summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/failover/fo_context.h
blob: 9d3e0d0dba0d24c7509e2ed5376dd1fb1ca2a9fb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
/**************************************************************************
 * 
 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/

/* Authors:  Keith Whitwell <keith@tungstengraphics.com>
 */

#ifndef FO_CONTEXT_H
#define FO_CONTEXT_H

#include "pipe/p_state.h"
#include "pipe/p_context.h"



#define FO_NEW_VIEWPORT        0x1
#define FO_NEW_RASTERIZER      0x2
#define FO_NEW_FRAGMENT_SHADER 0x4
#define FO_NEW_BLEND           0x8
#define FO_NEW_CLIP            0x10
#define FO_NEW_SCISSOR         0x20
#define FO_NEW_STIPPLE         0x40
#define FO_NEW_FRAMEBUFFER     0x80
#define FO_NEW_ALPHA_TEST      0x100
#define FO_NEW_DEPTH_STENCIL   0x200
#define FO_NEW_SAMPLER         0x400
#define FO_NEW_SAMPLER_VIEW    0x800
#define FO_NEW_VERTEX          0x2000
#define FO_NEW_VERTEX_SHADER   0x4000
#define FO_NEW_BLEND_COLOR     0x8000
#define FO_NEW_STENCIL_REF     0x10000
#define FO_NEW_CLEAR_COLOR     0x20000
#define FO_NEW_VERTEX_BUFFER   0x40000
#define FO_NEW_VERTEX_ELEMENT  0x80000
#define FO_NEW_SAMPLE_MASK     0x100000



#define FO_HW 0
#define FO_SW 1

struct fo_state {
   void *sw_state;
   void *hw_state;
};

struct fo_sampler_view {
   struct pipe_sampler_view base;
   struct pipe_sampler_view *sw;
   struct pipe_sampler_view *hw;
};

struct failover_context {
   struct pipe_context pipe;  /**< base class */


   /* The most recent drawing state as set by the driver:
    */
   const struct fo_state     *blend;
   const struct fo_state     *sampler[PIPE_MAX_SAMPLERS];
   const struct fo_state     *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
   const struct fo_state     *depth_stencil;
   const struct fo_state     *rasterizer;
   const struct fo_state     *fragment_shader;
   const struct fo_state     *vertex_shader;
   const struct fo_state     *vertex_elements;

   struct pipe_blend_color blend_color;
   struct pipe_stencil_ref stencil_ref;
   struct pipe_clip_state clip;
   unsigned sample_mask;
   struct pipe_framebuffer_state framebuffer;
   struct pipe_poly_stipple poly_stipple;
   struct pipe_scissor_state scissor;
   struct pipe_viewport_state viewport;
   struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];

   uint num_vertex_buffers;

   void *sw_sampler_state[PIPE_MAX_SAMPLERS];
   void *hw_sampler_state[PIPE_MAX_SAMPLERS];
   void *sw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS];
   void *hw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS];

   struct fo_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS];
   struct fo_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS];
   unsigned num_fragment_sampler_views;
   unsigned num_vertex_sampler_views;

   unsigned dirty;

   unsigned num_samplers;
   unsigned num_vertex_samplers;

   unsigned mode;
   struct pipe_context *hw;
   struct pipe_context *sw;
};



void failover_init_state_functions( struct failover_context *failover );
void failover_state_emit( struct failover_context *failover );

static INLINE struct failover_context *
failover_context( struct pipe_context *pipe )
{
   return (struct failover_context *)pipe;
}

/* Internal functions
 */
void
failover_set_constant_buffer(struct pipe_context *pipe,
                             uint shader, uint index,
                             struct pipe_resource *resource);


#endif /* FO_CONTEXT_H */