/************************************************************************** * * Copyright 2007 VMware, Inc. * All Rights Reserved. * Copyright 2008 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* Author: * Keith Whitwell */ #include "draw/draw_context.h" #include "draw/draw_vbuf.h" #include "pipe/p_defines.h" #include "util/u_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" #include "util/list.h" #include "util/u_upload_mgr.h" #include "lp_clear.h" #include "lp_context.h" #include "lp_flush.h" #include "lp_perf.h" #include "lp_state.h" #include "lp_surface.h" #include "lp_query.h" #include "lp_setup.h" #include "lp_screen.h" #include "lp_fence.h" static void llvmpipe_destroy(struct pipe_context *pipe) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); struct llvmpipe_screen *lp_screen = llvmpipe_screen(pipe->screen); uint i; mtx_lock(&lp_screen->ctx_mutex); list_del(&llvmpipe->list); mtx_unlock(&lp_screen->ctx_mutex); lp_print_counters(); if (llvmpipe->csctx) { lp_csctx_destroy(llvmpipe->csctx); } if (llvmpipe->task_ctx) { lp_csctx_destroy(llvmpipe->task_ctx); } if (llvmpipe->mesh_ctx) { lp_csctx_destroy(llvmpipe->mesh_ctx); } if (llvmpipe->blitter) { util_blitter_destroy(llvmpipe->blitter); } if (llvmpipe->pipe.stream_uploader) u_upload_destroy(llvmpipe->pipe.stream_uploader); /* This will also destroy llvmpipe->setup: */ if (llvmpipe->draw) draw_destroy(llvmpipe->draw); util_unreference_framebuffer_state(&llvmpipe->framebuffer); for (enum pipe_shader_type s = PIPE_SHADER_VERTEX; s < PIPE_SHADER_MESH_TYPES; s++) { for (i = 0; i < ARRAY_SIZE(llvmpipe->sampler_views[0]); i++) { pipe_sampler_view_reference(&llvmpipe->sampler_views[s][i], NULL); } for (i = 0; i < LP_MAX_TGSI_SHADER_IMAGES; i++) { pipe_resource_reference(&llvmpipe->images[s][i].resource, NULL); } for (i = 0; i < LP_MAX_TGSI_SHADER_BUFFERS; i++) { pipe_resource_reference(&llvmpipe->ssbos[s][i].buffer, NULL); } for (i = 0; i < ARRAY_SIZE(llvmpipe->constants[s]); i++) { pipe_resource_reference(&llvmpipe->constants[s][i].buffer, NULL); } } for (i = 0; i < llvmpipe->num_vertex_buffers; i++) { pipe_vertex_buffer_unreference(&llvmpipe->vertex_buffer[i]); } lp_delete_setup_variants(llvmpipe); llvmpipe_sampler_matrix_destroy(llvmpipe); #ifndef USE_GLOBAL_LLVM_CONTEXT LLVMContextDispose(llvmpipe->context); #endif llvmpipe->context = NULL; align_free(llvmpipe); } static void do_flush(struct pipe_context *pipe, struct pipe_fence_handle **fence, unsigned flags) { llvmpipe_flush(pipe, fence, __func__); } static void llvmpipe_fence_server_sync(struct pipe_context *pipe, struct pipe_fence_handle *fence) { struct lp_fence *f = (struct lp_fence *)fence; if (!f->issued) return; lp_fence_wait(f); } static void llvmpipe_render_condition(struct pipe_context *pipe, struct pipe_query *query, bool condition, enum pipe_render_cond_flag mode) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); llvmpipe->render_cond_query = query; llvmpipe->render_cond_mode = mode; llvmpipe->render_cond_cond = condition; } static void llvmpipe_render_condition_mem(struct pipe_context *pipe, struct pipe_resource *buffer, unsigned offset, bool condition) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); llvmpipe->render_cond_buffer = llvmpipe_resource(buffer); llvmpipe->render_cond_offset = offset; llvmpipe->render_cond_cond = condition; } static void llvmpipe_texture_barrier(struct pipe_context *pipe, unsigned flags) { llvmpipe_finish(pipe, "barrier"); } static void lp_draw_disk_cache_find_shader(void *cookie, struct lp_cached_code *cache, unsigned char ir_sha1_cache_key[20]) { struct llvmpipe_screen *screen = cookie; lp_disk_cache_find_shader(screen, cache, ir_sha1_cache_key); } static void lp_draw_disk_cache_insert_shader(void *cookie, struct lp_cached_code *cache, unsigned char ir_sha1_cache_key[20]) { struct llvmpipe_screen *screen = cookie; lp_disk_cache_insert_shader(screen, cache, ir_sha1_cache_key); } static enum pipe_reset_status llvmpipe_get_device_reset_status(struct pipe_context *pipe) { return PIPE_NO_RESET; } struct pipe_context * llvmpipe_create_context(struct pipe_screen *screen, void *priv, unsigned flags) { struct llvmpipe_context *llvmpipe; struct llvmpipe_screen *lp_screen = llvmpipe_screen(screen); if (!llvmpipe_screen_late_init(lp_screen)) return NULL; llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16); if (!llvmpipe) return NULL; memset(llvmpipe, 0, sizeof *llvmpipe); list_inithead(&llvmpipe->fs_variants_list.list); list_inithead(&llvmpipe->setup_variants_list.list); list_inithead(&llvmpipe->cs_variants_list.list); llvmpipe->pipe.screen = screen; llvmpipe->pipe.priv = priv; /* Init the pipe context methods */ llvmpipe->pipe.destroy = llvmpipe_destroy; llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state; llvmpipe->pipe.clear = llvmpipe_clear; llvmpipe->pipe.flush = do_flush; llvmpipe->pipe.texture_barrier = llvmpipe_texture_barrier; llvmpipe->pipe.render_condition = llvmpipe_render_condition; llvmpipe->pipe.render_condition_mem = llvmpipe_render_condition_mem; llvmpipe->pipe.fence_server_sync = llvmpipe_fence_server_sync; llvmpipe->pipe.get_device_reset_status = llvmpipe_get_device_reset_status; llvmpipe_init_blend_funcs(llvmpipe); llvmpipe_init_clip_funcs(llvmpipe); llvmpipe_init_draw_funcs(llvmpipe); llvmpipe_init_compute_funcs(llvmpipe); llvmpipe_init_sampler_funcs(llvmpipe); llvmpipe_init_query_funcs(llvmpipe); llvmpipe_init_vertex_funcs(llvmpipe); llvmpipe_init_so_funcs(llvmpipe); llvmpipe_init_fs_funcs(llvmpipe); llvmpipe_init_vs_funcs(llvmpipe); llvmpipe_init_gs_funcs(llvmpipe); llvmpipe_init_tess_funcs(llvmpipe); llvmpipe_init_task_funcs(llvmpipe); llvmpipe_init_mesh_funcs(llvmpipe); llvmpipe_init_rasterizer_funcs(llvmpipe); llvmpipe_init_context_resource_funcs(&llvmpipe->pipe); llvmpipe_init_surface_functions(llvmpipe); llvmpipe_init_sampler_matrix(llvmpipe); #ifdef USE_GLOBAL_LLVM_CONTEXT llvmpipe->context = LLVMGetGlobalContext(); #else llvmpipe->context = LLVMContextCreate(); #endif if (!llvmpipe->context) goto fail; #if LLVM_VERSION_MAJOR == 15 LLVMContextSetOpaquePointers(llvmpipe->context, false); #endif /* * Create drawing context and plug our rendering stage into it. */ llvmpipe->draw = draw_create_with_llvm_context(&llvmpipe->pipe, llvmpipe->context); if (!llvmpipe->draw) goto fail; draw_set_disk_cache_callbacks(llvmpipe->draw, lp_screen, lp_draw_disk_cache_find_shader, lp_draw_disk_cache_insert_shader); draw_set_constant_buffer_stride(llvmpipe->draw, lp_get_constant_buffer_stride(screen)); /* FIXME: devise alternative to draw_texture_samplers */ llvmpipe->setup = lp_setup_create(&llvmpipe->pipe, llvmpipe->draw); if (!llvmpipe->setup) goto fail; llvmpipe->csctx = lp_csctx_create(&llvmpipe->pipe); if (!llvmpipe->csctx) goto fail; llvmpipe->task_ctx = lp_csctx_create(&llvmpipe->pipe); if (!llvmpipe->task_ctx) goto fail; llvmpipe->mesh_ctx = lp_csctx_create(&llvmpipe->pipe); if (!llvmpipe->mesh_ctx) goto fail; llvmpipe->pipe.stream_uploader = u_upload_create_default(&llvmpipe->pipe); if (!llvmpipe->pipe.stream_uploader) goto fail; llvmpipe->pipe.const_uploader = llvmpipe->pipe.stream_uploader; llvmpipe->blitter = util_blitter_create(&llvmpipe->pipe); if (!llvmpipe->blitter) { goto fail; } /* must be done before installing Draw stages */ util_blitter_cache_all_shaders(llvmpipe->blitter); /* plug in AA line/point stages */ draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe); draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe, nir_type_bool32); draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe); /* convert points and lines into triangles: * (otherwise, draw points and lines natively) */ draw_wide_point_sprites(llvmpipe->draw, false); draw_enable_point_sprites(llvmpipe->draw, false); draw_wide_point_threshold(llvmpipe->draw, 10000.0); draw_wide_line_threshold(llvmpipe->draw, 10000.0); /* initial state for clipping - enabled, with no guardband */ draw_set_driver_clipping(llvmpipe->draw, false, false, false, true); lp_reset_counters(); /* If llvmpipe_set_scissor_states() is never called, we still need to * make sure that derived scissor state is computed. * See https://bugs.freedesktop.org/show_bug.cgi?id=101709 */ llvmpipe->dirty |= LP_NEW_SCISSOR; mtx_lock(&lp_screen->ctx_mutex); list_addtail(&llvmpipe->list, &lp_screen->ctx_list); mtx_unlock(&lp_screen->ctx_mutex); return &llvmpipe->pipe; fail: llvmpipe_destroy(&llvmpipe->pipe); return NULL; }