/* * Copyright 2008 Ben Skeggs * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "nv50_context.h" #include "nv50_texture.h" #include "nv50_resource.h" #include "nouveau/nouveau_stateobj.h" #include "nouveau/nouveau_reloc.h" #include "util/u_format.h" #define _MIXED(pf, t0, t1, t2, t3, cr, cg, cb, ca, f) \ [PIPE_FORMAT_##pf] = ( \ NV50TIC_0_0_MAPR_##cr | NV50TIC_0_0_TYPER_##t0 | \ NV50TIC_0_0_MAPG_##cg | NV50TIC_0_0_TYPEG_##t1 | \ NV50TIC_0_0_MAPB_##cb | NV50TIC_0_0_TYPEB_##t2 | \ NV50TIC_0_0_MAPA_##ca | NV50TIC_0_0_TYPEA_##t3 | \ NV50TIC_0_0_FMT_##f) #define _(pf, t, cr, cg, cb, ca, f) _MIXED(pf, t, t, t, t, cr, cg, cb, ca, f) static const uint32_t nv50_texture_formats[PIPE_FORMAT_COUNT] = { _(B8G8R8A8_UNORM, UNORM, C2, C1, C0, C3, 8_8_8_8), _(B8G8R8A8_SRGB, UNORM, C2, C1, C0, C3, 8_8_8_8), _(B8G8R8X8_UNORM, UNORM, C2, C1, C0, ONE, 8_8_8_8), _(B8G8R8X8_SRGB, UNORM, C2, C1, C0, ONE, 8_8_8_8), _(B5G5R5A1_UNORM, UNORM, C2, C1, C0, C3, 1_5_5_5), _(B4G4R4A4_UNORM, UNORM, C2, C1, C0, C3, 4_4_4_4), _(B5G6R5_UNORM, UNORM, C2, C1, C0, ONE, 5_6_5), _(L8_UNORM, UNORM, C0, C0, C0, ONE, 8), _(L8_SRGB, UNORM, C0, C0, C0, ONE, 8), _(A8_UNORM, UNORM, ZERO, ZERO, ZERO, C0, 8), _(I8_UNORM, UNORM, C0, C0, C0, C0, 8), _(L8A8_UNORM, UNORM, C0, C0, C0, C1, 8_8), _(L8A8_SRGB, UNORM, C0, C0, C0, C1, 8_8), _(DXT1_RGB, UNORM, C0, C1, C2, ONE, DXT1), _(DXT1_RGBA, UNORM, C0, C1, C2, C3, DXT1), _(DXT3_RGBA, UNORM, C0, C1, C2, C3, DXT3), _(DXT5_RGBA, UNORM, C0, C1, C2, C3, DXT5), _MIXED(S8_USCALED_Z24_UNORM, UINT, UNORM, UINT, UINT, C1, C1, C1, ONE, 24_8), _MIXED(Z24_UNORM_S8_USCALED, UNORM, UINT, UINT, UINT, C0, C0, C0, ONE, 8_24), _(R16G16B16A16_SNORM, UNORM, C0, C1, C2, C3, 16_16_16_16), _(R16G16B16A16_UNORM, SNORM, C0, C1, C2, C3, 16_16_16_16), _(R32G32B32A32_FLOAT, FLOAT, C0, C1, C2, C3, 32_32_32_32), _(R16G16_SNORM, SNORM, C0, C1, ZERO, ONE, 16_16), _(R16G16_UNORM, UNORM, C0, C1, ZERO, ONE, 16_16), _MIXED(Z32_FLOAT, FLOAT, UINT, UINT, UINT, C0, C0, C0, ONE, 32_DEPTH) }; #undef _ #undef _MIXED static INLINE uint32_t nv50_tic_swizzle(uint32_t tc, unsigned swz) { switch (swz) { case PIPE_SWIZZLE_RED: return (tc & NV50TIC_0_0_MAPR_MASK) >> NV50TIC_0_0_MAPR_SHIFT; case PIPE_SWIZZLE_GREEN: return (tc & NV50TIC_0_0_MAPG_MASK) >> NV50TIC_0_0_MAPG_SHIFT; case PIPE_SWIZZLE_BLUE: return (tc & NV50TIC_0_0_MAPB_MASK) >> NV50TIC_0_0_MAPB_SHIFT; case PIPE_SWIZZLE_ALPHA: return (tc & NV50TIC_0_0_MAPA_MASK) >> NV50TIC_0_0_MAPA_SHIFT; case PIPE_SWIZZLE_ONE: return 7; case PIPE_SWIZZLE_ZERO: default: return 0; } } boolean nv50_tex_construct(struct nv50_sampler_view *view) { const struct util_format_description *desc; struct nv50_miptree *mt = nv50_miptree(view->pipe.texture); uint32_t swz[4], *tic = view->tic; tic[0] = nv50_texture_formats[view->pipe.format]; swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r); swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g); swz[2] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_b); swz[3] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_a); view->tic[0] = (tic[0] & ~NV50TIC_0_0_SWIZZLE_MASK) | (swz[0] << NV50TIC_0_0_MAPR_SHIFT) | (swz[1] << NV50TIC_0_0_MAPG_SHIFT) | (swz[2] << NV50TIC_0_0_MAPB_SHIFT) | (swz[3] << NV50TIC_0_0_MAPA_SHIFT); tic[2] = 0x50001000; tic[2] |= ((mt->base.bo->tile_mode & 0x0f) << 22) | ((mt->base.bo->tile_mode & 0xf0) << 21); desc = util_format_description(mt->base.base.format); if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) tic[2] |= NV50TIC_0_2_COLORSPACE_SRGB; switch (mt->base.base.target) { case PIPE_TEXTURE_1D: tic[2] |= NV50TIC_0_2_TARGET_1D; break; case PIPE_TEXTURE_2D: tic[2] |= NV50TIC_0_2_TARGET_2D; break; case PIPE_TEXTURE_RECT: tic[2] |= NV50TIC_0_2_TARGET_RECT; break; case