/************************************************************************** * * Copyright 2008 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_cpu_detect.h" #include "util/format/u_format.h" #include "util/u_screen.h" #include "util/u_string.h" #include "util/format/u_format_s3tc.h" #include "pipe/p_defines.h" #include "pipe/p_screen.h" #include "draw/draw_context.h" #include "gallivm/lp_bld_type.h" #include "gallivm/lp_bld_nir.h" #include "util/disk_cache.h" #include "util/hex.h" #include "util/os_misc.h" #include "util/os_time.h" #include "util/u_helpers.h" #include "lp_texture.h" #include "lp_fence.h" #include "lp_jit.h" #include "lp_screen.h" #include "lp_context.h" #include "lp_debug.h" #include "lp_public.h" #include "lp_limits.h" #include "lp_rast.h" #include "lp_cs_tpool.h" #include "lp_flush.h" #include "frontend/sw_winsys.h" #include "nir.h" #ifdef HAVE_LIBDRM #include #include #endif int LP_DEBUG = 0; static const struct debug_named_value lp_debug_flags[] = { { "pipe", DEBUG_PIPE, NULL }, { "tgsi", DEBUG_TGSI, NULL }, { "tex", DEBUG_TEX, NULL }, { "setup", DEBUG_SETUP, NULL }, { "rast", DEBUG_RAST, NULL }, { "query", DEBUG_QUERY, NULL }, { "screen", DEBUG_SCREEN, NULL }, { "counters", DEBUG_COUNTERS, NULL }, { "scene", DEBUG_SCENE, NULL }, { "fence", DEBUG_FENCE, NULL }, { "no_fastpath", DEBUG_NO_FASTPATH, NULL }, { "linear", DEBUG_LINEAR, NULL }, { "linear2", DEBUG_LINEAR2, NULL }, { "mem", DEBUG_MEM, NULL }, { "fs", DEBUG_FS, NULL }, { "cs", DEBUG_CS, NULL }, { "accurate_a0", DEBUG_ACCURATE_A0 }, { "mesh", DEBUG_MESH }, DEBUG_NAMED_VALUE_END }; int LP_PERF = 0; static const struct debug_named_value lp_perf_flags[] = { { "texmem", PERF_TEX_MEM, NULL }, { "no_mipmap", PERF_NO_MIPMAPS, NULL }, { "no_linear", PERF_NO_LINEAR, NULL }, { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL }, { "no_tex", PERF_NO_TEX, NULL }, { "no_blend", PERF_NO_BLEND, NULL }, { "no_depth", PERF_NO_DEPTH, NULL }, { "no_alphatest", PERF_NO_ALPHATEST, NULL }, { "no_rast_linear", PERF_NO_RAST_LINEAR, NULL }, { "no_shade", PERF_NO_SHADE, NULL }, DEBUG_NAMED_VALUE_END }; static const char * llvmpipe_get_vendor(struct pipe_screen *screen) { return "Mesa"; } static const char * llvmpipe_get_name(struct pipe_screen *screen) { struct llvmpipe_screen *lscreen = llvmpipe_screen(screen); return lscreen->renderer_string; } static int llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param) { #ifdef HAVE_LINUX_UDMABUF_H struct llvmpipe_screen *lscreen = llvmpipe_screen(screen); #endif switch (param) { #ifdef HAVE_LINUX_UDMABUF_H case PIPE_CAP_DMABUF: if (lscreen->udmabuf_fd != -1) return DRM_PRIME_CAP_IMPORT | DRM_PRIME_CAP_EXPORT; else return DRM_PRIME_CAP_IMPORT; #endif case PIPE_CAP_NPOT_TEXTURES: case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: case PIPE_CAP_MIXED_COLOR_DEPTH_BITS: case PIPE_CAP_ANISOTROPIC_FILTER: return 1; case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD: case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES: return 1; case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: return 1; case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: return PIPE_MAX_SO_BUFFERS; case PIPE_CAP_MAX_RENDER_TARGETS: return PIPE_MAX_COLOR_BUFS; case PIPE_CAP_OCCLUSION_QUERY: case PIPE_CAP_QUERY_TIMESTAMP: case PIPE_CAP_TIMER_RESOLUTION: case PIPE_CAP_QUERY_TIME_ELAPSED: return 1; case PIPE_CAP_QUERY_PIPELINE_STATISTICS: return 1; case PIPE_CAP_TEXTURE_MIRROR_CLAMP: case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE: return 1; case PIPE_CAP_TEXTURE_SWIZZLE: case PIPE_CAP_TEXTURE_SHADOW_LOD: return 1; case PIPE_CAP_MAX_TEXTURE_2D_SIZE: return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1); case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: return