/************************************************************************** * * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * The rast code is concerned with rasterization of command bins. * Each screen tile has a bin associated with it. To render the * scene we iterate over the tile bins and execute the commands * in each bin. * We'll do that with multiple threads... */ #ifndef LP_RAST_H #define LP_RAST_H #include "util/compiler.h" #include "util/u_pack_color.h" #include "util/u_rect.h" #include "lp_jit.h" struct lp_rasterizer; struct lp_scene; struct lp_fence; struct cmd_bin; #define FIXED_TYPE_WIDTH 64 /** For sub-pixel positioning */ #define FIXED_ORDER 8 #define FIXED_ONE (1<stride); } /* * Return the address (as float[][4]) of the FS input partial derivatives * (w.r.t. Y) which are after the 'inputs' object. */ static inline float(* GET_DADY(const struct lp_rast_shader_inputs *inputs))[4] { const uint8_t *p = (const uint8_t *) (inputs + 1); return (float (*)[4]) (p + 2 * inputs->stride); } static inline struct lp_rast_plane * GET_PLANES(const struct lp_rast_triangle *tri) { const uint8_t *p = (const uint8_t *) (&tri->inputs + 1); return (struct lp_rast_plane *) (p + 3 * tri->inputs.stride); } struct lp_rasterizer * lp_rast_create(unsigned num_threads); void lp_rast_destroy(struct lp_rasterizer *); void lp_rast_queue_scene(struct lp_rasterizer *rast, struct lp_scene *scene); void lp_rast_finish(struct lp_rasterizer *rast); union lp_rast_cmd_arg { const struct lp_rast_shader_inputs *shade_tile; struct { const struct lp_rast_triangle *tri; unsigned plane_mask; } triangle; const struct lp_rast_rectangle *rectangle; const struct lp_rast_state *set_state; const struct lp_rast_clear_rb *clear_rb; struct { uint64_t value; uint64_t mask; } clear_zstencil; struct lp_fence *fence; struct llvmpipe_query *query_obj; }; /* Cast wrappers. Hopefully these compile to noops! */ static inline union lp_rast_cmd_arg lp_rast_arg_inputs(const struct lp_rast_shader_inputs *shade_tile) { union lp_rast_cmd_arg arg; arg.shade_tile = shade_tile; return arg; } static inline union lp_rast_cmd_arg lp_rast_arg_triangle(const struct lp_rast_triangle *triangle, unsigned plane_mask) { union lp_rast_cmd_arg arg; arg.triangle.tri = triangle; arg.triangle.plane_mask = plane_mask; return arg; } /** * Build argument for a contained triangle. * * All planes are enabled, so instead of the plane mask we pass the upper * left coordinates of the a block that fully encloses the triangle. */ static inline union lp_rast_cmd_arg lp_rast_arg_triangle_contained(const struct lp_rast_triangle *triangle, unsigned x, unsigned y) { union lp_rast_cmd_arg arg; arg.triangle.tri = triangle; arg.triangle.plane_mask = x | (y << 8); return arg; } static inline union lp_rast_cmd_arg lp_rast_arg_rectangle(const struct lp_rast_rectangle *rectangle) { union lp_rast_cmd_arg arg; arg.rectangle = rectangle; return