIL_BACK_MASK 0x00000f58 + +#define NVC0_3D_STENCIL_BACK_FUNC_MASK 0x00000f5c + +#define NVC0_3D_VERTEX_RUNOUT_ADDRESS_HIGH 0x00000f84 + +#define NVC0_3D_VERTEX_RUNOUT_ADDRESS_LOW 0x00000f88 + +#define NVC0_3D_DEPTH_BOUNDS(i0) (0x00000f9c + 0x4*(i0)) +#define NVC0_3D_DEPTH_BOUNDS__ESIZE 0x00000004 +#define NVC0_3D_DEPTH_BOUNDS__LEN 0x00000002 + +#define NVC0_3D_MSAA_MASK(i0) (0x00000fbc + 0x4*(i0)) +#define NVC0_3D_MSAA_MASK__ESIZE 0x00000004 +#define NVC0_3D_MSAA_MASK__LEN 0x00000004 + +#define NVC0_3D_CLIPID_ADDRESS_HIGH 0x00000fcc + +#define NVC0_3D_CLIPID_ADDRESS_LOW 0x00000fd0 + +#define NVC0_3D_ZETA_ADDRESS_HIGH 0x00000fe0 + +#define NVC0_3D_ZETA_ADDRESS_LOW 0x00000fe4 + +#define NVC0_3D_ZETA_FORMAT 0x00000fe8 + +#define NVC0_3D_ZETA_TILE_MODE 0x00000fec + +#define NVC0_3D_ZETA_LAYER_STRIDE 0x00000ff0 + +#define NVC0_3D_SCREEN_SCISSOR_HORIZ 0x00000ff4 +#define NVC0_3D_SCREEN_SCISSOR_HORIZ_W__MASK 0xffff0000 +#define NVC0_3D_SCREEN_SCISSOR_HORIZ_W__SHIFT 16 +#define NVC0_3D_SCREEN_SCISSOR_HORIZ_X__MASK 0x0000ffff +#define NVC0_3D_SCREEN_SCISSOR_HORIZ_X__SHIFT 0 + +#define NVC0_3D_SCREEN_SCISSOR_VERT 0x00000ff8 +#define NVC0_3D_SCREEN_SCISSOR_VERT_H__MASK 0xffff0000 +#define NVC0_3D_SCREEN_SCISSOR_VERT_H__SHIFT 16 +#define NVC0_3D_SCREEN_SCISSOR_VERT_Y__MASK 0x0000ffff +#define NVC0_3D_SCREEN_SCISSOR_VERT_Y__SHIFT 0 + +#define NVC0_3D_VERTEX_ID 0x00001118 + +#define NVC0_3D_VTX_ATTR_DEFINE 0x0000114c +#define NVC0_3D_VTX_ATTR_DEFINE_ATTR__MASK 0x000000ff +#define NVC0_3D_VTX_ATTR_DEFINE_ATTR__SHIFT 0 +#define NVC0_3D_VTX_ATTR_DEFINE_COMP__MASK 0x00000700 +#define NVC0_3D_VTX_ATTR_DEFINE_COMP__SHIFT 8 +#define NVC0_3D_VTX_ATTR_DEFINE_COMP__MIN 0x00000001 +#define NVC0_3D_VTX_ATTR_DEFINE_COMP__MAX 0x00000004 +#define NVC0_3D_VTX_ATTR_DEFINE_SIZE__MASK 0x00007000 +#define NVC0_3D_VTX_ATTR_DEFINE_SIZE__SHIFT 12 +#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_8 0x00001000 +#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_16 0x00002000 +#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_32 0x00004000 +#define NVC0_3D_VTX_ATTR_DEFINE_TYPE__MASK 0x00070000 +#define NVC0_3D_VTX_ATTR_DEFINE_TYPE__SHIFT 16 +#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_SNORM 0x00010000 +#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_UNORM 0x00020000 +#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_SINT 0x00030000 +#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_UINT 0x00040000 +#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_USCALED 0x00050000 +#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_SSCALED 0x00060000 +#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_FLOAT 0x00070000 + +#define NVC0_3D_VTX_ATTR_DATA(i0) (0x00001150 + 0x4*(i0)) +#define NVC0_3D_VTX_ATTR_DATA__ESIZE 0x00000004 +#define NVC0_3D_VTX_ATTR_DATA__LEN 0x00000004 + +#define NVC0_3D_VERTEX_ATTRIB_FORMAT(i0) (0x00001160 + 0x4*(i0)) +#define NVC0_3D_VERTEX_ATTRIB_FORMAT__ESIZE 0x00000004 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT__LEN 0x00000020 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__MASK 0x0000003f +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__SHIFT 0 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST 0x00000040 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__MASK 0x001fff80 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__SHIFT 7 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE__MASK 0x07e00000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE__SHIFT 21 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32_32_32 0x00200000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32_32 0x00400000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16_16_16 0x00600000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32 0x00800000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16_16 0x00a00000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8_8_8 0x01400000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16 0x01e00000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32 0x02400000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8_8 0x02600000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8 0x03000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16 0x03600000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8 0x03a00000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_2_10_10_10 0x06000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE__MASK 0x78000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE__SHIFT 27 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SNORM 0x08000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_UNORM 0x10000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SINT 0x18000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_UINT 0x20000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_USCALED 0x28000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SSCALED 0x30000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT 0x38000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_BGRA 0x80000000 + +#define NVC0_3D_RT_CONTROL 0x0000121c +#define NVC0_3D_RT_CONTROL_COUNT__MASK 0x0000000f +#define NVC0_3D_RT_CONTROL_COUNT__SHIFT 0 +#define NVC0_3D_RT_CONTROL_MAP0__MASK 0x00000070 +#define NVC0_3D_RT_CONTROL_MAP0__SHIFT 4 +#define NVC0_3D_RT_CONTROL_MAP1__MASK 0x00000380 +#define NVC0_3D_RT_CONTROL_MAP1__SHIFT 7 +#define NVC0_3D_RT_CONTROL_MAP2__MASK 0x00001c00 +#define NVC0_3D_RT_CONTROL_MAP2__SHIFT 10 +#define NVC0_3D_RT_CONTROL_MAP3__MASK 0x0000e000 +#define NVC0_3D_RT_CONTROL_MAP3__SHIFT 13 +#define NVC0_3D_RT_CONTROL_MAP4__MASK 0x00070000 +#define NVC0_3D_RT_CONTROL_MAP4__SHIFT 16 +#define NVC0_3D_RT_CONTROL_MAP5__MASK 0x00380000 +#define NVC0_3D_RT_CONTROL_MAP5__SHIFT 19 +#define NVC0_3D_RT_CONTROL_MAP6__MASK 0x01c00000 +#define NVC0_3D_RT_CONTROL_MAP6__SHIFT 22 +#define NVC0_3D_RT_CONTROL_MAP7__MASK 0x0e000000 +#define NVC0_3D_RT_CONTROL_MAP7__SHIFT 25 + +#define NVC0_3D_ZETA_HORIZ 0x00001228 + +#define NVC0_3D_ZETA_VERT 0x0000122c + +#define NVC0_3D_ZETA_ARRAY_MODE 0x00001230 +#define NVC0_3D_ZETA_ARRAY_MODE_LAYERS__MASK 0x0000ffff +#define NVC0_3D_ZETA_ARRAY_MODE_LAYERS__SHIFT 0 +#define NVC0_3D_ZETA_ARRAY_MODE_UNK 0x00010000 + +#define NVC0_3D_LINKED_TSC 0x00001234 + +#define NVC0_3D_FP_RESULT_COUNT 0x00001298 + +#define NVC0_3D_DEPTH_TEST_ENABLE 0x000012cc + +#define NVC0_3D_D3D_FILL_MODE 0x000012d0 +#define NVC0_3D_D3D_FILL_MODE_POINT 0x00000001 +#define NVC0_3D_D3D_FILL_MODE_WIREFRAME 0x00000002 +#define NVC0_3D_D3D_FILL_MODE_SOLID 0x00000003 + +#define NVC0_3D_SHADE_MODEL 0x000012d4 +#define NVC0_3D_SHADE_MODEL_FLAT 0x00001d00 +#define NVC0_3D_SHADE_MODEL_SMOOTH 0x00001d01 + +#define NVC0_3D_BLEND_INDEPENDENT 0x000012e4 + +#define NVC0_3D_DEPTH_WRITE_ENABLE 0x000012e8 + +#define NVC0_3D_ALPHA_TEST_ENABLE 0x000012ec + +#define NVC0_3D_VB_ELEMENT_U8_SETUP 0x00001300 +#define NVC0_3D_VB_ELEMENT_U8_SETUP_OFFSET__MASK 0xc0000000 +#define NVC0_3D_VB_ELEMENT_U8_SETUP_OFFSET__SHIFT 30 +#define NVC0_3D_VB_ELEMENT_U8_SETUP_COUNT__MASK 0x3fffffff +#define NVC0_3D_VB_ELEMENT_U8_SETUP_COUNT__SHIFT 0 + +#define NVC0_3D_VB_ELEMENT_U8 0x00001304 +#define NVC0_3D_VB_ELEMENT_U8_I0__MASK 0x000000ff +#define NVC0_3D_VB_ELEMENT_U8_I0__SHIFT 0 +#define NVC0_3D_VB_ELEMENT_U8_I1__MASK 0x0000ff00 +#define NVC0_3D_VB_ELEMENT_U8_I1__SHIFT 8 +#define NVC0_3D_VB_ELEMENT_U8_I2__MASK 0x00ff0000 +#define NVC0_3D_VB_ELEMENT_U8_I2__SHIFT 16 +#define NVC0_3D_VB_ELEMENT_U8_I3__MASK 0xff000000 +#define NVC0_3D_VB_ELEMENT_U8_I3__SHIFT 24 + +#define NVC0_3D_D3D_CULL_MODE 0x00001308 +#define NVC0_3D_D3D_CULL_MODE_NONE 0x00000001 +#define NVC0_3D_D3D_CULL_MODE_FRONT 0x00000002 +#define NVC0_3D_D3D_CULL_MODE_BACK 0x00000003 + +#define NVC0_3D_DEPTH_TEST_FUNC 0x0000130c +#define NVC0_3D_DEPTH_TEST_FUNC_NEVER 0x00000200 +#define NVC0_3D_DEPTH_TEST_FUNC_LESS 0x00000201 +#define NVC0_3D_DEPTH_TEST_FUNC_EQUAL 0x00000202 +#define NVC0_3D_DEPTH_TEST_FUNC_LEQUAL 0x00000203 +#define NVC0_3D_DEPTH_TEST_FUNC_GREATER 0x00000204 +#define NVC0_3D_DEPTH_TEST_FUNC_NOTEQUAL 0x00000205 +#define NVC0_3D_DEPTH_TEST_FUNC_GEQUAL 0x00000206 +#define NVC0_3D_DEPTH_TEST_FUNC_ALWAYS 0x00000207 + +#define NVC0_3D_ALPHA_TEST_REF 0x00001310 + +#define NVC0_3D_ALPHA_TEST_FUNC 0x00001314 +#define NVC0_3D_ALPHA_TEST_FUNC_NEVER 0x00000200 +#define NVC0_3D_ALPHA_TEST_FUNC_LESS 0x00000201 +#define NVC0_3D_ALPHA_TEST_FUNC_EQUAL 0x00000202 +#define NVC0_3D_ALPHA_TEST_FUNC_LEQUAL 0x00000203 +#define NVC0_3D_ALPHA_TEST_FUNC_GREATER 0x00000204 +#define NVC0_3D_ALPHA_TEST_FUNC_NOTEQUAL 0x00000205 +#define NVC0_3D_ALPHA_TEST_FUNC_GEQUAL 0x00000206 +#define NVC0_3D_ALPHA_TEST_FUNC_ALWAYS 0x00000207 + +#define NVC0_3D_BLEND_COLOR(i0) (0x0000131c + 0x4*(i0)) +#define NVC0_3D_BLEND_COLOR__ESIZE 0x00000004 +#define NVC0_3D_BLEND_COLOR__LEN 0x00000004 + +#define NVC0_3D_TSC_FLUSH 0x00001330 +#define NVC0_3D_TSC_FLUSH_UNK0 0x00000001 +#define NVC0_3D_TSC_FLUSH_UNK1__MASK 0x03fffff0 +#define NVC0_3D_TSC_FLUSH_UNK1__SHIFT 4 + +#define NVC0_3D_TIC_FLUSH 0x00001334 +#define NVC0_3D_TIC_FLUSH_UNK0 0x00000001 +#define NVC0_3D_TIC_FLUSH_UNK1__MASK 0x03fffff0 +#define NVC0_3D_TIC_FLUSH_UNK1__SHIFT 4 + +#define NVC0_3D_TEX_CACHE_CTL 0x00001338 +#define NVC0_3D_TEX_CACHE_CTL_UNK1__MASK 0x00000030 +#define NVC0_3D_TEX_CACHE_CTL_UNK1__SHIFT 4 + +#define NVC0_3D_BLEND_EQUATION_RGB 0x00001340 +#define NVC0_3D_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006 +#define NVC0_3D_BLEND_EQUATION_RGB_MIN 0x00008007 +#define NVC0_3D_BLEND_EQUATION_RGB_MAX 0x00008008 +#define NVC0_3D_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a +#define NVC0_3D_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b + +#define NVC0_3D_BLEND_FUNC_SRC_RGB 0x00001344 + +#define NVC0_3D_BLEND_FUNC_DST_RGB 0x00001348 + +#define NVC0_3D_BLEND_EQUATION_ALPHA 0x0000134c +#define NVC0_3D_BLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006 +#define NVC0_3D_BLEND_EQUATION_ALPHA_MIN 0x00008007 +#define NVC0_3D_BLEND_EQUATION_ALPHA_MAX 0x00008008 +#define NVC0_3D_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a +#define NVC0_3D_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b + +#define NVC0_3D_BLEND_FUNC_SRC_ALPHA 0x00001350 + +#define NVC0_3D_BLEND_FUNC_DST_ALPHA 0x00001358 + +#define NVC0_3D_BLEND_ENABLE(i0) (0x00001360 + 0x4*(i0)) +#define NVC0_3D_BLEND_ENABLE__ESIZE 0x00000004 +#define NVC0_3D_BLEND_ENABLE__LEN 0x00000008 + +#define NVC0_3D_STENCIL_FRONT_ENABLE 0x00001380 + +#define NVC0_3D_STENCIL_FRONT_OP_FAIL 0x00001384 +#define NVC0_3D_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000 +#define NVC0_3D_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a +#define NVC0_3D_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00 +#define NVC0_3D_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01 +#define NVC0_3D_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02 +#define NVC0_3D_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03 +#define NVC0_3D_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507 +#define NVC0_3D_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508 + +#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL 0x00001388 +#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000 +#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a +#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00 +#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01 +#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02 +#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03 +#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507 +#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508 + +#define NVC0_3D_STENCIL_FRONT_OP_ZPASS 0x0000138c +#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000 +#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a +#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00 +#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01 +#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02 +#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03 +#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507 +#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508 + +#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC 0x00001390 +#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200 +#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201 +#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202 +#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203 +#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 +#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206 +#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207 + +#define NVC0_3D_STENCIL_FRONT_FUNC_REF 0x00001394 + +#define NVC0_3D_STENCIL_FRONT_MASK 0x00001398 + +#define NVC0_3D_STENCIL_FRONT_FUNC_MASK 0x0000139c + +#define NVC0_3D_FRAG_COLOR_CLAMP_EN 0x000013a8 +#define NVC0_3D_FRAG_COLOR_CLAMP_EN_0 0x00000001 +#define NVC0_3D_FRAG_COLOR_CLAMP_EN_1 0x00000010 +#define NVC0_3D_FRAG_COLOR_CLAMP_EN_2 0x00000100 +#define NVC0_3D_FRAG_COLOR_CLAMP_EN_3 0x00001000 +#define NVC0_3D_FRAG_COLOR_CLAMP_EN_4 0x00010000 +#define NVC0_3D_FRAG_COLOR_CLAMP_EN_5 0x00100000 +#define NVC0_3D_FRAG_COLOR_CLAMP_EN_6 0x01000000 +#define NVC0_3D_FRAG_COLOR_CLAMP_EN_7 0x10000000 + +#define NVC0_3D_Y_ORIGIN_BOTTOM 0x000013ac + +#define NVC0_3D_LINE_WIDTH 0x000013b0 + +#define NVC0_3D_GP_VERTEX_OUTPUT_COUNT 0x00001420 +#define NVC0_3D_GP_VERTEX_OUTPUT_COUNT__MIN 0x00000001 +#define NVC0_3D_GP_VERTEX_OUTPUT_COUNT__MAX 0x00000400 + +#define NVC0_3D_FENCE_UNK 0x0000142c + +#define NVC0_3D_VB_ELEMENT_BASE 0x00001434 + +#define NVC0_3D_VB_INSTANCE_BASE 0x00001438 + +#define NVC0_3D_CODE_CB_FLUSH 0x00001440 + +#define NVC0_3D_CLIPID_HEIGHT 0x00001504 +#define NVC0_3D_CLIPID_HEIGHT__MAX 0x00002000 + +#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE 0x00001510 +#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_0 0x00000001 +#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_1 0x00000002 +#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_2 0x00000004 +#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_3 0x00000008 +#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_4 0x00000010 +#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_5 0x00000020 +#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_6 0x00000040 +#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_7 0x00000080 + +#define NVC0_3D_SAMPLECNT_ENABLE 0x00001514 + +#define NVC0_3D_POINT_SIZE 0x00001518 + +#define NVC0_3D_POINT_SPRITE_ENABLE 0x00001520 + +#define NVC0_3D_SAMPLECNT_RESET 0x00001530 + +#define NVC0_3D_MULTISAMPLE_ZETA_ENABLE 0x00001534 + +#define NVC0_3D_ZETA_ENABLE 0x00001538 + +#define NVC0_3D_MULTISAMPLE_CTRL 0x0000153c +#define NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE 0x00000001 +#define NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE 0x00000010 + +#define NVC0_3D_COND_ADDRESS_HIGH 0x00001550 + +#define NVC0_3D_COND_ADDRESS_LOW 0x00001554 + +#define NVC0_3D_COND_MODE 0x00001558 +#define NVC0_3D_COND_MODE_NEVER 0x00000000 +#define NVC0_3D_COND_MODE_ALWAYS 0x00000001 +#define NVC0_3D_COND_MODE_RES_NON_ZERO 0x00000002 +#define NVC0_3D_COND_MODE_EQUAL 0x00000003 +#define NVC0_3D_COND_MODE_NOT_EQUAL 0x00000004 + +#define NVC0_3D_TSC_ADDRESS_HIGH 0x0000155c + +#define NVC0_3D_TSC_ADDRESS_LOW 0x00001560 +#define NVC0_3D_TSC_ADDRESS_LOW__ALIGN 0x00000020 + +#define NVC0_3D_TSC_LIMIT 0x00001564 +#define NVC0_3D_TSC_LIMIT__MAX 0x00001fff + +#define NVC0_3D_POLYGON_OFFSET_FACTOR 0x0000156c + +#define NVC0_3D_LINE_SMOOTH_ENABLE 0x00001570 + +#define NVC0_3D_TIC_ADDRESS_HIGH 0x00001574 + +#define NVC0_3D_TIC_ADDRESS_LOW 0x00001578 + +#define NVC0_3D_TIC_LIMIT 0x0000157c + +#define NVC0_3D_STENCIL_TWO_SIDE_ENABLE 0x00001594 + +#define NVC0_3D_STENCIL_BACK_OP_FAIL 0x00001598 +#define NVC0_3D_STENCIL_BACK_OP_FAIL_ZERO 0x00000000 +#define NVC0_3D_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a +#define NVC0_3D_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00 +#define NVC0_3D_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01 +#define NVC0_3D_STENCIL_BACK_OP_FAIL_INCR 0x00001e02 +#define NVC0_3D_STENCIL_BACK_OP_FAIL_DECR 0x00001e03 +#define NVC0_3D_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507 +#define NVC0_3D_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508 + +#define NVC0_3D_STENCIL_BACK_OP_ZFAIL 0x0000159c +#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000 +#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a +#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00 +#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01 +#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02 +#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03 +#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507 +#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508 + +#define NVC0_3D_STENCIL_BACK_OP_ZPASS 0x000015a0 +#define NVC0_3D_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000 +#define NVC0_3D_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a +#define NVC0_3D_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00 +#define NVC0_3D_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01 +#define NVC0_3D_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02 +#define NVC0_3D_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03 +#define NVC0_3D_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507 +#define NVC0_3D_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508 + +#define NVC0_3D_STENCIL_BACK_FUNC_FUNC 0x000015a4 +#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200 +#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201 +#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202 +#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203 +#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 +#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206 +#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207 + +#define NVC0_3D_MULTISAMPLE_COLOR_ENABLE 0x000015b4 + +#define NVC0_3D_FRAMEBUFFER_SRGB 0x000015b8 + +#define NVC0_3D_POLYGON_OFFSET_UNITS 0x000015bc + +#define NVC0_3D_GP_BUILTIN_RESULT_EN 0x000015cc +#define NVC0_3D_GP_BUILTIN_RESULT_EN_LAYER 0x00010000 + +#define NVC0_3D_MULTISAMPLE_MODE 0x000015d0 +#define NVC0_3D_MULTISAMPLE_MODE_1X 0x00000000 +#define NVC0_3D_MULTISAMPLE_MODE_2XMS 0x00000001 +#define NVC0_3D_MULTISAMPLE_MODE_4XMS 0x00000002 +#define NVC0_3D_MULTISAMPLE_MODE_8XMS 0x00000003 +#define NVC0_3D_MULTISAMPLE_MODE_4XMS_4XCS 0x00000008 +#define NVC0_3D_MULTISAMPLE_MODE_4XMS_12XCS 0x00000009 +#define NVC0_3D_MULTISAMPLE_MODE_8XMS_8XCS 0x0000000a + +#define NVC0_3D_VERTEX_BEGIN_D3D 0x000015d4 +#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE__MASK 0x0fffffff +#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE__SHIFT 0 +#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_POINTS 0x00000001 +#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINES 0x00000002 +#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINE_STRIP 0x00000003 +#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLES 0x00000004 +#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLE_STRIP 0x00000005 +#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINES_ADJACENCY 0x0000000a +#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINE_STRIP_ADJACENCY 0x0000000b +#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLES_ADJACENCY 0x0000000c +#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLE_STRIP_ADJACENCY 0x0000000d +#define NVC0_3D_VERTEX_BEGIN_D3D_INSTANCE_NEXT 0x10000000 + +#define NVC0_3D_VERTEX_END_D3D 0x000015d8 +#define NVC0_3D_VERTEX_END_D3D_UNK0 0x00000001 +#define NVC0_3D_VERTEX_END_D3D_UNK1 0x00000002 + +#define NVC0_3D_EDGEFLAG_ENABLE 0x000015e4 + +#define NVC0_3D_VB_ELEMENT_U32 0x000015e8 + +#define NVC0_3D_VB_ELEMENT_U16_SETUP 0x000015ec +#define NVC0_3D_VB_ELEMENT_U16_SETUP_OFFSET__MASK 0xc0000000 +#define NVC0_3D_VB_ELEMENT_U16_SETUP_OFFSET__SHIFT 30 +#define NVC0_3D_VB_ELEMENT_U16_SETUP_COUNT__MASK 0x3fffffff +#define NVC0_3D_VB_ELEMENT_U16_SETUP_COUNT__SHIFT 0 + +#define NVC0_3D_VB_ELEMENT_U16 0x000015f0 +#define NVC0_3D_VB_ELEMENT_U16_I0__MASK 0x0000ffff +#define NVC0_3D_VB_ELEMENT_U16_I0__SHIFT 0 +#define NVC0_3D_VB_ELEMENT_U16_I1__MASK 0xffff0000 +#define NVC0_3D_VB_ELEMENT_U16_I1__SHIFT 16 + +#define NVC0_3D_VERTEX_BASE_HIGH 0x000015f4 + +#define NVC0_3D_VERTEX_BASE_LOW 0x000015f8 + +#define NVC0_3D_POINT_COORD_REPLACE 0x00001604 +#define NVC0_3D_POINT_COORD_REPLACE_BITS__MASK 0x00001fff +#define NVC0_3D_POINT_COORD_REPLACE_BITS__SHIFT 0 + +#define NVC0_3D_CODE_ADDRESS_HIGH 0x00001608 + +#define NVC0_3D_CODE_ADDRESS_LOW 0x0000160c + +#define NVC0_3D_VERTEX_END_GL 0x00001614 +#define NVC0_3D_VERTEX_END_GL_UNK0 0x00000001 +#define NVC0_3D_VERTEX_END_GL_UNK1 0x00000002 + +#define NVC0_3D_VERTEX_BEGIN_GL 0x00001618 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE__MASK 0x0fffffff +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE__SHIFT 0 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS 0x00000000 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINES 0x00000001 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_LOOP 0x00000002 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_STRIP 0x00000003 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES 0x00000004 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_STRIP 0x00000005 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_FAN 0x00000006 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_QUADS 0x00000007 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_QUAD_STRIP 0x00000008 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POLYGON 0x00000009 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINES_ADJACENCY 0x0000000a +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_STRIP_ADJACENCY 0x0000000b +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES_ADJACENCY 0x0000000c +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_STRIP_ADJACENCY 0x0000000d +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_PATCHES 0x0000000e +#define NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT 0x10000000 + +#define NVC0_3D_VERTEX_DATA 0x00001640 + +#define NVC0_3D_PRIM_RESTART_ENABLE 0x00001644 + +#define NVC0_3D_PRIM_RESTART_INDEX 0x00001648 + +#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN 0x0000164c +#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN_VERTEX_ID 0x00000001 +#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN_INSTANCE_ID 0x00000010 +#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN_PRIMITIVE_ID 0x00000100 +#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN_UNK12 0x00001000 + +#define NVC0_3D_POINT_SMOOTH_ENABLE 0x00001658 + +#define NVC0_3D_POINT_SPRITE_CTRL 0x00001660 + +#define NVC0_3D_TEX_MISC 0x00001664 +#define NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP 0x00000004 + +#define NVC0_3D_LINE_STIPPLE_ENABLE 0x0000166c + +#define NVC0_3D_LINE_STIPPLE_PATTERN 0x00001680 + +#define NVC0_3D_PROVOKING_VERTEX_LAST 0x00001684 + +#define NVC0_3D_VERTEX_TWO_SIDE_ENABLE 0x00001688 + +#define NVC0_3D_POLYGON_STIPPLE_ENABLE 0x0000168c + +#define NVC0_3D_POLYGON_STIPPLE_PATTERN(i0) (0x00001700 + 0x4*(i0)) +#define NVC0_3D_POLYGON_STIPPLE_PATTERN__ESIZE 0x00000004 +#define NVC0_3D_POLYGON_STIPPLE_PATTERN__LEN 0x00000020 + +#define NVC0_3D_STRMOUT_UNK1780(i0) (0x00001780 + 0x4*(i0)) +#define NVC0_3D_STRMOUT_UNK1780__ESIZE 0x00000004 +#define NVC0_3D_STRMOUT_UNK1780__LEN 0x00000004 + +#define NVC0_3D_UNK17BC_ADDRESS_HIGH 0x000017bc + +#define NVC0_3D_UNK17BC_ADDRESS_LOW 0x000017c0 + +#define NVC0_3D_UNK17BC_LIMIT 0x000017c4 + +#define NVC0_3D_INDEX_ARRAY_START_HIGH 0x000017c8 + +#define NVC0_3D_INDEX_ARRAY_START_LOW 0x000017cc + +#define NVC0_3D_INDEX_ARRAY_LIMIT_HIGH 0x000017d0 + +#define NVC0_3D_INDEX_ARRAY_LIMIT_LOW 0x000017d4 + +#define NVC0_3D_INDEX_LOG2_SIZE 0x000017d8 + +#define NVC0_3D_INDEX_BATCH_FIRST 0x000017dc + +#define NVC0_3D_INDEX_BATCH_COUNT 0x000017e0 + +#define NVC0_3D_VERTEX_ARRAY_PER_INSTANCE(i0) (0x00001880 + 0x4*(i0)) +#define NVC0_3D_VERTEX_ARRAY_PER_INSTANCE__ESIZE 0x00000004 +#define NVC0_3D_VERTEX_ARRAY_PER_INSTANCE__LEN 0x00000020 + +#define NVC0_3D_VP_POINT_SIZE_EN 0x00001910 + +#define NVC0_3D_CULL_FACE_ENABLE 0x00001918 + +#define NVC0_3D_FRONT_FACE 0x0000191c +#define NVC0_3D_FRONT_FACE_CW 0x00000900 +#define NVC0_3D_FRONT_FACE_CCW 0x00000901 + +#define NVC0_3D_CULL_FACE 0x00001920 +#define NVC0_3D_CULL_FACE_FRONT 0x00000404 +#define NVC0_3D_CULL_FACE_BACK 0x00000405 +#define NVC0_3D_CULL_FACE_FRONT_AND_BACK 0x00000408 + +#define NVC0_3D_VIEWPORT_TRANSFORM_EN 0x0000192c + +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL 0x0000193c +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK0 0x00000001 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1 0x00000002 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK2 0x00000004 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK3 0x00000008 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK4 0x00000010 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK7 0x00000080 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK10 0x00000400 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK11 0x00000800 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12 0x00001000 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK13 0x00002000 + +#define NVC0_3D_VIEWPORT_CLIP_RECTS_EN 0x0000194c + +#define NVC0_3D_VIEWPORT_CLIP_MODE 0x00001950 +#define NVC0_3D_VIEWPORT_CLIP_MODE_INSIDE_ANY 0x00000000 +#define NVC0_3D_VIEWPORT_CLIP_MODE_OUTSIDE_ALL 0x00000001 +#define NVC0_3D_VIEWPORT_CLIP_MODE_NEVER 0x00000002 + +#define NVC0_3D_FP_ZORDER_CTRL 0x0000196c +#define NVC0_3D_FP_ZORDER_CTRL_0 0x00000001 +#define NVC0_3D_FP_ZORDER_CTRL_1 0x00000010 + +#define NVC0_3D_CLIPID_ENABLE 0x0000197c + +#define NVC0_3D_CLIPID_WIDTH 0x00001980 +#define NVC0_3D_CLIPID_WIDTH__MAX 0x00002000 +#define NVC0_3D_CLIPID_WIDTH__ALIGN 0x00000040 + +#define NVC0_3D_CLIPID_ID 0x00001984 + +#define NVC0_3D_FP_CONTROL 0x000019a8 +#define NVC0_3D_FP_CONTROL_MULTIPLE_RESULTS 0x00000001 +#define NVC0_3D_FP_CONTROL_EXPORTS_Z 0x00000100 +#define NVC0_3D_FP_CONTROL_USES_KIL 0x00100000 + +#define NVC0_3D_DEPTH_BOUNDS_EN 0x000019bc + +#define NVC0_3D_LOGIC_OP_ENABLE 0x000019c4 + +#define NVC0_3D_LOGIC_OP 0x000019c8 +#define NVC0_3D_LOGIC_OP_CLEAR 0x00001500 +#define NVC0_3D_LOGIC_OP_AND 0x00001501 +#define NVC0_3D_LOGIC_OP_AND_REVERSE 0x00001502 +#define NVC0_3D_LOGIC_OP_COPY 0x00001503 +#define NVC0_3D_LOGIC_OP_AND_INVERTED 0x00001504 +#define NVC0_3D_LOGIC_OP_NOOP 0x00001505 +#define NVC0_3D_LOGIC_OP_XOR 0x00001506 +#define NVC0_3D_LOGIC_OP_OR 0x00001507 +#define NVC0_3D_LOGIC_OP_NOR 0x00001508 +#define NVC0_3D_LOGIC_OP_EQUIV 0x00001509 +#define NVC0_3D_LOGIC_OP_INVERT 0x0000150a +#define NVC0_3D_LOGIC_OP_OR_REVERSE 0x0000150b +#define NVC0_3D_LOGIC_OP_COPY_INVERTED 0x0000150c +#define NVC0_3D_LOGIC_OP_OR_INVERTED 0x0000150d +#define NVC0_3D_LOGIC_OP_NAND 0x0000150e +#define NVC0_3D_LOGIC_OP_SET 