LP_MAX_TEXTURE_3D_LEVELS; case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: return LP_MAX_TEXTURE_CUBE_LEVELS; case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: return LP_MAX_TEXTURE_ARRAY_LAYERS; case PIPE_CAP_BLEND_EQUATION_SEPARATE: return 1; case PIPE_CAP_INDEP_BLEND_ENABLE: return 1; case PIPE_CAP_INDEP_BLEND_FUNC: return 1; case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT: case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER: case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER: return 1; case PIPE_CAP_PRIMITIVE_RESTART: case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX: return 1; case PIPE_CAP_DEPTH_CLIP_DISABLE: return 1; case PIPE_CAP_DEPTH_CLAMP_ENABLE: return 1; case PIPE_CAP_SHADER_STENCIL_EXPORT: return 1; case PIPE_CAP_VS_INSTANCEID: case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: case PIPE_CAP_START_INSTANCE: return 1; case PIPE_CAP_SEAMLESS_CUBE_MAP: case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: return 1; /* this is a lie could support arbitrary large offsets */ case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: case PIPE_CAP_MIN_TEXEL_OFFSET: return -32; case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: case PIPE_CAP_MAX_TEXEL_OFFSET: return 31; case PIPE_CAP_CONDITIONAL_RENDER: case PIPE_CAP_TEXTURE_BARRIER: return 1; case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: return 16*4; case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES: case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: return 1024; case PIPE_CAP_MAX_VERTEX_STREAMS: return 4; case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: return 2048; case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS: case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: case PIPE_CAP_VERTEX_COLOR_CLAMPED: return 1; case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY: case PIPE_CAP_GLSL_FEATURE_LEVEL: return 450; case PIPE_CAP_COMPUTE: return GALLIVM_COROUTINES; case PIPE_CAP_USER_VERTEX_BUFFERS: return 1; case PIPE_CAP_TGSI_TEXCOORD: case PIPE_CAP_DRAW_INDIRECT: return 1; case PIPE_CAP_CUBE_MAP_ARRAY: return 1; case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: return 16; case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: return 64; case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: return 1; case PIPE_CAP_LINEAR_IMAGE_PITCH_ALIGNMENT: return 1; case PIPE_CAP_LINEAR_IMAGE_BASE_ADDRESS_ALIGNMENT: return 1; /* Adressing that many 64bpp texels fits in an i32 so this is a reasonable value */ case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT: return LP_MAX_TEXEL_BUFFER_ELEMENTS; case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: return 16; case PIPE_CAP_TEXTURE_TRANSFER_MODES: return 0; case PIPE_CAP_MAX_VIEWPORTS: return PIPE_MAX_VIEWPORTS; case PIPE_CAP_ENDIANNESS: return PIPE_ENDIAN_NATIVE; case PIPE_CAP_TES_LAYER_VIEWPORT: case PIPE_CAP_VS_LAYER_VIEWPORT: return 1; case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: return 4; case PIPE_CAP_VS_WINDOW_SPACE_POSITION: return 1; case PIPE_CAP_FS_FINE_DERIVATIVE: return 1; case PIPE_CAP_TGSI_TEX_TXF_LZ: case PIPE_CAP_SAMPLER_VIEW_TARGET: return 1; case PIPE_CAP_FAKE_SW_MSAA: return 0; case PIPE_CAP_TEXTURE_QUERY_LOD: case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: case PIPE_CAP_SHADER_ARRAY_COMPONENTS: case PIPE_CAP_DOUBLES: case PIPE_CAP_INT64: case PIPE_CAP_QUERY_SO_OVERFLOW: case PIPE_CAP_TGSI_DIV: return 1; case PIPE_CAP_VENDOR_ID: return 0xFFFFFFFF; case PIPE_CAP_DEVICE_ID: return 0xFFFFFFFF; case PIPE_CAP_ACCELERATED: return 0; case PIPE_CAP_VIDEO_MEMORY: { /* XXX: Do we want to return the full amount fo system memory ? */ uint64_t system_memory; if (!os_get_total_physical_memory(&system_memory)) return 