PIPE_TEXTURE_3D: tic[2] |= NV50TIC_0_2_TARGET_3D; break; case PIPE_TEXTURE_CUBE: tic[2] |= NV50TIC_0_2_TARGET_CUBE; break; default: NOUVEAU_ERR("invalid texture target: %d\n", mt->base.base.target); return FALSE; } tic[3] = 0x00300000; tic[4] = (1 << 31) | mt->base.base.width0; tic[5] = (mt->base.base.last_level << 28) | (mt->base.base.depth0 << 16) | mt->base.base.height0; tic[6] = 0x03000000; tic[7] = (view->pipe.last_level << 4) | view->pipe.first_level; return TRUE; } static int nv50_validate_textures(struct nv50_context *nv50, struct nouveau_stateobj *so, unsigned p) { struct nouveau_grobj *eng2d = nv50->screen->eng2d; struct nouveau_grobj *tesla = nv50->screen->tesla; unsigned unit, j; const unsigned rll = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW; const unsigned rlh = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH | NOUVEAU_BO_OR; nv50_so_init_sifc(nv50, so, nv50->screen->tic, NOUVEAU_BO_VRAM, p * (32 * 8 * 4), nv50->sampler_view_nr[p] * 8 * 4); for (unit = 0; unit < nv50->sampler_view_nr[p]; ++unit) { struct nv50_sampler_view *view = nv50_sampler_view(nv50->sampler_views[p][unit]); so_method(so, eng2d, NV50_2D_SIFC_DATA | (2 << 29), 8); if (view) { uint32_t tic2 = view->tic[2]; struct nv50_miptree *mt = nv50_miptree(view->pipe.texture); tic2 &= ~NV50TIC_0_2_NORMALIZED_COORDS; if (nv50->sampler[p][unit]->normalized) tic2 |= NV50TIC_0_2_NORMALIZED_COORDS; view->tic[2] = tic2; so_data (so, view->tic[0]); so_reloc (so, mt->base.bo, 0, rll, 0, 0); so_reloc (so, mt->base.bo, 0, rlh, tic2, tic2); so_datap (so, &view->tic[3], 5); /* Set TEX insn $t src binding $unit in program type p * to TIC, TSC entry (32 * p + unit), mark valid (1). */ so_method(so, tesla, NV50TCL_BIND_TIC(p), 1); so_data (so, ((32 * p + unit) << 9) | (unit << 1) | 1); } else { for (j = 0; j < 8; ++j) so_data(so, 0); so_method(so, tesla, NV50TCL_BIND_TIC(p), 1); so_data (so, (unit << 1) | 0); } } for (; unit < nv50->state.sampler_view_nr[p]; unit++) { /* Make other bindings invalid. */ so_method(so, tesla, NV50TCL_BIND_TIC(p), 1); so_data (so, (unit << 1) | 0); } nv50->state.sampler_view_nr[p] = nv50->sampler_view_nr[p]; return TRUE; } static void nv50_emit_texture_relocs(struct nv50_context *nv50, int prog) { struct nouveau_channel *chan = nv50->screen->base.channel; struct nouveau_bo *tic = nv50->screen->tic; int unit; for (unit = 0; unit < nv50->sampler_view_nr[prog]; unit++) { struct nv50_sampler_view *view; struct nv50_miptree *mt; const unsigned base = ((prog * 32) + unit) * 32; view = nv50_sampler_view(nv50->sampler_views[prog][unit]); if (!view) continue; mt = nv50_miptree(view->pipe.texture); nouveau_reloc_emit(chan, tic, base + 4, NULL, mt->base.bo, 0, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); nouveau_reloc_emit(chan, tic, base + 8, NULL, mt->base.bo, 0, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, view->tic[2], view->tic[2]); } } void nv50_tex_relocs(struct nv50_context *nv50) { nv50_emit_texture_relocs(nv50, 2); /* FP */ nv50_emit_texture_relocs(nv50, 0); /* VP */ } struct nouveau_stateobj * nv50_tex_validate(struct nv50_context *nv50) { struct nouveau_stateobj *so; struct nouveau_grobj *tesla = nv50->screen->tesla; unsigned p, m = 0, d = 0, r = 0; for (p = 0; p < 3; ++p) { unsigned nr = MAX2(nv50->sampler_view_nr[p], nv50->state.sampler_view_nr[p]); m += nr; d += nr; r += nv50->sampler_view_nr[p]; } m = m * 2 + 3 * 4 + 1; d = d * 9 + 3 * 19 + 1; r = r * 2 + 3 * 2; so = so_new(m, d, r); if (nv50_validate_textures(nv50, so, 0) == FALSE || nv50_validate_textures(nv50, so, 2) == FALSE) { so_ref(NULL, &so); NOUVEAU_ERR("failed tex validate\n"); return NULL; } so_method(so, tesla, 0x1330, 1); /* flush TIC */ so_data (so, 0); return so; }