0x0000150f + +#define NVC0_3D_CLEAR_BUFFERS 0x000019d0 +#define NVC0_3D_CLEAR_BUFFERS_Z 0x00000001 +#define NVC0_3D_CLEAR_BUFFERS_S 0x00000002 +#define NVC0_3D_CLEAR_BUFFERS_R 0x00000004 +#define NVC0_3D_CLEAR_BUFFERS_G 0x00000008 +#define NVC0_3D_CLEAR_BUFFERS_B 0x00000010 +#define NVC0_3D_CLEAR_BUFFERS_A 0x00000020 +#define NVC0_3D_CLEAR_BUFFERS_RT__MASK 0x000003c0 +#define NVC0_3D_CLEAR_BUFFERS_RT__SHIFT 6 +#define NVC0_3D_CLEAR_BUFFERS_LAYER__MASK 0x001ffc00 +#define NVC0_3D_CLEAR_BUFFERS_LAYER__SHIFT 10 + +#define NVC0_3D_COLOR_MASK(i0) (0x00001a00 + 0x4*(i0)) +#define NVC0_3D_COLOR_MASK__ESIZE 0x00000004 +#define NVC0_3D_COLOR_MASK__LEN 0x00000008 +#define NVC0_3D_COLOR_MASK_R 0x0000000f +#define NVC0_3D_COLOR_MASK_G 0x000000f0 +#define NVC0_3D_COLOR_MASK_B 0x00000f00 +#define NVC0_3D_COLOR_MASK_A 0x0000f000 + +#define NVC0_3D_QUERY_ADDRESS_HIGH 0x00001b00 + +#define NVC0_3D_QUERY_ADDRESS_LOW 0x00001b04 + +#define NVC0_3D_QUERY_SEQUENCE 0x00001b08 + +#define NVC0_3D_QUERY_GET 0x00001b0c +#define NVC0_3D_QUERY_GET_FENCE 0x1000f010 +#define NVC0_3D_QUERY_GET_SAMPLE_COUNT 0x0100f002 +#define NVC0_3D_QUERY_GET_TFB 0x05805002 +#define NVC0_3D_QUERY_GET_GENERATED_PRIMS 0x06805002 +#define NVC0_3D_QUERY_GET_UNK00005002 0x00005002 + +#define NVC0_3D_VERTEX_ARRAY_FETCH(i0) (0x00001c00 + 0x10*(i0)) +#define NVC0_3D_VERTEX_ARRAY_FETCH__ESIZE 0x00000010 +#define NVC0_3D_VERTEX_ARRAY_FETCH__LEN 0x00000020 +#define NVC0_3D_VERTEX_ARRAY_FETCH_STRIDE__MASK 0x00000fff +#define NVC0_3D_VERTEX_ARRAY_FETCH_STRIDE__SHIFT 0 +#define NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE 0x00001000 + +#define NVC0_3D_VERTEX_ARRAY_DIVISOR(i0) (0x00001c0c + 0x10*(i0)) +#define NVC0_3D_VERTEX_ARRAY_DIVISOR__ESIZE 0x00000010 +#define NVC0_3D_VERTEX_ARRAY_DIVISOR__LEN 0x00000020 + +#define NVC0_3D_IBLEND(i0) (0x00001e00 + 0x20*(i0)) +#define NVC0_3D_IBLEND__ESIZE 0x00000020 +#define NVC0_3D_IBLEND__LEN 0x00000008 + +#define NVC0_3D_IBLEND_EQUATION_RGB(i0) (0x00001e04 + 0x20*(i0)) +#define NVC0_3D_IBLEND_EQUATION_RGB_FUNC_ADD 0x00008006 +#define NVC0_3D_IBLEND_EQUATION_RGB_MIN 0x00008007 +#define NVC0_3D_IBLEND_EQUATION_RGB_MAX 0x00008008 +#define NVC0_3D_IBLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a +#define NVC0_3D_IBLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b + +#define NVC0_3D_IBLEND_FUNC_SRC_RGB(i0) (0x00001e08 + 0x20*(i0)) + +#define NVC0_3D_IBLEND_FUNC_DST_RGB(i0) (0x00001e0c + 0x20*(i0)) + +#define NVC0_3D_IBLEND_EQUATION_ALPHA(i0) (0x00001e10 + 0x20*(i0)) +#define NVC0_3D_IBLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006 +#define NVC0_3D_IBLEND_EQUATION_ALPHA_MIN 0x00008007 +#define NVC0_3D_IBLEND_EQUATION_ALPHA_MAX 0x00008008 +#define NVC0_3D_IBLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a +#define NVC0_3D_IBLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b + +#define NVC0_3D_IBLEND_FUNC_SRC_ALPHA(i0) (0x00001e14 + 0x20*(i0)) + +#define NVC0_3D_IBLEND_FUNC_DST_ALPHA(i0) (0x00001e18 + 0x20*(i0)) + +#define NVC0_3D_SP(i0) (0x00002000 + 0x40*(i0)) +#define NVC0_3D_SP__ESIZE 0x00000040 +#define NVC0_3D_SP__LEN 0x00000006 + +#define NVC0_3D_SP_SELECT(i0) (0x00002000 + 0x40*(i0)) +#define NVC0_3D_SP_SELECT_ENABLE 0x00000001 +#define NVC0_3D_SP_SELECT_PROGRAM__MASK 0x00000070 +#define NVC0_3D_SP_SELECT_PROGRAM__SHIFT 4 +#define NVC0_3D_SP_SELECT_PROGRAM_VP_A 0x00000000 +#define NVC0_3D_SP_SELECT_PROGRAM_VP_B 0x00000010 +#define NVC0_3D_SP_SELECT_PROGRAM_TCP 0x00000020 +#define NVC0_3D_SP_SELECT_PROGRAM_TEP 0x00000030 +#define NVC0_3D_SP_SELECT_PROGRAM_GP 0x00000040 +#define NVC0_3D_SP_SELECT_PROGRAM_FP 0x00000050 + +#define NVC0_3D_SP_START_ID(i0) (0x00002004 + 0x40*(i0)) + +#define NVC0_3D_SP_GPR_ALLOC(i0) (0x0000200c + 0x40*(i0)) + +#define NVC0_3D_TEX_LIMITS(i0) (0x00002200 + 0x10*(i0)) +#define NVC0_3D_TEX_LIMITS__ESIZE 0x00000010 +#define NVC0_3D_TEX_LIMITS__LEN 0x00000005 + +#define NVC0_3D_CB_SIZE 0x00002380 + +#define NVC0_3D_CB_ADDRESS_HIGH 0x00002384 + +#define NVC0_3D_CB_ADDRESS_LOW 0x00002388 + +#define NVC0_3D_CB_POS 0x0000238c + +#define NVC0_3D_CB_DATA(i0) (0x00002390 + 0x4*(i0)) +#define NVC0_3D_CB_DATA__ESIZE 0x00000004 +#define NVC0_3D_CB_DATA__LEN 0x00000010 + +#define NVC0_3D_BIND_TSC(i0) (0x00002400 + 0x20*(i0)) +#define NVC0_3D_BIND_TSC__ESIZE 0x00000020 +#define NVC0_3D_BIND_TSC__LEN 0x00000005 +#define NVC0_3D_BIND_TSC_ACTIVE 0x00000001 +#define NVC0_3D_BIND_TSC_SAMPLER__MASK 0x00000ff0 +#define NVC0_3D_BIND_TSC_SAMPLER__SHIFT 4 +#define NVC0_3D_BIND_TSC_TSC__MASK 0x01fff000 +#define NVC0_3D_BIND_TSC_TSC__SHIFT 12 + +#define NVC0_3D_BIND_TIC(i0) (0x00002404 + 0x20*(i0)) +#define NVC0_3D_BIND_TIC__ESIZE 0x00000020 +#define NVC0_3D_BIND_TIC__LEN 0x00000005 +#define NVC0_3D_BIND_TIC_ACTIVE 0x00000001 +#define NVC0_3D_BIND_TIC_TEXTURE__MASK 0x000001fe +#define NVC0_3D_BIND_TIC_TEXTURE__SHIFT 1 +#define NVC0_3D_BIND_TIC_TIC__MASK 0x7ffffe00 +#define NVC0_3D_BIND_TIC_TIC__SHIFT 9 + +#define NVC0_3D_CB_BIND(i0) (0x00002410 + 0x20*(i0)) +#define NVC0_3D_CB_BIND__ESIZE 0x00000020 +#define NVC0_3D_CB_BIND__LEN 0x00000005 +#define NVC0_3D_CB_BIND_VALID 0x00000001 +#define NVC0_3D_CB_BIND_INDEX__MASK 0x000000f0 +#define NVC0_3D_CB_BIND_INDEX__SHIFT 4 + +#define NVC0_3D_VERT_COLOR_CLAMP_EN 0x00002600 + +#define NVC0_3D_TFB_VARYING_LOCS(i0) (0x00002800 + 0x4*(i0)) +#define NVC0_3D_TFB_VARYING_LOCS__ESIZE 0x00000004 +#define NVC0_3D_TFB_VARYING_LOCS__LEN 0x00000080 + +#define NVC0_3D_VERTEX_ARRAY_SELECT 0x00003820 + +#define NVC0_3D_VERTEX_ARRAY_LIMIT_HIGH 0x00003824 + +#define NVC0_3D_VERTEX_ARRAY_LIMIT_LOW 0x00003828 + +#define NVC0_3D_VERTEX_ARRAY_START_HIGH 0x0000382c + +#define NVC0_3D_VERTEX_ARRAY_START_LOW 0x00003830 + +#define NVC0_3D_BLEND_ENABLES 0x00003858 + +#define NVC0_3D_POLYGON_MODE_FRONT 0x00003868 +#define NVC0_3D_POLYGON_MODE_FRONT_POINT 0x00001b00 +#define NVC0_3D_POLYGON_MODE_FRONT_LINE 0x00001b01 +#define NVC0_3D_POLYGON_MODE_FRONT_FILL 0x00001b02 + +#define NVC0_3D_POLYGON_MODE_BACK 0x00003870 +#define NVC0_3D_POLYGON_MODE_BACK_POINT 0x00001b00 +#define NVC0_3D_POLYGON_MODE_BACK_LINE 0x00001b01 +#define NVC0_3D_POLYGON_MODE_BACK_FILL 0x00001b02 + +#define NVC0_3D_GP_SELECT 0x00003878 + +#define NVC0_3D_TEP_SELECT 0x00003880 + + +#endif /* NVC0_3D_XML */ diff --git a/src/nvc0_accel.c b/src/nvc0_accel.c new file mode 100644 index 0000000..aef8305 --- /dev/null +++ b/src/nvc0_accel.c @@ -0,0 +1,728 @@ +/* + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "nv_include.h" +#include "nvc0_accel.h" + +#define NOUVEAU_BO(a, b, m) (NOUVEAU_BO_##a | NOUVEAU_BO_##b | NOUVEAU_BO_##m) + +Bool +NVAccelInitM2MF_NVC0(ScrnInfoPtr pScrn) +{ + NVPtr pNv = NVPTR(pScrn); + struct nouveau_channel *chan = pNv->chan; + int ret; + + ret = nouveau_grobj_alloc(chan, 0x9039, 0x9039, &pNv->NvMemFormat); + if (ret) + return FALSE; + + return TRUE; +} + +Bool +NVAccelInit2D_NVC0(ScrnInfoPtr pScrn) +{ + NVPtr pNv = NVPTR(pScrn); + struct nouveau_channel *chan = pNv->chan; + int ret; + + ret = nouveau_grobj_alloc(chan, 0x902d, 0x902d, &pNv->Nv2D); + if (ret) + return FALSE; + + BEGIN_RING(chan, pNv->Nv2D, NV50_2D_CLIP_ENABLE, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, pNv->Nv2D, NV50_2D_COLOR_KEY_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, pNv->Nv2D, 0x0884, 1); + OUT_RING (chan, 0x3f); + BEGIN_RING(chan, pNv->Nv2D, 0x0888, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, pNv->Nv2D, NV50_2D_ROP, 1); + OUT_RING (chan, 0x55); + BEGIN_RING(chan, pNv->Nv2D, NV50_2D_OPERATION, 1); + OUT_RING (chan, NV50_2D_OPERATION_SRCCOPY); + + BEGIN_RING(chan, pNv->Nv2D, NV50_2D_BLIT_DU_DX_FRACT, 4); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + BEGIN_RING(chan, pNv->Nv2D, NV50_2D_DRAW_SHAPE, 2); + OUT_RING (chan, 4); + OUT_RING (chan, NV50_SURFACE_FORMAT_R5G6B5_UNORM); + BEGIN_RING(chan, pNv->Nv2D, NV50_2D_PATTERN_FORMAT, 2); + OUT_RING (chan, 2); + OUT_RING (chan, 1); + FIRE_RING (chan); + + pNv->currentRop = 0xfffffffa; + return TRUE; +} + +Bool +NVAccelInit3D_NVC0(ScrnInfoPtr pScrn) +{ + NVPtr pNv = NVPTR(pScrn); + struct nouveau_channel *chan = pNv->chan; + struct nouveau_grobj *fermi, *m2mf; + struct nouveau_bo *bo; + uint32_t tclClass; + int ret, i; + + switch (pNv->dev->chipset) { + case 0xc0: + tclClass = 0x9097; + break; + default: + return FALSE; + } + + if (!pNv->Nv3D) { + ret = nouveau_grobj_alloc(chan, tclClass, tclClass, &pNv->Nv3D); + if (ret) + return FALSE; + + ret = nouveau_bo_new(pNv->dev, NOUVEAU_BO_VRAM, + (128 << 10), 0x20000, + &pNv->tesla_scratch); + if (ret) { + nouveau_grobj_free(&pNv->Nv3D); + return FALSE; + } + } + bo = pNv->tesla_scratch; + m2mf = pNv->NvMemFormat; + fermi = pNv->Nv3D; + + if (MARK_RING(chan, 512, 32)) + return FALSE; + + BEGIN_RING(chan, m2mf, NVC0_M2MF_NOTIFY_ADDRESS_HIGH, 3); + OUT_RELOCh(chan, bo, NTFY_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); + OUT_RELOCl(chan, bo, NTFY_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); + OUT_RING (chan, 0); + + BEGIN_RING(chan, fermi, NVC0_GRAPH_NOTIFY_ADDRESS_HIGH, 3); + OUT_RELOCh(chan, bo, NTFY_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); + OUT_RELOCl(chan, bo, NTFY_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); + OUT_RING (chan, 0); + + BEGIN_RING(chan, fermi, NVC0_3D_MULTISAMPLE_COLOR_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, NVC0_3D_MULTISAMPLE_ZETA_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, NVC0_3D_MULTISAMPLE_MODE, 1); + OUT_RING (chan, NVC0_3D_MULTISAMPLE_MODE_1X); + + BEGIN_RING(chan, fermi, NVC0_3D_COND_MODE, 1); + OUT_RING (chan, NVC0_3D_COND_MODE_ALWAYS); + BEGIN_RING(chan, fermi, NVC0_3D_RT_CONTROL, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, fermi, NVC0_3D_ZETA_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, NVC0_3D_VIEWPORT_CLIP_RECTS_EN, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, NVC0_3D_CLIPID_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, NVC0_3D_VERTEX_TWO_SIDE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, 0x0fac, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, NVC0_3D_COLOR_MASK(0), 8); + OUT_RING (chan, 0x1111); + for (i = 1; i < 8; ++i) + OUT_RING(chan, 0); + FIRE_RING (chan); + + BEGIN_RING(chan, fermi, NVC0_3D_SCREEN_SCISSOR_HORIZ, 2); + OUT_RING (chan, (8192 << 16) | 0); + OUT_RING (chan, (8192 << 16) | 0); + BEGIN_RING(chan, fermi, NVC0_3D_Y_ORIGIN_BOTTOM, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, NVC0_3D_WINDOW_OFFSET_X, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, 0x1590, 1); + OUT_RING (chan, 0); + + BEGIN_RING(chan, fermi, NVC0_3D_LINKED_TSC, 1); + OUT_RING (chan, 1); + + BEGIN_RING(chan, fermi, NVC0_3D_VIEWPORT_TRANSFORM_EN, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, NVC0_3D_VIEW_VOLUME_CLIP_CTRL, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, NVC0_3D_DEPTH_RANGE_NEAR(0), 2); + OUT_RINGf (chan, 0.0f); + OUT_RINGf (chan, 1.0f); + + BEGIN_RING(chan, fermi, NVC0_3D_TEX_LIMITS(4), 1); + OUT_RING (chan, 0x54); + + BEGIN_RING(chan, fermi, NVC0_3D_BLEND_ENABLE(0), 8); + OUT_RING (chan, 1); + for (i = 1; i < 8; ++i) + OUT_RING(chan, 0); + BEGIN_RING(chan, fermi, NVC0_3D_BLEND_INDEPENDENT, 1); + OUT_RING (chan, 0); + + BEGIN_RING(chan, fermi, 0x17bc, 3); + OUT_RELOCh(chan, bo, MISC_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); + OUT_RELOCl(chan, bo, MISC_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); + OUT_RING (chan, 1); + FIRE_RING (chan); + + BEGIN_RING(chan, fermi, NVC0_3D_CODE_ADDRESS_HIGH, 2); + OUT_RELOCh(chan, bo, CODE_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RELOCl(chan, bo, CODE_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_OUT_HIGH, 2); + if (OUT_RELOCh(chan, bo, PVP_PASS, NOUVEAU_BO(VRAM, VRAM, WR)) || + OUT_RELOCl(chan, bo, PVP_PASS, NOUVEAU_BO(VRAM, VRAM, WR))) { + MARK_UNDO(chan); + return FALSE; + } + BEGIN_RING(chan, m2mf, NVC0_M2MF_LINE_LENGTH_IN, 2); + OUT_RING (chan, 7 * 8 + 20 * 4); + OUT_RING (chan, 1); + BEGIN_RING(chan, m2mf, NVC0_M2MF_EXEC, 1); + OUT_RING (chan, 0x100111); + BEGIN_RING_NI(chan, m2mf, NVC0_M2MF_DATA, 7 * 2 + 20); + OUT_RING (chan, 0x00020461); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0xff000); + OUT_RING (chan, 0x00000000); /* VP_ATTR_EN[0x000] */ + OUT_RING (chan, 0x0001033f); /* VP_ATTR_EN[0x080] */ + OUT_RING (chan, 0x00000000); /* VP_ATTR_EN[0x100] */ + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); /* VP_ATTR_EN[0x200] */ + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); /* VP_ATTR_EN[0x300] */ + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x0033f000); /* VP_EXPORT_EN[0x040] */ + OUT_RING (chan, 0x00000000); /* VP_EXPORT_EN[0x0c0] */ + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); /* VP_EXPORT_EN[0x2c0] */ + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0xfff01c66); + OUT_RING (chan, 0x06000080); /* vfetch { $r0,1,2,3 } b128 a[0x80] */ + OUT_RING (chan, 0xfff11c26); + OUT_RING (chan, 0x06000090); /* vfetch { $r4,5 } b64 a[0x90] */ + OUT_RING (chan, 0xfff19c26); + OUT_RING (chan, 0x060000a0); /* vfetch { $r6,7 } b64 a[0xa0] */ + OUT_RING (chan, 0x03f01c66); + OUT_RING (chan, 0x0a7e0070); /* export v[0x70] { $r0 $r1 $r2 $r3 } */ + OUT_RING (chan, 0x13f01c26); + OUT_RING (chan, 0x0a7e0080); /* export v[0x80] { $r4 $r5 } */ + OUT_RING (chan, 0x1bf01c26); + OUT_RING (chan, 0x0a7e0090); /* export v[0x90] { $r6 $r7 } */ + OUT_RING (chan, 0x00001de7); + OUT_RING (chan, 0x80000000); /* exit */ + + BEGIN_RING(chan, fermi, NVC0_3D_SP_SELECT(1), 2); + OUT_RING (chan, 0x11); + OUT_RING (chan, PVP_PASS); + BEGIN_RING(chan, fermi, NVC0_3D_SP_GPR_ALLOC(1), 1); + OUT_RING (chan, 8); + BEGIN_RING(chan, fermi, 0x163c, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, 0x2600, 1); + OUT_RING (chan, 1); + FIRE_RING (chan); + + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_OUT_HIGH, 2); + if (OUT_RELOCh(chan, bo, PFP_S, NOUVEAU_BO(VRAM, VRAM, WR)) || + OUT_RELOCl(chan, bo, PFP_S, NOUVEAU_BO(VRAM, VRAM, WR))) { + MARK_UNDO(chan); + return FALSE; + } + BEGIN_RING(chan, m2mf, NVC0_M2MF_LINE_LENGTH_IN, 2); + OUT_RING (chan, 6 * 8 + 20 * 4); + OUT_RING (chan, 1); + BEGIN_RING(chan, m2mf, NVC0_M2MF_EXEC, 1); + OUT_RING (chan, 0x100111); + BEGIN_RING_NI(chan, m2mf, NVC0_M2MF_DATA, 6 * 2 + 20); + OUT_RING (chan, 0x00021462); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x80000000); + OUT_RING (chan, 0x0000000a); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x0000000f); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0xfff01c00); + OUT_RING (chan, 0xc07e007c); /* linterp f32 $r0 v[$r63+0x7c] */ + OUT_RING (chan, 0x10001c00); + OUT_RING (chan, 0xc8000000); /* rcp f32 $r0 $r0 */ + OUT_RING (chan, 0x03f05c40); + OUT_RING (chan, 0xc07e0084); /* pinterp f32 $r1 $r0 v[$r63+0x84] */ + OUT_RING (chan, 0x03f01c40); + OUT_RING (chan, 0xc07e0080); /* pinterp f32 $r0 $r0 v[$r63+0x80] */ + OUT_RING (chan, 0xfc001e86); + OUT_RING (chan, 0x8013c000); /* tex { $r0,1,2,3 } $t0 { $r0,1 } */ + OUT_RING (chan, 0x00001de7); + OUT_RING (chan, 0x80000000); /* exit */ + + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_OUT_HIGH, 2); + if (OUT_RELOCh(chan, bo, PFP_C, NOUVEAU_BO(VRAM, VRAM, WR)) || + OUT_RELOCl(chan, bo, PFP_C, NOUVEAU_BO(VRAM, VRAM, WR))) { + MARK_UNDO(chan); + return FALSE; + } + BEGIN_RING(chan, m2mf, NVC0_M2MF_LINE_LENGTH_IN, 2); + OUT_RING (chan, 13 * 8 + 20 * 4); + OUT_RING (chan, 1); + BEGIN_RING(chan, m2mf, NVC0_M2MF_EXEC, 1); + OUT_RING (chan, 0x100111); + BEGIN_RING_NI(chan, m2mf, NVC0_M2MF_DATA, 13 * 2 + 20); + OUT_RING (chan, 0x00021462); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x80000000); + OUT_RING (chan, 0x00000a0a); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x0000000f); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0xfff01c00); + OUT_RING (chan, 0xc07e007c); /* linterp f32 $r0 v[$r63+0x7c] */ + OUT_RING (chan, 0x10001c00); + OUT_RING (chan, 0xc8000000); /* rcp f32 $r0 $r0 */ + OUT_RING (chan, 0x03f0dc40); + OUT_RING (chan, 0xc07e0094); /* pinterp f32 $r3 $r0 v[$r63+0x94] */ + OUT_RING (chan, 0x03f09c40); + OUT_RING (chan, 0xc07e0090); /* pinterp f32 $r2 $r0 v[$r63+0x90] */ + OUT_RING (chan, 0xfc211e86); + OUT_RING (chan, 0x80120001); /* tex { _,_,_,$r4 } $t1 { $r2,3 } */ + OUT_RING (chan, 0x03f05c40); + OUT_RING (chan, 0xc07e0084); /* pinterp f32 $r1 $r0 v[$r63+0x84] */ + OUT_RING (chan, 0x03f01c40); + OUT_RING (chan, 0xc07e0080); /* pinterp f32 $r0 $r0 v[$r63+0x80] */ + OUT_RING (chan, 0xfc001e86); + OUT_RING (chan, 0x8013c000); /* tex { $r0,1,2,3 } $t0 { $r0,1 } */ + OUT_RING (chan, 0x1030dc40); + OUT_RING (chan, 0x58000000); /* mul ftz rn f32 $r3 $r3 $r4 */ + OUT_RING (chan, 0x10209c40); + OUT_RING (chan, 0x58000000); /* mul ftz rn f32 $r2 $r2 $r4 */ + OUT_RING (chan, 0x10105c40); + OUT_RING (chan, 0x58000000); /* mul ftz rn f32 $r1 $r1 $r4 */ + OUT_RING (chan, 0x10001c40); + OUT_RING (chan, 0x58000000); /* mul ftz rn f32 $r0 $r0 $r4 */ + OUT_RING (chan, 0x00001de7); + OUT_RING (chan, 0x80000000); /* exit */ + + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_OUT_HIGH, 2); + if (OUT_RELOCh(chan, bo, PFP_CCA, NOUVEAU_BO(VRAM, VRAM, WR)) || + OUT_RELOCl(chan, bo, PFP_CCA, NOUVEAU_BO(VRAM, VRAM, WR))) { + MARK_UNDO(chan); + return FALSE; + } + BEGIN_RING(chan, m2mf, NVC0_M2MF_LINE_LENGTH_IN, 2); + OUT_RING (chan, 13 * 8 + 20 * 4); + OUT_RING (chan, 1); + BEGIN_RING(chan, m2mf, NVC0_M2MF_EXEC, 1); + OUT_RING (chan, 0x100111); + BEGIN_RING_NI(chan, m2mf, NVC0_M2MF_DATA, 13 * 2 + 20); + OUT_RING (chan, 0x00021462); /* 0x0000c000 = USES_KIL, MULTI_COLORS */ + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x80000000); /* FRAG_COORD_UMASK = 0x8 */ + OUT_RING (chan, 0x00000a0a); /* FP_INTERP[0x080], 0022 0022 */ + OUT_RING (chan, 0x00000000); /* FP_INTERP[0x0c0], 0 = OFF */ + OUT_RING (chan, 0x00000000); /* FP_INTERP[0x100], 1 = FLAT */ + OUT_RING (chan, 0x00000000); /* FP_INTERP[0x140], 2 = PERSPECTIVE */ + OUT_RING (chan, 0x00000000); /* FP_INTERP[0x180], 3 = LINEAR */ + OUT_RING (chan, 0x00000000); /* FP_INTERP[0x1c0] */ + OUT_RING (chan, 0x00000000); /* FP_INTERP[0x200] */ + OUT_RING (chan, 0x00000000); /* FP_INTERP[0x240] */ + OUT_RING (chan, 0x00000000); /* FP_INTERP[0x280] */ + OUT_RING (chan, 0x00000000); /* FP_INTERP[0x2c0] */ + OUT_RING (chan, 0x00000000); /* FP_INTERP[0x300] */ + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x0000000f); /* FP_RESULT_MASK (0x8000 Face ?) */ + OUT_RING (chan, 0x00000000); /* 0x2 = FragDepth, 0x1 = SampleMask */ + OUT_RING (chan, 0xfff01c00); + OUT_RING (chan, 0xc07e007c); /* linterp f32 $r0 v[$r63+0x7c] */ + OUT_RING (chan, 0x10001c00); + OUT_RING (chan, 0xc8000000); /* rcp f32 $r0 $r0 */ + OUT_RING (chan, 0x03f0dc40); + OUT_RING (chan, 0xc07e0094); /* pinterp f32 $r3 $r0 v[$r63+0x94] */ + OUT_RING (chan, 0x03f09c40); + OUT_RING (chan, 0xc07e0090); /* pinterp f32 $r2 $r0 v[$r63+0x90] */ + OUT_RING (chan, 0xfc211e86); + OUT_RING (chan, 0x8013c001); /* tex { $r4,5,6,7 } $t1 { $r2,3 } */ + OUT_RING (chan, 0x03f05c40); + OUT_RING (chan, 0xc07e0084); /* pinterp f32 $r1 $r0 v[$r63+0x84] */ + OUT_RING (chan, 0x03f01c40); + OUT_RING (chan, 0xc07e0080); /* pinterp f32 $r0 $r0 v[$r63+0x80] */ + OUT_RING (chan, 0xfc001e86); + OUT_RING (chan, 0x8013c000); /* tex { $r0,1,2,3 } $t0 { $r0,1 } */ + OUT_RING (chan, 0x1c30dc40); + OUT_RING (chan, 0x58000000); /* mul ftz rn f32 $r3 $r3 $r7 */ + OUT_RING (chan, 0x18209c40); + OUT_RING (chan, 0x58000000); /* mul ftz rn f32 $r2 $r2 $r6 */ + OUT_RING (chan, 0x14105c40); + OUT_RING (chan, 0x58000000); /* mul ftz rn f32 $r1 $r1 $r5 */ + OUT_RING (chan, 0x10001c40); + OUT_RING (chan, 0x58000000); /* mul ftz rn f32 $r0 $r0 $r4 */ + OUT_RING (chan, 0x00001de7); + OUT_RING (chan, 0x80000000); /* exit */ + + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_OUT_HIGH, 2); + if (OUT_RELOCh(chan, bo, PFP_CCASA, NOUVEAU_BO(VRAM, VRAM, WR)) || + OUT_RELOCl(chan, bo, PFP_CCASA, NOUVEAU_BO(VRAM, VRAM, WR))) { + MARK_UNDO(chan); + return FALSE; + } + BEGIN_RING(chan, m2mf, NVC0_M2MF_LINE_LENGTH_IN, 2); + OUT_RING (chan, 13 * 8 + 20 * 4); + OUT_RING (chan, 1); + BEGIN_RING(chan, m2mf, NVC0_M2MF_EXEC, 1); + OUT_RING (chan, 0x100111); + BEGIN_RING_NI(chan, m2mf, NVC0_M2MF_DATA, 13 * 2 + 20); + OUT_RING (chan, 0x00021462); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x80000000); + OUT_RING (chan, 0x00000a0a); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x0000000f); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0xfff01c00); + OUT_RING (chan, 0xc07e007c); /* linterp f32 $r0 v[$r63+0x7c] */ + OUT_RING (chan, 0x10001c00); + OUT_RING (chan, 0xc8000000); /* rcp f32 $r0 $r0 */ + OUT_RING (chan, 0x03f0dc40); + OUT_RING (chan, 0xc07e0084); /* pinterp f32 $r3 $r0 v[$r63+0x84] */ + OUT_RING (chan, 0x03f09c40); + OUT_RING (chan, 0xc07e0080); /* pinterp f32 $r2 $r0 v[$r63+0x80] */ + OUT_RING (chan, 0xfc211e86); + OUT_RING (chan, 0x80120000); /* tex { _,_,_,$r4 } $t0 { $r2,3 } */ + OUT_RING (chan, 0x03f05c40); + OUT_RING (chan, 0xc07e0094); /* pinterp f32 $r1 $r0 v[$r63+0x94] */ + OUT_RING (chan, 0x03f01c40); + OUT_RING (chan, 0xc07e0090); /* pinterp f32 $r0 $r0 v[$r63+0x90] */ + OUT_RING (chan, 0xfc001e86); + OUT_RING (chan, 0x8013c001); /* tex { $r0,1,2,3 } $t1 { $r0,1 } */ + OUT_RING (chan, 0x1030dc40); + OUT_RING (chan, 0x58000000); /* mul ftz rn f32 $r3 $r3 $r4 */ + OUT_RING (chan, 0x10209c40); + OUT_RING (chan, 0x58000000); /* mul ftz rn f32 $r2 $r2 $r4 */ + OUT_RING (chan, 0x10105c40); + OUT_RING (chan, 0x58000000); /* mul ftz rn f32 $r1 $r1 $r4 */ + OUT_RING (chan, 0x10001c40); + OUT_RING (chan, 0x58000000); /* mul ftz rn f32 $r0 $r0 $r4 */ + OUT_RING (chan, 0x00001de7); + OUT_RING (chan, 0x80000000); /* exit */ + + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_OUT_HIGH, 2); + if (OUT_RELOCh(chan, bo, PFP_S_A8, NOUVEAU_BO(VRAM, VRAM, WR)) || + OUT_RELOCl(chan, bo, PFP_S_A8, NOUVEAU_BO(VRAM, VRAM, WR))) { + MARK_UNDO(chan); + return FALSE; + } + BEGIN_RING(chan, m2mf, NVC0_M2MF_LINE_LENGTH_IN, 2); + OUT_RING (chan, 9 * 8 + 20 * 4); + OUT_RING (chan, 1); + BEGIN_RING(chan, m2mf, NVC0_M2MF_EXEC, 1); + OUT_RING (chan, 0x100111); + BEGIN_RING_NI(chan, m2mf, NVC0_M2MF_DATA, 9 * 2 + 20); + OUT_RING (chan, 0x00021462); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x80000000); + OUT_RING (chan, 0x0000000a); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x0000000f); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0xfff01c00); + OUT_RING (chan, 0xc07e007c); /* linterp f32 $r0 v[$r63+0x7c] */ + OUT_RING (chan, 0x10001c00); + OUT_RING (chan, 0xc8000000); /* rcp f32 $r0 $r0 */ + OUT_RING (chan, 0x03f05c40); + OUT_RING (chan, 0xc07e0084); /* pinterp f32 $r1 $r0 v[$r63+0x84] */ + OUT_RING (chan, 0x03f01c40); + OUT_RING (chan, 0xc07e0080); /* pinterp f32 $r0 $r0 v[$r63+0x80] */ + OUT_RING (chan, 0xfc001e86); + OUT_RING (chan, 0x80120000); /* tex { _ _ _ $r0 } $t0 { $r0 $r1 } */ + OUT_RING (chan, 0x0000dde4); + OUT_RING (chan, 0x28000000); /* mov b32 $r3 $r0 */ + OUT_RING (chan, 0x00009de4); + OUT_RING (chan, 0x28000000); /* mov b32 $r2 $r0 */ + OUT_RING (chan, 0x00005de4); + OUT_RING (chan, 0x28000000); /* mov b32 $r1 $r0 */ + OUT_RING (chan, 0x00001de7); + OUT_RING (chan, 0x80000000); /* exit */ + + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_OUT_HIGH, 2); + if (OUT_RELOCh(chan, bo, PFP_C_A8, NOUVEAU_BO(VRAM, VRAM, WR)) || + OUT_RELOCl(chan, bo, PFP_C_A8, NOUVEAU_BO(VRAM, VRAM, WR))) { + MARK_UNDO(chan); + return FALSE; + } + BEGIN_RING(chan, m2mf, NVC0_M2MF_LINE_LENGTH_IN, 2); + OUT_RING (chan, 13 * 8 + 20 * 4); + OUT_RING (chan, 1); + BEGIN_RING(chan, m2mf, NVC0_M2MF_EXEC, 1); + OUT_RING (chan, 0x100111); + BEGIN_RING_NI(chan, m2mf, NVC0_M2MF_DATA, 13 * 2 + 20); + OUT_RING (chan, 0x00021462); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x80000000); + OUT_RING (chan, 0x00000a0a); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x0000000f); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0xfff01c00); + OUT_RING (chan, 0xc07e007c); /* linterp f32 $r0 v[$r63+0x7c] */ + OUT_RING (chan, 0x10001c00); + OUT_RING (chan, 0xc8000000); /* rcp f32 $r0 $r0 */ + OUT_RING (chan, 0x03f0dc40); + OUT_RING (chan, 0xc07e0094); /* pinterp f32 $r3 $r0 v[$r63+0x94] */ + OUT_RING (chan, 0x03f09c40); + OUT_RING (chan, 0xc07e0090); /* pinterp f32 $r2 $r0 v[$r63+0x90] */ + OUT_RING (chan, 0xfc205e86); + OUT_RING (chan, 0x80120001); /* tex { _ _ _ $r1 } $t1 { $r2 $r3 } */ + OUT_RING (chan, 0x03f0dc40); + OUT_RING (chan, 0xc07e0084); /* pinterp f32 $r3 $r0 v[$r63+0x84] */ + OUT_RING (chan, 0x03f09c40); + OUT_RING (chan, 0xc07e0080); /* pinterp f32 $r2 $r0 v[$r63+0x80] */ + OUT_RING (chan, 0xfc201e86); + OUT_RING (chan, 0x80120000); /* tex { _ _ _ $r0 } $t0 { $r2 $r3 } */ + OUT_RING (chan, 0x0400dc40); + OUT_RING (chan, 0x58000000); /* mul ftz rn f32 $r3 $r0 $r1 */ + OUT_RING (chan, 0x0c009de4); + OUT_RING (chan, 0x28000000); /* mov b32 $r2 $r3 */ + OUT_RING (chan, 0x0c005de4); + OUT_RING (chan, 0x28000000); /* mov b32 $r1 $r3 */ + OUT_RING (chan, 0x0c001de4); + OUT_RING (chan, 0x28000000); /* mov b32 $r0 $r3 */ + OUT_RING (chan, 0x00001de7); + OUT_RING (chan, 0x80000000); /* exit */ + FIRE_RING (chan); + + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_OUT_HIGH, 2); + if (OUT_RELOCh(chan, bo, PFP_NV12, NOUVEAU_BO(VRAM, VRAM, WR)) || + OUT_RELOCl(chan, bo, PFP_NV12, NOUVEAU_BO(VRAM, VRAM, WR))) { + MARK_UNDO(chan); + return FALSE; + } + BEGIN_RING(chan, m2mf, NVC0_M2MF_LINE_LENGTH_IN, 2); + OUT_RING (chan, 19 * 8 + 20 * 4); + OUT_RING (chan, 1); + BEGIN_RING(chan, m2mf, NVC0_M2MF_EXEC, 1); + OUT_RING (chan, 0x100111); + BEGIN_RING_NI(chan, m2mf, NVC0_M2MF_DATA, 19 * 2 + 20); + OUT_RING (chan, 0x00021462); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x80000000); + OUT_RING (chan, 0x00000a0a); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x0000000f); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0xfff09c00); + OUT_RING (chan, 0xc07e007c); + OUT_RING (chan, 0x10209c00); + OUT_RING (chan, 0xc8000000); + OUT_RING (chan, 0x0bf01c40); + OUT_RING (chan, 0xc07e0080); + OUT_RING (chan, 0x0bf05c40); + OUT_RING (chan, 0xc07e0084); + OUT_RING (chan, 0xfc001e86); + OUT_RING (chan, 0x80120000); + OUT_RING (chan, 0x00015c40); + OUT_RING (chan, 0x58004000); + OUT_RING (chan, 0x1050dc20); + OUT_RING (chan, 0x50004000); + OUT_RING (chan, 0x20511c20); + OUT_RING (chan, 0x50004000); + OUT_RING (chan, 0x30515c20); + OUT_RING (chan, 0x50004000); + OUT_RING (chan, 0x0bf01c40); + OUT_RING (chan, 0xc07e0090); + OUT_RING (chan, 0x0bf05c40); + OUT_RING (chan, 0xc07e0094); + OUT_RING (chan, 0xfc001e86); + OUT_RING (chan, 0x80130001); + OUT_RING (chan, 0x4000dc40); + OUT_RING (chan, 0x30064000); + OUT_RING (chan, 0x50011c40); + OUT_RING (chan, 0x30084000); + OUT_RING (chan, 0x60015c40); + OUT_RING (chan, 0x300a4000); + OUT_RING (chan, 0x70101c40); + OUT_RING (chan, 0x30064000); + OUT_RING (chan, 0x90109c40); + OUT_RING (chan, 0x300a4000); + OUT_RING (chan, 0x80105c40); + OUT_RING (chan, 0x30084000); + OUT_RING (chan, 0x00001de7); + OUT_RING (chan, 0x80000000); + + BEGIN_RING(chan, fermi, 0x021c, 1); /* CODE_FLUSH ? */ + OUT_RING (chan, 0x1111); + FIRE_RING (chan); + + BEGIN_RING(chan, fermi, NVC0_3D_SP_SELECT(5), 2); + OUT_RING (chan, 0x51); + OUT_RING (chan, PFP_S); + BEGIN_RING(chan, fermi, NVC0_3D_SP_GPR_ALLOC(5), 1); + OUT_RING (chan, 8); + + BEGIN_RING(chan, fermi, NVC0_3D_CB_SIZE, 3); + OUT_RING (chan, 256); + if (OUT_RELOCh(chan, bo, CB_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) || + OUT_RELOCl(chan, bo, CB_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR)) { + MARK_UNDO(chan); + return FALSE; + } + BEGIN_RING(chan, fermi, NVC0_3D_CB_BIND(4), 1); + OUT_RING (chan, 0x01); + + BEGIN_RING(chan, fermi, NVC0_3D_EARLY_FRAGMENT_TESTS, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, 0x0360, 2); + OUT_RING (chan, 0x20164010); + OUT_RING (chan, 0x20); + BEGIN_RING(chan, fermi, 0x196c, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, 0x1664, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, NVC0_3D_FRAG_COLOR_CLAMP_EN, 1); + OUT_RING (chan, 0x11111111); + + BEGIN_RING(chan, fermi, NVC0_3D_DEPTH_TEST_ENABLE, 1); + OUT_RING (chan, 0); + + BEGIN_RING(chan, fermi, NVC0_3D_RASTERIZE_ENABLE, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, fermi, NVC0_3D_SP_SELECT(4), 1); + OUT_RING (chan, 0x40); + BEGIN_RING(chan, fermi, NVC0_3D_GP_BUILTIN_RESULT_EN, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, NVC0_3D_SP_SELECT(3), 1); + OUT_RING (chan, 0x30); + BEGIN_RING(chan, fermi, NVC0_3D_SP_SELECT(2), 1); + OUT_RING (chan, 0x20); + BEGIN_RING(chan, fermi, NVC0_3D_SP_SELECT(0), 1); + OUT_RING (chan, 0x00); + + BEGIN_RING(chan, fermi, 0x1604, 1); + OUT_RING (chan, 4); + BEGIN_RING(chan, fermi, NVC0_3D_POINT_SPRITE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, NVC0_3D_SCISSOR_ENABLE(0), 1); + OUT_RING (chan, 1); + + BEGIN_RING(chan, fermi, NVC0_3D_VIEWPORT_HORIZ(0), 2); + OUT_RING (chan, (8192 << 16) | 0); + OUT_RING (chan, (8192 << 16) | 0); + BEGIN_RING(chan, fermi, NVC0_3D_SCISSOR_HORIZ(0), 2); + OUT_RING (chan, (8192 << 16) | 0); + OUT_RING (chan, (8192 << 16) | 0); + FIRE_RING (chan); + + return TRUE; +} + diff --git a/src/nvc0_accel.h b/src/nvc0_accel.h new file mode 100644 index 0000000..5cb3e87 --- /dev/null +++ b/src/nvc0_accel.h @@ -0,0 +1,83 @@ +#ifndef __NVC0_ACCEL_H__ +#define __NVC0_ACCEL_H__ + +#include "nvc0_pushbuf.h" + +/* scratch buffer offsets */ +#define CODE_OFFSET 0x00000 /* Code */ +#define TIC_OFFSET 0x02000 /* Texture Image Control */ +#define TSC_OFFSET 0x03000 /* Texture Sampler Control */ +#define NTFY_OFFSET 0x08000 +#define MISC_OFFSET 0x10000 + +/* fragment programs */ +#define PFP_S 0x0000 /* (src) */ +#define PFP_C 0x0100 /* (src IN mask) */ +#define PFP_CCA 0x0200 /* (src IN mask) component-alpha */ +#define PFP_CCASA 0x0300 /* (src IN mask) component-alpha src-alpha */ +#define PFP_S_A8 0x0400 /* (src) a8 rt */ +#define PFP_C_A8 0x0500 /* (src IN mask) a8 rt - same for CA and CA_SA */ +#define PFP_NV12 0x0600 /* NV12 YUV->RGB */ + +/* vertex programs */ +#define PVP_PASS 0x0700 /* vertex pass-through shader */ + +/* shader constants */ +#define CB_OFFSET 0x1000 + +#define VTX_ATTR(a, c, t, s) \ + ((NVC0_3D_VTX_ATTR_DEFINE_TYPE_##t) | \ + ((a) << NVC0_3D_VTX_ATTR_DEFINE_ATTR__SHIFT) | \ + ((c) << NVC0_3D_VTX_ATTR_DEFINE_COMP__SHIFT) | \ + ((s) << NVC0_3D_VTX_ATTR_DEFINE_SIZE__SHIFT)) + +static __inline__ void +VTX1s(NVPtr pNv, float sx, float sy, unsigned dx, unsigned dy) +{ + struct nouveau_channel *chan = pNv->chan; + struct nouveau_grobj *fermi = pNv->Nv3D; + + BEGIN_RING(chan, fermi, NVC0_3D_VTX_ATTR_DEFINE, 3); + OUT_RING (chan, VTX_ATTR(1, 2, FLOAT, 4)); + OUT_RINGf (chan, sx); + OUT_RINGf (chan, sy); +#if 1 + BEGIN_RING(chan, fermi, NVC0_3D_VTX_ATTR_DEFINE, 2); + OUT_RING (chan, VTX_ATTR(0, 2, USCALED, 2)); + OUT_RING (chan, (dy << 16) | dx); +#else + BEGIN_RING(chan, fermi, NVC0_3D_VTX_ATTR_DEFINE, 3); + OUT_RING (chan, VTX_ATTR(0, 2, FLOAT, 4)); + OUT_RINGf (chan, (float)dx); + OUT_RINGf (chan, (float)dy); +#endif +} + +static __inline__ void +VTX2s(NVPtr pNv, float s1x, float s1y, float s2x, float s2y, + unsigned dx, unsigned dy) +{ + struct nouveau_channel *chan = pNv->chan; + struct nouveau_grobj *fermi = pNv->Nv3D; + + BEGIN_RING(chan, fermi, NVC0_3D_VTX_ATTR_DEFINE, 3); + OUT_RING (chan, VTX_ATTR(1, 2, FLOAT, 4)); + OUT_RINGf (chan, s1x); + OUT_RINGf (chan, s1y); + BEGIN_RING(chan, fermi, NVC0_3D_VTX_ATTR_DEFINE, 3); + OUT_RING (chan, VTX_ATTR(2, 2, FLOAT, 4)); + OUT_RINGf (chan, s2x); + OUT_RINGf (chan, s2y); +#if 1 + BEGIN_RING(chan, fermi, NVC0_3D_VTX_ATTR_DEFINE, 2); + OUT_RING (chan, VTX_ATTR(0, 2, USCALED, 2)); + OUT_RING (chan, (dy << 16) | dx); +#else + BEGIN_RING(chan, fermi, NVC0_3D_VTX_ATTR_DEFINE, 3); + OUT_RING (chan, VTX_ATTR(0, 2, FLOAT, 4)); + OUT_RINGf (chan, (float)dx); + OUT_RINGf (chan, (float)dy); +#endif +} + +#endif diff --git a/src/nvc0_exa.c b/src/nvc0_exa.c new file mode 100644 index 0000000..45647ce --- /dev/null +++ b/src/nvc0_exa.c @@ -0,0 +1,1200 @@ +/* + * Copyright 2007 NVIDIA, Corporation + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "nv_include.h" +#include "nv_rop.h" +#include "nvc0_accel.h" +#include "nv50_texture.h" + +#define NOUVEAU_BO(a, b, c) (NOUVEAU_BO_##a | NOUVEAU_BO_##b | NOUVEAU_BO_##c) + +Bool +NVC0AccelDownloadM2MF(PixmapPtr pspix, int x, int y, int w, int h, + char *dst, unsigned dst_pitch) +{ + ScrnInfoPtr pScrn = xf86Screens[pspix->drawable.pScreen->myNum]; + NVPtr pNv = NVPTR(pScrn); + struct nouveau_channel *chan = pNv->chan; + struct nouveau_bo *bo = nouveau_pixmap_bo(pspix); + struct nouveau_grobj *m2mf = pNv->NvMemFormat; + const int cpp = pspix->drawable.bitsPerPixel / 8; + const int line_len = w * cpp; + const int line_limit = (128 << 10) / line_len; + unsigned src_offset = 0, src_pitch = 0, tiled = 1; + + if (!nv50_style_tiled_pixmap(pspix)) { + tiled = 0; + src_pitch = exaGetPixmapPitch(pspix); + src_offset = (y * src_pitch) + (x * cpp); + } else { + BEGIN_RING(chan, m2mf, NVC0_M2MF_TILING_MODE_IN, 5); + OUT_RING (chan, bo->tile_mode); + OUT_RING (chan, pspix->drawable.width * cpp); + OUT_RING (chan, pspix->drawable.height); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + } + + while (h) { + const char *src; + int line_count, i; + + /* GART size >= 128 KiB assumed */ + line_count = h; + if (line_count > line_limit) + line_count = line_limit; + + MARK_RING(chan, 16, 4); + + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_OUT_HIGH, 2); + OUT_RELOCh(chan, pNv->GART, 0, NOUVEAU_BO(GART, GART, WR)); + OUT_RELOCl(chan, pNv->GART, 0, NOUVEAU_BO(GART, GART, WR)); + + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_IN_HIGH, 6); + OUT_RELOCh(chan, bo, src_offset, NOUVEAU_BO(VRAM, GART, RD)); + OUT_RELOCl(chan, bo, src_offset, NOUVEAU_BO(VRAM, GART, RD)); + OUT_RING (chan, src_pitch); + OUT_RING (chan, line_len); + OUT_RING (chan, line_len); + OUT_RING (chan, line_count); + + if (tiled) { + BEGIN_RING(chan, m2mf, + NVC0_M2MF_TILING_POSITION_IN_X, 2); + OUT_RING (chan, x * cpp); + OUT_RING (chan, y); + } + + BEGIN_RING(chan, m2mf, NVC0_M2MF_EXEC, 1); + OUT_RING (chan, 0x100000 | (tiled << 8)); + + if (nouveau_bo_map(pNv->GART, NOUVEAU_BO_RD)) { + MARK_UNDO(chan); + return FALSE; + } + src = pNv->GART->map; + + if (dst_pitch == line_len) { + memcpy(dst, src, dst_pitch * line_count); + dst += dst_pitch * line_count; + } else { + for (i = 0; i < line_count; ++i) { + memcpy(dst, src, line_len); + src += line_len; + dst += dst_pitch; + } + } + nouveau_bo_unmap(pNv->GART); + + if (!tiled) + src_offset += line_count * src_pitch; + h -= line_count; + y += line_count; + } + + return TRUE; +} + +Bool +NVC0AccelUploadM2MF(PixmapPtr pdpix, int x, int y, int w, int h, + const char *src, int src_pitch) +{ + ScrnInfoPtr pScrn = xf86Screens[pdpix->drawable.pScreen->myNum]; + NVPtr pNv = NVPTR(pScrn); + struct nouveau_channel *chan = pNv->chan; + struct nouveau_bo *bo = nouveau_pixmap_bo(pdpix); + struct nouveau_grobj *m2mf = pNv->NvMemFormat; + int cpp = pdpix->drawable.bitsPerPixel / 8; + int line_len = w * cpp; + int line_limit = (128 << 10) / line_len; + unsigned dst_offset = 0, dst_pitch = 0, tiled = 1; + + if (!nv50_style_tiled_pixmap(pdpix)) { + tiled = 0; + dst_pitch = exaGetPixmapPitch(pdpix); + dst_offset = (y * dst_pitch) + (x * cpp); + } else { + BEGIN_RING(chan, m2mf, NVC0_M2MF_TILING_MODE_OUT, 5); + OUT_RING (chan, bo->tile_mode); + OUT_RING (chan, pdpix->drawable.width * cpp); + OUT_RING (chan, pdpix->drawable.height); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + } + + while (h) { + char *dst; + int i, line_count; + + line_count = h; + if (line_count > line_limit) + line_count = line_limit; + + if (nouveau_bo_map(pNv->GART, NOUVEAU_BO_WR)) + return FALSE; + dst = pNv->GART->map; + + if (src_pitch == line_len) { + memcpy(dst, src, src_pitch * line_count); + src += src_pitch * line_count; + } else { + for (i = 0; i < line_count; i++) { + memcpy(dst, src, line_len); + src += src_pitch; + dst += line_len; + } + } + nouveau_bo_unmap(pNv->GART); + + if (MARK_RING(chan, 16, 4)) + return FALSE; + + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_IN_HIGH, 2); + OUT_RELOCh(chan, pNv->GART, 0, NOUVEAU_BO(GART, GART, RD)); + OUT_RELOCl(chan, pNv->GART, 0, NOUVEAU_BO(GART, GART, RD)); + + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_OUT_HIGH, 2); + OUT_RELOCh(chan, bo, dst_offset, NOUVEAU_BO(VRAM, GART, WR)); + OUT_RELOCl(chan, bo, dst_offset, NOUVEAU_BO(VRAM, GART, WR)); + + if (tiled) { + BEGIN_RING(chan, m2mf, + NVC0_M2MF_TILING_POSITION_OUT_X, 2); + OUT_RING (chan, x * cpp); + OUT_RING (chan, y); + } + + BEGIN_RING(chan, m2mf, NVC0_M2MF_PITCH_IN, 4); + OUT_RING (chan, line_len); + OUT_RING (chan, dst_pitch); + OUT_RING (chan, line_len); + OUT_RING (chan, line_count); + + BEGIN_RING(chan, m2mf, NVC0_M2MF_EXEC, 1); + OUT_RING (chan, 0x100000 | (tiled << 4)); + FIRE_RING (chan); + + if (!tiled) + dst_offset += line_count * dst_pitch; + h -= line_count; + y += line_count; + } + + return TRUE; +} + + +struct nvc0_exa_state { + struct { + PictTransformPtr transform; + float width; + float height; + } unit[2]; + + Bool have_mask; +}; + +static struct nvc0_exa_state exa_state; + +#define NVC0EXA_LOCALS(p) \ + ScrnInfoPtr pScrn = xf86Screens[(p)->drawable.pScreen->myNum]; \ + NVPtr pNv = NVPTR(pScrn); \ + struct nouveau_channel *chan = pNv->chan; (void)chan; \ + struct nouveau_grobj *m2mf = pNv->NvMemFormat; (void)m2mf; \ + struct nouveau_grobj *eng2d = pNv->Nv2D; (void)eng2d; \ + struct nouveau_grobj *fermi = pNv->Nv3D; (void)fermi; \ + struct nvc0_exa_state *state = &exa_state; (void)state + +#define BF(f) NV50_BLEND_FACTOR_##f + +struct nvc0_blend_op { + unsigned src_alpha; + unsigned dst_alpha; + unsigned src_blend; + unsigned dst_blend; +}; + +static struct nvc0_blend_op +NVC0EXABlendOp[] = { +/* Clear */ { 0, 0, BF( ZERO), BF( ZERO) }, +/* Src */ { 0, 0, BF( ONE), BF( ZERO) }, +/* Dst */ { 0, 0, BF( ZERO), BF( ONE) }, +/* Over */ { 1, 0, BF( ONE), BF(ONE_MINUS_SRC_ALPHA) }, +/* OverReverse */ { 0, 1, BF(ONE_MINUS_DST_ALPHA), BF( ONE) }, +/* In */ { 0, 1, BF( DST_ALPHA), BF( ZERO) }, +/* InReverse */ { 1, 0, BF( ZERO), BF( SRC_ALPHA) }, +/* Out */ { 0, 1, BF(ONE_MINUS_DST_ALPHA), BF( ZERO) }, +/* OutReverse */ { 1, 0, BF( ZERO), BF(ONE_MINUS_SRC_ALPHA) }, +/* Atop */ { 1, 1, BF( DST_ALPHA), BF(ONE_MINUS_SRC_ALPHA) }, +/* AtopReverse */ { 1, 1, BF(ONE_MINUS_DST_ALPHA), BF( SRC_ALPHA) }, +/* Xor */ { 1, 1, BF(ONE_MINUS_DST_ALPHA), BF(ONE_MINUS_SRC_ALPHA) }, +/* Add */ { 0, 0, BF( ONE), BF( ONE) }, +}; + +static Bool +NVC0EXA2DSurfaceFormat(PixmapPtr ppix, uint32_t *fmt) +{ + NVC0EXA_LOCALS(ppix); + + switch (ppix->drawable.bitsPerPixel) { + case 8 : *fmt = NV50_2D_SRC_FORMAT_R8_UNORM; break; + case 15: *fmt = NV50_2D_SRC_FORMAT_X1R5G5B5_UNORM; break; + case 16: *fmt = NV50_2D_SRC_FORMAT_R5G6B5_UNORM; break; + case 24: *fmt = NV50_2D_SRC_FORMAT_X8R8G8B8_UNORM; break; + case 30: *fmt = NV50_2D_SRC_FORMAT_A2B10G10R10_UNORM; break; + case 32: *fmt = NV50_2D_SRC_FORMAT_A8R8G8B8_UNORM; break; + default: + NOUVEAU_FALLBACK("Unknown surface format for bpp=%d\n", + ppix->drawable.bitsPerPixel); + return FALSE; + } + + return TRUE; +} + +static void NVC0EXASetClip(PixmapPtr ppix, int x, int y, int w, int h) +{ + NVC0EXA_LOCALS(ppix); + + BEGIN_RING(chan, eng2d, NV50_2D_CLIP_X, 4); + OUT_RING (chan, x); + OUT_RING (chan, y); + OUT_RING (chan, w); + OUT_RING (chan, h); +} + +static Bool +NVC0EXAAcquireSurface2D(PixmapPtr ppix, int is_src) +{ + NVC0EXA_LOCALS(ppix); + struct nouveau_bo *bo = nouveau_pixmap_bo(ppix); + int mthd = is_src ? NV50_2D_SRC_FORMAT : NV50_2D_DST_FORMAT; + uint32_t fmt, bo_flags; + + if (!NVC0EXA2DSurfaceFormat(ppix, &fmt)) + return FALSE; + + bo_flags = NOUVEAU_BO_VRAM; + bo_flags |= is_src ? NOUVEAU_BO_RD : NOUVEAU_BO_WR; + + if (!nv50_style_tiled_pixmap(ppix)) { + BEGIN_RING(chan, eng2d, mthd, 2); + OUT_RING (chan, fmt); + OUT_RING (chan, 1); + BEGIN_RING(chan, eng2d, mthd + 0x14, 1); + OUT_RING (chan, (uint32_t)exaGetPixmapPitch(ppix)); + } else { + BEGIN_RING(chan, eng2d, mthd, 5); + OUT_RING (chan, fmt); + OUT_RING (chan, 0); + OUT_RING (chan, bo->tile_mode); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + } + + BEGIN_RING(chan, eng2d, mthd + 0x18, 4); + OUT_RING (chan, ppix->drawable.width); + OUT_RING (chan, ppix->drawable.height); + if (OUT_RELOCh(chan, bo, 0, bo_flags) || + OUT_RELOCl(chan, bo, 0, bo_flags)) + return FALSE; + + if (is_src == 0) + NVC0EXASetClip(ppix, 0, 0, ppix->drawable.width, ppix->drawable.height); + + return TRUE; +} + +static void +NVC0EXASetPattern(PixmapPtr