0; if (sizeof(void *) == 4) /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does * eat application memory, which is quite limited on 32 bits. App * shouldn't expect too much available memory. */ system_memory = MIN2(system_memory, 2048 << 20); return (int)(system_memory >> 20); } case PIPE_CAP_UMA: return 1; case PIPE_CAP_QUERY_MEMORY_INFO: return 1; case PIPE_CAP_CLIP_HALFZ: return 1; case PIPE_CAP_POLYGON_OFFSET_CLAMP: case PIPE_CAP_TEXTURE_FLOAT_LINEAR: case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR: return 1; case PIPE_CAP_CULL_DISTANCE: return 1; case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS: return 1; case PIPE_CAP_MAX_VARYINGS: return 32; case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: return 16; case PIPE_CAP_QUERY_BUFFER_OBJECT: return 1; case PIPE_CAP_DRAW_PARAMETERS: return 1; case PIPE_CAP_FBFETCH: return 8; case PIPE_CAP_FBFETCH_COHERENT: case PIPE_CAP_FBFETCH_ZS: case PIPE_CAP_MULTI_DRAW_INDIRECT: case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS: return 1; case PIPE_CAP_DEVICE_RESET_STATUS_QUERY: case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR: return 1; case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: return 32; case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS: return 8; case PIPE_CAP_PCI_GROUP: case PIPE_CAP_PCI_BUS: case PIPE_CAP_PCI_DEVICE: case PIPE_CAP_PCI_FUNCTION: case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION: return 0; case PIPE_CAP_SHAREABLE_SHADERS: /* Can't expose shareable shaders because the draw shaders reference the * draw module's state, which is per-context. */ return 0; case PIPE_CAP_MAX_GS_INVOCATIONS: return 32; case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT: return LP_MAX_TGSI_SHADER_BUFFER_SIZE; case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT: case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE: case PIPE_CAP_FS_FACE_IS_INTEGER_SYSVAL: case PIPE_CAP_RESOURCE_FROM_USER_MEMORY: case PIPE_CAP_IMAGE_STORE_FORMATTED: case PIPE_CAP_IMAGE_LOAD_FORMATTED: return 1; #ifdef PIPE_MEMORY_FD case PIPE_CAP_MEMOBJ: return 1; #endif case PIPE_CAP_SAMPLER_REDUCTION_MINMAX: case PIPE_CAP_TEXTURE_QUERY_SAMPLES: case PIPE_CAP_SHADER_GROUP_VOTE: case PIPE_CAP_SHADER_BALLOT: case PIPE_CAP_IMAGE_ATOMIC_FLOAT_ADD: case PIPE_CAP_LOAD_CONSTBUF: case PIPE_CAP_TEXTURE_MULTISAMPLE: case PIPE_CAP_SAMPLE_SHADING: case PIPE_CAP_GL_SPIRV: case PIPE_CAP_POST_DEPTH_COVERAGE: case PIPE_CAP_SHADER_CLOCK: case PIPE_CAP_PACKED_UNIFORMS: return 1; case PIPE_CAP_SYSTEM_SVM: return 1; case PIPE_CAP_ATOMIC_FLOAT_MINMAX: return LLVM_VERSION_MAJOR >= 15; case PIPE_CAP_NIR_IMAGES_AS_DEREF: return 0; default: return u_pipe_screen_get_param_defaults(screen, param); } } static int llvmpipe_get_shader_param(struct pipe_screen *screen, enum pipe_shader_type shader, enum pipe_shader_cap param) { struct llvmpipe_screen *lscreen = llvmpipe_screen(screen); switch (shader) { case PIPE_SHADER_COMPUTE: if ((lscreen->allow_cl) && param == PIPE_SHADER_CAP_SUPPORTED_IRS) return ((1 << PIPE_SHADER_IR_TGSI) | (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED)); FALLTHROUGH; case PIPE_SHADER_MESH: case PIPE_SHADER_TASK: case PIPE_SHADER_FRAGMENT: return gallivm_get_shader_param(param); case PIPE_SHADER_TESS_CTRL: case PIPE_SHADER_TESS_EVAL: /* Tessellation shader needs llvm coroutines support */ if (!GALLIVM_COROUTINES) return 0; FALLTHROUGH; case PIPE_SHADER_VERTEX: case PIPE_SHADER_GEOMETRY: switch (param) { case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: /* At this time, the draw module and llvmpipe driver only * support vertex shader texture lookups when LLVM is enabled in * the draw module. */ if (debug_get_bool_option("DRAW_USE_LLVM", true)) return PIPE_MAX_SAMPLERS; else