arg; } static inline union lp_rast_cmd_arg lp_rast_arg_state(const struct lp_rast_state *state) { union lp_rast_cmd_arg arg; arg.set_state = state; return arg; } static inline union lp_rast_cmd_arg lp_rast_arg_fence(struct lp_fence *fence) { union lp_rast_cmd_arg arg; arg.fence = fence; return arg; } static inline union lp_rast_cmd_arg lp_rast_arg_clearzs(uint64_t value, uint64_t mask) { union lp_rast_cmd_arg arg; arg.clear_zstencil.value = value; arg.clear_zstencil.mask = mask; return arg; } static inline union lp_rast_cmd_arg lp_rast_arg_query(struct llvmpipe_query *pq) { union lp_rast_cmd_arg arg; arg.query_obj = pq; return arg; } static inline union lp_rast_cmd_arg lp_rast_arg_null(void) { union lp_rast_cmd_arg arg; arg.set_state = NULL; return arg; } /** * Binnable Commands. * These get put into bins by the setup code and are called when * the bins are executed. */ enum lp_rast_op { LP_RAST_OP_CLEAR_COLOR = 0x0, LP_RAST_OP_CLEAR_ZSTENCIL = 0x1, LP_RAST_OP_TRIANGLE_1 = 0x2, LP_RAST_OP_TRIANGLE_2 = 0x3, LP_RAST_OP_TRIANGLE_3 = 0x4, LP_RAST_OP_TRIANGLE_4 = 0x5, LP_RAST_OP_TRIANGLE_5 = 0x6, LP_RAST_OP_TRIANGLE_6 = 0x7, LP_RAST_OP_TRIANGLE_7 = 0x8, LP_RAST_OP_TRIANGLE_8 = 0x9, LP_RAST_OP_TRIANGLE_3_4 = 0xa, LP_RAST_OP_TRIANGLE_3_16 = 0xb, LP_RAST_OP_TRIANGLE_4_16 = 0xc, LP_RAST_OP_SHADE_TILE = 0xd, LP_RAST_OP_SHADE_TILE_OPAQUE = 0xe, LP_RAST_OP_BEGIN_QUERY = 0xf, LP_RAST_OP_END_QUERY = 0x10, LP_RAST_OP_SET_STATE = 0x11, LP_RAST_OP_TRIANGLE_32_1 = 0x12, LP_RAST_OP_TRIANGLE_32_2 = 0x13, LP_RAST_OP_TRIANGLE_32_3 = 0x14, LP_RAST_OP_TRIANGLE_32_4 = 0x15, LP_RAST_OP_TRIANGLE_32_5 = 0x16, LP_RAST_OP_TRIANGLE_32_6 = 0x17, LP_RAST_OP_TRIANGLE_32_7 = 0x18, LP_RAST_OP_TRIANGLE_32_8 = 0x19, LP_RAST_OP_TRIANGLE_32_3_4 = 0x1a, LP_RAST_OP_TRIANGLE_32_3_16 = 0x1b, LP_RAST_OP_TRIANGLE_32_4_16 = 0x1c, LP_RAST_OP_MS_TRIANGLE_1 = 0x1d, LP_RAST_OP_MS_TRIANGLE_2 = 0x1e, LP_RAST_OP_MS_TRIANGLE_3 = 0x1f, LP_RAST_OP_MS_TRIANGLE_4 = 0x20, LP_RAST_OP_MS_TRIANGLE_5 = 0x21, LP_RAST_OP_MS_TRIANGLE_6 = 0x22, LP_RAST_OP_MS_TRIANGLE_7 = 0x23, LP_RAST_OP_MS_TRIANGLE_8 = 0x24, LP_RAST_OP_MS_TRIANGLE_3_4 = 0x25, LP_RAST_OP_MS_TRIANGLE_3_16 = 0x26, LP_RAST_OP_MS_TRIANGLE_4_16 = 0x27, LP_RAST_OP_RECTANGLE = 0x28, /* Keep at end */ LP_RAST_OP_BLIT = 0x29, /* Keep at end */ LP_RAST_OP_MAX = 0x2a, LP_RAST_OP_MASK = 0xff }; /* Returned by characterize_bin: */ #define LP_RAST_FLAGS_TRI (0x1) #define LP_RAST_FLAGS_RECT (0x2) #define LP_RAST_FLAGS_TILE (0x4) #define LP_RAST_FLAGS_BLIT (0x8) struct lp_bin_info { unsigned type:8; // bitmask of LP_RAST_FLAGS_x unsigned count:24; }; struct lp_bin_info lp_characterize_bin(const struct cmd_bin *bin); void lp_debug_bins(struct lp_scene *scene); void lp_debug_draw_bins_by_cmd_length(struct lp_scene *scene); void lp_debug_draw_bins_by_coverage(struct lp_scene *scene); void lp_rast_fence(struct lp_rasterizer *rast, struct lp_fence **fence); #endif