pdpix, int col0, int col1, int pat0, int pat1) +{ + NVC0EXA_LOCALS(pdpix); + + BEGIN_RING(chan, eng2d, NV50_2D_PATTERN_COLOR(0), 4); + OUT_RING (chan, col0); + OUT_RING (chan, col1); + OUT_RING (chan, pat0); + OUT_RING (chan, pat1); +} + +static void +NVC0EXASetROP(PixmapPtr pdpix, int alu, Pixel planemask) +{ + NVC0EXA_LOCALS(pdpix); + int rop; + + if (planemask != ~0) + rop = NVROP[alu].copy_planemask; + else + rop = NVROP[alu].copy; + + BEGIN_RING(chan, eng2d, NV50_2D_OPERATION, 1); + if (alu == GXcopy && EXA_PM_IS_SOLID(&pdpix->drawable, planemask)) { + OUT_RING (chan, NV50_2D_OPERATION_SRCCOPY); + return; + } else { + OUT_RING (chan, NV50_2D_OPERATION_SRCCOPY_PREMULT); + } + + BEGIN_RING(chan, eng2d, NV50_2D_PATTERN_FORMAT, 2); + switch (pdpix->drawable.bitsPerPixel) { + case 8: OUT_RING (chan, 3); break; + case 15: OUT_RING (chan, 1); break; + case 16: OUT_RING (chan, 0); break; + case 24: + case 32: + default: + OUT_RING (chan, 2); + break; + } + OUT_RING (chan, 1); + + /* There are 16 ALUs. + * 0-15: copy + * 16-31: copy_planemask + */ + + if (!EXA_PM_IS_SOLID(&pdpix->drawable, planemask)) { + alu += 16; + NVC0EXASetPattern(pdpix, 0, planemask, ~0, ~0); + } else { + if (pNv->currentRop > 15) + NVC0EXASetPattern(pdpix, ~0, ~0, ~0, ~0); + } + + if (pNv->currentRop != alu) { + BEGIN_RING(chan, eng2d, NV50_2D_ROP, 1); + OUT_RING (chan, rop); + pNv->currentRop = alu; + } +} + +static void +NVC0EXAStateSolidResubmit(struct nouveau_channel *chan) +{ + ScrnInfoPtr pScrn = chan->user_private; + NVPtr pNv = NVPTR(pScrn); + + NVC0EXAPrepareSolid(pNv->pdpix, pNv->alu, pNv->planemask, + pNv->fg_colour); +} + +Bool +NVC0EXAPrepareSolid(PixmapPtr pdpix, int alu, Pixel planemask, Pixel fg) +{ + NVC0EXA_LOCALS(pdpix); + uint32_t fmt; + + if (!NVC0EXA2DSurfaceFormat(pdpix, &fmt)) + NOUVEAU_FALLBACK("rect format\n"); + + if (MARK_RING(chan, 64, 4)) + NOUVEAU_FALLBACK("ring space\n"); + + if (!NVC0EXAAcquireSurface2D(pdpix, 0)) { + MARK_UNDO(chan); + NOUVEAU_FALLBACK("dest pixmap\n"); + } + + NVC0EXASetROP(pdpix, alu, planemask); + + BEGIN_RING(chan, eng2d, NV50_2D_DRAW_SHAPE, 3); + OUT_RING (chan, NV50_2D_DRAW_SHAPE_RECTANGLES); + OUT_RING (chan, fmt); + OUT_RING (chan, fg); + + pNv->pdpix = pdpix; + pNv->alu = alu; + pNv->planemask = planemask; + pNv->fg_colour = fg; + chan->flush_notify = NVC0EXAStateSolidResubmit; + return TRUE; +} + +void +NVC0EXASolid(PixmapPtr pdpix, int x1, int y1, int x2, int y2) +{ + NVC0EXA_LOCALS(pdpix); + + WAIT_RING (chan, 5); + BEGIN_RING(chan, eng2d, NV50_2D_DRAW_POINT32_X(0), 4); + OUT_RING (chan, x1); + OUT_RING (chan, y1); + OUT_RING (chan, x2); + OUT_RING (chan, y2); + + if ((x2 - x1) * (y2 - y1) >= 512) + FIRE_RING (chan); +} + +void +NVC0EXADoneSolid(PixmapPtr pdpix) +{ + NVC0EXA_LOCALS(pdpix); + + chan->flush_notify = NULL; +} + +static void +NVC0EXAStateCopyResubmit(struct nouveau_channel *chan) +{ + ScrnInfoPtr pScrn = chan->user_private; + NVPtr pNv = NVPTR(pScrn); + + NVC0EXAPrepareCopy(pNv->pspix, pNv->pdpix, 0, 0, pNv->alu, + pNv->planemask); +} + +Bool +NVC0EXAPrepareCopy(PixmapPtr pspix, PixmapPtr pdpix, int dx, int dy, + int alu, Pixel planemask) +{ + NVC0EXA_LOCALS(pdpix); + + if (MARK_RING(chan, 64, 4)) + NOUVEAU_FALLBACK("ring space\n"); + + if (!NVC0EXAAcquireSurface2D(pspix, 1)) { + MARK_UNDO(chan); + NOUVEAU_FALLBACK("src pixmap\n"); + } + + if (!NVC0EXAAcquireSurface2D(pdpix, 0)) { + MARK_UNDO(chan); + NOUVEAU_FALLBACK("dest pixmap\n"); + } + + NVC0EXASetROP(pdpix, alu, planemask); + + pNv->pspix = pspix; + pNv->pdpix = pdpix; + pNv->alu = alu; + pNv->planemask = planemask; + chan->flush_notify = NVC0EXAStateCopyResubmit; + return TRUE; +} + +void +NVC0EXACopy(PixmapPtr pdpix, int srcX , int srcY, + int dstX , int dstY, + int width, int height) +{ + NVC0EXA_LOCALS(pdpix); + + WAIT_RING (chan, 17); + BEGIN_RING(chan, eng2d, NV50_2D_SERIALIZE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, eng2d, 0x088c, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, eng2d, NV50_2D_BLIT_DST_X, 12); + OUT_RING (chan, dstX); + OUT_RING (chan, dstY); + OUT_RING (chan, width); + OUT_RING (chan, height); + OUT_RING (chan, 0); /* DU,V_DX,Y_FRACT,INT */ + OUT_RING (chan, 1); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 0); /* BLIT_SRC_X,Y_FRACT,INT */ + OUT_RING (chan, srcX); + OUT_RING (chan, 0); + OUT_RING (chan, srcY); + + if (width * height >= 512) + FIRE_RING (chan); +} + +void +NVC0EXADoneCopy(PixmapPtr pdpix) +{ + NVC0EXA_LOCALS(pdpix); + + chan->flush_notify = NULL; +} + +static void +NVC0EXAStateSIFCResubmit(struct nouveau_channel *chan) +{ + ScrnInfoPtr pScrn = chan->user_private; + NVPtr pNv = NVPTR(pScrn); + + if (MARK_RING(pNv->chan, 32, 2)) + return; + + if (NVC0EXAAcquireSurface2D(pNv->pdpix, 0)) + MARK_UNDO(pNv->chan); +} + +Bool +NVC0EXAUploadSIFC(const char *src, int src_pitch, + PixmapPtr pdpix, int x, int y, int w, int h, int cpp) +{ + NVC0EXA_LOCALS(pdpix); + int line_dwords = (w * cpp + 3) / 4; + uint32_t sifc_fmt; + + if (!NVC0EXA2DSurfaceFormat(pdpix, &sifc_fmt)) + NOUVEAU_FALLBACK("hostdata format\n"); + + if (MARK_RING(chan, 64, 2)) + return FALSE; + + if (!NVC0EXAAcquireSurface2D(pdpix, 0)) { + MARK_UNDO(chan); + NOUVEAU_FALLBACK("dest pixmap\n"); + } + + /* If the pitch isn't aligned to a dword you can + * get corruption at the end of a line. + */ + NVC0EXASetClip(pdpix, x, y, w, h); + + BEGIN_RING(chan, eng2d, NV50_2D_OPERATION, 1); + OUT_RING (chan, NV50_2D_OPERATION_SRCCOPY); + BEGIN_RING(chan, eng2d, NV50_2D_SIFC_BITMAP_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, sifc_fmt); + BEGIN_RING(chan, eng2d, NV50_2D_SIFC_WIDTH, 10); + OUT_RING (chan, (line_dwords * 4) / cpp); + OUT_RING (chan, h); + OUT_RING (chan, 0); /* SIFC_DX,Y_DU,V_FRACT,INT */ + OUT_RING (chan, 1); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 0); /* SIFC_DST_X,Y_FRACT,INT */ + OUT_RING (chan, x); + OUT_RING (chan, 0); + OUT_RING (chan, y); + + pNv->pdpix = pdpix; + chan->flush_notify = NVC0EXAStateSIFCResubmit; + + while (h--) { + const char *ptr = src; + int count = line_dwords; + + while (count) { + int size = count > 1792 ? 1792 : count; + + WAIT_RING (chan, size + 1); + BEGIN_RING_NI(chan, eng2d, NV50_2D_SIFC_DATA, size); + OUT_RINGp (chan, ptr, size); + + ptr += size * 4; + count -= size; + } + + src += src_pitch; + } + + chan->flush_notify = NULL; + return TRUE; +} + +static Bool +NVC0EXACheckRenderTarget(PicturePtr ppict) +{ + if (ppict->pDrawable->width > 8192 || + ppict->pDrawable->height > 8192) + NOUVEAU_FALLBACK("render target dimensions exceeded %dx%d\n", + ppict->pDrawable->width, + ppict->pDrawable->height); + + switch (ppict->format) { + case PICT_a8r8g8b8: + case PICT_x8r8g8b8: + case PICT_r5g6b5: + case PICT_a8: + case PICT_x1r5g5b5: + case PICT_a1r5g5b5: + case PICT_x8b8g8r8: + case PICT_a2b10g10r10: + case PICT_x2b10g10r10: + case PICT_a2r10g10b10: + case PICT_x2r10g10b10: + break; + default: + NOUVEAU_FALLBACK("picture format 0x%08x\n", ppict->format); + } + + return TRUE; +} + +static Bool +NVC0EXARenderTarget(PixmapPtr ppix, PicturePtr ppict) +{ + NVC0EXA_LOCALS(ppix); + struct nouveau_bo *bo = nouveau_pixmap_bo(ppix); + unsigned format; + + /*XXX: Scanout buffer not tiled, someone needs to figure it out */ + if (!nv50_style_tiled_pixmap(ppix)) + NOUVEAU_FALLBACK("pixmap is scanout buffer\n"); + + switch (ppict->format) { + case PICT_a8r8g8b8: format = NV50_SURFACE_FORMAT_A8R8G8B8_UNORM; break; + case PICT_x8r8g8b8: format = NV50_SURFACE_FORMAT_X8R8G8B8_UNORM; break; + case PICT_r5g6b5: format = NV50_SURFACE_FORMAT_R5G6B5_UNORM; break; + case PICT_a8: format = NV50_SURFACE_FORMAT_A8_UNORM; break; + case PICT_x1r5g5b5: format = NV50_SURFACE_FORMAT_X1R5G5B5_UNORM; break; + case PICT_a1r5g5b5: format = NV50_SURFACE_FORMAT_A1R5G5B5_UNORM; break; + case PICT_x8b8g8r8: format = NV50_SURFACE_FORMAT_X8B8G8R8_UNORM; break; + case PICT_a2b10g10r10: + case PICT_x2b10g10r10: + format = NV50_SURFACE_FORMAT_A2B10G10R10_UNORM; + break; + case PICT_a2r10g10b10: + case PICT_x2r10g10b10: + format = NV50_SURFACE_FORMAT_A2R10G10B10_UNORM; + break; + default: + NOUVEAU_FALLBACK("invalid picture format\n"); + } + + BEGIN_RING(chan, fermi, NVC0_3D_RT_ADDRESS_HIGH(0), 8); + if (OUT_RELOCh(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) || + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR)) + return FALSE; + OUT_RING (chan, ppix->drawable.width); + OUT_RING (chan, ppix->drawable.height); + OUT_RING (chan, format); + OUT_RING (chan, bo->tile_mode); + OUT_RING (chan, 0x00000001); + OUT_RING (chan, 0x00000000); + + return TRUE; +} + +static Bool +NVC0EXACheckTexture(PicturePtr ppict, PicturePtr pdpict, int op) +{ + if (!ppict->pDrawable) + NOUVEAU_FALLBACK("Solid and gradient pictures unsupported.\n"); + + if (ppict->pDrawable->width > 8192 || + ppict->pDrawable->height > 8192) + NOUVEAU_FALLBACK("texture dimensions exceeded %dx%d\n", + ppict->pDrawable->width, + ppict->pDrawable->height); + + switch (ppict->format) { + case PICT_a8r8g8b8: + case PICT_a8b8g8r8: + case PICT_x8r8g8b8: + case PICT_x8b8g8r8: + case PICT_r5g6b5: + case PICT_a8: + case PICT_x1r5g5b5: + case PICT_x1b5g5r5: + case PICT_a1r5g5b5: + case PICT_a1b5g5r5: + case PICT_b5g6r5: + case PICT_b8g8r8a8: + case PICT_b8g8r8x8: + case PICT_a2b10g10r10: + case PICT_x2b10g10r10: + case PICT_x2r10g10b10: + case PICT_a2r10g10b10: + case PICT_x4r4g4b4: + case PICT_x4b4g4r4: + case PICT_a4r4g4b4: + case PICT_a4b4g4r4: + break; + default: + NOUVEAU_FALLBACK("picture format 0x%08x\n", ppict->format); + } + + switch (ppict->filter) { + case PictFilterNearest: + case PictFilterBilinear: + break; + default: + NOUVEAU_FALLBACK("picture filter %d\n", ppict->filter); + } + + /* OpenGL and Render disagree on what should be sampled outside an XRGB + * texture (with no repeating). Opengl has a hardcoded alpha value of + * 1.0, while render expects 0.0. We assume that clipping is done for + * untranformed sources. + */ + if (NVC0EXABlendOp[op].src_alpha && !ppict->repeat && + ppict->transform && (PICT_FORMAT_A(ppict->format) == 0) + && (PICT_FORMAT_A(pdpict->format) != 0)) + NOUVEAU_FALLBACK("REPEAT_NONE unsupported for XRGB source\n"); + + return TRUE; +} + +#define _(X1, X2, X3, X4, FMT) \ + (NV50TIC_0_0_TYPER_UNORM | NV50TIC_0_0_TYPEG_UNORM | \ + NV50TIC_0_0_TYPEB_UNORM | NV50TIC_0_0_TYPEA_UNORM | \ + NV50TIC_0_0_MAP##X1 | NV50TIC_0_0_MAP##X2 | \ + NV50TIC_0_0_MAP##X3 | NV50TIC_0_0_MAP##X4 | \ + NV50TIC_0_0_FMT_##FMT) + +static Bool +NVC0EXATexture(PixmapPtr ppix, PicturePtr ppict, unsigned unit) +{ + NVC0EXA_LOCALS(ppix); + struct nouveau_bo *bo = nouveau_pixmap_bo(ppix); + const unsigned tcb_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM; + uint32_t mode; + + /* XXX: maybe add support for linear textures at some point */ + if (!nv50_style_tiled_pixmap(ppix)) + NOUVEAU_FALLBACK("pixmap is scanout buffer\n"); + + BEGIN_RING(chan, fermi, NVC0_3D_TIC_ADDRESS_HIGH, 3); + if (OUT_RELOCh(chan, pNv->tesla_scratch, TIC_OFFSET, tcb_flags) || + OUT_RELOCl(chan, pNv->tesla_scratch, TIC_OFFSET, tcb_flags)) + return FALSE; + OUT_RING (chan, 15); + + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_OUT_HIGH, 2); + if (OUT_RELOCh(chan, pNv->tesla_scratch, + TIC_OFFSET + unit * 32, tcb_flags) || + OUT_RELOCl(chan, pNv->tesla_scratch, + TIC_OFFSET + unit * 32, tcb_flags)) + return FALSE; + BEGIN_RING(chan, m2mf, NVC0_M2MF_LINE_LENGTH_IN, 2); + OUT_RING (chan, 8 * 4); + OUT_RING (chan, 1); + BEGIN_RING(chan, m2mf, NVC0_M2MF_EXEC, 1); + OUT_RING (chan, 0x100111); + BEGIN_RING_NI(chan, m2mf, NVC0_M2MF_DATA, 8); + + switch (ppict->format) { + case PICT_a8r8g8b8: + OUT_RING(chan, _(B_C0, G_C1, R_C2, A_C3, 8_8_8_8)); + break; + case PICT_a8b8g8r8: + OUT_RING(chan, _(R_C0, G_C1, B_C2, A_C3, 8_8_8_8)); + break; + case PICT_x8r8g8b8: + OUT_RING(chan, _(B_C0, G_C1, R_C2, A_ONE, 8_8_8_8)); + break; + case PICT_x8b8g8r8: + OUT_RING(chan, _(R_C0, G_C1, B_C2, A_ONE, 8_8_8_8)); + break; + case PICT_r5g6b5: + OUT_RING(chan, _(B_C0, G_C1, R_C2, A_ONE, 5_6_5)); + break; + case PICT_a8: + OUT_RING(chan, _(A_C0, B_ZERO, G_ZERO, R_ZERO, 8)); + break; + case PICT_x1r5g5b5: + OUT_RING(chan, _(B_C0, G_C1, R_C2, A_ONE, 1_5_5_5)); + break; + case PICT_x1b5g5r5: + OUT_RING(chan, _(R_C0, G_C1, B_C2, A_ONE, 1_5_5_5)); + break; + case PICT_a1r5g5b5: + OUT_RING(chan, _(B_C0, G_C1, R_C2, A_C3, 1_5_5_5)); + break; + case PICT_a1b5g5r5: + OUT_RING(chan, _(R_C0, G_C1, B_C2, A_C3, 1_5_5_5)); + break; + case PICT_b5g6r5: + OUT_RING(chan, _(R_C0, G_C1, B_C2, A_ONE, 5_6_5)); + break; + case PICT_b8g8r8x8: + OUT_RING(chan, _(A_ONE, R_C1, G_C2, B_C3, 8_8_8_8)); + break; + case PICT_b8g8r8a8: + OUT_RING(chan, _(A_C0, R_C1, G_C2, B_C3, 8_8_8_8)); + break; + case PICT_a2b10g10r10: + OUT_RING(chan, _(R_C0, G_C1, B_C2, A_C3, 2_10_10_10)); + break; + case PICT_x2b10g10r10: + OUT_RING(chan, _(R_C0, G_C1, B_C2, A_ONE, 2_10_10_10)); + break; + case PICT_x2r10g10b10: + OUT_RING(chan, _(B_C0, G_C1, R_C2, A_ONE, 2_10_10_10)); + break; + case PICT_a2r10g10b10: + OUT_RING(chan, _(B_C0, G_C1, R_C2, A_C3, 2_10_10_10)); + break; + case PICT_x4r4g4b4: + OUT_RING(chan, _(B_C0, G_C1, R_C2, A_ONE, 4_4_4_4)); + break; + case PICT_x4b4g4r4: + OUT_RING(chan, _(R_C0, G_C1, B_C2, A_ONE, 4_4_4_4)); + break; + case PICT_a4r4g4b4: + OUT_RING(chan, _(B_C0, G_C1, R_C2, A_C3, 4_4_4_4)); + break; + case PICT_a4b4g4r4: + OUT_RING(chan, _(R_C0, G_C1, B_C2, A_C3, 4_4_4_4)); + break; + default: + NOUVEAU_FALLBACK("invalid picture format, this SHOULD NOT HAPPEN. Expect trouble.