return 0; case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: if (debug_get_bool_option("DRAW_USE_LLVM", true)) return PIPE_MAX_SHADER_SAMPLER_VIEWS; else return 0; case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: if (debug_get_bool_option("DRAW_USE_LLVM", false)) return LP_MAX_TGSI_CONST_BUFFERS; else return draw_get_shader_param(shader, param); default: return draw_get_shader_param(shader, param); } default: return 0; } } static float llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param) { switch (param) { case PIPE_CAPF_MIN_LINE_WIDTH: case PIPE_CAPF_MIN_LINE_WIDTH_AA: case PIPE_CAPF_MIN_POINT_SIZE: case PIPE_CAPF_MIN_POINT_SIZE_AA: return 1.0; case PIPE_CAPF_POINT_SIZE_GRANULARITY: case PIPE_CAPF_LINE_WIDTH_GRANULARITY: return 0.1; case PIPE_CAPF_MAX_LINE_WIDTH: FALLTHROUGH; case PIPE_CAPF_MAX_LINE_WIDTH_AA: return 255.0; /* arbitrary */ case PIPE_CAPF_MAX_POINT_SIZE: FALLTHROUGH; case PIPE_CAPF_MAX_POINT_SIZE_AA: return LP_MAX_POINT_WIDTH; /* arbitrary */ case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: return 16.0; /* not actually signficant at this time */ case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: return 16.0; /* arbitrary */ case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE: return 0.0; case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE: return 0.0; case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY: return 0.0; } /* should only get here on unhandled cases */ debug_printf("Unexpected PIPE_CAP %d query\n", param); return 0.0; } static int llvmpipe_get_compute_param(struct pipe_screen *_screen, enum pipe_shader_ir ir_type, enum pipe_compute_cap param, void *ret) { switch (param) { case PIPE_COMPUTE_CAP_IR_TARGET: return 0; case PIPE_COMPUTE_CAP_MAX_GRID_SIZE: if (ret) { uint64_t *grid_size = ret; grid_size[0] = 65535; grid_size[1] = 65535; grid_size[2] = 65535; } return 3 * sizeof(uint64_t) ; case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE: if (ret) { uint64_t *block_size = ret; block_size[0] = 1024; block_size[1] = 1024; block_size[2] = 1024; } return 3 * sizeof(uint64_t); case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK: if (ret) { uint64_t *max_threads_per_block = ret; *max_threads_per_block = 1024; } return sizeof(uint64_t); case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: if (ret) { uint64_t *max_local_size = ret; *max_local_size = 32768; } return sizeof(uint64_t); case PIPE_COMPUTE_CAP_GRID_DIMENSION: if (ret) { uint64_t *grid_dim = ret; *grid_dim = 3; } return sizeof(uint64_t); case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: if (ret) { uint64_t *max_global_size = ret; *max_global_size = (1ULL << 31); } return sizeof(uint64_t); case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE: if (ret) { uint64_t *max_mem_alloc_size = ret; *max_mem_alloc_size = (1ULL << 31); } return sizeof(uint64_t); case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: if (ret) { uint64_t *max_private = ret; *max_private = (1UL << 31); } return sizeof(uint64_t); case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: if (ret) { uint64_t *max_input = ret; *max_input = 1576; } return sizeof(uint64_t); case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED: if (ret) { uint32_t *images = ret; *images = LP_MAX_TGSI_SHADER_IMAGES; } return sizeof(uint32_t); case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK: return 0; case PIPE_COMPUTE_CAP_SUBGROUP_SIZES: if (ret) { uint32_t *subgroup_size = ret; *subgroup_size = lp_native_vector_width / 32; } return sizeof(uint32_t); case PIPE_COMPUTE_CAP_MAX_SUBGROUPS: if (ret) { uint32_t *subgroup_size = ret; *subgroup_size = 1024 / (lp_native_vector_width / 32); } return sizeof(uint32_t); case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS: