/************************************************************************** * * Copyright 2019 Red Hat. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **************************************************************************/ #include "lp_context.h" #include "lp_state.h" #include "lp_texture.h" #include "lp_debug.h" #include "pipe/p_defines.h" #include "util/u_memory.h" #include "util/u_inlines.h" #include "draw/draw_context.h" #include "draw/draw_tess.h" #include "tgsi/tgsi_dump.h" static void * llvmpipe_create_tcs_state(struct pipe_context *pipe, const struct pipe_shader_state *templ) { llvmpipe_register_shader(pipe, templ); struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); struct lp_tess_ctrl_shader *state; state = CALLOC_STRUCT(lp_tess_ctrl_shader); if (!state) goto no_state; /* debug */ if (LP_DEBUG & DEBUG_TGSI && templ->type == PIPE_SHADER_IR_TGSI) { debug_printf("llvmpipe: Create tess ctrl shader %p:\n", (void *)state); tgsi_dump(templ->tokens, 0); } /* copy stream output info */ state->no_tokens = !templ->tokens; memcpy(&state->stream_output, &templ->stream_output, sizeof state->stream_output); if (templ->tokens || templ->type == PIPE_SHADER_IR_NIR) { state->dtcs = draw_create_tess_ctrl_shader(llvmpipe->draw, templ); if (state->dtcs == NULL) { goto no_dgs; } } return state; no_dgs: FREE(state); no_state: return NULL; } static void llvmpipe_bind_tcs_state(struct pipe_context *pipe, void *tcs) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); llvmpipe->tcs = (struct lp_tess_ctrl_shader *)tcs; draw_bind_tess_ctrl_shader(llvmpipe->draw, (llvmpipe->tcs ? llvmpipe->tcs->dtcs : NULL)); llvmpipe->dirty |= LP_NEW_TCS; } static void llvmpipe_delete_tcs_state(struct pipe_context *pipe, void *tcs) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); struct lp_tess_ctrl_shader *state = (struct lp_tess_ctrl_shader *)tcs; if (!state) { return; } draw_delete_tess_ctrl_shader(llvmpipe->draw, state->dtcs); FREE(state); } static void * llvmpipe_create_tes_state(struct pipe_context *pipe, const struct pipe_shader_state *templ) { llvmpipe_register_shader(pipe, templ); struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); struct lp_tess_eval_shader *state; state = CALLOC_STRUCT(lp_tess_eval_shader); if (!state) goto no_state; /* debug */ if (LP_DEBUG & DEBUG_TGSI) { debug_printf("llvmpipe: Create tess eval shader %p:\n", (void *)state); tgsi_dump(templ->tokens, 0); } /* copy stream output info */ state->no_tokens = !templ->tokens; memcpy(&state->stream_output, &templ->stream_output, sizeof state->stream_output); if (templ->tokens || templ->type == PIPE_SHADER_IR_NIR) { state->dtes = draw_create_tess_eval_shader(llvmpipe->draw, templ); if (state->dtes == NULL) { goto no_dgs; } } return state; no_dgs: FREE(state); no_state: return NULL; } static void llvmpipe_bind_tes_state(struct pipe_context *pipe, void *tes) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); llvmpipe->tes = (struct lp_tess_eval_shader *)tes; draw_bind_tess_eval_shader(llvmpipe->draw, (llvmpipe->tes ? llvmpipe->tes->dtes : NULL)); llvmpipe->dirty |= LP_NEW_TES; } static void llvmpipe_delete_tes_state(struct pipe_context *pipe, void *tes) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); struct lp_tess_eval_shader *state = (struct lp_tess_eval_shader *)tes; if (!state) { return; } draw_delete_tess_eval_shader(llvmpipe->draw, state->dtes); FREE(state); } static void llvmpipe_set_tess_state(struct pipe_context *pipe, const float default_outer_level[4], const float default_inner_level[2]) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); draw_set_tess_state(llvmpipe->draw, default_outer_level, default_inner_level); } static void llvmpipe_set_patch_vertices(struct pipe_context *pipe, uint8_t patch_vertices) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); llvmpipe->patch_vertices = patch_vertices; } void llvmpipe_init_tess_funcs(struct llvmpipe_context *llvmpipe) { llvmpipe->pipe.create_tcs_state = llvmpipe_create_tcs_state; llvmpipe->pipe.bind_tcs_state = llvmpipe_bind_tcs_state; llvmpipe->pipe.delete_tcs_state = llvmpipe_delete_tcs_state; llvmpipe->pipe.create_tes_state = llvmpipe_create_tes_state; llvmpipe->pipe.bind_tes_state = llvmpipe_bind_tes_state; llvmpipe->pipe.delete_tes_state = llvmpipe_delete_tes_state; llvmpipe->pipe.set_tess_state = llvmpipe_set_tess_state; llvmpipe->pipe.set_patch_vertices = llvmpipe_set_patch_vertices; }