\n"); + } +#undef _ + + mode = 0xd0005000 | (bo->tile_mode << (22 - 4)); + if (OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD) || + OUT_RELOCd(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | + NOUVEAU_BO_HIGH | NOUVEAU_BO_OR, mode, mode)) + return FALSE; + OUT_RING (chan, 0x00300000); + OUT_RING (chan, (1 << 31) | ppix->drawable.width); + OUT_RING (chan, (1 << 16) | ppix->drawable.height); + OUT_RING (chan, 0x03000000); + OUT_RING (chan, 0x00000000); + + BEGIN_RING(chan, fermi, NVC0_3D_TSC_ADDRESS_HIGH, 3); + if (OUT_RELOCh(chan, pNv->tesla_scratch, TSC_OFFSET, tcb_flags) || + OUT_RELOCl(chan, pNv->tesla_scratch, TSC_OFFSET, tcb_flags)) + return FALSE; + OUT_RING (chan, 0); + + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_OUT_HIGH, 2); + if (OUT_RELOCh(chan, pNv->tesla_scratch, + TSC_OFFSET + unit * 32, tcb_flags) || + OUT_RELOCl(chan, pNv->tesla_scratch, + TSC_OFFSET + unit * 32, tcb_flags)) + return FALSE; + BEGIN_RING(chan, m2mf, NVC0_M2MF_LINE_LENGTH_IN, 2); + OUT_RING (chan, 8 * 4); + OUT_RING (chan, 1); + BEGIN_RING(chan, m2mf, NVC0_M2MF_EXEC, 1); + OUT_RING (chan, 0x100111); + BEGIN_RING_NI(chan, m2mf, NVC0_M2MF_DATA, 8); + + if (ppict->repeat) { + switch (ppict->repeatType) { + case RepeatPad: + OUT_RING (chan, 0x00024000 | + NV50TSC_1_0_WRAPS_CLAMP | + NV50TSC_1_0_WRAPT_CLAMP | + NV50TSC_1_0_WRAPR_CLAMP); + break; + case RepeatReflect: + OUT_RING (chan, 0x00024000 | + NV50TSC_1_0_WRAPS_MIRROR_REPEAT | + NV50TSC_1_0_WRAPT_MIRROR_REPEAT | + NV50TSC_1_0_WRAPR_MIRROR_REPEAT); + break; + case RepeatNormal: + default: + OUT_RING (chan, 0x00024000 | + NV50TSC_1_0_WRAPS_REPEAT | + NV50TSC_1_0_WRAPT_REPEAT | + NV50TSC_1_0_WRAPR_REPEAT); + break; + } + } else { + OUT_RING (chan, 0x00024000 | + NV50TSC_1_0_WRAPS_CLAMP_TO_BORDER | + NV50TSC_1_0_WRAPT_CLAMP_TO_BORDER | + NV50TSC_1_0_WRAPR_CLAMP_TO_BORDER); + } + if (ppict->filter == PictFilterBilinear) { + OUT_RING (chan, + NV50TSC_1_1_MAGF_LINEAR | + NV50TSC_1_1_MINF_LINEAR | NV50TSC_1_1_MIPF_NONE); + } else { + OUT_RING (chan, + NV50TSC_1_1_MAGF_NEAREST | + NV50TSC_1_1_MINF_NEAREST | NV50TSC_1_1_MIPF_NONE); + } + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RINGf (chan, 0.0f); + OUT_RINGf (chan, 0.0f); + OUT_RINGf (chan, 0.0f); + OUT_RINGf (chan, 0.0f); + + state->unit[unit].width = ppix->drawable.width; + state->unit[unit].height = ppix->drawable.height; + state->unit[unit].transform = ppict->transform; + return TRUE; +} + +static Bool +NVC0EXACheckBlend(int op) +{ + if (op > PictOpAdd) + NOUVEAU_FALLBACK("unsupported blend op %d\n", op); + return TRUE; +} + +static void +NVC0EXABlend(PixmapPtr ppix, PicturePtr ppict, int op, int component_alpha) +{ + NVC0EXA_LOCALS(ppix); + struct nvc0_blend_op *b = &NVC0EXABlendOp[op]; + unsigned sblend = b->src_blend; + unsigned dblend = b->dst_blend; + + if (b->dst_alpha) { + if (!PICT_FORMAT_A(ppict->format)) { + if (sblend == BF(DST_ALPHA)) + sblend = BF(ONE); + else + if (sblend == BF(ONE_MINUS_DST_ALPHA)) + sblend = BF(ZERO); + } + } + + if (b->src_alpha && component_alpha) { + if (dblend == BF(SRC_ALPHA)) + dblend = BF(SRC_COLOR); + else + if (dblend == BF(ONE_MINUS_SRC_ALPHA)) + dblend = BF(ONE_MINUS_SRC_COLOR); + } + + if (sblend == BF(ONE) && dblend == BF(ZERO)) { + BEGIN_RING(chan, fermi, NVC0_3D_BLEND_ENABLE(0), 1); + OUT_RING (chan, 0); + } else { + BEGIN_RING(chan, fermi, NVC0_3D_BLEND_ENABLE(0), 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, fermi, NVC0_3D_BLEND_EQUATION_RGB, 5); + OUT_RING (chan, NVC0_3D_BLEND_EQUATION_RGB_FUNC_ADD); + OUT_RING (chan, sblend); + OUT_RING (chan, dblend); + OUT_RING (chan, NVC0_3D_BLEND_EQUATION_ALPHA_FUNC_ADD); + OUT_RING (chan, sblend); + BEGIN_RING(chan, fermi, NVC0_3D_BLEND_FUNC_DST_ALPHA, 1); + OUT_RING (chan, dblend); + } +} + +Bool +NVC0EXACheckComposite(int op, + PicturePtr pspict, PicturePtr pmpict, PicturePtr pdpict) +{ + if (!NVC0EXACheckBlend(op)) + NOUVEAU_FALLBACK("blend not supported\n"); + + if (!NVC0EXACheckRenderTarget(pdpict)) + NOUVEAU_FALLBACK("render target invalid\n"); + + if (!NVC0EXACheckTexture(pspict, pdpict, op)) + NOUVEAU_FALLBACK("src picture invalid\n"); + + if (pmpict) { + if (pmpict->componentAlpha && + PICT_FORMAT_RGB(pmpict->format) && + NVC0EXABlendOp[op].src_alpha && + NVC0EXABlendOp[op].src_blend != BF(ZERO)) + NOUVEAU_FALLBACK("component-alpha not supported\n"); + + if (!NVC0EXACheckTexture(pmpict, pdpict, op)) + NOUVEAU_FALLBACK("mask picture invalid\n"); + } + + return TRUE; +} + +static void +NVC0EXAStateCompositeResubmit(struct nouveau_channel *chan) +{ + ScrnInfoPtr pScrn = chan->user_private; + NVPtr pNv = NVPTR(pScrn); + + NVC0EXAPrepareComposite(pNv->alu, pNv->pspict, pNv->pmpict, pNv->pdpict, + pNv->pspix, pNv->pmpix, pNv->pdpix); +} + +Bool +NVC0EXAPrepareComposite(int op, + PicturePtr pspict, PicturePtr pmpict, PicturePtr pdpict, + PixmapPtr pspix, PixmapPtr pmpix, PixmapPtr pdpix) +{ + NVC0EXA_LOCALS(pspix); + const unsigned shd_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD; + + if (MARK_RING (chan, 128, 4 + 2 + 2 * 10)) + NOUVEAU_FALLBACK("ring space\n"); + + // fonts: !pmpict, op == 12 (Add, ONE/ONE) + /* + if (pmpict || op != 12) + NOUVEAU_FALLBACK("comp-alpha"); + */ + + BEGIN_RING(chan, eng2d, NV50_2D_SERIALIZE, 1); + OUT_RING (chan, 0); + + if (!NVC0EXARenderTarget(pdpix, pdpict)) { + MARK_UNDO(chan); + NOUVEAU_FALLBACK("render target invalid\n"); + } + + NVC0EXABlend(pdpix, pdpict, op, pmpict && pmpict->componentAlpha && + PICT_FORMAT_RGB(pmpict->format)); + + BEGIN_RING(chan, fermi, NVC0_3D_CODE_ADDRESS_HIGH, 2); + if (OUT_RELOCh(chan, pNv->tesla_scratch, CODE_OFFSET, shd_flags) || + OUT_RELOCl(chan, pNv->tesla_scratch, CODE_OFFSET, shd_flags)) { + MARK_UNDO(chan); + return FALSE; + } + + if (!NVC0EXATexture(pspix, pspict, 0)) { + MARK_UNDO(chan); + NOUVEAU_FALLBACK("src picture invalid\n"); + } + BEGIN_RING(chan, fermi, NVC0_3D_BIND_TIC(4), 1); + OUT_RING (chan, (0 << 9) | (0 << 1) | NVC0_3D_BIND_TIC_ACTIVE); + + if (pmpict) { + if (!NVC0EXATexture(pmpix, pmpict, 1)) { + MARK_UNDO(chan); + NOUVEAU_FALLBACK("mask picture invalid\n"); + } + state->have_mask = TRUE; + + BEGIN_RING(chan, fermi, NVC0_3D_BIND_TIC(4), 1); + OUT_RING (chan, (1 << 9) | (1 << 1) | NVC0_3D_BIND_TIC_ACTIVE); + + BEGIN_RING(chan, fermi, NVC0_3D_SP_START_ID(5), 1); + if (pdpict->format == PICT_a8) { + OUT_RING (chan, PFP_C_A8); + } else { + if (pmpict->componentAlpha && + PICT_FORMAT_RGB(pmpict->format)) { + if (NVC0EXABlendOp[op].src_alpha) + OUT_RING (chan, PFP_CCASA); + else + OUT_RING (chan, PFP_CCA); + } else { + OUT_RING (chan, PFP_C); + } + } + } else { + state->have_mask = FALSE; + + BEGIN_RING(chan, fermi, NVC0_3D_BIND_TIC(4), 1); + OUT_RING (chan, (1 << 1) | 0); + + BEGIN_RING(chan, fermi, NVC0_3D_SP_START_ID(5), 1); + if (pdpict->format == PICT_a8) + OUT_RING (chan, PFP_S_A8); + else + OUT_RING (chan, PFP_S); + } + + BEGIN_RING(chan, fermi, NVC0_3D_TSC_FLUSH, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, NVC0_3D_TIC_FLUSH, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, NVC0_3D_TEX_CACHE_CTL, 1); + OUT_RING (chan, 0); + + pNv->alu = op; + pNv->pspict = pspict; + pNv->pmpict = pmpict; + pNv->pdpict = pdpict; + pNv->pspix = pspix; + pNv->pmpix = pmpix; + pNv->pdpix = pdpix; + chan->flush_notify = NVC0EXAStateCompositeResubmit; + return TRUE; +} + +#define xFixedToFloat(v) \ + ((float)xFixedToInt((v)) + ((float)xFixedFrac(v) / 65536.0)) + +static inline void +NVC0EXATransform(PictTransformPtr t, int x, int y, float sx, float sy, + float *x_ret, float *y_ret) +{ + if (t) { + PictVector v; + + v.vector[0] = IntToxFixed(x); + v.vector[1] = IntToxFixed(y); + v.vector[2] = xFixed1; + PictureTransformPoint(t, &v); + *x_ret = xFixedToFloat(v.vector[0]) / sx; + *y_ret = xFixedToFloat(v.vector[1]) / sy; + } else { + *x_ret = (float)x / sx; + *y_ret = (float)y / sy; + } +} + +void +NVC0EXAComposite(PixmapPtr pdpix, + int sx, int sy, int mx, int my, + int dx, int dy, int w, int h) +{ + NVC0EXA_LOCALS(pdpix); + float sX0, sX1, sX2, sY0, sY1, sY2; + + WAIT_RING (chan, 64); + BEGIN_RING(chan, fermi, NVC0_3D_SCISSOR_HORIZ(0), 2); + OUT_RING (chan, ((dx + w) << 16) | dx); + OUT_RING (chan, ((dy + h) << 16) | dy); + BEGIN_RING(chan, fermi, NVC0_3D_VERTEX_BEGIN_GL, 1); + OUT_RING (chan, NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES); + + NVC0EXATransform(state->unit[0].transform, sx, sy + (h * 2), + state->unit[0].width, state->unit[0].height, + &sX0, &sY0); + NVC0EXATransform(state->unit[0].transform, sx, sy, + state->unit[0].width, state->unit[0].height, + &sX1, &sY1); + NVC0EXATransform(state->unit[0].transform, sx + (w * 2), sy, + state->unit[0].width, state->unit[0].height, + &sX2, &sY2); + + if (state->have_mask) { + float mX0, mX1, mX2, mY0, mY1, mY2; + + NVC0EXATransform(state->unit[1].transform, mx, my + (h * 2), + state->unit[1].width, state->unit[1].height, + &mX0, &mY0); + NVC0EXATransform(state->unit[1].transform, mx, my, + state->unit[1].width, state->unit[1].height, + &mX1, &mY1); + NVC0EXATransform(state->unit[1].transform, mx + (w * 2), my, + state->unit[1].width, state->unit[1].height, + &mX2, &mY2); + + VTX2s(pNv, sX0, sY0, mX0, mY0, dx, dy + (h * 2)); + VTX2s(pNv, sX1, sY1, mX1, mY1, dx, dy); + VTX2s(pNv, sX2, sY2, mX2, mY2, dx + (w * 2), dy); + } else { + VTX1s(pNv, sX0, sY0, dx, dy + (h * 2)); + VTX1s(pNv, sX1, sY1, dx, dy); + VTX1s(pNv, sX2, sY2, dx + (w * 2), dy); + } + + BEGIN_RING(chan, fermi, NVC0_3D_VERTEX_END_GL, 1); + OUT_RING (chan, 0); +} + +void +NVC0EXADoneComposite(PixmapPtr pdpix) +{ + NVC0EXA_LOCALS(pdpix); + + chan->flush_notify = NULL; +} + diff --git a/src/nvc0_m2mf.xml.h b/src/nvc0_m2mf.xml.h new file mode 100644 index 0000000..3bf628d --- /dev/null +++ b/src/nvc0_m2mf.xml.h @@ -0,0 +1,138 @@ +#ifndef NVC0_M2MF_XML +#define NVC0_M2MF_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- nvc0_m2mf.xml ( 2227 bytes, from 2010-10-16 16:10:29) +- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37) +- nv_object.xml ( 11379 bytes, from 2010-10-16 11:43:24) +- nvchipsets.xml ( 2907 bytes, from 2010-10-15 16:28:21) +- nv_defs.xml ( 4437 bytes, from 2010-07-06 07:43:58) + +Copyright (C) 2006-2010 by the following authors: +- Artur Huillet <arthur.huillet@free.fr> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <koala_br@users.sourceforge.net> (koala_br) +- Carlos Martin <carlosmn@users.sf.net> (carlosmn) +- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) +- Dawid Gajownik <gajownik@users.sf.net> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) +- EdB <edb_@users.sf.net> (edb_) +- Erik Waling <erikwailing@users.sf.net> (erikwaling) +- Francisco Jerez <currojerez@riseup.net> (curro, curro_, currojerez) +- imirkin <imirkin@users.sf.net> (imirkin) +- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) +- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) +- Laurent Carlier <lordheavym@gmail.com> (lordheavy) +- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) +- Maarten Maathuis <madman2003@gmail.com> (stillunknown) +- Marcin KoĆcielnicki <koriakin@0x04.net> (mwk, koriakin) +- Mark Carey <mark.carey@gmail.com> (careym) +- Matthieu Castet <matthieu.castet@parrot.com> (mat-c) +- nvidiaman <nvidiaman@users.sf.net> (nvidiaman) +- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) +- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) +- Peter Popov <ironpeter@users.sf.net> (ironpeter) +- Richard Hughes <hughsient@users.sf.net> (hughsient) +- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <leroutier@users.sf.net> (leroutier) +- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) +- sturmflut <sturmflut@users.sf.net> (sturmflut) +- Sylvain Munaut <tnt@246tNt.com> +- Victor Stinner <victor.stinner@haypocalc.com> (haypo) +- Wladmir van der Laan <laanwj@gmail.com> (miathan6) +- Younes Manton <younes.m@gmail.com> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + + +#define NVC0_M2MF_TILING_MODE_IN 0x00000204 + +#define NVC0_M2MF_TILING_PITCH_IN 0x00000208 + +#define NVC0_M2MF_TILING_HEIGHT_IN 0x0000020c + +#define NVC0_M2MF_TILING_DEPTH_IN 0x00000210 + +#define NVC0_M2MF_TILING_POSITION_IN_Z 0x00000214 + +#define NVC0_M2MF_TILING_MODE_OUT 0x00000220 + +#define NVC0_M2MF_TILING_PITCH_OUT 0x00000224 + +#define NVC0_M2MF_TILING_HEIGHT_OUT 0x00000228 + +#define NVC0_M2MF_TILING_DEPTH_OUT 0x0000022c + +#define NVC0_M2MF_TILING_POSITION_OUT_Z 0x00000230 + +#define NVC0_M2MF_OFFSET_OUT_HIGH 0x00000238 + +#define NVC0_M2MF_OFFSET_OUT_LOW 0x0000023c + +#define NVC0_M2MF_EXEC 0x00000300 +#define NVC0_M2MF_EXEC_PUSH 0x00000001 +#define NVC0_M2MF_EXEC_LINEAR_IN 0x00000010 +#define NVC0_M2MF_EXEC_LINEAR_OUT 0x00000100 +#define NVC0_M2MF_EXEC_NOTIFY 0x00002000 +#define NVC0_M2MF_EXEC_INC__MASK 0x00f00000 +#define NVC0_M2MF_EXEC_INC__SHIFT 20 + +#define NVC0_M2MF_DATA 0x00000304 + +#define NVC0_M2MF_OFFSET_IN_HIGH 0x0000030c + +#define NVC0_M2MF_OFFSET_IN_LOW 0x00000310 + +#define NVC0_M2MF_PITCH_IN 0x00000314 + +#define NVC0_M2MF_PITCH_OUT 0x00000318 + +#define NVC0_M2MF_LINE_LENGTH_IN 0x0000031c + +#define NVC0_M2MF_LINE_COUNT 0x00000320 + +#define NVC0_M2MF_NOTIFY_ADDRESS_HIGH 0x0000032c + +#define NVC0_M2MF_NOTIFY_ADDRESS_LOW 0x00000330 + +#define NVC0_M2MF_NOTIFY 0x00000334 + +#define NVC0_M2MF_TILING_POSITION_IN_X 0x00000344 + +#define NVC0_M2MF_TILING_POSITION_IN_Y 0x00000348 + +#define NVC0_M2MF_TILING_POSITION_OUT_X 0x0000034c + +#define NVC0_M2MF_TILING_POSITION_OUT_Y 0x00000350 + + +#endif /* NVC0_M2MF_XML */ diff --git a/src/nvc0_xv.c b/src/nvc0_xv.c new file mode 100644 index 0000000..41ec7a8 --- /dev/null +++ b/src/nvc0_xv.c @@ -0,0 +1,427 @@ +/* + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include "xf86xv.h" +#include <X11/extensions/Xv.h> +#include "exa.h" +#include "damage.h" +#include "dixstruct.h" +#include "fourcc.h" + +#include "nv_include.h" +#include "nvc0_accel.h" +#include "nv50_texture.h" + +extern Atom xvSyncToVBlank, xvSetDefaults; + +void +nvc0_xv_m2mf(struct nouveau_grobj *m2mf, + struct nouveau_bo *dst, int uv_offset, int dst_pitch, int nlines, + struct nouveau_bo *src, int line_len) +{ + struct nouveau_channel *chan = m2mf->channel; + + BEGIN_RING(chan, m2mf, NVC0_M2MF_TILING_MODE_OUT, 5); + OUT_RING (chan, dst->tile_mode); + OUT_RING (chan, dst_pitch); + OUT_RING (chan, nlines); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, m2mf, NVC0_M2MF_TILING_POSITION_OUT_X, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + + if (uv_offset) { + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_IN_HIGH, 2); + OUT_RELOCh(chan, src, line_len * nlines, + NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCl(chan, src, line_len * nlines, + NOUVEAU_BO_GART | NOUVEAU_BO_RD); + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_OUT_HIGH, 2); + OUT_RELOCh(chan, dst, uv_offset, + NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCl(chan, dst, uv_offset, + NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, m2mf, NVC0_M2MF_PITCH_IN, 4); + OUT_RING (chan, line_len); + OUT_RING (chan, dst_pitch); + OUT_RING (chan, line_len); + OUT_RING (chan, nlines >> 1); + BEGIN_RING(chan, m2mf, NVC0_M2MF_EXEC, 1); + OUT_RING (chan, 0x00100010); + } + + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_IN_HIGH, 2); + OUT_RELOCh(chan, src, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCl(chan, src, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RD); + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_OUT_HIGH, 2); + OUT_RELOCh(chan, dst, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCl(chan, dst, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, m2mf, NVC0_M2MF_PITCH_IN, 4); + OUT_RING (chan, line_len); + OUT_RING (chan, dst_pitch); + OUT_RING (chan, line_len); + OUT_RING (chan, nlines); + BEGIN_RING(chan, m2mf, NVC0_M2MF_EXEC, 1); + OUT_RING (chan, 0x00100010); +} + +static Bool +nvc0_xv_check_image_put(PixmapPtr ppix) +{ + switch (ppix->drawable.bitsPerPixel) { + case 32: + case 24: + case 16: + case 15: + break; + default: + return FALSE; + } + + if (!nv50_style_tiled_pixmap(ppix)) + return FALSE; + + return TRUE; +} + +static Bool +nvc0_xv_state_emit(PixmapPtr ppix, int id, struct nouveau_bo *src, + int packed_y, int uv, int src_w, int src_h) +{ + ScrnInfoPtr pScrn = xf86Screens[ppix->drawable.pScreen->myNum]; + NVPtr pNv = NVPTR(pScrn); + struct nouveau_channel *chan = pNv->chan; + struct nouveau_bo *bo = nouveau_pixmap_bo(ppix); + struct nouveau_grobj *m2mf = pNv->NvMemFormat; + struct nouveau_grobj *fermi = pNv->Nv3D; + const unsigned shd_flags = NOUVEAU_BO_RD | NOUVEAU_BO_VRAM; + const unsigned tcb_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM; + uint32_t mode = 0xd0005000 | (src->tile_mode << 18); + + if (MARK_RING(chan, 256, 18)) + return FALSE; + + BEGIN_RING(chan, fermi, NVC0_3D_RT_ADDRESS_HIGH(0), 8); + if (OUT_RELOCh(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) || + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR)) { + MARK_UNDO(chan); + return FALSE; + } + OUT_RING (chan, ppix->drawable.width); + OUT_RING (chan, ppix->drawable.height); + switch (ppix->drawable.bitsPerPixel) { + case 32: OUT_RING (chan, NV50_SURFACE_FORMAT_A8R8G8B8_UNORM); break; + case 24: OUT_RING (chan, NV50_SURFACE_FORMAT_X8R8G8B8_UNORM); break; + case 16: OUT_RING (chan, NV50_SURFACE_FORMAT_R5G6B5_UNORM); break; + case 15: OUT_RING (chan, NV50_SURFACE_FORMAT_X1R5G5B5_UNORM); break; + } + OUT_RING (chan, bo->tile_mode); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + + BEGIN_RING(chan, fermi, NVC0_3D_BLEND_ENABLE(0), 1); + OUT_RING (chan, 0); + + BEGIN_RING(chan, fermi, NVC0_3D_TIC_ADDRESS_HIGH, 3); + if (OUT_RELOCh(chan, pNv->tesla_scratch, TIC_OFFSET, tcb_flags) || + OUT_RELOCl(chan, pNv->tesla_scratch, TIC_OFFSET, tcb_flags)) { + MARK_UNDO(chan); + return FALSE; + } + OUT_RING (chan, 15); + + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_OUT_HIGH, 2); + if (OUT_RELOCh(chan, pNv->tesla_scratch, TIC_OFFSET, tcb_flags) || + OUT_RELOCl(chan, pNv->tesla_scratch, TIC_OFFSET, tcb_flags)) { + MARK_UNDO(chan); + return FALSE; + } + BEGIN_RING(chan, m2mf, NVC0_M2MF_LINE_LENGTH_IN, 2); + OUT_RING (chan, 16 * 4); + OUT_RING (chan, 1); + BEGIN_RING(chan, m2mf, NVC0_M2MF_EXEC, 1); + OUT_RING (chan, 0x00100111); + BEGIN_RING_NI(chan, m2mf, NVC0_M2MF_DATA, 16); + if (id == FOURCC_YV12 || id == FOURCC_I420) { + OUT_RING (chan, NV50TIC_0_0_MAPA_C0 | NV50TIC_0_0_TYPEA_UNORM | + NV50TIC_0_0_MAPB_ZERO | NV50TIC_0_0_TYPEB_UNORM | + NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM | + NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM | + NV50TIC_0_0_FMT_8); + if (OUT_RELOCl(chan, src, packed_y, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD) || + OUT_RELOC (chan, src, packed_y, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | + NOUVEAU_BO_HIGH | NOUVEAU_BO_OR, mode, mode)) { + MARK_UNDO(chan); + return FALSE; + } + OUT_RING (chan, 0x00300000); + OUT_RING (chan, src_w); + OUT_RING (chan, (1 << NV50TIC_0_5_DEPTH_SHIFT) | src_h); + OUT_RING (chan, 0x03000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, NV50TIC_0_0_MAPA_C1 | NV50TIC_0_0_TYPEA_UNORM | + NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM | + NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM | + NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM | + NV50TIC_0_0_FMT_8_8); + if (OUT_RELOCl(chan, src, uv, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD) || + OUT_RELOC (chan, src, uv, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | + NOUVEAU_BO_HIGH | NOUVEAU_BO_OR, mode, mode)) { + MARK_UNDO(chan); + return FALSE; + } + OUT_RING (chan, 0x00300000); + OUT_RING (chan, src_w >> 1); + OUT_RING (chan, (1 << NV50TIC_0_5_DEPTH_SHIFT) | (src_h >> 1)); + OUT_RING (chan, 0x03000000); + OUT_RING (chan, 0x00000000); + } else { + if (id == FOURCC_UYVY) { + OUT_RING (chan, NV50TIC_0_0_MAPA_C1 | NV50TIC_0_0_TYPEA_UNORM | + NV50TIC_0_0_MAPB_ZERO | NV50TIC_0_0_TYPEB_UNORM | + NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM | + NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM | + NV50TIC_0_0_FMT_8_8); + } else { + OUT_RING (chan, NV50TIC_0_0_MAPA_C0 | NV50TIC_0_0_TYPEA_UNORM | + NV50TIC_0_0_MAPB_ZERO | NV50TIC_0_0_TYPEB_UNORM | + NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM | + NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM | + NV50TIC_0_0_FMT_8_8); + } + if (OUT_RELOCl(chan, src, packed_y, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD) || + OUT_RELOC (chan, src, packed_y, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | + NOUVEAU_BO_HIGH | NOUVEAU_BO_OR, mode, mode)) { + MARK_UNDO(chan); + return FALSE; + } + OUT_RING (chan, 0x00300000); + OUT_RING (chan, src_w); + OUT_RING (chan, (1 << NV50TIC_0_5_DEPTH_SHIFT) | src_h); + OUT_RING (chan, 0x03000000); + OUT_RING (chan, 0x00000000); + if (id == FOURCC_UYVY) { + OUT_RING (chan, NV50TIC_0_0_MAPA_C2 | NV50TIC_0_0_TYPEA_UNORM | + NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM | + NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM | + NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM | + NV50TIC_0_0_FMT_8_8_8_8); + } else { + OUT_RING (chan, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM | + NV50TIC_0_0_MAPB_C1 | NV50TIC_0_0_TYPEB_UNORM | + NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM | + NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM | + NV50TIC_0_0_FMT_8_8_8_8); + } + if (OUT_RELOCl(chan, src, packed_y, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD) || + OUT_RELOC (chan, src, packed_y, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | + NOUVEAU_BO_HIGH | NOUVEAU_BO_OR, mode, mode)) { + MARK_UNDO(chan); + return FALSE; + } + OUT_RING (chan, 0x00300000); + OUT_RING (chan, (src_w >> 1)); + OUT_RING (chan, (1 << NV50TIC_0_5_DEPTH_SHIFT) | src_h); + OUT_RING (chan, 0x03000000); + OUT_RING (chan, 0x00000000); + } + + BEGIN_RING(chan, fermi, NVC0_3D_TSC_ADDRESS_HIGH, 3); + if (OUT_RELOCh(chan, pNv->tesla_scratch, TSC_OFFSET, tcb_flags) || + OUT_RELOCl(chan, pNv->tesla_scratch, TSC_OFFSET, tcb_flags)) { + MARK_UNDO(chan); + return FALSE; + } + OUT_RING (chan, 0x00000000); + + BEGIN_RING(chan, m2mf, NVC0_M2MF_OFFSET_OUT_HIGH, 2); + if (OUT_RELOCh(chan, pNv->tesla_scratch, TSC_OFFSET, tcb_flags) || + OUT_RELOCl(chan, pNv->tesla_scratch, TSC_OFFSET, tcb_flags)) { + MARK_UNDO(chan); + return FALSE; + } + BEGIN_RING(chan, m2mf, NVC0_M2MF_LINE_LENGTH_IN, 2); + OUT_RING (chan, 16 * 4); + OUT_RING (chan, 1); + BEGIN_RING(chan, m2mf, NVC0_M2MF_EXEC, 1); + OUT_RING (chan, 0x00100111); + BEGIN_RING_NI(chan, m2mf, NVC0_M2MF_DATA, 16); + OUT_RING (chan, NV50TSC_1_0_WRAPS_CLAMP_TO_EDGE | + NV50TSC_1_0_WRAPT_CLAMP_TO_EDGE | + NV50TSC_1_0_WRAPR_CLAMP_TO_EDGE); + OUT_RING (chan, NV50TSC_1_1_MAGF_LINEAR | + NV50TSC_1_1_MINF_LINEAR | + NV50TSC_1_1_MIPF_NONE); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, NV50TSC_1_0_WRAPS_CLAMP_TO_EDGE | + NV50TSC_1_0_WRAPT_CLAMP_TO_EDGE | + NV50TSC_1_0_WRAPR_CLAMP_TO_EDGE); + OUT_RING (chan, NV50TSC_1_1_MAGF_LINEAR | + NV50TSC_1_1_MINF_LINEAR | + NV50TSC_1_1_MIPF_NONE); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x00000000); + + BEGIN_RING(chan, fermi, NVC0_3D_CODE_ADDRESS_HIGH, 2); + if (OUT_RELOCh(chan, pNv->tesla_scratch, CODE_OFFSET, shd_flags) || + OUT_RELOCl(chan, pNv->tesla_scratch, CODE_OFFSET, shd_flags)) { + MARK_UNDO(chan); + return FALSE; + + } + BEGIN_RING(chan, fermi, NVC0_3D_SP_START_ID(5), 1); + OUT_RING (chan, PFP_NV12); + + BEGIN_RING(chan, fermi, NVC0_3D_TSC_FLUSH, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, NVC0_3D_TIC_FLUSH, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, fermi, NVC0_3D_TEX_CACHE_CTL, 1); + OUT_RING (chan, 0); + + BEGIN_RING(chan, fermi, NVC0_3D_BIND_TIC(4), 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, fermi, NVC0_3D_BIND_TIC(4), 1); + OUT_RING (chan, 0x203); + + return TRUE; +} + +int +nvc0_xv_image_put(ScrnInfoPtr pScrn, + struct nouveau_bo *src, int packed_y, int uv, + int id, int src_pitch, BoxPtr dstBox, + int x1, int y1, int x2, int y2, + uint16_t width, uint16_t height, + uint16_t src_w, uint16_t src_h, + uint16_t drw_w, uint16_t drw_h, + RegionPtr clipBoxes, PixmapPtr ppix, + NVPortPrivPtr pPriv) +{ + NVPtr pNv = NVPTR(pScrn); + struct nouveau_channel *chan = pNv->chan; + struct nouveau_grobj *fermi = pNv->Nv3D; + float X1, X2, Y1, Y2; + BoxPtr pbox; + int nbox; + + if (!nvc0_xv_check_image_put(ppix)) + return BadMatch; + if (!nvc0_xv_state_emit(ppix, id, src, packed_y, uv, width, height)) + return BadAlloc; + + if (0 && pPriv->SyncToVBlank) { + NV50SyncToVBlank(ppix, dstBox); + } + + /* These are fixed point values in the 16.16 format. */ + X1 = (float)(x1>>16)+(float)(x1&0xFFFF)/(float)0x10000; + Y1 = (float)(y1>>16)+(float)(y1&0xFFFF)/(float)0x10000; + X2 = (float)(x2>>16)+(float)(x2&0xFFFF)/(float)0x10000; + Y2 = (float)(y2>>16)+(float)(y2&0xFFFF)/(float)0x10000; + + pbox = REGION_RECTS(clipBoxes); + nbox = REGION_NUM_RECTS(clipBoxes); + while(nbox--) { + float tx1=X1+(float)(pbox->x1 - dstBox->x1)*(X2-X1)/(float)(drw_w); + float tx2=X1+(float)(pbox->x2 - dstBox->x1)*(src_w)/(float)(drw_w); + float ty1=Y1+(float)(pbox->y1 - dstBox->y1)*(Y2-Y1)/(float)(drw_h); + float ty2=Y1+(float)(pbox->y2 - dstBox->y1)*(src_h)/(float)(drw_h); + int sx1=pbox->x1; + int sx2=pbox->x2; + int sy1=pbox->y1; + int sy2=pbox->y2; + + tx1 = tx1 / width; + tx2 = tx2 / width; + ty1 = ty1 / height; + ty2 = ty2 / height; + + if (AVAIL_RING(chan) < 64) { + if (!nvc0_xv_state_emit(ppix, id, src, packed_y, uv, + width, height)) + return BadAlloc; + } + + BEGIN_RING(chan, fermi, NVC0_3D_SCISSOR_HORIZ(0), 2); + OUT_RING (chan, sx2 << NVC0_3D_SCISSOR_HORIZ_MAX__SHIFT | sx1); + OUT_RING (chan, sy2 << NVC0_3D_SCISSOR_VERT_MAX__SHIFT | sy1 ); + + BEGIN_RING(chan, fermi, NVC0_3D_VERTEX_BEGIN_GL, 1); + OUT_RING (chan, NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES); + VTX2s(pNv, tx1, ty1, tx1, ty1, sx1, sy1); + VTX2s(pNv, tx2+(tx2-tx1), ty1, tx2+(tx2-tx1), ty1, sx2+(sx2-sx1), sy1); + VTX2s(pNv, tx1, ty2+(ty2-ty1), tx1, ty2+(ty2-ty1), sx1, sy2+(sy2-sy1)); + BEGIN_RING(chan, fermi, NVC0_3D_VERTEX_END_GL, 1); + OUT_RING (chan, 0); + + pbox++; + } + + FIRE_RING (chan); + return Success; +} + +void +nvc0_xv_csc_update(NVPtr pNv, float yco, float *off, float *uco, float *vco) +{ + struct nouveau_channel *chan = pNv->chan; + struct nouveau_bo *bo = pNv->tesla_scratch; + struct nouveau_grobj *fermi = pNv->Nv3D; + + if (MARK_RING(chan, 64, 2)) + return; + + BEGIN_RING(chan, fermi, NVC0_3D_CB_SIZE, 3); + OUT_RING (chan, 256); + if (OUT_RELOCh(chan, bo, CB_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) || + OUT_RELOCl(chan, bo, CB_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR)) { + MARK_UNDO(chan); + return; + } + BEGIN_RING(chan, fermi, NVC0_3D_CB_POS, 11); + OUT_RING (chan, 0); + OUT_RINGf (chan, yco); + OUT_RINGf (chan, off[0]); + OUT_RINGf (chan, off[1]); + OUT_RINGf (chan, off[2]); + OUT_RINGf (chan, uco[0]); + OUT_RINGf (chan, uco[1]); + OUT_RINGf (chan, uco[2]); + OUT_RINGf (chan, vco[0]); + OUT_RINGf (chan, vco[1]); + OUT_RINGf (chan, vco[2]); +} |