if (ret) { uint32_t *max_compute_units = ret; *max_compute_units = 8; } return sizeof(uint32_t); case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY: if (ret) { uint32_t *max_clock_freq = ret; *max_clock_freq = 300; } return sizeof(uint32_t); case PIPE_COMPUTE_CAP_ADDRESS_BITS: if (ret) { uint32_t *address_bits = ret; *address_bits = sizeof(void*) * 8; } return sizeof(uint32_t); } return 0; } static void llvmpipe_get_driver_uuid(struct pipe_screen *pscreen, char *uuid) { memset(uuid, 0, PIPE_UUID_SIZE); snprintf(uuid, PIPE_UUID_SIZE, "llvmpipeUUID"); } static void llvmpipe_get_device_uuid(struct pipe_screen *pscreen, char *uuid) { memset(uuid, 0, PIPE_UUID_SIZE); snprintf(uuid, PIPE_UUID_SIZE, "mesa" PACKAGE_VERSION); } static const struct nir_shader_compiler_options gallivm_nir_options = { .lower_scmp = true, .lower_flrp32 = true, .lower_flrp64 = true, .lower_fsat = true, .lower_bitfield_insert = true, .lower_bitfield_extract = true, .lower_fdot = true, .lower_fdph = true, .lower_ffma16 = true, .lower_ffma32 = true, .lower_ffma64 = true, .lower_flrp16 = true, .lower_fmod = true, .lower_hadd = true, .lower_uadd_sat = true, .lower_usub_sat = true, .lower_iadd_sat = true, .lower_ldexp = true, .lower_pack_snorm_2x16 = true, .lower_pack_snorm_4x8 = true, .lower_pack_unorm_2x16 = true, .lower_pack_unorm_4x8 = true, .lower_pack_half_2x16 = true, .lower_pack_split = true, .lower_unpack_snorm_2x16 = true, .lower_unpack_snorm_4x8 = true, .lower_unpack_unorm_2x16 = true, .lower_unpack_unorm_4x8 = true, .lower_unpack_half_2x16 = true, .lower_extract_byte = true, .lower_extract_word = true, .lower_insert_byte = true, .lower_insert_word = true, .lower_uadd_carry = true, .lower_usub_borrow = true, .lower_mul_2x32_64 = true, .lower_ifind_msb = true, .lower_int64_options = nir_lower_imul_2x32_64, .lower_doubles_options = nir_lower_dround_even, .max_unroll_iterations = 32, .use_interpolated_input_intrinsics = true, .lower_to_scalar = true, .lower_uniforms_to_ubo = true, .lower_vector_cmp = true, .lower_device_index_to_zero = true, .support_16bit_alu = true, .lower_fisnormal = true, .lower_fquantize2f16 = true, .driver_functions = true, }; static char * llvmpipe_finalize_nir(struct pipe_screen *screen, void *nirptr) { struct nir_shader *nir = (struct nir_shader *)nirptr; lp_build_opt_nir(nir); return NULL; } static inline const void * llvmpipe_get_compiler_options(struct pipe_screen *screen, enum pipe_shader_ir ir, enum pipe_shader_type shader) { assert(ir == PIPE_SHADER_IR_NIR); return &gallivm_nir_options; } bool lp_storage_render_image_format_supported(enum pipe_format format) { const struct util_format_description *format_desc = util_format_description(format); if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) { /* this is a lie actually other formats COULD exist where we would fail */ if (format_desc->nr_channels < 3) return false; } else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB) { return false; } if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN && format != PIPE_FORMAT_R11G11B10_FLOAT) return false; assert(format_desc->block.width == 1); assert(format_desc->block.height == 1); if (format_desc->is_mixed) return false; if (!format_desc->is_array && !format_desc->is_bitmask && format != PIPE_FORMAT_R11G11B10_FLOAT) return false; return true; } bool lp_storage_image_format_supported(enum pipe_format format) { switch (format) { case PIPE_FORMAT_R32G32B32A32_FLOAT: case PIPE_FORMAT_R16G16B16A16_FLOAT: case PIPE_FORMAT_R32G32_FLOAT: case PIPE_FORMAT_R16G16_FLOAT: case PIPE_FORMAT_R11G11B10_FLOAT: case PIPE_FORMAT_R32_FLOAT: case PIPE_FORMAT_R16_FLOAT: case PIPE_FORMAT_R32G32B32A32_UINT: case PIPE_FORMAT_R16G16B16A16_UINT: case PIPE_FORMAT_R10G10B10A2_UINT: case PIPE_FORMAT_R8G8B8A8_UINT: case PIPE_FORMAT_R32G32_UINT: case PIPE_FORMAT_R16G16_UINT: case PIPE_FORMAT_R8G8_UINT: case PIPE_FORMAT_R32_UINT: case PIPE_FORMAT_R16_UINT: case PIPE_FORMAT_R8_UINT: case PIPE_FORMAT_R32G32B32A32_SINT: case PIPE_FORMAT_R16G16B16A16_SINT: case PIPE_FORMAT_R8G8B8A8_SINT: case PIPE_FORMAT_R32G32_SINT: case PIPE_FORMAT_R16G16_SINT: case PIPE_FORMAT_R8G8_SINT: case PIPE_FORMAT_R32_SINT: case PIPE_FORMAT_R16_SINT: case PIPE_FORMAT_R8_SINT: case PIPE_FORMAT_R16G16B16A16_UNORM: case PIPE_FORMAT_R10G10B10A2_UNORM: case PIPE_FORMAT_R8G8B8A8_UNORM: case PIPE_FORMAT_R16G16_UNORM: case PIPE_FORMAT_R8G8_UNORM: case PIPE_FORMAT_R16_UNORM: case PIPE_FORMAT_R8_UNORM: case PIPE_FORMAT_R16G16B16A16_SNORM: case PIPE_FORMAT_R8G8B8A8_SNORM: case PIPE_FORMAT_R16G16_SNORM: case PIPE_FORMAT_R8G8_SNORM: case PIPE_FORMAT_R16_SNORM: case PIPE_FORMAT_R8_SNORM: case PIPE_FORMAT_B8G8R8A8_UNORM: case PIPE_FORMAT_A8_UNORM: return true; default: return false; } } /** * Query format support for creating a texture, drawing surface, etc. * \param format the format to test * \param type one of PIPE_TEXTURE, PIPE_SURFACE */ static bool llvmpipe_is_format_supported(struct pipe_screen *_screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, unsigned storage_sample_count, unsigned bind) { struct llvmpipe_screen *screen = llvmpipe_screen(_screen); struct sw_winsys *winsys = screen->winsys; const struct util_format_description *format_desc = util_format_description(format); assert(target == PIPE_BUFFER || target == PIPE_TEXTURE_1D || target == PIPE_TEXTURE_1D_ARRAY || target == PIPE_TEXTURE_2D || target == PIPE_TEXTURE_2D_ARRAY || target == PIPE_TEXTURE_RECT || target == PIPE_TEXTURE_3D || target == PIPE_TEXTURE_CUBE || target == PIPE_TEXTURE_CUBE_ARRAY); if (sample_count != 0 && sample_count != 1 && sample_count != 4) return false; if (bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SHADER_IMAGE)) if (!lp_storage_render_image_format_supported(format)) return false; if (bind & PIPE_BIND_SHADER_IMAGE) { if (!lp_storage_image_format_supported(format)) return false; } if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) && ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) { /* Disable all 3-channel formats, where channel size != 32 bits. * In some cases we run into crashes (in generate_unswizzled_blend()), * for 3-channel RGB16 variants, there was an apparent LLVM bug. * In any case, disabling the shallower 3-channel formats avoids a * number of issues with GL_ARB_copy_image support. */ if (format_desc->is_array && format_desc->nr_channels == 3 && format_desc->block.bits != 96) { return false; } /* Disable 64-bit integer formats for RT/samplers. * VK CTS crashes with these and they don't make much sense. */ int c = util_format_get_first_non_void_channel(format_desc->format); if (c >= 0) { if (format_desc->channel[c].pure_integer && format_desc->channel[c].size == 64) return false; } } if (!(bind & PIPE_BIND_VERTEX_BUFFER) && util_format_is_scaled(format)) return false; if (bind & PIPE_BIND_DISPLAY_TARGET) { if (!winsys->is_displaytarget_format_supported(winsys, bind, format)) return false; } if (bind & PIPE_BIND_DEPTH_STENCIL) { if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN) return false; if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) return false; } if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC || format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) { /* Software decoding is not hooked up. */ return false; } if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC && format != PIPE_FORMAT_ETC1_RGB8) return false; /* planar not supported natively */ if ((format_desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED || format_desc->layout == UTIL_FORMAT_LAYOUT_PLANAR2 || format_desc->layout == UTIL_FORMAT_LAYOUT_PLANAR3) && target == PIPE_BUFFER) return false; if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_YUV) { if (format == PIPE_FORMAT_UYVY || format == PIPE_FORMAT_YUYV || format == PIPE_FORMAT_NV12) return true; return false; } /* * Everything can be supported by u_format * (those without fetch_rgba_float might be not but shouldn't hit that) */ return true; } static void llvmpipe_flush_frontbuffer(struct pipe_screen *_screen, struct pipe_context *_pipe, struct pipe_resource *resource, unsigned level, unsigned layer, void *context_private, unsigned nboxes, struct pipe_box *sub_box) { struct llvmpipe_screen *screen = llvmpipe_screen(_screen); struct sw_winsys *winsys = screen->winsys; struct llvmpipe_resource *texture = llvmpipe_resource(resource); assert(texture->dt); if (texture->dt) { if (_pipe) llvmpipe_flush_resource(_pipe, resource, 0, true, true, false, "frontbuffer"); winsys->displaytarget_display(winsys, texture->dt, context_private, nboxes, sub_box); } } static void llvmpipe_destroy_screen(struct pipe_screen *_screen) { struct llvmpipe_screen *screen = llvmpipe_screen(_screen); if (screen->cs_tpool) lp_cs_tpool_destroy(screen->cs_tpool); if (screen->rast) lp_rast_destroy(screen->rast); lp_jit_screen_cleanup(screen); disk_cache_destroy(screen->disk_shader_cache); glsl_type_singleton_decref(); #ifdef HAVE_LIBDRM close(screen->udmabuf_fd); #endif mtx_destroy(&screen->rast_mutex); mtx_destroy(&screen->cs_mutex); FREE(screen); } /** * Fence reference counting. */ static void llvmpipe_fence_reference(struct pipe_screen *screen, struct pipe_fence_handle **ptr, struct pipe_fence_handle *fence) { struct lp_fence **old = (struct lp_fence **) ptr; struct lp_fence *f = (struct lp_fence *) fence; lp_fence_reference(old, f); } /** * Wait for the fence to finish. */ static bool llvmpipe_fence_finish(struct pipe_screen *screen, struct pipe_context *ctx, struct pipe_fence_handle *fence_handle, uint64_t timeout) { struct lp_fence *f = (struct lp_fence *) fence_handle; if (!timeout) return lp_fence_signalled(f); if (!lp_fence_signalled(f)) { if (timeout != OS_TIMEOUT_INFINITE) return lp_fence_timedwait(f, timeout); lp_fence_wait(f); } return true; } static void update_cache_sha1_cpu(struct mesa_sha1 *ctx) { const struct util_cpu_caps_t *cpu_caps = util_get_cpu_caps(); /* * Don't need the cpu cache affinity stuff. The rest * is contained in first 5 dwords. */ STATIC_ASSERT(offsetof(struct util_cpu_caps_t, num_L3_caches) == 5 * sizeof(uint32_t)); _mesa_sha1_update(ctx, cpu_caps, 5 * sizeof(uint32_t)); } static void lp_disk_cache_create(struct llvmpipe_screen *screen) { struct mesa_sha1 ctx; unsigned gallivm_perf = gallivm_get_perf_flags(); unsigned char sha1[20]; char cache_id[20 * 2 + 1]; _mesa_sha1_init(&ctx); if (!disk_cache_get_function_identifier(lp_disk_cache_create, &ctx) || !disk_cache_get_function_identifier(LLVMLinkInMCJIT, &ctx)) return; _mesa_sha1_update(&ctx, &gallivm_perf, sizeof(gallivm_perf)); update_cache_sha1_cpu(&ctx); _mesa_sha1_final(&ctx, sha1); mesa_bytes_to_hex(cache_id, sha1, 20); screen->disk_shader_cache = disk_cache_create("llvmpipe", cache_id, 0); } static struct disk_cache * lp_get_disk_shader_cache(struct pipe_screen *_screen) { struct llvmpipe_screen *screen = llvmpipe_screen(_screen); return screen->disk_shader_cache; } static int llvmpipe_screen_get_fd(struct pipe_screen *_screen) { struct llvmpipe_screen *screen = llvmpipe_screen(_screen); struct sw_winsys *winsys = screen->winsys; if (winsys->get_fd) return winsys->get_fd(winsys); else return -1; } void lp_disk_cache_find_shader(struct llvmpipe_screen *screen, struct lp_cached_code *cache, unsigned char ir_sha1_cache_key[20]) { unsigned char sha1[CACHE_KEY_SIZE]; if (!screen->disk_shader_cache) return; disk_cache_compute_key(screen->disk_shader_cache, ir_sha1_cache_key, 20, sha1); size_t binary_size; uint8_t *buffer = disk_cache_get(screen->disk_shader_cache, sha1, &binary_size); if (!buffer) { cache->data_size = 0; return; } cache->data_size = binary_size; cache->data = buffer; } void lp_disk_cache_insert_shader(struct llvmpipe_screen *screen, struct lp_cached_code *cache, unsigned char ir_sha1_cache_key[20]) { unsigned char sha1[CACHE_KEY_SIZE]; if (!screen->disk_shader_cache || !cache->data_size || cache->dont_cache) return; disk_cache_compute_key(screen->disk_shader_cache, ir_sha1_cache_key, 20, sha1); disk_cache_put(screen->disk_shader_cache, sha1, cache->data, cache->data_size, NULL); } bool llvmpipe_screen_late_init(struct llvmpipe_screen *screen) { bool ret = true; mtx_lock(&screen->late_mutex); if (screen->late_init_done) goto out; screen->rast = lp_rast_create(screen->num_threads); if (!screen->rast) { ret = false; goto out; } screen->cs_tpool = lp_cs_tpool_create(screen->num_threads); if (!screen->cs_tpool) { lp_rast_destroy(screen->rast); ret = false; goto out; } if (!lp_jit_screen_init(screen)) { ret = false; goto out; } lp_build_init(); /* get lp_native_vector_width initialised */ lp_disk_cache_create(screen); screen->late_init_done = true; out: mtx_unlock(&screen->late_mutex); return ret; } /** * Create a new pipe_screen object * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen). */ struct pipe_screen * llvmpipe_create_screen(struct sw_winsys *winsys) { struct llvmpipe_screen *screen; glsl_type_singleton_init_or_ref(); LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 ); LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 ); screen = CALLOC_STRUCT(llvmpipe_screen); if (!screen) return NULL; screen->winsys = winsys; screen->base.destroy = llvmpipe_destroy_screen; screen->base.get_name = llvmpipe_get_name; screen->base.get_vendor = llvmpipe_get_vendor; screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor screen->base.get_screen_fd = llvmpipe_screen_get_fd; screen->base.get_param = llvmpipe_get_param; screen->base.get_shader_param = llvmpipe_get_shader_param; screen->base.get_compute_param = llvmpipe_get_compute_param; screen->base.get_paramf = llvmpipe_get_paramf; screen->base.get_compiler_options = llvmpipe_get_compiler_options; screen->base.is_format_supported = llvmpipe_is_format_supported; screen->base.context_create = llvmpipe_create_context; screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer; screen->base.fence_reference = llvmpipe_fence_reference; screen->base.fence_finish = llvmpipe_fence_finish; screen->base.get_timestamp = u_default_get_timestamp; screen->base.query_memory_info = util_sw_query_memory_info; screen->base.get_driver_uuid = llvmpipe_get_driver_uuid; screen->base.get_device_uuid = llvmpipe_get_device_uuid; screen->base.finalize_nir = llvmpipe_finalize_nir; screen->base.get_disk_shader_cache = lp_get_disk_shader_cache; llvmpipe_init_screen_resource_funcs(&screen->base); screen->allow_cl = !!getenv("LP_CL"); screen->num_threads = util_get_cpu_caps()->nr_cpus > 1 ? util_get_cpu_caps()->nr_cpus : 0; screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads); screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS); #ifdef HAVE_LINUX_UDMABUF_H screen->udmabuf_fd = open("/dev/udmabuf", O_RDWR); #endif snprintf(screen->renderer_string, sizeof(screen->renderer_string), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)", lp_build_init_native_width() ); list_inithead(&screen->ctx_list); (void) mtx_init(&screen->ctx_mutex, mtx_plain); (void) mtx_init(&screen->cs_mutex, mtx_plain); (void) mtx_init(&screen->rast_mutex, mtx_plain); (void) mtx_init(&screen->late_mutex, mtx_plain); return &screen->base; }